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[[File:Transport Map.png|thumb|right|Example of an event map with a transport operation from Winter 2016.]]
 +
Transport Operations are an event mechanic that was introduced during the [[Fall 2015 Event]]. Unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss.
 +
 
=Overview=
 
=Overview=
Transport Operations are an event mechanic that was introduced during the [[Fall 2015 Event]]. Unlike the usual map clearing mechanic, completing a Transport Operation doesn't require you to kill the boss.
+
[[File:Transport Supply notice.png|thumb|right|200px|When the fleet reaches the "Transport Loadout Node", a notice will show how much transport equipment is brought with the fleet which will count toward the TP score. In this case, this fleet was equipped with 10 Drums and 1 Landing Craft.]]
 +
The objective of the Transport Operation is to deplete a '''Transport (TP)''' gauge/bar.
 +
* The amount of TP that needs to be depleted varies by difficulty and map.
 +
The TP Gauge is depleted each time the fleet reaches a '''"Transport Loadout Node"''' (a node marked with a green flag) and then scores an '''A+ rank''' at the boss, with S ranks depleting more points than A ranks.
 +
* Ships that are {{color|red|'''heavily damaged (大破)'''}}, [[Evacuation|evacuated]], or sunk, are not counted towards gauge depletion.
 +
The boss does not need to be sunk at any point.
 +
* Sinking it may be advisable to get S ranks and so deplete the gauge faster.
 +
* In the eventuality there is no boss node after the TP node, then just reaching the node is enough, counting as an S rank all the time.
 +
Those phases are usually completed by a single fleet or a "[[Combined_Fleet#Combined Fleet Types|Transport Escort Force]]" (TCF).
  
[[File:Transport Map.png|thumb|right|Example of an event map with a transport operation from Winter 2016.]]
+
[[1-6]] behaves similarly to Transport Operations, but is not one, being much simpler.
* The objective of the Transport Operation is to deplete a '''Transport (TP)''' gauge.
 
** The amount of TP that needs to be depleted varies by difficulty.
 
* The TP Gauge is depleted everytime the fleet reaches a '''Transport Drop Off''' point (a node marked with a green flag) then scores at least an '''A rank''' victory at the boss.
 
** Ship girls that are <span style="color:red;">'''heavily damaged (大破)'''</span>, evacuated using the [[Fleet Command Facility]] or sunk are not counted towards gauge depletion.
 
* You do not need to sink the boss on the final run to clear the gauge.
 
* These maps are usually completed by a single fleet or a [[Combined_Fleet#Transport_Escort_Force|Transport Escort Force]].
 
  
 +
[[Spring 2025 Event]]'s E-2 introduced a new type, the "Landing Operation", where "tanks" do bring more points.
  
 
=TP Gauge Depletion=
 
=TP Gauge Depletion=
 
TP gauge reduction is calculated using the following formula:
 
TP gauge reduction is calculated using the following formula:
<math>\text{TP Drain} = \lfloor \text{Mod}_\text{rank} \times \left( \sum^{\text{All equipment slots}} \text{TP}_\text{equip} + \sum^{\text{All ships in fleet}} \text{TP}_\text{ship} \right) \rfloor </math>
+
{{Formula
 +
|Title=TP Depletion Formula
 +
|Math=\text{TP}_\text{drain} = \Bigg\lfloor \text{Mod}_\text{rank} \times \bigg\lfloor \text{Mod}_\text{map} \times \Big( \sum_\text{All equipment} \text{TP}_\text{equip} + \sum_\text{All ships} \text{TP}_\text{ship} \Big) + \sum_\text{All equipment} \text{TP}_\text{tank}  \bigg\rfloor \Bigg\rfloor
 +
|Var= <math>\text{Mod}_\text{rank}</math> the rank modifier, being:
 +
**'''1.0''' for S ranks,
 +
**'''0.7''' for A ranks,
 +
**'''0''' otherwise.
 +
*<math>\text{TP}_\text{equip}</math> the equipment TP value, described ''[[#Equipment TP|below]]'',
 +
*<math>\text{TP}_\text{tank}</math> the additional equipment TP value given by tanks during "Landing Operation" only, described ''[[#Tank TP|below]]'',
 +
*<math>\text{TP}_\text{ship}</math> the ship TP value, described ''[[#Ship TP|below]]'',
 +
*<math>\text{TP}_\text{equip} \text{ & } \text{TP}_\text{tank} \text{ & } \text{TP}_\text{ship}</math> are set to '''0''' for all ship being either {{color|red|'''heavily damaged (大破)'''}}, [[Evacuation|evacuated]], or sunk.
 +
*<math>\text{Mod}_\text{map}</math> the map nerf mod, reducing the value of regular TP sources during "[[#Landing Operation|Landing Operation]]" only,
 +
|Notes=The total amount of TP is computed separately for each fleet in a combined fleet, with a rounding down on each.
 +
*For [[Kinu Kai Ni]], the modifiers are applied to her and her innate DLC separately.
 +
}}
 +
[[File:Transport Complete.png|thumb|right|Once the TP Gauge is successfully depleted, it will explode before either the map is considered complete or moves on to another Gauge.]]
  
