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Combat/Anti-Installation

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Installations are an enemy-type representing "land-based installations", and are characterized by high armor and high HP. They are difficult to handle using normal anti-ship setups and require specific setups in order to be destroyed. Installations are typically found as bosses or as boss escorts.

General Characteristics

  • Installations cannot perform or benefit from flagship protection.
  • They have different damage statuses instead of the normal ones used for ships.
    • These statuses are merely cosmetic in nature and have no gameplay difference.
Ship Damage Label Installation Damage Label
Lightly Damaged
(小破)
Confused
(混乱)
Moderately Damaged
(中破)
Damaged
(損害)
Heavily Damaged
(大破)
Broken
(損壊)
Sunk
(撃沈)
Destroyed
(破壊)

Installation Classification

Installations are classified by two categories: Ship Type (BB, BBV, or CV) and Toughness (Soft Skin or Hard Skin).

Installations Glossary

Here is a list of all "Installation type Abyssals" ever encountered in the game.

  • Are listed the base forms of those installations, most coming in many variations often depending on the map difficulty, the map state (last-dance), and the event itself (most events bringing new variations).
    • Some installation sub-forms of interest are also listed, those forms having special variations like a different type than the main form, of some special abilities.
  • Note that some toughness characterization may be erroneous, since most of those installations were introduced before this system was defined.
    • Some event-only installations might not fall in one of these categories.
Installations Glossary
Type Hard Soft Soft (Supply Depot)
CAV Enemy Banner Anti-Air Guns Imp.png
BB Enemy Banner Artillery Imp.pngEnemy Banner Pillbox Imp.pngEnemy Banner Isolated Island Princess.pngEnemy Banner Fortified Pillbox Princess.png Enemy Banner Central Princess.png Enemy Banner Supply Depot Princess Vacation Mode Damaged.pngVac DMGEnemy Banner Supply Depot Princess B Vacation Mode Damaged.pngMod B Vac DMGEnemy Banner Supply Depot Princess B Summer Landing Mode Damaged.pngMod B Summer Landing DMGEnemy Banner Supply Depot Princess C Damaged.pngMod C DMGEnemy Banner Supply Depot Princess D Damaged.pngMod D DMG
BBV Enemy Banner Isolated Island Demon.pngEnemy Banner Northernmost Landing Princess.pngEnemy Banner Isolated Island Princess.pngEnemy Banner Harbour Summer Princess.pngEnemy Banner Harbour Summer Princess B.png Enemy Banner Northern Princess.pngEnemy Banner Northern Little Sister.pngEnemy Banner Harbour Princess.pngEnemy Banner Harbour Water Demon.pngEnemy Banner Airfield Princess.pngEnemy Banner Airfield Princess Patrol Aircraft Deployment.pngEnemy Banner Anchorage Water Demon.pngEnemy Banner Midway Princess.pngEnemy Banner Super Heavy Bomber Airfield Princess.png Enemy Banner Supply Depot Princess.pngEnemy Banner Supply Depot Summer Princess.pngSummerEnemy Banner Supply Depot Princess Vacation Mode.pngVacEnemy Banner Supply Depot Princess B.pngMod BEnemy Banner Supply Depot Princess B Vacation Mode.pngMod B VacEnemy Banner Supply Depot Princess B Summer Landing Mode.pngMod B Summer LandingEnemy Banner Supply Depot Princess C.pngMod CEnemy Banner Supply Depot Princess D.pngMod D
CV Enemy Banner Isolated Island Princess.png Enemy Banner Lycoris Princess.png
"Installation-Like Warships"
Enemy Banner Dock Princess.png Enemy Banner Anchorage Water Demon Vacation Mode.png Enemy Banner Supply Depot Princess C Vacation Mode.pngMod C VacEnemy Banner Supply Depot Princess C Vacation Mode Damaged.pngMod C Vac DMG
Those Abyssals are still considered surface ships, but receive bonus damage from anti-installation equipment, see here.
Ship Type
Type Characteristics
Battleship (BB)
  • Uses the surface shelling formula for calculating damage.
  • Uses the shelling attack animation in day and night battles.
  • Can continue attacking when moderately damaged.
Aviation Battleship (BBV)
  • Uses the carrier attack formula for calculating damage.
  • Uses the shelling attack animation in day and night battles.
  • Cannot attack during the day if moderately damaged or if there are no planes left.
  • Forced to attack submarines if they have equipment with Anti-Submarine WarfareAnti-Submarine stat.
Carrier (CV)
  • Uses the carrier attack formula for calculating damage.
  • Uses the carrier attack animation in day battle and the shelling animation at night.
  • Cannot attack during the day if moderately damaged or if there are no planes left.
  • Do not enable the 2nd shelling phase if there is no battleship present.
Skin Toughness
Type Characteristics
Soft Skin
  • Takes a lot of damage from Anti-Aircraft ShellAA ShellsType 3 Shell
    Type 3 Shell Kai
    Type 3 Shell Kai Ni
    and less from other Anti-Installation equipment.
    • This weakness allows battleships and heavy cruisers to easily deal with these installation types.
    • Still takes a decent amount of damage from other anti-installation equipment.
Hard Skin
Notes
  • The Northernmost Landing Princess is not immune to the Torpedo Torpedo Attack stat.
    • This means that during a Night Battles, the full "Night Battle Power" Night Battle Power is used to calculate damage against her.
    • She is still immune to torpedo-based attacks, which does not include airstrikes.
  • The Harbour Water Demon cannot attack during day battles when "moderately damaged" (like carriers).
    • Standard Night Battle rules still apply (she can attack even if moderately damaged).
  • Supply Depot Princesses have extra "Post-Cap modifiers", and can launch torpedo attacks.

Attack Behavior

The targeting of installation follow some special rules.

Support Expedition

  • Shelling Support expedition can attack installations.
  • It's unknown if torpedo support and ASW support will target installations or not.

