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Difference between revisions of "Heian Maru"

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Revision as of 22:45, 8 March 2024

Info

Ship Card Heian Maru.png
Ship Card Heian Maru Damaged.png
544
Ship Banner Heian Maru.png
Ship Banner Heian Maru Damaged.png
平安丸 (へいあんまる) Heian Maru
Kai Hikawa Maru Class Submarine Tender

HP HP3641FP Firepower5→23
ARM Armor3→18TORPTorpedo0
EVA Evasion14→27AA Anti-Air10→28
PLA Aircraft0ASW Anti-Submarine Warfare0
SPD SpeedSlowLOS Line of Sight11→30
RGE RangeMediumLUK Luck6→44
AircraftEquipment
012cm Single High-angle Gun Mount
0-Unequipped-
-Locked-
-Locked-
ModernizationFirepower 1 Torpedo 0 Anti-Air 1 Armor 1
Build Time2:30 (Unbuildable)Remodel Req
ConsumptionFuel 30 Ammo 10DismantleFuel 2 Ammo 1 Steel 12 Bauxite 1
IllustratorAkasaka YuzuSeiyuuYuikawa Asaki
Ship Card Heian Maru Kai.png
Ship Card Heian Maru Kai Damaged.png
549
Ship Banner Heian Maru Kai.png
Ship Banner Heian Maru Kai Damaged.png
平安丸 (へいあんまるかい) Heian Maru Kai
Kai Hikawa Maru Class Submarine Tender

HP HP3944FP Firepower11→42
ARM Armor17→34TORPTorpedo0
EVA Evasion16→37AA Anti-Air12→32
PLA Aircraft3ASW Anti-Submarine Warfare0
SPD SpeedSlowLOS Line of Sight18→39
RGE RangeMediumLUK Luck11→57
AircraftEquipment
112cm Single High-angle Gun Mount
125mm Twin Autocannon Mount
125mm Single Autocannon Mount
-Locked-
ModernizationFirepower 1 Torpedo 0 Anti-Air 1 Armor 1
Remodel Level25Remodel ReqAmmo 480 Steel 500
ConsumptionFuel 30 Ammo 10DismantleFuel 2 Ammo 1 Steel 13 Bauxite 1
IllustratorAkasaka YuzuSeiyuuYuikawa Asaki

Gameplay Notes

Submarine Tenders (AS) are very weak, mostly used for certain Routings

Special Mechanics

Submarine Touch

She can trigger a Special Attack involving a Submarine Tender leading a fleet of at least two submarines.

  • The flagship must be a Submarine Tender (AS) at Lv 30+,
    • She must not be more than moderately damaged (中破).
  • The 2nd and 3rd ships must be Submarines (SS) or Aircraft Carrying Submarines (SSV) and not evacuated via Command Facility SFFCFStriking Force Fleet Command Facility,
    • The 4th ship may optionally be a SS(V), but does not affect the above requirement,
    • At least two SS(V) among the 2nd, 3rd, and 4th ships must not be more than lightly damaged (小破),
    • If all 3 ships are SS(V), the 2nd and 4th ones will attack; if one of the two is moderately damaged (中破), the 3rd one will attack instead.[1]
  • The fleet must be a single fleet or a Striking Force Fleet,
  • The formation needs to be either EchelonEchelon.png or Line AbreastLineAbreast.png,
  • At least one Submarine Supply MaterialSubmarine Supply Material must be available in the inventory.

  • Two SS(V) will launch torpedo strikes.
  • The attack power of each strike is postcapped and unaffected by formation, engagement, or damage cap.
  • A rough damage formula per Submarine attack is:
[math]\displaystyle{ \text{DMG}_\text{day} = \text{TP} \times ( 1.2 + 0.04 \times \sqrt{LV} ) }[/math]

[math]\displaystyle{ \text{DMG}_\text{night} = ( \text{FP + TP} ) \times ( 1.2 + 0.04 \times \sqrt{LV} ) }[/math]

With
  • [math]\displaystyle{ \text{DMG} }[/math] the damage result for day and night battle respectively,
  • [math]\displaystyle{ \text{FP} }[/math] the submarine's Firepower Firepower stat,
  • [math]\displaystyle{ \text{TP} }[/math] the submarine's Torpedo Torpedo Attack stat,
  • [math]\displaystyle{ \text{LV} }[/math] the submarine's Level.
    • [math]\displaystyle{ 1.2 + 0.04 \times \sqrt{LV} = 1.6 }[/math] at Lv 100.

The number of attacks per Touch ranges from 2 to 4.

  • Each submarine will trough either 1 or 2 torpedo strikes.
    • Only Lv 75+ submarines can trigger 2 strikes,
    • If a Lv 75+ submarine does not carry any Submarine Equipment Submarine Radar, it rolls between 1 and 2 strikes randomly (exact rate unclear yet),
    • If a Lv 75+ submarine does carry any Submarine Equipment Submarine Radar, it is guaranteed to roll 2 strikes.