[[File:Transport Supply notice.png|thumb|right|When your fleet reaches the transport drop-off point, you will receive a notice which shows how much transport equipment you brought with your fleet which will count toward you TP score. In this case, this fleet was equipped with 10 [[drum canister|drum canisters]] and 1 [[daihatsu]].]]
+
===Equipment TP===
 +
The following equipment increase the TP drain for Transport Operations.
 +
*Those bonuses stack infinitely, regardless of the exact equipment.
  
* <math>\text{Mod}_\text{rank}</math> is the rank modifier. It is <math>1.0</math> for S ranks and <math>0.7</math> for A ranks.
+
{|class="wikitable"
** Note that the TP total from ship girls and equipment is '''rounded down''' before being multiplied by the rank multiplier and '''rounded down again'''.
+
!colspan=3|Transport Operation
* <math>\text{TP}_\text{equip}</math> is the Equipment TP value. See [[#Equipment TP|below]] for details.
+
|-
* <math>\text{TP}_\text{ship}</math> is the Ship TP value. See [[#Ship TP|below]] for details.
+
! Equipment!! S-Rank!! A-Rank
[[File:Transport Complete.png|thumb|right|Once you successfully deplete the TP Gauge, the TP Gauge will explode before either the map is considered complete or moves on to the Boss Gauge.]]
 
 
 
=== Equipment TP===
 
Some equipment provides TP values when used in Transport Operations. Each instance of the equipment shown in the table below contributes towards the TP drain.
 
 
 
''Values listed below are the baseline TP reduction values. They may vary from event to event. Please refer to the current event page for notes of any changes.''
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Equipment !! S-Rank !! A-Rank
+
| {{Landing Craft}} '''[[Landing Craft]]'''|| 8.0|| 5.6
 
|-
 
|-
| {{Drum}} '''[[Drum Canister (Transport Use)]]''' || 5.0 || 3.5
+
| {{Drum}} '''{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}'''|| 5.0|| 3.5
 
|-
 
|-
| {{Landing Craft}} '''[[:Category:Landing Craft|Landing Craft]]''' || 8.0 || 5.6
+
| {{Amphibious Tank}} '''[[Amphibious Vehicle]]s'''|| 2.0|| 1.4
 
|-
 
|-
| {{Amphibious Tank}} '''[[Special Type 2 Amphibious Tank]]''' || 2.0 || 1.4
+
| {{Rations}} '''{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}'''|| 1.0|| 0.7
 
|-
 
|-
| {{Rations}} '''[[:Category:Ration|Ration]]''' || 1.0 || 0.7
+
|{{Landing Force}} '''[[Landing Force]]s'''|| 0|| 0
 
|}
 
|}
  
=== Ship TP===
+
;Notes
 +
*Even so the {{Supplies}} {{EquipmentLink|Underway Replenishment}} icon is displayed on TP nodes, they do not contribute to TP gauge depletion.
  
