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Transport Operations are currently an '''Event Only Mechanic''' which has made an appearance since the [[Fall 2015 Event]] and currently have appeared in each event since then. The main goal of Transport Operations is to haul supplies to a particular location on the map which may be the main objective of serve as part of a main objective depending on the rules of the map.  
+
[[File:Transport Map.png|thumb|right|Example of an event map with a transport operation from Winter 2016.]]
 +
Transport Operations are an event mechanic that was introduced during the [[Fall 2015 Event]]. Unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss.
  
==About Transport Operation Maps==
+
=Overview=
[[File:Transport Map.png|thumb|right|Example of an event map with a transport operation from Winter 2016.]]
+
The objective of the Transport Operation is to deplete a '''Transport (TP)''' gauge/bar.
When an admiral is assigned to perform a transport operation, they will be assigned use a certain set of kanmusus to partake in transporting supplies to a certain location on the map. The '''Transport drop off location''' is marked as a green node with a green flag on the map. The objective of the fleet will be to reach the drop off point and then successfully survive clear the boss node that will generally follow the transport drop off point. If the player is successful at beating the boss node with an A or S rank, they will be able to deplete the '''TP gauge'''. Once depleted, the transport operation will be complete.  
+
* The amount of TP that needs to be depleted varies by difficulty and map.
 +
The TP Gauge is depleted each time the fleet reaches a '''"Transport Loadout Node"''' (a node marked with a green flag) and then scores an '''A+ rank''' at the boss, with S ranks depleting more points than A ranks.
 +
* Ships that are {{color|red|'''heavily damaged (大破)'''}}, [[Evacuation|evacuated]], or sunk, are not counted towards gauge depletion.
 +
The boss does not need to be sunk at any point.
 +
* Sinking it may be advisable to get S ranks and so deplete the gauge faster.
 +
* In the eventuality there is no boss node after the TP node, then just reaching the node is enough, counting as an S rank all the time.
 +
Those phases are usually completed by a single fleet or a "[[Combined_Fleet#Combined Fleet Types|Transport Escort Force]]" (TCF).
 +
 
 +
[[1-6]] behaves similarly to Transport Operations, but is not one, being much simpler.
 +
 
 +
[[Spring 2025 Event]]'s E-2 introduced a new type, the "Landing Operation", where "tanks" do bring more points.
  
Depending on the map, this will either be part of a phase of the map, or it will be considered complete once the transport operation is complete. If the objective is to only complete the transport operation you will not need to defeat the boss abyssal to complete the map, you will only need an '''A rank''' at a bare minimum if successfully depletes the '''TP gauge's bar'''.
+
=TP Gauge Depletion=
 +
TP gauge reduction is calculated using the following formula:
 +
{{Formula
 +
|Title=Damage Formula
 +
|Math=\text{TP}_\text{drain} = \Bigg\lfloor \bigg\lfloor \Big( \sum_\text{All equipment} \text{TP}_\text{equip} + \sum_\text{All ships} \text{TP}_\text{ship} \Big) \bigg\rfloor \times \text{Mod}_\text{rank} \Bigg\rfloor
 +
|Var= <math>\text{Mod}_\text{rank}</math> the rank modifier, being:
 +
**'''1.0''' for S ranks,
 +
**'''0.7''' for A ranks,
 +
**'''0''' otherwise.
 +
* <math>\text{TP}_\text{equip}</math> the Equipment TP value, described ''[[#Equipment TP|below]]''.
 +
* <math>\text{TP}_\text{ship}</math> the Ship TP value, described ''[[#Ship TP|below]]''.
 +
**It is '''0''' for all shipw being either heavily damaged, [[Evacuation|evacuated]], or sunk.
 +
}}
  
These maps can either use a single fleet or a [[Combined_Fleet#Normal_Node_-_Carrier_Task_Force_.2F_Transport_Escort_Fleet|Transport Escort Combined Fleet]].
+
[[File:Transport Supply notice.png|thumb|right|When the fleet reaches the "Transport Loadout Node", a notice will show how much transport equipment is brought with the fleet which will count toward the TP score. In this case, this fleet was equipped with 10 Drums and 1 Landing Craft.]]
  
