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Difference between revisions of "Plane Proficiency"

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{{PortMechanicsPortal}}
 
Planes have the ability to earn experience and gain ranks. Experience is gained from combat, be it normal sorties or [[LBAS]] attacks and defense.  
 
Planes have the ability to earn experience and gain ranks. Experience is gained from combat, be it normal sorties or [[LBAS]] attacks and defense.  
*The only aircraft unable to earn experience are {{Autogyro}}[[:Category:Rotorcraft|Rotorcraft]], {{ASWPlane}} [[:Category:Liaison Aircrafts|Liaison Aircrafts]], and {{Land-Based Recon}} [[:Category:Recon Aircraft|Land-based recons]].
 
**The {{Equipment/Link|Type 2 Land-based Reconnaissance Aircraft (Skilled)}} have a base experience of 1 that cannot be lost.
 
 
*Certain elite planes such as the [[Tenzan Model 12 (Tomonaga Squadron)]] already have some ranks when they are obtained.
 
*Certain elite planes such as the [[Tenzan Model 12 (Tomonaga Squadron)]] already have some ranks when they are obtained.
  
 
=Overview=
 
=Overview=
 
As planes earn experience, they will progress through the ranks as follows:  
 
As planes earn experience, they will progress through the ranks as follows:  
{|class="wikitable sortable" width="75%" style="text-align:center; margin:auto"
+
{|class="wikitable" style="text-align:center; margin:auto"
 
!rowspan=2|Rank Level
 
!rowspan=2|Rank Level
 
!rowspan=2|Displayed Insignia
 
!rowspan=2|Displayed Insignia
 
!rowspan=2|Experience
 
!rowspan=2|Experience
!colspan=2|Fighter Power Bonus
+
!rowspan=2|Fighter Power Bonus<br>(All Planes<ref>Excluding the {{Autogyro}} {{ASWPlane}} [https://twitter.com/yukicacoon/status/1625831965055410176?t=MixCpNmKn5vzjGiFGPpJMg&s=19]</ref>)
!rowspan=2|Innate Bonus
+
!colspan=2|Aditional Fighter Power Bonus
 
|-
 
|-
!width=150px|{{GreenPlane}} {{PurpleFighter}} {{SeaplaneFighter}} {{Interceptor Fighter}} {{Interceptor Fighter2}}
+
!{{SPB}} {{Night SPB}}
!width=32px|{{Seaplane}}
+
!{{Fighter}} {{Night Fighter}} {{SPF}} {{IconText|{{ASWPlane}}|Hayabusa|8}}<br>{{LB Fighter 1}} {{LB Fighter 2}} {{LB Fighter Jet}} {{LB Shinden}}
 
|-  
 
|-  
 
| 0
 
| 0
 
|''(blank)''
 
|''(blank)''
 
| 0-9
 
| 0-9
| 0
+
|0 || +0|| +0
| 0
 
| 0
 
 
|-
 
|-
 
| 1
 
| 1
 
|style="color:blue; text-shadow: 0 0 5px blue"|'''|
 
|style="color:blue; text-shadow: 0 0 5px blue"|'''|
 
| 10-24
 
| 10-24
| 0
+
| +1 ~ 1.549 || +0|| +0
| 0
 
| +1 ~ 1.549
 
 
|-
 
|-
 
| 2
 
| 2
 
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki>
 
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki>
 
| 25-39
 
| 25-39
 +
| +1.581 ~ 1.975
 +
| +1
 
| +2
 
| +2
| +1
 
| +1.581 ~ 1.975
 
 
|-
 
|-
 
| 3
 
| 3
 
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki>
 
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki>
 
| 40-54
 
| 40-54
 +
| +2 ~ 2.324
 +
| +1
 
| +5
 
| +5
| +1
 
| +2 ~ 2.324
 
 
|-
 
|-
 
| 4
 
| 4
 
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\
 
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\
 
| 55-69
 
| 55-69
 +
| +2.345 ~ 2.627
 +
| +1
 
| +9
 
| +9
| +1
 
| +2.345 ~ 2.627
 
 
|-
 
|-
 
| 5
 
| 5
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\
+
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\
 
| 70-84
 
| 70-84
 +
| +2.646 ~ 2.898
 +
| +3
 
| +14
 
| +14
| +3
 
| +2.646 ~ 2.898
 
 
|-
 
|-
 
| 6
 
| 6
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\
+
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\\\
 
| 85-99
 
| 85-99
 +
| +2.915 ~ 3.146
 +
| +3
 
| +14
 
| +14
| +3
 
| +2.915 ~ 3.146
 
 
|-
 
|-
 
| 7
 
| 7
 
| {{Double Chevron}}
 
| {{Double Chevron}}
 
| 100-120
 
| 100-120
 +
| +3.162 ~ 3.464
 +
| +6
 
| +22
 
| +22
| +6
 
| +3.162 ~ 3.464
 
 
|}
 
|}
 
+
<references/>
'''Notes:'''
+
;Notes
* Planes will gain ranks at different speeds. Exactly what determines that is unknown. Please see [[Plane Proficiency#Ranking Planes|below]] for more details.
+
* Planes will gain ranks at different speeds, each having a fixed leveling speed.
 +
** See ''[[#Ranking Planes|below]]'' for more details.
 
* Planes getting shot down will lose ranks.
 
* Planes getting shot down will lose ranks.
 
** A slot getting emptied has a high chance of resetting plane ranks.
 
** A slot getting emptied has a high chance of resetting plane ranks.
** You cannot gain or lose ranks in PvP.
+
** Ranks cannot be gained or lost in PvP.
 
* Abyssal planes do not have proficiency.
 
* Abyssal planes do not have proficiency.
 
* Opposing PvP fleets do have proficiency.
 
* Opposing PvP fleets do have proficiency.
 
* It is important to secure air superiority where possible to preserve plane proficiency.
 
* It is important to secure air superiority where possible to preserve plane proficiency.
* The innate bonus is calculated as <math>\sqrt{\frac{\text{Exp}_\text{plane}}{10}}</math>; where <math>\text{Exp}_\text{plane}</math> is the current experience level of the plane.
+
* The "Fighter Power Bonus" is calculated as  
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Fighter Power}_\text{proficiency} = \sqrt{\frac{\text{Exp}_\text{plane}}{10}}</math>
 +
|}
 +
;with
 +
*<math>\text{Exp}_\text{plane}</math> the experience of the plane.
 
** Unlike most other formulas in the game, '''it is not rounded down'''.
 
** Unlike most other formulas in the game, '''it is not rounded down'''.
 +
**Recons and land-based planes only have this bonus while on [[LBAS]].
  
 
=Rank Effects=
 
=Rank Effects=
 
===Fighter Power Bonus===
 
===Fighter Power Bonus===
 +
The biggest bonus from plane proficiency is giving a fighter power bonus to help during the [[Air State|Stage 1]]. The innate bonus is added onto the fighter power bonus of the relevant plane to get the full fighter power bonus.
  
The biggest bonus from plane proficiency is giving a fighter power bonus to help during the [[Aerial_Combat#Air_Control|air control phase]]. The innate bonus is added onto the fighter power bonus of the relevant plane to get the full fighter power bonus.
+
{|class="wikitable" style="text-align:center; margin:auto"  
 
 
{|class="wikitable sortable" style="text-align:center; width:50%; margin:auto"  
 
 
|+Fighter Power Bonus for {{Double Chevron}} Planes
 
|+Fighter Power Bonus for {{Double Chevron}} Planes
 
|-
 
|-
!Plane Type
+
!rowspan=2|Plane Type
!Plane Type
+
!rowspan=2|Plane Type
!Fighter Power Bonus
+
!colspan=2|Fighter Power Bonus
 
|-
 
|-
|Fighters
+
!Ship
|{{GreenPlane}}{{PurpleFighter}}{{SeaplaneFighter}}{{Interceptor Fighter}}{{Interceptor Fighter2}}
+
!LBAS
| +25.464
+
|-
 +
|rowspan=2|Fighters
 +
|{{Fighter}}{{Night Fighter Aircraft}}{{SPF}}{{IconText|{{ASWPlane}}|Hayabusa|8}}
 +
|colspan=2| +25.464
 +
|-
 +
|{{LB Fighter 1}}{{LB Fighter 2}}{{LB Fighter Jet}}{{LB Shinden}}
 +
| +0|| +25.464
 
|-
 
|-
 
|Seaplane Bombers
 
|Seaplane Bombers
|{{SPB}}
+
|{{SPB}}{{Night SPB}}
| +9.464
+
|colspan=2| +9.464
 
|-
 
|-
|All other planes
+
|rowspan=2|All other planes
|{{BluePlane}}{{RedPlane}}{{PurpleBomber}}{{YellowPlane}}{{Large Recon}}{{SPR}}{{Night Recon}}{{LargeFlyingBoat}}{{Template:JetFighterBomber1}}{{JetFighterBomber2}}{{Land Based Attack Aircraft}}{{Large Land-based Aircraft}}{{Land-based Assault Aircraft}}{{Land Based Attack Aircraft Blue}}
+
|{{Dive Bomber}}{{Torpedo Bomber}}{{Night Torpedo Bomber}}{{JetFighterBomber1}}{{JetFighterBomber2}}
| +3.464
+
|colspan=2|+3.464
 +
|-
 +
|{{Carrier Recon}}{{Large Recon}}{{SPR}}{{Night Recon}}{{LFB}}
 +
{{LB Attacker}}{{IconText|{{LB Fighter 2}}|bomber}}{{LB Assault}}{{LB ASW}}{{LB Heavy}}{{LB Recon}}
 +
| +0|| +3.464
 +
|-
 +
|ASW Aircraft
 +
|{{Autogyro}}{{ASWPlane}}
 +
|colspan=2| +0
 
|}
 
|}
  
'''Notes:'''
+
;Notes
* [[:Category:Fighter-Bombers|Fighter-bombers]] are considered dive bombers and only get the +3 bonus and not the +25.
+
* [[Fighter-Bomber]]s and [[Jets]] are considered dive bombers and only get the +3 bonus and not the +25.
 
* This is a flat bonus applied after the fighter power of the slot is calculated. This means it is not affected by rounding.
 
* This is a flat bonus applied after the fighter power of the slot is calculated. This means it is not affected by rounding.
 
* Even if the plane has 0 {{AA}}, it will still get the relevant bonus.
 
* Even if the plane has 0 {{AA}}, it will still get the relevant bonus.
  
 
===Critical Bonus===
 
===Critical Bonus===
 +
The proficiency give two different bonuses to critical hit. It gives a bonus to the critical hit '''rate''' and also to the critical '''damage modifier'''.
  
There are two separate critical modifier bonuses for plane proficiency. One affects '''normal carrier attacks''' and '''carrier night cut-ins''', the other affects '''carrier cut-in attacks'''. The '''Captain''' refers to the plane in the top slot.
 