{| class="wikitable"
+
===Ship TP===
 +
The following ship types increase the TP drain for Transport Operations:
 +
 
 +
{|class="wikitable"
 +
!colspan=2| Ship Type!! S-Rank!! A-Rank
 
|-
 
|-
! Ship Type !! S-Rank !! A-Rank
+
! [[AO]]
 +
| '''Fleet Oiler'''|| 15.0|| 10.5
 
|-
 
|-
| '''[[Destroyer]]''' || 5.0 || 3.5
+
! [[LHA]]
 +
| '''Amphibious Assault Ship'''|| 12.0|| 8.4
 
|-
 
|-
| '''[[Light Cruiser]]''' || 2.0 || 1.2
+
! [[AV]]
 +
| '''Seaplane Tender'''|| 9.0|| 6.3
 
|-
 
|-
| '''[[Heavy Cruiser]]''' || 0.0 || 0.0
+
! [[BBV]]
 +
| '''Aviation Battleship'''||rowspan=2| 7.0||rowspan=2| 4.9
 
|-
 
|-
| '''[[Aviation Cruiser]]''' || 4.0 || 2.8
+
! [[AS]]
 +
| '''Submarine Tender'''
 
|-
 
|-
| '''[[Aviation Battleship]]''' || 7.0 || 4.9
+
! [[CT]]
 +
| '''Training Cruiser'''|| 6.0|| 4.2
 
|-
 
|-
| '''[[Seaplane Tender]]''' || 9.0 || 6.3
+
! [[DD]]
 +
| '''Destroyer'''|| 5.0|| 3.5
 
|-
 
|-
| '''[[Akitsumaru|Amphibious Assault Ship]]''' || 12.0 || 8.4
+
! [[CAV]]
 +
| '''Aviation Cruiser'''|| 4.0|| 2.8
 
|-
 
|-
| '''[[Taigei|Submarine Tender]]''' || 7.0 || 4.9
+
! [[CL]]
 +
| '''Light Cruiser'''|| 2.0|| 1.2
 
|-
 
|-
| '''[[Submarine|Aircraft Carrying Submarine]]''' || 1.0 || 0.7
+
! [[SSV]]
 +
| '''Aircraft Carrying Submarine'''|| 1.0|| 0.7
 
|-
 
|-
| '''[[Light Cruiser|Training Cruiser]]''' || 6.0 || 4.2
+
! [[BB]]
 +
| '''Battleship'''||rowspan=9| 0.0 ||rowspan=9| 0.0
 
|-
 
|-
| '''[[Hayasui|Supply Ship]]''' || 15.0 || 10.5
+
! [[FBB]]
 +
| '''Fast Battleship'''
 
|-
 
|-
| '''[[Light Carrier]]''' || 0.0 || 0.0
+
! [[CV]]
 +
| '''Standard Carrier'''
 
|-
 
|-
| '''[[Standard Carrier]]''' || 0.0 || 0.0
+
! [[CVB]]
 +
| '''Armored Carrier'''
 
|-
 
|-
| '''[[Destroyer Escorts]]''' || 0.0 || 0.0
+
! [[CVL]]
 +
| '''Light Carrier'''
 +
|-
 +
! [[CA]]
 +
| '''Heavy Cruiser'''
 +
|-
 +
! [[CLT]]
 +
| '''Torpedo Cruiser'''
 +
|-
 +
! [[DE]]
 +
| '''Coastal Defense Ships'''
 +
|-
 +
! [[SS]]
 +
| '''Submarine'''
 +
|}
  
|}
+
===Kinu Kai Ni===
 +
[[Kinu Kai Ni]] act as she add an inate [[Daihatsu Landing Craft]].
 +
*In normal conditions she therefore brings 10 TP points instead of 2.
 +
 
 +
==Landing Operation==
 +
{{/Landing}}
  
 
=Tips=
 
=Tips=
 +
* Stacking only TP equipment can compromise the ability to score an A+ rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S rank.
 +
**It is ideal to find a balance ranking A+ rank the boss while taking as much TP equipment as possible.
 +
* When using a Transport Escort Fleet, the escort fleet should be where the combat-focused ship girls are assigned, since the escort may also attack at night.
 +
* Although Landing Craft deplete the most TP, careful consideration should go into whether using [[Landing Craft]]-capable ships is appropriate. [[Ship Locking|Locking]] key ship when [[Anti-Installation]] is required in subsequent maps can result in disaster.
  
* Stacking only TP depleting equipment can compromise your ability to score an A-rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S-rank. It is ideal to find a balance where you can reliably A-rank the boss while taking as many TP depleting equipment as possible.
+
{{Landing_Craft/Amphibious_Tank_Capable_Ships}}
* When using a Transport Escort Fleet, the escort fleet should be where all your combat-focused ship girls are assigned. This is because the escort will bear the brunt of all combat.
 
