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Spring 2025 Event

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Spring 2025 EventSpring 2025 Event Banner.png
Spring 2025 EventSpring 2025 Event Banner EO.png
The 2nd Stage Operations have been released!
FF release: TBA
Approximate time until the end of the event: ([1] KC 12th anniversary)

Spring 2025 Event Hub Overview
Introduction & Overview 1st Stage Operations 2nd Stage Operations
E-1 | E-2 | E-3 E-4 | E-5 | E-6

The Spring 2025 Event, is launched on the 8th of March, with a launch of the 2nd part scheduled for the 23rd of March. The event is planned to last 1 month and a half. It is a "Large Scale Event".

  • The 1st Stage Operations are titled "Hokkaido Defence Operation", a what-if scenario,
  • The 2nd Stage Operations are titled "Operation Rei-Go Part 2".

The event is still referred to as a "Winter Event" in the API.

For additional information regarding event-related subjects and content, please refer to Mechanics.

Historical Background

1st Stage Operations - "Hokkaido Defence Operation"

The 1st Stage Operations have been announced to be a what-if scenario about an "Hokkaido Defence Operation".

This operation mainly revolves around the planned invasion of Northern Japan by the USSR in the last stages of the war. This initial plan was canceled after the Soviet experiences fighting the Japanese forces in the Kuriles. During the New Year 2025 Live event, there was mention and talk of the 11th Tank Regiment having a key role or bonuses. The historical note and reference for the 11th Tank Regiment was that their engagements with the Soviets during the war's end happened in Manchuria, Sakhalin, and the Kuriles. The Soviets thought it would be easy to defeat the Japanese with their numerous soldiers and more modern tanks compared to the poorly equipped Japanese Army (most of their best units and equipment had to be sent to fight in the Pacific over the years), yet despite the advantages, the Japanese resistance was very stiff. The 11th Tank regiment, along with other Imperial Japanese Army units, played a key role in the defense operation, and the fighting here showed the Russians the tenacity of the Japanese, which made Soviet commanders rethink their island-hopping campaign and the planned Hokkaido invasion. One of the reasons Soviet commanders underestimated the Japanese was that their armor technology was obsolete, and their T-34 would have no trouble fighting them. However, the Japanese did field a decent tank during WW2, and it was the Shinhoto Chi-Ha (an "improved" Chi-Ha tank utilizing the high-velocity 47 mm Type 1 gun). These tanks proved to be a decent match against the M4 Sherman in the American island-hopping campaign, particularly in the major tank battles in the Philippines, and later against the Soviet T-34 in the last days of the war. This was because the gun was able to penetrate the side and rear armor of both Allied tanks and were primarily used in ambush tactics.

Involved Forces

The following list of historical ships is based on the kanmusu currently implemented:

Hokkaido Defence Forces
5th Fleet
CA
Ship Banner Ashigara.png
Ashigara
Ship Banner Nachi.png
Nachi
CL
Ship Banner Abukuma.png
Abukuma
Ship Banner Kiso.png
Kiso
Ship Banner Tama.png
Tama
DD
Ship Banner Usugumo.png
Usugumo
Ship Banner Shirakumo.png
Shirakumo
Ship Banner Akebono.png
Akebono

Ship Banner Ushio.png
Ushio
Ship Banner Hatsuharu.png
Hatsuharu
Ship Banner Wakaba.png
Wakaba

Ship Banner Hatsushimo.png
Hatsushimo
Ship Banner Kasumi.png
Kasumi
Ship Banner Shiranui.png
Shiranui


Main Forces
Equipment Card Toku Daihatsu Landing Craft + 11th Tank Regiment.png
Toku Daihatsu Landing Craft + 11th Tank Regiment
Equipment Card Type 97 Torpedo Bomber Kai (Northeastern Air Group).png
Type 97 Torpedo Bomber Kai (Northeastern Air Group)
Equipment Card Arctic Gear & Deck Personnel.png
Arctic Gear & Deck Personnel


Soviet Navy Vessels
FBB
Ship Banner Gangut Dva.png
Gangut Dva
CL
Ship Banner Kirov Kai.png
Kirov Kai
DD
Ship Banner Tashkent Kai.png
Tashkent Kai
Ship Banner Verniy.png
Verniy

2nd Stage Operations - "Operation Rei-Go Part 2"

The 2nd Stage Operations have been announced to be "Operation Rei-Go Part 2".

On the 24th of December 1944, a Japanese Navy force containing two cruisers: Ashigara and Ōyodo; plus eight destroyers: Kiyoshimo, Asashimo, Kasumi, Kaya, Kashi, and Sugi; departs Camranh Bay off Indochina (Vietnam) as part of "Operation Rei-Go" a raiding force to bombard the San Jose beachhead. On the evening of 26th of December 1944, the force was spotted and attacked by B-25 Mitchells and PT Boats. Kiyoshimo sustained heavy damage and was eventually sunk. Between 11 PM and 1 AM the next day, the remaining force bombards the beachhead area but causes little damage. This was one of the last Japanese surface unit attacks on an American beachhead during the Pacific War. The next day, the survivors return to Camranh Bay. (Pacific Wrecks)

The main goal of the operation was to counter "Operation Love III", the US seizure of a sizeable lodgement on Mindoro island in the central part of the Japanese-occupied Philippine islands group (15/21 December 1944).

There is a heavy hint that the Extra Operation will incorporate many things from the official KanColle Operation Rei Go 1944 Stage Play which ran for a few weeks prior to the start of the Event.

