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Difference between revisions of "Type 0 Fighter Model 21"

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{{Template:Equipmentinfo
+
{{Equipment|header=true}}
|name = Type 21 Zero Fighter
 
|id = 20
 
|japanesename = 零式艦戦21型
 
|icon = {{GreenPlane}}
 
|type = Carrier-Based Fighter
 
|effect = {{AA}}+5
 
|scrap = {{Fuel}}1, {{Ammo}}1, {{Bauxite}}2
 
|image = <gallery type="slideshow" widths="360px" position="center" hideaddbutton="true">
 
Equipment20-1.png
 
Equipment20-2.png
 
Equipment20-3.png
 
Equipment20-4.png
 
</gallery>
 
|LC = lime
 
|CVL = lime
 
|CV = lime}}
 
  
==Introduction==
+
==Mechanics==
「ゼロ戦」の名で知られる名機「零式艦上戦闘機」の初期型です。7.7mm機銃2門と自慢の20mm機銃2門を装備。<br />
+
{{Category:Carrier-Based Fighters}}
優れた格闘戦能力と長大な航続距離で、その圧倒的な力を見せつけました。<br />
 
やがて敵が強力な新型機になってくると、火力と速度、防弾性などの弱点が露呈していきます。
 
  
''Known as the "Zero-fighter", this is the intial variant of the "Type Zero Carrier-based Fighter". Equipment included twin 7.7mm machine guns and boasted twin 20mm cannons.<br>
+
==Notes==
''With far-reaching range and excellent dogfighting ability, it represented overwhelming power.''<br>
+
Any [[Improvement]] {{Star}} the ''{{PAGENAME}}'' may have will carry over to the ''[[Type 0 Fighter Model 21 (Skilled)]]'' given by quest {{Q|Fm1}}.
''But eventually, when the enemy produced new machines with greater firepower and speed, weaknesses such as ballistic resistance were revealed.''
 
  
 +
Not to be confused with other aircraft of this family (''see [[Zero|here]]'').
  
Known to the Imperial Japanese Navy as the 'Type 0 Carrier Fighter', this is one of the finest planes currently serving in any air force. Capable of higher speeds than any comparable American plane, and more maneuverable to boot, it also boasts a hugely powerful armament of two 7.7 mm machine guns and two 20mm cannons which fire explosive shells, giving it the power to shred any enemy in seconds. It has been in service since early 1940, and is known by the codename 'Zeke'.
+
===How To Obtain===
 +
'''Buildable'''
  
==Notes==
+
'''Stock equipment of:''' {{Ship/Link|Akagi}}, {{Ship/Link|Chitose Kou}}, {{Ship/Link|Chiyoda Kou}}, {{Ship/Link|Hiryuu}}, {{Ship/Link|Kaga}}, {{Ship/Link|Ryuuhou}}, {{Ship/Link|Shoukaku}}, {{Ship/Link|Souryuu}}, {{Ship/Link|Zuikaku}}
Buildable. Stock equipment of most early [[List of fleet standard aircraft carriers by upgraded maximum stats|Standard Carriers]] such as [[Akagi]] or [[Shoukaku]].
+
 
 +
'''From quest:''' {{Q|B119}} (x2, choice), {{Q|B127}} (x3, choice), {{Q|Cq1}} (x3, choice), {{Q|Fq9}} (x2, choice)
 +
 
 +
===Uses===
 +
'''Used to improve:''' {{Equipment/Link|Type 0 Fighter Model 21}}, {{Equipment/Link|Type 0 Reconnaissance Seaplane}}, {{Equipment/Link|Type 0 Fighter Model 21 (Skilled)}}, {{Equipment/Link|Type 2 Seaplane Fighter Kai}}, {{Equipment/Link|Type 3 Fighter Hien}}, {{Equipment/Link|Type 0 Fighter Model 32}}, {{Equipment/Link|Type 0 Fighter Model 32 (Skilled)}}, {{Equipment/Link|Re.2001 OR Kai}}, {{Equipment/Link|F4F-4}}, {{Equipment/Link|Type 1 Fighter Hayabusa Model II}}, {{Equipment/Link|Skua}}, {{Equipment/Link|Spitfire Mk.I}}, {{Equipment/Link|FM-2}}
 +
 
