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Difference between revisions of "Plane Proficiency"

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(shinzan, add colour coding)
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** It is possible to save ranks by quitting the sortie before the results screen is shown. This can be useful during events to save preparation time for boss kills.
 
** It is possible to save ranks by quitting the sortie before the results screen is shown. This can be useful during events to save preparation time for boss kills.
 
* Planes will not gain or lose ranks in [[Support Expedition]]s or [[Exercises]].
 
* Planes will not gain or lose ranks in [[Support Expedition]]s or [[Exercises]].
* Planes '''must''' parcitipate in aerial combat to gain/lose ranks. This means planes in 0 slots will not gain or lose ranks.
+
* Planes '''must''' parcitipate in aerial combat or detection to gain/lose ranks. This means planes in 0 slots will not gain or lose ranks. This also means if planes are not launched due to failing Detection, they will not gain or lose ranks.
  
 
===Leveling Speed===
 
===Leveling Speed===
  
Leveling speed is measured in the estimated number of battles it will take to get a plane from no rank to <span style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00;">>></span>.<ref>https://docs.google.com/spreadsheets/d/1tGEtDid5q7ngve1m07TK5JO2MF2BCTd6OiyObPRpkqU/edit#gid=347908809</ref>
+
Planes gain a certain number of internal proficiency points with some random variance every time they participate in Aerial Combat or Detection. The amount gained depends on the exp-rate group of the plane.<ref>https://docs.google.com/spreadsheets/d/1tGEtDid5q7ngve1m07TK5JO2MF2BCTd6OiyObPRpkqU/edit#gid=347908809</ref>
 +
 
 +
'''Detection:''' {{Seaplane}}Seaplane Recons, {{Seaplane}}Seaplane Bombers, {{YellowPlane}}Carrier Recons, {{Flying Boat}}Flying Boats
 +
 
 +
'''Aerial Combat:''' {{GreenPlane}}{{PurpleFighter}}Fighters, {{RedPlane}}Dive Bombers, {{BluePlane}}{{PurpleBomber}}Torpedo Bombers, {{Seaplane}}Seaplane Bombers, {{SeaplaneFighter}}Seaplane Fighters, {{JetFighterBomber1}}Jets, {{Land Based Attack Aircraft}}{{Land Based Attack Aircraft Blue}}Land-based Bombers, {{Interceptor Fighter}}{{Interceptor Fighter2}}Interceptors, [[File:Equipment_Icon_Heavy_Bomber.png|36px]]Land-based Heavy Bombers
 +
 
 +
'''LBAS Attack''', '''LBAS Defence''', '''Jet Assault''', and '''LBAS Jet Assault''' also count as '''Aerial Combat'''.
 +
 
 +
* Each LBAS Attack wave counts as one round of Aerial Combat, so planes attacking the same node twice gain experience twice. There is no Detection for LBAS, so recons (including Land-based Recons) do not gain experience.
 +
* Because Seaplane Bombers participate in both Aerial Combat and Detection, they effectively level twice as fast as other planes of their group in most cases.
 +
* Jets receive experience from both Jet Assault and the following Aerial Combat, effectively leveling twice as fast as other planes of their group in most cases. However, Jet Assault does not occur against all-submarine fleets, so they gain experience only once in this case.
 +
 
 +
Leveling speed is measured in the estimated number of battles it will take to get a plane from no rank to <span style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00;">>></span>.
  
 
{| class="wikitable sortable" style="width: 100%;"
 
{| class="wikitable sortable" style="width: 100%;"
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!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:512px;"| '''Plane Name'''
 
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:512px;"| '''Plane Name'''
 
|- style="background-color:#D0FFE0"
 
|- style="background-color:#D0FFE0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="3"| ~18
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="3"| '''~18'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 96 Fighter]]{{·}}[[Type 96 Fighter Kai]]{{·}}[[Zero Fighter Type 21]]{{·}}[[Fw190 T Kai]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 96 Fighter]]{{·}}[[Type 96 Fighter Kai]]{{·}}[[Zero Fighter Type 21]]{{·}}[[Fw190 T Kai]]
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|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 0 Recon Seaplane]]{{·}}[[Ar196 Kai]]{{·}}[[OS2U]]{{·}}[[SOC Seagull]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 0 Recon Seaplane]]{{·}}[[Ar196 Kai]]{{·}}[[OS2U]]{{·}}[[SOC Seagull]]
 
|- style="background-color:#D0FFD0"
 
