Memetails

Joined 11 December 2020
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===Stat & Rating Multipliers===
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====Stat & Rating Multipliers====
 
Each stat is assigned a numerical multiplier based on an estimation of total value/importance.<br/>
 
Each stat is assigned a numerical multiplier based on an estimation of total value/importance.<br/>
 
Each cluster is also assigned a numerical multiplier based on an estimate of how good or bad being in that cluster is.<br/>
 
Each cluster is also assigned a numerical multiplier based on an estimate of how good or bad being in that cluster is.<br/>
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Using this table, each ship can then add together the value for each stat/cluster combination it's part of to calculate the overall "Stat" rating.
 
Using this table, each ship can then add together the value for each stat/cluster combination it's part of to calculate the overall "Stat" rating.
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===Special Abilities & Traits===
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====Special Abilities & Traits====
 
Individual ships can differ widely in usefulness due to special abilities or other attributes.<br/>
 
Individual ships can differ widely in usefulness due to special abilities or other attributes.<br/>
 
These can range from extra slots to special AACIs, speed differences, Touch mechanics, special equipment, or even extra range (which can be both good or bad).<br/>
 
These can range from extra slots to special AACIs, speed differences, Touch mechanics, special equipment, or even extra range (which can be both good or bad).<br/>
As each of these traits is generally similarly felt across all classes, these are given flat values added to each ships' total "Bonus" rating.
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As each of these traits is generally similarly felt across all classes, these are given flat values added to each ships' total "Bonus" rating.<br/>
 
{{User:Memetails/Specialty Bonus Values}}
 
{{User:Memetails/Specialty Bonus Values}}
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====Other Bonuses====
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Additionally, each ship can be awarded bonus points based on 2 items.<br/>
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The first is a bonus score based on the number of ships that exist in that particular class.<br/>
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* For example, Akashi, the only Repair Ship, receives a large number of extra points in comparison to a Destroyer, which have over 100 ships in their class.
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* The bonus points are calculated as: <math> \text{Bonus Points} = \log_{NumOfShipsInClass + 1} ( TotalNumberOfShips / NumberOfShipsInClass )</math>
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The second bonus is a subjective bonus of 1.5 and 3 points. This is effectively bonus 'waifu' points.
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In my case, I add 3 points to girls with twintails and 1.5 points to those that have seasonal CGs with twintails.
    
===Results===
 
===Results===
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