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Help:Resource Farming

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Introduction

This article aims to provide you with advice on the best way to farm necessary resources. As a general rule, Expeditions are the best way to gain resources. Sorties do provide a decent return on primary resources (FuelAmmunitionSteelBauxite) but it works out as trading away one or more primary resource for another.

Only repeatable quests are listed on this page. One-time quests are also a major source of secondary and special resources. Please refer to Quests for more details.

General Tips

Sortie Tips

  • Having the lightest possible fleet is recommended to reduce costs and maximise gains.
  • Drum Canisters and Landing Crafts will increase the resources gained from nodes.
    • The 11th Division and M4A1 do not increase resource gain.
    • Amount gained varies from map to map.
  • You will need to complete a battle after the resource node in order to claim the resources.
    • Exceptions are resource nodes that are dead end nodes.

Expedition Tips

  • Always try to sparkle for expeditions. This increases the great success chance which significantly boosts income. Your own tolerance for tedium will determine what is the minimum expedition length to sparkle for.
  • Read the expedition requirements carefully. This can prevent wasted time.
  • Always remember to resupply your expedition fleet.
  • Raw resource returns is not as important as returns per hour.
    • The exception is when you will be away from the game for long enough to complete lengthy high-return expeditions.

Quest Tips

  • Quests are an excellent source of secondary resources (Instant repairInstant constructionDevelopment materialInstant construction).
  • While it is ideal to use the lightest fleet possible to maximise primary resource gains, it is more important to have a fleet that can reliably clear the quest for secondary resources.

Fuel

1-3

The objective is to reach node D then retreat after node E. DO NOT attempt to farm node G. The maelstrom at node H has a chance to deplete all of your fleet's fuel. This is a fairly simple and straightforward map to farm but requires multiple fleets if you want to farm it non-stop. Take note that only the AO fleet guarantees routing to D. Kamoi is preferred over Hayasui because of the latter's cost. The AV fleet has random routing (weighted towards D), unless you bring 4 DE. But 4DE will significantly reduce your resource gains because they cannot carry drums or landing craft. The submarine in both fleet options will be able to tank every enemy you'll encounter.

Resource Gain

  • 10-20 (5 Fuel increments}}
    • +2 per Drum Canister
    • +3 per Landing Craft

Recommended Fleet

  • 1AV 4DD 1SS
  • 1AO 4DD 1SS

Equipment Setups

Ship Type Equipment Notes
DD Drum Canister Landing Craft Use whatever mix of barrels and landing craft that you have to maximise your gains. Prioritise landing craft where possible.
AO/AV Torpedo Bomber Torpedo Bomber Torpedo Bomber This setup is for Hayasui. Although her slots are small, they are more than enough to take out the weak enemies in this map.
Seaplane Seaplane Seaplane /Torpedo-based Weapon This setup is for Kamoi or an AV. If the AV can carry midget submarines, swap out one seaplane for it.
SS Torpedo-based WeaponTorpedo-based Weapon Simply load the SS with torpedoes. Ideally, she should have the 61cm Triple (Oxygen) Torpedo Mount to maximise her armour.

4-3

This map can be used to farm both fuel and bauxite. The fleet used is the same for both resources. Fuel is obtained from node B. Take note that you do not have to retreat if heavily damaged at G. This is because node J is a dead end node and will end the sortie. Unlike 1-3, a majority of the fleet needs to be combat focused. While this means you cannot bring as many bonus equipment, the base resource gain is higher. This map will cost more buckets compared to 1-3. You should take the AV over Hayasui because of the latter's cost.

Resource Gain

  • 30-90 (5 Fuel increments}}
    • +2 per Drum Canister
    • +3 per Landing Craft

Recommended Fleets

  • 1AV/AO 1CL 2DD 2CLT

Equipment Setups

Ship Type Equipment Notes
DD Landing Craft Landing Craft Landing Craft Because of the limited space for bonus equipment, you do not have the luxury of bringing drums.
CL Torpedo-based WeaponTorpedo-based WeaponTorpedo-based Weapon This setup is for Abukuma Kai Ni or Yura Kai Ni. These two are the ideal girls for farming this map as the opening torpedoes are great at taking out threats.
Intermediate Caliber Main GunIntermediate Caliber Main GunSeaplane In the event that you are unable to use Abukuma or Yura in this map, simply give your CL a standard artillery spotting setup.
CLT Torpedo-based WeaponSONARDepth Charges The midget submarine will allow them to take out some threats early and minimise the damage your fleet takes. OASW is highly recommended, especially since you will encounter submarines enroute.
AO/AV Torpedo Bomber Torpedo Bomber Torpedo Bomber This setup is for Hayasui. Her slots may be a bit small for the enemies present in this map but they're still enough to take out the weaker enemies. Kamoi is not recommended for this map.
Torpedo-based WeaponSeaplane Seaplane The AV should have a midget sub to add to the strength of the opening torpedo. The extra seaplane bombers add the airstrike cherry on top.

Expedition Yield Timer Resource/Hour Fleet Requirement Notes
5 200 1:30 133 1CL 2DD 2XX An early expedition that will be indispensable for newer Admirals. Although the minimum requirements is only 4 ships (1CL2DD1XX), it is recommended that you run it with 6 sparkled ships to maximise the gains.
9 350 4:00 87 1CL 2DD 2XX This is a longer expedition that returns more fuel but less per hour. It is a good expedition to run if you anticipate you will be away from the game for 4 hours or more. Similar to Exp5, it is recommended you run more than the minimum amount of ships (sparkled) to maximise gains.
21 320 2:20 137 1CL 4DD 1XX This expedition is superior to Exp5 not only for the higher hourly gain, but because it has an innate ~50% great success chance. This can save your time spent sparkling. It is still advised to sparkle your fleet in order to maximise gains. Loading more drums on your fleet will increase the innate great success chance marginally.
24 500 8:20 60 1CL 4DD 1XX This is a long-term expedition that is perfect for overnight and school/work dispatch that provides a large fuel return. Like Exp21, extra drums can increase the great success rate.
41 100 1:00 100 3DD/DE While this expedition does not provide as high hourly returns as Exp5 and Exp21, it has the advantage of being another expedition that has an innate great success chance. The GS chance increases based on flagship level and total ASW of the fleet. Combined with the easy fleet composition requirement, it is very low maintenance to spam.
36 480 9:00 53 2AV 1CL 1DD 2XX This is another long-term expedition for overnight and school/work dispatch. Though it provides less fuel than Exp24, it also gives a decent amount of steel and bauxite.
38 420 2:55 144 5DD 1XX This is the best expedition for gaining fuel quickly. Do note that you will be gaining fuel at the expense of other resources. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximise that innate chance. It is still recommended that you sparkle your fleet in order to maximise gains.

Ammo

3-2

The main method to farm this map is to send one sacrificial DD equipped with a Repair Team and some drums. Simply continue after the battle at node A to reach node B. The repair team will not be consumed. After the sortie, simply move the equipment to a new DD and sortie again. Because you are using a fresh DD each time, this map can be run consecutively. Do note that this method will tank your sortie win ratio. You will need to watch that ratio to ensure you maintain the 75% win rate needed for event participation.

The second method is to send a fleet of 3-6SSV. This method brings a greater return but carries a higher risk and has steeper requirements. SSV can only carry Type 2 Ka-Mi Tanks. This equipment is difficult to obtain and carries a steep Instant construction cost. Furthermore, there are only 4 non-event SSV. The enemy fleet also contains 1-2 ASW DD that can cost you buckets. All this translates into 18-36 more ammo per run.

Resource Gain

  • 50-150 (5 Ammunition increments}}
    • +2 per Drum Canister
    • +3 per Landing Craft

Recommended Fleets

  • 1DD
  • 3-6SSV

Equipment Setups

Ship Type Equipment Notes
DD Emergency Repair Fairies!Drum Canister Drum Canister The Repair Team/Goddess is to allow your DD to bypass the auto-retreat mechanic for damaged flagships. The drums are to eke out the extra resources.
SSV Landing Craft Landing Craft Just stack Ka-Mi tanks to maximise your resource gains. For 3-slot submarines like I-13 and I-14, just give them an additional tank.