|- style="background-color:#D0FFD0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="10"| ~20
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="10"| '''~20'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Zero Fighter Type 52]]{{·}}[[Bf109 T Kai]]{{·}}[[Re. 2001 OR Kai]]{{·}}[[Fulmar]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Zero Fighter Type 52]]{{·}}[[Bf109 T Kai]]{{·}}[[Re. 2001 OR Kai]]{{·}}[[Fulmar]]
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|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 1 Fighter Hayabusa Model II]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 1 Fighter Hayabusa Model II]]
 
|- style="background-color:#E0FFD0"
 
|- style="background-color:#E0FFD0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="11"| ~24
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="11"| '''~24'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Prototype Reppuu Late Model]]{{·}}[[Shiden Kai 2]]{{·}}[[Zero Fighter Type 21 (Skilled)]]{{·}}[[Reppuu (601 Air Group)]]{{·}}[[Zero Fighter Type 52 (Skilled)]]{{·}}[[Zero Fighter Type 32]]{{·}}[[Zero Fighter Type 32 (Skilled)]]{{·}}[[Seafire LF.Mk.III Kai]]{{·}}[[Shiden Kai 4]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Prototype Reppuu Late Model]]{{·}}[[Shiden Kai 2]]{{·}}[[Zero Fighter Type 21 (Skilled)]]{{·}}[[Reppuu (601 Air Group)]]{{·}}[[Zero Fighter Type 52 (Skilled)]]{{·}}[[Zero Fighter Type 32]]{{·}}[[Zero Fighter Type 32 (Skilled)]]{{·}}[[Seafire LF.Mk.III Kai]]{{·}}[[Shiden Kai 4]]
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|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shinzan Kai]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shinzan Kai]]
 
|- style="background-color:#EAFFD0"
 
|- style="background-color:#EAFFD0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="9"| ~28
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="9"| '''~28'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Reppuu Model 11]]{{·}}[[Zero Fighter Type 52 Model C (601 Air Group)]]{{·}}[[Zero Fighter Type 52 Model C (Iwai Squadron)]]{{·}}[[Zero Fighter Type 21 (Iwamoto Squadron)]]{{·}}[[Zero Fighter Type 52 Model A (Iwamoto Squadron)]]{{·}}[[Re. 2005 Kai]]{{·}}[[F4F-3]]{{·}}[[F4F-4]]{{·}}[[F6F-3]]{{·}}[[F6F-5]]{{·}}[[Fw 190 A-5 Kai (Skilled)]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Reppuu Model 11]]{{·}}[[Zero Fighter Type 52 Model C (601 Air Group)]]{{·}}[[Zero Fighter Type 52 Model C (Iwai Squadron)]]{{·}}[[Zero Fighter Type 21 (Iwamoto Squadron)]]{{·}}[[Zero Fighter Type 52 Model A (Iwamoto Squadron)]]{{·}}[[Re. 2005 Kai]]{{·}}[[F4F-3]]{{·}}[[F4F-4]]{{·}}[[F6F-3]]{{·}}[[F6F-5]]{{·}}[[Fw 190 A-5 Kai (Skilled)]]
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|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shinzan]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shinzan]]
 
|- style="background-color:#FFFFD0"
 
|- style="background-color:#FFFFD0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="10"| ~35
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="10"| '''~35'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shinden Kai]]{{·}}[[Zero Fighter Type 53 (Iwamoto Squadron)]]  
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shinden Kai]]{{·}}[[Zero Fighter Type 53 (Iwamoto Squadron)]]  
Line 430: Line 442:
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 3 Fighter Hien]]{{·}}[[Type 3 Fighter Hien Model 1D]]{{·}}[[Type 4 Fighter Hayate]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Type 3 Fighter Hien]]{{·}}[[Type 3 Fighter Hien Model 1D]]{{·}}[[Type 4 Fighter Hayate]]
 
|- style="background-color:#FFEAD0"
 
|- style="background-color:#FFEAD0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="6"| ~44
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="6"| '''~44'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Reppuu Kai (Prototype Carrier-based Model)]]{{·}}[[Reppuu Kai Ni]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Reppuu Kai (Prototype Carrier-based Model)]]{{·}}[[Reppuu Kai Ni]]
Line 449: Line 461:
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shiden Type 11]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Shiden Type 11]]
 
|- style="background-color:#FFE0D0"
 
|- style="background-color:#FFE0D0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="4"| ~65
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="4"| '''~65'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{GreenPlane}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[XF5U]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[XF5U]]
Line 462: Line 474:
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Me 163B]]{{·}}[[Prototype Shuusui]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Me 163B]]{{·}}[[Prototype Shuusui]]
 
|- style="background-color:#FFD0D0"
 
|- style="background-color:#FFD0D0"
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"| 100
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"| '''100'''
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{PurpleFighter}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| {{PurpleFighter}}
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Reppuu Kai Ni Model E (CarDiv 1/Skilled)]]
 
|style="text-align: center; border-style: solid; border-width: 1px;"| [[Reppuu Kai Ni Model E (CarDiv 1/Skilled)]]