Involved Forces

The following list of historical ships is based on the kanmusu currently implemented:

Operation Rei Go Operation Love III
Penetration Force
CA/CL
Ship Banner Ashigara.png
Ashigara
Ship Banner Ooyodo.png
Ooyodo
DD
Ship Banner Kasumi.png
Kasumi
Ship Banner Kiyoshimo.png
Kiyoshimo
Ship Banner Asashimo.png
Asashimo

Matsu-class: Kaya, Sugi, Kashi


Reserve Forces
BB
Ship Banner Ise.png
Ise
Ship Banner Hyuuga.png
Hyuuga
CV
Ship Banner Ryuuhou.png
Ryuuhou

Ship Banner Unryuu.png
Unryuu
(sunk before the operation)
DD
Ship Banner Hatsushimo.png
Hatsushimo
Ship Banner Hibiki.png
Hibiki
USN Forces
Heavy Cover and Carrier Group
3 BB (West Virginia, Colorado, New Mexico), 6 CVE, 3 CL, 18 DD
Mindoro Attack Group
1 CL, 12 DD, 8 AP, 30 LST, 12 LCGM, 31 LCI, 7 AM
Close Covering Group
1 CA, 2 CL, 7 DD, 23 PT
Slow Tow Convoy
3 DD, 2 DE, 6 AT, 1 AO, 2 LST


Other Forces
CL
Ship Banner Phoenix.png
Phoenix
DD
Ship Banner Heywood L. Edwards.png
Heywood L. Edwards

Information

Quick Info Table

Classification Map Name Fleet Type LBAS Friendly Fleet Fleet Tags Notes
1st Stage Operations E-1 Hokkaido Defence Operation Single
Striking
1/2 TBA Spring 2025 Event Tag 1.png Spring 2025 Event Tag 2.png Aviation PersonnelAGDP Required for carriers.
E-2 Otoineppu Defense Line Striking
Combined
2 TBA Spring 2025 Event Tag 2.png Spring 2025 Event Tag 3.png Aviation PersonnelAGDP Required for carriers.
E-3 The Rumoi Sea Fleet's Decisive Battle Striking
Combined
2/3 TBA Spring 2025 Event Tag 1.png Spring 2025 Event Tag 3.png Spring 2025 Event Tag 4.png Aviation PersonnelAGDP Required for carriers.
2nd Stage Operations E-4 War Clouds off the Spratly Islands TBA 2/3 TBA Spring 2025 Event Tag 5.png Spring 2025 Event Tag 6.png
E-5 Second Operation Rei-Go TBA 1/? TBA Spring 2025 Event Tag 6.png Spring 2025 Event Tag 7.png Spring 2025 Event Tag 8.png
E-6 Return of the Second Striking Force TBA TBA TBA Lock limited to Hard Only
  • Once E-6 is cleared, tag restrictions stop getting enforced on every map!

Fleet Locking Table

Tags E-1 E-2 E-3 E-4 E-5 E-6
Spring 2025 Event Tag 1.png 104th Squadron Gimmick 1 & 2
Single
Gimmick 2
Striking
Spring 2025 Event Tag 2.png 1st Fleet Gimmick 2
Phase 1
Striking
Gimmick 1 & 2
Striking
Spring 2025 Event Tag 3.png 5th Fleet Phase 1 & 2
Combined
Gimmick 1
Phase 1
Striking
Spring 2025 Event Tag 4.png Combined Fleet Gimmick 2
Phase 2 & 3
Combined
Spring 2025 Event Tag 5.png Southwestern Area Unit ?
Spring 2025 Event Tag 6.png Operation Rei-go Unit ? ?
Spring 2025 Event Tag 7.png Cavite Reinforcement Unit ?
Spring 2025 Event Tag 8.png 31st Squadron ?
Spring 2025 Event Tag 9.png 4th Carrier Division ?
Spring 2025 Event Tag 10.png 2nd Strike Force ?

Event-Wide Bonuses

Note: Ship-specific bonuses are displayed here.

  • Ship class bonuses are excluded from this table for simplicity but still apply.

Do note that several of the 5th fleet members will have historical significance in the "2nd Stage Operations"!