Expedition Yield Timer Resource/Hour Fleet Requirement Notes
2 100 0:30 200 4XX You should be dispatching your 4 lowest cost girls to this expedition. It is generally not recommended to sparkle for this expedition because it's short length will make the constant re-sparkling extremely tedious. As a bonus, it has a fixed 50% chance to return buckets. It is the best expedition you can run for ammo as long as you have the time to micromanage.
5 200 1:30 133 1CL 2DD 2XX An early expedition that will be indispensable for newer Admirals. Although the minimum requirements is only 4 ships (1CL2DD1XX), it is recommended that you run it with 6 sparkled ships to maximise the gains.
21 320 2:20 137 1CL 4DD 1XX This expedition is superior to Exp5 not only for the higher hourly gain, but because it has an innate ~50% great success chance. This can save your time spent sparkling. It is still advised to sparkle your fleet in order to maximise gains. Loading more drums on your fleet will increase the innate great success chance marginally. While the ammo gains aren't very high, you will run this to get a combination of both fuel and ammo.
37 380 2:45 138 5DD 1CL This is a good expedition to supplement Exp2 and Exp5 when needing to focus exclusively on gaining ammo. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximise that innate chance. It is still recommended that you sparkle your fleet in order to maximise gains.

Steel

1-4

There really isn't a good place to farm steel but this is the only map where it is possible to do it at low cost. This map has random branching which means you are not guaranteed to hit the steel node. The bright side is that you can gain Ammunition or Bauxite instead. What you want to do is maximise the power of your opening strike to minimise the damage your DDs will take. Since a majority of the enemies encountered have weak ASW and are forced to target submarines, taking one along can allow you to subtank the map. You will want to retreat in the battle after the resource node.

Resource Gain

  • 10-20 (5 SteelAmmunitionBauxite increments)
    • +2 per Drum Canister
    • +3 per Landing Craft

Recommended Fleets

  • 2CVL 3DD 1SSV
  • 1AV 1CVL 3DD 1SSV

Equipment Setups

Ship Type Equipment Notes
DD Landing Craft Landing Craft Landing Craft Ideally you should be using landing craft capable destroyers to supplement the meager resource returns.
Drum Canister Drum Canister Drum Canister This setup is when you are not using landing craft capable destroyers.
CVL Torpedo Bomber Torpedo Bomber Dive Bomber Fighter This setup maximises the CVL's airstrike capability and takes AS+ against the enemy CVLs. If using 2CVL, the other one can swap a fighter for a Type 2 Recon Aircraft to maximise airstrike damage.
SSV Landing Craft Landing Craft Just stack Ka-Mi tanks to maximise your resource gains if you can manage it. For 3-slot submarines like I-13 and I-14, just give them an additional tank.
Torpedo-based WeaponTorpedo-based Weapon If you lack tanks, you can just equip torpedoes on your SSV. Ideally, she should have the 61cm Triple (Oxygen) Torpedo Mount to maximise her armour.
AV Torpedo-based WeaponSeaplane Seaplane The AV is meant to be a CVL-lite with opening torpedo capability. It is not recommended to use AV that cannot perform an opening torpedo strike.

Expedition Yield Timer Resource/Hour Fleet Requirement Notes
3 40 0:20 120 3XX While this expedition provides the highest steel per hour in game, it is not recommended to do unless desperate for steel. Even then, scrapping drops will provide more steel faster. The reason for this is that it does not provide much in the way of other resources and steel is the most abundant resource.
37 270 2:45 98 5DD 1CL This expedition focuses on ammo and steel. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximise that innate chance. It is still recommended that you sparkle your fleet in order to maximise gains.
38 200 2:55 69 5DD 1XX This expedition focuses on fuel and steel. It also has an innate ~50% great success chance based on drums like Exp21. Taking 12 drums is the best way to maximise that innate chance. It is still recommended that you sparkle your fleet in order to maximise gains.

Scrapping

Scrapping unwanted drops is an excellent source of Steel. Larger ship girls will provide more steel when scrapped. Remember to unequip any equipment you wish to keep, or use the "unequip" toggle when scrapping.

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Bauxite

2-2

This is by far the easiest map to farm bauxite. The fleet requirements are light and there is only one battle. As an added bonus, it can be run at low morale because you're depending on the airstrike to kill everything. It also has 2 transports to finish your dailies and weeklies.

Resource Gain

  • 10-20 (5 Bauxite increments)
    • +1.5 per Drum Canister
    • +2 per Landing Craft

Recommended Fleets

  • 3CVL 3DD

Equipment Setups

Ship Type Equipment Notes
DD Landing Craft Landing Craft Landing Craft Ideally you should be using landing craft capable destroyers to supplement the meager resource returns.
Drum Canister Drum Canister Drum Canister This setup is when you are not using landing craft capable destroyers.
CVL Torpedo Bomber Torpedo Bomber Torpedo Bomber Dive Bomber This setup maximises the CVL's airstrike capability and gives them CVCI capabilities to clean up any survivors. If possible, you'll want to use medium ranged CVLs or long ranged bombers to ensure the DDs don't interfere.

4-3

This map can be used to farm both fuel and bauxite. The fleet used is the same for both resources. Fuel is obtained from node B. Take note that you do not have to retreat if heavily damaged at G. This is because node J is a dead end node and will end the sortie. Unlike 1-3, a majority of the fleet needs to be combat focused. While this means you cannot bring as many bonus equipment, the base resource gain is higher. This map will cost more buckets compared to 1-3.

Resource Gain

  • 50-100 (5 Bauxite increments}}
    • +1.5 per Drum Canister
    • +2 per Landing Craft

Recommended Fleets

  • 1AV/AO 1CL 2DD 2CLT

Equipment Setups

Ship Type Equipment Notes
DD Landing Craft Landing Craft Landing Craft Because of the limited space for bonus equipment, you do not have the luxury of bringing drums.
CL Torpedo-based WeaponTorpedo-based WeaponTorpedo-based Weapon This setup is for Abukuma Kai Ni or Yura Kai Ni. These two are the ideal girls for farming this map as the opening torpedoes are great at taking out threats.
Intermediate Caliber Main GunIntermediate Caliber Main GunSeaplane In the event that you are unable to use Abukuma or Yura in this map, simply give your CL a standard artillery spotting setup.
CLT Torpedo-based WeaponSONARDepth Charges The midget submarine will allow them to take out some threats early and minimise the damage your fleet takes. OASW is highly recommended, especially since you will encounter submarines enroute.
AO/AV Torpedo Bomber Torpedo Bomber Torpedo Bomber This setup is for Hayasui. Her slots may be a bit small for the enemies present in this map but they're still enough to take out the weaker enemies. Kamoi is not recommended for this map.
Torpedo-based WeaponSeaplane Seaplane The AV should have a midget sub to add to the strength of the opening torpedo. The extra seaplane bombers add the airstrike cherry on top.

Expedition Yield Timer Resource/Hour Fleet Requirement Notes
6 80 0:40 120 4XX This is the best expedition for gathering bauxite. The downside is that it is only good for that and nothing else. While it is very short, it is still recommended that you attempt to sparkle in order to maximise gains.
11 250 5:00 50 2DD 4XX This is a long term expedition that is useful when you are going to be away from the game for 5 hours. If you will be away for longer, look into Exp24 or Exp35 instead.
24 500 8:20 60 1CL 4DD 1XX This is a long-term expedition that is perfect for overnight and school/work dispatch that provides a decent bauxite return. Extra drums can be added to the fleet to increase the innate great success rate.
35 280 7:00 40 2AV/CVL 1CA 1DD 2XX Although this long-term expedition provides the best returns, it also costs the most fuel and ammo to run. You'll want to use your cheapest AV/CVL and CA for this expedition. It is otherwise a good choice if you're aiming to focus on bauxite.