Air strike

  • Air strikes can attack installations normally.

Shelling

Carriers can only attack installations if equipped with at least one anti-installation Dive Bombers with non-zero slot, or if equipped with only torpedo bombers (no dive bombers or jets).

  • Carriers equipped with no anti-installation Dive Bombers and at least one Normal dive bomber or jet with non-zero slot can not attack installations.
Dive Bomber Dive-Bombers that can attack installations

Carriers will only attack installations in the shelling phase if equipped with Torpedo Bombers or Anti-Installation Dive Bombers.

  • Additionally, carriers will attack installations if equipped with non-special dive bombers AND one of the special dive bombers below.
  • Any other dive bomber will completely disable shelling against installations even if the carrier has a torpedo bomber equipped.
  • This can be very useful to manipulate the targeting mechanic so the carriers attack important targets.
Equipment Card Ju 87C Kai.png
Ju 87C Kai
Equipment Card Prototype Nanzan.png
Prototype Nanzan
Equipment Card F4U-1D.png
F4U-1D
Equipment Card FM-2.png
FM-2
Equipment Card Ju 87C Kai 2 (w KMX).png
Ju 87C Kai Ni (w/ KMX)
Equipment Card Ju 87C Kai 2 (w KMX Skilled).png
Ju 87C Kai Ni (w/ KMX/Skilled)

Equipment Card Suisei Model 12 (634 Air Group w Type 3 Cluster Bombs).png
Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs)
AAR
Equipment Card Suisei Model 12 (w Type 31 Photoelectric Fuze Bombs).png
Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)
AAR
Equipment Card Type 99 Dive Bomber Model 22.png
Type 99 Dive Bomber Model 22
Equipment Card Type 99 Dive Bomber Model 22 (Skilled).png
Type 99 Dive Bomber Model 22 (Skilled)
Equipment Card SB2C-3.png
SB2C-3
Equipment Card SB2C-5.png
SB2C-5
Equipment Card F4U-4.png
F4U-4
AAR

Submarines can only attack installations during the shelling if equipped with Amphibious Vehicle Special Amphibious Tanks.

  • They will only target installations during the shelling phases.
  • They will be able to attack installations at night regardless of equipment.
  • Their low firepower makes them poor anti-installation ships.

Carriers are unable to perform CVCI on installations, even if equipped with anti-installation dive bombers.

"LST" type ships (No.101 Transport ShipNo.101 Transport Ship so far) will focus on installations if any are present.

Special Attacks behave like normal against installation.

In general, using dedicated "Landing Equipment" or other "Anti-Ground Equipment" is recommended to deal the most dame against installations:

Anti-Ground Equipment
Shells Anti-Aircraft Shell Anti-Aircraft Shells
Armor-Piercing Shell Armor Piercing Shells
Anti-Ground Artilleries Anti-Ground Rocket Anti-Ground Rockets
ASW MortarOther ASW Mortars
Landing Craft Landing Craft Landing CraftTP Transport CraftDaihatsu Landing Craft
Toku Daihatsu Landing Craft
Landing CraftTank Landing Tanks
Landing CraftArmed Armed BoatsArmed Daihatsu
Soukoutei (Armored Boat Class)
Amphibious Vehicle Amphibious Vehicles
Landing Forces Landing Forces
Seaplanes Seaplane BomberBomber Seaplane Bombers
Seaplane Fighter Seaplane Fighters
Dive Bomber Anti-Installation Dive Bombers
Barrage Balloon Barrage Balloons
Ration Rations

Torpedo

Opening Torpedo Salvos, Closing Torpedo Salvos, and Torpedo-based Cut-ins (like the TCI) cannot target installations.

  • Those attacks will fail to trigger if only installation targets remain.

Night Battle

  • The Torpedo Torpedo Attack stat is ignored when calculating night battle damage against installations. Please see Night Battle for more details.
    • This makes destroyers, light cruisers, and heavy cruisers much weaker unless equipped with anti-installation equipment.
  • When targeting installation the Cut-in choice will ignore any equipped torpedo.
    • This means a ship with 2 mains guns + 1 torpedo, which would normally perform Mixed Torpedo Cut-in on surface targets, would perform Double Attack on installations instead.
    • Exception for any DD Cut-ins: If the attacker has a main gun equipped, they can activate DD Cut-ins on installations, even if the main gun is not part of the cut-in's prerequisites (torpedo stat is still considered equal to 0).
  • Night shelling Carrier Attacks will deal damage like they would to ships.
    • This include Ark Royal's night swordfish attack.
  • Air night attacks ignore all anti-installation bonus
    • The attack can target installations even if no anti-installation dive bombers is equipped

Barrage Balloon

Example of a balloon deployed.

Barrage Balloon Barrage Balloons can be deployed in certain situations during day battles.

Barrage Balloons can only be deployed on certain combat nodes with Installations
Compatible Nodes
Map Node Notes
3-5 H
4-3 N Boss
4-5 T Boss
6-4 N Boss
Events Refers to the current event page
references [2][3][4][5]
Once deployed
  • For every ship with a balloon equipped will boost the damage of the fleet and the LBAS (post-cap):
Balloon Effects
Barrage Balloon 1 2 3
Allied Day Shelling Damage
Allied balloons [6] 1.02 1.04 1.06
Allied LBAS Damage
Allied balloons [7] 1.02 1.04 1.06
Enemy balloons [8] 0.95 0.90 0.85
  • The effect stacks up to 3 balloons, and up to 1 balloon per ship,
  • The effect applies to LBAS and day shelling, with the enemy balloons also negatively affecting allied LBAS,
  • The effect does not apply to torpedo phases or night battles,
  • If the ship deploying it is sunk, the balloon is then removed, as well as its effects.

