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Early Spring 2023 Event/Info
Time remaining until Event ends [1]:
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The Early Spring 2023 Event, also known under the title of Absolute Defense Line! "Ogasawara Regiment" Relief, started on the 1st of March 2023. It is a "Medium Scale Event".
- The Main Operation will consist of 3 maps, focused around Iwo Jima.
- E-3 is planned to be released on the 3rd of March.
- No information has been released regarding the Extra Operations.
Regarding the new ships:
- One of the new ships is "Kumano Maru", an LHA from the IJA, that, among others, can carry Liaison Aircraft.
- Two destroyers are dropable on E-2.
For additional information regarding event-related subjects and content, please refer to Mechanics.
Historical Background
Related Historical Campaigns
Involved Ships
The following ships were involved in the upcoming operations:
Battle of Iwo Jima (500+ vessels) | |||||
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Information
Quick Info Table
Classification | Map | Name | Fleet Type | LBAS | Friendly Fleet | Fleet Tags | Notes | |
---|---|---|---|---|---|---|---|---|
Main Operations | E-1 | Operation S21 | Single | 1 | TBA | Yokosuka Defence Squadron |
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E-2 | 2nd Torpedo Squadron's Martime Guerrilla Warfare | Single Striking Force Combined |
1-2 | TBA | ||||
2nd Torpedo Squadron | Supporting Combined Fleet | |||||||
E-3 | Defeat the Enemy Air Raid Force! | Single Striking Force Combined |
2 | TBA | ||||
Combined Fleet | Carrier Task Force | |||||||
2nd Torpedo Squadron |
Fleet Locking Table
Tags | E-1 | E-2 | E-3 | E-4 | E-5 (Hard Only) |
---|---|---|---|---|---|
Yokosuka Defence Squadron |
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2nd Torpedo Squadron |
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Supporting Combined Fleet |
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Combined Fleet |
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Carrier Task Force |
New Mechanics
- LBAS can now equip Rotorcraft and Liaison Aircraft (since last update).
- There is a new node type: "Airstrike Supported Battle" nodes. On this node, the enemy fleet will consist of:
- "Surface enemies" (4-5 SS so far), that are fought like in "Normal Battle" nodes,
- Followed by "air support enemies" (1-2 CVL so far), bringing an air assault like in "Enemy Air Raid" nodes, and that cannot be attacked, being visually behind the rest of the enemy fleet and with no visible HP.
New Ships
DD | Yuugure | E-2 & E-3 Drop | |
DD | Heywood L. Edwards | E-2 & E-3 Drop | |
LHA | Kumano Maru | E-3 Reward |
Returning Ships
Please refer to drop databases for the most updated lists of event drops, such as TsunDB or Poi-Statistics (or via Discord).
Notable returning ships | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Yamashio Maru | E-1 | Souya | E-1 | Yamato | E-2 | ||||||
Suzutsuki | E-2 | Unryuu | E-2 | Ariake | E-2 | ||||||
Amagi | E-3 | Katsuragi | E-3 | Nisshin | E-3 | ||||||
Fuyutsuki | E-3 | I-201 | E-3 | I-203 | E-3 |
New Equipment
Shiden Kai (343 Air Group) 407th Fighter Squadron | Interceptor | E-2 |
New Enemy Vessels
- Remodeled Wartime Cargo Princess (E-3 Final boss)
New Enemy Equipment
Friendly Fleets
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of 6 Instant Constructions for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).
