
|
Time until event's end:
10 April 2024 11:00:00 +0900
The event has ended
|
 |
Due to some recent game code changes, game viewers like KC3 & Poi predictions are inaccurate if not up-to-date, and may result in you sinking ships! Please make sure your viewer is up-to-date. |
The Early Spring 2024 Event, is scheduled to lauch on the 2nd half of Febuary 2024. It is a "Medium Scale Event".
- The MO has for main theme "Operation Tatsumaki",
- It will involve the use of submarines, submarine tenders, and amphibious tanks.
- The EO theme is unknown yet
Several new ships have been teased, including:
- Several submarines
- One American submarine drawn by Shizuma Yoshinori (probably a Gato-class)
- One submarine tender (probably Tsukushi Maru)
2 new equipment have also been announced:
- The "Type 4 Ka-Tsu amphibious landing craft"
- The "Type 4 Ka-Tsu amphibious landing craft with torpedoes"
For additional information regarding event-related subjects and content, please refer to Mechanics.
Historical Background
Operation Tatsumaki
Copied from here:
Tatsumaki was the Japanese submarine component of the "Yu" plan (Yu-Go) to decimate the US Fast Carrier Task Force in the lagoon of Majuro atoll in the Marshall islands group (May 1944).
- It involved the use of a 5 submarines attack force to deliver the main blow to the US stationary forces.
- Each submarine would carry two "Type 4 Ka-Tsu amphibious landing craft", with each craft specially modified to carry 2 torpedoes.
- One additional submarine was used for reconnaissance
- 7 more submarines were positioned to intercept any potential fleeing target.
- The submarine force was supported by one submarine tender.
This would have been like a "Second Pearl Harbor Attack", a surprise attack supposed to deal a decisive blow to the American Navy.
- More information on the "Yu" plan here
- IJN 2nd Torpedo Squadron's vessels Apr.1st 1944; near Operation Yu-Go's commence: Japanese source
- IJN 3rd Fleet, 10th Squadron's vessels Apr.1st 1944; near Operation Yu-Go's commence: Japanese source
Involved Forces
Operation YU-GO
|
IJN Force Operation Tatsumaki
|
SS attack force
|
I-36, I-38, I-41, I-44, I-53
|
Amphibious Tanks
|
Type 4 Ka-Tsu (2 per sub)
|
SS recon
|
I-10
|
SS intercepting force
|
Ro-104, Ro-105, Ro-106, Ro-107, Ro-108, Ro-112, Ro-116
|
AS
|
Tsukushi Maru
|
IJN Mobile Force for YU-GO
|
(F)BB
|
 Yamato Kai Ni Juu  Musashi Kai Ni  Nagato Kai Ni
 Kongou Kai Ni C  Haruna Kai Ni C
|
CVB
|
 Taihou Kai  Shoukaku Kai Ni A  Zuikaku Kai Ni A
|
CVL
|
 Junyou Kai Ni  Hiyou Kai  Zuihou Kai Ni B
 Ryuuhou Kai Ni  Chitose Kou Kai Ni  Chiyoda Kou Kai Ni
 Taiyou Kai Ni  Unyou Kai Ni  Shinyou Kai Ni
and Kaiyo
|
CA(V)
|
 Mogami Kai Ni  Suzuya Kai Ni  Kumano Kai Ni
 Takao Kai  Atago Kai  Choukai Kai Ni
 Maya Kai Ni  Myoukou Kai Ni  Haguro Kai Ni
 Tone Kai Ni  Chikuma Kai Ni
|
CL
|
 Noshiro Kai Ni  Yahagi Kai Ni B
|
DD
|
 Shimakaze Kai  Shiratsuyu Kai Ni  Shigure Kai San
 Samidare Kai  Harusame Kai  Naganami Kai Ni
 Okinami Kai Ni  Kishinami Kai  Asashimo Kai Ni
 Fujinami Kai  Hayanami Kai  Tamanami Kai
 Hamanami Kai  Nowaki Kai  Yamagumo Kai
 Michishio Kai Ni  Akigumo Kai Ni  Kazagumo Kai Ni
 Asagumo Kai  Urakaze D Kai  Isokaze B Kai
 Tanikaze D Kai  Hamakaze B Kai  Yukikaze Kai Ni
 Akizuki Kai  Suzutsuki Kai  Hatsuzuki Kai
and Wakatsuki
|
|
USN Fifth Fleet at Majuro
|
FBB
|
 Iowa Kai  South Dakota Kai  Massachusetts Kai
and New Jersey, North Carolina, Alabama, Indiana
|
CV
|
 CV-12 Hornet
and 6 more CV
|
CVL
|
 Langley Kai
and 7 more CVL
|
CVE
|
4 CVE
|
CA
|
8 CA
|
CL
|
9 CL
|
DD
|
79 DD/DE
|
|
Operation Tungsten
In correlation with the various European elements updated and reintroduced, and the comeback of the Heavy Bombers and the AGDP, it is speculated that another part of the next event could be:
Copied from Wikipedia:
Operation Tungsten was a Second World War Royal Navy air raid that targeted the German battleship Tirpitz. The operation sought to damage or destroy Tirpitz at her base in Kaafjord in the far north of Norway before she could become fully operational again following a period of repairs.
