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Summer 2023 Event/E-6
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![]() ![]() Time remaining until Event ends [1]:
The Summer 2023 Event has ended!
|
Information | ||||
---|---|---|---|---|
Event Tag | ![]() ![]() ![]() ![]() | |||
Boss Gauges | Hard (甲): 2200 HP + 8000 HP + 6480 HP | |||
Medium (乙): 2200 HP + 5000 HP + 5880 HP | ||||
Easy (丙): 2200 HP + 5000 HP + 5280 HP | ||||
Casual (丁): 2200 HP + 5000 HP + 5280 HP | ||||
Map Bosses | Aircraft Carrier Summer Demon![]() | |||
Fortified Pillbox Princess![]() | ||||
Abyssal Stranded Landing Princess![]() | ||||
Rewards[edit] | ||||
---|---|---|---|---|
Choice | 丁 Casual |
丙 Easy |
乙 Medium |
甲 Hard |
![]() Food Supply Ship Mamiya |
2 | 3 | 5 | 7 |
OR | ||||
![]() Emergency Repair Goddess |
1 | 2 | 3 | 4 |
THEN | ||||
![]() Walrus |
1 | 1 (★2) | 1 (★3) | |
OR | ||||
![]() Mosquito FB Mk.VI |
1 | 1 (★2) | 1 (★3) | |
THEN | ||||
![]() Emergency Repair Material |
6 | |||
OR | ||||
![]() Underway Replenishment |
10 | |||
THEN | ||||
![]() Food Supply Ship Irako |
8 | |||
OR | ||||
![]() New Model Armament Material |
2 | |||
THEN | ||||
![]() Barrage Balloon |
1 | 1 | 1 | 2 |
OR | ||||
![]() Shipborne Model Type 4 20cm Anti-ground Rocket Launcher |
1 | 1 | 1 | |
![]() Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment) |
1 | |||
THEN | ||||
![]() Daihatsu Landing Craft |
1 | |||
OR | ||||
![]() Type 3 Shell |
1 |
Reward | 丁 Casual |
丙 Easy |
乙 Medium |
甲 Hard |
---|---|---|---|---|
![]() Medal |
1 | 2 | ||
![]() Toku Daihatsu Landing Craft + Chi-Ha |
1 | 1 | ||
![]() Toku Daihatsu Landing Craft + Panzer III Ausf J |
1 | 1 (★2) | ||
![]() Toku Daihatsu Landing Craft + Chi-Ha Kai |
1 (★1) |
The event guides are to be constructed through the respective Event map page guide sandbox and reviewed by editors before being approved here.
- Do not update the guides through this page unless it is a minor fix. Please only update guides through their respective sandbox pages.
Branching Table
E-6 Branching Rules (Start Points) ▼/▲ |
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E-6 Branching Rules (Start Point 1) ▼/▲ |
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E-6 Branching Rules (Start Point 2) ▼/▲ |
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E-6 Branching Rules (Start Point 3) ▼/▲ |
---|
Branching compositions were reported over the course of the event. (NGA and KCNav)
Historical Bonuses
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.
Ship Bonuses
Ship Damage Bonuses Stack with each other | |||||
---|---|---|---|---|---|
Ships [Toggle Names] |
Multipliers | ||||
Mapwide | Node H/U/W/X(?) | Node Q | Node Z | ||
Coastal Defense Ships (DE) | 1.12x | - | - | - | |
Destroyers (DD) | 1.03x | ||||
Light Cruisers (CL) NOT CLT |
1.04x | ||||
Seaplane Tenders (AV) | 1.08x | ||||
Light Carriers (CVL) | 1.05x | 1.03x | |||
Standard Carriers (CV(B)) | - | 1.03x | |||
Battleships ((F)BB(V)) | |||||
Heavy Cruisers (CA(V)) | |||||
Submarine Tenders (AS) | 1.07x | - | |||
|
1.12x | 1.06x [1.1872x] | 1.23 [1.3776x] | 1.06x [1.1872x] | |
1.05x [1.176x] | [1.2465x] | [1.4899x] | [1.2466x] | ||
- | - | 1.15x [1.6318x] | 1.15x [1.3653x] | ||
1.07x [1.1984x] | [1.2703x] | 1.15x [1.746x] | 1.15x [1.4608x] | ||
1.04x [1.2x] | [1.2717x] | 1.15x[1.697x] | 1.15x[1.4625x] | ||
- | - | - | 1.15x[1.406x] | ||
|
1.09x | - | - | - | |
|
1.07x | 1.09x [1.1663x] | |||
- | 1.15x [1.3815x] | 1.15x [1.2305x] | |||
|
1.06x | - | |||
|
1.06x | ||||
1.07x [1.1128x] | |||||
1.05x [1.092x] | |||||
1.28x |
Ships [Toggle Names] |
Damage against CV Summer Demon ![]() BB Summer Princess ![]() |
---|---|
1.1x |
Equipment Bonuses
- For Group 1 & Group 2 bonuses, having one equipment from the group is enough to have the bonus. Having a second one does nothing.
