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Difference between revisions of "Improvement"
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==Equipability== | ==Equipability== | ||
The following equipment have enhanced [[Equipment/Equipability|equipability]] when improved: | The following equipment have enhanced [[Equipment/Equipability|equipability]] when improved: | ||
− | + | ||
− | + | {|class="wikitable" | |
− | + | ! Type | |
− | + | ! Equipment | |
− | + | ! Minimum Level | |
− | + | ! [[RE]] Equipability | |
+ | |- | ||
+ | !{{Small Radar}} | ||
+ | |{{EquipmentLink|Passive Radiolocator (E27) + Type 22 Surface Radar Kai 4 (Calibrated Late Model)}} | ||
+ | |{{Star}}+4 | ||
+ | |FBB:{{Class|Kongou|Kai Ni B/C}}<br>DD:{{Class|Kagerou}}, {{Class|Yuugumo}}, {{Class|Matsu}}, [[Shimakaze Kai]], [[Shigure Kai San]], [[Harusame Kai Ni]] | ||
+ | |- | ||
+ | !{{Large Radar}} | ||
+ | | {{EquipmentLink|FuMO25 Radar}} | ||
+ | |{{Star}}+7 | ||
+ | |FBB: {{Class|Bismarck}}<br>CA: {{Class|Admiral Hipper}} | ||
+ | |- | ||
+ | !{{Medium Armor}} | ||
+ | |{{EquipmentLink|Arctic Camouflage (+ Arctic Equipment)}} | ||
+ | |{{Star}}+7 | ||
+ | |FBB: {{Class|Gangut}}<br>CL/T: [[Tama]], [[Kiso]], [[Abukuma]], [[Gotland]]<br>DD: [[Tashkent]] | ||
+ | |} | ||
==Resource Node Bonus== | ==Resource Node Bonus== |
Revision as of 09:50, 1 March 2025
Home Port's Mechanics Portal | ||
---|---|---|
Ship | Equipment | |
Marriage · Morale and Fatigue · Gifting · Supply Repairs · Remodel · Modernization · Construction |
Development · Improvement · Fit Bonuses Speed · Range · Plane Proficiency | |
Stats · Resources · Experience and Rank · Ranking |
"Improvements" are increases in performance for equipment, being represented using stars.
Improvements are notably done via "Akashi's Improvement Arsenal", requiring Akashi and Improvement Materials , or may be already present on the equipment when obtained.
- See how to perform improvements here.
- See the full list of improvable equipment here (this omit the equipment not improvable but obtainable already improved) .
- For a comprehensive list, please refer to Akashi-List.
- See the full list of ship Helpers here.
Overview
- Improvement levels are displayed beside equipment names.
- Improvement bonuses are hidden stat increases. The increase in stats is not reflected on ship girls' stat cards.
- This means they do not count for reaching certain thresholds like for OASW.
- Those bonuses work to some extent to reach regular Expeditions thresholds (see here).
- For Support Expeditions, only the FCA bonuses do work, with any damage, accuracy, and fighter power bonuses notably not working.
- Some improvements on equipment can also add some additional Visible Fit Bonuses, or even affect the RE's equipability.
- This works on an equipment-to-equipment and ship-to-ship basis with no general rule.
- Most conversion quests (e.g. F62), allow to use improved equipment, but any
are lost during conversion.
- Certain conversion quests that do not require improved equipment, will carry over any
from the required equipment to the upgraded equipment.
- So far, this is only applicable to quests F13, F14, F15, F19, F24, F26, F28, F29, F30, Fm1, and Fm2.
- This is currently the only way to obtain improved versions of the Tenzan Model 12 (Tomonaga Squadron)
, Suisei (Egusa Squadron)
& Reppuu (601 Air Group)
(through F13-14-15 respectively, unimprovable otherwise).
- Improved equipment cannot be used as fodder via Akashi's Improvement Arsenal.
- Improved equipment can be used in ship Remodeling (Yamato Kai Ni only so far).
Improvement Bonuses
The bonus stats gained from improvement will vary depending on the type of equipment as well as the stat itself.
- Most improved stats will come as decimal numbers, due to how square roots work.
- It is important to note that decimals must not be discarded in favor of whole numbers, as stats will be multiplied by various formulas anyway, to finally be rounded down/up.
- For calculated improvement bonuses, please refer to the Categories Charts.
The improvement effects are unknown/unclear for some equipment types/cases.
Square Rooted Bonus
Most bonuses are all a function of the square root of the improvement level. The bonus can be calculated by:
[math]\displaystyle{ \text{Bonus}_\text{stat} = \sum_{\text{All equips}} \text{Mod}_\text{equip} \sqrt{\bigstar} }[/math] |
- With
- [math]\displaystyle{ \bigstar }[/math] the improvement level of the equipment.