''For more information regarding combined fleets please view the [[Combined Fleet]] section.''
+
[[File:Transport Complete.png|thumb|right|Once the TP Gauge is successfully depleted, it will explode before either the map is considered complete or moves on to another Gauge.]]
  
==Depleting the TP Gauge==
+
===Equipment TP===
[[File:Transport Supply notice.png|thumb|right|When your fleet reaches the transport drop-off point, you will receive a notice which shows how much transport equipment you brought with your fleet which will count toward you TP score. In this case, this fleet was equipped with 10 [[drum canister|drum canisters]] and 1 [[daihatsu]].]]
+
The following equipment increase the TP drain for Transport Operations.
The TP gauge acts like an HP gauge in the sense of how much materials you have transported already. Mechanically, there are three factors when calculating how much TP gauge will be depleted in a run: (1) Result at boss node, (2) Equipment carried by the fleet, and (3) Ships used in the fleet. The TP gauge depletion is calculated this way:<br>
+
*Those bonuses stack infinitely, regardless of the exact equipment.
[math] \text{TP Drain} = \text{Floor[Boss Rank Modifier} \times \text{(} \sum^\text{All equipment slots} \text{Equipment TP Value} + \sum^\text{All ships in fleet} \text{Ship TP Value)]} [/math]
 
  
Note that the equipment factor and the ship factor only calculates the equipment and ships in fleet as it reaches the drop-off point. Having fewer ships and/or equipment when the point is reached will reduce the amount of TP Drain, but ships/equipment no longer present in fleet ''after'' the drop-off point is reached will not affect the final TP Drain.
+
{|class="wikitable"
[[File:Transport Complete.png|thumb|right|Once you successfully deplete the TP Gauge, the TP Gauge will explode before either the map is considered complete or moves on to the Boss Gauge.]]
+
!colspan=3|Transport Operation
 +
|-
 +
! Equipment!! S-Rank!! A-Rank
 +
|-
 +
| {{Landing Craft}} '''[[Landing Craft]]'''|| 8.0|| 5.6
 +
|-
 +
| {{Drum}} '''{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}'''|| 5.0|| 3.5
 +
|-
 +
| {{Amphibious Tank}} '''[[Amphibious Vehicle]]s'''|| 2.0|| 1.4
 +
|-
 +
| {{Rations}} '''{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}'''|| 1.0|| 0.7
 +
|}
  
=== Boss Rank Modifier ===
+
;Notes
This modifier is simple: 1.0 for S-rank victory, 0.7 for A-rank victory, and 0 (none) for B-rank or worse. Because of this, it is critical that a fleet is able to sink 4 or more ships at the boss node (which is the minimum requirement for A-rank victory).
+
*Even so the {{Supplies}} {{EquipmentLink|Underway Replenishment}} icon is displayed on TP nodes, they do not contribute to TP gauge depletion.
  
=== Equipment TP Value ===
+
[[File:Landing Operation.png|thumb|right|Landing Operation success screen]]
Some equipments provides TP values when used in Transport Operations. Each instance of the equipment shown in the table below contributes towards the TP drain.
 
  
{| class="wikitable"
+
{|class="wikitable mw-collapsible mw-collapsed sortable"  
 +
!colspan=4|Landing Operation [https://x.com/Durielist223/status/1898837077938323536]
 
|-
 
|-
! Equipment !! S-Rank !! A-Rank
+
! Type!!Equipment!! S-Rank!! A-Rank
 
|-
 
|-
| '''[[Daihatsu-class Landing Craft]]''' || 8.0 || 5.6
+
!rowspan=13|{{Landing Craft}}
 +
|{{EquipmentLink|Daihatsu Landing Craft}}|| 6|| 4.2
 
|-
 
|-
| '''[[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]]''' || 8.0 || 5.6
+
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 6|| 4.2
 
|-
 
|-
| '''[[Drum Canister]]''' || 5.0 || 3.5
+
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 15|| 10.5
 
|-
 
|-
| '''Type 2 Ka-Mi Tank''' || 2.0 || 1.4
+
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 22|| 15.4
 
