- Welcome to the Kancolle Wiki!
- If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord
Equipment
Home Port's Mechanics Portal | ||
---|---|---|
Ship | Equipment | |
Marriage · Morale and Fatigue · Gifting · Supply Repairs · Remodel · Modernization · Construction |
Development · Improvement · Fit Bonuses Speed · Range · Plane Proficiency | |
Stats · Resources · Experience and Rank · Ranking |
"Equipment" are gears meant to be fitted on girls to enhance their combat capacity, adding several sets of Stats and unlocking certain Mechanics.
- There are 484 equipent as of the 31/01/2023 update.
Equipment come in multiple categories & types using different icons (sometimes overlapping between categories), and bringing most mechanics, each with its own behaviors and equipability.
The main ways to acquire equipment are:
- Development (crafting),
- Ships' stock gears,
- Improvement upgrades,
- Quests rewards,
- Ranking rewards,
- Event rewards,
- Shop purchases (some "Consumables Equipment" only).
Equipment Categories, Types, Icons, and Mechanics
Every piece of equipment in the game has an icon, regrouping them by type, giving a quick visual indicator of what a given equipment is.
- One icon can be shared with different equipment types.
- Some icons are used for a single equipment.
- Some equipment icons on the wiki will be displayed with "text"
Text, indicating special notes like stats or sub-types of equipment.
All icons here and on the rest of the wiki are clickable.
Aircraft
Aircraft | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment Types | Mechanics | ||||||||||||||||||||||||||||||||
For a better understanding of plane-related mechanics, see Aerial Combat | |||||||||||||||||||||||||||||||||
Carriers-Bassed | Those planes are mainly equipable on Carriers (CV/CVB/CVL). | ||||||||||||||||||||||||||||||||
![]() ![]() |
![]() |
Fighters![]() ![]() ![]() ![]()
| |||||||||||||||||||||||||||||||
![]() | |||||||||||||||||||||||||||||||||
![]() |
![]() |
Dive Bombers are one of the main types of plane used by CV(B/L). Their main role is to do damage during the Airstrike, with their "Dive Bombing" ![]()
| |||||||||||||||||||||||||||||||
![]() |
"Fighter-Bombers" are "Dive Bombers", both behaving the exact same way, with the only notable difference being the Improvement effects given by ![]() | ||||||||||||||||||||||||||||||||
![]() ![]() |
![]() |
Torpedo Bombers![]() ![]() ![]() ![]()
| |||||||||||||||||||||||||||||||
![]() | |||||||||||||||||||||||||||||||||
![]() ![]() |
Jets are a special type of carrier-based bombers that follow the same damage calculation as regular Dive Bombers using the "dive bombing" ![]() ![]() ![]()
| ||||||||||||||||||||||||||||||||
![]() |
![]() |
Reconnaissance Aircraft![]() ![]() ![]() ![]() ![]()
| |||||||||||||||||||||||||||||||
![]() | |||||||||||||||||||||||||||||||||
Land-Based | For a better understanding of land-base mechanics, see Land-Based Air Squadron. | ||||||||||||||||||||||||||||||||
Bombers | Attackers | ![]() |
Land-Based Attackers![]() ![]() ![]() ![]() ![]() ![]() ![]()
| ||||||||||||||||||||||||||||||
![]() ![]() | |||||||||||||||||||||||||||||||||
![]() | |||||||||||||||||||||||||||||||||
![]() |
![]() Additionally, Patrol Aircraft are ASW Aircraft, and so are mainly used for ASW (see here). | ||||||||||||||||||||||||||||||||
Large Aircraft | ![]() |
![]() | |||||||||||||||||||||||||||||||
Interceptors/Fighters | ![]() |
Land-Based Fighters/Interceptors![]() ![]() ![]()
| |||||||||||||||||||||||||||||||
![]() |
Navy Fighters | ||||||||||||||||||||||||||||||||
Rocket Interceptors |
| ||||||||||||||||||||||||||||||||
![]() |
Reconnaissance Aircraft![]() ![]() ![]() ![]() ![]()
| ||||||||||||||||||||||||||||||||
Seaplanes | Planes only compatible with ships having the appropriate catapult (mainly battleships, cruisers, and auxiliaries) | ||||||||||||||||||||||||||||||||
![]() |
![]() ![]() |
![]() |
![]()
Reconnaissance Aircraft
| ||||||||||||||||||||||||||||||
![]() |
In addition to all Seaplane Recon mechanics:
| ||||||||||||||||||||||||||||||||
![]() |
![]()
| ||||||||||||||||||||||||||||||||
![]() |
![]()
| ||||||||||||||||||||||||||||||||
![]() |
![]()
Although it is a scout which does not actually participate in Aerial Combat mechanics-wise, it is still included in the launching animation if other planes are launched. | ||||||||||||||||||||||||||||||||
Misc | Some auxiliary aircraft, mainly used for ASW. | ||||||||||||||||||||||||||||||||
![]() |
Autogyros | ![]() As they do not have any Dive Bombing
Their LBAS Combat Radius cannot be extended. | |||||||||||||||||||||||||||||||
Helicopters | |||||||||||||||||||||||||||||||||
![]() |
Liaison Aircraft are ASW Aircraft, being used to trigger some OASW and Land-based ASW attacks.
