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Type Classification
Ship type codes on the list and the rest of the wiki are based on NATO hull classification or modifications thereof.
- Many of the types seen in this table are only visible through the in-game Library, and so are not counted in situations like quest/sorties/expeditions compositions
- Some exceptions do exist and are explicitly noted.
- Some of those types are not displayed within the game, but are counted within the code and so do count for some situations like quest/sorties/expeditions compositions.
In-game tab | Code | Sub-Code | In-game Code |
Japanese Name | English Name | ||
---|---|---|---|---|---|---|---|
Kanji | Romaji | "Common" | In-game | ||||
BB/BC | FBB[1] | 戦 | 高速戦艦 | Kōsoku senkan | Fast Battleship[2] | Battleship | |
BB | 戦艦 | Senkan | Battleship | ||||
BBV | BBV[1] | 航戦 | 航空戦艦 | Kōkū senkan | Aviation Battleship | ||
BBCV[1] | 航母戦 | 改装航空戦艦 | Kaisō kōkū senkan | Remodeled Aviation BattleshipIse-class Kai Ni | Aircraft Battleship | ||
CV/CVL | CV or CVL | - | 航空母艦 | Kōkū bokan | Fleet CarrierAkagi Kai Ni, Kaga Kai Ni, Houshou Kai Ni, Ryuuhou Kai Ni | Light/Aircraft Carrier | |
夜間作戦航空母艦 | Yakan sakusen kōkū bokan | Night Operations Aircraft CarrierAkagi Kai Ni E, Kaga Kai Ni E, Ryuuhou Kai Ni E | |||||
CV | 航 | 正規空母 | Seiki kūbo | Standard Aircraft Carrier | Aircraft Carrier | ||
近代化航空母艦 | Kindai-ka kōkū bokan | Modernized Aircraft CarrierKaga Kai Ni Go | |||||
CVB[1] | 装母 | 装甲空母 | Sōkō kūbo | Armored Aircraft Carrier | |||
CVL | 軽母 | 軽空母 | Kei kūbo | Light Aircraft Carrier | Light Aircraft Carrier | ||
戦力投射母艦 | Senryokutōsha bokan | Power Projection CarrierHoushou Kai Ni Sen | |||||
改装特務空母 | Kaisō tokumu kūbo | Remodeled Special CarrierGambier Bay Mk.II | |||||
CA | CA | 重巡 | 重巡洋艦 | Jū jun'yōkan | Heavy Cruiser | ||
CAV[1] | 航巡 | 航空巡洋艦 | Kōkū jun'yōkan | Aviation Cruiser | Aircraft Cruiser | ||
改装航空巡洋艦 | Kaisō kōkū jun'yōkan | Remodeled Aviation CruiserMogami Kai Ni & Mikuma Kai Ni | |||||
特殊改装航空巡洋艦 | Tokushu kaisō kōkū jun'yōkan | Remodeled Special Aviation CrusierMogami Kai Ni Toku | |||||
CL | CL | CL | 軽巡 | 軽巡洋艦 | Kei jun'yōkan | Light Cruiser | Light Cruiser |
重改装軽巡洋艦 | Jū kaisō kei jun'yōkan | Heavily Remodeled Light CruiserYahagi Kai Ni B | |||||
CLX[1] | 実験軽巡 | 兵装実験軽巡 | Heisō jikken keijun | Experimental Armament Light CruiserYuubari Kai Ni/Toku/D | |||
CLAA | 防空巡 | 防空巡洋艦 | Bōkū jun'yōkan | Antiaircraft CruiserAtlanta | |||
CLV[1] | 軽航巡 | 軽(航空)巡洋艦 | Kei (kōkū) jun'yōkan | Light (Aircraft) CruiserGotland base/Andra | |||
CLT[1] | 雷巡 | 重雷装巡洋艦 | Jūraisō jun'yōkan | Torpedo Cruiser | |||
CT[1] | CT | 練巡 | 練習巡洋艦 | Renshū jun'yōkan | Training Cruiser | Training Cruiser | |
CTS[1] | 特務練 | 練習特務艦 | Renshū tokumu-kan | Auxiliary Training UtilityAsahi base[3] | |||
DD | DD | 駆逐 | 駆逐艦 | Kuchikukan | Destroyer | Destroyer | |
護衛駆逐艦 | Goei kuchiku-kan | Destroyer EscortSamuel B. Roberts[4] | |||||
改装特I型駆逐艦 | Kaisō toku I gatakuchikukan | Remodeled Special Type I DestroyerMiyuki Kai Ni | |||||
陽字号駆逐艦 | Yang Zihao kuchiku-kan | Yang Zi Class DestroyerDan Yang[5] | |||||
戦艦護衛駆逐艦 | Senkan goei kuchiku-kan | Battleship Escort DestroyerKiyoshimo Kai Ni | |||||
強行輸送駆逐艦 | Kyōkō yusō kuchiku-kan | Assault Transport DestroyerKiyoshimo Kai Ni D | |||||
防空駆逐艦 | Bōkū kuchiku-kan | Air Defense DestroyerHatsuzuki Kai Ni | |||||
DE | DE[4] | 海防 | 海防艦 | Kaibōkan | Coastal Defence Ship | Escort | |
SS | SS | 潜 | 潜水艦 | Sensuikan | Submarine | ||
SSV[1] | 潜母 | 潜水空母 | Sensui kūbo | Submarine Aircraft Carrier | Aircraft Carrying Submarine | ||
AV/AO/AS/... | AV | AV | 水母 | 水上機母艦 | Suijōki bokan | Seaplane Tender | Seaplane Carrier |
AVS[1] | 特水母 | 特設戦闘水上機母艦 | Tokusetsu sentō suijōkibokan | Special Assault Seaplane TenderMikuma Kai Ni Toku | |||
AO | AO | 補給 | 補給艦 | Hokyūkan | Fleet Oiler | ||
AGS | 特務艦 | 特務艦 | Tokumukan | Auxiliary Ship UtilitySouya (AGS) | |||
AGL | 灯台補給 | 灯台補給船 | Tōdai hokyūsen | Lighthouse TenderSouya (AGL)[6] | |||
AGB | 南極観測 | 南極観測船 | Nankyoku kansokusen | Auxiliary IcebreakerSouya (AGB)[7] | |||
CVE[8] | 陸護空 | 特設護衛空母 | Tokusetsu goei kūbo | Special Escort CarrierYamashio Maru | Escort Carrier | ||
AS | 潜母艦 | 潜水母艦 | Sensui bokan | Submarine Tender | |||
AR | 工 | 工作艦 | Kōsakukan | Repair Ship | |||
LHA | LHA | 揚陸 | 揚陸艦 | Yōrikukan | Amphibious Assault Ship | ||
LST | 戦揚陸 | 戦車揚陸艦 | Sensha yōriku-kan | Landing Ship, TankNo.101 Landing Ship[9] |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Types with no proper NATO hull classification code.
- ↑ Is uniquely dissplayed on the Kongou-class Kai Ni B/C's library.
- ↑ The Japanese name can also be translated as "Special Auxiliary Training Ship".
- ↑ 4.0 4.1 In Kancolle, "Coastal Defense Ships" are labeled as "DE", and real "Destroyers Escort" as DD instead of DE.
- ↑ Yang Zi Class Destroyers refers to the destroyers given to China as war reparations.
- ↑ The Japanese name can also be translated as "Lighthouse Supply Ship".
- ↑ The Japanese name can also be translated as "Antarctic Observation Ice Breaker".