Event-Wide Bonus Ships: 1st Stage Operations
Ship
[Toggle Names]
Type E-1 E-2 E-3
Mapwide 104th Squadron1st Fleet J/K/M/O Mapwide 1st Fleet Unlock Phase
NodesC/D/F1/F2/H/I/K (A1 unconfirmed)
5th Fleet U 5th Fleet V 5th Fleet W Mapwide 5th Fleet E/F 5th Fleet G Combined Fleet R/U Combined Fleet X
Ship Banner Ootomari Kai.png
Ootomari Kai
Ship Banner Souya (AGS).png
Souya
Fleet Oiler
(AO)
1.28 1.28 1.28
5th Fleet Heavy Cruisers
Ship Banner Ashigara.png
Ashigara
Ship Banner Nachi.png
Nachi
Heavy Cruiser
(CA)
1.16 1.16 1.2992 1.2296 1.3456 1.16 1.2064 1.2412 1.2296
5th Fleet Light Cruisers
Ship Banner Abukuma.png
Abukuma
Ship Banner Tama.png
Tama
Ship Banner Kiso.png
Kiso
Light Cruiser / Torpedo Cruiser
(CL/CLT)
1.16 1.16 1.2528 1.218 1.2992 1.16 1.2296 1.2296 1.2528
5th Fleet Destroyers
Ship Banner Akebono.png
Akebono
Ship Banner Hatsuharu.png
Hatsuharu
Ship Banner Hatsushimo.png
Hatsushimo
Ship Banner Kasumi.png
Kasumi
Ship Banner Shiranui.png
Shiranui
Ship Banner Ushio.png
Ushio
Ship Banner Usugumo.png
Usugumo
Ship Banner Wakaba.png
Wakaba
Destroyer
(DD)
1.16 1.16 1.2296 1.2064 1.2528 1.16 1.2528 1.218 1.2296
Soviet Ships
Ship Banner Gangut.png
Gangut
Ship Banner Kirov.png
Kirov
Ship Banner Tashkent.png
Tashkent
Ship Banner Verniy.png
Verniy only
Multiple 1.11 1.12 1.13
1st Fleet
Ship Banner Fusou.png
Fusou
Ship Banner Yamashiro.png
Yamashiro
Ship Banner Ise.png
Ise
Ship Banner Hyuuga.png
Hyuuga
Ship Banner Nagato.png
Nagato
Ship Banner Mutsu.png
Mutsu
Ship Banner Kako.png
Kako
Ship Banner Furutaka.png
Furutaka
Ship Banner Kinugasa.png
Kinugasa
Ship Banner Kitakami.png
Kitakami
Ship Banner Ooi.png
Ooi
Ship Banner Sendai.png
Sendai
Ship Banner Fubuki.png
Fubuki
Ship Banner Shirayuki.png
Shirayuki
Ship Banner Hatsuyuki.png
Hatsuyuki
Ship Banner Isonami.png
Isonami
Ship Banner Uranami.png
Uranami
Ship Banner Ayanami.png
Ayanami
Ship Banner Shikinami.png
Shikinami
Ship Banner Amagiri.png
Amagiri
Ship Banner Sagiri.png
Sagiri
Ship Banner Akatsuki.png
Akatsuki
Ship Banner Hibiki.png
Hibiki
Ship Banner Ikazuchi.png
Ikazuchi
Ship Banner Inazuma.png
Inazuma
Ship Banner Asashio.png
Asashio
Ship Banner Yamagumo.png
Yamagumo
Ship Banner Tamanami.png
Tamanami
Ship Banner Suzunami.png
Suzunami
Ship Banner Hayanami.png
Hayanami
Ship Banner Okinami.png
Okinami
Ship Banner Kishinami.png
Kishinami

Note: Hibiki/Verniy stacks with her Soviet Ships bonus

Multiple 1.16 1.16

New Mechanics

Landing Operation success screen
Landing Operation tank counter

E-2 and E-5 have a new kind of Transport Operation, where "tanks" do work better:

Landing Operation - Equipment [5]
Type Equipment S-Rank A-Rank
Landing Craft Daihatsu Landing CraftDaihatsu Landing Craft
Toku Daihatsu Landing CraftToku Daihatsu Landing Craft
Armed DaihatsuArmed Daihatsu
SoukouteiSoukoutei (Armored Boat Class)
5.2 3.64
DLC + T89 TankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 14.2 9.94
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 21.2 14.84
Toku DLC + Ho-Ni TankToku Daihatsu Landing Craft + Type 1 Gun Tank 40.2 28.14
Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment 46.2 32.34
M4A1 DDM4A1 DD 24.2 16.94
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification) 27.2 19.04
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha 22.2 15.54
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai 28.2 19.74
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf J 32.2 22.54
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 9.3 6.51
Ka-Tsu tankSpecial Type 4 Amphibious Tank 6.3 4.41
Ka-Tsu tank KaiSpecial Type 4 Amphibious Tank Kai 8.3 5.81
Landing Forces Army Infantry CorpsArmy Infantry Corps 15.0 10.50
Chi-HaType 97 Medium Tank (Chi-Ha) 17.0 11.90
Chi-Ha KaiType 97 Medium Tank New Turret (Chi-Ha Kai) 23.0 16.10
Infantry + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai 38.0 26.60
Drum Canister Drum CanistersDrum Canister (Transport Use) 3.25 2.275
Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
0.65 0.455
Landing Operation - Ship [6]
Ship Type S-Rank A-Rank
AO Fleet Oiler 9.75 6.825
LHA Amphibious Assault Ship 7.8 5.46
Kinu Kai NiKinu Kai Ni 8 5.6
AV Seaplane Tender 5.85 4.095
BBV Aviation Battleship 4.55 3.185
AS Submarine Tender
CT Training Cruiser 3.90 2.730
DD Destroyer 3.25 2.275
CAV Aviation Cruiser 2.60 1.820
CL Light Cruiser 1.30 0.910
SSV Aircraft Carrying Submarine 0.65 0.455
BB Battleship 0.0 0.0
FBB Fast Battleship
CV Standard Carrier
CVB Armored Carrier
CVL Light Carrier
CA Heavy Cruiser
CLT Torpedo Cruiser
DE Coastal Defense Ships
SS Submarine
Notes
  • The total amount of TP is computed separately for each fleet in a combined fleet, with a rounding down on each.

New Ships

Ship Banner Ootomari.png AO Ootomari E-1 & E-2 Drop
Ship Banner Wahoo.png SS Wahoo E-2 Reward & E-3 Drop
Ship Banner Kaya.png DD Kaya E-2, E-3, & E-4 Drop
Ship Banner Kirov.png CL Kirov E-3 Reward
Ship Banner Sugi.png DD Sugi‎ E-4 & E-5 Drop
Ship Banner Shimane Maru.png AO Shimane Maru ?
Ship Banner Minneapolis.png CA Minneapolis‎ E-6 Reward
  • Matsu-class "Kashi" have been announced but not introduced this event,
  • USS Boise (CL-47) and USS Louisville (CA-28) have been teased but not introduced this event.

Returning Ships

A non-exhaustive list of "notable returning ships". Please refer to drop table of each individual map for more complete lists.