One Submarine Supply MaterialSubmarine Supply Material will be consumed for EACH battle the Touch triggers in.

  • If the Touch triggers twice in a battle, only a single Item Card Submarine Supply Material.png will be consumed for this battle.
  • If the Touch triggers in multiple nodes, one Item Card Submarine Supply Material.png will be consumed for each node it is triggered.
It does not consume any extra ammo. If the game is refreshed before the battle ends, then no material will be consumed even if the touch triggered.

Trigger rate is affected by the Level and luck Luck stat of the participating ships[1].

It has a chance to trigger every time the AS takes a turn at shelling.
  • It can trigger in both day and night for the same battle.
  • It can only trigger once during day battle.
  • If it fails to trigger during the day battle, there is still a chance to trigger it in the follow-up night battle.
  • If all enemies sunk, then touch stops early.
The attack order is always (where amo,g the attacking submarines, 1 is upper one and 2 is lower one):
  • 1-1-2-2 for 4 attacks,
  • 1-1-2 or 1-2-2 for 3 attacks,
  • 1-2 for 2 attacks.
    • If touch stops early, then attacks can be just 1-1
    • Also note that the actual order may be different from client animation of who shoots torpedoes, which always assigns attackers alternately like 1-2-1-2 or 1-2-1 or 1-2, so you may mismatch the real attack.
The touch can be activated multiple times per sortie.

When attacking a fleet, the usual Targeting rules apply.

  • The torpedoes fired target ships independently,
  • When facing a Combined Fleet, if any ship is present in the escort fleet on day battle, then all torpedoes will be fired to the escort fleet.

Regular
Seasonal

Equipability Exceptions

AS Default equipment compatibility
✔️ Can Equip ❌ Cannot Equip
Reconnaissance SeaplaneRecon Seaplane Fighter Rotorcraft Fighter Dive Bomber Torpedo Bomber JetFighterBomber2.png Reconnaissance Aircraft Large Reconnaissance AircraftSp Seaplane BomberBomber Large Flying Boat Liaison Aircraft Aviation Personnel TransportationMaterial.png
Small Caliber Main Gun Medium Caliber Main Gun Secondary Gun Anti-Aircraft Gun Anti-Aircraft Fire Director Large SONARLarge Small RADARSmall Large Caliber Main Gun Very Large Caliber Main GunSp Large Secondary High-Angle GunSp_Sec Torpedoes Submarine TorpedoesSub Midget SubmarineMinisub Depth Charges Small SONARSmall Large RADARLarge Very Large RADARSp Submarine Equipment
Engine Improvement Medium ArmorMedium Star Shell Icon.png Lookout Anti-Ground Rocket Command Facility Emergency Repair Personnel Ration Anti-Aircraft Shell Armor-Piercing Shell Large ArmorLarge Searchlight Large SearchlightLarge Drum Canister Landing Craft Amphibious Vehicle Landing Forces Facility.png Smoke Generator Supplies
RE: Anti-Aircraft Gun Anti-Aircraft Fire Director Medium ArmorMedium Emergency Repair Personnel Ration Equipment Card Improved Kanhon Type Turbine.png Equipment Card 8cm High-angle Gun.png Equipment Card 8cm High-angle Gun Kai + Additional Machine Guns.png Equipment Card 12cm Single High-angle Gun Mount + 25mm Machine Guns Additions.png
Equipability notes: Night Fighter=Fighter ; Night Torpedo Bomber=Torpedo Bomber ; JetFighterBomber1.png=JetFighterBomber2.png ; Night Reconnaissance Seaplane =Reconnaissance SeaplaneRecon ; Night Seaplane Bomber =Seaplane BomberBomber ; Small Caliber Main High-Angle GunSmall=Small Caliber Main Gun ; Medium Main High-Angle GunMedium=Medium Caliber Main Gun ; Secondary High-Angle GunSec=Secondary Gun ; Barrage Balloon=Smoke Generator


Heian Maru Equipability Exceptions
Ship Banner Heian Maru.png
Heian Maru/Kai
Ship Exceptions Cannot Equip:
Medium Caliber Main Gun

