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Difference between revisions of "List of light cruisers by upgraded maximum stats"

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* Light Cruisers that can equip Seaplanes can perform [[Combat#Artillery_Spotting_.28Post-Cap_Modifier.29|Artillery Spotting]] attacks during day battles.  Slots that have zero seaplanes can not perform Artillery Spotting, and this can also occur when recon planes are shot down to reach zero (specifically noted in recon phase).
 
* Light Cruisers that can equip Seaplanes can perform [[Combat#Artillery_Spotting_.28Post-Cap_Modifier.29|Artillery Spotting]] attacks during day battles.  Slots that have zero seaplanes can not perform Artillery Spotting, and this can also occur when recon planes are shot down to reach zero (specifically noted in recon phase).
 
** The typical setup for this is to use two [[20.3cm_Twin_Gun_Mount|20.3 cm]] guns with a recon seaplane.  The use of the 20.3 variants ([[20.3cm(no.2)_Twin_Gun_Mount|no.2]] and [[20.3cm(no.3)_Twin_Gun_Mount|no.3]] ) provides a good bonus to damage.
 
** The typical setup for this is to use two [[20.3cm_Twin_Gun_Mount|20.3 cm]] guns with a recon seaplane.  The use of the 20.3 variants ([[20.3cm(no.2)_Twin_Gun_Mount|no.2]] and [[20.3cm(no.3)_Twin_Gun_Mount|no.3]] ) provides a good bonus to damage.
** [[20.3cm Twin Gun Mount|20.3 cm]] is over weight for CL in real history. But for this game, still there's no prove that there's any effect or not if equiped them to CL.
+
** [[20.3cm Twin Gun Mount|20.3 cm]] is overweight for CL in terms of real history, but as for the game, there's currently no proof of any adverse effect if equipped on a CL.
 
* Light Cruisers with the ability to use Artillery Spotting and high firepower and shields can almost be comparable to weaker CA in terms of damage.  Light Cruisers have relatively low consumption and can be a good choice to save resources when farming maps.
 
* Light Cruisers with the ability to use Artillery Spotting and high firepower and shields can almost be comparable to weaker CA in terms of damage.  Light Cruisers have relatively low consumption and can be a good choice to save resources when farming maps.
 
** One difference is that Light Cruisers will always attack SS when present.  This can be a disadvantage when it is not desired. 
 
** One difference is that Light Cruisers will always attack SS when present.  This can be a disadvantage when it is not desired. 