* Although the daihatsu variants deplete the most TP, careful consideration should go into whether using daihatsu-capable ship girls is appropriate. [[Ship Locking|Locking]] key ship girls when [[Anti-Installation]] is required in subsequent maps can result in disaster.
 
  
 
=See Also=
 
=See Also=
 +
*[[Nodes]]
 
{{Mechanics}}
 
{{Mechanics}}
 
[[Category:Events]]
 
[[Category:Events]]

Latest revision as of 07:54, 6 April 2025

Example of an event map with a transport operation from Winter 2016.

Transport Operations are an event mechanic that was introduced during the Fall 2015 Event. Unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss.

Overview

When the fleet reaches the "Transport Loadout Node", a notice will show how much transport equipment is brought with the fleet which will count toward the TP score. In this case, this fleet was equipped with 10 Drums and 1 Landing Craft.

The objective of the Transport Operation is to deplete a Transport (TP) gauge/bar.

  • The amount of TP that needs to be depleted varies by difficulty and map.

The TP Gauge is depleted each time the fleet reaches a "Transport Loadout Node" (a node marked with a green flag) and then scores an A+ rank at the boss, with S ranks depleting more points than A ranks.

  • Ships that are heavily damaged (大破), evacuated, or sunk, are not counted towards gauge depletion.

The boss does not need to be sunk at any point.

  • Sinking it may be advisable to get S ranks and so deplete the gauge faster.
  • In the eventuality there is no boss node after the TP node, then just reaching the node is enough, counting as an S rank all the time.

Those phases are usually completed by a single fleet or a "Transport Escort Force" (TCF).

1-6 behaves similarly to Transport Operations, but is not one, being much simpler.

Spring 2025 Event's E-2 introduced a new type, the "Landing Operation", where "tanks" do bring more points.

TP Gauge Depletion

TP gauge reduction is calculated using the following formula:

TP Depletion Formula
[math]\displaystyle{ \text{TP}_\text{drain} = \Bigg\lfloor \text{Mod}_\text{rank} \times \bigg\lfloor \text{Mod}_\text{map} \times \Big( \sum_\text{All equipment} \text{TP}_\text{equip} + \sum_\text{All ships} \text{TP}_\text{ship} \Big) + \sum_\text{All equipment} \text{TP}_\text{tank} \bigg\rfloor \Bigg\rfloor }[/math]
With
  • [math]\displaystyle{ \text{Mod}_\text{rank} }[/math] the rank modifier, being:
    • 1.0 for S ranks,
    • 0.7 for A ranks,
    • 0 otherwise.
  • [math]\displaystyle{ \text{TP}_\text{equip} }[/math] the equipment TP value, described below,
  • [math]\displaystyle{ \text{TP}_\text{tank} }[/math] the additional equipment TP value given by tanks during "Landing Operation" only, described below,
  • [math]\displaystyle{ \text{TP}_\text{ship} }[/math] the ship TP value, described below,
  • [math]\displaystyle{ \text{TP}_\text{equip} \text{ & } \text{TP}_\text{tank} \text{ & } \text{TP}_\text{ship} }[/math] are set to 0 for all ship being either heavily damaged (大破), evacuated, or sunk.
  • [math]\displaystyle{ \text{Mod}_\text{map} }[/math] the map nerf mod, reducing the value of regular TP sources during "Landing Operation" only,
Notes
  • The total amount of TP is computed separately for each fleet in a combined fleet, with a rounding down on each.
  • For Kinu Kai Ni, the modifiers are applied to her and her innate DLC separately.
Once the TP Gauge is successfully depleted, it will explode before either the map is considered complete or moves on to another Gauge.

Equipment TP

The following equipment increase the TP drain for Transport Operations.

  • Those bonuses stack infinitely, regardless of the exact equipment.
Transport Operation
Equipment S-Rank A-Rank
Landing Craft Landing Craft 8.0 5.6
Drum Canister Drum CanistersDrum Canister (Transport Use) 5.0 3.5
Amphibious Vehicle Amphibious Vehicles 2.0 1.4
Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
1.0 0.7
Landing Forces Landing Forces 0 0
Notes
  • Even so the Supplies Underway ReplenishmentUnderway Replenishment icon is displayed on TP nodes, they do not contribute to TP gauge depletion.