Fit Bonuses

[edit]Heian Maru Equipment Bonuses
Equipment Extra Requirement Firepower Torpedo Attack Anti-Air Anti-Submarine Warfare Line of Sight Armor Accuracy Evasion Note
Ship-Type Bonuses
Small Caliber Main Gun12.7cm Twin Gun Mount Model C Kai 3 H12.7cm Twin Gun Mount Model C Kai 3 H + Air Radar +2 +2 One-time
(2nd equipped) + Air Radar +2 One-time
(3rd equipped) + Air Radar +2 One-time
High-Angle Gun12cm Single High-angle Gun Mount Model E Kai12cm Single High-angle Gun Mount Model E Kai (★2-3) +1
(★4-5) +1 +2
(★6-7) +1 +1 +2
(★8-9) +1 +2 +2
(★MAX) +1 +2 +1 +2
High-Angle Gun12cm Single High-angle Gun Mount + 25mm Machine Guns Additions12cm Single High-angle Gun Mount + 25mm Machine Guns Additions (★0) +1 +2 +1 +2
(★1) +1 +2 +1 +3
(★2-3) +1 +2 +1 +4
(★4-5) +1 +3 +1 +4
(★6) +1 +3 +1 +5
(★7) +1 +3 +2 +5
(★8) +1 +4 +2 +5
(★9) +1 +4 +2 +6
(★MAX) +2 +4 +2 +6
+ Air Radar +2 +2 One-time
RADARPassive Radiolocator (E27) + Type 22 Surface Radar Kai 4 (Calibrated Late Model)Passive Radiolocator (E27) + Type 22 Surface Radar Kai 4 (Calibrated Late Model) (1st equipped) (★7) +1 One-time
(1st equipped) (★8) +1 +1 One-time
(1st equipped) (★9) +1 +1 +1 One-time
(1st equipped) (★MAX) +1 +2 +1 One-time
+ ★3+ 12.7cm Twin Gun Mount Model D Kai 212.7cm Twin Gun Mount Model D Kai 2 OR ★3+ 12.7cm Twin Gun Mount Model D Kai 312.7cm Twin Gun Mount Model D Kai 3 +1 +1 One-time
+ ★4+ Type 13 Air Radar Kai (Late Model)Type 13 Air Radar Kai (Late Model) +1 +4 +1 +3 One-time
Anti-Aircraft Gun2cm Flakvierling 382cm Flakvierling 38 (★4-6) +1 +1
(★7-9) +1 +2 +1
(★MAX) +1 +3 +2
(★4-MAX) + Air Radar +1 One-time
Anti-Aircraft Gun3.7cm FlaK M423.7cm FlaK M42 (★6-7) +1 +1
(★8-9) +1 +1 +1
(★MAX) +1 +1 +1 +2
(★6-MAX) + Air Radar +2 One-time
Command FacilityFleet Communication AntennaFleet Communication Antenna (★4) +1
(★5) +1 +1
(★6) +1 +1 +1
(★7) +1 +2 +1
(★8) +2 +2 +1
(★9) +2 +2 +2
(★MAX) +2 +3 +2
SONARType 0 Passive SonarType 0 Passive Sonar (1st equipped) (★3-4) +1 One-time
(1st equipped) (★5-6) +1 +1 One-time
(1st equipped) (★7) +1 +2 One-time
(1st equipped) (★8) +2 +2 One-time
(1st equipped) (★9) +2 +1 +2 One-time
(1st equipped) (★MAX) +3 +1 +2 One-time
Seaplane FighterKyoufuu Kai 2Kyoufuu Kai 2 (★3-4) +1
(★5-6) +1 +1
(★7-9) +1 +1 +1
(★MAX) +1 +1 +1 +1

Drop Locations

ShipRarityTypeNo.World 1World 2World 3World 7World 4World 5World 6Remarks
123456123451234512345123451234512345
Heian MaruRareAS544Unbuildable

Voice Lines

Quotes

Event Japanese/English
Introduction
Play
Introduction
Play
Library
Play
Secretary 1
Play
Secretary 1
Play
Secretary 2
Play
Secretary 3
Play
Idle
Play
Secretary Married
Play
Wedding
Play
Looking At Scores
Play
Joining A Fleet
Play
Joining A Fleet
Play
Equipment 1
Play
Equipment 2
Play
Equipment 3[1]
Play
Supply
Play
Supply
Play
Docking Minor
Play
Docking Major
Play
Construction
Play
Returning From Sortie
Play
Starting A Sortie
Play
Battle Start
Play
Attack
Play
Secondary Attack
Play
Secondary Attack
Play
Special 1
Play
Night Battle
Play
Night Battle
Play
MVP
Play
Minor Damage 1
Play
Minor Damage 2
Play
Major Damage
Play
Sunk
Play
  1. This line is shared with expedition selection, resource collection, instant repair and development.

Hourlies (Kai)

Time Japanese/English
00:00
Play
01:00
Play
02:00
Play
03:00
Play
04:00
Play
05:00
Play
06:00
Play
07:00
Play
08:00
Play
09:00
Play
10:00
Play
11:00
Play
12:00
Play
13:00
Play
14:00
Play
15:00
Play
16:00
Play
17:00
Play
18:00
Play
19:00
Play
20:00
Play
21:00
Play
22:00
Play
23:00
Play


CG

Regular

Trivia

General Information
  • She was named in honor of Kyoto's historic Heian Shrine.
  • She was launched on the 16th of April 1930 as an ocean liner,
  • She was converted as a submarine tender between 1941 and 1942.
  • She was sunk by US aircraft on the 18th of February 1944


Update History
Misc
  • Her sister Hikawa Maru still exists today as a museum ship.
  • She was involved with the future I-41 Captain, LCDR Itakura Mitsumi, in an accident involving alcohol.

See Also