|-
 
|-
| '''[[Battle Rations]]''' || 1.0 || 0.7
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 41|| 28.7
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 47|| 32.9
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}|| 25|| 17.5
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 28|| 19.6
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 23|| 16.1
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 29|| 20.3
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 33|| 23.1
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}|| 6|| 4.2
 +
|-
 +
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 6|| 4.2
 +
|-
 +
!rowspan=3|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10|| 7
 +
|-
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 7|| 4.9
 +
|-
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 9|| 6.3
 +
|-
 +
!rowspan=4|{{Landing Force}}
 +
|{{EquipmentLink|Army Infantry Corps}}|| 15|| 10.5
 +
|-
 +
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 17|| 11.9
 +
|-
 +
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 23|| 16.1
 +
|-
 +
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 38|| 26.6
 +
|-
 +
!{{Drum}}
 +
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0|| 0
 +
|-
 +
!{{Rations}}
 +
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| ?|| ?
 
|}
 
|}
  
=== Ship TP Value ===
+
===Ship TP===
Your fleet composition also affects the TP drain, as shown in the table below.
+
The following ship tyupes increase the TP drain for Transport Operations.
 +
*Those bonuses are '''0''' for all ships being either {{color|red|'''heavily damaged (大破)'''}}, [[Evacuation|evacuated]], or sunk.
  
{| class="wikitable"
+
{|class="wikitable"
 +
!colspan=2| Ship Type!! S-Rank!! A-Rank
 +
|-
 +
! [[AO]]
 +
| '''Fleet Oiler'''|| 15.0|| 10.5
 +
|-
 +
! [[LHA]]
 +
| '''Amphibious Assault Ship'''|| 12.0|| 8.4
 
|-
 
|-
! Ship Type !! S-Rank !! A-Rank
+
!colspan=2|{{ShipLink|Kinu/Kai Ni}}
 +
| 10.0|| 6.8
 
|-
 
|-
| '''[[Destroyer]]''' || 5.0 || 3.5
+
! [[AV]]
 +
| '''Seaplane Tender'''|| 9.0|| 6.3
 
|-
 
|-
| '''[[Light Cruiser]]''' || 2.0 || 1.2
+
! [[BBV]]
 +
| '''Aviation Battleship'''||rowspan=2| 7.0||rowspan=2| 4.9
 
|-
 
|-
| '''[[Heavy Cruiser]]''' || 0.0 || 0.0
+
! [[AS]]
 +
| '''Submarine Tender'''
 
|-
 
|-
| '''[[Aviation Cruiser]]''' || 4.0 || 2.8
+
! [[CT]]
 +
| '''Training Cruiser'''|| 6.0|| 4.2
 
|-
 
|-
| '''[[Aviation Battleship]]''' || 7.0 || 4.9
+
! [[DD]]
 +
| '''Destroyer'''|| 5.0|| 3.5
 
|-
 
|-
| '''[[Seaplane Tender]]''' || 9.0 || 6.3
+
! [[CAV]]
 +
| '''Aviation Cruiser'''|| 4.0|| 2.8
 
|-
 
|-
| '''[[Akitsumaru|Amphibious Assault Ship]]''' || 12.0 || 8.4
+
! [[CL]]
 +
| '''Light Cruiser'''|| 2.0|| 1.2
 
|-
 
|-
| '''[[Taigei|Submarine Tender]]''' || 7.0 || 4.9
+
! [[SSV]]
 +
| '''Aircraft Carrying Submarine'''|| 1.0|| 0.7
 
|-
 
|-
| '''[[Light Cruiser|Training Cruiser]]''' || 6.0 || 4.2
+
! [[BB]]
 +
| '''Battleship'''||rowspan=9| 0.0 ||rowspan=9| 0.0
 
|-
 
|-
| '''[[Hayasui|Supply Ship]]''' || 15.0 || 10.5
+
! [[FBB]]
 +
| '''Fast Battleship'''
 +
|-
 +
! [[CV]]
 +
| '''Standard Carrier'''
 +
|-
 +
! [[CVB]]
 +
| '''Armored Carrier'''
 +
|-
 +
! [[CVL]]
 +
| '''Light Carrier'''
 +
|-
 +
! [[CA]]
 +
| '''Heavy Cruiser'''
 +
|-
 +
! [[CLT]]
 +
| '''Torpedo Cruiser'''
 +
|-
 +
! [[DE]]
 +
| '''Coastal Defense Ships'''
 +
|-
 +
! [[SS]]
 +
| '''Submarine'''
 
|}
 
|}
  
==Tips==
+
*Here, [[Kinu Kai Ni]] stacks the base CL bonus with the [[Landing Craft]] one, thanks to her innate [[Daihatsu Landing Craft]].
 +
 