- ↑ In the game, this CVE naming does not overlap with the subtype of CVL: CVE
- ↑ Also called "Tank Landing Ship"
Subtypes
In addition, some subtypes may also be used like:
Type | Japanese Name | Notes | |||
---|---|---|---|---|---|
Code | Name | In-game Code | Kanji | Romaji | |
XBB[1] | "Super Dreadnought"[2] | - | 超弩級戦艦 | Chōdokyū senkan | Ingame "API type" unused yet[3] |
CVE | Escort Carrier | - | - | - | For CVL with base ASW stat |
CVN | Night Carrier | - | - | - | For CV and CVL that can do night air attacks natively |
BC[4] | "Battle Cruisers" | - | - | - | Only seen in the Composition menu's filtering tabs[5] |
CV, CVB, CVL | "Fleet Carrier" | - | 航空母艦 | Kōkū bokan | For all types interchangably Is also displayed on the Library of Akagi Kai Ni, Kaga Kai Ni, Houshou Kai Ni, and Ryuuhou Kai Ni. |
"Carrier" | - | 空母 | Kūbo | Shorthand for Kōkū bokan (航空母艦) | |
CA, CAV | "Heavy Cruiser Type" | - | 重巡級 | Jūjunkyū | For all types interchangably |
CL, CLT, CT | "Light Cruiser Type" | - | 軽巡級 | Keijunkyū | For all types interchangably |
AO | "Oiler/Refueling Ship" | - | 給油艦 | Kyūyukan | Used in Kamoi & Hayasui descriptions |
"Fleet Oiler/Supply Ship" | 補給 | 補給艦 | Hokyūkan | Ingame "API type" (banner code shared with AP) | |
AP | Transport Ship | 輸送艦 | Yusōkan | Ingame "API type" (banner code shared with AO)[6] | |
"Food Supply Ship" | - | 給糧艦 | Kyūryōkan | Alternatively used for Mamiya and Irako for conveninance | |
PT boat | Patrol Torpedo boat | 群 | 哨戒魚雷艇 | Shōkai gyoraitē | Abyssal only so far (are counted as "DD" ingame with special modifiers) |
- | "Princess" | 姫 | - | Hime | Main bosses |
"Demon" | 鬼 | - | Oni | Sub-bosses, also known as "Ogre" | |
"Imp" | 小鬼 | - | Ko'oni | Also known as "Goblin" or "Gnome" | |
"Coastal Battery" | 沿岸 | 沿岸砲台 | Engan hōdai | Also known as "Pillbox" | |
沿岸砲 | |||||
防空砲 | |||||
"Installation" | - | - | - | Adtional designation to regular types |
- ↑ Not a proper NATO hull classification code, Super Dreadnought being informal and simply called BB.
- ↑ Historically, all battleships in the game are classified as super dreadnoughts but Gangut and Conte di Cavour.
- ↑ Used in some battleships' library description.
- ↑ Not a proper NATO hull classification code, the real code being CC, or for "Large Cruisers" being CB.
- ↑ Mostly referring to the Kongou-class.
- ↑ Abyssal only so far
- Notes
- Some Abyssals also have some other exclusive subtypes.
- So far, the following types are fully interchangeable regarding Routing, Expeditions, and Quests requirement:
- CV and CVB
- SS and SSV
Types seen instead of the "real" ship type, notably on thier cards and in ship menus.
- Those types have little gameplay effects compared to the main type.
- The differences can often be resumed to special equipabilities.
Code | In-game Code |
Japanese Name | English Name | Ships |
---|---|---|---|---|
BBCV | 航母戦 | 改装航空戦艦 | Remodeled Aviation Battleship | Ise Kai Ni, Hyuuga Kai Ni |
CLX | 実験軽巡 | 兵装実験軽巡 | Experimental Armament Light Cruiser | Yuubari Kai Ni, Yuubari Kai Ni Toku, Yuubari Kai Ni D |
CLV | 軽航巡 | 軽(航空)巡洋艦 | Light (Aircraft) Cruiser | Gotland, Gotland Andra |
CLAA | 防空巡 | 防空巡洋艦 | Antiaircraft Cruiser | Atlanta, Atlanta Kai |
CTS | 特務練 | 練習特務艦 | Auxiliary Training Utility | Asahi |
AVS | 特水母 | 特設戦闘水上機母艦 | Special Assault Seaplane Tender | Mikuma Kai Ni Toku |
AGS | 特務艦 | 特務艦 | Auxiliary Ship Utility | Souya (AGS) |
AGL | 灯台補給 | 灯台補給船 | Lighthouse Tender | Souya (AGL) |
AGB | 南極観測 | 南極観測船 | Auxiliary Icebreaker | Souya (AGB) |
CVE | 陸護空 | 特設護衛空母 | Special Escort Carrier | Yamashio Maru, Yamashio Maru Kai |
LST | 戦揚陸 | 戦車揚陸艦 | Landing Ship, Tank | No.101 Transport Ship |
Types only seen within the ships Library.
- Those types have little to no gameplay effects compared to the main type.
- The differences can often be resumed to special equipabilities.
Japanese Name | English Name | Ships |
---|---|---|
高速戦艦 | Fast Battleship | Kongou Kai Ni C, Hiei Kai Ni C, Haruna Kai Ni B, Haruna Kai Ni C, Kirishima Kai Ni C |
航空母艦 | Fleet Carrier | Akagi Kai Ni, Kaga Kai Ni, Houshou Kai Ni, Ryuuhou Kai Ni |
夜間作戦航空母艦 | Night Operations Aircraft Carrier | Akagi Kai Ni E, Kaga Kai Ni E, Ryuuhou Kai Ni E |
近代化航空母艦 | Modernized Aircraft Carrier | Kaga Kai Ni Go |
戦力投射母艦 | Power Projection Carrier | Houshou Kai Ni Sen |
改装特務空母 | Remodeled Special Carrier | Gambier Bay Mk.II |
改装航空巡洋艦 | Remodeled Aviation Cruiser | Mogami Kai Ni, Mikuma Kai Ni |
特殊改装航空巡洋艦 | Remodeled Special Aviation Crusier | Mogami Kai Ni Toku |
重改装軽巡洋艦 | Heavily Remodeled Light Cruiser | Yahagi Kai Ni B |
護衛駆逐艦 | Destroyer Escort | Samuel B. Roberts, Samuel B. Roberts Kai, Samuel B. Roberts Mk.II, Fletcher Mk.II[1] |
改装特I型駆逐艦 | Remodeled Special Type I Destroyer | Miyuki Kai Ni |
陽字号駆逐艦 | Yang Zi Class Destroyer | Dan Yang |
戦艦護衛駆逐艦 | Battleship Escort Destroyer | Kiyoshimo Kai Ni |
強行輸送駆逐艦 | Assault Transport Destroyer | Kiyoshimo Kai Ni D |
防空駆逐艦 | Air Defense Destroyer | Hatsuzuki Kai Ni |
- ↑ Remodel animation only
Equipment Categories, Types, Icons, and Mechanics
Every piece of equipment in the game has an icon, regrouping them by type, giving a quick visual indicator of what a given equipment is.
- One icon can be shared with different equipment types.
- Some icons are used for a single equipment.
- Some equipment icons on the wiki will be displayed with "text" Text, indicating special notes like stats or sub-types of equipment.
All icons here and on the rest of the wiki are clickable.
Aircraft
Aircraft | |||||||||||||||||||||||||||||||||||||
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Equipment Types | Mechanics | ||||||||||||||||||||||||||||||||||||
For a better understanding of plane-related mechanics, see Aerial Combat | |||||||||||||||||||||||||||||||||||||
Carriers-Bassed | Those planes are mainly equipable on Carriers (CV/CVB/CVL). | ||||||||||||||||||||||||||||||||||||
Fighters | Fighters | Fighters / are one of the main types of plane used by CV(B/L). Their main role is to bring Air Power during the 1st Aerial Stage, with their "Fighter Power" stat being the most important factor in this regard. Fighters are additionally needed for Aircraft Carrier Cut-Ins (CVCI) during the day Shelling.
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Night Fighters | |||||||||||||||||||||||||||||||||||||
Dive Bombers | Dive Bombers | Dive Bombers are one of the main types of plane used by CV(B/L). Their main role is to do damage during the Airstrike, with their "Dive Bombing" stat being the most important factor in this regard. Dive Bombers are additionally needed for dealing damage during day Shelling, especially for Aircraft Carrier Cut-Ins (CVCI).
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Fighter-Bombers | "Fighter-Bombers" are "Dive Bombers", both behaving the exact same way, with the only notable difference being the Improvement effects given by . | ||||||||||||||||||||||||||||||||||||
Torpedo Bombers | Torpedo Bombers | Torpedo Bombers / are one of the main types of plane used by CV(B/L). Their main role is to do damage during the Airstrike, with their "Torpedo" stat being the most important factor in this regard. Torpedo Bombers are additionally needed for dealing damage during day Shelling, especially for Aircraft Carrier Cut-Ins (CVCI).
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Night Torpedo Bombers | |||||||||||||||||||||||||||||||||||||
Jet-powered Fighter-Bombers | Jets are a special type of carrier-based bombers that follow the same damage calculation as regular Dive Bombers using the "dive bombing" stat, while providing great additional "air power" , as well as "Long Range" .
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Reconnaissance Aircraft | Reconnaissance Aircraft | Reconnaissance Aircraft Sp LB Recon are planes that:
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Sp Large Reconnaissance Aircraft | |||||||||||||||||||||||||||||||||||||
Land-Based | For a better understanding of land-base mechanics, see Land-Based Air Squadron. | ||||||||||||||||||||||||||||||||||||
Bombers | Attackers | Attackers | Land-Based Attackers bomber are the main type of bomber used on LBAS. Their most important stats are "torpedo" against regular ship, and "dive bombing" against Installations, as well as their "combat radius" .
