Line 1: |
Line 1: |
| + | [[File:Transport Map.png|thumb|right|Example of an event map with a transport operation from Winter 2016.]] |
| + | Transport Operations are an event mechanic that was introduced during the [[Fall 2015 Event]]. Unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss. |
| + | |
| =Overview= | | =Overview= |
− | Transport Operations are an event mechanic that was introduced during the [[Fall 2015 Event]]. Unlike the usual map clearing mechanic, completing a Transport Operation doesn't require you to kill the boss. | + | The objective of the Transport Operation is to deplete a '''Transport (TP)''' gauge/bar. |
| + | * The amount of TP that needs to be depleted varies by difficulty and map. |
| + | The TP Gauge is depleted each time the fleet reaches a '''"Transport Loadout Node"''' (a node marked with a green flag) and then scores an '''A+ rank''' at the boss, with S ranks depleting more points than A ranks. |
| + | * Ships that are {{color|red|'''heavily damaged (大破)'''}}, [[Evacuation|evacuated]], or sunk, are not counted towards gauge depletion. |
| + | The boss does not need to be sunk at any point. |
| + | * Sinking it may be advisable to get S ranks and so deplete the gauge faster. |
| + | * In the eventuality there is no boss node after the TP node, then just reaching the node is enough, counting as an S rank all the time. |
| + | Those phases are usually completed by a single fleet or a "[[Combined_Fleet#Combined Fleet Types|Transport Escort Force]]" (TCF). |
| | | |
− | [[File:Transport Map.png|thumb|right|Example of an event map with a transport operation from Winter 2016.]] | + | [[1-6]] behaves similarly to Transport Operations, but is not one, being much simpler. |
− | * The objective of the Transport Operation is to deplete a '''Transport (TP)''' gauge.
| |
− | ** The amount of TP that needs to be depleted varies by difficulty.
| |
− | * The TP Gauge is depleted everytime the fleet reaches a '''Transport Drop Off''' point (a node marked with a green flag) then scores at least an '''A rank''' victory at the boss.
| |
− | ** Ship girls that are <span style="color:red;">'''heavily damaged (大破)'''</span>, evacuated using the [[Fleet Command Facility]] or sunk are not counted towards gauge depletion.
| |
− | * You do not need to sink the boss on the final run to clear the gauge.
| |
− | * These maps are usually completed by a single fleet or a [[Combined_Fleet#Transport_Escort_Force|Transport Escort Force]].
| |
| | | |
| + | =TP Gauge Depletion= |
| | | |
− | =TP Gauge Depletion=
| |
| TP gauge reduction is calculated using the following formula: | | TP gauge reduction is calculated using the following formula: |
− | <math>\text{TP Drain} = \lfloor \text{Mod}_\text{rank} \times \left( \sum^{\text{All equipment slots}} \text{TP}_\text{equip} + \sum^{\text{All ships in fleet}} \text{TP}_\text{ship} \right) \rfloor </math>
| + | {{Formula |
− | | + | |Title=Damage Formula |
− | [[File:Transport Supply notice.png|thumb|right|When your fleet reaches the transport drop-off point, you will receive a notice which shows how much transport equipment you brought with your fleet which will count toward you TP score. In this case, this fleet was equipped with 10 [[drum canister|drum canisters]] and 1 [[daihatsu]].]] | + | |Math=\text{TP}_\text{drain} = \Bigg\lfloor \bigg\lfloor \Big( \sum_\text{All equipment} \text{TP}_\text{equip} + \sum_\text{All ships} \text{TP}_\text{ship} \Big) \bigg\rfloor \times \text{Mod}_\text{rank} \Bigg\rfloor |
| + | |Var= <math>\text{Mod}_\text{rank}</math> the rank modifier, being: |
| + | **'''1.0''' for S ranks, |
| + | **'''0.7''' for A ranks, |
| + | **'''0''' otherwise. |
| + | * <math>\text{TP}_\text{equip}</math> the Equipment TP value, described ''[[#Equipment TP|below]]''. |
| + | * <math>\text{TP}_\text{ship}</math> the Ship TP value, described ''[[#Ship TP|below]]''. |
| + | **It is '''0''' for all shipw being either heavily damaged, [[Evacuation|evacuated]], or sunk. |
| + | }} |
| | | |
− | * <math>\text{Mod}_\text{rank}</math> is the rank modifier. It is <math>1.0</math> for S ranks and <math>0.7</math> for A ranks.