Damage Calculation

  • During day, damage is capped at 220 so any ship with a proper anti-installation setup will be able to hit the cap.
    • When facing hard-skinned installations, it is better for battleships to have AP shells instead of Type 3 because they will hit the day cap anyway.
  • Anti-installation is very important during night battle when the cap is raised to 360.
  • Torpedo stat is always counted as 0 when attacking installations. This applies to both airstrikes and night battles.
    • However improvements that provide damage during Night Battle is taken into account during such.
  • Supply Depot Princess is the only known installation that takes post-cap damage from anti-installation equipment.
    • This makes her vulnerable to getting one shot by nuke setups. See below for details.
  • While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.
  • The Armor Piercing modifier (post-cap) is effective against installation.

Calculation

Installations generally have a lot of HP and/or armor. But multiple different cumulative bonuses exist against them, allowing for massive damage when using the right set-ups. These bonuses are divided into 5 groups and are calculated in the following order[1]:

  1. Ship type bonuses
  2. General multiplicative bonuses
  3. Specific equipment bonuses:
    1. 11th regiment bonuses
    2. M4A1 bonuses
    3. Ho-Ni bonuses
    4. Landing craft synergy bonuses
  4. General Flat bonuses
  5. Post-cap bonuses against Supply Depot PrincessSupply Depot Princess
  6. Airstrike and Land Base special cases
  7. "Installation-like warships" special cases
  • The bonuses' exact order is still under investigation and may be subject to changes.
Damage Bonuses Calculations
Pre-cap

Surface Shelling:

[math]\displaystyle{ \text{Atk}_\text{pre-cap} = \bigg( \bigg[ \bigg( \Big( \big[ \big( [ ( \text{Atk}_\text{base} {\color{tomato} \times \text{A0}} {\color{DeepSkyBlue} + \text{B0}} ) {\color{tomato} \times \text{A1}} {\color{DeepSkyBlue}} ] {\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} \big) {\color{tomato} \times \text{A22}} {\color{DeepSkyBlue} + \text{B22}} \big] {\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \Big) {\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24}} \bigg) {\color{tomato} \times \text{A25}} {\color{DeepSkyBlue} + \text{B25}} \bigg] {\color{tomato} \times \text{A26}} {\color{DeepSkyBlue} + \text{B26} + \text{B1}} \bigg) \times \text{Mod}_\text{others} }[/math]


Carrier Shelling:

[math]\displaystyle{ \text{Atk}_\text{pre-cap} = \bigg( \Big[ \Big( \Big[ \Big( \big[ \big( [ \text{Atk}_\text{base} {\color{tomato} \times \text{A0} \times \text{A1}} ] {\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} \big) {\color{tomato} \times \text{A22}} {\color{DeepSkyBlue} + \text{B22}} \big] {\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \Big) {\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24}} \Big] {\color{tomato} \times \text{A25}} {\color{DeepSkyBlue} + \text{B25}} \Big) {\color{tomato} \times \text{A26}} {\color{DeepSkyBlue} + \text{B26} + \text{B1}} +(\text{DB} \times 1.3) + 15 \Big] \times 1.5 +25 \bigg) \times \text{Mod}_\text{others} }[/math]
Cap
[math]\displaystyle{ \text{Atk}_\text{cap} = \text{Cap} + \sqrt{\text{Atk}_\text{pre-cap} - \text{Cap}} }[/math]
Post-Cap
[math]\displaystyle{ \text{Atk}_\text{post-cap} = \text{Atk}_\text{cap} \times \text{Mod}_\text{others} {\color{tomato} \times \text{C}} {\color{tomato} \times \text{C1} \times \text{Mod}_\text{Inst}} \times_\downarrow \text{Crit} }[/math]
With
  • [math]\displaystyle{ \text{Atk}_\text{base} }[/math] the base attack deffined here,
  • A & C the Multiplicative bonuses,
  • B the Flat bonuses,
  • A & B being pre-cap bonuses,
  • C being post-cap bonuses.
  • [math]\displaystyle{ \text{Mod}_\text{others} }[/math] being all other modifiers unrelated to installation (see Damage Calculations for more details)
  • [math]\displaystyle{ \text{DB} }[/math] being the Dive Bomber Attack bombing stat of Anti-installation Dive Bomber only
  • [math]\displaystyle{ \text{Cap} }[/math] is:
    • 220 during day,
    • 360 during night.

Bonuses

Ship type bonuses

Ship type Target Bonuses
A0 DD / CL PillboxesArtillery Imp
Pillbox Imp
Anti-Air Guns Imp
Fortified Pillbox Princess
1.4
Akagi / Hiryuu / Souryuu[1] Enemy Banner Harbour Summer Princess.png 1.25
B0 SS / SSV All installation 30
  1. Kaga has been tested and no bonus has been found against the Harbour Summer Princess.

General multiplicative bonuses

These bonuses depend on the enemy targeted, as well as the equipment used.

A1[1]
Installation Type Soft-Skinned Hard-Skinned
Enemy Banner Isolated Island Princess.png PillboxesArtillery Imp
Pillbox Imp
Anti-Air Guns Imp
Fortified Pillbox Princess
Enemy Banner Harbour Summer Princess.png
Isolated Island Princess Pillboxes Harbour Summer Princess
Number Equipped Single Multiple Single Multiple Single Multiple Single Multiple
Anti-Aircraft Shell AA ShellsType 3 Shell
Type 3 Shell Kai
Type 3 Shell Kai Ni
2.5 1.75 1.75
Armor-Piercing Shell AP ShellsType 91 Armor Piercing Shell
Type 1 Armor Piercing Shell
Type 1 Armor Piercing Shell Kai
1.85 1.3
Anti-Ground Rocket WG42 (Wurfgerät 42)WG42 (Wurfgerät 42) 1.3 1.821.3 * 1.4 1.4 2.11.4 * 1.5 1.6 2.721.6 * 1.7 1.4 1.681.4 * 1.2
Anti-Ground Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher
Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)
1.25 1.8751.25 * 1.5 1.3 2.1451.3 * 1.65 1.5 2.71.5 * 1.8 1.25 1.751.25 * 1.4
Depth Charges ASW MortarsType 2 12cm Mortar Kai
Type 2 12cm Mortar Kai (Concentrated Deployment)
1.2 1.561.2 * 1.3 1.2 1.681.2 * 1.4 1.3 1.951.3 * 1.5 1.1 1.2651.1 * 1.15
Landing Craft Landing Craft Type Multiplier 1.4 1.8 1.8 1.7
Improvement material Landing Craft Improvement Multiplier 1 + (Average Improved /50)
(Max-Improved 1.2x)
Landing Craft Toku DaihatsuToku Daihatsu Landing Craft
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)[2]
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J
1.15 1.15 1.15 1.2
DLC + T89 tankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force)
Toku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)[2]
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J