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bomber Army Attackers | |||||||||||||||||||||||||||||||||||||
Assault Aircraft (Army Attackers) | |||||||||||||||||||||||||||||||||||||
Patrol Aircraft | Land-Based Patrol Aircraft are counted as regular Land-Based Attackers on every aspect.
Additionally, Patrol Aircraft are ASW Aircraft, and so are mainly used for ASW (see here). | ||||||||||||||||||||||||||||||||||||
Large Aircraft | Heavy Bombers | Land-Based Heavy Bombers mostly work like other Land-Based Attackers, but unlike them, they have only 9 planes in LBAS slots, instead of 18, as well as slightly worse damage modifiers, dividing their base attack power by about half. | |||||||||||||||||||||||||||||||||||
Interceptors/Fighters | Fighter Jet | Land-Based Fighters/Interceptors are LBAS exclusive fighters, that are used to either:
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Canard Fighters | |||||||||||||||||||||||||||||||||||||
Army Fighters | |||||||||||||||||||||||||||||||||||||
Navy Fighters | Navy Fighters | ||||||||||||||||||||||||||||||||||||
Rocket Interceptors |
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LB Reconnaissance Aircraft | Reconnaissance Aircraft Sp LB Recon are planes that:
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Seaplanes | Planes only compatible with ships having the appropriate catapult (mainly battleships, cruisers, and auxiliaries) | ||||||||||||||||||||||||||||||||||||
Seaplanes | Recon Reconnaissance Seaplanes | Recon Reconnaissance Seaplanes | Seaplanes are the main aircraft type used by non-carrier ships (mainly battleships, cruisers, and auxiliaries).
Reconnaissance Aircraft Sp LB Recon are planes that:
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Night Reconnaissance Seaplanes | In addition to all Seaplane Recon mechanics:
Night Recons are normal Seaplane Recon with the extra ability to trigger "Night Contact".
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Bomber Seaplane Bombers | Bomber Seaplane Bombers | Seaplanes are the main aircraft type used by non-carrier ships (mainly battleships, cruisers, and auxiliaries).
Bomber Seaplane Bombers additionally act like Dive Bombers, taking part in the same air phases and sharing the same damage formulas. Additionally, they:
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Night Seaplane Bombers | In addition to all Seaplane Bomber mechanics:
Night Seaplane Bombers are required to trigger a special Night Cut-In on certain ships.
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Seaplane Fighters | Seaplane Fighters share all the regular Fighters mechanics, with a different set of ship equippability. Additionally, they:
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Large Flying Boats | Large Flying Boats notably:
Although it is a scout which does not actually participate in Aerial Combat mechanics-wise, it is still included in the launching animation if other planes are launched. | ||||||||||||||||||||||||||||||||||||
Misc | Some auxiliary aircraft, mainly used for ASW. | ||||||||||||||||||||||||||||||||||||
Rotorcraft | Autogyros | Rotorcraft are ASW Aircraft, being used to trigger some OASW and Land-based ASW attacks.
As they do not have any Dive Bombing stat, they do not participate to Phases 2 & 3 of Aerial Combat and are immune to shootdown. They:
Their LBAS Combat Radius cannot be extended. | |||||||||||||||||||||||||||||||||||
Helicopters | |||||||||||||||||||||||||||||||||||||
Liaison Aircraft | Liaison Aircraft are ASW Aircraft, being used to trigger some OASW and Land-based ASW attacks. Command Liaison Aircraft
Hayabusa ASW Hayabusa
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Special categories | |||||||||||||||||||||||||||||||||||||
Sp LB Recon Reconnaissance Aircraft | Reconnaissance Aircraft Sp LB Recon are planes that:
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Planes with Anti-Air Resistance | Specific planes may present a special AA resistance property. AA resistance is presented in form of "Ship AA Resistance/Fleet AA Resistance", with each value being used in the respective formulas seen on the Aerial Combat page. | ||||||||||||||||||||||||||||||||||||
ASW Aircraft | Aircraft with at least 7 ASW , can be used to trigger special OASW and are required to perform Land-based ASW attacks.
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Anti-Installation Dive Bombers |
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Night Planes | = Night Torpedo Bombers | Night Aircraft are planes that contribute to Carrier Night Air Attack damage.
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= Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs) | |||||||||||||||||||||||||||||||||||||
= Night Fighters |
Main Armament
Main Armament | |||
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Equipment Types | Mechanics | ||
Naval Guns | Main Guns are the main armament used by surface ships. Their main stats are the "firepower" and "accuracy" . They are notably required to trigger all Artillery Spotting attacks as well as some Night Cut-Ins, notably the "Double Attack" (DA).
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Main Guns | Small Small Caliber Main Guns | Small Caliber Main Guns | Small Caliber Main Guns are mostly used on smaller ships like Destroyers.
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Small Small Caliber Main High-Angle Guns | |||
Medium Medium Caliber Main Guns | Medium Caliber Main Guns | Medium Caliber Main Guns are mostly used on medium ships like Cruisers. | |
Medium Main High-Angle Guns | |||
Large Caliber Main Guns | Large Caliber Main Guns | Large Caliber Main Guns are used on Battleships. | |
Sp Very Large Caliber Main Guns | |||
Secondary Guns | Sec Secondary Guns | Secondary Guns (surface) | Secondary Guns Sec Sp_Sec serve a similar role to Main Guns. Their main stats are the "firepower" and "accuracy" . They are notably required to trigger some weaker Artillery Spotting attacks as well as some Night Cut-Ins, notably the "Double Attack" (DA).
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Sec Secondary High-Angle Guns | |||
Sp_Sec Large Secondary (High-Angle) Guns | |||
High-Angle Guns (dual-purpose) | Main Main High-Angle Guns | Small Small Caliber Main High-Angle Guns | High-Angle Guns (sometimes "dual-purpose guns"), are anti-air focused guns, that can serve their main surface role, in addition to having extra AA stats.
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Medium Medium Main High-Angle Guns | |||
Sec Secondary High-Angle Guns | Sec Secondary High-Angle Guns | ||
Sp_Sec Large Secondary (High-Angle) Guns | |||
Anti-Aircraft Guns | AA Guns are equippable in RE. They are mainly used to provide "Anti-Air", notably via their AA stat. They: | ||
Torpedo Weaponry | Equipment with "torpedo" as their primary stat. | ||
Torpedoes | Torpedoes (surface) | Torpedoes are almost exlusively used to trigger Night Cut-Ins, especially the Torpedo Cut-In (TCI). Their main stat is the "torpedo" stat.
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Sub Submarine Torpedoes | Sub Submarine Torpedoes | ||
Sub_LM Late Model Submarine Torpedoes | Late Model Submarine Torpedoes are needed to trigger special Night Cut-Ins. | ||
Minisub Midget Submarines | Minisub Midget Submarine allow any ship equipping one to perform an Opening Torpedo Salvo. Their main stat is the "torpedo" stat, being used to calculate damages in all torpedo phases.
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Anti-Submarine Warfare | Equipment with "ASW" as their primary stat. | ||
Sonars | Small Small Sonars | Sonars are the main equipment used for ASW, being required to trigger most OASW, and greatly enhancing ASW Damage Synergy. Their main stat is "ASW" . | |
Large Large Sonars | |||
Depth Charges | DCP Depth Charge Projectors | Depth Charges are one of the main equipment used for ASW, greatly enhancing ASW Damage Synergy. Their main stat is "ASW" . | |
DCR Depth Charge (Racks) | |||
Other ASW Mortars | Other ASW Mortars have additional Anti-Installation bonuses similar to Anti-Ground Rockets. |
Other Equipment
Other Equipment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Equipment Types | Mechanics | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Radars | Small Small Radars | Radars are used to provide boosts to LoS and accuracy . They are additionally used for:
"Dual Purpose Radars" are radars that are both Surface Radars and Air Radars.
Air Air Radars are radars that: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Large Large Radars | Large Large Radars | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sp Very Large Radars | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Surface Surface Radars | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Air Air Radars | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Submarine Equipment | Submarine Equipment are mainly used to trigger special Night Cut-Ins exlusiv to submarines.
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Searchlights | Small Small Searchlight | Searchlights are used to trigger a special Night Battle mechanic when equipped, playing a special animation and applying the following effects:
The activation rate is 100% on ships with 2 or more HP, 0% otherwise.