Ship TP

The following ship types increase the TP drain for Transport Operations:

Ship Type S-Rank A-Rank
AO Fleet Oiler 15.0 10.5
LHA Amphibious Assault Ship 12.0 8.4
AV Seaplane Tender 9.0 6.3
BBV Aviation Battleship 7.0 4.9
AS Submarine Tender
CT Training Cruiser 6.0 4.2
DD Destroyer 5.0 3.5
CAV Aviation Cruiser 4.0 2.8
CL Light Cruiser 2.0 1.2
SSV Aircraft Carrying Submarine 1.0 0.7
BB Battleship 0.0 0.0
FBB Fast Battleship
CV Standard Carrier
CVB Armored Carrier
CVL Light Carrier
CA Heavy Cruiser
CLT Torpedo Cruiser
DE Coastal Defense Ships
SS Submarine

Kinu Kai Ni

Kinu Kai Ni act as she add an inate Daihatsu Landing Craft.

  • In normal conditions she therefore brings 10 TP points instead of 2.

Landing Operation

Landing Operation success screen
Landing Operation tank counter

During "Landing Operation", the TP drain formula is altered, with regular modifiers being nerfed, and tanks gaining additional bonuses:

  • [math]\displaystyle{ \text{Mod}_\text{map} }[/math], a map-dependent nerf mod, is applied, reducing the value of regular TP sources.
  • During Spring 2025 Event it was:
    • 0.65 for E-2,
    • 0.8 for E-5.

Tank TP

The additional "tank bonus" given by equipment Landing Operations is as follows:

Landing Operation - Tanks [1] [2]
Type Equipment [math]\displaystyle{ \text{TP}_\text{tank} }[/math]
E-2 E-5
Landing Craft Daihatsu Landing CraftDaihatsu Landing Craft 0 0
DLC + T89 TankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 9 6
Toku Daihatsu Landing CraftToku Daihatsu Landing Craft 0 0
Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment 41 12
M4A1 DDM4A1 DD 19 14
Armed DaihatsuArmed Daihatsu 0 0
SoukouteiSoukoutei (Armored Boat Class) 0 0
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 16 8
Toku DLC + Ho-Ni TankToku Daihatsu Landing Craft + Type 1 Gun Tank 35 22
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification) 22 10
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha 16 11
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai 23 13
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf J 37 15
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 8 18
Ka-Tsu tankSpecial Type 4 Amphibious Tank 5 15
Ka-Tsu tank KaiSpecial Type 4 Amphibious Tank Kai 6 18
Landing Forces Army Infantry CorpsArmy Infantry Corps 15 5
Chi-HaType 97 Medium Tank (Chi-Ha) 17 8
Chi-Ha KaiType 97 Medium Tank New Turret (Chi-Ha Kai) 23 10
Infantry + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai 38 13
Drum Canister Drum CanistersDrum Canister (Transport Use) 0 0
Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
0 0