  
'''Carrier Attack Modifier'''
+
;Critical Hit Rate
 +
There are multiple formulas for the critical modifier bonuses from plane proficiency.
 +
*The "'''Captain'''" refers to the plane in the 1st slot.
 +
*See ''[[Critical|here]]'' for more details.
 +
{{Formula
 +
|Title=Airstrike and LBAS Modifier<ref>https://twitter.com/Divinity_123/status/1564599282858172416</ref>
 +
|Math={Crit}_\text{proficiency} = \lfloor \text{Mod}_\text{slot} \times \text{Mod}_\text{rank} \rfloor
 +
|Var=<math>\text{Mod}_\text{slot}</math> the slot modifier:
 +
{{{!}}class="wikitable" style="text-align:center"
 +
!colspan=2{{!}}<math>\text{Mod}_\text{slot}</math>
 +
{{!}}-
 +
!Attack type
 +
!Attack modifier
 +
{{!}}-
 +
{{!}}First carrier slot{{!}}{{!}}0.8
 +
{{!}}-
 +
{{!}}Other carrier slots{{!}}{{!}}0.6
 +
{{!}}-
 +
{{!}}LBAS slots{{!}}{{!}}0.8
 +
{{!}}}
  
<math>\text{CritMod}_\text{CVAtk} = 1 + \lfloor \sqrt{\text{Exp}} + \text{Bonus} \rfloor</math>
+
*<math>\text{Mod}_\text{rank}</math> the effect given by the [[Proficiency|rank]] of the plane:
 +
{{{!}}class="wikitable" style="text-align:center"
 +
!colspan=2{{!}}<math>\text{Mod}_\text{rank}</math>
 +
{{!}}-
 +
!Plane Rank
 +
!Crit Modifier
 +
{{!}}-
 +
{{!}}''(blank)''{{!}}{{!}}0
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''{{!}}
 +
{{!}}1
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>||</nowiki>
 +
{{!}}2
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|||</nowiki>
 +
{{!}}3
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\
 +
{{!}}4
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\
 +
{{!}}5
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\\\
 +
{{!}}7
 +
{{!}}-
 +
{{!}}{{Double Chevron}}
 +
{{!}}10
 +
{{!}}}
 +
|Notes=This bonus is calculated slot by slot for Airstrike and LBAS,
 +
*Planes in empty slots do not count toward proficiency bonuses.
 +
<references/>
 +
}}
 +
{{Formula
 +
|Title=Carrier Shelling<ref>https://twitter.com/Divinity_123/status/1485485455160262659</ref>
 +
|Math= {Crit}_\text{proficiency} = \sum_\text{Planes} {Mod}_\text{proficiency}
 +
|Var=<math>{Mod}_\text{proficiency}</math> still under investigation but if the plane is {{Double Chevron}} it's:
 +
**'''8''' for the captain,
 +
**'''6''' for the others,
 +
|Notes={{Colour|red|This formula only work at {{Double Chevron}}. The effect for lower proficiency is still under investigation.}}
 +
*This also applies to [[Combat/Night_Battle#Carrier_Night_Attacks|carrier night attacks]].
 +
**Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus.
 +
*Planes in empty slots do not count toward proficiency bonuses.
 +
<references/>
 +
}}
 +
{{Formula
 +
|Title=Carrier Cut-In Attacks<ref>https://twitter.com/Divinity_123/status/1485485455160262659</ref>
 +
|Math={Crit}_\text{proficiency} = {Const}_\text{captain} + {Mod}_\text{proficiency}
 +
|Var=<math>{Const}_\text{captain}</math> being '''8''' if the '''captain''' participates in the CVCI, and '''0''' otherwise,
 +
* <math>{Mod}_\text{proficiency}</math> still under investigation but it's '''13''' if all planes are {{Double Chevron}} (excluding jets?).
 +
|Notes={{Colour|red|This formula only work at {{Double Chevron}}. The effect for lower proficiency is still under investigation.}}
 +
<references/>
 +
}}
  
* <math>\text{Exp}</math> is the current experience value of the plane.
+
Computed values for airstrike and LBAS:
* <math>\text{Bonus} </math> is the innate bonus based on the level of the plane, detailed in the table below.
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
* The critical bonus is '''halved''' for planes not in the top slot.
+
!colspan=3|<math>{Crit}_\text{proficiency}</math>
* This means a carrier with two maxed proficiency planes equipped in the top two slots will have a 1.3x bonus. This makes her total critical strike modifier 1.95x (1.5 x 1.3).
 
* This also applies to carrier night attacks.
 
** Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus.
 
* Planes in empty slots do not count towards proficiency bonuses.
 
 
 
{|class="wikitable sortable" width="50%" style="text-align:center; margin:auto"
 
|+Critical Bonus
 
 
|-
 
|-
!Experience Level
+
!Plane Rank
!Proficiency Bonus
+
!First carrier slot<br>LBAS slots
!First Slot Bonus
+
!Other carrier slots
!Other Slot Bonus
 
 
|-
 
|-
|0-9||0||0-3%||0-1.5%
+
|''(blank)''
 +
|0||0
 
|-
 
|-
|10-24|| +1||4-5%||2-2.5%
+
|style="color:blue; text-shadow: 0 0 5px blue"|'''|
 +
|0||0
 
|-
 
|-
|25-39|| +2||7-8%||3.5-4%
+
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki>
 +
|1||1
 
|-
 
|-
|40-54|| +3||9-10%||4.5-5%
+
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki>
 +
|2||1
 
|-
 
|-
|55-69|| +4||11-12%||5.5-6%
+
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\
 +
|3||2
 
|-
 
|-
|70-79|| +5-7||13-16%||7.5-8%
+
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\
 +
|4||3
 
|-
 
|-
|80-99|| +7||16%||8%
+
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\\\
 +
|5||4
 
|-
 
|-
|100-120|| +10||20%||10%
+
|{{Double Chevron}}
 +
|8||6
 
|}
 
|}
  
'''Carrier Cut-In Attacks'''
 
  
<math>\text{CritMod}_\text{CVCI} = 1.106 + 0.15\text{(If the plane in the first slot participates in the attack)}</math>
+
;Critical Hit Damage Modifier
  
* The average skill level of all planes is taken into account when calculating the modifier. The base multiplier of 1.106 assumes all planes equipped are of max proficiency.
+
Carriers get a bonus critical modifier when equipped with high-proficiency planes. This modifier is multiplicative with the normal critical modifier. See ''[[Damage Calculations#Critical_Strikes|here]]'' for more details.
* When having multiple aircraft of the same type equipped, the plane in the first slot, "the Captain" will always take priority.
+
{{Formula
* This bonus is multiplicative with the base critical modifier. This means if the Captain participates in the CVCI, the attack gets a critical strike modifier of 1.875x (1.5 x 1.25).
+
|Title=Critical Hit Damage Modifier
 +
|Math=\text{Mod}_\text{proficiency} = 1 + \sum^{\text{ Plane slots } } \frac{\lfloor \sqrt{ Exp } + Const \rfloor}{ {Slot}_\text{Mod} \times 100}
 +
|Var=<math>\sum^{\text{ Plane slots }}</math>
 +
** For carrier shelling attacks (both day and night) the bonus given by each plane is summed.
 +
** For airstrikes and LBAS the bonus is calculated slot by slot (there is no sum).
 +
* <math>Exp</math> the current experience value of the plane.
 +
* <math>{Slot}_\text{Mod}</math> a modifier that change according to the slot:
 +
** Being '''1''' for the first carrier slot and every LBAS slot,
 +
** Being  '''2''' for every other carrier slots.
 +
 
 +
* <math>Const</math> a constant that depends on the experience
 +
{{{!}}class="wikitable" style="text-align:center"
 +
!colspan=3{{!}}<math>Const</math>
 +
{{!}}-
 +
!Plane Rank
 +
!<math>Exp</math>
 +
!constant value
 +
{{!}}-
 +
{{!}}''(blank)''
 +
{{!}}0-9{{!}}{{!}}0
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|</nowiki>
 +
{{!}}10-24{{!}}{{!}}1
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>||</nowiki>
 +
{{!}}25-39{{!}}{{!}}2
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|||</nowiki>
 +
{{!}}40-54{{!}}{{!}}3
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\
 +
{{!}}55-69{{!}}{{!}}4
 +
{{!}}-
 +
{{!}}rowspan=2; style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\
 +
{{!}}70-79{{!}}{{!}}5
 +
{{!}}-
 +
{{!}}rowspan=2{{!}} 80-99
 +
{{!}}7
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\\\
 +
{{!}}7
 +
{{!}}-
 +
{{!}}{{Double Chevron}}
 +
{{!}}100-120{{!}}{{!}}10
 +
{{!}}}
 +
|Notes=This is the Vita formula that has been validated by tests [https://twitter.com/Divinity_123/status/1659942237147471882].
 +
}}
 +
 
 +
;Exception
 +
* For day '''[[CVCI]]''' (night CVCI follow the above formula), the formula is yet to be understood. We do know that the bonus is 1.256 if all planes are {{Double Chevron}}.
 +
* The two {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|text=Hayabusa(20th)}} do not follow the same formula as other planes.
 +
** The experience seems to have a 0.85 modifier but we lack data to confirm it.
  
 
===Accuracy Bonus===
 
===Accuracy Bonus===
 +
The average proficiency of all '''"bombers"''' on the carrier are taken into account for calculating the accuracy bonus.
 +
*This bonus is used to calculate the [[Hit Rate]], and maybe the [[Accuracy, Evasion and Criticals#Land-Based Air Squadron|LBAS accuracy]].
 +
*The formula is:
 +
{{Formula
 +
|Title=Accuracy Proficiency Bonus Formula
 +
|Math=\text{Acc}_\text{proficiency} = \sqrt{0.1 \times \text{Exp}_\text{Avg} } + \text{Mod}_\text{proficiency}
 +
|Var=<math>\text{Exp}_\text{Avg}</math> the average experience level of all relevant planes on the carrier.
 +
* <math>\text{Mod}_\text{proficiency}</math> the extra bonus depending on the proficiency level.
 +
{{{!}}class="wikitable" style="text-align:center; margin:auto"
 +
{{!}}+Accuracy Bonus
 +
{{!}}-
 +
!Rank
 +
!<math>\text{Mod}_\text{proficiency}</math>
 +
!<math>\text{Acc}_\text{proficiency}</math>
 +
{{!}}-
 +
{{!}}''(blank)''{{!}}{{!}}0{{!}}{{!}}0
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|</nowiki> {{!}}{{!}}0 {{!}}{{!}} +1
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>||</nowiki>{{!}}{{!}} +1{{!}}{{!}} +2
 +
{{!}}-
 +
{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|||</nowiki>{{!}}{{!}} +2{{!}}{{!}} +4
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\{{!}}{{!}} +3{{!}}{{!}} +5
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\{{!}}{{!}} +4{{!}}{{!}} +6
 +
{{!}}-
 +
{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\\\{{!}}{{!}} +6{{!}}{{!}} +8-9
 +
{{!}}-
 +
{{!}}{{Double Chevron}}{{!}}{{!}} +9{{!}}{{!}} +12
 +
{{!}}}
 +
|Notes=Remember that fighters are '''not counted''' for the accuracy bonus.
 +
}}
  
The average proficiency of all '''torpedo bombers, dive bombers, seaplane bombers, and large flying boats''' on the carrier are taken into account for calculating the accuracy bonus.
+
===LoS===
 +
* The developers have stated that proficiency will provide a bonus to [[LoS]] and contact rate.
 +
** The increase is either bugged or too small to be observed.
 +
 
 +
===Expeditions===
 +
For [[Expeditions]] that require [[Stat]] threshold to be completed, when using planes, proficiency will affect the amount of stat given by said plane.
 +
*Those exact effects are unknown yet but not negligible.
 +
*''See [[Expeditions#Adjusted Aircraft Stats|here]] for more dedails.
  
<math>\text{Acc Bonus} = \sqrt{0.1 \times \text{Exp}_\text{Avg}} + \text{Mod}_\text{proficiency}</math>
+
=Ranking Planes=
 +
===Carrier-Based Planes & Seaplanes===
 +
Carrier-based planes and seaplanes can be ranked anywhere. The most resource-efficient way is to send them on sorties to surface nodes with little to no air power. It is possible to rank them through [[LBAS]] but it gets expensive. The following are recommended spots:
 +
* [[1-1]]: ''"any fleet"''
 +
* [[2-2]]: 3CV(L)/BBV + 3XX "off route"
  
* <math>\text{Exp}_\text{Avg}</math> is the average experience level of all relevant planes on the carrier.
+
===Land-Based Planes===
* <math>\text{Mod}_\text{Skill}</math> is the extra bonus depending on the proficiency level.
+
Land-based planes can only be ranked through [[LBAS]]. This makes ranking them quite expensive. Outside of events, only [[7-4]], [[6-4]], and [[6-5]] have LBAS available to use for now.
 +
Of these:
 +
*'''[[7-4]] is the best place''' as it has multiple submarine nodes that are easy to reach, and are on the main resources farming route. This allows any land-based plane to be ranked while doing regular "risk-free" resource farming.
 +
**''See [[World 7/7-4#Resources and LBAS Farming|here]] for more details
 +
*[[6-5]] is also a good place, as it allows the use of two land bases and has a Range 1 submarine node at node B, that can be reached using 1CL and a mix of DD & DE.
  