Counts for Multiple only [3]:
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai
[4]

1.5 1.951.5 * 1.3 1.2 1.681.2 * 1.4 1.5 2.11.5 * 1.4 1.6 2.41.6 * 1.5
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 1.5 1.951.5 * 1.3 1.2 1.681.2 * 1.4 1.5 2.11.5 * 1.4 1.6 2.41.6 * 1.5
M4A1 DDM4A1 DD
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai[4]
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J
1.1 1.8 2.0 2.0
Armed DaihatsuArmed Daihatsu
SoukouteiSoukoutei (Armored Boat Class)

☀ Day Only

1.1 1.211.1 * 1.1 1.3 1.431.3 * 1.1 1.3 1.561.3 * 1.2 1.5 1.651.5 * 1.1
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 1.5 1.81.5 * 1.2 2.4 3.242.4 * 1.35 2.4 3.242.4 * 1.35 2.8 4.22.8 * 1.5
Improvement material Special Amphibious Tank Improvement Multiplier 1 + (Average Improved /30)
(Max-Improved 1.33x)
Dive Bomber Dive Bombers 1.4 2.451.4 * 1.75 1.5 3.01.5 * 2 1.3 1.561.3 * 1.2
Seaplane BomberBomberSeaplane Fighter Seaplane Bombers/Fighters 1.2 1.5 1.3
Notes
  • The Improvement Bonus takes the average for all Landing Craft equipped on the ship.
  • The Improvement Bonus takes the average for all Special Amphibious Tanks equipped on the ship.
  1. Last time updated: 09/10/2022, source:https://nga.178.com/read.php?tid=33769345&rand=329
  2. 2.0 2.1 https://twitter.com/Divinity_123/status/1695813425660661965
  3. For example: vs Soft-Skin, 1 Chi-HaToku Daihatsu Landing Craft + Chi-Ha = no bonus, 2 Chi-HaToku Daihatsu Landing Craft + Chi-Ha = 1.3 (1.95/1.5), 1 T89Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) + 1 Chi-HaToku Daihatsu Landing Craft + Chi-Ha = 1.95
  4. 4.0 4.1 https://docs.google.com/document/d/1y8kisQTFuAd57GFAQRpJzPOEk9kpUzoEf1sxmnywx3A/edit#heading=h.hycuzmt5tebu, TsunDB, confirmed except Harbour Summer Princess

Specific equipment bonuses

The following multipliers are pre-cap.

Equipment Multiplicative bonus Flat Bonus
Toku DLC Tank Bonus A21 B21

Landing CraftToku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment
Landing CraftToku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank
Landing CraftToku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)
Landing CraftToku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J

1.8 25
Sherman Bonus A22 B22
Landing CraftM4A1 DDM4A1 DD 1.4 35
Ho-Ni Tank Regiment Bonus A23 B23
Landing CraftToku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank 1.3 42
Chi-Ha (non-Kai) Bonus A24 B24
Landing CraftToku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha 1.4 28
Chi-Ha Kai Bonus A25 B25
Landing CraftToku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai 1.5 33
DLC Synergy Bonus[1] A26 B26
Landing CraftArmed DaihatsuArmed Daihatsu
Landing CraftSoukouteiSoukoutei (Armored Boat Class)
Group 1[2] Group 2[3] Multiplicative bonus Flat Bonus
Only one[4] 1 of Any 1.2 10
Both 1 0 1.3 15
0 1 1.4 20
2 of any 1.5 25

Flat Damage Bonuses

B1
Amount Equipped 1 2 3 4+
Anti-Ground Rocket WG42WG42 (Wurfgerät 42) 75 110 140 160
Anti-Ground Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher 55 115 160 190
Anti-Ground Rocket Launcher CDType 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment) 80 170 230 260
Depth Charges ASW MortarType 2 12cm Mortar Kai 30 55 75 90
ASW Mortar CDType 2 12cm Mortar Kai (Concentrated Deployment) 60 110 150 180

Post-Cap Bonus

Supply Depot Princess

Supply Depot PrincessSupply Depot Princess and its variants are currently the only installations to have post-cap bonuses.

  • These bonuses are applied after the damage soft-cap, and can reach the damage display cap of 9999.
    • If the damage displayed is 9999, the actual damage can be higher.
  • Supply Depot Princess is a soft-skinned installation for purposes of Pre-Cap Bonuses.
C
Installation Type Enemy Banner Supply Depot Princess.png
Supply Depot Princesses
Number Equipped Single Multiple
Anti-Ground Rocket WG42WG42 (Wurfgerät 42) 1.25 1.6251.25 * 1.3
Anti-Ground Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher
Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)
1.2 1.681.2 * 1.4
Depth Charges ASW MortarsType 2 12cm Mortar Kai
Type 2 12cm Mortar Kai (Concentrated Deployment)
1.15 1.381.15 * 1.2
Landing Craft Landing Craft Type Multiplier 1.7
Improvement material Landing Craft Improvement Multiplier [1 + (Average Improved /50)]N
Landing Craft Toku DaihatsuToku Daihatsu Landing Craft
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)[1]
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J
1.2
DLC + T89 tankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force)
Toku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)[1]
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J