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Large Large Searchlight | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Star Shell | Star Shells are used to trigger a special Night Battle mechanic when equipped, playing a special animation and applying the following effects:
The activation rate is 70% on ships with 5 or more HP, 0% otherwise.
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Skilled Lookouts |
Surface Ship Personnel are equippable in RE. They:
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Landing Craft | TP Transport DLC |
Landing Craft can serve in several roles:
Each Landing Craft equipped will increase "TP Gauge" drain by 8 during Transport Operations. Each Landing Craft equipped (except for "Landing Tanks type 3") will increase resource gain on Resource Nodes and Expeditions. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tank Landing Tanks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Armed Armed Boats | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Amphibious Vehicles | Amphibious Vehicles behave similarly to Landing Craft. They:
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Landing Forces | Landing Forces behave similarly to other "Landing Equipment" against Installations. They:
Additionally, when attacking an installation, the attack animation makes the ship physically move across the screen like other Landing Equipment, as it is a "landing craft" itself. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drum Canisters | Drum Canisters are not "combat equipment", and so are mostly used for non-combat mechanics. They:
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Anti-Aircraft Fire Directors | Anti-Aircraft Fire Directors (AAFD) are quipable in RE. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shells | Anti-Aircraft Shells | AA Shells are mainly used for an Anti-Installation role, notably dealing great damages to "Soft-Skinned Installations". | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Armor Piercing Shells | AP Shells are mainly used for increasing the general damage potential of batleships, with further bonuses for Artillery Spotting and Special Attacks.
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Anti-Ground Rockets | Anti-Ground Rockets are only used against Installations.
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Extra Armors | Medium Medium Extra Armors | Extra Armors are equippable in RE and give some extra Armor stat. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Large Large Extra Armors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Engine Improvements | Ship Speed can be increased to Fast, Fast+, or Fastest by using a combination of "Turbine" and "Boilers".
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Ship Repair Facility | Ship Repair Facilities are required for Anchorage Repairs and Emergency Anchorage Repairs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aviation Personnels | SCAMP SCAMP | Aviation Personnels are used to bring various buff and/or mechanics, notably enhancing the performances of Carriers.
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NOAP NOAP | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
AGDP AGDP | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
SDP SDP | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Command Facilities | Depending on the type, Command Facilities provide different fleet support roles, such as:
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Surface Ship Equipment | Smoke Generators |
Smoke Generators can be used in combat to deploy a smoke screen.
Two formulas have been determined to approximate the trigger rate of smoke screens.
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Barrage Balloon |
Barrage Balloons can be deployed in certain situations during day battles.
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Saiun (Disassembled for Transport) | A removed legacy equipment. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Consumables | Underway Replenishment |
Underway Replenishment s are consumable items that are used to restore fuel and ammo mid-sortie when consumed.
When entering a boss node, a prompt will appear giving a choice to use the Underway Replenishment(s) or not.
The resupply rates are as follow:
This mechanic should only be used to avoid Fuel penalty or/and Ammo penalty. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Emergency Repair Personnel |
"Emergency Repair Personnel
Ships entering a battle whilst Heavily Damaged (大破) have a chance to be Sunk (撃沈) .
Equipping at least one Emergency Repair Personnel can prevent the equipped ship from sinking, by reviving it after being sunk.
The restored ships will be as followed:
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Combat Rations |
"Rations" are consumable items:
When equipped on a ship, they are consumed during a Sortie when either:
When rations are consumed:
Additionally:
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Special categories | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Anti-Ground Equipment | See Anti-Installation for a better understanding. |
- Notes
- Some equipment have unique mechanics within their categories.
- Certain mechanics like AACI and ASW will differentiate equipment within their category depending on their raw stats.
Custom icons made up for wiki usage:
- = Empty
- = WildCard
- = Zuiuns
- = Either or
- Night Planes:
- Depreciated Icon:
General
Docking
- For more information on this topic, see Docking.
This allows repairing damaged ships to full health by consuming steel and fuel. Using an instant repair (bucket) (高速修復材) will immediately finish it.
Expedition
- For more information on this topic, see Expedition.
Expeditions are sorties where fleets 2, 3, and 4 can be sent, rewarding resources and certain items. This is the main way to farm resources in the game.
Modernization
- For more information on this topic, see Modernization.
The process of using spare ships to increase the Stats (firepower, AA, torpedo, armor) of ships up to a certain point. Luck, ASW, and HP can also be increased in some very specific situations.
- For more information on this topic, see Exercises (PvP).
These are battles against other players' fleets. Opposing teams update in real-time, but there is no simultaneous play. This is the main way to level up girls.
- Opponent list refreshed at 03:00 and 15:00 JST.
Crossing the T
- For more information on this topic, see Engagement.
Classic naval strategy in which a line of warships cross in front of a line formation of enemy ships, allowing the crossing line to bring all their guns to bear while receiving fire from only the forward guns of the enemy.
Gameplay-wise:
- When the fleet crosses the enemy fleet (Green T), both sides receive a significant damage buff,
- When the enemy fleet crosses the fleet (Red T), both sides receive a significant damage debuff.
Phases of Battle
- For more information on this topic, see Combat.
- Day Battle
- Reconnaissance
- Land-Based Air Squadron attacks
- Initial airstrikes (Jet Assault, opening bombing, air superiority)
- Support fleet attack
- Battle Opening (OASW, Opening Torpedo Salvo)
- Shelling/artillery phase (regular airstrike happens here)
- Final Torpedo salvo
- Night Battle (with special cut-ins)
Remodel
- For more information on this topic, see Remodel.
Often confused with Modernization, will usually result in *ship name*-Kai (改). also known as Upgrading.
Morale
- For more information on this topic, see Morale and Fatigue.
Morale greatly affects Expeditions and Combat. A ship's Morale can range from 0 to 100, it decreases when doing sorties, and increases by 3 every 3 min up to 49 when doing nothing.
Fatigue
- For more information on this topic, see Tutorial: FAQ#Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?.
Orange or Red sad faces are displayed next to the ship icon if they are too fatigued. Rest them for 15 to 30 min to have them back at normal morale. Fatigued ships will have lower accuracy and evasion. If girls are still fatigued upon returning from expeditions, the expedition will fail even with all other criteria fulfilled.
Sparkle
- For more information on this topic, see Sparkling/glittering!.
The opposite of Fatigue. If a ship "sparkle", she will gain a boost in sorties. Sparkling also plays a very important role in expeditions, where having multiple sparkled girls can increase significantly the "Great Succes" rate. See Help:Sparkling to learn how to sparkle ships.
Medals & Blueprints
- For more information on this topic, see Blueprint.
Medals and Blueprints owned are displayed in the Inventory.
Medals are a multi-purpose item that can be exchanged for resources, consumables, or a "Remodel Blueprint". They are also needed for certain quests and improvements.
- They are obtained by clearing certain maps and quests and are common among event rewards.
Blueprints (BP) are items used exclusively to remodel ships, most better remodels requiring at least one Blueprint.
Tracer-fire effect
This occurs when a ship fires any equipped AA guns against planes. The flagship will always do this by default, even without any anti-air stat.
IJN ship-naming conventions
- Destroyers are named after natural phenomena, often snow (雪, "-yuki"), waves (波, "-nami"), rain (雨, "-ame", "-are"), wind (風, "-kaze"), clouds (雲, "-kumo" or "-gumo"), the moon (月, "-tsuki" or "-zuki") or tides (潮, "-shio").
- Light Cruisers are named after rivers.
- Heavy Cruisers are named after mountains.
- Exceptions: The Mogami class were originally designed as Light Cruisers before being extensively modified into Heavy Cruisers (and later Aviation Cruisers), and so are named after rivers. The Tone class also, being more lightly armed than the Takao or Myoukou classes, were also named after rivers.
- Battleships are named after provinces.
- Exceptions: The Kongou class were originally designed as Battlecruisers, which were named after mountains before "heavy cruiser" became a separately defined class from simply "cruiser".
- Aircraft Carriers all have the character for "dragon" (龍, "ryuu"), "phoenix" (鳳, "hou"), "crane" (鶴, "kaku") or "falcon" (鷹, "you") in them. Light carriers tend to have "falcon" or "phoenix" names, where Fleet carriers tend to have "dragon" or "crane" names, but this is not strict.
- Exceptions: Akagi and Kaga were originally designed as a battlecruiser and a battleship, respectively, and follow those classes' naming conventions instead (Akagi is named after a mountain, Kaga is named after a province). Chitose and Chiyoda were not originally aircraft carriers, their names are poetic words for "millennium".