- [math]\displaystyle{ \text{Mod}_\text{equip} }[/math] the equipment modifier for that stat, described below:
Equipment Type | Day Battle | Night Battle | ASW | AA | Fighter Power | LoS | Accuracy | Evasion | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Firepower | Torpedo | Ship | Fleet | Day | Night[1] | Torpedo | ASW | Shelling | Torpedo | ||||||
Main Guns | (Very) Large![]() ![]() |
1.5 | - | 1 | - | - | - | - | - | 1 | 1.3 | - | - | - | - |
Medium/Small (Red)![]() ![]() |
1 | - | 1 | - | - | - | - | - | 1 | 1.3 | - | - | - | - | |
HA (Green)![]() |
1 | - | 1 | - | 2 (![]() 3 ( ![]() |
2 (![]() 3 ( ![]() |
- | - | 1 | 1.3 | - | - | - | - | |
Secondary Guns | 90 mm Single HA![]() ![]() |
1 | - | 1 | - | - | - | 1 | 1.3 | - | - | - | - | ||
(Large) HA (Green)![]() ![]() |
Linear: 0.2 ( ![]() 0.3 ( ![]() |
- | Linear: 0.2 ( ![]() 0.3 ( ![]() |
- | - | - | 1 | 1.3 | - | - | - | - | |||
Surface (Yellow)![]() |
- | - | - | - | - | - | 1 | 1.3 | - | - | - | - | |||
15.2 cm Single![]() ![]() ![]() |
1 | - | 1 | - | - | - | - | - | 1 | 1.3 | - | - | - | - | |
Anti-Aircraft Fire Directors![]() |
1 | - | 1 | - | 2 (![]() 3 ( ![]() |
2 (![]() 3 ( ![]() |
- | - | 1 | 1.3 | - | - | - | - | |
Anti-Air Guns![]() |
1 | 1.2 | - | - | 4 (![]() 6 ( ![]() |
- | - | - | - | - | 2 | - | - | - | |
Torpedoes![]() |
- | 1.2 | 1 | - | - | - | - | - | - | 1.3 | 2 | - | - | - | |
Midget Submarines![]() |
- | - | 1 | - | - | - | - | - | - | 1.3 | - | - | - | - | |
(Large) Carrier Recons/Large Flying Boats![]() ![]() ![]() |
- | - | - | - | - | - | - | 1.2 | - | - | - | - | - | - | |
LB Recons![]() |
- | - | - | - | - | - | - | 1.2?[2] | - | - | - | - | - | - | |
Seaplanes![]() ![]() |
Recons | - | - | - | - | - | - | - | 1.2 | - | - | - | - | - | - |
Bombers | - | - | - | - | - | - | - | 1.1 | - | - | - | - | - | - | |
Rotorcraft/Liaison Aircraft![]() ![]() |
- | - | - | Linear | - | - | - | 0 ![]() 1 ![]() |
1?[5] | 1.3?[5] | - | - | - | - | |
Night Planes![]() ![]() ![]() ![]() ![]() ![]() |
- | - | 1[6] | - | - | - | - | - | - | - | - | - | - | - | |
Land Based Bombers | Attackers/Assault/ASW/Heavy Bombers![]() ![]() ![]() ![]() |
- | 0.7*both ![]() ![]() |
- | - | - | - | 0.5 | - | - | - | - | - | - | - |
Hayabusa bomber![]() ![]() |
- | 0.7*only against DD and Installation [9] | - | - | - | - | - | - | - | - | - | - | - | ||
Radars![]() |
- | - | - | - | - | 0 ![]() 1.5 ![]() |
- | 1.25 ![]() 1.4 ![]() |
1 (![]() 1.7 ( ![]() |
1.3 (![]() 1.6 ( ![]() |
- | - | - | - | |
Depth Charges![]() |
0.75 | - | - | 0.67 | - | - | - | - | - | - | - | - | - | - | |
T95 DC![]() ![]() ![]() ![]() |
- | - | - | - | - | - | - | - | - | - | - | - | - | ||
Sonars![]() |
0.75 | - | - | 0.67 | - | - | - | - | - | - | - | 1.3 | - | 1.5 | |
Engine Improvements![]() |
- | - | - | - | - | - | - | - | - | - | - | - | 1.5 | ||
Submarine Equipments![]() |
- | - | - | - | - | - | - | - | - | - | - | - | 1.5[7] | - | |
Shells/Searchlights/Lookouts/Landing Equipment Command Facilities/Aviation Personnels ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
1 | - | 1 | - | - | - | - | - | 1 | 1.3 | - | - | - | - | |
Anti-Ground Rockets Smoke Generators ![]() ![]() |
1 | - | 1 | - | - | - | - | - | 1?[5] | 1.3?[5] | - | - | - | - |
Linear Bonus
Some bonuses have a linear growth. The bonus can be calculated by:
[math]\displaystyle{ \text{Bonus}_\text{stat} = \sum_{\text{All equips}} \text{Mod}_\text{equip} \times \bigstar }[/math] |
- With
- [math]\displaystyle{ \bigstar }[/math] the improvement level of the equipment:
- [math]\displaystyle{ \text{Mod}_\text{equip} }[/math] the equipment modifier for that stat, described below:
Equipment Type | Fighter Power | Dive Bomb | Torpedo | ASW | Armor | |
---|---|---|---|---|---|---|
Submarine Torpedoes![]() |
- | - | 0.2 | - | - | |
Fighters/SPF/LB Fighters![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0.2 | - | - | - | - | |
Fighter-Bombers![]() |
0.25 | - | - | - | - | |
Mod 64 Zero FB![]() ![]() ![]() |
- | - | 0.2 | - | ||
Dive Bombers (ex. FB)![]() ![]() |
- | 0.2 | - | - | ||
Torpedo Bombers![]() ![]() |
- | - | 0.2 | - | ||
Seaplane Bombers![]() |
- | 0.2 | - | - | - | |
Rotorcraft![]() |
- | - | - | 0.2 (![]() 0.3 ( ![]() |
- | |
Liaison Aircraft![]() |
- | - | - | 0.2 (![]() 0.3 ( ![]() |
- | |
Extra Armor![]() |
Medium | - | - | - | - | 0.2 |
Large | - | - | - | - | 0.3 |
Averaged Bonus
The average is counted using all craft on the ship for anti-installation, and all "working" craft in the fleet for expeditions.
