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Early Spring 2023 Event/Info
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Time remaining until Event ends [1]:
The Early Spring 2023 Event has ended! | ||||||||
KC anniversary maintenance has started, time remaining until maintenance ends [2]:
(~4h event pause) The maintenance has ended. See 2023-04-23 patch notes. | ||||||||
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The Early Spring 2023 Event, also known under the title of Absolute Defense Line! "Ogasawara Regiment" Relief, started on the 1st of March 2023. It is a "Large Scale Event".
- The Main Operations consist of 3 maps, focused around Ogasawara Regiment on the Japanese mainland's shores.
- E-3 was released on the 3rd of March.
- Extra Operations has been released on the 18th of March, and is focused around Iwo Jima.
- E-6 was released on the 20th of March.
6 new ships has been introduced in this event:
- 2 LHA:
- "Kumano Maru", an IJA carrier/LHA, that, among others, can carry
Fighters,
Dive Bombers, and
Underway Replenishments.
- "No.101 Transport Ship", a.k.a. "Momochi" or "101-chan", an IJN LST/LHA, that, among others, can carry
Landing Forces.
- "Kumano Maru", an IJA carrier/LHA, that, among others, can carry
- 2 DD are droppable across the event
- 1 DE is droppable on the EO,
- 1 CA is rewarded on E5.
For additional information regarding event-related subjects and content, please refer to Mechanics.
Historical BackgroundExpand
Information
Quick Info Table
Classification | Map | Name | Fleet Type | LBAS | Friendly Fleet | Fleet Tags | Notes |
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Main Operations | E-1 | Operation S21 | Single | 1 | No | ![]() |
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E-2 | 2nd Torpedo Squadron's Martime Guerrilla Warfare | Single Striking Force Combined |
1/2 | P1 & P3 | ![]() ![]() |
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E-3 | Defeat the Enemy Air Raid Force! | Single Striking Force Combined |
2 | P3 | ![]() ![]() ![]() |
Ship locks affect routing on ALL difficulties | |
Extra Operation | E-4 | I-Go Transport Operation | Single Striking Force |
2/3 | No | ![]() ![]() |
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E-5 | Sortie! Hachiman Force | Single Striking Force Combined |
2/3 | P3 | ![]() ![]() ![]() |
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E-6 | Decisive Battle! Counter Landing Operation at Iwo Jima | Single Striking Force Combined |
0/1/2/3 | P4 | ![]() ![]() ![]() ![]() ![]() ![]() |
Ship locks affect routing on ALL difficulties
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Fleet Locking Table
Tags | E-1 | E-2 | E-3 | E-4 | E-5 | E-6 (Hard Only) | |
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Yokosuka Defence Squadron | P1 & P2 | |||||
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2nd Torpedo Squadron | P1 & P2 | P1 (& P2) | P1 | P3 | ||
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Supporting Combined Fleet | P3 | P4 | ||||
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Combined Fleet | P2 | P4 | ||||
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Carrier Task Force | P3 | P2 & P3 | ||||
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Operation I-go Fleet | P1 & P2 | P1 & P2 | P1 | |||
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Counter Landing Force | P2 | |||||
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Decisive Combined Fleet | P4 |
New Mechanics
- LBAS can now equip
Rotorcraft and
Liaison Aircraft (since last update).
- There is a new node type: "Airstrike Supported Battle" nodes. On this node, the enemy fleet will consist of:
- "Surface enemies" (4-5 SS so far), that are fought like in "Normal Battle" nodes,
- Followed by "air support enemies" (1-2 CVL so far), bringing air support like in "Normal Combat" nodes, and that cannot be attacked, being visually behind the rest of the enemy fleet and with no visible HP.
- It is advisable to use Vanguard
Formation for Single and Strike Fleets and Cruising Formation 3
in Combined fleets.
- There is a new new equipment type:
Landing Forces, only equipable on the new LHA: "No.101 Transport Ship".
New Ships
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DD | Yuugure | E-2, E-3, & E-5 Drop |
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DD | Heywood L. Edwards | E-2, E-3, & E6 Drop |
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LHA | Kumano Maru | E-3 Reward |
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DE | Noumi | E-4, E-5, & E-6 Drop |
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CA | Tuscaloosa | E-5 Reward & E6 drop |
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LHA (LST) | No.101 Transport Ship | E-6 Reward |
Returning Ships
Please refer to drop databases for the most updated lists of event drops, such as TsunDB or Poi-Statistics (or via Discord).