- While Taigei's name was changed to fit in with the standard Aircraft Carrier naming scheme ("Ryuuhou" means "Dragon Phoenix") when she was remodeled into an Aircraft Carrier, neither Chitose nor Chiyoda received the same treatment when they were remodeled.
- Submarines are simply given operating numbers in the same manner as German U-boats, following a syllable of the word 'Iroha'. All long-range submarines were designated 'I-' (such as all the submarines present in KanColle), where coastal subs began with 'Ro' and training submarines were 'Ha-' In Kancolle, the submarine girls use the classical Japanese number syllables (or just the number directly, in I-8's case) to make their numbers sound more name-like.
- Submarine Tenders were a varied group of ships. Several of these had the character for "whale" (鯨, "gei") in their names, but many did not.
- Shouhou and Zuihou were originally designed as Submarine Tenders before being converted into Light Carriers. Like Ryuuhou, their names were changed upon conversion, they were originally named Tsurugizaki and Takasaki.
- Non-Navy Ships' names were often appended with "Maru" (丸) the character for 'circle'. The reason for this tradition seems to have been lost to time, but may be related to the red circle being the symbol and flag of japan (the "hi-no-maru") or as a superstition, helping ships travel a circle of going out to sea and returning home.
- The examples in KanColle are "Akitsumaru" (an Army ship) and both Hiyou and Junyou's names before they were converted to aircraft carriers: Izumo Maru and Kashiwara Maru.
- The "maru" in "Maruyu" is a reference to this character, but does not actually appear in her name, which is a circle around the hiragana character 'yu'.
- Akashi was named after the Akashi Strait, near Kobe. Since she was the only repair ship built for the IJN, the naming conventions of her class are unclear.
The Abyssal fleet's 'classes' are based on the Iroha, a classical Japanese alphabetical ordering. That this is classical Japanese implies that the classes are externally ascribed to the Abyssal fleet ships, especially combined with the highly descriptive names for the bosses.
Ship Girls Birthdays
The date a ship was launched is traditionally used as a ship's birthday; the dates presented here reflect this. These dates are sourced from Wikipedia.
# | Coastal defence ships | Date Launched |
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# | Shimushu-class | Date Launched |
1st | Shimushu | 13 December 1939 |
2nd | Kunashiri | 6 May 1940 |
3rd | Hachijou | 10 April 1940 |
4th | Ishigaki | 14 September 1940 |
# | Etorofu-class | Date Launched |
310 | Etorofu | 29 January 1943 |
311 | Matsuwa | 13 November 1942 |
312 | Sado | 28 November 1942 |
316 | Tsushima | 20 March 1943 |
318 | Hirato | 30 June 1943 |
319 | Fukae | 2 April 1943 |
# | Mikura-class | Date Launched |
320 | Mikura | 16 July 1943 |
326 | Noumi | 3 December 1943 |
327 | Kurahashi | 15 October 1943 |
331 | Yashiro | 16 February 1944 |
# | Hiburi-class | Date Launched |
328 | Hiburi | 10 April 1944 |
333 | Daitou | 24 June 1944 |
339 | Shounan | 19 May 1944 |
# | Ukuru-class | Date Launched |
332 | Ukuru | 15 May 1944 |
4701 | Inagi | 25 September 1944 |
# | Type D | Date Launched |
2nd | Kaiboukan No.4 | 30 December 1943 |
11th | Kaiboukan No.22 | 27 January 1944 |
15th | Kaiboukan No.30 | 10 May 1944 |
# | Destroyers | Date Launched |
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# | Kamikaze-class | Date Launched |
1st | Kamikaze | 25 September 1922 |
2nd | Asakaze | 8 December 1922 |
3rd | Harukaze | 18 December 1922 |
4th | Matsukaze | 30 October 1923 |
5th | Hatakaze | 15 March 1924 |
# | Mutsuki-class | Date Launched |
1st | Mutsuki | 23 July 1925 |
2nd | Kisaragi | 5 June 1925 |
3rd | Yayoi | 11 July 1925 |
4th | Uzuki | 15 October 1925 |
5th | Satsuki | 25 March 1925 |
6th | Minazuki | 25 May 1926 |
7th | Fumizuki | 16 February 1926 |
8th | Nagatsuki | 6 October 1926 |
9th | Kikuzuki | 15 March 1926 |
10th | Mikazuki | 12 July 1926 |
11th | Mochizuki | 28 April 1927 |
# | Fubuki-class | Date Launched |
1st | Fubuki | 15 November 1927 |
2nd | Shirayuki | 20 March 1928 |
3rd | Hatsuyuki | 29 September 1928 |
4th | Miyuki | 26 June 1928 |
5th | Murakumo | 27 September 1928 |
7th | Usugumo | 26 December 1927 |
8th | Shirakumo | 27 December 1927 |
9th | Isonami | 24 November 1927 |
10th | Uranami | 30 June 1929 |
# | Ayanami-class | Date Launched |
1st (11th) | Ayanami | 5 October 1929 |
2nd (12th) | Shikinami | 22 June 1929 |
5th (15th) | Amagiri | 27 Febuary 1930 |
6th (16th) | Sagiri | 23 November 1929 |
7th (17th) | Oboro | 8 November 1930 |
8th (18th) | Akebono | 7 November 1930 |
9th (19th) | Sazanami | 31 June 1931 |
10th (20th) | Ushio | 17 November 1930 |
# | Akatsuki-class | Date Launched |
1st (21st) | Akatsuki | 7 May 1932 |
2nd (22nd) | Hibiki | 22 December 1932 |
3rd (23rd) | Ikazuchi | 22 October 1931 |
4th (24th) | Inazuma | 25 February 1932 |
# | Hatsuharu-class | Date Launched |
1st | Hatsuharu | 27 February 1933 |
2nd | Nenohi | 22 December 1932 |
3rd | Wakaba | 18 March 1934 |
4th | Hatsushimo | 4 November 1933 |
5th | Ariake | 23 September 1934 |
6th | Yuugure | 6 May 1934 |
# | Shiratsuyu-class | Date Launched |
1st | Shiratsuyu | 5 April 1935 |
2nd | Shigure | 18 May 1935 |
3rd | Murasame | 20 June 1935 |
4th | Yuudachi | 21 June 1936 |
5th | Harusame | 21 September 1935 |
6th | Samidare | 6 July 1935 |
7th | Umikaze | 27 November 1936 |
8th | Yamakaze | 21 February 1936 |
9th | Kawakaze | 1 November 1936 |
10th | Suzukaze | 11 March 1937 |
# | Asashio-class | Date Launched |
1nd | Asashio | 16 December 1936 |
2nd | Ooshio | 19 April 1937 |
3rd | Michishio | 15 March 1937 |
4th | Arashio | 26 May 1937 |
5th | Asagumo | 5 November 1937 |
6th | Yamagumo | 24 July 1937 |
7th | Natsugumo | 26 May 1937 |
8th | Minegumo | 4 November 1937 |
9st | Arare | 16 November 1937 |
10th | Kasumi | 18 November 1937 |
# | Kagerou-class | Date Launched |
1st | Kagerou | 27 September 1938 |
2nd | Shiranui | 28 June 1938 |
3rd | Kuroshio | 25 October 1938 |
4th | Oyashio | 29 November 1938 |
5th | Hayashio | 19 April 1939 |
7th | Hatsukaze | 24 January 1939 |
8th | Yukikaze | 24 March 1939 |
9th | Amatsukaze | 19 October 1939 |
10th | Tokitsukaze | 10 November 1939 |
11th | Urakaze | 19 April 1940 |
12th | Isokaze | 19 June 1939 |
13th | Hamakaze | 25 November 1940 |
14th | Tanikaze | 1 November 1940 |
15th | Nowaki | 17 September 1940 |
16th | Arashi | 22 April 1940 |
17th | Hagikaze | 18 June 1940 |
18th | Maikaze | 15 March 1941 |
19th | Akigumo | 11 April 1941 |
# | Yuugumo-class | Date Launched |
1st | Yuugumo | 16 March 1941 |
2nd | Makigumo | 5 November 1941 |
3rd | Kazagumo | 26 September 1941 |
4th | Naganami | 5 March 1941 |
5th | Makinami | 27 December 1941 |
6th | Takanami | 16 March 1942 |
9th | Tamanami | 26 December 1942 |
10th | Suzunami | 26 December 1942 |
11th | Fujinami | 20 April 1943 |
12th | Hayanami | 19 December 1942 |
13th | Hamanami | 18 April 1943 |
14th | Okinami | 18 July 1943 |
15th | Kishinami | 19 August 1943 |
16th | Asashimo | 18 July 1943 |
17th | Hayashimo | 20 October 1943 |
18th | Akishimo | 5 December 1943 |
19th | Kiyoshimo | 29 February 1944 |
# | Akizuki-class | Date Launched |
1st | Akizuki | 2 July 1941 |
2nd | Teruzuki | 21 November 1941 |
3rd | Suzutsuki | 3 March 1942 |