Revision as of 11:38, 6 May 2021

Introduction

Planes have the ability to earn experience and gain ranks. Experience is gained from combat, be it normal sorties or LBAS attacks and defense. The only planes unable to earn experience are Autogyros, the Type 3 Spotter/Liaison (ASW) and Land-based reconnaissance planes. Certain elite planes such as the Tenzan Model 12 (Tomonaga Squadron) Will already have some ranks when they are obtained.

Overview

As planes earn experience, they will progress through the ranks as follows:

Rank Level Displayed Insignia Experience Fighter Power Bonus Innate Bonus Notes
Fighter Night Fighter Seaplane Fighter Land-based Fighter Land-based Fighter Dive Bomber
0 (blank) 0-9 0 0 0
1 | 10-24 0 0 +1 ~ 1.549
2 || 25-39 +2 +1 +1.581 ~ 1.975
3 ||| 40-54 +5 +1 +2 ~ 2.324
4 \ 55-69 +9 +1 +2.345 ~ 2.627
5 \\ 70-84 +14 +3 +2.646 ~ 2.898
6 \\\ 85-99 +14 +3 +2.915 ~ 3.146
7 >> 100-120 +22 +6 +3.162 ~ 3.464

Important Notes

  • Planes will gain ranks at different speeds. Exactly what determines that is unknown. Please see below for more details.
  • Planes getting shot down will lose ranks.
    • A slot getting emptied has a high chance of resetting plane ranks.
    • You cannot gain or lose ranks in PvP.
  • Abyssal planes do not have proficiency.
  • Opposing PvP fleets do have proficiency.
  • It is important to secure air superiority where possible to preserve plane proficiency.
  • The innate bonus is calculated as [math]\displaystyle{ \sqrt{\frac{\text{Exp}_\text{plane}}{10}} }[/math]; where [math]\displaystyle{ \text{Exp}_\text{plane} }[/math] is the current experience level of the plane.
    • Unlike most other formulas in the game, it is not rounded down.

Rank Effects

Fighter Power Bonus

The biggest bonus from plane proficiency is giving a fighter power bonus to help during the air control phase. The innate bonus is added onto the fighter power bonus of the relevant plane to get the full fighter power bonus.

Fighter Power Bonus for >> Plane
Plane Type Fighter Power Bonus
FighterNight Fighter Seaplane FighterLand-based FighterLand-based Fighter +25.464
Seaplane +9.464
Torpedo BomberDive BomberNight Torpedo BomberReconnaissance AircraftLarge Flying BoatJetFighterBomber1.pngLand-based Attack Aircraft +3.464

Important Notes

  • Fighter-bombers are considered dive bombers and only get the +3 bonus instead of the +25.
  • Only seaplane bombers get the +9 bonus.
  • This is a flat bonus applied after the fighter power of the slot is calculated. This means it is not affected by rounding.
  • Even if the plane has 0 Anti-Air, it will still get the relevant bonus.

Critical Bonus

There are two separate critical modifier bonuses for plane proficiency. One affects normal carrier attacks and carrier night cut-ins, the other affects carrier cut-in attacks. The Captain refers to the plane in the top slot.

Carrier Attack Modifier

[math]\displaystyle{ \text{CritMod}_\text{CVAtk} = 1 + \lfloor \sqrt{\text{Exp}} + \text{Bonus} \rfloor }[/math]