Soon™
Voice Lines
Friend Fleet Voice Lines
Ship | Japanese/English | Notes |
---|---|---|
Coastal Defense Ships | ||
Kaiboukan No.4 Kai Friend Fleet 1 Play |
Yotsu, acknowledging. I've come to help. | Returning line from Winter 2022 Event. |
ヨツ、了解です。お助けします。 | ||
Destroyers | ||
Ariake Kai Friend Fleet 1 Play |
Ariake, acknowleging. Let them have it! | Returning line from Rainy-Summer 2020 Event. |
有明、了解だ。ぶちかませ! | ||
Ariake Kai Friend Fleet 2 Play |
DesDiv27 has arrived on the battlefield. We'll now begin the attack! Follow meee! Let's goooo! | Returning line from Rainy-Summer 2020 Event. |
二十七駆、戦場海域に到達。これより突撃する!続け〜!行くぜ〜! | ||
Fletcher Kai Mod.2 Friend Fleet 2 Play |
Fletcher, acknowledging! | Returning line from Spring 2019 Event. |
Fletcher, 了解しました! | ||
Fuyutsuki Kai Friend Fleet 1 Play |
41st Destroyer Division, Fuyutsuki, roger! I'll come! | |
41駆、冬月、了解 !参る! | ||
Fuyutsuki Kai Friend Fleet 2 Play |
41st Destroyer Division, Fuyutsuki, dropping in! Going to support Friendly Fleet right now. Charging in! | |
41駆、冬月、推参!これより友軍艦隊を援護する。突入! | ||
Hamakaze B Kai Friend Fleet 2 Play |
Hamakaze, acknowledging. | Returning line from Spring 2019 Event. |
浜風、了解。 | ||
Heywood L. Edwards Kai Friend Fleet 1 Play |
Heywood L. Edwards. Charging into battlefield. Going to support friendly forces for now. All ships, increase speed! Attack! | |
Heywood L. Edwards. 戦場海域に突入。これより友軍を援護します。全艦増速!突撃! | ||
Hibiki Kai Friend Fleet 1 Play |
Full speed ahead... Hurrah! | Returning line from Spring 2019 Event. |
両舷いっぱい…Ура! | ||
Isokaze B Kai Friend Fleet 1 Play |
Steady, Fire! | |
打ち方始めー! | ||
Janus Kai Friend Fleet 1 Play |
Allied forces engaged with the enemy fleet spotted ahead! Our fleet will now provide support. Forwards! | Returning line from Fall 2020 Event. |
Janus、前方に敵と交戦中の友軍を発見!我が艦隊はこれより援護する。続け! | ||
Janus Kai Friend Fleet 1 Play |
Janus, acknowledging. OK, leave it to me! | Returning line from Hinamatsuri 2020 Mini-Event. |
Janus、了解。OK、任せて! | ||
Jervis Kai Friend Fleet 1 Play |
Super lucky! Aha! | Returning line from Fall 2020 Event. |
Super lucky!あは! | ||
Jervis Kai Friend Fleet 1 Play |
The Royal Navy Fleet has recognised your fleet as an allied fleet. We'll now support you! Shoot! | Returning line from Hinamatsuri 2020 Mini-Event. |
Royal Navy Fleet、貴艦隊を友軍艦隊と認む。これより貴艦隊を援護する! Shoot! | ||
Matsu Kai Friend Fleet 1 Play |
Matsu, acknowledging. Beginning the attack. Full speed ahead! | Returning line from Spring 2021 Event. |
松、了解!突撃する。両舷増速! | ||
Matsu Kai Friend Fleet 2 Play |
The 43rd Torpedo Squadron has arrived at the operation area. We'll now begin the attack! | Returning line from Spring 2021 Event. |
第四三水雷戦隊、戦場海域に到達。これより突撃すッ! | ||
Momo Kai Friend Fleet 2 Play |
Idol of the D-type destroyers, Momo, accepting this job. *sparkle*! | Returning line from Spring 2021 Event. |
丁型駆逐艦のアイドル、桃、お仕事了解。キラキラ! | ||
Shigure Kai Ni Friend Fleet 1 Play |
Shigure, acknowledging. Begin the attack. | Returning line from Rainy-Summer 2020 Event. |
時雨、了解。突入するよ。 | ||
Suzutsuki Kai Friend Fleet 1 Play |
Suzutsuki, roger. I'm charging in. | |
涼月、了解。突入します。 | ||
Take Kai Friend Fleet 2 Play |
Destroyer Take, acknowledging. Let's do this! | Returning line from Fall 2020 Event. |