4th | Hatsuzuki | 3 April 1942 |
# | Fuyutsuki-class | Date Launched |
1st (8th) | Fuyutsuki | 20 January 1944 |
# | Shimakaze-class | Date Launched |
1st | Shimakaze | 18 July 1942 |
# | Matsu-class | Date Launched |
1st | Matsu | 3 February 1944 |
2nd | Take | 28 March 1944 |
3th | Ume | 24 April 1944 |
4th | Momo | 25 March 1944 |
# | Others | Date Launched |
1st | Z1 | 18 August 1935 |
3rd | Z3 | 30 November 1935 |
1st | Maestrale | 15 April 1934 |
2nd | Grecale | 17 June 1934 |
3rd | Libeccio | 4 July 1934 |
4th | Scirocco | 22 April 1934 |
1st | Fletcher | 3 May 1942 |
112th | Johnston | 25 March 1943 |
218th | Heywood L.Edwards | 6 October 1943 |
74th | Samuel B. Roberts | 20 January 1944 |
1st | Jervis | 9 September 1938 |
5th | Janus | 10 November 1938 |
6th | Javelin | 21 December 1938 |
1st | Tashkent | 28 December 1937 |
# | Light Cruisers | Date Launched |
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# | Tenryuu-class | Date Launched |
1st | Tenryuu | 11 March 1918 |
2nd | Tatsuta | 29 May 1918 |
# | Kuma-class | Date Launched |
1st | Kuma | 14 July 1919 |
2nd | Tama | 10 February 1920 |
3rd | Kitakami | 3 July 1920 |
4th | Ooi | 15 July 1920 |
5th | Kiso | 14 December 1920 |
# | Nagara-class | Date Launched |
1st | Nagara | 25 April 1922 |
2nd | Isuzu | 29 October 1921 |
3rd | Natori | 16 February 1922 |
4th | Yura | 15 February 1922 |
5th | Kinu | 29 May 1922 |
6th | Abukuma | 16 March 1923 |
# | Sendai-class | Date Launched |
1st | Sendai | 30 October 1923 |
2nd | Jintsuu | 8 December 1923 |
3rd | Naka | 24 March 1925 |
# | Agano-class | Date Launched |
1st | Agano | 22 October 1941 |
2nd | Noshiro | 19 July 1942 |
3rd | Yahagi | 25 October 1942 |
4th | Sakawa | 9 April 1944 |
# | Katori-class | Date Launched |
1st | Katori | 14 December 1939 |
2nd | Kashima | 25 September 1939 |
Other | Date Launched | |
1st | Yuubari | 5 March 1923 |
1st | Ooyodo | 2 April 1942 |
1st | Gotland | 14 September 1933 |
1st | De Ruyter | 11 March 1935 |
# | Duca degli Abruzzi-class | Date Launched |
1st | Duca degli Abruzzi | 21 April 1936 |
2nd | Giuseppe Garibaldi | 21 April 1936 |
# | Brooklyn-class | Date Launched |
1st | Brooklyn | 30 November 1936 |
7th | Honolulu | 26 August 1937 |
# | St. Louis-class | Date Launched |
1st (8th) | Helena | 28 August 1938 |
# | Atlanta-class | Date Launched |
1st | Atlanta | 6 September 1941 |
# | Leander / Perth-class | Date Launched |
6th/1st | Perth | 27 July 1934 |
# | Town-class | Date Launched |
3rd | Sheffield | 23 July 1936 |
# | Heavy Cruisers | Date Launched |
---|---|---|
# | Furutaka-class | Date Launched |
1st | Furutaka | 25 February 1925 |
2nd | Kako | 10 April 1925 |
# | Aoba-class | Date Launched |
1st | Aoba | 25 September 1926 |
2nd | Kinugasa | 24 October 1926 |
# | Myoukou-class | Date Launched |
1st | Myoukou | 16 April 1927 |
2nd | Nachi | 15 June 1927 |
3rd | Ashigara | 22 April 1928 |
4th | Haguro | 24 March 1928 |
# | Takao-class | Date Launched |
1st | Takao | 12 May 1930 |
2nd | Atago | 16 June 1930 |
3rd | Maya | 8 November 1930 |
4th | Choukai | 30 June 1931 |
# | Mogami-class | Date Launched |
1st | Mogami | 14 March 1934 |
2nd | Mikuma | 31 May 1934 |
3rd | Suzuya | 20 November 1934 |
4th | Kumano | 15 October 1936 |
# | Tone-class | Date Launched |
1st | Tone | 21 November 1937 |
2nd | Chikuma | 19 March 1938 |
# | Admiral Hipper-class | Date Launched |
3rd | Prinz Eugen | 22 August 1938 |
# | [[[:Category:Zara Class|Zara-class]] | Date Launched |
1st | Zara | 27 April 1930 |
4th | Pola | 5 December 1931 |
# | Northampton-class | Date Launched |
1st | Northampton | 5 September 1929 |
5th | Houston | 7 September 1929 |
# | New Orleans-class | Date Launched |
4th | Tuscaloosa | 15 November 1933 |
Battleships | Date Launched |
---|---|
Kongou | 18 May 1912 |
Hiei | 21 November 1912 |
Kirishima | 1 December 1913 |
Haruna | 14 December 1913 |
Fusou | 28 March 1914 |
Yamashiro | 3 November 1915 |
Ise | 12 November 1916 |
Hyuuga | 27 January 1917 |
Nagato | 9 November 1919 |
Mutsu | 31 May 1920 |
Yamato | 8 August 1940 |
Musashi | 1 November 1940 |
Bismarck | 14 February 1939 |
Conte di Cavour | 10 August 1911 |
Littorio | 22 August 1937 |
Roma | 9 June 1940 |
Nevada | 11 July 1914 |
Colorado | 22 March 1921 |
Maryland | 24 April 1917 |
Washington | 1 June 1940 |
South Dakota | 7 June 1941 |
Massachusetts | 23 September 1941 |
Iowa | 27 August 1942 |
Warspite | 26 November 1913 |
Nelson | 3 September 1925 |
Rodney | 17 December 1925 |
Richelieu | 17 January 1939 |
Jean Bart | 6 March 1940 |
Gangut | 20 October 1911 |
Light Carriers | Date Launched |
---|---|
Houshou | 13 November 1921 |
Ryuujou | 2 April 1931 |
Shouhou | 1 June 1935 |
Zuihou | 19 June 1936 |
Hiyou | 24 June 1941 |
Junyou | 26 June 1941 |
Kasuga Maru | 19 September 1940 |
Yawata Maru | 31 Octember 1939 |
Shinyou | 18 December 1933 |
Langley | 22 May 1943 |
Gambier Bay | 22 November 1943 |
Standard Carriers | Date Launched |
---|---|
Akagi | 22 April 1925 |
Kaga | 17 November 1921 |
Souryuu | 21 December 1935 |
Hiryuu | 16 November 1937 |
Shoukaku | 1 June 1939 |
Zuikaku | 27 November 1939 |
Taihou | 7 March 1943 |
Unryuu | 25 September 1943 |
Amagi | 1 October 1943 |
Katsuragi | 19 January 1944 |
Graf Zeppelin | 8 December 1938 |
Aquila | 26 February 1926 |
Saratoga | 7 April 1925 |
Ranger | 25 February 1933 |
Hornet | 14 December 1940 |
Intrepid | 26 April 1943 |
Ark Royal | 13 April 1937 |
Victorious | 14 September 1939 |
Submarines | Date Launched |
---|---|
I-8 | 20 July 1936 |
I-19 | 16 September 1939 |
I-26 | 10 April 1941 |
I-168 | 26 June 1933 |
I-58 | 30 June 1943 |
I-400 | 18 Jannuary 1944 |
I-401 | 11 March 1944 |
I-13 | 30 November 1943 |
I-14 | 14 March 1944 |
I-47 | 29 September 1943 |
I-201 | 22 July 1944 |
I-203 | 20 October 1944 |
Maruyu | 31 October |
U-511 | 21 Febuary 1941 |
C.Cappellini | 25 April 1938 |
Luigi Torelli | 6 January 1940 |
Salmon | 12 June 1937 |
Scamp | 20 July 1942 |
Auxiliary ships | Date Launched |
---|---|
Seaplane Tender | |
Akitsumaru | 24 Sept 1941 |
Chitose | 29 November 1936 |
Chiyoda | 19 November 1936 |
Mizuho | 16 May 1938 |
Nisshin | 30 November 1939 |
Commandant Teste | 12 April 1929 |
Fleet Oiler | |
Kamoi | 8 June 1922 |
Hayasui | 25 December 1943 |
Souya | 16 February 1938 |
Yamashio Maru | 14 November 1944 |
Amphibious Assault Ship | |
Shinshuu Maru | 14 March 1934 |
Akitsu Maru | 24 September 1941 |
Kumano Maru | 28 January 1945 |
Submarine Tender | |
Taigei | 16 November 1933 |
Jingei | 4 May 1923 |
Chougei | 24 March 1924 |
others | |
Asahi | 13 March 1899 |
Akashi | 29 June 1938 |
Mamiya | 26 October 1923 |
Irako | 14 February 1941 |
List of artist
The list of known Seiyuus (VA) is found here
The list of known Illustrators is found here
List of music by composers
Composer | Tracks |
---|---|
Okamiya Michio (岡宮道生) | Game, Event, OST -Akatsuki-, Incomplete |
Ookoshi Kaori ( 大越香里) | Game, Event, OST -Akatsuki-, Incomplete |
Usami Hiroshi (宇佐美宏) | Game, Event, OST -Akatsuki-, Incomplete |
Uncredited | Japanese wiki |
Kancolle dictionary
Acronyms
Ever see an acronym in the wiki you didn't know the meaning of and urban dictionary doesn't have it? While it is preferable to not use acronyms to avoid confusion, some discussions will inevitably have them. This is an incomplete list of acronyms used in discussions by English-speaking KanColle players.