| ||||||||||||||||||||||||||||||||
Special categories | |||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() ![]() |
Reconnaissance Aircraft![]() ![]() ![]() ![]() ![]()
| ||||||||||||||||||||||||||||||||
Planes with Anti-Air Resistance | Specific planes may present a special AA resistance property. AA resistance is presented in form of "Ship AA Resistance/Fleet AA Resistance", with each value being used in the respective formulas seen on the Aerial Combat page. | ||||||||||||||||||||||||||||||||
ASW Aircraft | Aircraft with at least 7 ASW ![]()
| ||||||||||||||||||||||||||||||||
![]() |
| ||||||||||||||||||||||||||||||||
Night Planes | ![]() ![]() |
Night Aircraft are planes that contribute to Carrier Night Air Attack damage.
| |||||||||||||||||||||||||||||||
![]() ![]() ![]() | |||||||||||||||||||||||||||||||||
![]() ![]() |
Main Armement
Main armement | |||
---|---|---|---|
Equipment Types | Mechanics | ||
Naval Guns | Main Guns![]() ![]() ![]() ![]() ![]()
| ||
Main Guns | ![]() ![]() |
![]() |
Small Caliber Main Guns are mostly used on smaller ships like Destroyers.
|
![]() | |||
![]() ![]() |
![]() |
Medium Caliber Main Guns are mostly used on medium ships like Cruisers. | |
![]() | |||
![]() |
![]() |
Large Caliber Main Guns are used on Battleships. | |
![]() | |||
Secondary Guns | ![]() ![]() |
![]() |
Secondary Guns![]() ![]() ![]() ![]() ![]()
|
![]() | |||
![]() | |||
![]() |
![]() |
![]() |
![]() ![]()
|
![]() | |||
![]() |
![]() | ||
![]() | |||
![]() |
![]() ![]() | ||
Torpedo Weaponry | Equipment with "torpedo" ![]() | ||
![]() |
![]() |
![]() ![]()
| |
![]() |
Submarine Torpedoes | ||
![]() |
![]() | ||
![]() |
![]() ![]()
| ||
Anti-Submarine Warfare | Equipment with "ASW" ![]() | ||
![]() |
![]() |
![]() ![]() | |
![]() | |||
![]() |
![]() |
![]() ![]() | |
![]() | |||
![]() |
![]() |
Other Equipment
Other Equipment | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment Types | Mechanics | |||||||||||||
![]() |
![]() |
![]() ![]() ![]()
"Dual Purpose Radars" are radars that are both Surface Radars and Air Radars.
| ||||||||||||
![]() |
![]() | |||||||||||||
![]() | ||||||||||||||
![]() | ||||||||||||||
![]() | ||||||||||||||
![]() |
Submarine Equipment are mainly used to trigger special Night Cut-Ins exlusiv to submarines.
| |||||||||||||
![]() |
![]() ![]() |
![]()
The activation rate is 100% on ships with 2 or more HP, 0% otherwise.
| ||||||||||||
![]() ![]() | ||||||||||||||
![]() ![]() |
![]()
The activation rate is 70% on ships with 5 or more HP, 0% otherwise.
| |||||||||||||
![]() ![]() ![]() |
![]()
| |||||||||||||
![]() |
![]() ![]() ![]() |
![]()
Each Landing Craft equipped will increase "TP Gauge" drain by 8 during Transport Operations. Each Landing Craft equipped (except for "Landing Tanks type 3") will increase resource gain on Resource Nodes and Expeditions. | ||||||||||||
![]() | ||||||||||||||
![]() ![]() ![]() | ||||||||||||||
![]() ![]() |
![]()
| |||||||||||||
![]() ![]() |
![]()
| |||||||||||||
![]() |
![]() | |||||||||||||
Shells | ![]() |
![]() | ||||||||||||
![]() |
![]()
| |||||||||||||
![]() |
![]()
| |||||||||||||
![]() |
![]() |
![]() ![]() | ||||||||||||
![]() | ||||||||||||||
![]() |
Ship Speed can be increased to Fast, Fast+, or Fastest by using a combination of ![]()
| |||||||||||||
![]() ![]() |
![]() ![]() | |||||||||||||
![]() |
![]() ![]() |
![]()
| ||||||||||||
![]() ![]() ![]() | ||||||||||||||
![]() ![]() | ||||||||||||||
![]() ![]() ![]() | ||||||||||||||
![]() ![]() ![]() ![]() |
![]()
| |||||||||||||
![]() ![]() |
A removed legacy equipment. | |||||||||||||
Consumables | ![]() ![]() |
Fleet Oilers (AO) can notably refuel ships mid-sortie using ![]() ![]()
| ||||||||||||
![]() ![]() ![]() |
Ships entering a battle whilst Heavily Damaged (大破) have a chance to be Sunk (撃沈) .
Equipping at least one
The restored ships will be as followed:
| |||||||||||||
![]() ![]() ![]() ![]() |
When an equipped ship's morale drops below a certain level during a Sortie, a ration is consumed, greatly restoring the morale of the ship,
They slightly increase TP gauge drain during Transport Operations. When a Ration is equipped on a girl upon entering a Boss Node, a prompt will appear giving a choice to use the Ration or not. Rations consumed by a girl give a Post-cap bonus against all Installation. | |||||||||||||
Special categories | ||||||||||||||
Anti-Ground Equipment | See Anti-Installation for a better understanding. |
- Notes
- Some equipment have unique mechanics within their categories.
- Certain mechanics like AACI and ASW will differentiate equipment within their category depending on their raw stats.
Custom icons made up for wiki usage:
= Empty
= WildCard
= High-Angle Gun + AA Fire Director Built-In
= Powerfull AA (concentrated)
(CDMG)
= Zuiuns
= Either
or
- Night Planes:
See Also
- Equipment List
- Equipment List (Image)
- Equipment Ranking
- Equipment Equipability
- Fit Bonuses
- Development
- Equipment Setup