  • [math]\displaystyle{ \text{Exp} }[/math] is the current experience value of the plane.
  • [math]\displaystyle{ \text{Bonus} }[/math] is the innate bonus based on the level of the plane, detailed in the table below.
  • The critical bonus is halved for planes not in the top slot.
  • This means a carrier with two maxed proficiency planes equipped in the top two slots, it will have a 1.3x bonus. This makes her total critical strike modifier 1.95x (1.5 x 1.3).
  • This also applies to carrier night attacks.
    • Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus.
  • Planes in empty slots do not count towards proficiency bonuses.
Critical Bonus
Experience Level Proficiency Bonus First Slot Bonus Other Slot Bonus
0-9 0 0-3% 0-1.5%
10-24 +1 4-5% 2-2.5%
25-39 +2 7-8% 3.5-4%
40-54 +3 9-10% 4.5-5%
55-69 +4 11-12% 5.5-6%
70-79 +5-7 13-16% 7.5-8%
80-99 +7 16% 8%
100-120 +10 20% 10%

Carrier Cut-In Attacks

[math]\displaystyle{ \text{CritMod}_\text{CVCI} = 1.106 + 0.15\text{(If the plane in the first slot participates in the attack)} }[/math]

  • The average skill level of all planes is taken into account when calculating the modifier. The base multiplier of 1.106 assumes all planes equipped are of max proficiency.
  • If you have multiple aircraft of the same type equipped, the plane in the first slot, "the Captain" will always take priority.
  • This bonus is multiplicative with the base critical modifier. This means if the Captain participates in the CVCI, the attack gets a critical strike modifier of 1.875x (1.5 x 1.25).

Accuracy Bonus

The average proficiency of all torpedo bombers, dive bombers, seaplane bombers and large flying boats on the carrier are taken into account for calculating the accuracy bonus.

[math]\displaystyle{ \text{Acc Bonus} = \sqrt{0.1 \times \text{Exp}_\text{Avg}} + \text{Mod}_\text{proficiency} }[/math]

  • [math]\displaystyle{ \text{Exp}_\text{Avg} }[/math] is the average experience level of all relevant planes on the carrier.
  • [math]\displaystyle{ \text{Mod}_\text{Skill} }[/math] is the extra bonus depending on the proficiency level.
Accuracy Bonus
Experience Level Proficiency Bonus Accuracy Bonus
0-9 0 0
10-24 0 +1
25-39 +1 +2
40-54 +2 +4
55-69 +3 +5
70-79 +4 +6
80-99 +6 +8-9
100-120 +9 +12

Important Notes

  • Remember that fighters are not counted for the accuracy bonus.

LoS

  • C2 has stated that proficiency will increase provide a bonus to LoS and contact rate.
    • The increase is either bugged or too small to be observed.

Ranking Planes

Carrier-Based Planes

Carrier-based planes can be ranked anywhere. The most resource efficient way is to send them on sorties to surface nodes with little to no air power. It is possible to rank them through LBAS but it gets expensive. The following are recommended spots:

  • 1-1
  • 2-2: 3CV+ off route

Land-Based Planes

Land-based planes can only be ranked through LBAS. This makes ranking them quite expensive. Outside of events, only 6-4 and 6-5 have LBAS available to use. Of these, 6-5 is the best place because it allows the use of two land bases and has a Range 1 submarine node at B. This allows any land-based plane to be rank and only requires a fleet of at least 1 light cruiser and a mix of destroyers and destroyer escorts.

Important Notes on Ranking Planes

  • Numbered air group planes like the Ryuusei (601 Air Group) start at |.
  • Named squadron planes like the Type 97 Torpedo Bomber (Murata Squadron) start at ||.
  • Remodeling planes to better versions through quests will retain their ranks if it is higher than the default rank.
  • Ranks can decrease by 1-2 if a large number of planes are shot down.
  • Ranks will be reset if the entire squadron is shot down.
    • Even elite squadrons with default ranks can lose all their ranks.
      • There is a visual bug where elite squadrons may retain default ranks visually, sortieing them again will update it to their actual value.
  • Rank loss is calculated before rank gain, therefore it is possible for a squadron that was wiped to retain 1-2 ranks if it did well.
  • Rank is only calculated once the fleet returns to port.
    • It is possible to save ranks by quitting the sortie before the results screen is shown. This can be useful during events to save preparation time for boss kills.
  • Planes will not gain or lose ranks in Support Expeditions or Exercises.
  • Planes must parcitipate in aerial combat or detection to gain/lose ranks. This means planes in 0 slots will not gain or lose ranks. This also means if planes are not launched due to failing Detection, they will not gain or lose ranks.