Counts for Multiple only[2]:
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai

1.3 2.081.3 * 1.6
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 1.3 2.081.3 * 1.6
M4A1 DDM4A1 DD
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J
1.2
Armed DaihatsuArmed Daihatsu
SoukouteiSoukoutei (Armored Boat Class)
1.5 1.651.5 * 1.1
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 1.7 2.551.7 * 1.5
Improvement material Special Amphibious Tank Improvement Multiplier 1 + (Average Improved /30)
(Max-Improved 1.33x)
  1. 1.0 1.1 1.2 https://twitter.com/Divinity_123/status/1695813425660661965
  2. For example: 1 Chi-HaToku Daihatsu Landing Craft + Chi-Ha = no bonus, 2 Chi-HaToku Daihatsu Landing Craft + Chi-Ha = 1.6 (2.08/1.3), 1 T89Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) + 1 Chi-HaToku Daihatsu Landing Craft + Chi-Ha = 2.08

Rations Bonuses

The developers have mentioned that Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
consumed by a girl "affect landing craft's morale"[1].

C1
Installation Type All installations[2]
Number Equipped Single Multiple
Ration Combat RationCombat Ration 1.13 ??
Combat Ration (Special Onigiri)Combat Ration (Special Onigiri) ?? ??
Canned SauryCanned Saury ?? ??
Notes
  • A Landing Craft Landing Craft might be required to be equipped on the attacking ship for this bonus to be applied.
  • As it is the only post-cap bonus common to all installations, it has a great potential.
  • Due to the limited nature of Rations, this bonus is mostly "Pay To Win", and so is not recommended.

Airstrike and Land Base Bonus

For the damage formula, please refer to the LBAS and airstrike page. The multiplier is chosen randomly between two values. The chance is roughly 50%.

There are exceptions:

  • For Torpedo Bomber Torpedo Bomber:
    • The Torpedo Attack torpedo stat is counted as 0 in airstrike,
    • The behavior is unclear for LBAS (the damage are overestimated).
  • For JetFighterBomber2.pngJetFighterBomber1.png JetsKikka Kai
    Jet Keiun Kai
    :
    • There are inconsistencies with the bonuses.


[math]\displaystyle{ {\color{tomato}\text{Mod}_\text{Inst}} }[/math][9]
Installation (ID) Airstrike LBAS
Low mod High mod Low mod High mod
Enemy Banner Isolated Island Princess.png
Isolated Island Princess (1671-1672)
2
Enemy Banner Artillery Imp.png
Artillery Imp (1665-1667)
1.3? 1.7 1.6 2.5
Enemy Banner Supply Depot Princess.png
"Old" Supply Depot Princesses (1653-1658)
1.5 2.4 1.7 3.6?
Enemy Banner Supply Depot Princess D.png
"New" Supply Depot Princesses (B, C, D, ...) (ID>1658)
Enemy Banner Harbour Summer Princess B.png
Harbour Summer Princess B (2023)
? ? ? ?

Installation-like warships

This section is for special ships with installation-like behaviors, taking additional damage from anti-installation equipment.

  • Those bonuses are post-cap only, meaning none of the "anti-installation bonuses" previously mentioned are applied.
  • Be aware that the sample is limited (event only) so the information may be inaccurate and/or old[1].
Installation-like warships
C
Installation Type Enemy Banner Anchorage Water Demon Vacation Mode.png Enemy Banner Dock Princess.png Enemy Banner Supply Depot Princess C Vacation Mode Damaged.pngMod CEnemy Banner Supply Depot Princess C Vacation Mode.pngMod C
Anchorage Water Demon Vacation Mode Dock Princess Supply Depot Princess C Vacation Mode
Number Equipped Single Multiple Single Multiple Single Multiple
Anti-Aircraft Shell AA ShellsType 3 Shell
Type 3 Shell Kai
Type 3 Shell Kai Ni
1.45 1.3
Anti-Ground Rocket WG42 (Wurfgerät 42)WG42 (Wurfgerät 42) 1.2 1.561.2 * 1.3 1.1 1.321.1 * 1.2 1.25 1.6251.25 * 1.3
Anti-Ground Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher
Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)
1.15 1.611.15 * 1.4 ? 1.2 1.681.2 * 1.4
Depth Charges ASW MortarsType 2 12cm Mortar Kai
Type 2 12cm Mortar Kai (Concentrated Deployment)
1.1 ? ? 1.15 1.381.15 * 1.2
Landing Craft Landing Craft Type Multiplier 1.4 1.1 1.7
Improvement material Landing Craft Improvement Multiplier 1 + (Average Improved /50)
(Max-Improved 1.2x)
[1 + (Average Improved /50)]N
Landing Craft Toku DaihatsuToku Daihatsu Landing Craft 1.15 1.2
DLC + T89 tankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force)
Toku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank
1.2 1.681.2 * 1.4 1.15 1.32251.15 * 1.15 1.3 2.081.3 * 1.6
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 1.2 1.681.2 * 1.4 1.15 1.32251.15 * 1.15 1.3 2.081.3 * 1.6
M4A1 DDM4A1 DD 1.8 1.1 1.2
Armed DaihatsuArmed Daihatsu
SoukouteiSoukoutei (Armored Boat Class)
1.2 1.1 1.5 1.651.5 * 1.1

Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment
Toku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)

1.4
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 2.4 3.242.4 * 1.35 1.2 1.441.2 * 1.2 1.7 2.551.7 * 1.5
Improvement material Special Amphibious Tank Improvement Multiplier 1 + (Average Improved /30)
(Max-Improved 1.33x)
Dive Bomber Dive Bombers 1.4 2.451.4 * 1.75 1.1 1.211.1 * 1.1
JetFighterBomber1.png Jets 2.451.4 * 1.75
Seaplane BomberBomberSeaplane Fighter Seaplane Bombers/Fighters 1.1
Ship Nagato-class
Yamato-class
1.2
  1. Updated the 08/09/2022 during the Summer 2022 Event [1].