- AA - Anti-Air
- AACI - Anti-Air Cut-in
- AAFD - Anti-Air Fire Directors
- AAR - Anti-Air Resistance
- AARB - Anti-Air Rocket Barrage
- AD - Air Denial
- AFP - Air Fighter Power
- AGB - Icebreaker
- AGDP - Arctic Gear & Deck Personnel
- AGL - Lighthouse tender
- AGS - Survey ship
- AI - Air Incapability
- AO - Fleet Oiler / Replenishment Oiler
- AP :
- AP - Air Parity
- AP - Air Power
- AP - Armor Piercing
- AP - Transport Ships
- AR :
- AR - Repair Ship
- AR - Action Report
- AS :
- AS - Submarine Tender
- AS - Artillery Spotting
- AS - Air State
- AS - Air Superiority
- AS+ - Air Supremacy
- ASS - "Airstrike Supported Submarines" nodes, alternative name to the Airstrike Supported Battle node
- ASW - Anti-Submarine Warfare
- AV - Seaplane Tender
- BB - Battleship
- BBV - Aviation Battleship
- BC - "Battle Cruisers" (unused in the game outside of the Fleet menu's filter)
- BP - Blueprint
- CA - Heavy Cruiser
- CAV - Aviation Cruiser
- CCCI - Credit-Card Cut-In, a "joke cut-in" about paying to do something
- CD - Concentrated Deployment, mostly referring to some equipment variations being packed together
- CDMG - Concentrated Deployment Machine Gun
- CF - Combined Fleet
- CI - "Cut-In", special powerful attacks triggered when using a right set of specific gears
- CL - Light Cruiser
- CLT - Torpedo Cruiser
- CT:
- CT - Training Cruiser
- CT - Closing Torpedo Salvo
- CTF - Carrier Task Force
- CV:
- CV - Character Voice, same as VA or Seiyuu
- CV - Aircraft Carrier / Standard Aircraft Carrier ("Cruiser Voler")
- CVB - Armored Aircraft Carrier / Armored Carrier ("Cruiser Voler Blindé")
- CVCI - Aircraft Carrier Cut-In
- CVNCI - Aircraft Carrier Night Cut-In
- CVE - Escort carrier, an ASW specialized light aircraft carrier ("Cruiser Voler Escorte")
- CVL - Light Aircraft Carrier / Light Carrier ("Cruiser Voler Light")
- CVN - Night Aircraft Carrier (not "nuclear CV" here)
- DA - Double Attack
- DD - Destroyer
- DE - "Destroyer Escort" but this designates "Coastal Defense Ship" in Kancolle
- DLC - Daihatsu Landing Craft
- DP - Dual-Purpose, for either Radars or High-Angle Guns, being both used for "air" and "surface" roles.
- EO - Extra Operation (maps 1-5, 1-6, 2-5, 3-5, 5-5, 6-5, and event final maps)
- FBB - Fast Battleship
- FCF - Fleet Command Facility
- FCM - First Class Medal
- FF:
- FF - Friendly Fleet
- FF - Fast Fleet
- FP:
- FP - Firepower Stat
- FP - Fighter Power
- FS - Flagship
- GS - Great Success
- GTRL - Gun-Torpedo-Radar-Lookout, a "New Type" cut-in setup
- HA:
- HA - High-Altitude Interceptors
- HA - High-Angle Guns
- HMAS - Her/His Majesty's Australian Ship
- HMS - Her/His Majesty's Ship
- HNLMS - His/Her Netherlands Majesty's Ship
- HQ - Headquarter LV (Admiral personal LV)
- IJA - Imperial Japanese Army
- IJN - Imperial Japanese Navy
- JA - Jet Assault
- KC - Kantai Collection
- KMS - Kriegsmarine Ships
- LM - Late Model, mostly referring to revised equipment models being more capable
- LB - Land-Based
- LBAS - Land-Based Air Squadron
- LD - Last Dance, the last form of a boss once its HP are depleted
- LFB - Large Flying Boat
- LHA - Amphibious Assault Ship
- LoS/LOS - Line of Sight
- LSC - Large Ship Construction
- LST - Landing Ship, Tank
- MN - Marine nationale (French Navy)
- MO - Main Operation, all main maps (other than EO).
- NOAP - Night Operation Aviation Personnel
- OA - Opening Airstrike
- OASW - Opening ASW
- OT/O torp - Opening Torpedo Salvo
- RADAR - RAdio Detection And Ranging
- RAN - Royal Australian Navy
- RE - Reinforcement Expansion (extra ship slot)
- RL/RLK2 - 12cm 30-tube Rocket Launcher /12cm 30-tube Rocket Launcher Kai Ni
- RM - Regia Marina (Italian Royal Navy)
- RN - Royal Navy
- RNN - Royal Netherlands Navy
- RP - Ranking points
- RSC - Resources
- RNG - Random Number Generation
- SCAMP - Skilled Carrier-based Aircraft Maintenance Personnel
- SCM - Skilled Crew Members
- SDP - Skilled Deck Personnels
- SE - Support Expedition
- SF - Striking Force Fleet
- SFFCF/SFCF - Striking Force Fleet Command Facility
- SLO - Skilled Lookouts
- SSLO - "Super Skilled Lookouts "
- SONAR - SOund Navigation And Ranging
- SPB - SeaPlane Bomber
- SPF - SeaPlane Fighter
- SPR - SeaPlane Recon
- SS - Submarine
- SSV - Aicraft Carrying Submarine
- STF - Surface Task Force
- TCI - Torpedo Cut-In
- TCF/TE - Transport Combined Fleet / Transport Escort
- TP:
- TP - Torpedo Stat
- TP - Transport Points
- TSLO - Torpedo SLO
- TSSL - Torpedo Squadron Skilled Lookouts
- TTK - "Teitoku", Japaneses for "Admiral"
- USN - United States Navy
- USS - United States Ship
- VA - Voice Actress, same as CV or Seiyuu
- WG/WG42 - WG42 (Wurfgerät 42)
Abbreviations, Specific terms & Trivia
Alongside acronyms, you may encounter some abbreviations, specific terms, and trivia, some being Japanese terms or names, more practical names referring to specific in-game features, or even real-life Trivia.
- See also the disambiguation pages for clarification on equipment and mechanics sharing a similar name.
- Algebra - TBM-3W+3S, because of its name looking like a math formula.
- AirMat - New Model Aviation Development Material
- ArmMat - New Model Armament Material
- AvMat - New Model Aviation Development Material
- Big Seven - Refers to the first 7 battleships built to carry the biggest naval guns (>40 cm) allowed by the Washington Naval Treaty, namely, the Nagato-class, Nelson-class, and Colorado-class.