Leveling Speed

Planes gain a certain number of internal proficiency points with some random variance every time they participate in Aerial Combat or Detection. The amount gained depends on the exp-rate group of the plane.[1]

Detection: SeaplaneSeaplane Recons, SeaplaneSeaplane Bombers, Reconnaissance AircraftCarrier Recons, Large Flying BoatFlying Boats

Aerial Combat: FighterNight FighterFighters, Dive BomberDive Bombers, Torpedo BomberNight Torpedo BomberTorpedo Bombers, SeaplaneSeaplane Bombers, Seaplane FighterSeaplane Fighters, JetFighterBomber1.pngJets, Land-based Attack AircraftLand-based Patrol AircraftLand-based Bombers, Land-based FighterLand-based FighterInterceptors, Equipment Icon Heavy Bomber.pngLand-based Heavy Bombers

LBAS Attack, LBAS Defence, Jet Assault, and LBAS Jet Assault also count as Aerial Combat.

  • Each LBAS Attack wave counts as one round of Aerial Combat, so planes attacking the same node twice gain experience twice. There is no Detection for LBAS, so recons (including Land-based Recons) do not gain experience.
  • Because Seaplane Bombers participate in both Aerial Combat and Detection, they effectively level twice as fast as other planes of their group in most cases.
  • Jets receive experience from both Jet Assault and the following Aerial Combat, effectively leveling twice as fast as other planes of their group in most cases. However, Jet Assault does not occur against all-submarine fleets, so they gain experience only once in this case.

Leveling speed is measured in the estimated number of battles it will take to get a plane from no rank to >>.