| + | [[File:Transport Supply notice.png|thumb|right|When the fleet reaches the "Transport Loadout Node", a notice will show how much transport equipment is brought with the fleet which will count toward the TP score. In this case, this fleet was equipped with 10 Drums and 1 Landing Craft.]] |
− | ** Note that the TP total from ship girls and equipment is '''rounded down''' before being multiplied by the rank multiplier and '''rounded down again'''.
| |
− | * <math>\text{TP}_\text{equip}</math> is the Equipment TP value. See [[#Equipment TP|below]] for details.
| |
− | * <math>\text{TP}_\text{ship}</math> is the Ship TP value. See [[#Ship TP|below]] for details.
| |
− | [[File:Transport Complete.png|thumb|right|Once you successfully deplete the TP Gauge, the TP Gauge will explode before either the map is considered complete or moves on to the Boss Gauge.]] | |
| | | |
− | === Equipment TP===
| + | [[File:Transport Complete.png|thumb|right|Once the TP Gauge is successfully depleted, it will explode before either the map is considered complete or moves on to another Gauge.]] |
− | Some equipment provides TP values when used in Transport Operations. Each instance of the equipment shown in the table below contributes towards the TP drain.
| |
| | | |
− | ''Values listed below are the baseline TP reduction values. They may vary from event to event. Please refer to the current event page for notes of any changes.''
| + | ===Equipment TP=== |
| + | The following equipment increase the TP drain for Transport Operations. |
| + | *Those bonuses stacks infinitly, regardless of the exact equipment. |
| | | |
− | {| class="wikitable" | + | {|class="wikitable" |
− | |-
| + | ! Equipment!! S-Rank!! A-Rank |
− | ! Equipment !! S-Rank !! A-Rank | |
| |- | | |- |
− | | '''[[Daihatsu-class Landing Craft]]''' / '''[[Toku Daihatsu-class Landing Craft]]''' / '''[[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]]''' || 8.0 || 5.6 | + | | {{Landing Craft}} '''[[Landing Craft]]'''|| 8.0|| 5.6 |
| |- | | |- |
− | | '''[[Drum Canister]]''' || 5.0 || 3.5 | + | | {{Drum}} '''{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}'''|| 5.0|| 3.5 |
| |- | | |- |
− | | '''[[Type 2 Ka-Mi Tank]]''' || 2.0 || 1.4 | + | | {{Amphibious Tank}} '''[[Amphibious Vehicle]]s'''|| 2.0|| 1.4 |
| |- | | |- |
− | | '''[[Battle Rations]] / [[Canned Saury]]''' || 1.0 || 0.7 | + | | {{Rations}} '''{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}'''|| 1.0|| 0.7 |
| |} | | |} |
| | | |
− | === Ship TP=== | + | ;Notes |
| + | *Even so the {{Supplies}} {{EquipmentLink|Underway Replenishment}} icon is displayed on TP nodes, they do not contribute to TP gauge depletion. |
| + | |
| + | ===Ship TP=== |
| + | The following ship tyupes increase the TP drain for Transport Operations. |
| + | *Those bonuses are '''0''' for all ships being either {{color|red|'''heavily damaged (大破)'''}}, [[Evacuation|evacuated]], or sunk. |
| | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| + | !colspan=2| Ship Type!! S-Rank!! A-Rank |
| + | |- |
| + | ! [[AO]] |
| + | | '''Fleet Oiler'''|| 15.0|| 10.5 |
| + | |- |
| + | ! [[LHA]] |
| + | | '''Amphibious Assault Ship'''|| 12.0|| 8.4 |
| + | |- |
| + | !colspan=2|{{ShipLink|Kinu/Kai Ni}} |
| + | | 10.0|| 6.8 |
| + | |- |
| + | ! [[AV]] |
| + | | '''Seaplane Tender'''|| 9.0|| 6.3 |
| + | |- |
| + | ! [[BBV]] |
| + | | '''Aviation Battleship'''||rowspan=2| 7.0||rowspan=2| 4.9 |
| + | |- |
| + | ! [[AS]] |
| + | | '''Submarine Tender''' |
| |- | | |- |
− | ! Ship Type !! S-Rank !! A-Rank | + | ! [[CT]] |