{|class="wikitable sortable" width="50%" style="text-align:center; margin:auto"
+
===Important Notes on Ranking Planes===
|+Accuracy Bonus
+
* "Air group" planes like the [[Ryuusei (601 Air Group)]] start at '''<span style="color:blue; text-shadow: 0 0 5px blue">|</span>'''.
 +
* "Ace squadron" planes like the [[Type 97 Torpedo Bomber (Murata Squadron)]] start at '''<span style="color:blue; text-shadow: 0 0 5px blue">||</span>'''.
 +
{|
 +
|- style="vertical-align:top"
 +
|
 +
{|class="wikitable mw-collapsible mw-collapsed"
 +
!colspan=2| Air Group Planes
 +
|-
 +
!Air Group!!Planes
 +
|-
 +
!4th Recon
 +
|{{QuestRewardEquip|Saiun (4th Recon Squad)}}
 +
|-
 +
!20th
 +
|{{QuestRewardEquip|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)}}{{QuestRewardEquip|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)}}
 +
|-
 +
!54th
 +
|{{QuestRewardEquip|Type 1 Fighter Hayabusa Model III A (54th Squadron)}}
 +
|-
 +
!64th
 +
|{{QuestRewardEquip|Type 1 Fighter Hayabusa Model II (64th Squadron)}}
 +
|-
 +
!65th
 +
|{{QuestRewardEquip|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}
 +
|-
 +
!244th
 +
|{{QuestRewardEquip|Type 3 Fighter Hien (244th Air Combat Group)}}
 +
|-
 +
!251
 +
|{{QuestRewardEquip|Type 0 Fighter Model 22 (251 Air Group)}}
 +
|-
 +
!343
 +
|{{QuestRewardEquip|Shiden Kai (343 Air Group) 301st Fighter Squadron}}{{QuestRewardEquip|Shiden Kai (343 Air Group) 407th Fighter Squadron}}{{QuestRewardEquip|Shiden Kai (343 Air Group) 701st Fighter Squadron}}
 +
|-
 +
!352
 +
|{{QuestRewardEquip|Reppuu Kai (352 Air Group/Skilled)}}
 +
|-
 +
!601
 +
|{{QuestRewardEquip|Suisei (601 Air Group)}}{{QuestRewardEquip|Tenzan (601 Air Group)}}{{QuestRewardEquip|Ryuusei (601 Air Group)}}{{QuestRewardEquip|Zero Fighter Model 52C (601 Air Group)}}{{QuestRewardEquip|Reppuu (601 Air Group)}}
 +
|-
 +
!631
 +
|{{QuestRewardEquip|Zuiun (631 Air Group)}}{{QuestRewardEquip|Seiran (631 Air Group)}}
 +
|-
 +
!634
 +
|{{QuestRewardEquip|Suisei Model 22 (634 Air Group)}}{{QuestRewardEquip|Suisei Model 22 (634 Air Group/Skilled)}}{{QuestRewardEquip|Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs)}}<br>{{QuestRewardEquip|Zuiun (634 Air Group)}}{{QuestRewardEquip|Zuiun Model 12 (634 Air Group)}}{{QuestRewardEquip|Zuiun (634 Air Group/Skilled)}}{{QuestRewardEquip|Zuiun Kai 2 (634 Air Group)}}{{QuestRewardEquip|Zuiun Kai 2 (634 Air Group/Skilled)}}{{QuestRewardEquip|Prototype Night Zuiun (Attack Equipment)}}
 +
|-
 +
!901
 +
|{{QuestRewardEquip|Toukai (901 Air Group)}}
 +
|-
 +
!931
 +
|{{QuestRewardEquip|Type 97 Torpedo Bomber (931 Air Group)}}{{QuestRewardEquip|Tenzan (931 Air Group)}}{{QuestRewardEquip|Type 97 Torpedo Bomber (931 Air Group/Skilled)}}
 +
|-
 +
!CarDiv 1
 +
|{{QuestRewardEquip|Ryuusei Kai (CarDiv 1)}}{{QuestRewardEquip|Ryuusei Kai (CarDiv 1/Skilled)}}{{QuestRewardEquip|Reppuu Kai 2 (CarDiv 1/Skilled)}}{{QuestRewardEquip|Reppuu Kai 2 Model E (CarDiv 1/Skilled)}}
 +
|-
 +
!Eastern Caroline
 +
|{{QuestRewardEquip|Saiun (Eastern Caroline Air Group)}}
 
|-
 
|-
!Experience Level
+
!Hachiman
!Proficiency Bonus
+
|{{QuestRewardEquip|Zero Fighter Model 52C (Hachiman Force)}}{{QuestRewardEquip|Type 1 Land-based Attack Aircraft (Hachiman Force)}}
!Accuracy Bonus
 
 
|-
 
|-
|0-9||0||0
+
!Tainan
 +
|{{QuestRewardEquip|Type 0 Fighter Model 21 (Tainan Air Group)}}{{QuestRewardEquip|Type 0 Fighter Model 32 (Tainan Air Group)}}
 
|-
 
|-
|10-24||0|| +1
+
!VS-2
 +
|{{QuestRewardEquip|SBD VS-2 (Reconnaissance Squadron)}}{{QuestRewardEquip|SBD VB-2 (Bomber Squadron)}}
 +
|}
 +
|
 +
{|class="wikitable mw-collapsible mw-collapsed"
 +
!colspan=2| Ace Planes
 
|-
 
|-
|25-39|| +1|| +2
+
!Ace!!Planes
 
|-
 
|-
|40-54|| +2|| +4
+
!Egusa
 +
|{{QuestRewardEquip|Type 99 Dive Bomber (Egusa Squadron)}}{{QuestRewardEquip|Suisei (Egusa Squadron)}}{{QuestRewardEquip|Ginga (Egusa Squadron)}}
 
|-
 
|-
|55-69|| +3|| +5
+
!Iwai
 +
|{{QuestRewardEquip|Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)}}{{QuestRewardEquip|Zero Fighter Model 52C (w/ Iwai Flight)}}
 
|-
 
|-
|70-79|| +4|| +6
+
!Iwamoto
 +
|{{QuestRewardEquip|Zero Fighter Model 21 (w/ Iwamoto Flight)}}{{QuestRewardEquip|Zero Fighter Model 52A (w/ Iwamoto Flight)}}{{QuestRewardEquip|Type 0 Fighter Model 53 (Iwamoto Squadron)}}
 
|-
 
|-
|80-99|| +6|| +8-9
+
!Murata
 +
|{{QuestRewardEquip|Type 97 Torpedo Bomber (Murata Squadron)}}{{QuestRewardEquip|Tenzan Model 12 (Murata Squadron)}} {{QuestRewardEquip|Tenzan Model 12A Kai 2 (Murata Squadron w/ Radar)}}
 
|-
 
|-
|100-120|| +9|| +12
+
!Nonaka
 +
|{{QuestRewardEquip|Type 1 Land-based Attack Aircraft (Nonaka Squadron)}}
 +
|-
 +
!Tomonaga
 +
|{{QuestRewardEquip|Type 97 Torpedo Bomber (Tomonaga Squadron)}}{{QuestRewardEquip|Tenzan Model 12 (Tomonaga Squadron)}}
 +
|}
 
|}
 
|}
 
'''Notes:'''
 
* Remember that fighters are '''not counted''' for the accuracy bonus.
 
 
===LoS===
 
 
* C2 has stated that proficiency will increase provide a bonus to LoS and contact rate.
 
** The increase is either bugged or too small to be observed.
 
 
=Ranking Planes=
 
 
===Carrier-Based Planes===
 
 
Carrier-based planes can be ranked anywhere. The most resource efficient way is to send them on sorties to surface nodes with little to no air power. It is possible to rank them through [[LBAS]] but it gets expensive. The following are recommended spots:
 
 
* 1-1
 
* 2-2: 3CV+ off route
 
 
===Land-Based Planes===
 
 
Land-based planes can only be ranked through [[LBAS]]. This makes ranking them quite expensive. Outside of events, only [[World_6#6-4|6-4]] and [[World_6#6-5|6-5]] have LBAS available to use. Of these, '''6-5 is the best place''' because it allows the use of two land bases and has a Range 1 submarine node at B. This allows any land-based plane to be rank and only requires a fleet of at least 1 light cruiser and a mix of destroyers and destroyer escorts.
 
 
===Important Notes on Ranking Planes===
 
 
* Numbered air group planes like the [[Ryuusei (601 Air Group)]] start at '''<span style="color:blue; text-shadow: 0 0 5px blue;">|</span>'''.
 
* Named squadron planes like the [[Type 97 Torpedo Bomber (Murata Squadron)]] start at '''<span style="color:blue; text-shadow: 0 0 5px blue;">||</span>'''.
 
 
* Remodeling planes to better versions through quests will retain their ranks if it is higher than the default rank.
 
* Remodeling planes to better versions through quests will retain their ranks if it is higher than the default rank.
 
** Exceptions are for remodels that require the plane to be at maxed proficiency like for the [[Zero Fighter Type 53 (Iwamoto Squadron)]].  
 
** Exceptions are for remodels that require the plane to be at maxed proficiency like for the [[Zero Fighter Type 53 (Iwamoto Squadron)]].  
Line 232: Line 461:
 
** It is possible to save ranks by quitting the sortie before the results screen is shown. This can be useful during events to save preparation time for boss kills.
 
** It is possible to save ranks by quitting the sortie before the results screen is shown. This can be useful during events to save preparation time for boss kills.
 
* Planes will not gain or lose ranks in [[Support Expedition]]s or [[Exercises]].
 
* Planes will not gain or lose ranks in [[Support Expedition]]s or [[Exercises]].
* Planes '''must''' parcitipate in aerial combat or detection to gain/lose ranks.
+
* Planes '''must''' participate in aerial combat or detection to gain/lose ranks.
 
**Planes in 0 slots will not gain or lose ranks.  
 
**Planes in 0 slots will not gain or lose ranks.  
 
**If planes are not launched due to failing Detection, they will not gain or lose ranks.
 
**If planes are not launched due to failing Detection, they will not gain or lose ranks.
Line 238: Line 467:
  
 
===Leveling Speed===
 
===Leveling Speed===
 +
Planes gain a certain number of internal proficiency points with some random variance every time they participate in Aerial Combat or Detection. The amount gained depends on the exp-rate group of the plane.
  
Planes gain a certain number of internal proficiency points with some random variance every time they participate in Aerial Combat or Detection. The amount gained depends on the exp-rate group of the plane.<ref>https://docs.google.com/spreadsheets/d/1tGEtDid5q7ngve1m07TK5JO2MF2BCTd6OiyObPRpkqU/edit#gid=347908809</ref>
+
'''Detection:''' {{Seaplane}} Seaplanes, {{Carrier Recon}}{{Large Recon}}{{LB Recon}} Recons, {{LFB}} Large Flying Boats
  
'''Detection:''' {{Seaplane}}Seaplane Recons, {{Seaplane}}Seaplane Bombers, {{YellowPlane}}Carrier Recons, {{Flying Boat}}Flying Boats
+
'''Aerial Combat:''' {{Fighter}}{{Night Fighter}} Fighters, {{Dive Bomber}} Dive Bombers, {{Torpedo Bomber}}{{Night Torpedo Bomber}} Torpedo Bombers, {{SPB}} Seaplane Bombers, {{SPF}} Seaplane Fighters, {{JetFighterBomber1}}{{JetFighterBomber2}} Jets, {{LB Attacker}}{{IconText|{{LB Fighter 2}}|bomber}}{{LB Assault}}{{LB ASW}} Land-based Bombers, {{LB Heavy}} Land-based Heavy Bombers, {{LB Fighter 1}}{{LB Fighter 2}}{{LB Fighter Jet}}{{LB Shinden}} Interceptors,
  
'''Aerial Combat:''' {{GreenPlane}}{{PurpleFighter}}Fighters, {{RedPlane}}Dive Bombers, {{BluePlane}}{{PurpleBomber}}Torpedo Bombers, {{Seaplane}}Seaplane Bombers, {{SeaplaneFighter}}Seaplane Fighters, {{JetFighterBomber1}}Jets, {{Land Based Attack Aircraft}}{{Land Based Attack Aircraft Blue}}Land-based Bombers, {{Interceptor Fighter}}{{Interceptor Fighter2}}Interceptors, {{Large Land-based Aircraft}}Land-based Heavy Bombers
+
'''LBAS Attack''', '''LBAS Defense''', '''Jet Assault''', and '''LBAS Jet Assault''' also count as '''Aerial Combat'''.
 
 
'''LBAS Attack''', '''LBAS Defence''', '''Jet Assault''', and '''LBAS Jet Assault''' also count as '''Aerial Combat'''.
 
  
 
* Each LBAS Attack wave counts as one round of Aerial Combat, so planes attacking the same node twice gain experience twice. There is no Detection for LBAS, so recons (including Land-based Recons) do not gain experience.
 