Instant Repairs

2-4

Farming 2-4 for Instant repair is meant to be a last resort. Expeditions are the superior way to gain Instant repair.

Farming this map can prove a bit frustrating because of the random routing at node C. If you get offrouted to node G, it is best that you refresh the game and end the sortie. If you need the Development material, then you can continue on and retreat after node I. The maelstrom at node C also increases your fuel costs for farming. The basic strategy is to have 3CV/Ls for routing and to do the heavy lifting with 2SS/V to act as tanks. The DD is just there for an additional radar to reduce fuel loss at the maelstrom.

Recommended Fleets

  • 3CV/L 1DD 2SS/V

Equipment Setups

Ship Type Equipment Notes
DD Dual-purpose GunDual-purpose GunRADAR It is recommended you have two 10cm Twin High-angle Mount + Anti-Aircraft Fire Director equipped along with an Anti-Air RADAR to allow your DD to AACI. While there is not much enemy air power en-route, the chip damage from airstrikes can add up.
CV/L Torpedo Bomber Dive Bomber Fighter RADAR Use the RADAR to block out the CV/L's largest slot and limit bauxite losses. You need at least 144 fighter power for AS+ at node F. Therefore, the fighters should take priority in the 2nd largest slots until you have reached that threshold. It is recommended you use medium ranged CV/L or range-extending bombers so that the DD doesn't interfere with the CV/L's attacks.
SS/V Torpedo-based WeaponTorpedo-based Weapon Simply load the SS with torpedoes. Ideally, she should have two 61cm Triple (Oxygen) Torpedo Mounts to maximise her armour.

There are no long-term expeditions that are viable for Instant repair farming. The Instant repair earned from long-term expeditions are incidental to the primary resource being earned.

Expedition Yield Timer Fleet Requirement Notes
2 1 0:30 3XX This is a staple expedition to gain buckets. It takes a short time and has a 50% chance to return a bucket. It also provides the most ammo per hour of any expedition. You should run 3DE in order to save costs.
4 1 0:50 1DD3DE This is another early expedition that is good for buckets. It has the same 50% chance to return a bucket like Exp2 but it doesn't give much in the way of other resources. Although 1CL2DD is a valid fleet, 1DD3DE has lower costs.
A2 1 0:55 4DD/DE This expedition requires great success in order to return a bucket but it has an innate great success chance that scales with flagship level. If you do not have a girl that is at least level 128+ to be flagship, you will need to sparkle the fleet to get the most out of this expedition. It also does not provide much in the way of other resources like Exp4.
41 1 1:00 3DD/DE Another expedition that requires great success to return a bucket. Like ExpA2, it has an innate great success chance but this scales off both flagship level and total fleet ASW. The flagship level is also steep at 128+ for a decent great success chance but the ASW requirement helps reduce the need to sparkle the fleet if you do not have a high enough leveled girl to be flagship. This expedition also provides a noticeable amount of fuel.

Daily

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bd2 Bd1 敵艦隊主力を撃滅せよ!
Eliminate the Enemy Fleet Main Force!
Deploy a fleet and spot the enemy fleet "main force"! Eliminate it!
  • Completion Condition: Participate in a sortie battle. Victory is not necessary.
50 50 50 50 Instant repair x1

Development material x1

Bd4 Bd1 敵空母を3隻撃沈せよ!
Sink 3 Enemy Carriers!
Enemy carriers threaten our fleet. Spot them, eliminate them, and sink 3 of them! 150 150 150 300 Instant repair x2 Available only on days of the month ending in -3, -7, or -0.

Bd5 Bd2 敵補給艦を3隻撃沈せよ!
Sink 3 Enemy Resupply Ships!
Deploy a fleet, spot the enemy resupply ships, and eliminate them!
  • Completion Condition: Sink 3 enemy Transport Ships.
    • Resupply ships are transport ships.
100 50 200 50 Development material x1

Instant repair x1

Bd7 Bd5 南西諸島海域の制海権を握れ!
Gain Control of the Nansei Island Sea Region!
Deploy all fleets to the Nansei Island Sea Region, spot multiple enemy fleet main forces, and eliminate them!
  • Completion Condition: Obtain 5 victories at boss nodes in World 2.
300 0 0 200 Instant repair x1

Instant construction x1

Unlikely to result in a bucket gain.

Bd8 Bd7 敵潜水艦を制圧せよ!
Suppress the Enemy Submarines!
Deploy a fleet with sufficient anti-submarine capability and hunt the enemy submarines! 300 30 300 30 Instant repair x1

E3 艦隊大整備!
Large-Scale Fleet Checkup!
Put 5 or more ships from different fleets into the docks for a large-scale checkup!
  • Completion Condition: Put 5 ships in the repair dock.
30 30 30 30 Instant repair x2 Daily quest

F6 F5 新造艦「建造」指令
New Ship "Construction" Order
Construct a new ship girl today at the factory!
  • Completion Condition: Construct a ship.
50 50 50 50 Instant Repair x1

Development Material x1

Daily quest

F9 F8 軍縮条約対応!
Abide by the Military Reduction Treaty!
Our fleet size is a little too large! Dismantle 2 ships you don't need at the factory!
  • Completion Condition: Dismantle 2 ships.
0 0 0 50 Instant Repair x1 Daily quest

F66 F65 装備開発力の整備
Maintenance of the Arsenal Environment
Arsenal Maintenance Mission: Conduct a Heavy Maintenance of the Arsenal Environment. Proceed to scrap 3 Anti-Air Machine Guns and prepare 300 steel. * Resources will be consumed upon completing this mission. 0 100 0 0 x1 Instant Repair
x1 Development Materials
Daily Quest
300 steel will be consumed upon completion.

G2 艦の「近代化改修」を実施せよ!
Perform "Modernization" of Ships!
Perform modernizations and succeed at least twice!
  • Completion Condition: Perform 2 successful modernizations within the same day.
20 20 50 0 Instant Repair x1 Daily quest

Weekly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bw4 Bw1 ろ号作戦
Operation Ro-Gou
Sortie with all forces for the week, spot & eliminate enemy transport fleets, and cut off enemy supply lines! 400 0 800 0 Instant repair x3

Bw5 Bw2 海上護衛戦
Maritime Escort Operation
With a maritime escort fleet capable of strong anti-submarine warfare, eliminate as many enemy submarines as possible! 600 0 0 0 Instant repair x2

Improvement material x1

Bw8 Bw6 敵東方中枢艦隊を撃破せよ!
Destroy Enemy Eastern Core Fleet!
Sortie to the Casgadama Island in the Western Sea Region, spot the enemy eastern core fleet, and destroy it!
  • Completion Condition: Obtain a victory at the boss node of World 4-4.
500 0 500 0 Instant repair x1

Development material x1

Unlikely to result in a bucket gain.

F68 F66 装備開発力の整備
Concentrated Maintainace of Equipment Development Capabilities
Concentrated Maintenance of Equipment Development Capabilities has been implemented! Proceed to scrap 3 Medium sized Main Gun Mounts, 3 Secondary Gun Mounts, 1 Drum Canister and prepare 2,400 steel
  • Resources will be consumed upon completion of this mission.
0 200 0 0 x7 Development Materials
x1 Instant Repair
Weekly Quest
2,400 steel will be consumed upon completion.

F69 F68 継戦支援能力の整備
Improving Support of War Capabilities
Improve and support the strength in your ships' War Capabilites. Proceed to Scrap x4 Large Caliber Gun Mounts, x2 Seaplane, x3 Torpedo Mounts and prepare 3,600 steel
  • Steel will be consumed at the completion of quest.
0 500 0 150 Instant Repair x5 Weekly Quest
3,600 steel will be consumed upon completion.