LST & Landing Forces

The following are preliminary tests, lacking data to be accurate.

C[1]
Installation Type Enemy Banner Supply Depot Princess.png
Supply Depot Princesses
Number Equipped 1 2 3
Landing Forces Landing Forces Type Multiplier 3.15 7.4033.15 x 2.35 8.88833.15 x 2.35 x 1.2
Landing Forces Type 97 Medium Tank New Turret (Chi-Ha Kai)Type 97 Medium Tank New Turret (Chi-Ha Kai)
Army Infantry Corps + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai
1.2
Army Infantry CorpsArmy Infantry Corps
Army Infantry Corps + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai
1.55
Note
  • For now, the best set-up seems to be 2 Landing Forces and 1 Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank.

Equipment Setups

Below are recommended equipment setups for anti-installation purposes. The equipment order is illustrative and does not reasonably matter.

As a general rule:

  • Regarding Anti-Ground Rocket:
    • If a ship's base firepower is low, it can be viable to use Anti-Ground Rockets to provide a large flat damage increase to supplement the ship's anti-installation damage.
    • Depending on whether one or more Anti-Ground Artilleries are to be equipped on a ship, it is recommended to use a WG42 for singular purposes, or Shipborne Model Type 4 20cm Anti-ground Rocket Launchers (or CD) if multiple are needed.
    • Depth Charges ASW MortarType 2 12cm Mortar Kai
      Type 2 12cm Mortar Kai (Concentrated Deployment)
      are inferior substitutes to regular Anti-Ground Artilleries when lacking those.
  • Regarding Landing Craft and Amphibious Vehicle:
    • These provide a high damage multiplier against Installations. Some specialized variants also provide an additional flat damage increase that is multiplicative with certain modifiers.
    • As Landing Craft and Special Amphibious Tanks have separate multipliers, it is recommended to use them in tandem to maximize the effect.

Nuke Setup describes any setups using anti-installation equipment from multiple categories to multiplicatively amplify damage dealt to Installations.

  • Such a setup has a strong anti-installation power against all installations but is hampered by the daytime damage cap.
  • Nuke Setups are recommended to be used when dealing with Supply Depot Princess in particular, utilizing the high post-cap side of the bonuses to deal with her generally high HP pool.
  • The setup's damage can be further improved by using multiple copies of those types of equipment where applicable.
    • For example, equipping multiple Amphibious Vehicle Special Amphibious TanksSpecial Type 2 Amphibious Tank or Landing Craft with unique bonuses instead of anti-ground rockets provides better damage output for the ship, however, it is advised to only do so if you have enough available for the other ships in your fleet that require them.

All "surface" anti-installation setups can be further enhanced by using them in Special Attacks, especially Nelson's Touch.