Notable returning ships | |||||||||||
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Yamashio Maru | E-1 | ![]() |
Souya | E-1 & E-4 | ![]() |
Yamato | E-2 | |||
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Suzutsuki | E-2 | ![]() |
Unryuu | E-2 | ![]() |
Ariake | E-2 | |||
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Amagi | E-3 | ![]() |
Katsuragi | E-3 | ![]() |
Nisshin | E-3 | |||
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Fuyutsuki | E-3 & E-4 | ![]() |
I-201 | E-3 | ![]() |
I-203 | E-3 | |||
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Scamp | E-4 | ![]() |
Johnston | E-4 | ![]() |
Akizuki | E-5 & E-6 | |||
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Hatsuzuki | E-5 | ![]() |
Shinshuu Maru | E-5 | ![]() |
Hornet | E-5 | |||
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Saratoga | E-5 | ![]() |
Intrepid | E-5 | ![]() |
Take | E-5 | |||
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Langley | E-6 | ![]() |
Iowa | E-6 | ![]() |
South Dakota | E-6 | |||
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Washington | E-6 | ![]() |
Maryland | E-6 | ![]() |
Atlanta | E-6 | |||
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Honolulu | E-6 | ![]() |
Ranger | E-6 | ![]() |
Massachusetts | E-6 | |||
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Fletcher | E-6 | ![]() |
Helena | E-6 | ![]() |
Brooklyn | E-6 |
New Equipment
New Enemy Vessels
- Remodeled Wartime Cargo Princess (E3 Final boss)
- Abyssal Heavy Cruiser Water Princess (E5 Final boss)
- Supply Depot Princess D (E6 3rd boss)
- Abyssal Stranded Landing Princess (E6 Final boss)
New Enemy Equipment
- Abyssal Aviation Maintenance Bugs (Remodeled Wartime Cargo Princess Equipment)
- Abyssal Aviation Maintenance Bugs Pro (Remodeled Wartime Cargo Princess Equipment)
- Abyssal Breakthrough Assault Aircraft (Supply Depot Princess D Equipment)
- Abyssal Breakthrough Assault Aircraft Ace (Supply Depot Princess D Equipment)
- Coastal Ambush Semi-submersible Torpedo Boat (Supply Depot Princess D Equipment)
- Abyssal Rigging General Assault Seaplane (Abyssal Stranded Landing Princess Equipment)
- Abyssal 3inch Single High-angle Gun Mount + Deck Machine Gun (Abyssal Stranded Landing Princess Equipment)
Friendly Fleets
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).
ExpandE-2 G |
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ExpandE-2 W |
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ExpandE-3 V2, E-3 X |
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ExpandE-3 X |
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ExpandE-5 Z |
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ExpandE-6 Z2 |
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ExpandAppearance |
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Voice Lines
Friend Fleet Voice Lines
Ship | Japanese/English | ExpandNotes |
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Mechanics
Participation requirements
To take part in any event, a player MUST HAVE at least:
- A 75% sortie win ratio.
- 5 empty ship slots.
- 20 empty equipment slots.
Special Mechanics
In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :
Map Clearing Medals | |||
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Hard![]() |
Medium![]() |
Easy![]() |
Casual![]() |
Depending of the HQ level, it is possible to choose between:
- Hard ("operation A", 甲), at HQ 80+
- Medium ("operation B", 乙), at HQ 35+
- Easy ("operation C", 丙), at HQ 1+
- Casual ("operation D", 丁), at HQ 1+
The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stonger ones. Additionaly, will vary:
- The maps' phases' gauges (HP/TP),
- The amount of map gimmicks to complete,
- The LoS requirements,
- The maps' rewards,
- The ship Drops.
Changing difficulty is possible but limited:
- When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
- When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
- Gimmicks might also be reset when applicable, notably the debuffs.
Beginning with the second map, difficulty progression rules apply.
- In order to play a map on Hard difficulty, the prior map must have been completed on either Medium or Hard.
- In order to play a map on Medium difficulty, the prior map must have been completed on either Easy, Medium, or Hard.
To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.
- Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
- One map can use multiple tags, usually separated by phases or fleets.
- Several maps can share one or more tags.
- On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
- This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
- Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).
See Also
Expand[edit]Event Only Drops History |
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Time remaining until Event ends [3]:
The Early Spring 2023 Event has ended! | ||||||||
KC anniversary maintenance has started, time remaining until maintenance ends [4]:
(~4h event pause) The maintenance has ended. See 2023-04-23 patch notes. | ||||||||
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