* Each LBAS Attack wave counts as one round of Aerial Combat, so planes attacking the same node twice gain experience twice. There is no Detection for LBAS, so recons (including Land-based Recons) do not gain experience.
Line 253: Line 481:
 
Leveling speed is measured in the estimated number of battles it will take to get a plane from no rank to {{Double Chevron}}.
 
Leveling speed is measured in the estimated number of battles it will take to get a plane from no rank to {{Double Chevron}}.
  
{|class="wikitable sortable" width="100%" style="text-align:center"
+
{|class="wikitable mw-collapsible mw-collapsed" width="100%"  
 +
!colspan=9|Leveling Speed [https://docs.google.com/spreadsheets/d/1tGEtDid5q7ngve1m07TK5JO2MF2BCTd6OiyObPRpkqU/edit#gid=347908809]
 +
|-
 
!Number of Battles
 
!Number of Battles
!Plane Type
+
!{{Fighter}}{{Night Fighter}}
!Plane Name
+
!{{Dive Bomber}}{{JetFighterBomber2}}{{JetFighterBomber1}}
 +
!{{Torpedo Bomber}}{{Night Torpedo Bomber}}
 +
!{{Carrier Recon}}{{Large Recon}}{{LB Recon}}
 +
!{{LB Attacker}}{{IconText|{{LB Fighter 2}}|bomber}}{{LB Assault}}{{LB ASW}}{{LB Heavy}}
 +
!{{LB Fighter 1}}{{LB Fighter 2}}{{LB Fighter Jet}}{{LB Shinden}}
 +
!{{Seaplane}}{{Night Recon}}{{Night SPB}}{{SPF}}{{LFB}}
 +
!{{Autogyro}}{{ASWPlane}}
 
|-  
 
|-  
|rowspan=3|'''~18'''
+
!~18
|{{GreenPlane}}
+
<!--Fig-->|[[Type 96 Fighter]]{{·}}[[Type 96 Fighter Kai]]{{·}}[[Type 0 Fighter Model 21]]{{·}}[[Fw 190T Kai]]<ref name="vita">Vita decompile, unconfirmed/unclear in browser</ref>
|[[Type 96 Fighter]]{{·}}[[Type 96 Fighter Kai]]{{·}}[[Zero Fighter Type 21]]{{·}}[[Fw190 T Kai]]
+
<!--DBo-->|
|-
+
<!--Tor-->|[[Swordfish]]{{·}}[[Swordfish Mk.II (Skilled)]]{{·}}[[Swordfish Mk.III (Skilled)]]
|{{BluePlane}}
+
<!--Rec-->|
|[[Swordfish]]{{·}}[[Swordfish Mk. II (Skilled)]]{{·}}[[Swordfish Mk.III (Skilled)]]
+
<!--LBB-->|
|-
+
<!--LBF-->|
|{{Seaplane}}
+
<!--SPs-->|[[Type 0 Reconnaissance Seaplane]]{{·}}[[Ar196 Kai]]{{·}}[[OS2U]]{{·}}[[SOC Seagull]]
|[[Type 0 Recon Seaplane]]{{·}}[[Ar196 Kai]]{{·}}[[OS2U]]{{·}}[[SOC Seagull]]
+
<!--Aux-->|
|-
 
|rowspan=10|'''~20'''
 
|{{GreenPlane}}
 
|[[Zero Fighter Type 52]]{{·}}[[Bf109 T Kai]]{{·}}[[Re. 2001 OR Kai]]{{·}}[[Fulmar]]
 
|-
 
|{{RedPlane}}
 
|[[Type 99 Dive Bomber]]{{·}}[[Skua]]{{·}}[[Re.2001 CB Kai]]
 
|-
 
|{{BluePlane}}
 
|[[Type 97 Torpedo Bomber]]{{·}}[[Tenzan (931 Air Group)]]{{·}}[[Re. 2001 G Kai]]
 
|-
 
|{{Seaplane}}
 
|[[Type 0 Observation Seaplane]]{{·}}[[Type 98 Recon Seaplane (Night Scout)]]
 
 
|-
 
|-
|{{Seaplane}}
+
!~20
|[[Zuiun]]{{·}}[[Swordfish (Seaplane Model)]]
+
<!--Fig-->|[[Type 0 Fighter Model 52]]{{·}}[[Bf 109T Kai]]{{·}}[[Re.2001 OR Kai]]{{·}}[[Fulmar]]
 +
<!--DBo-->|[[Type 99 Dive Bomber]]{{·}}[[Skua]]{{·}}[[Re.2001 CB Kai]]{{·}}[[Type 99 Dive Bomber Model 22]]
 +
<!--Tor-->|[[Type 97 Torpedo Bomber]]{{·}}[[Tenzan (931 Air Group)]]{{·}}[[Re.2001 G Kai]]
 +
<!--Rec-->|
 +
<!--LBB-->|[[Type 96 Land Attacker]]{{·}}[[Type 1 Land Attacker]]{{·}}[[Type 1 Land Attacker (Nonaka Squadron)]]{{·}}[[Type 1 Land Attacker Model 22A]]{{·}}[[Type 1 Land Attacker Model 34]]{{·}}[[Type 1 Land-based Attack Aircraft (Hachiman Force)]]
 +
<!--LBF-->|[[Type 1 Fighter Hayabusa Model II]]
 +
<!--SPs-->|[[Type 0 Observation Seaplane]]{{·}}[[Type 98 Reconnaissance Seaplane (Night Recon)]]{{·}}[[Zuiun]]{{·}}[[Swordfish (Seaplane Model)]]{{·}}[[Ro.44 Seaplane Fighter]]{{·}}[[Type 2 Flying Boat]]{{·}}[[Walrus]]
 +
<!--Aux-->|
 
|-
 
|-
|{{LargeFlyingBoat}}
+
!~24
|[[Type 2 Flying Boat]]{{·}}[[PBY-5A Catalina]]
+
<!--Fig-->|[[Prototype Reppuu Late Model]]{{·}}[[Shiden Kai 2]]{{·}}[[Zero Fighter Type 21 (Skilled)]]{{·}}[[Reppuu (601 Air Group)]]<ref name="vita"></ref>{{·}}[[Zero Fighter Type 52 (Skilled)]]{{·}}[[Zero Fighter Type 32]]{{·}}[[Zero Fighter Type 32 (Skilled)]]{{·}}[[Seafire LF.Mk.III Kai]]
 +
<!--DBo-->|[[Suisei]]{{·}}[[Zero Fighter Type 62 (Fighter-bomber)]]{{·}}[[Ju 87C Kai]]{{·}}[[Type 99 Dive Bomber (Skilled)]]{{·}}[[Suisei (601 Air Group)]]{{·}}[[FM-2]]{{·}}[[Suisei Model 22 (634 Air Group)]]{{·}}[[Type 99 Dive Bomber Model 22 (Skilled)]]{{·}}[[Type 0 Fighter Model 64 (Skilled Fighter-bomber)]]{{·}}[[SBD (Yellow Wings)]]
 +
<!--Tor-->|[[Tenzan]]{{·}}[[Ryuusei]]{{·}}[[Type 97 Torpedo Bomber (931 Air Group)]]{{·}}[[Type 97 Torpedo Bomber (Skilled)]]{{·}}[[Ryuusei (601 Air Group)]]{{·}}[[TBD (Yellow Wings)]]
 +
<!--Rec-->|[[Saiun]]{{·}}[[Type 2 Land-based Reconnaissance Aircraft]]
 +
<!--LBB-->|[[Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)]]{{·}}[[Ginga]]{{·}}[[Type 4 Heavy Bomber Hiryuu]]{{·}}[[Do 17 Z-2]]{{·}}[[Shinzan Kai]]{{·}}[[B-25]]{{·}}[[Ki-102 B]]{{·}}[[SM.79 bis]]{{·}}[[SM.79]]
 +
<!--LBF-->|[[Type 1 Fighter Hayabusa Model III A]]{{·}}[[Type 1 Fighter Hayabusa Model III A (54th Air Squadron)]]{{·}}[[Spitfire Mk.I]]{{·}}[[Spitfire Mk.V]]{{·}}[[Spitfire Mk.IX (Skilled)]]{{·}}[[Type 2 Two-seat Fighter Toryuu Model C]]{{·}}[[Type 2 Two-seat Fighter Toryuu]]
 +
<!--SPs-->|[[Shiun]]{{·}}[[Ro.43 Recon Seaplane]]{{·}}[[Type 0 Reconnaissance Seaplane Model 11B]]{{·}}[[S9 Osprey]]{{·}}[[Swordfish Mk.II Kai (Reconnaissance Seaplane Model)]]{{·}}[[Fairey Seafox Kai]]{{·}}[[SO3C Seamew Kai]]{{·}}[[Zuiun Model 12]]{{·}}[[Swordfish Mk.III Kai (Seaplane Model)]]{{·}}[[Swordfish Mk.III Kai (Seaplane Model/Skilled)]]{{·}}[[Ro.44 Seaplane Fighter Bis]]{{·}}[[PBY-5A Catalina]]{{·}}[[Loire 130M]]{{·}}[[Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon)]]{{·}}[[Sea Otter]]{{·}}[[Type 0 Small Reconnaissance Seaplane]]{{·}}[[SOC Seagull Late Model (Skilled)]]<ref>https://discord.com/channels/118339803660943369/178613137430282240/1305182013124509778</ref>{{·}}[[Type 0 Reconnaissance Seaplane Model 11A Kai 2]]
 +
<!--Aux-->|[[Type 3 Command Liaison Aircraft (ASW)]]
 
|-
 
|-
|{{SeaplaneFighter}}
+
!~28
|[[Ro.44 Seaplane Fighter]]
+
<!--Fig-->|[[Reppuu Model 11]]{{·}}[[Zero Fighter Type 52 Model C (601 Air Group)]]{{·}}[[Zero Fighter Type 52 Model C (Iwai Squadron)]]{{·}}[[Zero Fighter Type 21 (Iwamoto Squadron)]]{{·}}[[Zero Fighter Type 52 Model A (Iwamoto Squadron)]]{{·}}[[Re. 2005 Kai]]{{·}}[[F4F-3]]{{·}}[[F4F-4]]{{·}}[[F6F-3]]{{·}}[[F6F-5]]{{·}}[[Shiden Kai 4]]{{·}}[[Fw 190 A-5 Kai (Skilled)]]{{·}}[[Zero Fighter Model 52C (Hachiman Force)]]{{·}}[[Type 0 Fighter Model 64 (Air Superiority Fighter Specification)]]
 +
<!--DBo-->|[[Suisei Model 12A]]{{·}}[[Type 99 Dive Bomber (Egusa Squadron)]]{{·}}[[Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron)]]{{·}}[[SBD]]{{·}}[[Type 0 Fighter Model 63 (Fighter-bomber)]]{{·}}[[Suisei Model 22 (634 Air Group/Skilled)]]{{·}}[[Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs)]]{{·}}[[Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)]]{{·}}[[SBD-5]]{{·}}[[SB2C-3]]{{·}}[[SB2C-5]]{{·}}[[F4U-7]]{{·}}[[AU-1]]{{·}}[[F4U-4]]{{·}}[[Type 0 Fighter Model 64 (Two-seat w/ KMX)]]{{·}}[[SBD VB-2 (Bomber Squadron)]]
 +
<!--Tor-->|[[Type 97 Torpedo Bomber (Tomonaga Squadron)]]{{·}}[[Tenzan Model 12 (Tomonaga Squadron)]]{{·}}[[Tenzan (601 Air Group)]]{{·}}[[Type 97 Torpedo Bomber (Murata Squadron)]]{{·}}[[TBD]]{{·}}[[TBF]]{{·}}[[Type 97 Torpedo Bomber (931 Air Group / Skilled)]]{{·}}[[Tenzan Model 12A]]{{·}}[[Mosquito TR Mk.33]]{{·}}[[Barracuda Mk.II]]{{·}}[[Barracuda Mk.III]]
 +
<!--Rec-->|[[Type 2 Recon Aircraft]]{{·}}[[Prototype Keiun]]{{·}}[[Saiun (East Caroline Air Group)]]{{·}}[[Saiun (4th Recon Squad)]]{{·}}[[Type 2 Land-based Reconnaissance Aircraft (Skilled)]]{{·}}[[Fulmar (Reconnaissance Fighter/Skilled)]]{{·}}[[SBD VS-2 (Reconnaissance Squadron)]]
 +
<!--LBB-->|[[Ginga (Egusa Squadron)]]{{·}}[[Type 4 Heavy Bomber Hiryuu (Skilled)]]{{·}}[[Shinzan]]{{·}}[[Mosquito FB Mk.VI]]{{·}}[[Ki-102 B Kai + No.1 Model 1B Guided Missile]]{{·}}[[Type 4 Heavy Bomber Hiryuu + No.1 Model 1A Guided Missile]]{{·}}[[SM.79 bis (Skilled)]]{{·}}[[Ginga (Skilled)]]{{·}}[[Prototype Toukai]]{{·}}[[Toukai (901 Air Group)]]
 +
<!--LBF-->|[[Type 0 Fighter Model 21 (Tainan Air Group)]]{{·}}[[Type 0 Fighter Model 32 (Tainan Air Group)]]{{·}}[[Type 0 Fighter Model 22 (251 Air Group)]]{{·}}[[Type 3 Fighter Hien (244th Air Combat Group)]]{{·}}[[Type 1 Fighter Hayabusa Model II (64th Air Squadron)]]{{·}}[[Ki-96]]
 +
<!--SPs-->|[[Prototype Seiran]]{{·}}[[Zuiun (634 Air Group)]]{{·}}[[Zuiun Model 12 (634 Air Group)]]{{·}}[[Seiran (631 Air Group)]]{{·}}[[Type 2 Seaplane Fighter Kai]]{{·}}[[Type 0 Reconnaissance Seaplane Model 11B (Skilled)]]{{·}}[[Shiun (Skilled)]]{{·}}[[Type 0 Small Reconnaissance Seaplane (Skilled)]]{{·}}[[Loire 130M Kai (Skilled)]]
 +
<!--Aux-->|[[Ka Type Observation Autogyro]]{{·}}[[Type 3 Command Liaison Aircraft Kai]]{{·}}[[Type 1 Fighter Hayabusa Model II Kai (20th Squadron)]]{{·}}[[Type 1 Fighter Hayabusa Model II Kai (20th Squadron)]]
 