 +
=Tips=
 +
* Stacking only TP equipment can compromise the ability to score an A+ rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S rank.
 +
**It is ideal to find a balance ranking A+ rank the boss while taking as much TP equipment as possible.
 +
* When using a Transport Escort Fleet, the escort fleet should be where the combat-focused ship girls are assigned, since the escort may also attack at night.
 +
* Although Landing Craft deplete the most TP, careful consideration should go into whether using [[Landing Craft]]-capable ships is appropriate. [[Ship Locking|Locking]] key ship when [[Anti-Installation]] is required in subsequent maps can result in disaster.
  
*When dealing with a single fleet that will participate in a transport operation, carefully plan out the amount of equipment and  ships you can use for the map. It's often considered better to have a good balance of offensive equipment with transport equipment if you aim to S rank it.
+
{{Landing_Craft/Amphibious_Tank_Capable_Ships}}
*In the event where a '''Transport-Escort Combine Fleet''' is used, it is commonly preferred to equip your destroyers in the transport fleet (Fleet One) with mainly [[drum canister|drum canisters]] since they will have poor accuracy and won't do much damage. The Escort Fleet (Fleet 2) should be geared more for offensive combat.
 
*Since Daihatsu-Class Landing Craft has a higher TP value than Drum Canisters (and all ships that can equip the former can equip the latter), it might be beneficial to compose your fleet with some ships that can carry the Daihatsu. Note, though, that many events have the tagging mechanic, so take care in composing your fleet lest you become unable to clear maps.
 
  
 +
=See Also=
 +
*[[Nodes]]
 
{{Mechanics}}
 
{{Mechanics}}
 +
[[Category:Events]]

Latest revision as of 17:41, 10 March 2025

Example of an event map with a transport operation from Winter 2016.

Transport Operations are an event mechanic that was introduced during the Fall 2015 Event. Unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss.

Overview

The objective of the Transport Operation is to deplete a Transport (TP) gauge/bar.

  • The amount of TP that needs to be depleted varies by difficulty and map.

The TP Gauge is depleted each time the fleet reaches a "Transport Loadout Node" (a node marked with a green flag) and then scores an A+ rank at the boss, with S ranks depleting more points than A ranks.

  • Ships that are heavily damaged (大破), evacuated, or sunk, are not counted towards gauge depletion.

The boss does not need to be sunk at any point.

  • Sinking it may be advisable to get S ranks and so deplete the gauge faster.
  • In the eventuality there is no boss node after the TP node, then just reaching the node is enough, counting as an S rank all the time.

Those phases are usually completed by a single fleet or a "Transport Escort Force" (TCF).

1-6 behaves similarly to Transport Operations, but is not one, being much simpler.

Spring 2025 Event's E-2 introduced a new type, the "Landing Operation", where "tanks" do bring more points.

TP Gauge Depletion

TP gauge reduction is calculated using the following formula:

Damage Formula
[math]\displaystyle{ \text{TP}_\text{drain} = \Bigg\lfloor \bigg\lfloor \Big( \sum_\text{All equipment} \text{TP}_\text{equip} + \sum_\text{All ships} \text{TP}_\text{ship} \Big) \bigg\rfloor \times \text{Mod}_\text{rank} \Bigg\rfloor }[/math]
With
  • [math]\displaystyle{ \text{Mod}_\text{rank} }[/math] the rank modifier, being:
    • 1.0 for S ranks,
    • 0.7 for A ranks,
    • 0 otherwise.
  • [math]\displaystyle{ \text{TP}_\text{equip} }[/math] the Equipment TP value, described below.
  • [math]\displaystyle{ \text{TP}_\text{ship} }[/math] the Ship TP value, described below.
    • It is 0 for all shipw being either heavily damaged, evacuated, or sunk.
When the fleet reaches the "Transport Loadout Node", a notice will show how much transport equipment is brought with the fleet which will count toward the TP score. In this case, this fleet was equipped with 10 Drums and 1 Landing Craft.
Once the TP Gauge is successfully depleted, it will explode before either the map is considered complete or moves on to another Gauge.