駆逐艦竹、了解だ。やってやるぜ! | ||
Ushio Kai Ni Friend Fleet 1 Play |
Don't hurt them! | Returning line from Spring 2022 Event. |
皆を傷付けないで! | ||
Yuugure Kai Friend Fleet 1 Play |
27th Destroyer Squadron, Yuugure Squadron, dropping in! We're supporting the fleet! | |
第二十七駆逐隊、夕暮隊、推参!お見方いたします! | ||
Yuugure Kai Friend Fleet 2 Play |
Yuugure, acknowledged. We're charging in! | |
夕暮、了解いたしました。突入します! | ||
Light Cruisers | ||
Jintsuu Kai Ni Friend Fleet 2 Play |
Torpedo Squadron 2 has arrived at the operation area. We'll now begin the attack. | Returning line from Fall 2019 Event. |
第二水雷戦隊、戦場海域に到達。これより突入します。 | ||
Sakawa Kai Friend Fleet 1 Play |
Sakawa, understood. Wait up, Yahagi. Charge! | Returning line from Spring 2022 Event. |
酒匂了解。待ってて、矢矧ちゃん、突入します! | ||
Sakawa Kai Friend Fleet 2 Play |
I-I've arrived to support you... Flagship of the 11th Torpedo Squadron, Sakawa... e-entering combat. All ships, commence attack to support the friendly forces. | Returning line from Spring 2022 Event. |
え、援護に参りました…。第十一水雷戦隊旗艦、さ、酒匂…じ、実戦です。これより、全艦突入、友軍を援護します。 | ||
Sheffield Kai Friend Fleet 2 Play |
HMS Sheffield, acknowledging. | Returning line from Summer 2021 Event. |
HMS Sheffield, 了解。 | ||
Sheffield Kai Friend Fleet 1 Play |
HMS Sheffield has arrived on the battlefield. I'll now support the allied forces. Charge. | Returning line from Fall 2020 Event. |
HMS Sheffield、戦場に到達した。これより、友軍を援護する。突入。 | ||
Yahagi Kai Ni B Friend Fleet 1 Play |
2nd Torpedo Squadron, Yahagi, has arriving on the Battlefield. We will charging now, and support our friendly forces. Go get them! | |
第二水雷戦隊、矢矧、戦場海域に到達。これより突入、友軍を援護する。掛かれ! | ||
Yahagi Kai Ni B Friend Fleet 2 Play |
2nd Torpedo Squadron, Yahagi, roger. DesRon2, charge. Go get them! | |
第二水雷戦隊、矢矧、了解。二水戦、突入する。掛かれ! | ||
Heavy Cruisers | ||
Tuscaloosa Kai Friend Fleet 1 Play |
Tuscaloosa, roger. Charge! | |
Tuscaloosa, roger. 突っ込め! | ||
Tuscaloosa Kai Friend Fleet 2 Play |
USS Tuscaloosa Fleet, Ready! Support our friendly forces. Let's continue to attack! | |
USS Tuscaloosa Fleet, 見参!友軍艦隊を援護する。突っ込むぞ、続け! | ||
Light Carriers | ||
Houshou Kai Ni Friend Fleet 1 Play |
Houshou Air Corps, go! | |
鳳翔航空隊、行きなさい! | ||
Langley Kai Friend Fleet 1 Play |
Langley, acknowledged! Shipboard aircraft, launch and engage! Attack! | |
Langley、了解!艦載機、従事発艦!Attack! | ||
Ryuuhou Kai Ni E Friend Fleet 1 Play |
Ryuuhou Attack Squadron, take off! I'm counting on you. | Returning line from Summer 2021 Event. |
龍鳳攻撃隊、発艦!お願い致します。 | ||
Battleships | ||
Haruna Kai Ni Friend Fleet 1 Play |
I won't allow... that enemy fleet to get in the Admiral's way! | Returning line from Spring 2021 Event. |
提督の前を遮る敵艦隊は、この榛名が…許しません! | ||
Iowa Kai Friend Fleet 1 Play |
Haha, so that's how it is. Okay. | |
はは、そういうこと~。O~kay. | ||
Kongou Kai Ni C Friend Fleet 1 Play |
I told you... I won't let you go once I've got you! | Returning line from Spring 2021 Event. |
食らいついたら離さないって…言ったデース! | ||
South Dakota Kai Friend Fleet 1 Play |
USS South Dakota, acknowledging. Charging in! | Returning line from Rainy-Summer 2020 Event. |
USS South Dakota, 了解。突入だ! | ||
South Dakota Kai Friend Fleet 2 Play |
Battleship South Dakota has arrived on the battlefield. We'll now support the friendly fleet. Open fire! | Returning line from Rainy-Summer 2020 Event. |