|-
 
|-
|{{Land Based Attack Aircraft}}
+
!~35
|[[Type 96 Land Attacker]]{{·}}[[Type 1 Land Attacker]]{{·}}[[Type 1 Land Attacker (Nonaka Squadron)]]{{·}}[[Type 1 Land Attacker Model 22A]]{{·}}[[Type 1 Land Attacker Model 34]]{{·}}[[Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)]]  
+
<!--Fig-->|[[Shinden Kai]]{{·}}[[Zero Fighter Type 53 (Iwamoto Squadron)]]{{·}}[[F6F-3N]]{{·}}[[F6F-5N]]{{·}}[[F4U-2 Night Corsair]]{{·}}[[Corsair Mk.II]]
 +
<!--DBo-->|[[Suisei (Egusa Squadron)]]{{·}}[[Prototype Nanzan]]{{·}}[[F4U-1D]]{{·}}[[Ju 87C Kai 2 (w/ KMX)]]
 +
<!--Tor-->|[[Ryuusei Kai]]{{·}}[[Tenzan Model 12 (Murata Squadron)]]{{·}}[[TBM-3D]]{{·}}[[Prototype Type 97 Torpedo Bomber Kai No. 3 Model E (w/ Type 6 Airborne Radar Kai)]]{{·}}[[Tenzan Model 12A Kai (w/ Type 6 Airborne Radar Kai)]]
 +
<!--Rec-->|[[Mosquito PR Mk.IV]]
 +
<!--LBB-->|[[Do 217 E-5 + Hs293 Initial Model]]{{·}}[[Do 217 K-2 + Fritz-X]]{{·}}[[Type 4 Heavy Bomber Hiryuu (Skilled) + No.1 Model 1A Guided Missile]]
 +
<!--LBF-->|[[Raiden]]{{·}}[[Shiden Type 21 Shiden Kai]]{{·}}[[Shiden Kai (343 Air Group) Fighter Unit 301]]{{·}}[[Reppuu Kai]]{{·}}[[Fw 190 D-9]]{{·}}[[Type 3 Fighter Hien]]{{·}}[[Type 3 Fighter Hien Model 1D]]{{·}}[[Type 4 Fighter Hayate]]{{·}}[[Prototype Shinden (Land-based Fighter)]]
 +
<!--SPs-->|[[Laté 298B]]{{·}}[[Zuiun (631 Air Group)]]{{·}}[[Zuiun (634 Air Group/Skilled)]]{{·}}[[Zuiun Kai 2 (634 Air Group)]]{{·}}[[Zuiun Kai 2 (634 Air Group/Skilled)]]{{·}}[[Type 2 Seaplane Fighter Kai (Skilled)]]{{·}}[[Kyoufuu Kai]]{{·}}[[Kyoufuu Kai 2]]{{·}}[[Prototype Night Zuiun (Attack Equipment)]]
 +
<!--Aux-->|[[O Type Observation Autogyro Kai]]{{·}}[[O Type Observation Autogyro Kai]]
 
|-
 
|-
|{{Land Based Attack Aircraft Blue}}
+
!~44
|[[Prototype Toukai]]
+
<!--Fig-->|[[Reppuu Kai (Prototype Carrier-based Model)]]{{·}}[[Reppuu Kai 2]]{{·}}[[Prototype Jinpuu]]{{·}}[[Corsair Mk.II (Ace)]]{{·}}[[FR-1 Fireball]]
 +
<!--DBo-->|[[Ju 87 C Kai 2 (w/ KMX / Skilled)]]{{·}}[[Jet Keiun Kai]]{{·}}[[Kikka Kai]]
 +
<!--Tor-->|[[Ryuusei Kai (CarDiv 1)]]{{·}}[[Prototype Type 97 Torpedo Bomber Kai (Skilled) No. 3 Model E (w/ Type 6 Airborne Radar Kai)]]{{·}}[[Tenzan Model 12A Kai (Skilled w/ Type 6 Airborne Radar Kai)]]{{·}}[[TBM-3W+3S]]{{·}}[[Ryuusei Kai (Skilled)]]{{·}}[[Tenzan Model 12A Kai 2 (Murata Squadron w/ Radar)]]
 +
<!--Rec-->|
 +
<!--LBB-->|
 +
<!--LBF-->|[[Shiden Model 11]]{{·}}[[Reppuu Kai (352 Air Group/Skilled)]]
 +
<!--SPs-->|
 +
<!--Aux-->|[[S-51J]]{{·}}[[S-51J Kai]]
 
|-
 
|-
|{{Interceptor Fighter2}}
+
!~65
|[[Type 1 Fighter Hayabusa Model II]]
+
<!--Fig-->|[[Reppuu Kai 2 Model E]]{{·}}[[XF5U]]
 +
<!--DBo-->|
 +
<!--Tor-->|[[Ryuusei Kai (CarDiv 1/Skilled)]]
 +
<!--Rec-->|
 +
<!--LBB-->|
 +
<!--LBF-->|[[Me 163B]]{{·}}[[Prototype Shuusui]]
 +
<!--SPs-->|
 +
<!--Aux-->|
 
|-
 
|-
|rowspan=11|'''~24'''
+
!100
|{{GreenPlane}}
+
<!--Fig-->|[[Reppuu Kai 2 Model E (CarDiv 1/Skilled)]]
|[[Prototype Reppuu Late Model]]{{·}}[[Shiden Kai 2]]{{·}}[[Zero Fighter Type 21 (Skilled)]]{{·}}[[Reppuu (601 Air Group)]]{{·}}[[Zero Fighter Type 52 (Skilled)]]{{·}}[[Zero Fighter Type 32]]{{·}}[[Zero Fighter Type 32 (Skilled)]]{{·}}[[Seafire LF.Mk.III Kai]]{{·}}[[Shiden Kai 4]]
+
<!--DBo-->|
|-
+
<!--Tor-->|
|{{RedPlane}}
+
<!--Rec-->|
|[[Suisei]]{{·}}[[Zero Fighter Type 62 (Fighter-bomber)]]{{·}}[[Ju 87C Kai]]{{·}}[[Type 99 Dive Bomber (Skilled)]]{{·}}[[Suisei (601 Air Group)]]{{·}}[[Type 0 Fighter Model 63 (Fighter-bomber)]]{{·}}[[FM-2]]{{·}}[[Suisei Model 22 (634 Air Group)]]
+
<!--LBB-->|
|-
+
<!--LBF-->|[[Shuusui]]{{·}}[[Me 262 A-1a/R1]]
|{{BluePlane}}
+
<!--SPs-->|
|[[Tenzan]]{{·}}[[Ryuusei]]{{·}}[[Type 97 Torpedo Bomber (931 Air Group)]]{{·}}[[Type 97 Torpedo Bomber (Skilled)]]{{·}}[[Ryuusei (601 Air Group)]]{{·}}[[Type 97 Torpedo Bomber (931 Air Group / Skilled)]]
+
<!--Aux-->|
|-
 
|{{YellowPlane}}
 
|[[Saiun]]
 
|-
 
|{{Seaplane}}
 
|[[Shiun]]{{·}}[[Ro.43 Recon Seaplane]]{{·}}[[Type 0 Recon SeaPlane Model 11 B]]{{·}}[[Type 0 Reconnaissance Seaplane Model 11B (Skilled)]]{{·}}[[S9 Osprey]]{{·}}[[Swordfish Mk.II Kai (Reconnaissance Seaplane Model)]]{{·}}[[Fairey Seafox Kai]]{{·}}[[SO3C Seamew Kai]]
 
|-
 
|{{Seaplane}}
 
|[[Zuiun Model 12]]{{·}}[[Swordfish Mk.III Kai (Seaplane Model)]]{{·}}[[Swordfish Mk.III Kai (Seaplane Model/Skilled)]]
 
|-
 
|{{SeaplaneFighter}}
 
|[[Ro.44 Seaplane Fighter Bis]]
 
|-
 
|{{Land Based Attack Aircraft}}
 
|[[Ginga]]{{·}}[[Type 4 Heavy Bomber Hiryuu]]{{·}}[[Do 17 Z-2]]
 
|-
 
|{{Land Based Attack Aircraft Blue}}
 
|[[Toukai (901 Air Group)]]
 
|-
 
|{{Interceptor Fighter2}}
 
|[[Shiden Type 21 Shiden Kai]]{{·}}[[Type 1 Fighter Hayabusa Model III A]]{{·}}[[Type 1 Fighter Hayabusa Model III A (54th Air Squadron)]]{{·}}[[Spitfire Mk.I]]{{·}}[[Spitfire Mk.V]]{{·}}[[Spitfire Mk.IX (Skilled)]]
 
|-
 
|[[File:Equipment_Icon_Heavy_Bomber.png|Large Land-based Aircraft|36px]]
 
|[[Shinzan Kai]]
 
|-
 
|rowspan=10|'''~28'''
 
|{{GreenPlane}}
 
|[[Reppuu Model 11]]{{·}}[[Zero Fighter Type 52 Model C (601 Air Group)]]{{·}}[[Zero Fighter Type 52 Model C (Iwai Squadron)]]{{·}}[[Zero Fighter Type 21 (Iwamoto Squadron)]]{{·}}[[Zero Fighter Type 52 Model A (Iwamoto Squadron)]]{{·}}[[Re. 2005 Kai]]{{·}}[[F4F-3]]{{·}}[[F4F-4]]{{·}}[[F6F-3]]{{·}}[[F6F-5]]{{·}}[[Fw 190 A-5 Kai (Skilled)]]
 
|-
 
|{{RedPlane}}
 
|[[Suisei Model 12A]]{{·}}[[Type 99 Dive Bomber (Egusa Squadron)]]{{·}}[[Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron)]]{{·}}[[SBD]]{{·}}[[Suisei Model 22 (634 Air Group/Skilled)]]{{·}}[[Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs)]]{{·}}[[Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)]]{{·}}[[SBD-5]]{{·}}[[SB2C-3]]{{·}}[[SB2C-5]]
 
|-
 
|{{BluePlane}}
 
|[[Type 97 Torpedo Bomber]]{{·}}[[Tenzan Model 12 (Tomonaga Squadron)]]{{·}}[[Tenzan (601 Air Group)]]{{·}}[[Type 97 Torpedo Bomber (Murata Squadron)]]{{·}}[[TBD]]{{·}}[[TBF]]{{·}}[[Tenzan Model 12A]]
 