  • See below for the full list of returning "Event Only Drops",
  • See uptodate drop database via KCnav, or via Discord bots.
Notable returning ships
[Toggle Names]
(F)BB
Ship Banner Gangut.png
Gangut
E-3
CV(B/L)
Ship Banner Langley.png
Langley
E-2
CA/CL
Ship Banner Gotland.png
Gotland
E-1
Ship Banner Honolulu.png
Honolulu
E-5
Ship Banner Phoenix.png
Phoenix
E-5
DD/DE
Ship Banner Akizuki.png
Akizuki
E-1
Ship Banner Hatsuzuki.png
Hatsuzuki
E-1
Ship Banner Suzutsuki.png
Suzutsuki
E-1
Ship Banner Tashkent.png
Tashkent
E-2
Ship Banner Matsu.png
Matsu
E-2 & E-4
Ship Banner Take.png
Take
E-2 & E-4
Ship Banner Ume.png
Ume
E-2
Ship Banner Momo.png
Momo
E-2
Ship Banner Hayashio.png
Hayashio
E-4
Ship Banner Ariake.png
Ariake
E-4
Ship Banner Yuugure.png
Yuugure
E-4 & E-5
Ship Banner Inagi.png
Inagi
E-4
Ship Banner Fuyutsuki.png
Fuyutsuki
E-5
SS(V)
Ship Banner Scamp.png
Scamp
E-2
Ship Banner I-36.png
I-36
E-2
Aux
Ship Banner Akitsu Maru.png
Akitsu Maru
E-1
Ship Banner No.101 Transport Ship.png
No.101 Transport Ship
E-2
Ship Banner Yamashio Maru.png
Yamashio Maru
E-2
Ship Banner Souya (AGS).png
Souya (AGS)
E-2 & E-3
Ship Banner Kamoi.png
Kamoi
E-3
Ship Banner Kumano Maru.png
Kumano Maru
E-3
Ship Banner Heian Maru.png
Heian Maru
E-3

New Equipment

Equipment Card 18cm 57 Triple Main Gun Mount.png 18cm/57 Triple Main Gun Mount Medium Caliber Main Gun Medium Caliber Main Gun E-3 reaward
Equipment Card 10cm 56 Single High-angle Gun Mount (Concentrated Deployment).png 10cm/56 Single High-angle Gun Mount (Concentrated Deployment) Secondary High-angle GunSec Secondary High-angle Gun E-3 reaward
Equipment Card Type 0 Fighter Model 62 Kai (Night Fighter-bomber).png Type 0 Fighter Model 62 Kai (Night Fighter-bomber) Night Dive Bomber Night Dive Bomber E-? reaward
Equipment Card Type 0 Fighter Model 62 Kai (Skilled Night Fighter-bomber).png Type 0 Fighter Model 62 Kai (Skilled/Night Fighter-bomber) E-? reaward

New Enemy Vessels

New Enemy Equipment

Friendly Fleets

Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions Instant construction Material for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).

  • Friendly Fleets are available on:
    • Soon™

Voice Lines

Spring 2025 Event/Voice Lines

Mechanics

Participation requirements

To take part in any event, a player MUST HAVE at least:

  • A 75% sortie win ratio.
  • 5 empty ship slots.
  • 20 empty equipment slots.

Special Mechanics

In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :

Map Clearing Medals
Hard
Hard Medal
Medium
Medium Medal
Easy
Easy Medal
Casual
Casual Medal

Depending of the HQ level, it is possible to choose between:

  • Hard ("operation A", ), at HQ 80+
  • Medium ("operation B", ), at HQ 35+
  • Easy ("operation C", ), at HQ 1+
  • Casual ("operation D", ), at HQ 1+

The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stonger ones. Additionaly, will vary:

  • The maps' phases' gauges (HP/TP),
  • The amount of map gimmicks to complete,
  • The LoS requirements,
  • The maps' rewards,
  • The ship Drops.

Changing difficulty is possible but limited:

  • When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
  • When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
    • Gimmicks might also be reset when applicable, notably the debuffs.

Beginning with the second map, difficulty progression rules apply.

  • In order to play a map on Hard difficulty, the prior map must have been completed on either Medium or Hard.
  • In order to play a map on Medium difficulty, the prior map must have been completed on either Easy, Medium, or Hard.

To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.

  • Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
  • One map can use multiple tags, usually separated by phases or fleets.
  • Several maps can share one or more tags.
  • On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
    • This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
    • Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).

The Combined Fleet (CF), a fleet assembling both the 1st and 2nd fleets, may come back.

  • The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
  • The CF cannot be used in anything outside of event sorties.
  • 3 different types of CF are available, depending on the map requirements and the current fleet setup.
  • CF with a flagship that carries the Command FacilityFleet Command FacilityFleet Command Facility, will be able to make use of the Evacuation mechanic.
    • The evacuation requires an escort destroyer.
    • Only one ship can be evacuated per battle.
The Flagship of the Escorting fleet cannot sink!

The Striking Force Fleet (SF), a fleet with seven ships, may come back.

  • The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
  • The SF cannot be used in anything outside of event sorties.
  • A SF with a flagship that carries the Command FacilityStriking Force Fleet Command FacilityStriking Force Fleet Command Facility, will be able to make use of the Evacuation mechanic.
    • Only one ship can be evacuated per battle.

The Vanguard FormationVanguard.png can be used.

  • This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
  • This formation is available for single and Strike Force fleets made of 4 to 7 ships.
    • The formation makes ships way more evasive in combat, especially DD, and more accurate against DD, especially PT Imps.
    • This formation is available only during the duration of the event, on the event's maps as well as on the regular maps.

NPC Friendly Fleets (FF) may be introduced to the event.

  • FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
  • It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
    • Powerful FFs have an additional cost of 6 Instant Constructions Instant construction Material for each time they are deployed in a battle.
      • The blowtorches won't be consumed unless a powerful FF appears.
    • If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
    • Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
    • The FF will appear at the start of either day or night battle, depending on the node.
  • FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.

Most maps have various bonuses, coming in many shapes. Since most of those bonuses follow the historical formations/tactics used in the relevant operations, they are referred to as "Historical Bonuses". Such bonuses are also found on 7-4 and 7-5.

  • The bonuses can be given to:
    • Ships, including all remodels,
    • Ship types, with all ships of a given type sharing a bonus,
      • In those cases, types do not overlap (e.g. a CLT does not count as a CL),
    • Ships Nationalities, with foreigners (non-Japanese) sharing a bonus,
    • Equipment, with some types or specific ones giving a bonus,
      • It is only applied to the ship they are equipped on,
      • For planes, those bonuses won't work if the plane count is 0, but for the Foreign Plane Bonuses.
  • Then, bonuses can be applied:
    • Map-wide, working on all nodes
    • On some Nodes only, with usually boss or gimmick nodes having some bonuses,
      • Those node bonuses are often split following the map's phases.
    • Against some abyssals specifically,
      • Usually bosses and their escorts,
Bonuses can stack or not between each other depending on the case.
  • Bonuses are either damage, accuracy, and/or evasion,
  • Damage and evasion bonuses are "post-cap",
  • Some gimmicks like the map's phase can further affect the bonuses (usually the Debuff).

  • Completion Gimmicks might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things :
    • Boss Debuffs, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
    • Map phases, where some map areas need to be unlocked, like on 7-2, 7-3, and 7-5.
      • Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
    • LBAS Relocation.
    • Choosing a higher difficulty on an event map will reset it to its initial state.
    • These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
    • Completing a gimmick will play a "bell" sound once back in the main port (Play Bell Completion Sound Effect).
    • Nodes required to be visited/defeated in gimmicks are highlighted.
  • Special Nodes:
    • Emergency Anchorage Repairs:
    • Enemy Ambush Nodes, "off-route ambush nodes",
      Ambush
      • They serve as a "radar check", with fleets lacking enough Surface Radars being off-routed there,
      • The fleet will not be able to fight against the enemy fleet.
    • Airstrike Supported Battle Nodes, ("ASS nodes") "off-route combat nodes",
      ASS
      • The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
      • By meeting certain conditions, these nodes can be evaded.
    • "Balloon Nodes", being most nodes having one or more Installation in it, and were Barrage Balloon Barrage Balloons can be deployed.
    • "Atoll Nodes", being some nodes located on atolls, and were Amphibious Vehicle Ka-Tsu tanksSpecial Type 4 Amphibious Tank
      Special Type 4 Amphibious Tank Kai
      spacial attack can be triggered.
  • Superfortress Air-Raid Sequence, a QTE where the LBAS is attacked by bombers, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".

Bug: It is possible to save a sunk ship in events:

  • When sinking a ship on a "time-limited event map", by closing the game before the battle ends (before battle result screen is shown), and refraining from logging in until a maintenance in which the time-limited map is removed from the game occurs, upon entering the game after the map is removed, the sunken ship will remain in the game, at 0 HP and with the "Sunk" status.
  • The ship can be repaired as per normal; removing this status, and sortieing it at 0HP will cause it to return to 1HP.
  • Opening the game at any time before the map is removed, or sinking a ship in a normal map will not enact this behavior, regardless of whether a maintenance has occurred or not.
This probably comes from the fact that the game is unable to resolve the battle state due to the map the ship was sunk in, no longer existing. This presumably aborts the game's attempt to check for and delete the sunken ship in question from the roster.

Some error messages you may encounter before a sortie.

  • Do note that:
    • Most errors are "general" and can be seen in many situations,
    • Some errors are event only, being liked to event maps/locks/mechanics.
Original message Translation
Sortie error Jp 1.png Sortie error En 1.png
Sortie error Jp 2.png Sortie error En 2.png
Sortie error Jp 3.png Sortie error En 3.png
Sortie error Jp 4.png Sortie error En 4.png
Sortie error Jp 5.png Sortie error En 5.png
Sortie error Jp 6.png Sortie error En 6.png
Sortie error Jp 7.png Sortie error En 7.png
Sortie error Jp 8.png Sortie error En 8.png
Sortie error Jp 9.png Sortie error En 9.png
Sortie error Jp 10.png Sortie error En 10.png
Sortie error Jp 11.png Sortie error En 11.png
Sortie error Jp 12.png Sortie error En 12.png
Sortie error Jp 13.png Sortie error En 13.png
Sortie error Jp 14.png Sortie error En 14.png
Sortie error Jp 15.png Sortie error En 15.png
Sortie error Jp 16.png Sortie error En 16.png
Sortie error Jp 17.png Sortie error En 17.png
Sortie error Jp 18.png Sortie error En 18.png
Sortie error Jp 19.png Sortie error En 19.png
Sortie error Jp 20.png Sortie error En 20.png
Sortie error Jp 21.png Sortie error En 21.png
Sortie error Jp 22.png Sortie error En 22.png
Sortie error Jp 23.png Sortie error En 23.png
Sortie error Jp 24.png Sortie error En 24.png
Sortie error Jp 25.png Sortie error En 25.png
Sortie error Jp 26.png Sortie error En 26.png
Sortie error Jp 27.png Sortie error En 27.png
Sortie error Jp 28.png Sortie error En 28.png
Sortie error Jp 29.png Sortie error En 29.png
Sortie error Jp 30.png Sortie error En 30.png
Sortie error Jp 31.png Sortie error En 31.png
Sortie error Jp 32.png Sortie error En 32.png
Sortie error Jp 33.png Sortie error En 33.png
Sortie error Jp 34.png Sortie error En 34.png
Sortie error Jp 36.png Sortie error En 36.png
Sortie error Jp 37.png Sortie error En 37.png
Sortie error Jp 38.png Sortie error En 38.png
Sortie error Jp 39.png Sortie error En 39.png
Sortie error Jp 40.png Sortie error En 40.png
Sortie error Jp 41.png Sortie error En 41.png
Sortie error Jp 42.png Sortie error En 42.png
Sortie error Jp 43.png Sortie error En 43.png
Sortie error Jp 44.png Sortie error En 44.png
Sortie error Jp 45.png Sortie error En 45.png
Sortie error Jp 46.png Sortie error En 46.png
Sortie error Jp 47.png Sortie error En 47.png
Sortie error Jp 48.png Sortie error En 48.png
Sortie error Jp 49.png Sortie error En 49.png
Sortie error Jp 50.png Sortie error En 50.png
Sortie error Jp 51.png Sortie error En 51.png
Sortie error Jp 52.png Sortie error En 45.png
Sortie error Jp 53.png Sortie error En 53.png
Sortie error Jp 54.png Sortie error En 54.png
Sortie error Jp 55.png Sortie error En 55.png
Sortie error Jp 56.png Sortie error En 56.png
Sortie error Jp 57.png Sortie error En 57.png
Sortie error Jp 58.png Sortie error En 58.png
Sortie error Jp 59.png Sortie error En 59.png
Sortie error Jp 60.png Sortie error En 60.png
Sortie error Jp 61.png Sortie error En 61.png
Sortie error Jp 62.png Sortie error En 62.png