Tips

  • Stacking only TP equipment can compromise the ability to score an A+ rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S rank.
    • It is ideal to find a balance ranking A+ rank the boss while taking as much TP equipment as possible.
  • When using a Transport Escort Fleet, the escort fleet should be where the combat-focused ship girls are assigned, since the escort may also attack at night.
  • Although Landing Craft deplete the most TP, careful consideration should go into whether using Landing Craft-capable ships is appropriate. Locking key ship when Anti-Installation is required in subsequent maps can result in disaster.
Ships that can equip Landing Craft / Amphibious Vehicles
Type Landing Craft Landing Craft Both Landing Craft & Amphibious Vehicle Amphibious Vehicle Amphibious Vehicle
DD Ship Banner Mutsuki Kai Ni.png Ship Banner Kisaragi Kai Ni.png Ship Banner Mikazuki Kai.png Ship Banner Shirayuki Kai Ni.png Ship Banner Hatsuyuki Kai Ni.png Ship Banner Miyuki Kai Ni.png Ship Banner Hatsushimo Kai Ni.png Ship Banner Ariake Kai.png Ship Banner Yuugure Kai.png Ship Banner Kawakaze Kai Ni.png Ship Banner Murasame Kai Ni.png Ship Banner Harusame Kai Ni.png Ship Banner Hayashio Kai.png Ship Banner Amatsukaze Kai Ni.png Ship Banner Tanikaze D Kai.png Ship Banner Makigumo Kai Ni.png Ship Banner Hayashimo Kai Ni.png Ship Banner Tamanami Kai.png Ship Banner Ume Kai.png Ship Banner Satsuki Kai Ni.png Ship Banner Fumizuki Kai Ni.png Ship Banner Isonami Kai Ni.png Ship Banner Uranami Kai Ni.png Ship Banner Amagiri Kai Ni D.pngKai Ni D Ship Banner Verniy.png Ship Banner Umikaze Kai Ni.png Ship Banner Yamakaze Kai Ni D.pngKai Ni D Ship Banner Michishio Kai Ni.png Ship Banner Arashio Kai Ni.png Ship Banner Asashio Kai Ni D.pngKai Ni D Ship Banner Ooshio Kai Ni.png Ship Banner Arare Kai Ni.png Ship Banner Kasumi Kai Ni.png Ship Banner Hayashio Kai Ni.png Ship Banner Kiyoshimo Kai Ni D.pngKai Ni D Ship Banner Shiratsuyu Kai Ni.png Ship Banner Shigure Kai San.png Ship Banner Yamakaze Kai Ni.pngKai Ni Ship Banner Kuroshio Kai Ni.png Ship Banner Oyashio Kai Ni.png Ship Banner Yukikaze Kai Ni.png Ship Banner Urakaze D Kai.png Ship Banner Kazagumo Kai Ni.png Ship Banner Okinami Kai Ni.png Ship Banner Asashimo Kai Ni.png Ship Banner Fujinami Kai Ni.png
CL Ship Banner Gotland Andra.png Ship Banner Tatsuta Kai Ni.png Ship Banner Kuma Kai Ni D.pngKai Ni D Ship Banner Tama Kai Ni.png Ship Banner Yura Kai Ni.png Ship Banner Kinu Kai Ni.png Ship Banner Abukuma Kai Ni.png Ship Banner Yuubari Kai Ni Toku.pngKai Ni Toku Ship Banner Noshiro Kai Ni.png Ship Banner Yahagi Kai Ni.png
CAV Ship Banner Mogami Kai Ni Toku.pngKai Ni Toku
(F)BB(V) Ship Banner Nagato Kai Ni.png Ship Banner Yamato Kai Ni Juu.pngKai Ni Juu Ship Banner Haruna Kai Ni C.pngKai Ni C Ship Banner Kirishima Kai Ni C.png Ship Banner Fusou Kai Ni.png Ship Banner Yamashiro Kai Ni.png Ship Banner Mutsu Kai Ni.png
CVL Ship Banner Unyou Kai.png Ship Banner Gambier Bay Mk.II.png Ship Banner Houshou Kai Ni Sen.pngKai Ni Sen
AV Ship Banner Nisshin.png Ship Banner Kamoi Kai.png Ship Banner Chitose.png Ship Banner Chiyoda.png Ship Banner Mizuho.png Ship Banner Akitsushima Kai.png Ship Banner Commandant Teste Kai.png Ship Banner Nisshin Kai.png Ship Banner Mikuma Kai Ni Toku.pngKai Ni Toku
AO Ship Banner Souya (AGS).png Ship Banner Ootomari.png Ship Banner Kamoi Kai Bo.png Ship Banner Hayasui Kai.png
LHA Ship Banner Kumano Maru.png Ship Banner Shinshuu Maru.png Ship Banner Akitsu Maru.png Ship Banner Kumano Maru Kai.png Ship Banner No.101 Transport Ship.png
SS(V) All
RE

Equipment Card Soukoutei (Armored Boat Class).png Soukoutei (Armored Boat Class)Soukoutei (Armored Boat Class): Shinshuu MaruShinshuu Maru
Shinshuu Maru Kai

Equipment Card Special Type 4 Amphibious Tank.pngEquipment Card Special Type 4 Amphibious Tank Kai.png Ka-Tsu tanksSpecial Type 4 Amphibious Tank
Special Type 4 Amphibious Tank Kai
: I-36I-36
I-36 Kai
 · I-41I-41
I-41 Kai
 · I-47 KaiI-47 Kai · I-58 KaiI-58 Kai

[edit]

See Also