- Blow torches - Instant Construction Material
- Bucket - Instant Repair Material
- Bulldozer - Construction Corps
- BURNING LOVE - Notable line from Kongou
- C2 - Studio/Dojin circle behind Kancolle
- Chuuha - "very damaged", orange damaged
- Cut-In - special powerful attacks, triggered when using a right set of specific gears
- DameCon - Emergency Repair Personnel
- DameGami - Emergency Repair Goddess
- DameKami - Emergency Repair Goddess
- Debuff - A mechanic that weaken some event bosses.
- DevMat - Development Materials
- Fighter-Mulle - The process of equipping a ship with only "fighters", to gain air superiority (AS).
- Flamethrower - Instant Construction Material
- Gingusa - Ginga (Egusa Squadron)
- Green T - Crossing the T (Advantage) Engagement
- GunMat - New Model Gun Development Material
- Hole Punch - Reinforcement Expansion
- Ho-Ni - Toku Daihatsu Landing Craft + Type 1 Gun Tank Japanese tank's name.
- I-Go - Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) Japanese tank's name.
- Ka-Mi - Special Type 2 Amphibious Tank Japanese tank's name.
- KancoDex - Library (Kancolle's Pokedex), sometimes, just KanDex.
- Kancolle - Kantai Collection
- Kanmusu - "kantai musume", ship-girl
- Kuso - "Bad" or "Shitty", a common insult toward admirals (notably from Akebono), for being careless or even reckless. In the community, it mainly designates players using strats involving low morale or even sinking girls.
- Nuke - Anti-installation setup using a tank, a DLC, and artillery, doing "nuclear-like" damage to installations (up to 9999 damage).
- Poi? (っぽい?) - Catchphrase of Yuudachi, meaning "maybe", referring to Ironbottom Sound.
- ProtoPult - Prototype Flight Deck Catapult
- Red T - Crossing the T (Disadvantage) Engagement.
- Recon - "Reconnaissance" planes, referring to both yellow "Reconnaissance Aircraft", and "Reconnaissance Seaplanes", depending on the context.
- Rensouhou-chan (連装砲ちゃん) - A Danbo-like robot appearing with some ships, namely Shimakaze, Amatsukaze, all Akizuki-class, Samuel B. Roberts Mk.II, Houston, and Helena. Amatsukaze calls hers Rensouhou-kun (more formal). Akizuki calls hers Choujuusenchihou-chan.
- Rocket - A form of propulsion, different from the usual propeller blades or turbojets (see here for rockets ingame).
- RocketMat - New Model Rocket Development Material
- Rosa - Japanese AA rockets : 12cm 30-tube Rocket Launcher & 12cm 30-tube Rocket Launcher Kai Ni
- Sanshiki - "Type 3 Shell" in Japanese, their AA Shells
- Screw - Improvement Materials
- Secretary - The flagship of the First fleet, the girl on the main menu.
- Seiyuu - Japanese Character Voice/Voice Actress
- Shirei-kan - "Commander"
- Synergy - Used to describe the positive effect given by equipping certain equipment together, mainly referring to ASW Synergy, Speed Synergy, and Fit Bonuses.
- Spoon - The Vanguard Formation, named after its shape.
- Tags - Ship Locking in events.
- Taiha - "heavily damaged", red damaged
- Taitei - Type 2 Large Flying Boat, name mostly used by Akitsushima.
- Tanaka - Kensuke Tanaka, creator and original programmer of Kancolle.
- Tank - can refer to "Landing Tanks" (landing craft + tank), to Amphibious Tanks, or Landing Forces. See Tanks for more details.
- Teitoku - "Admiral"
- Tenryuu Kindergarten - A common theme where Tenryuu and a destroyers' escort are regularly used in expeditions to optimize resources consumption. The official 4-Koma also shows Tenryuu being a good children (DD) caretaker.
- Torches - Instant Construction Material
- Touch - General name used for Special Attacks.
- Yasen - "Night Battle"
- !すでのな - One of Inazuma's lines written "backward", in traditional Japanese format. Also appears as a wall scroll on the furniture page.
Girls nicknames
- 101-chan - No.101 Transport Ship
- 2-4-11 - Naka. 2-4-11 refers to the fuel-ammo-steel combination received from her scrap (if scrapping with her default equipment).
- ABKM - Abukuma
- Beaver - Yukikaze's nickname based on her appearance. Japanese call her 'Hamster'.
- Bisckuit - Bismarck
- CdC - Conte di Cavour
- Cranes - Shoukaku-class, both being named after cranes.
- Dragons - Souryuu, Hiryuu, Unryuu, Ryuujou, and Ryuuhou, all three being named after dragons.
- Ducks - Akizuki-class
- Furei - I-201
- Fuufu - Kaiboukan No.22
- Fuumi - I-203
- Goto - Gotland
- Goya - I-58
- Hachi - I-8
- Hitomi - I-13
- Hotel - Yamato, reference to her being called that way by Japanese sailors, since she spent more time garrisoning rather than combating.
- Horny - Hornet, sometime Horny Maru
- Iku - I-19
- Imuya - I-168
- Iyo - I-14
- Kamo - Akitsushima
- KTKM - Kitakami. Wordplay from Japanese netslang KTKR which is read as "kita kore", literally "it's here", sort of like "woohoo I got it" or "I've been waiting for this!".
- KWKZ - Kawakaze
- Lebe - Z1
- Leberecht Maass - Z1
- Maass - Z1
- Max Schultz - Z3
- Melon-chan - Yuubari's nickname due to her uniform color scheme and general resemblance to a melon as well as the City of Yuubari, on the namesake Yuubari River, which is well known for its melons.
- Mito - Kaiboukan No.30
- Momochi - No.101 Transport Ship
- Nagamon - Nagato's name "長門" 2nd kanji, "門", can be pronounced as mon. This name contrasts Nagato's seriousness with the silly and cute things she is usually depicted doing.
- Nagamutsu - Fusion of Nagato and Mutsu names, designating the class or both of them.
- NGNM - Naganami
- Nimu - I-26
- Potatoes - Every characters drawn by Shibafu (しばふ), referring to the simple "potatoes-like" shape of their face.
- Pudding - Prinz Eugen, due to her name pronouciation in Japanese
- Ro - Ro-500
- Shioi - I-401
- Shion - I-400
- Sodak - South Dakota
- Strawberry - Harusame, referring to her hair color.
- Whales - Refer to Submarine Tenders having the kanji "鯨" meaning whale in their name.
- Yamasushi - Fusion of Yamato and Musashi names, designating the class or both of them.
- YKKZ - Yukikaze
- YMKZ - Yamakaze
- Yona - I-47
- Yotsu - Kaiboukan No.4
- Yuu - U-511
- Zekamashi (ぜかまし) - Shimakaze's name read backward (in traditional Japanese, characters are read right-to-left). Found on one of the Rensouhou-chan's lifebuoys.
See here [12] for more informal ships nicknames.
Abyssals nicknames
In addition to the following list, many Abyssal bosses are called by the name of the Kanmusu they represent.
- ACH - Aircraft Carrier Hime
- ACP - Aircraft Carrier Princess
- BRS nicknames :
- Black Rick Shooter - Heavy Cruiser Ri-Class Kai Flagship
- Black Ruck Shooter - Battleship Ru-Class Kai Flagship
- Black Wock Shooter - Standard Carrier Wo-Class Kai Flagship
- DJ Hime - Supply Depot Princess, due to her look.
- Goblin - For "Imp" or "Gnome", see here
- Gnome - For "Imp" or "Goblin", see here
- Hime - Princess in Japanese (姫), common to most bosses
- Hoppou - Northern Princess, also known as "Dutch Harbor" & "Hoppou-chan" (北方 = 'Hoppou' = Northern).
- Imp - For "Gnome" or "Goblin", see here
- Installation - Abyssals representing land-based infrastructure instead of ships, being immune to some attacks like torpedoes, but weaker against specialized equipment, see here.
- Kitanda - Air Defense Princess, due to her mocking introduction lines.
- Megane Hime - Airfield Princess Patrol Aircraft Deployment, as she wears glasses.
- Oni - Demon or Ogre in Japanese (鬼), common to most sub-bosses
- Pillbox - A special kind of installation, initially Artillery Imp only.
- PT - PT boats (Patrol Torpedo boat), a type of warship, exclusive to abyssals so far.
- PT Imp - PT Imp Pack
- SDH - Supply Depot Hime
- SDP - Supply Depot Princess
- Sub Loli - New Submarine Princess
- Wanko - Harbour Princess (港湾棲姫 > Kō-wan seiki > Wanko)