No. of Battles Plane Type Plane Name
~18 Fighter Type 96 Fighter · Type 96 Fighter Kai · Zero Fighter Type 21 · Fw190 T Kai
Torpedo Bomber Swordfish · Swordfish Mk. II (Skilled) · Swordfish Mk.III (Skilled)
Seaplane Type 0 Recon Seaplane · Ar196 Kai · OS2U · SOC Seagull
~20 Fighter Zero Fighter Type 52 · Bf109 T Kai · Re. 2001 OR Kai · Fulmar
Dive Bomber Type 99 Dive Bomber · Skua · Re.2001 CB Kai
Torpedo Bomber Type 97 Torpedo Bomber · Tenzan (931 Air Group) · Re. 2001 G Kai
Seaplane Type 0 Observation Seaplane · Type 98 Recon Seaplane (Night Scout)
Seaplane Zuiun · Swordfish (Seaplane Model)
Large Flying Boat Type 2 Flying Boat · PBY-5A Catalina
Seaplane Fighter Ro.44 Seaplane Fighter
Land-based Attack Aircraft Type 96 Land Attacker · Type 1 Land Attacker · Type 1 Land Attacker (Nonaka Squadron) · Type 1 Land Attacker Model 22A · Type 1 Land Attacker Model 34 · Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (55th Squadron)
Land-based Patrol Aircraft Prototype Toukai
Land-based Fighter Type 1 Fighter Hayabusa Model II
~24 Fighter Prototype Reppuu Late Model · Shiden Kai 2 · Zero Fighter Type 21 (Skilled) · Reppuu (601 Air Group) · Zero Fighter Type 52 (Skilled) · Zero Fighter Type 32 · Zero Fighter Type 32 (Skilled) · Seafire LF.Mk.III Kai · Shiden Kai 4
Dive Bomber Suisei · Zero Fighter Type 62 (Fighter-bomber) · Ju 87C Kai · Type 99 Dive Bomber (Skilled) · Suisei (601 Air Group) · Type 0 Fighter Model 63 (Fighter-bomber) · FM-2 · Suisei Model 22 (634 Air Group)
Torpedo Bomber Tenzan · Ryuusei · Type 97 Torpedo Bomber (931 Air Group) · Type 97 Torpedo Bomber (Skilled) · Ryuusei (601 Air Group) · Type 97 Torpedo Bomber (931 Air Group / Skilled)
Reconnaissance Aircraft Saiun
Seaplane Shiun · Ro.43 Recon Seaplane · Type 0 Recon SeaPlane Model 11 B · Type 0 Reconnaissance Seaplane Model 11B (Skilled) · S9 Osprey · Swordfish Mk.II Kai (Reconnaissance Seaplane Model) · Fairey Seafox Kai
Seaplane Zuiun Model 12 · Swordfish Mk.III Kai (Seaplane Model) · Swordfish Mk.III Kai (Seaplane Model/Skilled)
Seaplane Fighter Ro.44 Seaplane Fighter Bis
Land-based Attack Aircraft Ginga · Type 4 Heavy Bomber Hiryuu · Do 17 Z-2
Land-based Patrol Aircraft Toukai (901 Air Group)
Land-based Fighter Shiden Type 21 Shiden Kai · Type 1 Fighter Hayabusa Model III A · Type 1 Fighter Hayabusa Model III A (54th Air Squadron) · Spitfire Mk.I · Spitfire Mk.V · Spitfire Mk.IX (Skilled)
Large Land-based Aircraft Shinzan Kai
~28 Fighter Reppuu Model 11 · Zero Fighter Type 52 Model C (601 Air Group) · Zero Fighter Type 52 Model C (Iwai Squadron) · Zero Fighter Type 21 (Iwamoto Squadron) · Zero Fighter Type 52 Model A (Iwamoto Squadron) · Re. 2005 Kai · F4F-3 · F4F-4 · F6F-3 · F6F-5 · Fw 190 A-5 Kai (Skilled)
Dive Bomber Suisei Model 12A · Type 99 Dive Bomber (Egusa Squadron) · Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron) · SBD · Suisei Model 22 (634 Air Group/Skilled) · Suisei Model 12 (634 Air Group w/ Type 3 Cluster Bombs) · Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)
Torpedo Bomber Type 97 Torpedo Bomber · Tenzan Model 12 (Tomonaga Squadron) · Tenzan (601 Air Group) · Type 97 Torpedo Bomber (Murata Squadron) · TBD · TBF
Reconnaissance Aircraft Type 2 Recon Aircraft · Prototype Keiun · Saiun (East Caroline Air Group) · Saiun (4th Recon)
Seaplane Prototype Seiran · Zuiun (634 Air Group) · Zuiun Model 12 (634 Air Group) · Seiran (631 Air Group)
Seaplane Fighter Type 2 Seaplane Fighter Kai
Land-based Attack Aircraft Ginga (Egusa Squadron) · Type 4 Heavy Bomber Hiryuu (Skilled)
Land-based Fighter Type 3 Fighter Hien (244th Air Combat Group) · Type 1 Fighter Hayabusa Model II (64th Air Squadron)
Large Land-based Aircraft Shinzan
~35 Fighter Shinden Kai · Zero Fighter Type 53 (Iwamoto Squadron)
Night Fighter F6F-3N · F6F-5N
Dive Bomber Suisei (Egusa Squadron) · Prototype Nanzan · F4U-1D · Ju 87C Kai Ni (w/ KMX)
Torpedo Bomber Ryuusei Kai · Tenzan Model 12 (Murata Squadron)
Night Torpedo Bomber TBM-3D · Prototype Type 97 Torpedo Bomber Kai No. 3 Model E (w/ Type 6 Airborne Radar Kai) · Tenzan Model 12A Kai (w/ Type 6 Airborne Radar Kai)
Seaplane Laté 298B · Zuiun (631 Air Group) · Zuiun (634 Air Group/Skilled) · Zuiun Kai Ni (634 Air Group) · Zuiun Kai Ni (634 Air Group/Skilled)
Seaplane Fighter Type 2 Seaplane Fighter Kai (Skilled) · Kyoufuu Kai
Land-based Attack Aircraft Do 217 E-5 + Hs293 Initial Model · Do 217 K-2 + Fritz-X
Land-based Fighter Raiden · Shiden Kai (343 Air Group) Fighter Unit 301 · Reppuu Kai · Reppuu Kai (352 Air Group/Skilled) · Fw 190 D-9
Land-based Fighter Type 3 Fighter Hien · Type 3 Fighter Hien Model 1D · Type 4 Fighter Hayate
~44 Fighter Reppuu Kai (Prototype Carrier-based Model) · Reppuu Kai Ni
Dive Bomber Ju 87 C Kai 2 (w/ KMX / Skilled)
Torpedo Bomber Ryuusei Kai (CarDiv 1)
Night Torpedo Bomber Prototype Type 97 Torpedo Bomber Kai (Skilled) No. 3 Model E (w/ Type 6 Airborne Radar Kai) · TBM-3W+3S
JetFighterBomber1.png Jet Keiun Kai · Kikka Kai
Land-based Fighter Shiden Type 11
~65 Fighter XF5U
Night Fighter Reppuu Kai Ni Model E
Torpedo Bomber Ryuusei Kai (CarDiv 1/Skilled)
Land-based Fighter Me 163B · Prototype Shuusui
100 Night Fighter Reppuu Kai Ni Model E (CarDiv 1/Skilled)
Land-based Fighter Shuusui

See Also