Summer 2022 Event/Info

Summer 2022 EventSummer 2022 Event Banner.png
Time remaining until Event ends:

Summer 2022 Event Hub Overview
Introduction & Overview Main Operation Maps Extra Operation Maps
E-1 | E-2 | E-3 E-4 | E-5 | E-6

The Summer 2022 Event also known under the title of Large Scale Counter Landing! Operation Torch!, has been launched on the 26th of August 2022. It is planned to be a "Large European Event", with both main and extra operations of large sizes.

  • The Main Operation areas are 3 "What if" missions about Operation Torch, with a fleet coming from the Indian Ocean up to the Suez canal.
  • The Extra Operation areas will be Operation Torch itself, scheduled for mid-September as "Early Fall" operations.

Some additional known details are:

  • 6 new ships will be introduced, including:
    • A "brand new type of ship" have been teased (one not currently implemented in the game),
    • A battleship, a carrier, and a destroyer.
    • 1 CVL, 1 DD, and 1 DE are available in the MO.
    • At least 1 carrier and 1 battleship will be introduced in the EO.

For additional information regarding event-related subjects and content, please refer to Mechanics.

Historical Background

Related Historical Campaigns

Operation Torch

Copied from Wikipedia

Operation Torch (8 November 1942 – 16 November 1942) was an Allied invasion of French North Africa. Torch was a compromise operation that met the British objective of securing victory in North Africa while allowing American armed forces the opportunity to engage in the fight against Nazi Germany on a limited scale. It was the first mass involvement of US troops in the European–North African Theatre, and saw the first major airborne assault carried out by the United States.

Foreign Navies

French Navy Vessels
FBB
 
Richelieu Deux
 
Jean Bart Kai
CL
 
Gloire Kai
DD
 
Mogador Kai
AV
 
Commandant Teste Kai
Kriegsmarine Vessels
FBB
 
Bismarck Drei
CV
 
Graf Zeppelin Kai
CA
 
Prinz Eugen Kai
DD
 
Z1 Zwei
 
Z3 Zwei
SS
 
U-511 Kai
 
UIT-24
 
UIT-25
Regia Marina Vessels
(F)BB
 
Conte di Cavour Nuovo
 
Italia
 
Roma Kai
CV
 
Aquila Kai
CA
 
Zara Due
 
Pola Kai
CL
 
Duca degli Abruzzi Kai
 
Giuseppe Garibaldi Kai
DD
 
Maestrale Kai
 
Grecale Kai
 
Libeccio Kai
 
Scirocco Kai
SS
 
C.Cappellini Kai
 
Luigi Torelli Kai
Royal Navy Vessels
BB
 
Warspite Kai
 
Valiant Kai

 
Nelson Kai
 
Rodney Kai
CV(B)
 
Ark Royal Kai
 
Victorious Kai
CL
 
Sheffield Kai
DD
 
Jervis Kai
 
Janus Kai
 
Javelin Kai
Royal Netherlands Navy Vessels
CL
 
De Ruyter Kai
Soviet Navy Vessels
FBB
 
Gangut Dva
DD
 
Tashkent Kai
 
Verniy
Swedish Navy Vessels
CL
 
Gotland Andra
United States Navy Vessels
(F)BB
 
Nevada Kai Mod.2
 
Colorado Kai
 
Maryland Kai

 
Washington Kai
 
South Dakota Kai
 
Massachusetts Kai

 
Iowa Kai
CV(B)
 
Lexington Kai
 
Saratoga Mk.II Mod.2
 
Ranger Kai

 
Hornet Kai
 
Intrepid Kai
CVL
 
Gambier Bay Mk.II
 
Langley Kai
CA
 
Northampton Kai
 
Houston Kai
 
Tuscaloosa Kai
CL
 
Atlanta Kai

 
Brooklyn Kai
 
Phoenix/General Belgrano
 
Honolulu Kai

 
Helena Kai
DD
 
Samuel B. Roberts Mk.II

 
Fletcher Mk.II
 
Johnston Kai
 
Heywood L. Edwards Kai
SS
 
Salmon Kai
 
Drum Kai
 
Scamp Kai

Information

Quick Info Table

Classification Map Name Fleet Type LBAS Friendly Fleet Fleet Tags Notes
Main Operation E-1 Expedition Fleet, to the West! Single 0 ?  
Frontline Sweeping Force
E-2 Through the Aden Gulf Single
Combined
0/1 ?       tag is optional, but still recommended.
Expeditionary
Reconnaissance Unit
Expeditionary
Fleet Advance Team
E-3 The Winds of Alexandria Single
Combined
0/1/2 ?    
Expeditionary
Fleet Advance Team
Mediterranean
Combined Fleet
Extra Operation E-4 Operation Torch Task Force, Weigh Anchor! Single
Striking Force
Combined
0 ?    
Op. Torch
British Forces
Op. Torch
Dispatch Fleet
E-5 Counter Landing! Operation Torch! Single
Striking Force
Combined
Yes ?     Ship locks affect routing on ALL difficulties! With a new type of locking mechanic.
Central Task
Force
Eastern Task
Force
 
Mediterranean
Combined Fleet
E-6 Battle off Casablanca Single
Striking Force
Combined
Yes ?     Ship locks affect routing on ALL difficulties!
  • Lock limited to Hard Only
  • Once E-6 is cleared, tag restrictions stop getting enforced on every map!
    • Tag routing will still be applied on ALL difficulty!
Western
Advance Fleet
West. Mission
Decisive Battle
Fleet
 
Op. Torch
Dispatch Fleet

Fleet Locking Table

Tags E-1 E-2 E-3 E-4 E-5 E-6
(Hard Only)
 
Frontline
Sweeping Force
 
Expeditionary
Reconnaissance Unit
 
Expeditionary
Fleet Advance Team
Optional
 
Mediterranean
Combined Fleet
 
Op. Torch British Forces
 
Op. Torch Dispatch Fleet
 
Central Task Force
 
Eastern Task Force
 
Western Advance Fleet
 
West. Mission Decisive Battle Fleet

New Mechanics

 
Nodes E & C2 are here highlighted
  • Nodes required to be visited/defeated in gimmicks are now highlighted.
  • Some Event map rewards can now be chosen among a set of 2.

A brand "new type" of warship.

New Ships

  DE Ukuru E-1 & E-3 Drop
  DD Natsugumo E-2 & E-3 Drop
  CVL Langley E-3 Reward
  CL Brooklyn E-4 Drop
  FBB Massachusetts E-5 & E-6 Drop
  CV Ranger E-5 Reward
  FBB Jean Bart E-6 Reward

Returning Ships

Please refer to drop databases for the most updated lists of event drops, such as TsunDB or Poi-Statistics (or via Discord).

Notable returning ships
  CL Perth E-1   CL Helena E-1   CV Aquila E-1
  SS I-47 E-2   SS U-511 E-3   CV Graf Zeppelin E-3
  FBB Littorio E-3   FBB Roma E-3   FBB Richelieu E-3; E64
  FBB Bismarck E-4   CA Prinz Eugen E-4   BB Warspite E-4
  CV Ark Royal E-4   DD Jervis E-4   DD Janus E-4
  CL Giuseppe Garibaldi E-5   DD Scirocco E-5
  DD Akizuki E-6   CL Sheffield E-6   BB Nelson E-6
  FBB Iowa E-6   FBB South Dakota E-6   CV Hornet E-6
  CV Intrepid E-6   CA Northampton E-6   AV Commandant Teste E-6

New Equipment

  Skilled Deck Personnel   Aviation Personnels E1 Easy+; E2 Casual+; E3 Easy+ Choice; E4 Easy+; E5 Easy+ Choice
  Skilled Deck Personnel + Aviation Maintenance Hands E2 Hard; E5 Medium+
  F4U-2 Night Corsair   Night Fighter E-2 Medium+
  F4U-4   Dive Bomber E3 Medium+
  F4U-7 E6 Hard
  AU-1   Fighter-Bomber E5 Medium+
  Toku Daihatsu Landing Craft + Panzer III (North African Specification)   Landing Craft E5 Hard
  Mosquito FB Mk.VI   Land-Based Attacker E4 Easy+
  Mosquito PR Mk.IV  LB Land-based Recon E4 Hard
  Mosquito TR Mk.33   Torpedo Bomber E6 Medium+

New Enemy Vessels

New Enemy Equipment

Friendly Fleet

Fleet Formations

Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions   for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears). Summer 2022 Event/Friendly Fleets

Voice Lines

Friend Fleet Voice Lines

Ship Japanese/English Notes
Destroyers
Akigumo Kai Ni
Friend Fleet 1
Play
Friendly fleet ahead. Whoa, looks like they're going all in. Alright! Let's support them! Kazagumo, follow me. Charge!
前方に友軍艦隊を認む。うわぁ〜、かなり派手にやってんな~。よし!援護するよ!風雲ついてきてよ。突入!
Janus Kai
Friend Fleet 1
Play
Allied forces engaged with the enemy fleet spotted ahead! Our fleet will now provide support. Forwards! Returning line from Fall 2020 Event.
Janus、前方に敵と交戦中の友軍を発見!我が艦隊はこれより援護する。続け!
Janus Kai
Friend Fleet 1
Play
Janus, acknowledging. OK, leave it to me! Returning line from Hinamatsuri 2020 Mini-Event.
Janus、了解。OK、任せて!
Jervis Kai
Friend Fleet 1
Play
Super lucky! Aha! Returning line from Fall 2020 Event.
Super lucky!あはっ!
Jervis Kai
Friend Fleet 1
Play
The Royal Navy Fleet has recognised your fleet as an allied fleet. We'll now support you! Shoot! Returning line from Hinamatsuri 2020 Mini-Event.
Royal Navy Fleet、貴艦隊を友軍艦隊と認む。これより貴艦隊を援護する!Shoot!
Kazagumo Kai Ni
Friend Fleet 1
Play
All ships, attack! We'll wipe out the enemy in night battle!
全艦突撃!夜戦で敵を殲滅します!
Z3 Zwei
Friend Fleet 1
Play
Take on the enemy ships. Begin the attack. Returning line from Fall 2020 Event.
敵艦を捕捉。攻撃開始。
Light Cruisers
Brooklyn Kai
Friend Fleet 1
Play
Target in sight! Support the friendly fleet! Fleet, increase speed! Attack! Follow me!
Target in sight! 友軍艦隊を支援します!艦隊、増速!突撃!続いて!
Duca degli Abruzzi Kai
Friend Fleet 1
Play
Garibaldi, understood. Let's show them what we're really made of. Increasing speed. Main guns towards the enemy! Give them a severe blow! Returning line from Summer 2019 Event.
Garibaldi、了解よ。私たちの力を見せてあげましょう。Abruzzi、増速。主砲を指向、敵に痛打を!
Duca degli Abruzzi Kai
Friend Fleet 2
Play
Ready, Garibaldi? We'll now support the allied forces. Fleet, increase speed. Please follow me! Returning line from Summer 2019 Event.
いい、Garibaldi?これより友軍を援護します。艦隊増速。私に続いてください!
Giuseppe Garibaldi Kai
Friend Fleet 1
Play
Friendly fleet ahead. Engaged in battle. We'll now support them. Forwards! Returning line from Summer 2021 Event.
前方に友軍艦隊。交戦中。これより援護する。続け!
Giuseppe Garibaldi Kai
Friend Fleet 1
Play
Ah, not bad. Let's do this! Returning line from Summer 2019 Event.
あぁ、悪くないね。やってやるぜ!
Sheffield Kai
Friend Fleet 1
Play
HMS Sheffield has arrived on the battlefield. I'll now support the allied forces. Charge. Returning line from Summer 2021 Event.
HMS Sheffield、戦場に到達した。これより、友軍を援護する。突入。
Sheffield Kai
Friend Fleet 2
Play
HMS Sheffield, acknowledging. Returning line from Summer 2021 Event.
HMS Sheffield, 了解。
Yahagi Kai Ni
Friend Fleet 1
Play
2nd Torpedo Squadron, Yahagi, acknowledging. DesRon2, attack. Get them!
第二水雷戦隊、矢矧、了解。二水戦、突入する。かかれ!
Yahagi Kai Ni
Friend Fleet 2
Play
2nd Torpedo Squadron, Yahagi, has arrived on the battlefield. We will now begin the attack and support the friendly forces. Get them!
第二水雷戦隊、矢矧、戦場海域に到達。これより突入、友軍を援護する。かかれ!
Yura Kai Ni
Friend Fleet 1
Play
Yura, acknowledging. Everyone, please follow me.
由良、了解。みなさん続いてください。
Yura Kai Ni
Friend Fleet 2
Play
Everyone, please follow me. Attack!
みなさん、由良に続いてください。突入します!
Heavy Cruisers
Prinz Eugen Kai
Friend Fleet 1
Play
Fire! Returning line from Summer 2021 Event.
Feuer!
Prinz Eugen Kai
Friend Fleet 1
Play
Prinz Eugen has arrived on the battlefield. I'll now support the allied fleet. Fire! Returning line from Fall 2020 Event.
Prinz Eugen、戦場海域に到達。これより、友軍艦隊を援護します。Feuer!
Battleships
Bismarck Drei
Friend Fleet 2
Play
Hmmm, we're back here again? Returning line from Summer 2021 Event.
へぇ〜、らしくなってきたじゃない?
Jean Bart Kai
Friend Fleet 1
Play
Understood, sister. Let's go.
姉さん、了解しました。行きましょう。
Jean Bart Kai
Friend Fleet 2
Play
France Battleship Squadron, acknowledging. Let's go, sister.
France戦艦戦隊、了解しました。姉さん、行きましょう。
Massachusetts Kai
Friend Fleet 1
Play
USS Massachusetts has arrived on the battlefield. Open fire! Let's go!
USS Massachusetts, 戦場海域に到達。Open fire! 行くぞ!
Massachusetts Kai
Friend Fleet 2
Play
Battleship Massachusetts, acknowledging. Come on, let's earn our keep.
Battleship Massachusetts, 了解。さあ、働くよ。
Richelieu Kai
Friend Fleet 1
Play
I'll show you the power of the battleship Richelieu. We'll crush them! Returning line from Summer 2021 Event.
戦艦Richelieuの火力、見せるのは今。圧倒しなさい!
Roma Kai
Friend Fleet 1
Play
Listen up. You better follow me. All ships, attack!
いい?このRomaについてきなさい。全艦、突撃!
South Dakota Kai
Friend Fleet 1
Play
USS South Dakota, acknowledging. ATTACK! Returning line from Rainy-Summer 2020 Event.
USS South Dakota, 了解。突入だ!
Washington Kai
Friend Fleet 1
Play
Washington, acknowledging. Ready all guns. Attack!
Washington, 了解。各砲門開け。突入!
Washington Kai
Friend Fleet 1
Play
USS battleship, Washington, has arrived on the battlefield. Now, let's do this. Open fire! All ships, follow me. Returning line from Fall 2020 Event.
USS battleship, Washington, 戦場海域に到達。さあ、やるわ。Open fire! 各艦、続いて。
Yamato Kai Ni
Friend Fleet 1
Play
Main guns, please hurry up with a firing solution. Battleship Yamato, opening fire with all guns. Fire! Returning line from Winter 2018 Event.
主砲、諸元修正急いで下さい。戦艦大和、全主砲、全力射撃、行きます。ってー!
Warspite Kai
Friend Fleet 2
Play
Her Majesty's Ship, Warspite, has arrived to provide support. Come around the front of the enemy. Open fire! Returning line from Summer 2019 Event.
Her Majesty’s Ship、Warspite、援護に参りました。敵正面に回り込みます。砲撃、開始です!
Warspite Kai
Friend Fleet 1
Play
Warspite, acknowledging! Begin the attack! Returning line from Early Fall 2018 Event.
Warspite、瞭解しました!突入、開始します!
Standard Aircraft Carriers
Aquila Kai
Friend Fleet 1
Play
Now, it's time for my planes to go on a real sortie. Returning line from Summer 2019 Event.
さあ、Aquila艦載機本気の出撃です。
Ark Royal Kai
Friend Fleet 1
Play
Roger! Swordfish squadrons, begin takeoff! Returning line from Hinamatsuri 2020 Mini-Event.
了解だ!Swordfish squadron発艦初め!
Graf Zeppelin Kai
Friend Fleet 2
Play
Launch all operational planes! Haha~ this is thrilling. Returning line from Summer 2021 Event.
Attack
稼働機は全部出せ! ハハッ、痛快だな。
Hiryuu Kai Ni
Friend Fleet 1
Play
2nd Carrier Division flagship, Hiryuu, has arrived on the battlefield. I shall now take command of the aerial battle.
第二航空戦隊、旗艦飛龍、戦場海域に到達。これより航空戦の指揮を執る。
Hiryuu Kai Ni
Friend Fleet 2
Play
CarDiv2, all squadrons! We attack at dusk! Begin takeoff!
二航戦各機、薄暮攻撃を敢行する!発艦、始め!
Intrepid Kai
Friend Fleet 1
Play
Shall we attack at full force? Returning line from Spring 2019 Event.
全力出撃で行きましょうか?
Ranger Kai
Friend Fleet 1
Play
The Atlantic Fleet has arrived on the battlefield. We'll now support the friendly forces. Everyone, let's go.
大西洋艦隊、戦場海域に到達。これより、友軍を援護します。みなさん、行きましょう。
Ranger Kai
Friend Fleet 2
Play
CV-4 USS Ranger, acknowledging. Heading in.
CV-4 USS Ranger, 了解しました。参ります。
Souryuu Kai Ni
Friend Fleet 1
Play
Also from CarDiv2, Soryuu! Acknowledging support request!
同じく二航戦、蒼龍!支援攻撃、了解!
Souryuu Kai Ni
Friend Fleet 2
Play
Attack squadrons, begin take-off! Support the friendly forces. Please?
攻撃隊、発艦始め!友軍を援護します。おねがいね?
Seaplane Tenders
Nisshin A
Friend Fleet 2
Play
Nisshin squadron, arriving on the field of battle! The time to strike is upon us! Returning line from Spring 2019 Event.
日進隊、戦場海域に到達!これより突入を開始じゃあ!
Amphibious Assault Ships
Shinshuu Maru Kai
Friend Fleet 1
Play
Transport convoy, Shinshuu-maru, is here! Landing force, launch. Forwards! Returning line from Summer 2021 Event.
輸送船団、神州丸、見参!上陸部隊、発進。続け!
Armored Carriers
Victorious Kai
Friend Fleet 1
Play
HMS Victorious will now commence supporting the friendly fleet. Fleet, increase speed. Planes, begin take-off! Returning line from Winter 2022 Event.
HMS Victorious, これより友軍艦隊を援護します。艦隊増速。艦載機、発艦始め!
Fleet Oilers
Kamoi Kai Bo
Friend Fleet 1
Play
We need to attack. Please get started. Returning line from Summer 2021 Event.
Kai Attack
攻撃しましょう。始めてください。
Souya (AGS)
Friend Fleet 1
Play
"The ship that makes the impossible, possible"? No, all I did was do the best I could. Returning line from Summer 2021 Event.
AGB Secretary 2
「不可能を可能にする船」?いえ、精一杯頑張るだけです。


Special Event Voice Lines

Ship Japanese/English Notes
Richelieu
Play
So, it begins, My Admiral. Are you ready? Secretary 1
いよいよね、Mon Amiral。覚悟はいい?
Richelieu
Play
Come on, My Admiral, we are going to save my little sister. Follow me! Secretary 2
さあ、Mon Amiral、私の妹を助けに行くわよ。ついてきなさい!
Richelieu
Play
Come on, My Admiral, we are going to save my little sister. Follow me! Starting A Sortie
さあ、Mon Amiral、私の妹を助けに行くわよ。ついてきなさい!
Richelieu
Play
I won't let you stop me. Get out. Of. My. Way! Battle Start
邪魔はさせないわ。ど・き・な・さ・い!
Richelieu
Play
Get out. Of. My. Way! Night Battle
ど・き・な・さ・い!
Richelieu
Play
I told you to get out of my way. Fire! Night Attack
どけって言ってるの。Feu!


Mechanics

Participation requirements

To take part in any event, a player MUST HAVE at least:

  • A 75% sortie win ratio.
  • 5 empty ship slots.
  • 20 empty equipment slots.

Special Mechanics

In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :

Map Clearing Medals
Hard
 
Medium
 
Easy
 
Casual
 

Depending of the HQ level, it is possible to choose between:

  • Hard ("operation A", ), at HQ 80+
  • Medium ("operation B", ), at HQ 35+
  • Easy ("operation C", ), at HQ 1+
  • Casual ("operation D", ), at HQ 1+

The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stonger ones. Additionaly, will vary:

  • The maps' phases' gauges (HP/TP),
  • The amount of map gimmicks to complete,
  • The LoS requirements,
  • The maps' rewards,
  • The ship Drops.

Changing difficulty is possible but limited:

  • When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
  • When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
    • Gimmicks might also be reset when applicable, notably the debuffs.

Beginning with the second map, difficulty progression rules apply.

  • In order to play a map on Hard difficulty, the prior map must have been completed on either Medium or Hard.
  • In order to play a map on Medium difficulty, the prior map must have been completed on either Easy, Medium, or Hard.

To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.

  • Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
  • One map can use multiple tags, usually separated by phases or fleets.
  • Several maps can share one or more tags.
  • On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
    • This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
    • Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).

The Combined Fleet (CF), a fleet assembling both the 1st and 2nd fleets, may come back.

  • The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
  • The CF cannot be used in anything outside of event sorties.
  • 3 different types of CF are available, depending on the map requirements and the current fleet setup.
  • CF with a flagship that carries the  Fleet Command Facility , will be able to make use of the Evacuation mechanic.
    • The evacuation requires an escort destroyer.
    • Only one ship can be evacuated per battle.
The Flagship of the Escorting fleet cannot sink!

The Striking Force Fleet (SF), a fleet with seven ships, may come back.

  • The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
  • The SF cannot be used in anything outside of event sorties.
  • A SF with a flagship that carries the  Striking Force Fleet Command Facility , will be able to make use of the Evacuation mechanic.
    • Only one ship can be evacuated per battle.

The Vanguard Formation  can be used.

  • This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
  • This formation is available for single and Strike Force fleets made of 4 to 7 ships.
    • The formation makes ships way more evasive in combat, especially DD, and more accurate against DD, especially PT Imps.
    • This formation is available only during the duration of the event, on the event's maps as well as on the regular maps.

NPC Friendly Fleets (FF) may be introduced to the event.

  • FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
  • It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
    • Powerful FFs have an additional cost of 6 Instant Constructions   for each time they are deployed in a battle.
      • The blowtorches won't be consumed unless a powerful FF appears.
    • If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
    • Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
    • The FF will appear at the start of either day or night battle, depending on the node.
  • FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.

Most maps have various bonuses, coming in many shapes. Since most of those bonuses follow the historical formations/tactics used in the relevant operations, they are referred to as "Historical Bonuses". Such bonuses are also found on 7-4 and 7-5.

  • The bonuses can be given to:
    • Ships, including all remodels,
    • Ship types, with all ships of a given type sharing a bonus,
      • In those cases, types do not overlap (e.g. a CLT does not count as a CL),
    • Ships Nationalities, with foreigners (non-Japanese) sharing a bonus,
    • Equipment, with some types or specific ones giving a bonus,
      • It is only applied to the ship they are equipped on,
      • For planes, those bonuses won't work if the plane count is 0, but for the Foreign Plane Bonuses.
  • Then, bonuses can be applied:
    • Map-wide, working on all nodes
    • On some Nodes only, with usually boss or gimmick nodes having some bonuses,
      • Those node bonuses are often split following the map's phases.
    • Against some abyssals specifically,
      • Usually bosses and their escorts,
Bonuses can stack or not between each other depending on the case.
  • Bonuses are either damage, accuracy, and/or evasion,
  • Damage and evasion bonuses are "post-cap",
  • Some gimmicks like the map's phase can further affect the bonuses (usually the Debuff).

  • Completion Gimmicks might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things :
    • Boss Debuffs, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
    • Map phases, where some map areas need to be unlocked, like on 7-2, 7-3, and 7-5.
      • Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
    • LBAS Relocation.
    • Choosing a higher difficulty on an event map will reset it to its initial state.
    • These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
    • Completing a gimmick will play a "bell" sound once back in the main port (Play Bell Completion Sound Effect).
    • Nodes required to be visited/defeated in gimmicks are highlighted.
  • Special Nodes:
    • Emergency Anchorage Repairs:
    • Enemy Ambush Nodes, "off-route ambush nodes",
       
      Ambush
      • They serve as a "radar check", with fleets lacking enough Surface Radars being off-routed there,
      • The fleet will not be able to fight against the enemy fleet.
    • Airstrike Supported Battle Nodes, ("ASS nodes") "off-route combat nodes",
       
      ASS
      • The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
      • By meeting certain conditions, these nodes can be evaded.
    • "Installation Nodes", being most nodes having one or more Installation in it, and were   Barrage Balloons can be deployed.
    • "Atoll Nodes", being some nodes located on atolls, and were   Ka-Tsu tanks 
       
      spacial attack can be triggered.
  • Superfortress Air-Raid Sequence, a QTE where the LBAS is attacked by bombers, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".

Bug: It is possible to save a sunk ship in events:

  • When sinking a ship on a "time-limited event map", by closing the game before the battle ends (before battle result screen is shown), and refraining from logging in until a maintenance in which the time-limited map is removed from the game occurs, upon entering the game after the map is removed, the sunken ship will remain in the game, at 0 HP and with the "Sunk" status.
  • The ship can be repaired as per normal; removing this status, and sortieing it at 0HP will cause it to return to 1HP.
  • Opening the game at any time before the map is removed, or sinking a ship in a normal map will not enact this behavior, regardless of whether a maintenance has occurred or not.
This probably comes from the fact that the game is unable to resolve the battle state due to the map the ship was sunk in, no longer existing. This presumably aborts the game's attempt to check for and delete the sunken ship in question from the roster.

Some error messages you may encounter before a sortie.

  • Do note that:
    • Most errors are "general" and can be seen in many situations,
    • Some errors are event only, being liked to event maps/locks/mechanics.
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See Also

Event Drops

[edit]Event Only Drops History
Legend: R = Reward, D = Drop, Empty = not implemented yet, N = not dropped
Exclusive Ships 2018 Events 2019 Events 2020 Events 2021 Events 2022 Events 2023 Events 2024 Events
Portrait Name
 
Akizuki
R N N D N D N D N N N N D D D D N N D
 
Prinz Eugen
R D N N N N N N D N D N N D D N N N D
 
U-511
R N N N D N N D D N D N D N D N D N D
 
Amagi
R N N N N D N N N N N N N D N D N N N
 
Katsuragi
R N N D N N N N N N N N D N N D N N N
 
Littorio
R D N N D N N N D N D N N N D N D N D
 
Roma
D D N N D N N N N N D N N N D N D N D
 
Teruzuki
R N D D N D N D N D N N N D N N D D D
 
Graf Zeppelin
D D N N N N N D D D D N D N D N D N D
 
Hatsuzuki
R D N N N D N D D D N N D N N D N N D
 
Iowa
R N N D N N N N N N N N D N D D N N N
 
Pola
R D N N D N N N N N D N N N D N D N D
 
Harukaze
D N N N N D N N D D N N N D N D N N N
 
Aquila
D D N N D N N N D N D N N N D N D N D
 
I-26
D D N N D D N D N D N D N N D D D D N
 
Commandant Teste
R D N D D N N N D N N D N D D N D N D
 
Matsukaze
R D N N N D N D D D N N N D N D N N N
 
I-14
R D N N N N N D N N N N N D N N D D N
 
I-13
D D N N N D N D N N N N N D N N D D N
 
Kasuga Maru
R D D D N D N D D D N D D N N N N N N
 
Gangut
R N N D N N N D D N D N N N N N N N N
 
Shimushu
D D D D N N N D D D D D N D D N D D N
 
Kunashiri
D D D D N D N D N D D D N N D N D D N
 
Etorofu
D D D D D D D D N D D D D D D N D D N
 
Hatakaze
R N N N N D N D D D N D N D N D N N N
 
Richelieu
R D N N D N D N D N D N N N D N D N D
 
Luigi Torelli
D D N D D N N D D N D N D N D N D N N
 
Matsuwa
D D N D N D D D D D D N D D D N N D N
 
Suzutsuki
R N D D N N N D N D N N D D N D D N N
 
Sado
R D N D D D D D D D D D D D D N N N D
 
Tsushima
D D D D D D D D D D N D D D D D D N D
 
I-400
D D N D N N N D N N N D N D D D N D D
 
Hiburi
R D D D D D N D D D N D D D D N N D N
 
Gambier Bay
R N N D N N D D D N N N N D D D D N D
 
Intrepid
R N N D N N N N N N N D N D D D D D D
 
Daitou
D D D D D D N D D D N D D D D N D N D
 
Jervis
D N N N D N N N D N D N D N D N D N D
 
Hamanami
D N D D D D D D D D D N D D D N N N D
 