- Do not confuse the balloon mechanic that buff the whole fleet with this event bonus that only buff ships equip with it.
The bonus from each group is stackable.
Equipment | Damage C2/Q | Against CV Summer Demon ![]() |
Against BB Summer Princess ![]() | |
---|---|---|---|---|
![]() ![]() |
1.06x each (stackable with below) |
- | ||
Group 1
|
![]() ![]() ![]() ![]() Template:LandingC raftToku DLC + 11th ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
1.05x | ||
Group 2
|
![]() ![]() ![]() ![]() ![]() ![]() |
1.08x | ||
![]() ![]() ![]() ![]() |
- | 1.1x | 1.2x | |
![]() ![]() |
1.1x | |||
![]() ![]() ![]() ![]() |
1 = 1.10x 2 = 1.32x | |||
Template:Dive Bombe Dive Bombers | 1 = 1.10x 2 = 1.21x |
- |
Planes Bonuses
Plane bonuses similar to the Summer 2021 & 2022 events have returned and should be examined when planning equipment setups. The following bonuses are applied:
- Ships using planes get bonuses based on the numbers 1, 2, and 3,
- Land-bases using planes get bonuses applied to all bombers in the individual base, based on the letters A and B.
- Notes
- Those bonuses work for all ships and for all attack types, including LBAS, airstrikes, air/surface shellings, and night attacks.
- Bonuses from a same line do not stack.
Historical Plane Damage Bonuses | |||||
---|---|---|---|---|---|
Group | Multipliers | ||||
Mapwide | Nodes C2/Q | ||||
0 | - | ||||
LBAS | A | 1.06x | 1.04x [1.102x] | ||
B | 1.08x | 1.06x [1.145x] | |||
![]() |
1.2 | 1.25 | |||
Ships | |||||
Mapwide | Nodes H/U/W/X | Nodes Q/Z | |||
1 | 1.03x | 1.04x [1.071x] | 1.05x [1.082x] | ||
2 | 1.04x | 1.05x [1.093x] | 1.06x [1.102x] | ||
3 | 1.05x | 1.06x [1.113x] | 1.07x [1.124x] |
Ship Effects | |||||
---|---|---|---|---|---|
Group | Carrier Bombers | Carrier Fighters | Misc | ||
0 |
|
| |||
1 | |||||
2 | |||||
3 |
Land-Based Effects | ||||||||
---|---|---|---|---|---|---|---|---|
Group | LB Bombers | LB Fighters/Recons | Carrier Bombers | Carrier Fighters | Misc | |||
0 |
|
|
| |||||
A | ||||||||
B |
Debuff
Ships | Node Z |
---|---|
![]() |
-52 ![]() |
![]() ![]() ![]() |
-39 ![]() |
- Note
- The resulting ship armor cannot go below 1 (+equipment armor).
Map overview
E6 is a Combined fleet three-phase map consisting of two transport and three boss phases.
- 3 LBAS are available on this map, only 2 can be set on Sortie, the other being limited to Defense.
- This map uses 4 locks:
- An Emergency Anchorage Repair node is present on V
- "Airstrike Supported Battle" nodes are present on J1 S
Barrage Balloons can be deployed on nodes C2 Q
Phase 0.5 - Unlock the Boss Node
B | C2 | |
---|---|---|
Hard | S x2 | A+ x3 |
Medium | A+ x2 | A+ x2 |
Easy | A+ x2 | A+ x2 |
Casual | A+ x2 | A+ x2 |
- Refer to #Phase 1 - Boss's fleet for composition and routing.
- ASW power is required.
Phase 1 - Boss
- Striking Force Fleet: 1(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD
- Route: 1 A B F H
- Can consider using 1 ASW LBAS to B to increase the passing rate.
- Only 1 LBAS is needed for H
- LBAS Range = 7 to boss AP/AS = 234/516
Phase 1.5 - Unlock the Boss Node
L | M | |
---|---|---|
Hard | S x2 | AS x2 |
Medium | A+ x2 | AS x2 |
Easy | A+ x2 | AS x2 |
Casual | A+ x2 | AS x2 |
- Refer to #Phase 2 - Boss's fleet for composition.
- Route: 2 I J K L
- ASW power is required.
Phase 2 - Boss
- STF:
- Main: 3(F)BB(V), 1CV(B), 1CAV/CL/AV, 1CL
- Escort: 1CA(V)/AV/LHA, 1CL, 0-1CLT, 4-5DD
- Route: 2 I J K M O Q
- The use of a Special Attack is recommended.
- If no CL is used in the main fleet, will pass through an air node at P.
- The boss is a hard skin Installation (Pillbox) and requires specialized equipment to defeat.