Equipment TP

The following equipment increase the TP drain for Transport Operations.

  • Those bonuses stack infinitely, regardless of the exact equipment.
Transport Operation
Equipment S-Rank A-Rank
Landing Craft Landing Craft 8.0 5.6
Drum Canister Drum CanistersDrum Canister (Transport Use) 5.0 3.5
Amphibious Vehicle Amphibious Vehicles 2.0 1.4
Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
1.0 0.7
Notes
  • Even so the Supplies Underway ReplenishmentUnderway Replenishment icon is displayed on TP nodes, they do not contribute to TP gauge depletion.
Landing Operation success screen
Landing Operation [1]
Type Equipment S-Rank A-Rank
Landing Craft Daihatsu Landing CraftDaihatsu Landing Craft 6 4.2
Toku Daihatsu Landing CraftToku Daihatsu Landing Craft 6 4.2
DLC + T89 TankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 15 10.5
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 22 15.4
Toku DLC + Ho-Ni TankToku Daihatsu Landing Craft + Type 1 Gun Tank 41 28.7
Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment 47 32.9
M4A1 DDM4A1 DD 25 17.5
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification) 28 19.6
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha 23 16.1
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai 29 20.3
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf J 33 23.1
Armed DaihatsuArmed Daihatsu 6 4.2
SoukouteiSoukoutei (Armored Boat Class) 6 4.2
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 10 7
Ka-Tsu tankSpecial Type 4 Amphibious Tank 7 4.9
Ka-Tsu tank KaiSpecial Type 4 Amphibious Tank Kai 9 6.3
Landing Forces Army Infantry CorpsArmy Infantry Corps 15 10.5
Chi-HaType 97 Medium Tank (Chi-Ha) 17 11.9
Chi-Ha KaiType 97 Medium Tank New Turret (Chi-Ha Kai) 23 16.1
Infantry + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai 38 26.6
Drum Canister Drum CanistersDrum Canister (Transport Use) 0 0
Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
? ?

Ship TP

The following ship tyupes increase the TP drain for Transport Operations.

  • Those bonuses are 0 for all ships being either heavily damaged (大破), evacuated, or sunk.
Ship Type S-Rank A-Rank
AO Fleet Oiler 15.0 10.5
LHA Amphibious Assault Ship 12.0 8.4
Kinu Kai NiKinu Kai Ni 10.0 6.8
AV Seaplane Tender 9.0 6.3
BBV Aviation Battleship 7.0 4.9
AS Submarine Tender
CT Training Cruiser 6.0 4.2
DD Destroyer 5.0 3.5
CAV Aviation Cruiser 4.0 2.8
CL Light Cruiser 2.0 1.2
SSV Aircraft Carrying Submarine 1.0 0.7
BB Battleship 0.0 0.0
FBB Fast Battleship
CV Standard Carrier
CVB Armored Carrier
CVL Light Carrier
CA Heavy Cruiser
CLT Torpedo Cruiser
DE Coastal Defense Ships
SS Submarine