Monthly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bm4 A43 「水上打撃部隊」南方へ!
"Surface Strike Fleet" to the South!
Form a surface strike fleet with 3 battleships, 1 light cruiser and others, sortie to the Southern Sea Region, and eliminate the enemy fleet!
  • Fleet Requirement: Sortie only 3 of the following classes: Yamato-class, Nagato-class, Ise-class and Fusou-class Slow Battleships and exactly 1 Light Cruiser. You may add additional ships.
  • Completion Condition: Obtain S-rank victory at the boss node of World 5-1.
350 400 350 0 Furniture box (large) x1
Instant repair x3
Improvement Material x4
Unlikely to result in a bucket gain.
Only the named battleship classes mentioned in the quests can be used to complete the quest.

C8 Bd1 精鋭艦隊演習
Elite Fleet Exercise
Show our elite fleet's training by winning 7 or more times in the same day during "Exercise"!
  • Completion Condition: Obtain 7 victories in exercise battles within the same day.
  • Here the "day" starts/ends on daily quest reset (5AM JST).
0 400 0 200 Instant Repair x2

Battle Rations x1

(For some admirals Bd2 seems to be required)

Monthly Quest

C16 F67
F68
給糧艦「伊良湖」の支援
Support from Supply Ship "Irako"
Assemble Fleet consisting of 2 Light Cruisers in your fleet and successfully win 3 Exercises. Then equip the first ship with 2 Battle Rations.
  • Rations will be consumed upon completion of quest.
100 0 0 0 Choose between the following rewards
Development Materials x2
or
Instant Repair x2
and
Irako x1
Monthly Quest

Quarterly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bq3 強行輸送艦隊、抜錨!
Enforced Transport Fleet, Weigh Anchor!
Route Convoy Mission: Assemble a Fleet consisting of 2 Aviation Battleships and/or Resupply Ships and conduct a convoy at the Sea Route Near Naval Base. Successfully complete the map 2 times.
  • Assemble a fleet consisting of a combination of 2 BBVs and/or AOs along 4 XX and go to 1-6 and successfully beat the map twice.
1000 400 400 0 x4 Instant Repair
x1 Maritime Resupply
Quarterly Quest
One time only.

Instant Construction

2-1

The fleet used is similar to the leveling fleet with an AV taking the place of the BB/CA. The AV guarantees routing to node E and you can either retreat after node D or continue on to node H to finish daily/weekly quests.

Recommended Fleets

  • 2CV/L 1AV 1CL/T 2DD

Equipment Setups

Ship Type Equipment Notes
DD Dual-purpose GunDual-purpose GunWildcard Fairly standard setup for DDs. They won't be contributing much to the battle beyond providing AA support. They are primarily here to reduce costs. Else, putting more CL and CA in the fleet would still work.
CL Intermediate Caliber Main GunIntermediate Caliber Main GunSeaplane Setup for CLs that are capable of Artillery Spotting. For those that are not, simply replace the seaplane with a radar or anti-air gun.
CLT Intermediate Caliber Main GunIntermediate Caliber Main GunTorpedo-based Weapon CLTs are useful at increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further.
CV/L Torpedo Bomber Torpedo Bomber Dive Bomber Fighter You may need to shuffle around some planes in order to hit the 162 fighter power required for AS+. One of your carriers should also have a Saiun if you can manage it.
AV Torpedo-based WeaponTorpedo-based WeaponTorpedo-based Weapon You should be using an AV capable of opening torpedo strikes. One midget sub and two torpedoes will provide sufficient power for the opening torpedo strike to take out some of the tougher enemies on this map.

There are no expeditions suitable for farming Instant construction.

Daily

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bd7 Bd5 南西諸島海域の制海権を握れ!
Gain Control of the Nansei Island Sea Region!
Deploy all fleets to the Nansei Island Sea Region, spot multiple enemy fleet main forces, and eliminate them!
  • Completion Condition: Obtain 5 victories at boss nodes in World 2.
300 0 0 200 Instant repair x1

Instant construction x1

C2 「演習」で練度向上!
Increase Experience Via "Exercise"!
Perform "exercises" three times today with fleets of other commanders!
  • Completion Condition: Participate in 3 exercise battles within the same day.
50 0 50 0 Instant construction x1 Daily quest

E4 E3 艦隊酒保祭り!
Fleet Bartender's Festival!
Fleet Bartenders are having a festival! Perform resupply 15 or more times to ships!
  • Completion Condition: Resupply ships 15 times.
50 50 50 50 Instant construction x1

Development material x1

Daily quest

F5 新装備「開発」指令
New Equipment "Development" Order
Try to develop a new equipment at the factory (failure is OK)!
  • Completion Condition: Make 1 development attempt. Failed development still counts.
40 40 40 40 Instant Construction x1

Development Material x1

Daily quest

F8 F7 艦娘「建造」艦隊強化!
Fleet Enhancement Via Ship Girl "Construction"!
In order to strengthen the fleet, construct 3 new ship girls today at the factory!
  • Completion Condition: Construct 3 ships.
200 200 300 100 Instant Construction x1

Development Material x2

Daily quest

Weekly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bw1 Bd2 あ号作戦
Operation A-Gou
Sortie for the week with all forces, spot as many enemy fleets as possible, and confront them!
  • Completion Condition: Fulfill all of the following.
    1. Sortie 36 times (NOT 36 battles);
    2. Reach boss node 24 times;
    3. Win at boss node 12 times;
    4. Obtain 6 S-rank victories (does not have to be at boss).
  • Each category contributes 25% towards the quest progress, so the 50% / 80% display is not a good benchmark for this quest.
300 300 300 100 Instant construction x2

Development material x2

G3 G2 「近代化改修」を進め、戦備を整えよ!
Carry Out "Modernization" for Battle Preparation!
Succeed in at least 15 modernizations within a week!
  • Completion Condition: Perform 15 successful modernizations within the same week.
200 200 300 100 Instant construction x1
Development material x2
Weekly quest

Development Materials

2-4

Farming this map can prove a bit frustrating because of the random routing at node C. The setup is essentially the same as for bucket farming. You can use an AO to force routing to node G but it will cost you some buckets as AOs cannot take hits as well as DDs.

Recommended Fleets

  • 3CV/L 1DD 2SS/V
  • 3CV/L 1AO 2SS/V

Equipment Setups

Ship Type Equipment Notes
DD Dual-purpose GunDual-purpose GunRADAR It is recommended you have two 10cm Twin High-angle Mount + Anti-Aircraft Fire Director equipped along with an Anti-Air RADAR to allow your DD to AACI. While there is not much enemy air power en-route, the chip damage from airstrikes can add up.
CV/L Torpedo Bomber Dive Bomber Fighter RADAR Use the RADAR to block out the CV/L's largest slot and limit bauxite losses. You need at least 144 fighter power for AS+ at node F. Therefore, the fighters should take priority in the 2nd largest slots until you have reached that threshold. It is recommended you use medium ranged CV/L or range-extending bombers so that the DD doesn't interfere with the CV/L's attacks.
SS/V Torpedo-based WeaponTorpedo-based Weapon Simply load the SS with torpedoes. Ideally, she should have two 61cm Triple (Oxygen) Torpedo Mounts to maximise her armour.
AO Dual-purpose GunDual-purpose GunRADAR This setup is for Hayasui. She essentially fulfills the same role as the DD. She has very high fuel costs.
Seaplane Fighter Seaplane Fighter Seaplane Fighter This setup is for Kamoi. The seaplane fighters can free up slots on your CV/Ls to take more bombers. This increases the power of your opening strike and helps ensure less damage is taken.

6-3

While this map has the potential to return significantly more DevMats than 2-4, it is also costlier and more difficult. The enemies encountered are strong and any node has the potential to force a retreat. Furthermore, you need to score at least a B-rank at the boss in order to claim the resources. This can be a tall order when fighting BB, CA and DD Hime with a light fleet. Also, the resources gained are random between Ammunition, Bauxite and Development material.