Phase 2.5 - Unlock the Boss Node
V | |
---|---|
Hard | Reach |
Medium | Reach |
Easy | Reach |
Casual | Reach |
Node V:
- TCF:
- Main: 1AV/CAV/CL, 0-1 CL, 4DD
- Escort: 1CA(V)/CL, 1CL, 2-4DD
- Route: 3 R T U V
- It is possible to only use 8 ships
- Here, the additional DD that will be locked should be Landing Equipment capable so as to reuse them on E-7 Phase 4
Phase 3 - Boss
- LBAS range: 3
- The use of a Special Attack is highly advised.
- It is possible to force the U V routing by using 4 "Aux" (AS/AV/AO/LHA) at Kai+, with at least any 1 of Akitsushima Kai/AR/AS/AO amongst them.
- While an AR will count for the repair ship type requirement, it will not count toward the number of Aux ships requirement.
- V is an Emergency Anchorage Repair node.
- PT boats are present on the boss node, and require specific set-ups to be defeated:
ExpandAnti-PT boat |
---|
- Using a
Smoke on node S can help in surviving it.
Phase 3.5 - Debuff
Once LD has been reached, the following steps have to be performed to debuff the boss
H | C2 | Q | W | P | LBAS | |
---|---|---|---|---|---|---|
Hard | A+ | A+ | A+ | A+ x2 | AS | AS x3 |
Medium | A+ | - | A+ | A+ x2 | AS | AS |
Easy | A+ | - | A+ | A+ | - | - |
Casual | ? | - | A+ | A+ | - | - |
- Refer to #Phase 1 - Boss's fleet for composition and routing.
Once Debuff is complete the CG will change to the following:
Abyssal Stranded Landing Princess |
---|
Fortified Pillbox Princess |
---|
Enemy Compositions

Type | Ships |
---|---|
DD | ![]() ![]() ![]() |
CL | ![]() ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() ![]() ![]() |
CL | ![]() ![]() ![]() ![]() |
CA | ![]() |
BB | ![]() |
SS | ![]() |
AS | ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() |
CL | ![]() ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() ![]() ![]() |
CL | ![]() ![]() ![]() |
CA | ![]() |
AS | ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
CL | ![]() ![]() ![]() ![]() |
CA | ![]() |
BB | ![]() |
SS | ![]() |
AS | ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() ![]() |
CL | ![]() ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() ![]() ![]() |
CL | ![]() ![]() ![]() ![]() |
CA | ![]() |
SS | ![]() |
AS | ![]() |
Type | Ships |
---|---|
DD | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
CA | ![]() |
FBB | ![]() ![]() ![]() |
SS | ![]() |
AV | ![]() |
AS | ![]() |
# | Selection Node | ||
---|---|---|---|
A | 艦隊の針路を選択できます。提督、どちらの針路をとられますか? You can decide the fleet's course. Admiral, which heading should we take? | ||
# | Selection Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
A1 | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
A2 | Diamond | ![]() ![]() ![]() ![]() ![]() |
55/110 246/492 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() |
60/119 267/534 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
74/147 330/660 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
61/122 273/546 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
B | Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
C | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
C1 | Vanguard | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Vanguard | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Vanguard | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
C2 | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
33/65 144/288 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
33/65 144/288 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
33/65 144/288 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
E | Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
F | Line Ahead Double Line Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
G | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
H | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
115/230 516/1032 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
115/230 516/1032 | |
Diamond (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
109/217 486/972 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
I | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
J | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
55/109 243/486 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
63/125 279/558 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
67/134 300/600 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
---|---|---|---|
J1 | Echelon | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
43/85 189/378 |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
43/85 189/378 | |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
43/85 189/378 | |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
85/169 378/756 | |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
J2 | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124/248 557/1113 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
118/235 527/1053 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124/248 557/1113 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Selection Node | ||
---|---|---|---|
K | 艦隊の針路を選択できます。提督、どちらの針路をとられますか? You can decide the fleet's course. Admiral, which heading should we take? | ||
# | Selection Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
L | Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
N | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
O | Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
P | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() |
43/86 192/384 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
48/95 213/426 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
54/107 240/480 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
49/98 219/438 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
Q | Cruising Formation 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Cruising Formation 3 (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
36/72 161/321 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
R | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
U | Double Line Diamond |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
85/169 378/756 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
120/239 537/1074 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Repair Node | ||
---|---|---|---|
# | Repair Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
W | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124/248 557/1113 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
118/235 527/1053 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124/248 557/1113 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
X | Echelon | ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Vanguard | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Vanguard | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
36/72 161/321 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
Z | Cruising Formation 4 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80/159 356/711 |
Cruising Formation 4 (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
97/194 435/870 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
Ship Drops
ExpandShip drops |
---|
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() Time remaining until Event ends [4]:
The Summer 2023 Event has ended!
|
Trivia
This map involves many references to the real Exercise Tiger: