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Spring 2022 Event
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![]() ![]() Time remaining until Spring 2022 Event Ends:
The Spring 2022 Event has ended.
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The Spring 2022 Event is set to be launched in May 27, 2022. While the scaling of the event is unknown the theme of the event will focus on a two front Operation that will be separated between the main operation and the extra operation.
The Main Operations area will be titled "Fierce Battle! R-Area Operation" take place in Rabaul during the R Operation campaigns in 1942.
The Extra Operations area will focus on the final battle of the 2nd Fleet as they fought at Bono-Misaki (Operation Ten-go) in 1945.
Known details have warned that the event will drasticlly increase in difficulty as you progress through the event.
For additional information regarding event-related subjects and content, please refer to Mechanics.
Historical BackgroundExpand
Information
Quick Info Table
Classification | Map | Name | Fleet Type | LBAS | Friendly Fleet | Fleet Tag | Notes | |
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Main Operation | E-1 | Advance to Rabaul Base | Single | 0 | R boss | ![]() R-Area Defense Unit |
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E-2 | Advance! Section R Air Force | Single Striking Force |
2 | No | ![]() |
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Advance 1st Batch | Advance 2nd Batch | |||||||
E-3 | Mortal Combat! Eastern New Guinea Area Convoy |
Single Striking Force Combined |
3 | Y boss | ![]() |
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Carrier Task Force | Area Escort Force | |||||||
![]() R-Area Defense Unit |
R-Area Defense Unit Taged Ships are allowed to sortie and be mixed with other tags to E3-P3 in all difficulties . | |||||||
Extra Operation | E-4 | Through the Bungo Channel | Single Striking Force Combined |
3 | No | ![]() |
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Kure Guard Division | Detached Carrier Task Force | |||||||
![]() The 2nd Fleet | ||||||||
E-5 | Battle to the Death! The Curious Tale of Operation Ten-Go | Single Striking Force Combined |
3 | Z boss | ![]() |
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Sasebo Deployment Fleet | Combined-Fleet Rescue Force | |||||||
![]() The 2nd Fleet |
Fleet Locking Table
Tags | E-1 | E-2 | E-3 | E-4 | E-5 (Hard Only) |
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![]() R-Area Defense Unit |
P3 | ||||
![]() Advance 1st Batch |
1 P1 |
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![]() Advance 2nd Batch |
2 P2 & P3 |
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![]() Carrier Task Force |
P1 | ||||
![]() Area Escort Force |
P0.5, P2, & P3 | ||||
![]() Kure Guard Division |
P1 | ||||
![]() Detached Carrier Task Force |
P2 | ||||
![]() The 2nd Fleet |
(P1) & P3 | P3 & P4 | |||
![]() Sasebo Deployment Fleet |
P1 | ||||
![]() Combined-Fleet Rescue Force |
P2 |
New Mechanics
"Skip Bombing":
- A new LBAS type of attack for the B-25
and the Abyssal Twin-engine Land-based Dive Bomber / (Ace).
- The B-25
has outstanding bonuses agains surface ships.
- The B-25
New Ships
Returning Ships
Please refer to drop databases for the most updated lists of event drops, such as TsunDB or Poi-Statistics (or via Discord).
- Some notable returning ships are :
- Saratoga on E-1
- Taihou on E-1 (not in casual)
- Nisshin on E-2
- Commandant Teste on E-2
- Hornet on E-2 (not in casual) & E-4
- Souya on E-3
- Prinz Eugen on E-3
- Intrepid on E-4
- Amagi on E-5
- South Dakota on E-5
- Colorado on E-5
- The Ten-Go fleet, including Yamato on E-3, E-4, & E-5
New Equipment
- Late Model Radar & Passive Radiolocator + Snorkel Equipment
- Late Model Bow Torpedo Mount (4 tubes)
- B-25
- Ryuusei Kai (Skilled)
- 5inch Twin Gun Mount (Secondary Armament) Concentrated Deployment
- Shiden Kai (343 Air Group) 701st Fighter Squadron (a reskin of the Shiden Kai (343 Air Group) 301st Fighter Squadron)
New Enemy Vessels
- Airfield Princess Patrol Aircraft Deployment
- Outer Southern Sea Destroyer Princess
- Aircraft Carrier Princess B
- Modernized Battleship Princess
New Enemy Equipment
- Abyssal Twin-engine Land-based Dive Bomber
- Abyssal Twin-engine Land-based Dive Bomber Ace
- Abyssal 5inch Twin Gun Mount Model C (II)
- Abyssal 5inch Twin Gun Mount Model D
- Abyssal Quintuple (Oxygen) Torpedo Mount Late Model
Friendly Fleet
Fleet Formations
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).
ExpandE-1 R |
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ExpandE-3 Y |
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ExpandE-5 Z |
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ExpandAppearance |
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Voice Lines
Friend Fleet Voice Lines
Ship | Japanese/English | ExpandNotes |
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Mechanics
Participation requirements
To take part in any event, a player MUST HAVE at least:
- A 75% sortie win ratio.
- 5 empty ship slots.
- 20 empty equipment slots.
Special Mechanics
In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :
Map Clearing Medals | |||
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Hard![]() |
Medium![]() |
Easy![]() |
Casual![]() |
Depending of the HQ level, it is possible to choose between:
- Hard ("operation A", 甲), at HQ 80+
- Medium ("operation B", 乙), at HQ 35+
- Easy ("operation C", 丙), at HQ 1+
- Casual ("operation D", 丁), at HQ 1+
The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stronger ones. Additionally, will vary:
- The maps' phases' gauges (HP/TP),
- The amount of map gimmicks to complete,
- The routing requirements, notably LoS and Tags,
- The maps' rewards,
- The ship drops.
Changing difficulty is possible but limited:
- When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
- When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
- Gimmicks might also be reset when applicable, notably the debuffs.
Beginning with the second map onwards:
- It is possible to play any map on Medium/Easy/Casual difficulties in all situations.
- It is only possible to play a map on Hard difficulty if the prior map has been completed on either Medium or Hard.
To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.
- Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
- One map can use multiple tags, usually separated by phases or fleets.
- Several maps can share one or more tags.
- On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
- This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
- Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).
See Also
Event Drops
Expand[edit]Event Only Drops History |
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![]() ![]() Time remaining until Spring 2022 Event Ends:
The Spring 2022 Event has ended.
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