Farming

LBAS Leveling

It is possible to regain Proficiency for LBAS aircraft on the following spots:

Map Amount
of LBAS
LBAS
range
Recommended
Fleets
Route Lock Notes
E-1 1 2 1 SS(V) 1 D

1 B B1

Spring 2025 Event Tag 1.png
E-2 2 6 1 SS(V) 1 A A1 Spring 2025 Event Tag 2.png
E-3 2 1 2 SS(V) 1 H H1 H3 Spring 2025 Event Tag 1.png

Resource Farming

Resource Nodes are present on this event and can bring some substantial resources:

Map Nodes Resource Gains Cap Recommended Fleets Route Lock Notes
E-1 C2 Fuel 33 144? 0-1 CVL, 1 CL/AO, 4/5 DD 1 A B B2 C1 C2 Spring 2025 Event Tag 1.png Landing CraftAmphibious Vehicle Type A: +7.5

Drum Canister Drum : +6

Special Resource Nodes Gain Modifiers
Type 1
Equipment / Ship Bonus Gains (per DLC / Ship)[1]
Type Name 2-5 5-4 I
Ammunition
5-5 E
Fuel
7-4 O
M
Fuel
N
Steel
Fuel Bauxite
Landing Craft A Toku Daihatsu Landing CraftToku Daihatsu Landing Craft
Daihatsu Landing CraftDaihatsu Landing Craft
Armed DaihatsuArmed Daihatsu
DLC + T89 TankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force)
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification)
SoukouteiSoukoutei (Armored Boat Class)
Toku DLC + Ho-Ni TankToku Daihatsu Landing Craft + Type 1 Gun Tank
5.0 10.0 15.0 10.0 7.0 10.0
Amphibious Vehicle Ka-Mi TankSpecial Type 2 Amphibious Tank
Ka-Tsu TankSpecial Type 4 Amphibious Tank
Ka-Tsu Tank KaiSpecial Type 4 Amphibious Tank Kai
Drum Canister B DrumsDrum Canister (Transport Use) 10.0 5.0 10.0 15.0 8.0 6.0
Landing Craft C Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment
M4A1 DDM4A1 DD
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J
0.0
Ship SouyaSouya (AGS)
Souya (AGL)
Souya (AGB)
0.0 0.0 0.0 0.0 22.0 16.0
AO 15.0 10.0
BBV 10.0 10.0
LHA 8.0 7.0
CVL 7.0 4.0
AV 6.0 5.0
AS 5.0 5.0
Other types 0.0 0.0
Resource Cap 150 150 180 180 200 120
Random Resource Increments 0
Notes:
  1. If the total value has a decimal, only the rounded-down value is applied.

Sources: [7] [8] [9]