 +
'''Used by quest:''' {{Q|Fm1}}, {{Q|F28}}, {{Q|Fq2}}, {{Q|F51}}, {{Q|F52}}, {{Q|Fq5}}, {{Q|Fy9}}
  
== Historical Information ==
+
===Updates History===
The '''Mitsubishi A6M2''' '''''Type 0 Model 21 Carrier-based Fighter''''' is the initial production variant of the '''A6M ''Type 0 Carrier-based Fighter '''''(also called ''Rei-sen'', but more commonly "''Zero-sen''", with the Allied reporting name "''Zeke''"), the predominant Japanese naval fighter of World War II. The ''0'' in its designation referred to the last digit of Imperial year 2600 (Gregorian year 1940) which it entered service. When encountered, it was codenamed ''Zeke'', but eventually "Zero" became commonplace in Allied speaking.
+
* '''2013-04-23:''' Implemented with initial game release
 +
* '''2015-11-18:''' Card CG updated
 +
* '''2016-06-30:''' Became improvable and upgradeable to {{Equipment/Link|Type 0 Fighter Model 32}} ★+3
 +
* '''2017-02-28:''' Card CG updated
  
Development by Mitsubishi started in 1937 whilst its predecessor - the [[Type 96 Fighter|Mitsubishi A5M]] (''Type 96 Carrier-based Fighter) -'' was entering service as the Imperial Japanese Navy began to consider its eventual replacement. Specification ''12-shi'' was sent to Nakajima and Mitsubishi, which both initiated early development phases whilst waiting more complete requirements.
+
{{Clear}}
 +
==Improvement==
 +
{{AkashiWorkshopKai
 +
|DM_1= 2|DM_1g= 4
 +
|DM_2= 3|DM_2g= 5
 +
|IM_1= 2|IM_1g= 3
 +
|IM_2= 2|IM_2g= 4
 +
|Equ_1= Type 0 Fighter Model 21
 +
|Equ_2= Type 0 Fighter Model 21|Equ_2_qty= 2
  
Assessing the performance and experiences of the then service-fighter A5M, the IJN's final requirements were for the fighter to reach speeds of 600km/h and climb to 3km in 3.5 minutes while being able to operate for as much as 6-8 hours at cruise with drop-tanks. Equipment was to include a complete radio and armament of twin 20mm cannons plus twin 7.7mm machine guns as well as 60kg of bombs. Maneuverability was to be at least equal to the A5M with a wingspan less than 12m so that it could be fielded on aircraft carriers. On top of those lofty specifications, the ''Type 12'' had to use available engines, a significant limitation.
+
|Conv_A= Type 0 Fighter Model 32|Conv_A_star= 3
 +
|DM_A= 4|DM_Ag= 7
 +
|IM_A= 3|IM_Ag= 5
 +
|Equ_A= 7.7mm Machine Gun|Equ_A_qty= 2
  
Nakajima's engineering team deemed the ''Type 12'' specification impossible and resigned from the competition. Jiro Horikoshi, developer of the A5M (and subsequently, the [[Reppuu (Strong Gale)|A7M]]) thought it was feasible only with an aircraft as light as possible. Every possible weight-reduction measure was incorporated into the A6M, including Sumitomo Metal's new top-secret 7075 aluminum alloy, "Extra Super Duralumin". Armor for the pilot, engine or other critical points was dropped, as were self-sealing fuel tanks. It had a cantilever low-wing layout, retractable landing gear and enclosed cockpit.
+
|Fuel= 100|Ammo= 80|Steel= 0|Bauxite= 250
  