The
AGDP is speculated to come back in such operation.
Involved Forces
The following ships were involved in the upcoming operations:
Operation Tungsten
|
|
German Forces
|
FBB
|
 Bismarck Drei Bismarck Drei remodel is sometimes seen as Tirpitz herself
|
|
2 new ships have been speculated from teases:
- KMS Tirpitz (main target of the operation)
- HMS Illustrious (used Baraccuda extensively)
Additionally, it can be noted that British carrier-based planes were extensively used:
Information
Quick Info Table
Classification
|
Map
|
Name
|
Fleet Type
|
LBAS
|
Friendly Fleet
|
Fleet Tags
|
Notes
|
Main Operations
|
E-1
|
TBA
|
TBA
|
TBA
|
TBA
|
TBA
|
|
E-2
|
TBA
|
TBA
|
TBA
|
TBA
|
TBA
|
|
E-3
|
TBA
|
TBA
|
TBA
|
TBA
|
TBA
|
|
Extra Operation
|
E-4
|
TBA
|
TBA
|
TBA
|
TBA
|
TBA
|
|
E-5
|
TBA
|
TBA
|
TBA
|
TBA
|
TBA
|
|
Fleet Locking Table
Soon™
Event-Wide Bonus
New Mechanics
Soon™
New Ships
Soon™
Returning Ships
A non-exhaustive list of "notable returning ships". Please refer to drop table of each individual map for more complete lists.
- See below for the full list of returning "Event Only Drops",
- See uptodate drop database via KCnav, or via Discord bots.
Soon™
New Equipment
Soon™
New Enemy Vessels
Soon™
New Enemy Equipment
Soon™
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions
for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).
- Friendly Fleets have not been released yet.
Voice Lines
Soon™
Mechanics
Participation requirements
To take part in any event, a player MUST HAVE at least:
- A 75% sortie win ratio.
- 5 empty ship slots.
- 20 empty equipment slots.
Special Mechanics
In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :
Map Clearing Medals
|
Hard
|
Medium
|
Easy
|
Casual
|
Depending of the HQ level, it is possible to choose between:
- Hard ("operation A", 甲), at HQ 80+
- Medium ("operation B", 乙), at HQ 35+
- Easy ("operation C", 丙), at HQ 1+
- Casual ("operation D", 丁), at HQ 1+
The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stonger ones. Additionaly, will vary:
- The maps' phases' gauges (HP/TP),
- The amount of map gimmicks to complete,
- The LoS requirements,
- The maps' rewards,
- The ship Drops.
Changing difficulty is possible but limited:
- When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
- When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
- Gimmicks might also be reset when applicable, notably the debuffs.
Beginning with the second map, difficulty progression rules apply.
- In order to play a map on Hard difficulty, the prior map must have been completed on either Medium or Hard.
- In order to play a map on Medium difficulty, the prior map must have been completed on either Easy, Medium, or Hard.
To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.
- Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
- One map can use multiple tags, usually separated by phases or fleets.
- Several maps can share one or more tags.
- On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
- This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
- Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).
The Combined Fleet (CF), a fleet assembling both the 1st and 2nd fleets, may come back.
- The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
- The CF cannot be used in anything outside of event sorties.
- 3 different types of CF are available, depending on the map requirements and the current fleet setup.
- CF with a flagship that carries the
Fleet Command Facility
, will be able to make use of the Evacuation mechanic.
- The evacuation requires an escort destroyer.
- Only one ship can be evacuated per battle.
The Flagship of the Escorting fleet cannot sink!
The Striking Force Fleet (SF), a fleet with seven ships, may come back.
- The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
- The SF cannot be used in anything outside of event sorties.