Tashkent
D N N D D N N D D N N N N N N N N N D
 
Samuel B. Roberts
[EDT 1] N N D N N D N N N N N D D D N D D N
 
Fukae
[EDT 2] D D D D D D D N N N D D D D N N N N
 
Shinyou
R N D D D N D D N D D D D D N D N N
 
Maestrale
R N N D N N N N N D N N N D N D N D
 
Nelson
R N N D N N N D N D N N N D N D D D
 
Gotland
D D D D N D N D N N N N D N N D N D
 
Minegumo
R N D D D D N D N N N D N N N N N
 
Nisshin
R N N N N D N D N N N D N D N D N
 
Hayanami
D D D D D D D D D N D D D N N N D
 
Johnston
D D D N N D N N N N N D D D D D N
 
Giuseppe Garibaldi
R N N N N D N D N N N D N D N N
 
Colorado
R N N N N D D N N D D D N N D N
 
Hachijou
R N D N D N D D D D D D D N D N
 
Ishigaki
D N D N D N D D D D D D D N D N
 
Fletcher
D N D N D N D N D N D D D D D D
 
Duca degli Abruzzi
R N N N N N D N N N D N D N N
 
Janus
R N N N D N D N N N D N D N D
 
Mikura
D D N D N D N D D D N D N N D
 
Grecale
D N N N D N D N N N D N D N D
 
Perth
R N D D D D N D D D N D N N
 
Shinshuu Maru
R N N D D N D D N N D D N D
 
Atlanta
R N N N N N N D N N D D D D
 
De Ruyter
D N D N N N N D N N N D N N
 
Houston
D N D N D N N D N D D D D N
 
Hirato
D D D N D N D D D D D N N N
 
Akishimo
D N D N D N N N D D N D N N
 
Usugumo
R N N N D N D D D D D D
 
I-47
R N D N N D D D N N D N
 
Matsu
R N N N D D N N D D N N
 
South Dakota
R N D N N D D D D D D N
 
Hornet
R N D N N D D D D D D D
 
Jingei
D D D N N D D D D D D D
 
Kaiboukan No.4
D D D D D D D N D D N N
 
Ariake
D N D D N D D N D D N D
 
Helena
D N D N N D N D D D D N
 
Yashiro
D N D N D D D N D N D D
 
Washington
R D D N D N D D D D N
 
Take
R N N D D N N D D N D
 
Scirocco
D N D N N N D N D N D
 
Sheffield
D N D N D N D N D D D
 
Momo
R N D D N N N D N N
 
Northampton
R N N N N D N N D N
 
Honolulu
R N N N N N D D D D
 
I-203
D N D D D N D D N N
 
Makinami
D N N N D N N N N N
 
Suzunami
D D N N D D N D N D
 
Souya (AGS)
D D D D D N D D D N
 
Conte di Cavour
R N N N N N N N D
 
Victorious
R N D N N N D D D
 
Chougei
D D D D D N D D D
 
Kaiboukan No.30
D D D D N D D N N
 
Scamp
R N D N D D D N
 
Shounan
D D D D N D D D
 
Yamashio Maru
R N N D D N N
 
Fuyutsuki
R N N D D N D
 
Ume
D N N D D N N
 
Tamanami
D D N N N N N
 
Hayashio
R N N N N D
 
Maryland
R N D N N N
 
I-201
D N D N N N
 
Kurahashi
D N N N D D
 
Langley
R D N N D
 
Ranger
R D D D D
 
Jean Bart
R N D N D
 
Ukuru
D N D N D
 
Natsugumo
D N N N D
 
Brooklyn
D D D D D
 
Massachusetts
D D D D N
 
Kumano Maru
R D N N
 
Tuscaloosa
R D D N
D
 
No.101 Transport Ship
R D D D
 
Yuugure
D D N D
 
Heywood L. Edwards
D D D N
 
Noumi
D N N D
 
Inagi
R N D
D
 
Shirakumo
R D N
 
Nevada
R N D
D
 
Rodney
R N D
 
Kaiboukan No.22
D N N
 
Asahi
D D N
 
Salmon
D D N
 
C.Cappellini
D D D
 
Javelin
D N D
 
Drum
R N
 
I-41
R N
 
I-36
D N
 
Heian Maru
D D
 
Gloire
R
D
 
Lexington
R
 
Mogador
D
 
Valiant
D
 
Phoenix
D
This table includes all ships that are currently not permanently available outside of events (Limited Time Drops are still counted as "event drops").
  1. Samuel B. Roberts introduced as a quest reward from 5A05 during the Kancolle 5th Anniversary
  2. Fukae introduced as drop in (Phase 1) 2-4 & 6-3 during Spring 2018 Mini-Event
  
Time remaining until Event ends:

Summer 2022 Event Hub Overview
Introduction & Overview Main Operation Maps Extra Operation Maps
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