The A6M1 prototype, powered by a 780hp Mitsubishi ''Zuisei 13 ''engine, passed its testing in a remarkably short period and was ordered into service as the A6M1. Shortly after, the A6M2 incorporated an engine change suggested by the Navy to the 700hp Nakajima ''Sakae 12. ''The new prototype so greatly surpassed the original specifications that 15 units were sent to battle in China, where they were untouched by planes that troubled the A5M. These results led the Navy to immediately order the A6M2 into production as the Type 0 Model 11.
+
|Helper1A= Akagi|Week1A= 0001110|Helper1AM= Akagi/Kai/Ni/E
 +
|Helper2A= Kaga|Week2A= 1100001|Helper2AM= Kaga/Kai/Ni/E/Go
 +
}}
 +
{{:Improvement/Categories/Fighters}}
  
One of the most advanced aircraft of its time, the A6M2 Zero was lighter and more maneuverable thanks to its aggressive weight-reduction and thus boasted the longest range of any single engined fighter in the war. It could maintain stable flight well below 110km/h, allowing it to out-turn any contemporary Allied fighter. Reports of its performance eventually reached the United States, where they were dismissed as impossible. The A6M2 Type 0 Model 21 in particular introduced folding wingtips so that the plane could better fit onto aircraft carriers, as well as improved range. 2,048 Type 0 Model 21s were constructed by Mitsubishi and Nakajima, including 508 trainers by Hitachi and Sasebo.
+
==Trivia==
 +
*The color scheme of the in-game artwork is based on that of the A6M2 Zero flown by [[wikipedia:Saburō_Sakai|Saburo Sakai]] - V-173, one of Japan's most famous World War II fighter aces.
 +
*In the 1st episode of the [[Anime|Kancolle Anime]], this plane is seen shooting at an Elite [[Destroyer I-Class|I-class Destroyer]] to rescue [[Fubuki]]. Fighters do not contribute to attack power against ships in the game, but would be realistically capable of firing at ships.
  
Compared to contemporary Allied fighters, however, the anorexic Zero-fighter traded ruggedness and pilot-protection for its maneuverability. This was compounded by its conventional - instead of self-sealing - fuel tanks, which could easily catch fire and explode when shot. Although it could fly a long distance and was difficult to hit, it required little damage to destroy, unlike its opponents.
+
;Historical Information
 +
{{:Zero}}
  
When powerful Allied aircraft such as the P-38 ''Lightning'', F6F ''Hellcat'' and F4U ''Corsair'' were fielded, the A6M - with its low powered engine - had difficulty competing. Regardless, it was developed further into variants such as the [[Type 52 Zero Fighter|A6M5 Type 0 Model 52]] and [[Type 62 Zero Fighter-bomber|A6M7 Type 0 Model 62]]. The Zero was believed to be a copy of Vought's V-143 fighter, but ultimately such claims were discredited.
+
The depicted plane is allegedly the A6M2b variant.
== Trivia ==
 
* The color scheme of the in-game artwork is based off that of the A6M2 Zero flown by [[wikipedia:Saburō_Sakai|Saburo Sakai]] - V-173, one of Japan's most most famous World War II fighter aces.
 
* In the 1st episode of the [[Anime|Kancolle Anime]], this plane is seen shooting at an Elite [[Destroyer I-Class|I-class Destroyer]] to rescue [[Fubuki]]. Fighters do not contribute to attack power against ships in the game, but would be realistically capable of firing at ships.
 
  
 
==See Also==
 
==See Also==
[[wikipedia:Mitsubishi A6M Zero#A6M2 Type 0 Model 21|Mitsubishi A6M2 Model 21]]
 
 
{{Equipmentlist}}
 
{{Equipmentlist}}
[[Category:Equipment]]
 

Revision as of 07:13, 10 May 2024

No.20 零式艦戦21型
GreenPlane.png Carrier-based Fighter Aircraft
Effects: AA+5
Combat Radius: 7 (Deployment Cost: Bauxite 4)
Scrap value: Fuel 1 Ammo 1 Bauxite 2 (Buildable)