All the following bonuses are part of bigger formulas:
- See Anti-Installation for more details,
- See Expedition for more details.
Equipment Type | Anti-Installation Bonuses[1][2] | Expedition Bonus | ||
---|---|---|---|---|
A1 | C | |||
Landing Craft![]() |
1 + (Average ![]() |
[1 + (Average ![]() |
1 + (Average ![]() | |
Amphibious Vehicles![]() |
Ka-Mi tank![]() |
1 + (Average ![]() |
1 + (Average ![]() | |
Ka-Tsu tanks![]() ![]() |
1 + (Average ![]() |
[1 + (Average ![]() | ||
Landing Forces![]() |
- |
- ↑ The average stars are counted per ship on a per-category basis, with each 3 categories being counted separately.
- ↑ https://bbs.nga.cn/read.php?tid=39595977&rand=587
- ↑ Jump up to: 3.0 3.1 N = 1 for any Landing Craft/Ka-Tsu, +1 to N for each unique:
- ↑ Does not work for Type 3 Landing Tanks
Misc Bonuses
The following bonuses are part of bigger formulas:
- See Smoke Generators for more details,
- See Support Expeditions for more details.
Equipment Type | Smoke Trigger Rate |
Smoke Level | Support Fleet Trigger Rate | |
---|---|---|---|---|
Smokes![]() |
Smoke Generator (base)![]() |
[math]\displaystyle{ \text{K} = +0.3 \times \bigstar }[/math] | Increased[1] | - |
Smoke Generator (Kai)![]() |
[math]\displaystyle{ \text{K} = +0.5 \times \bigstar }[/math] | |||
FCA![]() ![]() |
- | +2 %/![]() for the 2nd roll[2] |
The Type 96 150cm Searchlight
has a "Saury fishing" bonus at +8
.
It is confirmed that none of the usual stats, probably nothing at all, is given to the following equipment types:
Equipment Type | Effect |
---|---|
Combat Rations![]() |
"Nothing"[3] |
- So far,
Onigiri
improvement only serves to upgrade into Special Onigiri
.
- Since improving a Combat Ration
up to +6★ cost 0 screw, it is possible to farm some screw by upgrading a ration once a day while doing quest Fd6.
- Since improving a Combat Ration
Myths
The following have been confirmed to be negative.
on
Searchlights do NOT increase:
- Night Cut-In rate of neither fleets,
- Targeting rate.
on
Lookouts do NOT increase Night Cut-In rate,
on
Submarine Equipments do NOT increase Night Cut-In rate [4].
- ↑ 2 smokes at
can trigger level 3 smoke[7]
- ↑ https://x.com/shiroos/status/1808545990217249165
- ↑ Morale gains might be affected.
- ↑ https://twitter.com/Divinity_123/status/1377666014834479104
Visible Fit Bonuses
The following equipment provide additional Visible Fit Bonuses to some ships when improved:
Type | Equipment | ExpandNotes |
---|
Equipability
The following equipment have enhanced equipability when improved:
Type | Equipment | Minimum Level | RE Equipability |
---|---|---|---|
![]() |
Passive Radiolocator (E27) + Type 22 Surface Radar Kai 4 (Calibrated Late Model)![]() |
![]() |
FBB:Kongou-class Kai Ni B/C DD:Kagerou-class, Yuugumo-class, Matsu-class, Shimakaze Kai, Shigure Kai San, Harusame Kai Ni |
![]() |
FuMO25 Radar![]() |
![]() |
FBB: Bismarck-class CA: Admiral Hipper-class |
![]() |
Arctic Camouflage (+ Arctic Equipment)![]() |
![]() |
FBB: Gangut-class CL/T: Tama, Kiso, Abukuma, Gotland DD: Tashkent |
Resource Node Bonus
Uniquely on the Resource Nodes of 1-6 and 3-5, improvements slightly increase resource gains.
ExpandSpecial Resource Nodes Gain Modifiers Type 2 |
---|
Expeditions Bonus
For expedition stats requirements, improvements are globally simplified, overwriting the above-mentioned improvements.
- See here for more details
See Also
- Akashi's Improvement Arsenal
- Improvement/Categories
- Improvement/Helper
- Help:Akashi Upgrades
- https://akashi-list.me/
|