See Also

[edit]Event Only Drops History
Legend: R = Reward, R & D = Reward & Drop, D = Drop, Empty = not implemented yet, N = not dropped
Exclusive Ships 2018 Events 2019 Events 2020 Events 2021 Events 2022 Events 2023 Events 2024 Events 2025 Events
Portrait Name
Ship Banner Akizuki.png
Akizuki
R N N D N D N D N N N N D D D D N N D D
Ship Banner Prinz Eugen.png
Prinz Eugen
R D N N N N N N D N D N N D D N N N D
Ship Banner U-511.png
U-511
R N N N D N N D D N D N D N D N D N D
Ship Banner Amagi.png
Amagi
R N N N N D N N N N N N N D N D N N N
Ship Banner Katsuragi.png
Katsuragi
R N N D N N N N N N N N D N N D N N N
Ship Banner Littorio.png
Littorio
R D N N D N N N D N D N N N D N D N D
Ship Banner Roma.png
Roma
D D N N D N N N N N D N N N D N D N D
Ship Banner Teruzuki.png
Teruzuki
R N D D N D N D N D N N N D N N D D D
Ship Banner Graf Zeppelin.png
Graf Zeppelin
D D N N N N N D D D D N D N D N D N D
Ship Banner Hatsuzuki.png
Hatsuzuki
R D N N N D N D D D N N D N N D N N D D
Ship Banner Iowa.png
Iowa
R N N D N N N N N N N N D N D D N N N D
Ship Banner Pola.png
Pola
R D N N D N N N N N D N N N D N D N D
Ship Banner Harukaze.png
Harukaze
D N N N N D N N D D N N N D N D N N N
Ship Banner Aquila.png
Aquila
D D N N D N N N D N D N N N D N D N D
Ship Banner I-26.png
I-26
D D N N D D N D N D N D N N D D D D N D
Ship Banner Commandant Teste.png
Commandant Teste
R D N D D N N N D N N D N D D N D N D
Ship Banner Matsukaze.png
Matsukaze
R D N N N D N D D D N N N D N D N N N
Ship Banner I-14.png
I-14
R D N N N N N D N N N N N D N N D D N
Ship Banner I-13.png
I-13
D D N N N D N D N N N N N D N N D D N
Ship Banner Kasuga Maru.png
Kasuga Maru
R D D D N D N D D D N D D N N N N N N
Ship Banner Gangut.png
Gangut
R N N D N N N D D N D N N N N N N N N D
Ship Banner Shimushu.png
Shimushu
D D D D N N N D D D D D N D D N D D N D
Ship Banner Kunashiri.png
Kunashiri
D D D D N D N D N D D D N N D N D D N D
Ship Banner Etorofu.png
Etorofu
D D D D D D D D N D D D D D D N D D N D
Ship Banner Hatakaze.png
Hatakaze
R N N N N D N D D D N D N D N D N N N
Ship Banner Richelieu.png
Richelieu
R D N N D N D N D N D N N N D N D N D
Ship Banner Luigi Torelli.png
Luigi Torelli
D D N D D N N D D N D N D N D N D N N
Ship Banner Matsuwa.png
Matsuwa
D D N D N D D D D D D N D D D N N D N
Ship Banner Suzutsuki.png
Suzutsuki
R N D D N N N D N D N N D D N D D N N D
Ship Banner Sado.png
Sado
R D N D D D D D D D D D D D D N N N D
Ship Banner Tsushima.png
Tsushima
D D D D D D D D D D N D D D D D D N D D
Ship Banner I-400.png
I-400
D D N D N N N D N N N D N D D D N D D
Ship Banner Hiburi.png
Hiburi
R D D D D D N D D D N D D D D N N D N
Ship Banner Gambier Bay.png
Gambier Bay
R N N D N N D D D N N N N D D D D N D
Ship Banner Intrepid.png
Intrepid
R N N D N N N N N N N D N D D D D D D D
Ship Banner Daitou.png
Daitou
D D D D D D N D D D N D D D D N D N D D
Ship Banner Jervis.png
Jervis
D N N N D N N N D N D N D N D N D N D
Ship Banner Hamanami.png
Hamanami
D N D D D D D D D D D N D D D N N N D D
Ship Banner Tashkent.png
Tashkent
D N N D D N N D D N N N N N N N N N D D
Ship Banner Samuel B. Roberts.png
Samuel B. Roberts
[EDT 1] N N D N N D N N N N N D D D N D D N
Ship Banner Fukae.png
Fukae
[EDT 2] D D D D D D D N N N D D D D N N N N D
Ship Banner Shinyou.png
Shinyou
R N D D D N D D N D D D D D N D N N
Ship Banner Maestrale.png
Maestrale
R N N D N N N N N D N N N D N D N D
Ship Banner Nelson.png
Nelson
R N N D N N N D N D N N N D N D D D
Ship Banner Gotland.png
Gotland
D D D D N D N D N N N N D N N D N D D
Ship Banner Minegumo.png
Minegumo
R N D D D D N D N N N D N N N N N
Ship Banner Nisshin.png
Nisshin
R N N N N D N D N N N D N D N D N
Ship Banner Hayanami.png
Hayanami
D D D D D D D D D N D D D N N N D D
Ship Banner Johnston.png
Johnston
D D D N N D N N N N N D D D D D N
Ship Banner Giuseppe Garibaldi.png
Giuseppe Garibaldi
R N N N N D N D N N N D N D N N
Ship Banner Colorado.png
Colorado
R N N N N D D N N D D D N N D N
Ship Banner Hachijou.png
Hachijou
R N D N D N D D D D D D D N D N D
Ship Banner Ishigaki.png
Ishigaki
D N D N D N D D D D D D D N D N
Ship Banner Fletcher.png
Fletcher
D N D N D N D N D N D D D D D D
Ship Banner Duca degli Abruzzi.png
Duca degli Abruzzi
R N N N N N D N N N D N D N N
Ship Banner Janus.png
Janus
R N N N D N D N N N D N D N D
Ship Banner Mikura.png
Mikura
D D N D N D N D D D N D N N D D
Ship Banner Grecale.png
Grecale
D N N N D N D N N N D N D N D
Ship Banner Perth.png
Perth
R N D D D D N D D D N D N N
Ship Banner Shinshuu Maru.png