Equipment Card Type 0 Fighter Model 21.png

Equipment Character Type 0 Fighter Model 21.png

Equipment Item Type 0 Fighter Model 21.png

Equipment Full Type 0 Fighter Model 21.png

Refittable Ship Types
Fast Battleship Battleship
Aviation Battleship Standard Aircraft Carrier
Armored Carrier Light Carrier
Heavy Cruiser Aviation Cruiser
Light Cruiser Torpedo Cruiser
Training Cruiser Destroyer
Coastal Defense Ship Submarine
Aircraft Carrying Submarine Seaplane Tender
Fleet Oiler Submarine Tender
Repair Ship Amphibious Assault Ship
LBAS Plane

Introduction

「ゼロ戦」の名で知られる名機「零式艦上戦闘機」の初期型です。7.7mm機銃2門と自慢の20mm機銃2門を装備。
優れた格闘戦能力と長大な航続距離で、その圧倒的な力を見せつけました。
やがて敵が強力な新型機になってくると、火力と速度、防弾性などの弱点が露呈していきます。

Known as the "Zero-fighter", this is the initial variant of the "Type Zero Carrier-based Fighter". Equipment included twin 7.7 mm machine guns and boasted twin 20 mm cannons.
With a far-reaching range and excellent dogfighting ability, it represented overwhelming power.
But eventually, when the enemy produced new machines with greater firepower and speed, weaknesses such as ballistic resistance were revealed.

Mechanics

FightersFighterNight Fighter/Night Fighter are one of the main types of plane used by CV(B/L). Their main role is to bring Air Power during the 1st Aerial Stage, with their "Fighter Power" Anti-Air stat being the most important factor in this regard. Fighters are additionally needed for Aircraft Carrier Cut-Ins (CVCI) during the day Shelling.

Notes

Any Improvement Improved the Type 0 Fighter Model 21 may have will carry over to the Type 0 Fighter Model 21 (Skilled) given by quest Fm1.

Not to be confused with other aircraft of this family (see here).

How To Obtain

Buildable

Stock equipment of: AkagiAkagi, Chitose KouChitose Kou, Chiyoda KouChiyoda Kou, HiryuuHiryuu, KagaKaga, RyuuhouRyuuhou, ShoukakuShoukaku, SouryuuSouryuu, ZuikakuZuikaku

From quest: B119 (x2, choice), B127 (x3, choice), Cq1 (x3, choice), Fq9 (x2, choice)

Uses

Used to improve: Type 0 Fighter Model 21Type 0 Fighter Model 21, Type 0 Reconnaissance SeaplaneType 0 Reconnaissance Seaplane, Type 0 Fighter Model 21 (Skilled)Type 0 Fighter Model 21 (Skilled), Type 2 Seaplane Fighter KaiType 2 Seaplane Fighter Kai, Type 3 Fighter HienType 3 Fighter Hien, Type 0 Fighter Model 32Type 0 Fighter Model 32, Type 0 Fighter Model 32 (Skilled)Type 0 Fighter Model 32 (Skilled), Re.2001 OR KaiRe.2001 OR Kai, F4F-4F4F-4, Type 1 Fighter Hayabusa Model IIType 1 Fighter Hayabusa Model II, SkuaSkua, Spitfire Mk.ISpitfire Mk.I, FM-2FM-2

Used by quest: Fm1, F28, Fq2, F51, F52, Fq5, Fy9

Updates History

  • 2013-04-23: Implemented with initial game release
  • 2015-11-18: Card CG updated
  • 2016-06-30: Became improvable and upgradeable to Type 0 Fighter Model 32Type 0 Fighter Model 32 ★+3
  • 2017-02-28: Card CG updated