Recommended Fleets

  • 1CL 4DD 1AV

Equipment Setups

Ship Type Equipment Notes
DD Small Caliber Main GunSmall Caliber Main GunWildcard Because this map has no air power, you are free to use guns with the best fit and firepower on your DDs. The wildcard can be anything that doesn't interfere with the double attack setup. It will usually be a radar to maximise fit bonuses.
SONARSONARDepth Charges At least one or two of your DDs should be on OASW duty. The flagship SS at node C can pose a threat to your fleet and cause you to retreat.
CL Torpedo-based WeaponTorpedo-based WeaponTorpedo-based Weapon It is highly recommended that you use either Abukuma Kai Ni or Yura Kai Ni for this map. Preferably the former. You'll want to equip either of them with one midget sub and two torpedoes to maximise their opening strike. Other CLs can work but you will increase your retreat rate and struggle even more to get a B-rank at the boss.
AV Seaplane Seaplane Seaplane Loading the AV with Seaplane Recons will increase your chances of getting more DevMats from node G and H. Akitsushima with three Type 2 Flying Boat has the highest chances but also the most likely to be damaged.

There are no long-term expeditions that are viable for Development material farming. The Development material earned from long-term expeditions are incidental to the primary resource being earned.

Expedition Yield Timer Resource/Hour Fleet Requirement Notes
A2 1 0:55 4DD/DE This expedition has a 50% chance of returning a DevMat. You'll be running this expedition mostly for the buckets with the DevMats as a bonus.
41 1 1:00 3DD/DE This expedition has a 50% chance of returning a DevMat. You'll be running this expedition mostly for the buckets with the DevMats as a bonus.

Daily

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bd1 B4 敵艦隊を撃破せよ!
Defeat an Enemy Fleet!
Deploy a fleet, spot the enemy fleet, and eliminate it!
  • Completion Condition: Win a sortie battle.
50 50 0 0 Development material x1

Bd2 Bd1 敵艦隊主力を撃滅せよ!
Eliminate the Enemy Fleet Main Force!
Deploy a fleet and spot the enemy fleet "main force"! Eliminate it!
  • Completion Condition: Participate in a sortie battle.
    • Despite the quest description suggesting otherwise... (And you don't have to win, either)
50 50 50 50 Instant repair x1

Development material x1

Bd3 Bd2 敵艦隊を10回邀撃せよ!
Encounter Enemy Fleet 10 Times!
Deploy all fleets! Encounter the wandering enemy fleets 10 times!
  • Completion Condition: Participate in 10 sortie battles.
150 150 200 100 Development material x1

Bd5 Bd2 敵補給艦を3隻撃沈せよ!
Sink 3 Enemy Resupply Ships!
Deploy a fleet, spot the enemy resupply ships, and eliminate them!
  • Completion Condition: Sink 3 enemy Transport Ships.
    • Resupply ships are transport ships.
100 50 200 50 Development material x1

Instant repair x1

Bd6 Bd1 敵輸送船団を叩け!
Strike at the Enemy Transport Fleet!
Sink 5 or more enemy transport ships to cut off the enemy supply line! 0 200 0 0 Development material x2 Available only on days of the month ending in -2 or -8

C3 C2 「演習」で他提督を圧倒せよ!
Overwhelm Other Admirals in "Exercise"!
Win 5 times today during "Exercise" with fleets of other commanders!
  • Completion Condition: Obtain 5 victories in exercise battles within the same day.
0 50 0 50 Development material x1 Daily quest

D2 「遠征」を3回成功させよう!
Succeed in 3 "Expeditions"!
Succeed in 3 "Expeditions" today!
  • Completion Requirement: Perform 3 successful expeditions within the same day.
100 100 100 100 Development material x1 Daily quest

E4 E3 艦隊酒保祭り!
Fleet Bartender's Festival!
Fleet Bartenders are having a festival! Perform resupply 15 or more times to ships!
  • Completion Condition: Resupply ships 15 times.
50 50 50 50 Instant construction x1

Development material x1

Daily quest

F5 新装備「開発」指令
New Equipment "Development" Order
Try to develop a new equipment at the factory (failure is OK)!
  • Completion Condition: Make 1 development attempt. Failed development still counts.
40 40 40 40 Instant Construction x1

Development Material x1

DevMat neutral unless development fails.

F6 F5 新造艦「建造」指令
New Ship "Construction" Order
Construct a new ship girl today at the factory!
  • Completion Condition: Construct a ship.
50 50 50 50 Instant Repair x1

Development Material x1

DevMat neutral.

F7 F6 装備「開発」集中強化!
Focused Equipment Enhancement Via "Development"!
Try to develop 3 new equipments today at the factory (failure is OK)!
  • Completion Condition: Make 3 development attempts. Failed development still counts.
100 100 100 100 Development Material x2 DevMat neutral or loss unless 2 or more developments fail.

F8 F7 艦娘「建造」艦隊強化!
Fleet Enhancement Via Ship Girl "Construction"!
In order to strengthen the fleet, construct 3 new ship girls today at the factory!
  • Completion Condition: Construct 3 ships.
200 200 300 100 Instant Construction x1

Development Material x2

DevMat loss.

F65 F7 装備開発力の整備
Preparations for Strengthening Equipment Development
Make preparations for strengthening your equipment development Capabilities. Proceed to scrap 4 small caliber guns. 0 0 100 0 x1 Development Materials Daily Quest

F66 F65 装備開発力の整備
Maintenance of the Arsenal Environment
Arsenal Maintenance Mission: Conduct a Heavy Maintenance of the Arsenal Environment. Proceed to scrap 3 Anti-Air Machine Guns and prepare 300 steel. * Resources will be consumed upon completing this mission. 0 100 0 0 x1 Instant Repair
x1 Development Materials
Daily Quest
300 steel will be consumed upon completion.

Weekly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bw1 Bd2 あ号作戦
Operation A-Gou
Sortie for the week with all forces, spot as many enemy fleets as possible, and confront them!
  • Completion Condition: Fulfill all of the following.
    1. Sortie 36 times (NOT 36 battles);
    2. Reach boss node 24 times;
    3. Win at boss node 12 times;
    4. Obtain 6 S-rank victories (does not have to be at boss).
  • Each category contributes 25% towards the quest progress, so the 50% / 80% display is not a good benchmark for this quest.
300 300 300 100 Instant construction x2

Development material x2

Bw2 Bd5 い号作戦
Operation I-Gou
Sortie for the week with a powerful carrier fleet and eliminate as many enemy carriers as possible!
  • Completion Condition: Sink 20 Aircraft Carriers (Light Carriers included).
  • Despite the fact the quest description states otherwise, quest progress can be gained even if player's fleet does not have carriers.
0 500 0 500 Development material x2

Bw3 Bd2 海上通商破壊作戦
Maritime Trading Disruption Operation
Sink 20 enemy transports within the week! 500 0 400 0 Development material x3

Bw6 Bw5 敵東方艦隊を撃滅せよ!
Eliminate Enemy Eastern Fleet!
Sortie to the Western Sea Region, spot the main forces of enemy eastern fleet, and eliminate them!
  • Completion Condition: Obtain 12 victories at any boss nodes of World 4.
400 0 0 700 Development material x2

Bw7 Bw5 敵北方艦隊主力を撃滅せよ!
Eliminate Enemy Northern Fleet Main Forces!
Sortie to the depth of Northern Sea Region, spot the main forces of enemy eastern fleet, and eliminate them!
  • Completion Condition: Obtain 5 victories at boss nodes of either World 3-3, 3-4, or 3-5).
300 300 400 300 Development material x3
Furniture box (medium) x1
Improvement Material x3

Bw8 Bw6 敵東方中枢艦隊を撃破せよ!
Destroy Enemy Eastern Core Fleet!
Sortie to the Casgadama Island in the Western Sea Region, spot the enemy eastern core fleet, and destroy it!
  • Completion Condition: Obtain a victory at the boss node of World 4-4.
500 0 500 0 Instant repair x1

Development material x1

Required by Bw9

Bw9 Bw8 南方海域珊瑚諸島沖の制空権を握れ!
Gain Air Superiority at the Coral Islands in the Southern Sea Region!
Sortie to the Coral Islands in the Southern Sea Region, eliminate enemy mobile fleet, and gain complete victory!
  • Completion Condition: Obtain 2 S-rank victories at the boss node of World 5-2.
0 300 0 800 Development material x2