Battleship South Dakota, 戦場海域に到達。これより、友軍艦隊を援護する。Open fire! | ||
Washington Kai Friend Fleet 1 Play |
Washington, acknowledging. Ready all guns. Attack! | Returning line from Summer 2022 Event. |
Washington, 了解。各砲門開け。突入! | ||
Washington Kai Friend Fleet 1 Play |
USS battleship, Washington, has arrived on the battlefield. Now, let's do this. Open fire! All ships, follow me. | Returning line from Fall 2020 Event. |
USS battleship, Washington, 戦場海域に到達。さあ、やるわ。Open fire! 各艦、続いて。 | ||
Yamato Kai Ni Friend Fleet 1 Play |
The First Fleet has reached the battlefield area. It will now cover the engaged friendly fleet! All ships, move in! Please follow me! | |
第一戦隊、戦場海域に到達。これより交戦中の友軍艦隊を援護します!全艦突入!続いてください! | ||
Warspite Kai Friend Fleet 1 Play |
The European Combined Grand Fleet, flagship Warspite, has arrived at the operation area. We will not support the friendly fleets. All ships, attack! | Returning line from Summer 2019 Event. |
European Combined Grand Fleet、旗艦Warspite、戦場海域に到着。これよりfriend fleetを援護します。全艦、突撃! | ||
Warspite Kai Friend Fleet 2 Play |
Her Majesty's Ship, Warspite, has arrived to provide support. Come around the front of the enemy. Open fire! | Returning line from Summer 2019 Event. |
Her Majesty’s Ship、Warspite、援護に参りました。敵正面に回り込みます。砲撃、開始です! | ||
Warspite Kai Friend Fleet 1 Play |
Roger that! Begin the attack! | Returning line from Early Fall 2018 Event. |
Warspite、瞭解しました!突入、開始します! | ||
Standard Aircraft Carriers | ||
Ranger Kai Friend Fleet 1 Play |
The Atlantic Fleet has arrived on the battlefield. We'll now support the friendly forces. Everyone, let's go. | Returning line from Summer 2022 Event. |
大西洋艦隊、戦場海域に到達。これより、友軍を援護します。みなさん、行きましょう。 | ||
Ranger Kai Friend Fleet 2 Play |
CV4, USS Ranger, acknowledged. Arriving now! | Returning line from Summer 2022 Event. |
CV4 USS Ranger 了解しました。参ります! | ||
Submarines | ||
I-201 Kai Friend Fleet 1 Play |
1st ship of the Sentaka-class, acknowledging. Shall we do this? | Returning line from Spring 2022 Event. |
潜高型一番艦、了解。やってみましょう? | ||
I-203 Kai Friend Fleet 1 Play |
SS I-203, acknowledging. Flood the tubes. Ready to fire torpedoes. | Returning line from Spring 2022 Event. |
伊203潜、了解。発射管注水。魚雷戦用意。 | ||
Armored Carriers | ||
Victorious Kai Friend Fleet 1 Play |
HMS Victorious will now commence supporting the friendly fleet. Fleet, increase speed. Planes, begin take-off! | Returning line from Winter 2022 Event. |
HMS Victorious, これより友軍艦隊を援護します。艦隊増速。艦載機、発艦始め! | ||
Victorious Kai Friend Fleet 2 Play |
HMS Victorious, acknowledging. Increase speed. Attack squadrons, begin take-off! | Returning line from Winter 2022 Event. |
HMS Victorious, 了解した。増速。攻撃隊、発艦始め! | ||
Submarine Tenders | ||
Chougei Kai Friend Fleet 1 Play |
Chougei Squadron has arrived at the battlefield area. Ready? We will now support the friendly fleet! Everyone, let's go! | |
長鯨隊、戦場海域に到達です!いい?これより友軍を援護!皆、行くよ! | ||
Jingei Kai Friend Fleet 1 Play |
The Jingei Squadron has arrived on the battlefield. We will now support the friendly fleet. Everyone, let's go! | Returning line from Rainy-Summer 2020 Event. |
迅鯨隊、戦場海域に到達しました。これより、友軍を援護します。みんなさん、行きましょう! | ||
Fleet Oilers | ||
Souya (AGS) Friend Fleet 1 Play |