|-
 
|{{YellowPlane}}
 
|[[Type 2 Recon Aircraft]]{{·}}[[Prototype Keiun]]{{·}}[[Saiun (East Caroline Air Group)]]{{·}}[[Saiun (4th Recon)]]
 
|-
 
|{{Seaplane}}
 
|[[Prototype Seiran]]{{·}}[[Zuiun (634 Air Group)]]{{·}}[[Zuiun Model 12 (634 Air Group)]]{{·}}[[Seiran (631 Air Group)]]
 
|-
 
|{{SeaplaneFighter}}
 
|[[Type 2 Seaplane Fighter Kai]]
 
|-
 
|{{Land Based Attack Aircraft}}
 
|[[Ginga (Egusa Squadron)]]{{·}}[[Type 4 Heavy Bomber Hiryuu (Skilled)]]
 
|-
 
|{{Interceptor Fighter}}
 
|[[Type 0 Fighter Model 21 (Tainan Air Group)]]{{·}}[[Type 0 Fighter Model 32 (Tainan Air Group)]]{{·}}[[Type 0 Fighter Model 22 (251 Air Group)]]
 
|-
 
|{{Interceptor Fighter2}}
 
|[[Type 3 Fighter Hien (244th Air Combat Group)]]{{·}}[[Type 1 Fighter Hayabusa Model II (64th Air Squadron)]]
 
|-
 
|[[File:Equipment_Icon_Heavy_Bomber.png|Large Land-based Aircraft|36px]]
 
|[[Shinzan]]
 
|-
 
|rowspan=10|'''~35'''
 
|{{GreenPlane}}
 
|[[Shinden Kai]]{{·}}[[Zero Fighter Type 53 (Iwamoto Squadron)]]
 
|-
 
|{{PurpleFighter}}
 
|[[F6F-3N]]{{·}}[[F6F-5N]]
 
|-
 
|{{RedPlane}}
 
|[[Suisei (Egusa Squadron)]]{{·}}[[Prototype Nanzan]]{{·}}[[F4U-1D]]{{·}}[[Ju 87C Kai Ni (w/ KMX)]]
 
|-
 
|{{BluePlane}}
 
|[[Ryuusei Kai]]{{·}}[[Tenzan Model 12 (Murata Squadron)]]
 
|-
 
|{{PurpleBomber}}
 
|[[TBM-3D]]{{·}}[[Prototype Type 97 Torpedo Bomber Kai No. 3 Model E (w/ Type 6 Airborne Radar Kai)]]{{·}}[[Tenzan Model 12A Kai (w/ Type 6 Airborne Radar Kai)]]
 
|-
 
|{{Seaplane}}
 
|[[Laté 298B]]{{·}}[[Zuiun (631 Air Group)]]{{·}}[[Zuiun (634 Air Group/Skilled)]]{{·}}[[Zuiun Kai Ni (634 Air Group)]]{{·}}[[Zuiun Kai Ni (634 Air Group/Skilled)]]
 
|-
 
|{{SeaplaneFighter}}
 
|[[Type 2 Seaplane Fighter Kai (Skilled)]]{{·}}[[Kyoufuu Kai]]
 
|-
 
|{{Land Based Attack Aircraft}}
 
|[[Do 217 E-5 + Hs293 Initial Model]]{{·}}[[Do 217 K-2 + Fritz-X]]
 
|-
 
|{{Interceptor Fighter}}
 
|[[Raiden]]{{·}}[[Shiden Kai (343 Air Group) Fighter Unit 301]]{{·}}[[Reppuu Kai]]{{·}}[[Reppuu Kai (352 Air Group/Skilled)]]{{·}}[[Fw 190 D-9]]
 
|-
 
|{{Interceptor Fighter2}}
 
|[[Type 3 Fighter Hien]]{{·}}[[Type 3 Fighter Hien Model 1D]]{{·}}[[Type 4 Fighter Hayate]]
 
|-
 
|rowspan=6|'''~44'''
 
|{{GreenPlane}}
 
|[[Reppuu Kai (Prototype Carrier-based Model)]]{{·}}[[Reppuu Kai Ni]]
 
|-
 
|{{RedPlane}}
 
|[[Ju 87 C Kai 2 (w/ KMX / Skilled)]]
 
|-
 
|{{BluePlane}}
 
|[[Ryuusei Kai (CarDiv 1)]]
 
|-
 
|{{PurpleBomber}}
 
|[[Prototype Type 97 Torpedo Bomber Kai (Skilled) No. 3 Model E (w/ Type 6 Airborne Radar Kai)]]{{·}}[[Tenzan Model 12A Kai (Skilled w/ Type 6 Airborne Radar Kai)]]{{·}}[[TBM-3W+3S]]
 
|-
 
|{{Template:JetFighterBomber1}}
 
|[[Jet Keiun Kai]]{{·}}[[Kikka Kai]]
 
|-
 
|{{Interceptor Fighter2}}
 
|[[Shiden Type 11]]
 
|-
 
|rowspan=4| '''~65'''
 
|{{GreenPlane}}
 
|[[XF5U]]
 
|-
 
|{{PurpleFighter}}
 
|[[Reppuu Kai Ni Model E]]
 
|-
 
|{{BluePlane}}
 
|[[Ryuusei Kai (CarDiv 1/Skilled)]]
 
|-
 
|{{Interceptor Fighter}}
 
|[[Me 163B]]{{·}}[[Prototype Shuusui]]
 
|-
 
|rowspan=2|'''100'''
 
|{{PurpleFighter}}
 
|[[Reppuu Kai Ni Model E (CarDiv 1/Skilled)]]
 
|-
 
|{{Interceptor Fighter}}
 
|[[Shuusui]]
 
 
|}
 
|}
 +
<!--Unknown:
 +
 +
-->
 +
<!--Note for editors: Crosscheck https://wikiwiki.jp/kancolle/%E8%89%A6%E8%BC%89%E6%A9%9F%E7%86%9F%E7%B7%B4%E5%BA%A6#uprate. When adding SPB, sheet's N戦 value may need to be x2, check データ報告用シート tab's actual tests to confirm -->
 +
<references/>
  
 
=See Also=
 
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}

Latest revision as of 15:02, 10 November 2024

Home Port's Mechanics Portal
Ship Equipment
Marriage · Morale and Fatigue · Gifting · Supply
Repairs · Remodel · Modernization · Construction
Development · Improvement · Fit Bonuses
Speed · Range · Plane Proficiency
Stats · Resources · Experience and Rank · Ranking


Planes have the ability to earn experience and gain ranks. Experience is gained from combat, be it normal sorties or LBAS attacks and defense.

Overview

As planes earn experience, they will progress through the ranks as follows:

Rank Level Displayed Insignia Experience Fighter Power Bonus
(All Planes[1])
Aditional Fighter Power Bonus
Seaplane BomberBomber Night Seaplane Bomber Fighter Night Fighter Seaplane Fighter Liaison AircraftHayabusa
Land-based Fighter Land-based Fighter Land-based Fighter Jet Land-based Canard Fighter
0 (blank) 0-9 0 +0 +0
1 | 10-24 +1 ~ 1.549 +0 +0
2 || 25-39 +1.581 ~ 1.975 +1 +2
3 ||| 40-54 +2 ~ 2.324 +1 +5
4 \ 55-69 +2.345 ~ 2.627 +1 +9
5 \\\ 70-84 +2.646 ~ 2.898 +3 +14
6 \\\\\ 85-99 +2.915 ~ 3.146 +3 +14
7 ❱❱ 100-120 +3.162 ~ 3.464 +6 +22
  1. Excluding the Rotorcraft Liaison Aircraft [1]
Notes
  • Planes will gain ranks at different speeds, each having a fixed leveling speed.
    • See below for more details.
  • Planes getting shot down will lose ranks.
    • A slot getting emptied has a high chance of resetting plane ranks.
    • Ranks cannot be gained or lost in PvP.
  • Abyssal planes do not have proficiency.
  • Opposing PvP fleets do have proficiency.
  • It is important to secure air superiority where possible to preserve plane proficiency.
  • The "Fighter Power Bonus" is calculated as
[math]\displaystyle{ \text{Fighter Power}_\text{proficiency} = \sqrt{\frac{\text{Exp}_\text{plane}}{10}} }[/math]
with
  • [math]\displaystyle{ \text{Exp}_\text{plane} }[/math] the experience of the plane.
    • Unlike most other formulas in the game, it is not rounded down.
    • Recons and land-based planes only have this bonus while on LBAS.

Rank Effects

Fighter Power Bonus

The biggest bonus from plane proficiency is giving a fighter power bonus to help during the Stage 1. The innate bonus is added onto the fighter power bonus of the relevant plane to get the full fighter power bonus.

Fighter Power Bonus for ❱❱ Planes
Plane Type Plane Type Fighter Power Bonus
Ship LBAS
Fighters FighterNight FighterSeaplane FighterLiaison AircraftHayabusa +25.464
Land-based FighterLand-based FighterLand-based Fighter JetLand-based Canard Fighter +0 +25.464
Seaplane Bombers Seaplane BomberBomberNight Seaplane Bomber +9.464
All other planes Dive BomberTorpedo BomberNight Torpedo BomberJetFighterBomber1.pngJetFighterBomber2.png +3.464
Reconnaissance AircraftLarge Reconnaissance AircraftSpReconnaissance SeaplaneReconNight Reconnaissance SeaplaneLarge Flying Boat

Land-based Attack AircraftLand-based FighterbomberLand-based Assault AircraftLand-based Patrol AircraftLand-based Heavy BomberLand-based Reconnaissance AircraftLB

+0 +3.464
ASW Aircraft RotorcraftLiaison Aircraft +0
Notes
  • Fighter-Bombers and Jets are considered dive bombers and only get the +3 bonus and not the +25.
  • This is a flat bonus applied after the fighter power of the slot is calculated. This means it is not affected by rounding.
  • Even if the plane has 0 Anti-Air, it will still get the relevant bonus.

Critical Bonus

The proficiency give two different bonuses to critical hit. It gives a bonus to the critical hit rate and also to the critical damage modifier.


Critical Hit Rate

There are multiple formulas for the critical modifier bonuses from plane proficiency.

  • The "Captain" refers to the plane in the 1st slot.
  • See here for more details.
Airstrike and LBAS Modifier[1]
[math]\displaystyle{ {Crit}_\text{proficiency} = \lfloor \text{Mod}_\text{slot} \times \text{Mod}_\text{rank} \rfloor }[/math]
With
  • [math]\displaystyle{ \text{Mod}_\text{slot} }[/math] the slot modifier:
[math]\displaystyle{ \text{Mod}_\text{slot} }[/math]
Attack type Attack modifier
First carrier slot 0.8
Other carrier slots 0.6
LBAS slots 0.8
  • [math]\displaystyle{ \text{Mod}_\text{rank} }[/math] the effect given by the rank of the plane:
[math]\displaystyle{ \text{Mod}_\text{rank} }[/math]
Plane Rank Crit Modifier
(blank) 0
| 1
|| 2
||| 3
\ 4
\\\ 5
\\\\\ 7
❱❱ 10
Notes
  • This bonus is calculated slot by slot for Airstrike and LBAS,
  • Planes in empty slots do not count toward proficiency bonuses.
Carrier Shelling[1]
[math]\displaystyle{ {Crit}_\text{proficiency} = \sum_\text{Planes} {Mod}_\text{proficiency} }[/math]
With
  • [math]\displaystyle{ {Mod}_\text{proficiency} }[/math] still under investigation but if the plane is ❱❱ it's:
    • 8 for the captain,
    • 6 for the others,
Notes
  • This formula only work at ❱❱ . The effect for lower proficiency is still under investigation.
  • This also applies to carrier night attacks.
    • Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus.
  • Planes in empty slots do not count toward proficiency bonuses.
Carrier Cut-In Attacks[1]
[math]\displaystyle{ {Crit}_\text{proficiency} = {Const}_\text{captain} + {Mod}_\text{proficiency} }[/math]
With
  • [math]\displaystyle{ {Const}_\text{captain} }[/math] being 8 if the captain participates in the CVCI, and 0 otherwise,
  • [math]\displaystyle{ {Mod}_\text{proficiency} }[/math] still under investigation but it's 13 if all planes are ❱❱ (excluding jets?).
Notes
  • This formula only work at ❱❱ . The effect for lower proficiency is still under investigation.