Improvement Material x2

Required by B44

C4 C2 大規模演習
Large-Scale Exercises
Win 20 times this week during "Exercise" with fleets of other admirals!
  • Completion Condition: Obtain 20 victories in exercise battles within the same week.
200 200 200 200 Development material x2

Improvement Material x1

Weekly quest

D4 大規模遠征作戦、発令!
Order for Large-Scale Expedition Operation!
Succeed in 30 "Expeditions" this week!
  • Completion Requirement: Perform 30 successful expeditions within the same week.
300 500 500 300 Development material x3

Furniture box (big) x1

Weekly quest

D11 D9 南方への鼠輸送を継続実施せよ!
Continue to Carry Out Nezumi Transport to the South!
Continue to perform "Tokyo Express"-type expeditions this week and be successful 7 times!!
  • Completion Condition: Succeed at either Expedition 37 or 38 six times. (7 times total with D9)
400 0 0 400 Development material x2

Improvement Material x1

Weekly quest

F68 F66 装備開発力の整備
Concentrated Maintainace of Equipment Development Capabilities
Concentrated Maintenance of Equipment Development Capabilities has been implemented! Proceed to scrap 3 Medium sized Main Gun Mounts, 3 Secondary Gun Mounts, 1 Drum Canister and prepare 2,400 steel
  • Resources will be consumed upon completion of this mission.
0 200 0 0 x7 Development Materials
x1 Instant Repair
Weekly Quest
2,400 steel will be consumed upon completion.

G3 G2 「近代化改修」を進め、戦備を整えよ!
Carry Out "Modernization" for Battle Preparation!
Succeed in at least 15 modernizations within a week!
  • Completion Condition: Perform 15 successful modernizations within the same week.
200 200 300 100 Instant construction x1
Development material x2
Weekly quest

Monthly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bm1 A35 「第五戦隊」出撃せよ!
Deploy the "5th Squadron"!
Perform combat patrol off Okinoshima with the "5th Squadron", gain sight of the enemy main fleet and eliminate it!
  • Fleet Requirement: Haguro, Myoukou, and Nachi. You may add additional ships.
  • Completion Condition: Obtain S-rank victory at the boss node of World 2-5.
0 550 550 0 Development material x5
Furniture box (large) x1
Required by B38 and Bm5

Bm5 B21
Bm1
海上護衛強化月間
Month of Enhanced Maritime Escort
Strengthen the anti-submarine patrol in the seas in front of the naval base, suppress the enemy submarines, and establish a safe maritime convoy!
  • Fleet Requirement: None (but due to branching rules, no more than 4 ships can be used)
  • Completion Condition: Obtain 10 A-rank or better victories at the boss node of World 1-5.
800 0 0 0 Development Material x5

Improvement Material x3

Bm7 A46
Bm6
「水上反撃部隊」突入せよ!
"Surface Counterattack Fleet" Charge!
Charge into the sea off Okinoshima with a destroyer-led surface raid fleet consisting of 1 heavy cruiser, 1 light cruiser, and 4 destroyers!
  • Fleet Requirement: 4 DD (with 1 as flagship), 1 CL, and 1 CA.
    • CAV cannot take the CA spot!
  • Completion Condition: Obtain S-rank victory at boss node of World 2-5.
0 600 0 200 Development Material x4

Improvement Material x2

Bm8 兵站線確保!海上警備を強化実施せよ!
Secure the Supply Lines! Strengthen the Marine Guard!
Marine Guard Mission: Form a maritime escort fleet that consists of one light carrier or light cruiser class ship and a total of at least three destroyers and/or coastal defence ships, then have it guard the sea around the Nansei Islands, carry out a maritime escort mission, the First Southern Operation, patrol the Nansei Islands, and destroy any enemies in the areas!
  • Take a fleet consisting of 1 CL or 1 CVL as flagship, 3 DD/DE and 2 XX and score an S rank(?) at 1-2, 1-3, 1-4 and 2-1.
400 400 0 400 Choose the following Reward:
Development Materials x4
or
Insant Repair x4
or
Improvement Material x2
Choose the following Reward:
Type 95 Depth Charge x1
or
25mm Single Autocannon Mount x2
or
Irako x1
Monthly Quest

C16 F67
F68
給糧艦「伊良湖」の支援
Support from Supply Ship "Irako"
Assemble Fleet consisting of 2 Light Cruisers in your fleet and successfully win 3 Exercises. Then equip the first ship with 2 Battle Rations.
  • Rations will be consumed upon completion of quest.
100 0 0 0 Choose between the following rewards
Development Materials x2
or
Instant Repair x2
and
Irako x1
Monthly Quest

Quarterly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bq4 Bq3 前線の航空偵察を実施せよ!
Carry out Air Reconnaissance in the Front Lines!
Reconnaissance Mission: Deploy a Reconnaissance Fleet consisting of 1 Seaplane Tender and 2 Light Cruisers as the main part of the fleet and deploy to the Guiano Atoll in the Central Waters! Perform repeated Air Reconnaissance of "Operation K"! Engage the enemy fleet on route and try to eliminate the main enemy Fleet!
  • Take a fleet consisting of 1 AV and 2 CL, along with 3 XX to 6-3 and score an A rank twice.
0 800 0 1000 x8 Development Materials
x4 Improvement Materials
Quarterly Quest

BQ9 空母戦力の投入による兵站線戦闘哨戒
Utilize the supply line logistic of your Carrier Force!
Organize a Patrol fleet that include an a Carrier, and patrol, the Oil Refinery Area(1-3), Nansei Island Defense Line (1-4), Nansei Island Front Waters (2-1), The waters of Bashi Strait (2-2) and the Eastern Orel Sea (2-3). Vigilantly patrol the area and engage the main enemy fleet in the area.
  • Organize a fleet with at least 1 CV(L)(B) in your fleet and sortieto 1-3, 1-4, 2-1, 2-2, and 2-3 and score an S rank at the boss nodes
600 0 600 0 Choose between the following rewards:
Development Materials x4
or
New Type Aviation Armament Materials x1
and
Choose between the following rewards:
Saiun x1
or
Skilled Pilot x1
or
Present Box x1
Quarterly Quest

C29 空母機動部隊、演習始め!
Carrier Task Force, Commence Exercises!
Carrier Task Force Exercise Mission: Form a carrier task force that contains at least two standard aircraft carriers, one of them as the flagship, as well as two destroyers. Improve the skills of each task force ship! Have the fleet achieve at least 4 victories in exercises within the same day!
  • Organize a fleet with 2 CV/L/B (1 CV/L/B in flagsip), 2 DD, and 2 XX and score 4 victories in PVP in the same day
0 400 0 400 Choose the following Reward:
Type 99 Dive Bomber x4
or
Suisei x2
or
Development Materials x3
Choose the following Reward:
Type 21 Zero Fighter x3
or
Type 52 Zero Fighter x2
or
Underway Replenishments x1
Quarterly Quest

D24 海上通商航路の警戒を厳とせよ!
Perform Strict Surveillance of the Maritime Trade Route!
Expedition Mission: Perform the Expeditions, Defense Mission, Anti-Submarine Patrol Mission, Maritime Escort Mission, and Force Reconnaissance Mission to gain control over the enemy trade destruction forces and to secure a maritime Trade Route.
  • Complete Expeditions 3,4,5 and 10 while the quest is activated
800 0 0 0 Development Materials x4
Battle Rations x2
Quarterly Quest

F39 F38
D9
主力「陸攻」の調達
Producing the Main "Land Based Attacker"
Conduct the production of the main Land Based Attacker Type 1 Land Attacker. Dispose 2 Zero Fighter Type 21s and prepare 1 Type 96 Land Attacker, and 2 Type 97 Torpedo Bombers. (After completing the quest, these items will disappear.) 250 250 0 0 x2 Development Materials