| + | | '''Training Cruiser'''|| 6.0|| 4.2 |
| |- | | |- |
− | | '''[[Destroyer]]''' || 5.0 || 3.5 | + | ! [[DD]] |
| + | | '''Destroyer'''|| 5.0|| 3.5 |
| |- | | |- |
− | | '''[[Light Cruiser]]''' || 2.0 || 1.2 | + | ! [[CAV]] |
| + | | '''Aviation Cruiser'''|| 4.0|| 2.8 |
| |- | | |- |
− | | '''[[Heavy Cruiser]]''' || 0.0 || 0.0 | + | ! [[CL]] |
| + | | '''Light Cruiser'''|| 2.0|| 1.2 |
| |- | | |- |
− | | '''[[Aviation Cruiser]]''' || 4.0 || 2.8 | + | ! [[SSV]] |
| + | | '''Aircraft Carrying Submarine'''|| 1.0|| 0.7 |
| |- | | |- |
− | | '''[[Aviation Battleship]]''' || 7.0 || 4.9 | + | ! [[BB]] |
| + | | '''Battleship'''||rowspan=9| 0.0 ||rowspan=9| 0.0 |
| |- | | |- |
− | | '''[[Seaplane Tender]]''' || 9.0 || 6.3 | + | ! [[FBB]] |
| + | | '''Fast Battleship''' |
| |- | | |- |
− | | '''[[Akitsumaru|Amphibious Assault Ship]]''' || 12.0 || 8.4 | + | ! [[CV]] |
| + | | '''Standard Carrier''' |
| |- | | |- |
− | | '''[[Taigei|Submarine Tender]]''' || 7.0 || 4.9 | + | ! [[CVB]] |
| + | | '''Armored Carrier''' |
| |- | | |- |
− | | '''[[Light Cruiser|Training Cruiser]]''' || 6.0 || 4.2 | + | ! [[CVL]] |
| + | | '''Light Carrier''' |
| |- | | |- |
− | | '''[[Hayasui|Supply Ship]]''' || 15.0 || 10.5 | + | ! [[CA]] |
| + | | '''Heavy Cruiser''' |
| |- | | |- |
− | | '''[[Light Carrier]]''' || 0.0 || 0.0 | + | ! [[CLT]] |
| + | | '''Torpedo Cruiser''' |
| |- | | |- |
− | | '''[[Standard Carrier]]''' || 0.0 || 0.0 | + | ! [[DE]] |
| + | | '''Coastal Defense Ships''' |
| |- | | |- |
− | | '''[[Destroyer Escorts]]''' || 0.0 || 0.0 | + | ! [[SS]] |
| + | | '''Submarine''' |
| + | |} |
| | | |
− | |}
| + | *Here, [[Kinu Kai Ni]] stacks the base CL bonus with the [[Landing Craft]] one, thanks to her innate [[Daihatsu Landing Craft]]. |
| | | |
| =Tips= | | =Tips= |
| + | * Stacking only TP equipment can compromise the ability to score an A+ rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S rank. |
| + | **It is ideal to find a balance ranking A+ rank the boss while taking as much TP equipment as possible. |
| + | * When using a Transport Escort Fleet, the escort fleet should be where the combat-focused ship girls are assigned, since the escort may also attack at night. |
| + | * Although Landing Craft deplete the most TP, careful consideration should go into whether using [[Landing Craft]]-capable ships is appropriate. [[Ship Locking|Locking]] key ship when [[Anti-Installation]] is required in subsequent maps can result in disaster. |
| | | |
− | * Stacking only TP depleting equipment can compromise your ability to score an A-rank and result in no depletion at all. On the other hand, focusing too much on offensive capability may result in minimal gauge depletion even on an S-rank. It is ideal to find a balance where you can reliably A-rank the boss while taking as many TP depleting equipment as possible.
| + | {{Landing_Craft/Amphibious_Tank_Capable_Ships}} |
− | * When using a Transport Escort Fleet, the escort fleet should be where all your combat-focused ship girls are assigned. This is because the escort will bear the brunt of all combat.
| |
− | * Although the daihatsu variants deplete the most TP, careful consideration should go into whether using daihatsu-capable ship girls is appropriate. [[Ship Locking|Locking]] key ship girls when [[Anti-Installation]] is required in subsequent maps can result in disaster.
| |
| | | |
| =See Also= | | =See Also= |
| + | *[[Nodes]] |
| {{Mechanics}} | | {{Mechanics}} |
| [[Category:Events]] | | [[Category:Events]] |