"The ship that makes the impossible, possible"? No, all I did was do the best I could. | Returning line from Spring 2022 Event. |
「不可能を可能にする船」?いえ、精一杯頑張るだけです。 | ||
Souya (AGS) Friend Fleet 1 Play |
I-I have to...do this. | Returning line from Summer 2021 Event. |
や、やるしか…ありません。 |
Mechanics
Participation requirements
To take part in any event, a player MUST HAVE at least:
- A 75% sortie win ratio.
- 5 empty ship slots.
- 20 empty equipment slots.
Special Mechanics
In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :
Map Clearing Medals | |||
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Hard |
Medium |
Easy |
Casual |
Depending of the HQ level, it is possible to choose between:
- Hard ("operation A", 甲), at HQ 80+
- Medium ("operation B", 乙), at HQ 35+
- Easy ("operation C", 丙), at HQ 1+
- Casual ("operation D", 丁), at HQ 1+
The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stonger ones. Additionaly, will vary:
- The maps' phases' gauges (HP/TP),
- The amount of map gimmicks to complete,
- The LoS requirements,
- The maps' rewards,
- The ship Drops.
Changing difficulty is possible but limited:
- When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
- When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
- Gimmicks might also be reset when applicable, notably the debuffs.
Beginning with the second map, difficulty progression rules apply.
- In order to play a map on Hard difficulty, the prior map must have been completed on either Medium or Hard.
- In order to play a map on Medium difficulty, the prior map must have been completed on either Easy, Medium, or Hard.
To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.
- Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
- One map can use multiple tags, usually separated by phases or fleets.
- Several maps can share one or more tags.
- On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
- This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
- Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).
The Combined Fleet (CF), a fleet assembling both the 1st and 2nd fleets, may come back.
- The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
- The CF cannot be used in anything outside of event sorties.
- 3 different types of CF are available, depending on the map requirements and the current fleet setup.
- CF with a flagship that carries the Fleet Command Facility, will be able to make use of the Evacuation mechanic.
- The evacuation requires an escort destroyer.
- Only one ship can be evacuated per battle.
The Striking Force Fleet (SF), a fleet with seven ships, may come back.
- The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
- The SF cannot be used in anything outside of event sorties.
- A SF with a flagship that carries the Striking Force Fleet Command Facility, will be able to make use of the Evacuation mechanic.
- Only one ship can be evacuated per battle.
The Vanguard Formation can be used.
- This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
- This formation is available for single and Strike Force fleets made of 4 to 7 ships.
- The formation makes ships way more evasive in combat, especially DD, and more accurate against DD, especially PT Imps.