Type 1 Land Attacker

Once Completed the Type 96 Land Attacker, and 2 Type 97 Torpedo Bombers will be removed from your inventory and replaced with a Type 1 Land Attacker

Quarterly Quest

F55 D23 新型艤装の継続研究
Continued Research of New Rigging Types
Arsenal Mission: Continue developing new rigging types. Scrap 10 pieces of "Large-caliber main gun" equipment and prepare 18.000 steel!
  • The prepared resources will be consumed upon completion of this quest. You'll be able to choose between a medal and a New Artillery Armament Material.
  • Scrap 10 Large Sized Guns and have 18000 steel in your inventory while the quest is activated.
0 600 0 0 Development Material x3
Choice Between
Medal x1
or
New Type Artillery Armament Materials x1
18000 Steel will be consumed upon completion of quest.
Quarterly Quest

F67 装備開発力の整備
Integrated Maintenance of Operation Equipment
Operation equipment integration mission: Conduct Integrated equipment Maintenance. Scrap x6 fighter planes, scrap x4 Anti-Air Machine gun equipment, and prepared bauxite 800 (This mission will be changed depending on the current situations). Resources will be consumed upon completion of quest. 200 0 0 0 x4 Development Materials
Choose between the following rewards
Type 1 Fighter Hayabusa Model II
or
Shiden Type 11
or
x4 Improvement Materials
Quarterly Quest
800 bauxite will be consumed upon completion.

F70 主力艦上戦闘機の更新
Improvement of the Main Fighter Force
Scrap three Type 96 Fighters and five Type 21 Zero Fighters. Equip Type 52 Zero Fighter in the first and second slot of the secretary ship. Prepare 4000 units of bauxite.

※Upon completion, prepared resources will be consumed.

0 100 0 0 Shiden Kai 2 x2*
Choose between the following rewards
Development Materials x8
or
New Type Aviation Armament Matierals x1
Quarterly Quest
4,000 Bauxite will be consumed upon completion.
*The equipped Type 52 Zero Fighter will be replaced Shiden Kai 2

F72 対空兵装の整備拡充
Maintenance Expansion of Anti-Air Equipment
Continue the development and expansion of Anti-Air equipment! Scrap 4 Anti-Air Guns equipment, 4 RADAR equipment and prepare 1500 bauxite.

* After the Mission is completed, the prepared resources will be consumed

0 100 0 0 Choose between the following Rewards
10cm Twin High-angle Mount x2
or
12cm 30-tube Rocket Launcher x2
and
Choose between the following Rewards
8cm Twin High-angle Mount x2
or
Development Materials x6
Quarterly Quest
1500 Bauxite will be consumed upon completion of this quest

Improvement Materials

Expedition Yield Timer Fleet Requirement Notes
B4 1 7:30 2CA 1CL 2DD 1SS This is a monthly combat expedition. The fleet needs to have 500 Firepower and 280 Anti-Submarine total. It is critical that you sparkle the entire fleet because the screw requires a great success to obtain.
43 1 12:00 1CVE 0-1CL 2-3DD/DE 2XX This is a monthly combat expedition. The fleet needs to have 500 Firepower and 280 Anti-Submarine total. It is critical that you sparkle the entire fleet because the screw requires a great success to obtain. The two wild cards can be BBs to help you hit the 500 firepower requirement. Note that the flagship must be a CVE. This means only Shinyou, Taiyou, Zuihou Kai Ni B and Gambier Bay qualify.

Daily

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
F18 F17 装備の改修強化
Enhancing Equipment Via Improvement
Work on equipment improvement at the Improvement Arsenal.
  • Completion Condition: Attempt equipment improvement once. Failure is OK.
0 50 0 0 Improvement material x1 Screw neutral or loss unless improving Combat Rations.

Weekly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bw5 Bw2 海上護衛戦
Maritime Escort Operation
With a maritime escort fleet capable of strong anti-submarine warfare, eliminate as many enemy submarines as possible! 600 0 0 0 Instant repair x2

Improvement material x1

Bw7 Bw5 敵北方艦隊主力を撃滅せよ!
Eliminate Enemy Northern Fleet Main Forces!
Sortie to the depth of Northern Sea Region, spot the main forces of enemy eastern fleet, and eliminate them!
  • Completion Condition: Obtain 5 victories at boss nodes of either World 3-3, 3-4, or 3-5).
300 300 400 300 Development material x3
Furniture box (medium) x1
Improvement Material x3

Bw9 Bw8 南方海域珊瑚諸島沖の制空権を握れ!
Gain Air Superiority at the Coral Islands in the Southern Sea Region!
Sortie to the Coral Islands in the Southern Sea Region, eliminate enemy mobile fleet, and gain complete victory!
  • Completion Condition: Obtain 2 S-rank victories at the boss node of World 5-2.
0 300 0 800 Development material x2

Improvement Material x2

Bw10 Bw4
F17
海上輸送路の安全確保に努めよ!
Work on Securing Maritime Transport Routes!
Repeat anti-submarine patrol in front of the naval base and secure safe maritime transport routes!
  • Completion Condition: Obtain 3 A-rank or better victories at the boss node of World 1-5.
100 0 0 0 Improvement Material x3

C4 C2 大規模演習
Large-Scale Exercises
Win 20 times this week during "Exercise" with fleets of other admirals!
  • Completion Condition: Obtain 20 victories in exercise battles within the same week.
200 200 200 200 Development material x2

Improvement Material x1

Weekly quest

D11 D9 南方への鼠輸送を継続実施せよ!
Continue to Carry Out Nezumi Transport to the South!
Continue to perform "Tokyo Express"-type expeditions this week and be successful 7 times!!
  • Completion Condition: Succeed at either Expedition 37 or 38 six times. (7 times total with D9)
400 0 0 400 Development material x2

Improvement Material x1

Weekly quest

F34 F18
Bm1
対空機銃量産
Auto Cannon Mass Production!
Take the mass production of Auto Cannons and dismantle 6 of them in the factory! Reinforce to support improving equipment!
  • Scrap 6 Anti-Air Guns
0 100 0 200 x1 Improvement Material Weekly Quest

Monthly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bm3 Bw4 「水雷戦隊」南西へ!
"Torpedo Squadron" to Nansei!
Deploy a light cruiser-led torpedo squadron (maximum of 3 light cruisers and rest destroyers), and eliminate enemies at the Nansei Islands Defense Line!
  • Fleet Requirement: 1-3 CLs (with 1 as flagship), 1 or more DDs, and no ships from any other classes.
  • Completion Condition: Obtain S-rank victory at the boss node of World 1-4.
500 0 0 300 Improvement Material x3

Food supply ship 「伊良湖」 "Irako" x1

Bm4 A43 「水上打撃部隊」南方へ!
"Surface Strike Fleet" to the South!
Form a surface strike fleet with 3 battleships, 1 light cruiser and others, sortie to the Southern Sea Region, and eliminate the enemy fleet!
  • Fleet Requirement: Sortie only 3 of the following classes: Yamato-class, Nagato-class, Ise-class and Fusou-class Slow Battleships and exactly 1 Light Cruiser. You may add additional ships.
  • Completion Condition: Obtain S-rank victory at the boss node of World 5-1.
350 400 350 0 Furniture box (large) x1
Instant repair x3
Improvement Material x4
Required by B32
Only the named battleship classes mentioned in the quests can be used to complete the quest.