Improvement

GreenPlane.png Type 0 Fighter Model 21

Improvement Conversion
★ Improvement
Level
0~5 6~9
Equipment Card Type 0 Fighter Model 32.png
Type 0 Fighter Model 32
★3
Development material Consumed 2/4 3/5 4/7
Improvement material Consumed 2/3 2/4 3/5
Equipment
Consumed
Equipment Card Type 0 Fighter Model 21.png Equipment Card Type 0 Fighter Model 21.pngx2 Equipment Card 7.7mm Machine Gun.pngx2
Items
Consumed
- -
Resources Fuel100 Ammunition80 Steel0 Bauxite250
Ship Helper Conversion
Ship Banner Akagi.png
Akagi/Kai/Ni/E
Equipment Card Type 0 Fighter Model 32.png
Type 0 Fighter Model 32
★3
Mon Tue Wed Thu Fri Sat Sun
Ship Banner Kaga.png
Kaga/Kai/Ni/E/Go
Mon Tue Wed Thu Fri Sat Sun
Improvement Improved effects
Fighter 1★ 2★ 3★ 4★ 5★ 6★ 7★ 8★ 9★ Max★
Anti-Air 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0

Trivia

  • The color scheme of the in-game artwork is based on that of the A6M2 Zero flown by Saburo Sakai - V-173, one of Japan's most famous World War II fighter aces.
  • In the 1st episode of the Kancolle Anime, this plane is seen shooting at an Elite I-class Destroyer to rescue Fubuki. Fighters do not contribute to attack power against ships in the game, but would be realistically capable of firing at ships.
Historical Information

The Mitsubishi A6M "Type 0 Carrier-based Fighter", mostly known as the "Zero", was one of the finest planes of its time, capable of greater speed, maneuverability, and range than most American planes, and boasting a powerful armament of two 7.7 mm machine guns and two 20 mm cannons. When encountered, it was codenamed "Zeke" by the Allies, but the "Zero" name took over as its most used nickname in both sides.

Specification 12-shi was sent to Nakajima and Mitsubishi in 1937, as a replacement to the A5M Type 96 Fighter which was entering service in the IJN.

Assessing the performance and experiences of the A5M, the IJN's final requirements were for the fighter to reach speeds of 600 km/h and climb to 3 km in 3.5 min while being able to operate for as much as 6-8 h at cruise with drop-tanks. Equipment was to include a complete radio and armament of twin 20 mm cannons plus twin 7.7 mm machine guns as well as 60 kg of bombs. Maneuverability was to be at least equal to the A5M with a wingspan less than 12 m so that it could be fielded on aircraft carriers. On top of those lofty specifications, this plane had to use available engines, a significant limitation.

Nakajima's engineering team deemed those specifications impossible and resigned from the competition. Jiro Horikoshi, developer of the A5M (and subsequently the A7M Reppuu) thought it was feasible only with an aircraft as light as possible. Every possible weight-reduction measure was incorporated into the A6M, including Sumitomo Metal's new top-secret 7075 aluminum alloy, "Extra Super Duralumin". Armor for the pilot, engine, or other critical points was dropped, as were self-sealing fuel tanks. It had a cantilever low-wing layout, retractable landing gear, and an enclosed cockpit.

The A6M1 prototype passed its testing in a short period and was ordered into service, with shortly after, the A6M2 being introduced incorporating a new engine. The new prototype so greatly surpassed the original specifications that 15 units were sent to battle in China, where they were untouched by planes that troubled the A5M. These results led the Navy to immediately order the A6M2 into production as the Type 0 Model 11.

It could maintain stable flight well below 110 km/h, allowing it to out-turn any contemporary fighter. Reports of its performance eventually reached the USA, where they were dismissed as impossible. The Model 21 in particular introduced folding wingtips to better fit into aircraft carriers, as well as improved range with 2 048 being constructed by Mitsubishi and Nakajima, including 508 trainers by Hitachi and Sasebo.

Compared to contemporary Allied fighters, however, the Zero traded ruggedness, protection, and comfort for its qualities, making it a relatively bridle plane, notably lacking self-sealing fuel tanks, which could easily catch fire and explode when shot.

When powerful Allied aircraft such as the P-38 Lightning, F6F Hellcat, and F4U Corsair were fielded, the A6M had difficulty competing. Regardless, it was developed further into variants such as the Models 3X, 5X, and 6X, with better engines and capabilities.

Many dismissed the Zero origines as a fully Japanese indigenous fighter, but it was indeed truly a fit of engineering achieved by Japan, after years of modernization.

The depicted plane is allegedly the A6M2b variant.

See Also