- A SF with a flagship that carries the
Striking Force Fleet Command Facility
, will be able to make use of the Evacuation mechanic.
- Only one ship can be evacuated per battle.
The Vanguard Formation
can be used.
- This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
- This formation is available for single and Strike Force fleets made of 4 to 7 ships.
- The formation makes ships way more evasive in combat, especially DD, and more accurate against DD, especially PT Imps.
- This formation is available only during the duration of the event, on the event's maps as well as on the regular maps.
NPC Friendly Fleets (FF) may be introduced to the event.
- FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
- It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
- Powerful FFs have an additional cost of 6 Instant Constructions
for each time they are deployed in a battle.
- The blowtorches won't be consumed unless a powerful FF appears.
- If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
- Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
- The FF will appear at the start of either day or night battle, depending on the node.
- FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.
Most maps have various bonuses, coming in many shapes. Since most of those bonuses follow the historical formations/tactics used in the relevant operations, they are referred to as "Historical Bonuses". Such bonuses are also found on 7-4 and 7-5.
- The bonuses can be given to:
- Ships, including all remodels,
- Ship types, with all ships of a given type sharing a bonus,
- In those cases, types do not overlap (e.g. a CLT does not count as a CL),
- Ships Nationalities, with foreigners (non-Japanese) sharing a bonus,
- Equipment, with some types or specific ones giving a bonus,
- It is only applied to the ship they are equipped on,
- For planes, those bonuses won't work if the plane count is 0, but for the Foreign Plane Bonuses.
- Then, bonuses can be applied:
- Map-wide, working on all nodes
- On some Nodes only, with usually boss or gimmick nodes having some bonuses,
- Those node bonuses are often split following the map's phases.
- Against some abyssals specifically,
- Usually bosses and their escorts,
Bonuses can stack or not between each other depending on the case.
- Bonuses are either damage, accuracy, and/or evasion,
- Damage and evasion bonuses are "post-cap",
- Some gimmicks like the map's phase can further affect the bonuses (usually the Debuff).
- Completion Gimmicks might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things :
- Boss Debuffs, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
- Map phases, where some map areas need to be unlocked, like on 7-2, 7-3, and 7-5.
- Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
- LBAS Relocation.
- Choosing a higher difficulty on an event map will reset it to its initial state.
- These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
- Completing a gimmick will play a "bell" sound once back in the main port (Play Bell Completion Sound Effect).
- Nodes required to be visited/defeated in gimmicks are highlighted.
- Special Nodes:
- Emergency Anchorage Repairs:
- Enemy Ambush Nodes, "off-route ambush nodes",
- They serve as a "radar check", with fleets lacking enough Surface Radars being off-routed there,
- The fleet will not be able to fight against the enemy fleet.
- Airstrike Supported Battle Nodes, ("ASS nodes") "off-route combat nodes",
- The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
- By meeting certain conditions, these nodes can be evaded.
- "Installation Nodes", being most nodes having one or more Installation in it, and were
Barrage Balloons can be deployed.
- "Atoll Nodes", being some nodes located on atolls, and were
Ka-Tsu tanks
spacial attack can be triggered.
- Superfortress Air-Raid Sequence, a QTE where the LBAS is attacked by bombers, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".
Bug: It is possible to save a sunk ship in events:
- When sinking a ship on a "time-limited event map", by closing the game before the battle ends (before battle result screen is shown), and refraining from logging in until a maintenance in which the time-limited map is removed from the game occurs, upon entering the game after the map is removed, the sunken ship will remain in the game, at 0 HP and with the "Sunk" status.
- The ship can be repaired as per normal; removing this status, and sortieing it at 0HP will cause it to return to 1HP.
- Opening the game at any time before the map is removed, or sinking a ship in a normal map will not enact this behavior, regardless of whether a maintenance has occurred or not.
This probably comes from the fact that the game is unable to resolve the battle state due to the map the ship was sunk in, no longer existing. This presumably aborts the game's attempt to check for and delete the sunken ship in question from the roster.
Farming
LBAS Leveling
It is possible to regain Proficiency for LBAS aircraft on the following spots:
Resource Farming
Resource Nodes are present on this event and can bring some substantial resources:
See Also

|
Time until event's end:
10 April 2024 11:00:00 +0900
The event has ended
|
 |
Due to some recent game code changes, game viewers like KC3 & Poi predictions are inaccurate if not up-to-date, and may result in you sinking ships! Please make sure your viewer is up-to-date. |