Equipment Setup Notes
BB/FBB/BBV
Large Caliber Main GunLarge Caliber Main GunSeaplaneArmor-Piercing Shell The basic battleship setup. Because Battleships are not far away from the damage cap compared to other ship types, they do not benefit much from the high pre-cap multipliers that anti-installation equipment provides. The standard artillery spotting setup will allow them to utilize spotting attacks and AP Shell's post-cap bonuses against the installation, as well as be effective against all other targets in the enemy fleet.
Large Caliber Main GunLarge Caliber Main GunSeaplaneAnti-Aircraft Shell This is an option when facing soft-skinned installations. Taking an AA shell will slightly improve their damage versus installations, but will also limit the battleship's effectiveness against all other targets by reducing their artillery spotting attack types.
Large Caliber Main GunLarge Caliber Main GunSeaplaneAnti-Aircraft ShellArmor-Piercing Shell Yamato-class Kai Ni & Ise-class Kai Ni only.
  • "Best of both worlds" for 5-slot battleships.
Large Caliber Main GunLarge Caliber Main GunSeaplaneLanding Craft
Large Caliber Main GunLarge Caliber Main GunSeaplaneAmphibious Vehicle
Nagato-class Kai Ni & Yamato Kai Ni Juu only.
  • The landing craft/special amphibious tank will make their Special Attacks deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets.
Large Caliber Main GunSeaplaneAnti-Ground RocketLanding CraftAmphibious Vehicle+Secondary Gun
or
Large Caliber Main GunSeaplaneArmor-Piercing ShellLanding CraftAmphibious Vehicle+Secondary Gun
Nuke Setup , Yamato Kai Ni Juu only.
  • A proper nuke setup keeping the Double Attack and artillery spotting, that uses Yamato's ability to carry Secondary Guns in her RE, also taking advantage of her Special Attack.
  • An AP Shell may be used to replace the anti-ground rockets to improve performance against other targets, while improving the damage multiplier of Yamato's Special Attacks and Artillery Spotting types.
CA/CAV
Medium Caliber Main GunMedium Caliber Main GunSeaplaneAnti-Aircraft Shell The standard anti-installation setup for heavy cruisers. It allows artillery spotting and deals decent damage against installations.
Medium Caliber Main GunMedium Caliber Main GunAnti-Ground RocketAnti-Aircraft Shell
or
Medium Caliber Main GunSeaplaneAnti-Ground RocketAnti-Aircraft Shell+High-Angle Gun
  • This is an alternative setup only for aviation cruisers. It removes the ability to artillery spot for much more powerful anti-installation damage at night.
  • For Mogami-class Cruisers with a Reinforcement Expansion, an option to equip 8cm High Angle Guns in the expansion slot in order to retain a weaker variant of artillery spotting is a viable alternative.
Anti-Ground RocketAnti-Ground RocketLanding CraftAmphibious Vehicle
Medium Caliber Main GunMedium Caliber Main GunLanding CraftAmphibious Vehicle
Medium Caliber Main GunAnti-Ground RocketLanding CraftAmphibious Vehicle+High-Angle Gun
Nuke Setup , Mogami Kai Ni Toku only.
  • The last setup uses Mogami's ability to carry 8cm High-angle Guns8cm High-angle Gun
    8cm High-angle Gun Kai + Additional Machine Guns
    in her RE, making this a true nuke setup while keeping the Double Attack.
CL
Landing CraftLanding CraftAmphibious Vehicle
Anti-Ground RocketLanding CraftAmphibious Vehicle
Nuke Setup
Medium Caliber Main GunMedium Caliber Main GunAnti-Ground RocketAnti-Ground Rocket A setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
DD
Landing CraftLanding CraftAmphibious Vehicle
Anti-Ground RocketLanding CraftAmphibious Vehicle
Nuke Setup
Anti-Ground RocketAnti-Ground RocketLanding Craft
Anti-Ground RocketAnti-Ground RocketAmphibious Vehicle
Anti-Ground RocketLanding CraftLanding Craft
Mini-Nuke Setup
  • Substitute nuke setups to use ONLY when lacking Landing Craft or Special Amphibious Tanks.
Small Caliber Main GunSmall Caliber Main GunLanding Craft
Small Caliber Main GunSmall Caliber Main GunAmphibious Vehicle
Setups that keep the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night.
Small Caliber Main GunSmall Caliber Main GunAnti-Ground RocketAnti-Ground Rocket Tashkent only.
  • Functions much like the light cruiser setup with a powerful night battle double attack.
CV/CVB/CVL
Dive BomberTorpedo BomberFighter This is only to be used when having anti-installation dive bombers. It will allow the carrier to still perform CVCI against other targets.
Torpedo BomberTorpedo BomberFighter The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula, and proficiency bonuses, it still ensures that carriers will do significant damage to installations and other targets.
Dive BomberTorpedo BomberLanding CraftLanding Craft Gambier Bay Mk.II & Unyou Kai/Ni only.
  • The closest setup to a proper "CV nuke".
AV
Landing CraftLanding CraftAmphibious Vehicle
Anti-Ground RocketLanding CraftAmphibious Vehicle
Nuke Setup
  • 4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot.
Secondary Gun Secondary Gun Landing Craft Amphibious Vehicle Double Nuke Setup
  • Secondary Gun are recommended instead of Medium Caliber Main Gun to avoid "Hidden Accuracy Penalties".
    This setup is for 4 slots AV to utilize the "Nuke" with a "Night DA".
LHA
Landing CraftLanding CraftAmphibious VehicleAmphibious Vehicle
Anti-Ground RocketAnti-Ground RocketLanding CraftAmphibious Vehicle
Anti-Ground RocketLanding CraftLanding CraftAmphibious Vehicle
Nuke Setup
  • LHAs can carry some of the strongest 4 slots nuke configurations.
Landing CraftLanding CraftAmphibious VehicleAmphibious Vehicle+Landing Craft
Anti-Ground RocketAnti-Ground RocketLanding CraftAmphibious Vehicle+Landing Craft
Mega-Nuke Setup , Shinshuu Maru Kai only.
Landing ForcesLanding ForcesAmphibious Vehicle Omega-Nuke Setup , No.101 Transport Ship Kai only.
Secondary Gun Secondary Gun Landing Craft Amphibious Vehicle Double Nuke Setup

Additional Information

Landing Craft/Special Amphibious Tank Capable Ships

Ships that can equip Landing Craft / Amphibious Vehicles
Type Landing Craft Landing Craft Both Landing Craft & Amphibious Vehicle Amphibious Vehicle Amphibious Vehicle
DD Ship Banner Mutsuki Kai Ni.png Ship Banner Kisaragi Kai Ni.png Ship Banner Mikazuki Kai.png Ship Banner Miyuki Kai Ni.png Ship Banner Hatsushimo Kai Ni.png Ship Banner Ariake Kai.png Ship Banner Yuugure Kai.png Ship Banner Kawakaze Kai Ni.png Ship Banner Murasame Kai Ni.png Ship Banner Harusame Kai Ni.png Ship Banner Hayashio Kai.png Ship Banner Amatsukaze Kai Ni.png Ship Banner Tanikaze D Kai.png Ship Banner Makigumo Kai Ni.png Ship Banner Hayashimo Kai Ni.png Ship Banner Tamanami Kai.png Ship Banner Ume Kai.png Ship Banner Satsuki Kai Ni.png Ship Banner Fumizuki Kai Ni.png Ship Banner Isonami Kai Ni.png Ship Banner Uranami Kai Ni.png Ship Banner Amagiri Kai Ni D.pngKai Ni D Ship Banner Verniy.png Ship Banner Umikaze Kai Ni.png Ship Banner Yamakaze Kai Ni D.pngKai Ni D Ship Banner Michishio Kai Ni.png Ship Banner Arashio Kai Ni.png Ship Banner Asashio Kai Ni D.pngKai Ni D Ship Banner Ooshio Kai Ni.png Ship Banner Arare Kai Ni.png Ship Banner Kasumi Kai Ni.png Ship Banner Hayashio Kai Ni.png Ship Banner Kiyoshimo Kai Ni D.pngKai Ni D Ship Banner Shiratsuyu Kai Ni.png Ship Banner Shigure Kai San.png Ship Banner Yamakaze Kai Ni.pngKai Ni Ship Banner Kuroshio Kai Ni.png Ship Banner Oyashio Kai Ni.png Ship Banner Yukikaze Kai Ni.png Ship Banner Urakaze D Kai.png Ship Banner Kazagumo Kai Ni.png Ship Banner Okinami Kai Ni.png Ship Banner Asashimo Kai Ni.png
CL Ship Banner Gotland Andra.png Ship Banner Tatsuta Kai Ni.png Ship Banner Kuma Kai Ni D.pngKai Ni D Ship Banner Tama Kai Ni.png Ship Banner Yura Kai Ni.png Ship Banner Kinu Kai Ni.png Ship Banner Abukuma Kai Ni.png Ship Banner Yuubari Kai Ni Toku.pngKai Ni Toku Ship Banner Noshiro Kai Ni.png Ship Banner Yahagi Kai Ni.png
CAV Ship Banner Mogami Kai Ni Toku.pngKai Ni Toku
(F)BB(V) Ship Banner Nagato Kai Ni.png Ship Banner Yamato Kai Ni Juu.pngKai Ni Juu Ship Banner Mutsu Kai Ni.png Ship Banner Haruna Kai Ni C.pngKai Ni C Ship Banner Kirishima Kai Ni C.png
CVL Ship Banner Unyou Kai.png Ship Banner Gambier Bay Mk.II.png Ship Banner Houshou Kai Ni Sen.pngKai Ni Sen
AV Ship Banner Nisshin.png Ship Banner Kamoi Kai.png Ship Banner Chitose.png Ship Banner Chiyoda.png Ship Banner Mizuho.png Ship Banner Akitsushima Kai.png Ship Banner Commandant Teste Kai.png Ship Banner Nisshin Kai.png Ship Banner Mikuma Kai Ni Toku.pngKai Ni Toku
AO Ship Banner Souya (AGS).png Ship Banner Kamoi Kai Bo.png Ship Banner Hayasui Kai.png
LHA Ship Banner Kumano Maru.png Ship Banner Shinshuu Maru.png Ship Banner Akitsu Maru.png Ship Banner Kumano Maru Kai.png Ship Banner No.101 Transport Ship.png
SS(V) All
RE

