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Combat Ration
[Edit]
No.145 戦闘糧食
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Effects: Boosts morale of equipping ship and adjacent ships randomly when entering battle
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Refittable Class | |
Coastal Defense Ship | Destroyer |
Light Cruiser | Torpedo Cruiser |
Heavy Cruiser | Training Cruiser |
Aviation Cruiser | Fast Battleship |
Battleship | Aviation Battleship |
Light Carrier | Standard Aircraft Carrier |
Armored Carrier | Seaplane Tender |
Submarine | Aircraft Carrying Submarine |
Submarine Tender | Fleet Oiler |
Repair Ship | Amphibious Assault Ship |
Introduction
腹が減ってはなんとやら・・・・・・戦闘前にしっかりと腹ごしらえをしておきましょう。
海の上で食べる握り飯の味は格別です!
(発動すると消滅します)
You can't fight on an empty whatever......Let's make sure to fill our stomachs before the battle.
The flavor of rice balls eaten at sea is something special!
(Is consumed on activation)
Inventory Description
腹が減ってはなんとやら……!この戦闘糧食を装備して、合戦前にしっかりと腹ごしらえを!(発動すると消滅します)
When you're hungry... you gotta get something! Equip a ship girl with a combat ration and fill up her belly before the decisive battle! (Consumed on use)
Mechanics
"Rations" are consumable items:
- As "consumables", they do not take any equipment slot and appear in the Inventory and are equippable in RE.
When an equipped ship's morale drops below a certain level during a Sortie, a ration is consumed, greatly restoring the morale of the ship,
- The ships directly above and below in the combat screen are also given a small morale boost.
They slightly increase TP gauge drain during Transport Operations.
When a Ration is equipped on a girl upon entering a Boss Node, a prompt will appear giving a choice to use the Ration or not.
Rations consumed by a girl give a Post-cap bonus against all Installation.
Notes
How To Obtain
Purchasable: 300 DMM points for 3
From quest: A72, A79 (x2), A81, A85, A90 (x2, choice), A91, Bq5, By7 (x4, choice), B49 (x2), B51, B58, B63, B64, B66, B82, Cm1, C9, C15 (x2, choice), Dq1 (x2), D25 (x2), F59 (x2), Gy1 (x2, choice)
From limited-time quest: 5A03 (x5, choice), Le1A1 (x3, choice), SB23 (x4, choice), SB26 (x2, choice), SB30 (x3, choice), SB33 (x2, choice), SB48 (x4, choice), SB52 (x2, choice), SF1, SN01, SN02, SN04 (x2), SN05, SN09, 20WiG3 (x2, choice)
Event reward for:
- Summer 2015 Event E-1: Hard (x4), Medium (x3), Easy (x2)
- Summer 2015 Event E-2: Hard (x2)
- Summer 2015 Event E-4: Hard (x2), Medium, Easy
- Summer 2015 Event E-5: Hard (x2), Medium (x2)
- Summer 2015 Event E-7: Hard (x3), Medium (x2)
- Fall 2015 Event E-2: Hard (x2), Medium, Easy
- Fall 2015 Event E-4: Hard (x2), Medium
- Winter 2016 Event E-1: Hard (x2), Medium (x2), Easy
- Winter 2016 Event E-2: Hard (x2)
- Spring 2016 Event E-1: Hard (x2), Medium, Easy
- Summer 2016 Event E-1: Hard (x2), Medium (x2), Easy (x2)
- Fall 2016 Event E-2: Hard (x2), Medium, Easy
- Spring 2017 Event E-2: Hard (x2), Medium (x2), Easy
- Summer 2017 Event E-1: Hard (x2), Medium, Easy
- Fall 2017 Event E-1: Hard (x3), Medium (x2), Easy (x2)
- Winter 2018 Event E-1: Hard (x2), Medium (x2), Easy (x2), Casual (x2)
- Early Fall 2018 Event E-1: Hard (x2), Medium (x2), Easy (x2), Casual (x2)
- Winter 2019 Event E-2: Hard (x2), Medium (x2), Easy (x2), Casual
Exchange reward from Food Collection Mini-Event
Uses
Used to improve: Combat Ration
Updates History
- 2015-08-10: Implemented
- 2016-04-01: Mechanics changed: used randomly starting from 3rd battle node or boss -> can be chosen to be used before boss battles
- 2017-07-14: Effects increased, became improvable and upgradeable into Combat Ration (Special Onigiri)
Improvement
Type | Name | ★ | Resource | Day | 2nd Ship | Note | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Sun | Mon | Tue | Wed | Thu | Fri | Sat | |||||
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Combat Ration | 0 | 10 | 0 | 0 | 5 | 1/2 | 0/0 | 1x![]() |
Na A |
Na |
Na |
Na |
Na |
Na A |
Na A |
Naganami Agano |
Uses Combat Ration for improvement up to ★+6 Upgrades Combat Ration (Special Onigiri) |
6 | 1/2 | 1/1 | - | |||||||||||||||
10 | 1/3 | 0/1 | 1x![]() |
Improvement ![]() | ||||||||||
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1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ | 8★ | 9★ | Max★ |
Nothing |