- This formation is available only during the duration of the event, on the event's maps as well as on the regular maps.
NPC Friendly Fleets (FF) may be introduced to the event.
- FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
- It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
- Powerful FFs have an additional cost of 6 Instant Constructions for each time they are deployed in a battle.
- The blowtorches won't be consumed unless a powerful FF appears.
- If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
- Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
- The FF will appear at the start of either day or night battle, depending on the node.
- Powerful FFs have an additional cost of 6 Instant Constructions for each time they are deployed in a battle.
- FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.
Most maps have various bonuses, coming in many shapes. Since most of those bonuses follow the historical formations/tactics used in the relevant operations, they are referred to as "Historical Bonuses". Such bonuses are also found on 7-4 and 7-5.
- The bonuses can be given to:
- Ships, including all remodels,
- Ship types, with all ships of a given type sharing a bonus,
- In those cases, types do not overlap (e.g. a CLT does not count as a CL),
- Ships Nationalities, with foreigners (non-Japanese) sharing a bonus,
- Equipment, with some types or specific ones giving a bonus,
- It is only applied to the ship they are equipped on,
- For planes, those bonuses won't work if the plane count is 0, but for the Foreign Plane Bonuses.
- Then, bonuses can be applied:
- Map-wide, working on all nodes
- On some Nodes only, with usually boss or gimmick nodes having some bonuses,
- Those node bonuses are often split following the map's phases.
- Against some abyssals specifically,
- Usually bosses and their escorts,
- Bonuses are either damage, accuracy, and/or evasion,
- Damage and evasion bonuses are "post-cap",
- Some gimmicks like the map's phase can further affect the bonuses (usually the Debuff).
- Completion Gimmicks might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things :
- Boss Debuffs, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
- Map phases, where some map areas need to be unlocked, like on 7-2, 7-3, and 7-5.
- Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
- LBAS Relocation.
- Choosing a higher difficulty on an event map will reset it to its initial state.
- These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
- Completing a gimmick will play a "bell" sound once back in the main port (Play Bell Completion Sound Effect).
- Nodes required to be visited/defeated in gimmicks are highlighted.
- Special Nodes:
- Emergency Anchorage Repairs:
- Akashi Kai, Asahi Kai, and Akitsushima Kai can be capable of conducting emergency repairs; however, only Akashi has the full capabilities compared to the others.
- This consumes Emergency Repair Materials.
- AR Kai, Akitsushima Kai, and AO Kai will also take advantage of the special routing linked to this mechanic, even if it is not used.
- Enemy Ambush Nodes, "off-route ambush nodes",
- They serve as a "radar check", with fleets lacking enough Surface Radars being off-routed there,
- The fleet will not be able to fight against the enemy fleet.
- Airstrike Supported Battle Nodes, ("ASS nodes") "off-route combat nodes",
- The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
- By meeting certain conditions, these nodes can be evaded.
- "Installation Nodes", being most nodes having one or more Installation in it, and were Barrage Balloons can be deployed.
- "Atoll Nodes", being some nodes located on atolls, and were Ka-Tsu tanks
spacial attack can be triggered.
- Emergency Anchorage Repairs:
- High-Altitude Abyssal Bombers that are resistant to all types of interceptors other than the Land-Based Rocket Interceptors
.
- Superfortress Air-Raid Sequence, a QTE where the LBAS is attacked by bombers, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".
- AGDP Arctic Gear & Deck Personnel (AGDP) needs to be equipped on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai, to sortie them on "arctic" maps. Exclusive to the Fall 2020 Event and Early Spring 2024 Event so far.
Bug: It is possible to save a sunk ship in events:
- When sinking a ship on a "time-limited event map", by closing the game before the battle ends (before battle result screen is shown), and refraining from logging in until a maintenance in which the time-limited map is removed from the game occurs, upon entering the game after the map is removed, the sunken ship will remain in the game, at 0 HP and with the "Sunk" status.