Equipment Card Soukoutei (Armored Boat Class).png Soukoutei (Armored Boat Class)Soukoutei (Armored Boat Class): Shinshuu MaruShinshuu Maru
Shinshuu Maru Kai

Equipment Card Special Type 4 Amphibious Tank.pngEquipment Card Special Type 4 Amphibious Tank Kai.png Ka-Tsu tanksSpecial Type 4 Amphibious Tank
Special Type 4 Amphibious Tank Kai
: I-36I-36
I-36 Kai
 · I-41I-41
I-41 Kai
 · I-47 KaiI-47 Kai · I-58 KaiI-58 Kai

[edit]

Attack Animation

Some anti-installation equipment will add attack animation when targeting installation. There is no relation between the presence/absence of animation, and the presence/absence of anti-installation damage bonuses.

Equipment Animation
Artillery Anti-Ground Rocket/ASW MortarOther
Anti-Ground Rocket Anti-ground Rocket LaunchersWG42 (Wurfgerät 42)
Shipborne Model Type 4 20cm Anti-ground Rocket Launcher
Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)

ASW MortarOther ASW MortarType 2 12cm Mortar Kai
Type 2 12cm Mortar Kai (Concentrated Deployment)
Bombardment.png
Landing Forces Landing Force

Up to 2 tanks are shown in the animation
(see below with priority from top to bottom)

Equipment Card Type 97 Medium Tank New Turret (Chi-Ha Kai).png T97 Medium Tank Chi-Ha KaiType 97 Medium Tank New Turret (Chi-Ha Kai)

Landing ForcesArmy Infantry Corps + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai

Chi-Ha Kai Tank Animation.png
Equipment Card Type 97 Medium Tank (Chi-Ha).png T97 Medium Tank Chi-HaType 97 Medium Tank (Chi-Ha) Chi-Ha Tank Animation.png
Equipment Card Army Infantry Corps.png Army Infantry CorpsArmy Infantry Corps (empty)
Landing Craft Landing Craft / Amphibious Vehicle Special Amphibious TanksSpecial Type 2 Amphibious Tank
Equipment Card M4A1 DD.png M4A1 DDM4A1 DD Sherman animation.png
Equipment Card Toku Daihatsu Landing Craft + Type 1 Gun Tank.png Toku DLC + Ho-Ni tankToku Daihatsu Landing Craft + Type 1 Gun Tank

Landing CraftToku dlc+Chi-Ha/KaiToku Daihatsu Landing Craft + Chi-Ha Kai
Toku Daihatsu Landing Craft + Chi-Ha

Honi animation.png
Equipment Card Toku Daihatsu Landing Craft + 11th Tank Regiment.png Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment 11th reg animation.png
Equipment Card Soukoutei (Armored Boat Class).png SoukouteiSoukoutei (Armored Boat Class) Soukoutei animation.png (round trip)
Equipment Card Armed Daihatsu.png Armed DaihatsuArmed Daihatsu Armed dcl animation.png (round trip)
Equipment Card Special Type 2 Amphibious Tank.png Ka-Mi tankSpecial Type 2 Amphibious Tank Kami animation.png
Equipment Card Toku Daihatsu Landing Craft + Panzer III (North African Specification).png Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification)

Landing CraftToku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf. J

PanzerIII animation.png
Equipment Card Daihatsu Landing Craft (Panzer II North African Specification).png DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) PanzerII animation.png
Equipment Card Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force).png DLC + T89 tankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force)

Landing CraftTransport DLCDaihatsu Landing Craft
Toku Daihatsu Landing Craft

T89 animation.png
Unused (Transport DLC) Dlc animation.png
Notes
  • The animations for "artillery", "landing craft", and "airstrike", are compatible.
  • If multiple landing craft are equipped on the same ship, only one animation will be shown (the above table is sorted in priority order).
  • The animation of the Landing CraftArmed Armed BoatsArmed Daihatsu
    Soukoutei (Armored Boat Class)
    is also played against PT-ImpPT Imp Pack when equiped.
  • These animations will be overridden by:
    • Artillery spotting,
    • Night cut-in.

See Also