Bm5 B21
Bm1
海上護衛強化月間
Month of Enhanced Maritime Escort
Strengthen the anti-submarine patrol in the seas in front of the naval base, suppress the enemy submarines, and establish a safe maritime convoy!
  • Fleet Requirement: None (but due to branching rules, no more than 4 ships can be used)
  • Completion Condition: Obtain 10 A-rank or better victories at the boss node of World 1-5.
800 0 0 0 Development Material x5

Improvement Material x3

Bm6 B20
Bw4
「空母機動部隊」西へ!
"Mobile Carrier Fleet to the West!''
Form a mobile carrier fleet consisting of 2 carriers (and 2 destroyer escorts) and eliminate the enemy fleet at the Curry Ocean!
  • Fleet Requirement: 2 Carriers (CV, CVL, or Taihou) and 2 DD. You may add 2 additional ships.
  • Completion Condition: Obtain S-rank victory at the boss node of World 4-2.
0 0 600 800 Improvement Material x2

Furniture Box (Large) x2

Bm7 A46
Bm6
「水上反撃部隊」突入せよ!
"Surface Counterattack Fleet" Charge!
Charge into the sea off Okinoshima with a destroyer-led surface raid fleet consisting of 1 heavy cruiser, 1 light cruiser, and 4 destroyers!
  • Fleet Requirement: 4 DD (with 1 as flagship), 1 CL, and 1 CA.
    • CAV cannot take the CA spot!
  • Completion Condition: Obtain S-rank victory at boss node of World 2-5.
0 600 0 200 Development Material x4

Improvement Material x2

Bm8 兵站線確保!海上警備を強化実施せよ!
Secure the Supply Lines! Strengthen the Marine Guard!
Marine Guard Mission: Form a maritime escort fleet that consists of one light carrier or light cruiser class ship and a total of at least three destroyers and/or coastal defence ships, then have it guard the sea around the Nansei Islands, carry out a maritime escort mission, the First Southern Operation, patrol the Nansei Islands, and destroy any enemies in the areas!
  • Take a fleet consisting of 1 CL or 1 CVL as flagship, 3 DD/DE and 2 XX and score an S rank(?) at 1-2, 1-3, 1-4 and 2-1.
400 400 0 400 Choose the following Reward:
Development Materials x4
or
Insant Repair x4
or
Improvement Material x2
Choose the following Reward:
Type 95 Depth Charge x1
or
25mm Single Autocannon Mount x2
or
Irako x1
Monthly Quest

Quarterly

ID Prereq. Quest Name (Original)
Quest Name (Translated)
Description Rewards Note
Fuel Ammunition Steel Bauxite Other
Bq1 B19
Bm6
沖ノ島海域迎撃戦
Encounter Battle at Okinoshima Island
Organize the Powerful Fleet and launch a repeated assault at the Okinoshima Sea Front, intercept the Enemy Task Force and eliminate them!
  • Make a fleet and complete 2-4 with an S-rank at the boss node two times.
800 800 800 0 x5 Improvement Materials

x1 "Mamiya"

Quarterly Quest

Bq2 B91
Bw2
戦果拡張任務!「Z作戦」前段作戦 他
Ranking Points Boost Mission! "Operation Z", First Part
Ranking Points Boost Mission: Deploy the first fleet, consisting mainly of powerful ships, destroy the enemy fleets at Okinoshima Island in the Nansei Archipelago and the Guano Atoll Sea, then crush the enemy forces at Peacock Island in the northern area of the Central Waters!
  • Organize a fleet and score an A rank at the boss nodes of 2-4, 6-1, 6-3, and S rank the boss node at 6-4.
0 2000 0 0 x3 Irako
x4 Improvement Materials
350+ Rank Points
Quarterly Quest

Bq4 Bq3 前線の航空偵察を実施せよ!
Carry out Air Reconnaissance in the Front Lines!
Reconnaissance Mission: Deploy a Reconnaissance Fleet consisting of 1 Seaplane Tender and 2 Light Cruisers as the main part of the fleet and deploy to the Guiano Atoll in the Central Waters! Perform repeated Air Reconnaissance of "Operation K"! Engage the enemy fleet on route and try to eliminate the main enemy Fleet!
  • Take a fleet consisting of 1 AV and 2 CL, along with 3 XX to 6-3 and score an A rank twice.
0 800 0 1000 x8 Development Materials
x4 Improvement Materials
Quarterly Quest

BQ7 BW9 新編成「三川艦隊」、鉄底海峡に突入せよ!
New Mikawa Fleet, rush into the Iron Bottom Sound!
Iron Bottom Sound Wartime Expansion: Organize a rushing fleet force consisting of 4 ship from the units of Choukai, Aoba, Kinugasa, Kako, Furutaka, Tenryuu or Yuubari. Rush into the Souther, Waters Front lines, The Sav Islands, and the Salmon Sea Area. 800 800 800 800 200+ Rank Points
and
Choose between the following rewards:
Medal x1
or
Improvement Materials x5
Quarterly Quest

Bq10 戦果拡張任務!「Z作戦」後段作戦
Military Gains Extra Operation: "Operation Z" Latter Operation
Military Gains Extra Operation: Deploy an elite fleet form the first fleet into the Southern Western Coast off Tawi-Tawi , Off the Southern coast of the Salmon Seas,Off the MS Island Region, and Off the KW Atoll and proceed to destroy the enemy.
  • Organize a fleet and score an S rank at the boss nodes of 7-2 (Part 2), 5-5, 6-2, and 6-5
0 0 2000 2000 400+ Ranking Points
Choose the following Reward: Improvement Materials x4
or
Irako x3
or
Maritime Resupply x4
Quarterly Quest

Bq11 南西諸島方面「海上警備行動」発令
"Surface Security Actions" around the Nansei Archipelago Annoucement
Maritime Defense Patrol Mission: Organize a fleet consisting of one light carrier or light cruiser , 3 destroyers or Destroyer Escorts. Deploy into the First Southern Operation, Nansei Island Patrol, Willow Transport, and Orel Patrol and destroyer the main fleet within the areas.
  • Organize a fleet consisting 1 CVL or CL, 3 DD or DE, and 2XX and score an S rank at the boss nodes of 1-4, 2-1, 2-2, and 2-3.
0 800 800 0 80+ Ranking Points
Present Box x1
Choose the following Reward: Improvement Materials x2
or
Type 94 Depth Charge Launcher x2
or
Drum Canister x2
Quarterly Quest

C38 Bd1 「十八駆」演習!
18th Destroyer Division Exercise
Destroyer Division Exercise Mission: Form the 18th Destroyer Division consisting of at least the 4 destroyers Kasumi, Arare, Kagerou, and Shiranui in your fleet. Conduct an exercise with this fleet and score 3 victories (S rank) or more today. Elite DesDiv18 does not blunder! 180 180 180 0 Mamiya x1
Choose the following Reward: Daihatsu x1
or
12cm 30-tube Rocket Launcher x2
or
Improvement Materials x3
Quarterly Quest

D26 近海に侵入する敵潜を制圧せよ!
Gain Control of the Coastal Waters from the Invading Enemy Submarine Forces!
Enemy Submarine Control Mission: Carry out Anti-Submarine Patrol, Strait Guard Action, and Long Term Anti-Submarine Patrol multiple times respectively to gain control the enemy submarine forces entering the costal waters and strike them out of our territorial waters!
  • Complete Expedition 4, A2, and A3 2 times each while the quest is activated.
0 1000 0 300 x3 Improvement Materials
Type 95 Depth Charge x1
Quarterly Quest

Fq1
(F35)
「熟練搭乗員」養成
"Skilled Pilot" Training
Consume 2 Medals: With Houshou, create a maxed expertise and maxed modified Type 96 Fighter to train a skilled crew! (After Mission is complete, the unit will disappear) 0 0 0 100 x1 Skilled Pilot

x4 Improvement Materials

Will consume 2 medals

Type 96 Fighter will disappear upon completion. Quarterly Quest

F67 装備開発力の整備
Integrated Maintenance of Operation Equipment
Operation equipment integration mission: Conduct Integrated equipment Maintenance. Scrap x6 fighter planes, scrap x4 Anti-Air Machine gun equipment, and prepared bauxite 800 (This mission will be changed depending on the current situations). Resources will be consumed upon completion of quest. 200 0 0 0 x4 Development Materials
Choose between the following rewards
Type 1 Fighter Hayabusa Model II
or
Shiden Type 11
or
x4 Improvement Materials
Quarterly Quest
800 bauxite will be consumed upon completion.

See Also