Tips

  • Stacking only TP equipment can compromise the ability to score an A+ rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S rank.
    • It is ideal to find a balance ranking A+ rank the boss while taking as much TP equipment as possible.
  • When using a Transport Escort Fleet, the escort fleet should be where the combat-focused ship girls are assigned, since the escort may also attack at night.
  • Although Landing Craft deplete the most TP, careful consideration should go into whether using Landing Craft-capable ships is appropriate. Locking key ship when Anti-Installation is required in subsequent maps can result in disaster.
Ships that can equip Landing Craft / Amphibious Vehicles
Type Landing Craft Landing Craft Both Landing Craft & Amphibious Vehicle Amphibious Vehicle Amphibious Vehicle
DD Ship Banner Mutsuki Kai Ni.png Ship Banner Kisaragi Kai Ni.png Ship Banner Mikazuki Kai.png Ship Banner Shirayuki Kai Ni.png Ship Banner Miyuki Kai Ni.png Ship Banner Hatsushimo Kai Ni.png Ship Banner Ariake Kai.png Ship Banner Yuugure Kai.png Ship Banner Kawakaze Kai Ni.png Ship Banner Murasame Kai Ni.png Ship Banner Harusame Kai Ni.png Ship Banner Hayashio Kai.png Ship Banner Amatsukaze Kai Ni.png Ship Banner Tanikaze D Kai.png Ship Banner Makigumo Kai Ni.png Ship Banner Hayashimo Kai Ni.png Ship Banner Tamanami Kai.png Ship Banner Ume Kai.png Ship Banner Satsuki Kai Ni.png Ship Banner Fumizuki Kai Ni.png Ship Banner Isonami Kai Ni.png Ship Banner Uranami Kai Ni.png Ship Banner Amagiri Kai Ni D.pngKai Ni D Ship Banner Verniy.png Ship Banner Umikaze Kai Ni.png Ship Banner Yamakaze Kai Ni D.pngKai Ni D Ship Banner Michishio Kai Ni.png Ship Banner Arashio Kai Ni.png Ship Banner Asashio Kai Ni D.pngKai Ni D Ship Banner Ooshio Kai Ni.png Ship Banner Arare Kai Ni.png Ship Banner Kasumi Kai Ni.png Ship Banner Hayashio Kai Ni.png Ship Banner Kiyoshimo Kai Ni D.pngKai Ni D Ship Banner Shiratsuyu Kai Ni.png Ship Banner Shigure Kai San.png Ship Banner Yamakaze Kai Ni.pngKai Ni Ship Banner Kuroshio Kai Ni.png Ship Banner Oyashio Kai Ni.png Ship Banner Yukikaze Kai Ni.png Ship Banner Urakaze D Kai.png Ship Banner Kazagumo Kai Ni.png Ship Banner Okinami Kai Ni.png Ship Banner Asashimo Kai Ni.png Ship Banner Fujinami Kai Ni.png
CL Ship Banner Gotland Andra.png Ship Banner Tatsuta Kai Ni.png Ship Banner Kuma Kai Ni D.pngKai Ni D Ship Banner Tama Kai Ni.png Ship Banner Yura Kai Ni.png Ship Banner Kinu Kai Ni.png Ship Banner Abukuma Kai Ni.png Ship Banner Yuubari Kai Ni Toku.pngKai Ni Toku Ship Banner Noshiro Kai Ni.png Ship Banner Yahagi Kai Ni.png
CAV Ship Banner Mogami Kai Ni Toku.pngKai Ni Toku
(F)BB(V) Ship Banner Nagato Kai Ni.png Ship Banner Yamato Kai Ni Juu.pngKai Ni Juu Ship Banner Haruna Kai Ni C.pngKai Ni C Ship Banner Kirishima Kai Ni C.png Ship Banner Fusou Kai Ni.png Ship Banner Yamashiro Kai Ni.png Ship Banner Mutsu Kai Ni.png
CVL Ship Banner Unyou Kai.png Ship Banner Gambier Bay Mk.II.png Ship Banner Houshou Kai Ni Sen.pngKai Ni Sen
AV Ship Banner Nisshin.png Ship Banner Kamoi Kai.png Ship Banner Chitose.png Ship Banner Chiyoda.png Ship Banner Mizuho.png Ship Banner Akitsushima Kai.png Ship Banner Commandant Teste Kai.png Ship Banner Nisshin Kai.png Ship Banner Mikuma Kai Ni Toku.pngKai Ni Toku
AO Ship Banner Souya (AGS).png Ship Banner Kamoi Kai Bo.png Ship Banner Hayasui Kai.png
LHA Ship Banner Kumano Maru.png Ship Banner Shinshuu Maru.png Ship Banner Akitsu Maru.png Ship Banner Kumano Maru Kai.png Ship Banner No.101 Transport Ship.png
SS(V) All
RE

Equipment Card Soukoutei (Armored Boat Class).png Soukoutei (Armored Boat Class)Soukoutei (Armored Boat Class): Shinshuu MaruShinshuu Maru
Shinshuu Maru Kai

Equipment Card Special Type 4 Amphibious Tank.pngEquipment Card Special Type 4 Amphibious Tank Kai.png Ka-Tsu tanksSpecial Type 4 Amphibious Tank
Special Type 4 Amphibious Tank Kai
: I-36I-36
I-36 Kai
 · I-41I-41
I-41 Kai
 · I-47 KaiI-47 Kai · I-58 KaiI-58 Kai

[edit]

See Also