Revision as of 00:56, 17 October 2014

  • Green: Outstanding
  • Yellow: Above average
  • Notable Light Cruisers (CL):
    • Sendai class CL (Sendai, Jintsuu, Naka) have second remodels with very high stats, which turn them into top tier CL.  These have high level requirements, but they are a good choice in the long term.
    • Tenryuu-class unremodelled version has the lowest ammo consumption (25 fuel, 20 ammo) compared to other Light Cruisers, which makes them great for ammo-sensitive expeditions.  Even remodeled they still consume less ammo compared to other remodeled Light Cruisers.
    • Isuzu Kai2 boasts the highest ASW stat in-game and an Anti-Air stat almost as good as Heavy Cruiser Maya.
    • Yuubari and Ooyodo are the only Light Cruisers with 4 equipment slots.
      • Having 4 equipment slots is quite important for ASW purposes, as ASW stats from equipment are worth 10x more than ASW stats from the ship's original stat. See combat mechanics page for more information on how ASW damage is calculated.
        • Many CL can max out ASW damage
      • Yuubari has the lowest armor among all CL, and is highly vulnerable when she is not used in the flagship position.
      • Ooyodo has plane slots and much higher stats, which make her a stronger and more versatile ship than Yuubari.
    • Kitakami, Ooi and Kiso can be remodelled into Torpedo Cruisers (CLT), a special form of Light Cruiser that has outstanding Torpedo stat and can launch a preemptive torpedo strike before the first shelling phase if equipped with Type A Ko-hyoteki Midget Subs.
      • Kitakami and Ooi remodel into CLT at level 10.  The preemptive strike is effective against weaker ships, but they have relatively low kai stats and only 2 equipment slots.  
      • Their second remodel at level 50 gives a very high boost to stats and an extra equipment slot that allows them to equip double guns along with Type A Ko-hyoteki and grants them a very special position in the fleet.
      • Their preemptive strike is very strong and useful as it gives them more attacks than the typical ship and can help eliminate more dangerous enemy ships before they have a chance to retaliate
      • Kiso changes type at level 65 and unlocks the 3rd equipment slot after the first remodel, at level 20. Her stats are more evenly distributed, making her Torpedo attacks less powerful than her sisters.
      • In terms of ship type, Torpedo Cruisers (CLT) are no longer classfied as Light cruisers (CL), and can not be used as a substitute for CL in any branching requirements or expeditions.
    • Kuma and Nagara have good stats with their first remodel at level 20.  However, they can be difficult to obtain on early worlds. 
  • Light Cruisers that can equip Seaplanes can perform Artillery Spotting attacks during day battles.  Slots that have zero seaplanes can not perform Artillery Spotting, and this can also occur when recon planes are shot down to reach zero (specifically noted in recon phase).
    • The typical setup for this is to use two 20.3 cm guns with a recon seaplane.  The use of the 20.3 variants (no.2 and no.3 ) provides a good bonus to damage.
    • 20.3 cm is overweight for CL in terms of real history, but as for the game, there's currently no proof of any adverse effect if equipped on a CL.
  • Light Cruisers with the ability to use Artillery Spotting and high firepower and shields can almost be comparable to weaker CA in terms of damage.  Light Cruisers have relatively low consumption and can be a good choice to save resources when farming maps.
    • One difference is that Light Cruisers will always attack SS when present.  This can be a disadvantage when it is not desired. 
No. Name Class Remodel Level Firepower Torpedo Attack Anti-Air Anti-Submarine View Range Luck Health Armor Evasion Speed Aircraft Fuel Ammunition Notes
28 Tenryuu 天龍改 Tenryuu 20 59 79 49 69 49 12 40 59 79 Fast 0 25 25
29 Tatsuta 龍田改
39 Kuma 球磨改 Kuma 20 69 89 69 79 49 12 42 69 79 Fast 3
(1,1,1)
25 30
40 Tama 多摩改 59 79 59 59
41 Kiso 木曾改
114 Ooi 大井改二 Kuma (CLT) 50 63 139 49 79 43 13 43 63 83 Fast 0 25 75
115 Kitakami 北上改二 30
146 Kiso Kai-2 木曾改二 65 64 110 72 82 49 13 44 65 84 50 Kiso 2nd Remodel
42 Nagara 長良改 Nagara 20 69 89 69 79 49 12 43 69 79 Fast 3
(1,1,1)
25 30
43 Isuzu 五十鈴改 12 59 79 59 37 59
44 Natori 名取改 20 69 89 43
45 Yura 由良改 59 79
109 Kinu 鬼怒改 17 41 35
110 Abukuma 阿武隈改 42
141 Isuzu Kai-2 五十鈴改二 50 84 94 59 13 44 69 0 30 Isuzu 2nd Remodel
No. Name Class Remodel Level Firepower Torpedo Attack Anti-Air Anti-Submarine View Range Luck Health Armor Evasion Speed Aircraft Fuel Ammunition Notes
46 Sendai 川内改 Sendai 20 59 79 69 79 49 12 44 69 79 Fast 3
(1,1,1)
25 30
47 Jintsuu 神通改 59 59
48 Naka 那珂改
158 Sendai Kai-2 川内改二 60 67 88 70 74 55 14 48 69 84 25 35 Sendai 2nd Remodel
159 Jintsuu Kai-2 神通改二 70 98 68 80 54 13 50 80 Jintsuu 2nd Remodel
160 Naka Kai-2 那珂改二 48 68 84 72 84 48 68 82 Naka 2nd Remodel
111 Yuubari 夕張改 Yuubari 25 63 79 69 69 44 17 36 49 69 Fast 0 25 40 4 equipment slots
137 Agano 阿賀野改 Agano 35 62 79 72 82 59 10 45 69 80 Fast 6
(2,2,2)
30 35
138 Noshiro 能代改
139 Yahagi 矢矧改 64 74 14 47 84
140 Sakawa 酒匂改 61 78 73 84 30 46 80
183 Ooyodo 大淀改 Ooyodo 35 63 49 74 39 84 30 47 68 78 Fast 12
(0,6,6,0)
35 35 4 equipment slots
No. Name Class Remodel Level Firepower Torpedo Attack Anti-Air Anti-Submarine View Range Luck Health Armor Evasion Speed Aircraft Fuel Ammunition Notes

See Also