Shinshuu Maru
R N N D D N D D N N D D N D
Ship Banner Atlanta.png
Atlanta
R N N N N N N D N N D D D D
Ship Banner De Ruyter.png
De Ruyter
D N D N N N N D N N N D N N
Ship Banner Houston.png
Houston
D N D N D N N D N D D D D N
Ship Banner Hirato.png
Hirato
D D D N D N D D D D D N N N
Ship Banner Akishimo.png
Akishimo
D N D N D N N N D D N D N N D
Ship Banner Usugumo.png
Usugumo
R N N N D N D D D D D D D
Ship Banner I-47.png
I-47
R N D N N D D D N N D N
Ship Banner Matsu.png
Matsu
R N N N D D N N D D N N D
Ship Banner South Dakota.png
South Dakota
R N D N N D D D D D D N
Ship Banner Hornet.png
Hornet
R N D N N D D D D D D D D
Ship Banner Jingei.png
Jingei
D D D N N D D D D D D D
Ship Banner Kaiboukan No.4.png
Kaiboukan No.4
D D D D D D D N D D N N
Ship Banner Ariake.png
Ariake
D N D D N D D N D D N D D
Ship Banner Helena.png
Helena
D N D N N D N D D D D N
Ship Banner Yashiro.png
Yashiro
D N D N D D D N D N D D D
Ship Banner Washington.png
Washington
R D D N D N D D D D N
Ship Banner Take.png
Take
R N N D D N N D D N D D
Ship Banner Scirocco.png
Scirocco
D N D N N N D N D N D
Ship Banner Sheffield.png
Sheffield
D N D N D N D N D D D
Ship Banner Momo.png
Momo
R N D D N N N D N N D
Ship Banner Northampton.png
Northampton
R N N N N D N N D N D
Ship Banner Honolulu.png
Honolulu
R N N N N N D D D D D
Ship Banner I-203.png
I-203
D N D D D N D D N N
Ship Banner Makinami.png
Makinami
D N N N D N N N N N
Ship Banner Suzunami.png
Suzunami
D D N N D D N D N D D
Ship Banner Souya (AGS).png
Souya (AGS)
D D D D D N D D D N D
Ship Banner Conte di Cavour.png
Conte di Cavour
R N N N N N N N D
Ship Banner Victorious.png
Victorious
R N D N N N D D D
Ship Banner Chougei.png
Chougei
D D D D D N D D D
Ship Banner Kaiboukan No.30.png
Kaiboukan No.30
D D D D N D D N N
Ship Banner Scamp.png
Scamp
R N D N D D D N D
Ship Banner Shounan.png
Shounan
D D D D N D D D D
Ship Banner Yamashio Maru.png
Yamashio Maru
R N N D D N N D
Ship Banner Fuyutsuki.png
Fuyutsuki
R N N D D N D D
Ship Banner Ume.png
Ume
D N N D D N N D
Ship Banner Tamanami.png
Tamanami
D D N N N N N D
Ship Banner Hayashio.png
Hayashio
R N N N N D D
Ship Banner Maryland.png
Maryland
R N D N N N
Ship Banner I-201.png
I-201
D N D N N N
Ship Banner Kurahashi.png
Kurahashi
D N N N D D D
Ship Banner Langley.png
Langley
R D N N D D
Ship Banner Ranger.png
Ranger
R D D D D
Ship Banner Jean Bart.png
Jean Bart
R N D N D
Ship Banner Ukuru.png
Ukuru
D N D N D D
Ship Banner Natsugumo.png
Natsugumo
D N N N D
Ship Banner Brooklyn.png
Brooklyn
D D D D D D
Ship Banner Massachusetts.png
Massachusetts
D D D D N
Ship Banner Kumano Maru.png
Kumano Maru
R D N N D
Ship Banner Tuscaloosa.png
Tuscaloosa
R&D D D N D
Ship Banner No.101 Transport Ship.png
No.101 Transport Ship
R D D D D
Ship Banner Yuugure.png
Yuugure
D D N D D
Ship Banner Heywood L. Edwards.png
Heywood L. Edwards
D D D N
Ship Banner Noumi.png
Noumi
D N N D D
Ship Banner Inagi.png
Inagi
R&D N D D
Ship Banner Shirakumo.png
Shirakumo
R D N D
Ship Banner Nevada.png
Nevada
R&D N D
Ship Banner Rodney.png
Rodney
R N D
Ship Banner Kaiboukan No.22.png
Kaiboukan No.22
D N N D
Ship Banner Asahi.png
Asahi
D D N
Ship Banner Salmon.png
Salmon
D D N
Ship Banner C.Cappellini.png
C.Cappellini
D D D
Ship Banner Javelin.png
Javelin
D N D
Ship Banner Drum.png
Drum
R N
Ship Banner I-41.png
I-41
R N
Ship Banner I-36.png
I-36
D N D
Ship Banner Heian Maru.png
Heian Maru
D D D
Ship Banner Gloire.png
Gloire
R&D
Ship Banner Lexington.png
Lexington
R D
Ship Banner Mogador.png
Mogador
D
Ship Banner Valiant.png
Valiant
D
Ship Banner Phoenix.png
Phoenix
D D
Ship Banner Wahoo.png
Wahoo
R&D
Ship Banner Kirov.png
Kirov
R
Ship Banner Minneapolis.png
Minneapolis‎
R
Ship Banner Ootomari.png
Ootomari
D
Ship Banner Kaya.png
Kaya
D
Ship Banner Sugi.png
Sugi‎
D
Ship Banner Shimane Maru.png
Shimane Maru
D
This table includes all ships that are currently not permanently available outside of events (Limited Time Drops are still counted as "event drops").
  1. Samuel B. Roberts introduced as a quest reward from 5A05 during the Kancolle 5th Anniversary
  2. Fukae introduced as drop in (Phase 1) 2-4 & 6-3 during Spring 2018 Mini-Event
Spring 2025 EventSpring 2025 Event Banner.png
Spring 2025 EventSpring 2025 Event Banner EO.png
The 2nd Stage Operations have been released!
FF release: TBA
Approximate time until the end of the event: ([10] KC 12th anniversary)

Spring 2025 Event Hub Overview
Introduction & Overview 1st Stage Operations 2nd Stage Operations
E-1 | E-2 | E-3 E-4 | E-5 | E-6