Computed values for airstrike and LBAS:

[math]\displaystyle{ {Crit}_\text{proficiency} }[/math]
Plane Rank First carrier slot
LBAS slots
Other carrier slots
(blank) 0 0
| 0 0
|| 1 1
||| 2 1
\ 3 2
\\\ 4 3
\\\\\ 5 4
❱❱ 8 6


Critical Hit Damage Modifier

Carriers get a bonus critical modifier when equipped with high-proficiency planes. This modifier is multiplicative with the normal critical modifier. See here for more details.

Critical Hit Damage Modifier
[math]\displaystyle{ \text{Mod}_\text{proficiency} = 1 + \sum^{\text{ Plane slots } } \frac{\lfloor \sqrt{ Exp } + Const \rfloor}{ {Slot}_\text{Mod} \times 100} }[/math]
With
  • [math]\displaystyle{ \sum^{\text{ Plane slots }} }[/math]
    • For carrier shelling attacks (both day and night) the bonus given by each plane is summed.
    • For airstrikes and LBAS the bonus is calculated slot by slot (there is no sum).
  • [math]\displaystyle{ Exp }[/math] the current experience value of the plane.
  • [math]\displaystyle{ {Slot}_\text{Mod} }[/math] a modifier that change according to the slot:
    • Being 1 for the first carrier slot and every LBAS slot,
    • Being 2 for every other carrier slots.
  • [math]\displaystyle{ Const }[/math] a constant that depends on the experience
[math]\displaystyle{ Const }[/math]
Plane Rank [math]\displaystyle{ Exp }[/math] constant value
(blank) 0-9 0
| 10-24 1
|| 25-39 2
||| 40-54 3
\ 55-69 4
\\\ 70-79 5
80-99 7
\\\\\ 7
❱❱ 100-120 10
Notes
  • This is the Vita formula that has been validated by tests [2].
Exception
  • For day CVCI (night CVCI follow the above formula), the formula is yet to be understood. We do know that the bonus is 1.256 if all planes are ❱❱ .
  • The two Hayabusa(20th)Type 1 Fighter Hayabusa Model II Kai (20th Squadron)
    Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)
    do not follow the same formula as other planes.
    • The experience seems to have a 0.85 modifier but we lack data to confirm it.

Accuracy Bonus

The average proficiency of all "bombers" on the carrier are taken into account for calculating the accuracy bonus.

Accuracy Proficiency Bonus Formula
[math]\displaystyle{ \text{Acc}_\text{proficiency} = \sqrt{0.1 \times \text{Exp}_\text{Avg} } + \text{Mod}_\text{proficiency} }[/math]
With
  • [math]\displaystyle{ \text{Exp}_\text{Avg} }[/math] the average experience level of all relevant planes on the carrier.
  • [math]\displaystyle{ \text{Mod}_\text{proficiency} }[/math] the extra bonus depending on the proficiency level.
Accuracy Bonus
Rank [math]\displaystyle{ \text{Mod}_\text{proficiency} }[/math] [math]\displaystyle{ \text{Acc}_\text{proficiency} }[/math]
(blank) 0 0
| 0 +1
|| +1 +2
||| +2 +4
\ +3 +5
\\\ +4 +6
\\\\\ +6 +8-9
❱❱ +9 +12
Notes
  • Remember that fighters are not counted for the accuracy bonus.

LoS

  • The developers have stated that proficiency will provide a bonus to LoS and contact rate.
    • The increase is either bugged or too small to be observed.

Expeditions

For Expeditions that require Stat threshold to be completed, when using planes, proficiency will affect the amount of stat given by said plane.

  • Those exact effects are unknown yet but not negligible.
  • See here for more dedails.

Ranking Planes

Carrier-Based Planes & Seaplanes

Carrier-based planes and seaplanes can be ranked anywhere. The most resource-efficient way is to send them on sorties to surface nodes with little to no air power. It is possible to rank them through LBAS but it gets expensive. The following are recommended spots:

  • 1-1: "any fleet"
  • 2-2: 3CV(L)/BBV + 3XX "off route"

Land-Based Planes

Land-based planes can only be ranked through LBAS. This makes ranking them quite expensive. Outside of events, only 7-4, 6-4, and 6-5 have LBAS available to use for now. Of these:

  • 7-4 is the best place as it has multiple submarine nodes that are easy to reach, and are on the main resources farming route. This allows any land-based plane to be ranked while doing regular "risk-free" resource farming.
    • See here for more details
  • 6-5 is also a good place, as it allows the use of two land bases and has a Range 1 submarine node at node B, that can be reached using 1CL and a mix of DD & DE.

Important Notes on Ranking Planes

Air Group Planes
Air Group Planes
4th Recon
Equipment Card Saiun (4th Recon Squad).png
Saiun (4th Recon Squad)
20th
Equipment Card Type 1 Fighter Hayabusa Model II Kai (20th Squadron).png
Type 1 Fighter Hayabusa Model II Kai (20th Squadron)
Equipment Card Type 1 Fighter Hayabusa Model III Kai (Skilled 20th Squadron).png
Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)
54th
Equipment Card Type 1 Fighter Hayabusa Model III A (54th Squadron).png
Type 1 Fighter Hayabusa Model III A (54th Squadron)
64th
Equipment Card Type 1 Fighter Hayabusa Model II (64th Squadron).png
Type 1 Fighter Hayabusa Model II (64th Squadron)
65th
Equipment Card Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron).png
Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)
244th
Equipment Card Type 3 Fighter Hien (244th Air Combat Group).png
Type 3 Fighter Hien (244th Air Combat Group)
251
Equipment Card Type 0 Fighter Model 22 (251 Air Group).png
Type 0 Fighter Model 22 (251 Air Group)
343
Equipment Card Shiden Kai (343 Air Group) 301st Fighter Squadron.png
Shiden Kai (343 Air Group) 301st Fighter Squadron
Equipment Card Shiden Kai (343 Air Group) 407th Fighter Squadron.png
Shiden Kai (343 Air Group) 407th Fighter Squadron
Equipment Card Shiden Kai (343 Air Group) 701st Fighter Squadron.png
Shiden Kai (343 Air Group) 701st Fighter Squadron
352
Equipment Card Reppuu Kai (352 Air Group Skilled).png
Reppuu Kai (352 Air Group/Skilled)
601
Equipment Card Suisei (601 Air Group).png
Suisei (601 Air Group)
Equipment Card Tenzan (601 Air Group).png
Tenzan (601 Air Group)
Equipment Card Ryuusei (601 Air Group).png
Ryuusei (601 Air Group)
Equipment Card Zero Fighter Model 52C (601 Air Group).png
Zero Fighter Model 52C (601 Air Group)
Equipment Card Reppuu (601 Air Group).png
Reppuu (601 Air Group)
631
Equipment Card Zuiun (631 Air Group).png
Zuiun (631 Air Group)
Equipment Card Seiran (631 Air Group).png
Seiran (631 Air Group)
634
Equipment Card Suisei Model 22 (634 Air Group).png
Suisei Model 22 (634 Air Group)
Equipment Card Suisei Model 22 (634 Air Group Skilled).png
Suisei Model 22 (634 Air Group/Skilled)
Equipment Card Suisei Model 12 (634 Air Group w Type 3 Cluster Bombs).png
Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs)

Equipment Card Zuiun (634 Air Group).png
Zuiun (634 Air Group)
Equipment Card Zuiun Model 12 (634 Air Group).png
Zuiun Model 12 (634 Air Group)
Equipment Card Zuiun (634 Air Group Skilled).png
Zuiun (634 Air Group/Skilled)
Equipment Card Zuiun Kai 2 (634 Air Group).png
Zuiun Kai 2 (634 Air Group)
Equipment Card Zuiun Kai 2 (634 Air Group Skilled).png
Zuiun Kai 2 (634 Air Group/Skilled)
Equipment Card Prototype Night Zuiun (Attack Equipment).png
Prototype Night Zuiun (Attack Equipment)
901
Equipment Card Toukai (901 Air Group).png
Toukai (901 Air Group)
931
Equipment Card Type 97 Torpedo Bomber (931 Air Group).png
Type 97 Torpedo Bomber (931 Air Group)
Equipment Card Tenzan (931 Air Group).png
Tenzan (931 Air Group)
Equipment Card Type 97 Torpedo Bomber (931 Air Group Skilled).png
Type 97 Torpedo Bomber (931 Air Group/Skilled)
CarDiv 1
Equipment Card Ryuusei Kai (CarDiv 1).png
Ryuusei Kai (CarDiv 1)
Equipment Card Ryuusei Kai (CarDiv 1 Skilled).png
Ryuusei Kai (CarDiv 1/Skilled)
Equipment Card Reppuu Kai 2 (CarDiv 1 Skilled).png
Reppuu Kai 2 (CarDiv 1/Skilled)
Equipment Card Reppuu Kai 2 Model E (CarDiv 1 Skilled).png
Reppuu Kai 2 Model E (CarDiv 1/Skilled)
Eastern Caroline
Equipment Card Saiun (Eastern Caroline Air Group).png
Saiun (Eastern Caroline Air Group)
Hachiman
Equipment Card Zero Fighter Model 52C (Hachiman Force).png
Zero Fighter Model 52C (Hachiman Force)
Equipment Card Type 1 Land-based Attack Aircraft (Hachiman Force).png
Type 1 Land-based Attack Aircraft (Hachiman Force)
Tainan
Equipment Card Type 0 Fighter Model 21 (Tainan Air Group).png
Type 0 Fighter Model 21 (Tainan Air Group)
Equipment Card Type 0 Fighter Model 32 (Tainan Air Group).png
Type 0 Fighter Model 32 (Tainan Air Group)
VS-2
Equipment Card SBD VS-2 (Reconnaissance Squadron).png
SBD VS-2 (Reconnaissance Squadron)
Equipment Card SBD VB-2 (Bomber Squadron).png
SBD VB-2 (Bomber Squadron)
Ace Planes
Ace Planes
Egusa
Equipment Card Type 99 Dive Bomber (Egusa Squadron).png
Type 99 Dive Bomber (Egusa Squadron)
Equipment Card Suisei (Egusa Squadron).png
Suisei (Egusa Squadron)
Equipment Card Ginga (Egusa Squadron).png
Ginga (Egusa Squadron)
Iwai
Equipment Card Zero Fighter Model 62 (Fighter-bomber Iwai Squadron).png
Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)
Equipment Card Zero Fighter Model 52C (w Iwai Flight).png
Zero Fighter Model 52C (w/ Iwai Flight)
Iwamoto
Equipment Card Zero Fighter Model 21 (w Iwamoto Flight).png
Zero Fighter Model 21 (w/ Iwamoto Flight)
Equipment Card Zero Fighter Model 52A (w Iwamoto Flight).png
Zero Fighter Model 52A (w/ Iwamoto Flight)
Equipment Card Type 0 Fighter Model 53 (Iwamoto Squadron).png
Type 0 Fighter Model 53 (Iwamoto Squadron)
Murata
Equipment Card Type 97 Torpedo Bomber (Murata Squadron).png
Type 97 Torpedo Bomber (Murata Squadron)
Equipment Card Tenzan Model 12 (Murata Squadron).png
Tenzan Model 12 (Murata Squadron)
Equipment Card Tenzan Model 12A Kai 2 (Murata Squadron w Radar).png
Tenzan Model 12A Kai 2 (Murata Squadron w/ Radar)
Nonaka
Equipment Card Type 1 Land-based Attack Aircraft (Nonaka Squadron).png
Type 1 Land-based Attack Aircraft (Nonaka Squadron)
Tomonaga
Equipment Card Type 97 Torpedo Bomber (Tomonaga Squadron).png
Type 97 Torpedo Bomber (Tomonaga Squadron)
Equipment Card Tenzan Model 12 (Tomonaga Squadron).png
Tenzan Model 12 (Tomonaga Squadron)
  • Remodeling planes to better versions through quests will retain their ranks if it is higher than the default rank.
  • Ranks can decrease by 1-2 if a large number of planes are shot down.
  • Ranks will be reset if the entire squadron is shot down.
    • Even elite squadrons with default ranks can lose all their ranks.
      • There is a visual bug where elite squadrons may retain default ranks visually, sortieing them again will update it to their actual value.
  • Rank loss is calculated before rank gain, therefore it is possible for a squadron that was wiped to retain 1-2 ranks if it did well.
  • Rank is only calculated once the fleet returns to port.
    • It is possible to save ranks by quitting the sortie before the results screen is shown. This can be useful during events to save preparation time for boss kills.
  • Planes will not gain or lose ranks in Support Expeditions or Exercises.
  • Planes must participate in aerial combat or detection to gain/lose ranks.
    • Planes in 0 slots will not gain or lose ranks.
    • If planes are not launched due to failing Detection, they will not gain or lose ranks.
    • In Combined Fleets, when facing a single fleet, no plane in the escort fleet will not gain or lose ranks.

Leveling Speed

Planes gain a certain number of internal proficiency points with some random variance every time they participate in Aerial Combat or Detection. The amount gained depends on the exp-rate group of the plane.

Detection: Seaplane Seaplanes, Reconnaissance AircraftLarge Reconnaissance AircraftSpLand-based Reconnaissance AircraftLB Recons, Large Flying Boat Large Flying Boats

Aerial Combat: FighterNight Fighter Fighters, Dive Bomber Dive Bombers, Torpedo BomberNight Torpedo Bomber Torpedo Bombers, Seaplane BomberBomber Seaplane Bombers, Seaplane Fighter Seaplane Fighters, JetFighterBomber1.pngJetFighterBomber2.png Jets, Land-based Attack AircraftLand-based FighterbomberLand-based Assault AircraftLand-based Patrol Aircraft Land-based Bombers, Land-based Heavy Bomber Land-based Heavy Bombers, Land-based FighterLand-based FighterLand-based Fighter JetLand-based Canard Fighter Interceptors,

LBAS Attack, LBAS Defense, Jet Assault, and LBAS Jet Assault also count as Aerial Combat.

  • Each LBAS Attack wave counts as one round of Aerial Combat, so planes attacking the same node twice gain experience twice. There is no Detection for LBAS, so recons (including Land-based Recons) do not gain experience.
  • Because Seaplane Bombers participate in both Aerial Combat and Detection, they effectively level twice as fast as other planes of their group in most cases.
  • Jets receive experience from both Jet Assault and the following Aerial Combat, effectively leveling twice as fast as other planes of their group in most cases. However, Jet Assault does not occur against all-submarine fleets, so they gain experience only once in this case.

Leveling speed is measured in the estimated number of battles it will take to get a plane from no rank to ❱❱ .

Leveling Speed [3]
Number of Battles FighterNight Fighter Dive BomberJetFighterBomber2.pngJetFighterBomber1.png Torpedo BomberNight Torpedo Bomber Reconnaissance AircraftLarge Reconnaissance AircraftSpLand-based Reconnaissance AircraftLB Land-based Attack AircraftLand-based FighterbomberLand-based Assault AircraftLand-based Patrol AircraftLand-based Heavy Bomber Land-based FighterLand-based FighterLand-based Fighter JetLand-based Canard Fighter SeaplaneNight Reconnaissance SeaplaneNight Seaplane BomberSeaplane FighterLarge Flying Boat RotorcraftLiaison Aircraft
~18 Type 96 Fighter · Type 96 Fighter Kai · Type 0 Fighter Model 21 · Fw 190T Kai[1] Swordfish · Swordfish Mk.II (Skilled) · Swordfish Mk.III (Skilled) Type 0 Reconnaissance Seaplane · Ar196 Kai · OS2U · SOC Seagull
~20 Type 0 Fighter Model 52 · Bf 109T Kai · Re.2001 OR Kai · Fulmar Type 99 Dive Bomber · Skua · Re.2001 CB Kai · Type 99 Dive Bomber Model 22 Type 97 Torpedo Bomber · Tenzan (931 Air Group) · Re.2001 G Kai Type 96 Land Attacker · Type 1 Land Attacker · Type 1 Land Attacker (Nonaka Squadron) · Type 1 Land Attacker Model 22A · Type 1 Land Attacker Model 34 · Type 1 Land-based Attack Aircraft (Hachiman Force) Type 1 Fighter Hayabusa Model II Type 0 Observation Seaplane · Type 98 Reconnaissance Seaplane (Night Recon) · Zuiun · Swordfish (Seaplane Model) · Ro.44 Seaplane Fighter · Type 2 Flying Boat · Walrus
~24 Prototype Reppuu Late Model · Shiden Kai 2 · Zero Fighter Type 21 (Skilled) · Reppuu (601 Air Group)[1] · Zero Fighter Type 52 (Skilled) · Zero Fighter Type 32 · Zero Fighter Type 32 (Skilled) · Seafire LF.Mk.III Kai Suisei · Zero Fighter Type 62 (Fighter-bomber) · Ju 87C Kai · Type 99 Dive Bomber (Skilled) · Suisei (601 Air Group) · FM-2 · Suisei Model 22 (634 Air Group) · Type 99 Dive Bomber Model 22 (Skilled) · Type 0 Fighter Model 64 (Skilled Fighter-bomber) · SBD (Yellow Wings) Tenzan · Ryuusei · Type 97 Torpedo Bomber (931 Air Group) · Type 97 Torpedo Bomber (Skilled) · Ryuusei (601 Air Group) · TBD (Yellow Wings) Saiun · Type 2 Land-based Reconnaissance Aircraft Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron) · Ginga · Type 4 Heavy Bomber Hiryuu · Do 17 Z-2 · Shinzan Kai · B-25 · Ki-102 B · SM.79 bis · SM.79 Type 1 Fighter Hayabusa Model III A · Type 1 Fighter Hayabusa Model III A (54th Air Squadron) · Spitfire Mk.I · Spitfire Mk.V · Spitfire Mk.IX (Skilled) · Type 2 Two-seat Fighter Toryuu Model C · Type 2 Two-seat Fighter Toryuu Shiun · Ro.43 Recon Seaplane · Type 0 Reconnaissance Seaplane Model 11B · S9 Osprey · Swordfish Mk.II Kai (Reconnaissance Seaplane Model) · Fairey Seafox Kai · SO3C Seamew Kai · Zuiun Model 12 · Swordfish Mk.III Kai (Seaplane Model) · Swordfish Mk.III Kai (Seaplane Model/Skilled) · Ro.44 Seaplane Fighter Bis · PBY-5A Catalina · Loire 130M · Type 0 Reconnaissance Seaplane Model 11B Kai (Night Recon) · Sea Otter · Type 0 Small Reconnaissance Seaplane · SOC Seagull Late Model (Skilled)[2] · Type 0 Reconnaissance Seaplane Model 11A Kai 2 Type 3 Command Liaison Aircraft (ASW)
~28 Reppuu Model 11 · Zero Fighter Type 52 Model C (601 Air Group) · Zero Fighter Type 52 Model C (Iwai Squadron) · Zero Fighter Type 21 (Iwamoto Squadron) · Zero Fighter Type 52 Model A (Iwamoto Squadron) · Re. 2005 Kai · F4F-3 · F4F-4 · F6F-3 · F6F-5 · Shiden Kai 4 · Fw 190 A-5 Kai (Skilled) · Zero Fighter Model 52C (Hachiman Force) · Type 0 Fighter Model 64 (Air Superiority Fighter Specification) Suisei Model 12A · Type 99 Dive Bomber (Egusa Squadron) · Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron) · SBD · Type 0 Fighter Model 63 (Fighter-bomber) · Suisei Model 22 (634 Air Group/Skilled) · Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs) · Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs) · SBD-5 · SB2C-3 · SB2C-5 · F4U-7 · AU-1 · F4U-4 · Type 0 Fighter Model 64 (Two-seat w/ KMX) · SBD VB-2 (Bomber Squadron) Type 97 Torpedo Bomber (Tomonaga Squadron) · Tenzan Model 12 (Tomonaga Squadron) · Tenzan (601 Air Group) · Type 97 Torpedo Bomber (Murata Squadron) · TBD · TBF · Type 97 Torpedo Bomber (931 Air Group / Skilled) · Tenzan Model 12A · Mosquito TR Mk.33 · Barracuda Mk.II · Barracuda Mk.III Type 2 Recon Aircraft · Prototype Keiun · Saiun (East Caroline Air Group) · Saiun (4th Recon Squad) · Type 2 Land-based Reconnaissance Aircraft (Skilled) · Fulmar (Reconnaissance Fighter/Skilled) · SBD VS-2 (Reconnaissance Squadron) Ginga (Egusa Squadron) · Type 4 Heavy Bomber Hiryuu (Skilled) · Shinzan · Mosquito FB Mk.VI · Ki-102 B Kai + No.1 Model 1B Guided Missile · Type 4 Heavy Bomber Hiryuu + No.1 Model 1A Guided Missile · SM.79 bis (Skilled) · Ginga (Skilled) · Prototype Toukai · Toukai (901 Air Group) Type 0 Fighter Model 21 (Tainan Air Group) · Type 0 Fighter Model 32 (Tainan Air Group) · Type 0 Fighter Model 22 (251 Air Group) · Type 3 Fighter Hien (244th Air Combat Group) · Type 1 Fighter Hayabusa Model II (64th Air Squadron) · Ki-96 Prototype Seiran · Zuiun (634 Air Group) · Zuiun Model 12 (634 Air Group) · Seiran (631 Air Group) · Type 2 Seaplane Fighter Kai · Type 0 Reconnaissance Seaplane Model 11B (Skilled) · Shiun (Skilled) · Type 0 Small Reconnaissance Seaplane (Skilled) · Loire 130M Kai (Skilled) Ka Type Observation Autogyro · Type 3 Command Liaison Aircraft Kai · Type 1 Fighter Hayabusa Model II Kai (20th Squadron) · Type 1 Fighter Hayabusa Model II Kai (20th Squadron)
~35 Shinden Kai · Zero Fighter Type 53 (Iwamoto Squadron) · F6F-3N · F6F-5N · F4U-2 Night Corsair · Corsair Mk.II Suisei (Egusa Squadron) · Prototype Nanzan · F4U-1D · Ju 87C Kai 2 (w/ KMX) Ryuusei Kai · Tenzan Model 12 (Murata Squadron) · TBM-3D · Prototype Type 97 Torpedo Bomber Kai No. 3 Model E (w/ Type 6 Airborne Radar Kai) · Tenzan Model 12A Kai (w/ Type 6 Airborne Radar Kai) Mosquito PR Mk.IV Do 217 E-5 + Hs293 Initial Model · Do 217 K-2 + Fritz-X · Type 4 Heavy Bomber Hiryuu (Skilled) + No.1 Model 1A Guided Missile Raiden · Shiden Type 21 Shiden Kai · Shiden Kai (343 Air Group) Fighter Unit 301 · Reppuu Kai · Fw 190 D-9 · Type 3 Fighter Hien · Type 3 Fighter Hien Model 1D · Type 4 Fighter Hayate · Prototype Shinden (Land-based Fighter) Laté 298B · Zuiun (631 Air Group) · Zuiun (634 Air Group/Skilled) · Zuiun Kai 2 (634 Air Group) · Zuiun Kai 2 (634 Air Group/Skilled) · Type 2 Seaplane Fighter Kai (Skilled) · Kyoufuu Kai · Kyoufuu Kai 2 · Prototype Night Zuiun (Attack Equipment) O Type Observation Autogyro Kai · O Type Observation Autogyro Kai
~44 Reppuu Kai (Prototype Carrier-based Model) · Reppuu Kai 2 · Prototype Jinpuu · Corsair Mk.II (Ace) · FR-1 Fireball Ju 87 C Kai 2 (w/ KMX / Skilled) · Jet Keiun Kai · Kikka Kai Ryuusei Kai (CarDiv 1) · Prototype Type 97 Torpedo Bomber Kai (Skilled) No. 3 Model E (w/ Type 6 Airborne Radar Kai) · Tenzan Model 12A Kai (Skilled w/ Type 6 Airborne Radar Kai) · TBM-3W+3S · Ryuusei Kai (Skilled) · Tenzan Model 12A Kai 2 (Murata Squadron w/ Radar) Shiden Model 11 · Reppuu Kai (352 Air Group/Skilled) S-51J · S-51J Kai
~65 Reppuu Kai 2 Model E · XF5U Ryuusei Kai (CarDiv 1/Skilled) Me 163B · Prototype Shuusui
100 Reppuu Kai 2 Model E (CarDiv 1/Skilled) Shuusui · Me 262 A-1a/R1

See Also