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Submarine Supply Material

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Item Card Submarine Supply Material.png

Submarine Supply Materials are consumed to trigger the special "Submarine Special Attack".

Description

旗葉潜水母艦によって指揮された洪水艦隊が潜水艦隊攻軸実施時に使用する補給物資です。
※同攻撃実施で消費します。

These supplies are used by submarine fleets commanded by a submarine tender as flagship during submarine attacks.
※ Consumed during the attack.

How to obtain

Shop

Purchasable in the Shop:

  • 500 DMM points for 3.

Events

Events and limited quests can reward Submarine Supply Material.

  • Due to the uncertainty of such rewards, please check the current event/quest page for up-to-date details.

Use

Submarine Supply Materials are essential for the Submarine Touch, a Special Attack involving a submarine tenderTaigei
Jingei
Chougei
leading a fleet of at least two submarines.

  • Two SS(V) will launch a torpedo strike.
    • The number of attacks per Touch is random from 2 to 4.
  • The attack power is postcapped and unaffected by formation, engagement, nor damage cap.
  • A rough damage formula per Submarine attack is:
[math]\displaystyle{ \text{DMG}_\text{day} = \text{TP} \times ( 1.2 + 0.04 \times \sqrt{LV} ) }[/math]

[math]\displaystyle{ \text{DMG}_\text{night} = ( \text{FP + TP} ) \times ( 1.2 + 0.04 \times \sqrt{LV} ) }[/math]

With
  • [math]\displaystyle{ \text{DMG} }[/math] the damage result for day and night battle respectively,
  • [math]\displaystyle{ \text{FP} }[/math] the submarine's Firepower Firepower stat,
  • [math]\displaystyle{ \text{TP} }[/math] the submarine's Torpedo Torpedo Attack stat,
  • [math]\displaystyle{ \text{LV} }[/math] the submarine's Level.
    • [math]\displaystyle{ 1.2 + 0.04 \times \sqrt{LV} = 1.6 }[/math] at Lv 100.

  • One Submarine Supply MaterialSubmarine Supply Material will be consumed for EACH battle the Touch triggers in.
    • If the Touch triggers twice in a battle, only a single Item Card Submarine Supply Material.png will be consumed for this battle.
    • If the Touch triggers in multiple nodes, one Item Card Submarine Supply Material.png will be consumed for each node it is triggered.
  • It does not consume any extra ammo.

  • It has a chance to trigger every time the AS takes a turn at shelling. If it fails to trigger during the day battle, there is a chance to trigger it in the follow-up night battle.
    • It can trigger in both day and night for the same battle.
  • It can be activated multiple times per sortie.

Regular
Seasonal

See Also