- The ship can be repaired as per normal; removing this status, and sortieing it at 0HP will cause it to return to 1HP.
- Opening the game at any time before the map is removed, or sinking a ship in a normal map will not enact this behavior, regardless of whether a maintenance has occurred or not.
Some error messages you may encounter before a sortie.
- Do note that:
- Most errors are "general" and can be seen in many situations,
- Some errors are event only, being liked to event maps/locks/mechanics.
Original message | Translation |
---|---|
- Event mechanics:
- Help:Event Preparation
- Ship Locking ("Tags")
- Combined Fleet (STF/CTF/TCF)
- Striking Force Fleet (SF)
- Vanguard Formation ("Spoon")
- Transport Operation (TP)
- Debuffs
- Friendly Fleets (FF)
- Emergency Anchorage Repair
- Foreign Plane Bonuses
- General mechanics:
See Also
[edit]Event Only Drops History | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Legend: R = Reward, D = Drop, Empty = not implemented yet, N = not dropped | |||||||||||||||||||
Exclusive Ships | 2018 Events | 2019 Events | 2020 Events | 2021 Events | 2022 Events | 2023 Events | 2024 Events | ||||||||||||
Portrait Name | |||||||||||||||||||
R | N | N | D | N | D | N | D | N | N | N | N | D | D | D | D | N | N | D | |
R | D | N | N | N | N | N | N | D | N | D | N | N | D | D | N | N | N | D | |
R | N | N | N | D | N | N | D | D | N | D | N | D | N | D | N | D | N | D | |
R | N | N | N | N | D | N | N | N | N | N | N | N | D | N | D | N | N | N | |
R | N | N | D | N | N | N | N | N | N | N | N | D | N | N | D | N | N | N | |
R | D | N | N | D | N | N | N | D | N | D | N | N | N | D | N | D | N | D | |
D | D | N | N | D | N | N | N | N | N | D | N | N | N | D | N | D | N | D | |
R | N | D | D | N | D | N | D | N | D | N | N | N | D | N | N | D | D | D | |
D | D | N | N | N | N | N | D | D | D | D | N | D | N | D | N | D | N | D | |
R | D | N | N | N | D | N | D | D | D | N | N | D | N | N | D | N | N | D | |
R | N | N | D | N | N | N | N | N | N | N | N | D | N | D | D | N | N | N | |
R | D | N | N | D | N | N | N | N | N | D | N | N | N | D | N | D | N | D | |
D | N | N | N | N | D | N | N | D | D | N | N | N | D | N | D | N | N | N | |
D | D | N | N | D | N | N | N | D | N | D | N | N | N | D | N | D | N | D | |
D | D | N | N | D | D | N | D | N | D | N | D | N | N | D | D | D | D | N | |
R | D | N | D | D | N | N | N | D | N | N | D | N | D | D | N | D | N | D | |
R | D | N | N | N | D | N | D | D | D | N | N | N | D | N | D | N | N | N | |
R | D | N | N | N | N | N | D | N | N | N | N | N | D | N | N | D | D | N | |
D | D | N | N | N | D | N | D | N | N | N | N | N | D | N | N | D | D | N | |
R | D | D | D | N | D | N | D | D | D | N | D | D | N | N | N | N | N | N | |
R | N | N | D | N | N | N | D | D | N | D | N | N | N | N | N | N | N | N | |
D | D | D | D | N | N | N | D | D | D | D | D | N | D | D | N | D | D | N | |
D | D | D | D | N | D | N | D | N | D | D | D | N | N | D | N | D | D | N | |
D | D | D | D | D | D | D | D | N | D | D | D | D | D | D | N | D | D | N | |
R | N | N | N | N | D | N | D | D | D | N | D | N | D | N | D | N | N | N | |
R | D | N | N | D | N | D | N | D | N | D | N | N | N | D | N | D | N | D | |
D | D | N | D | D | N | N | D | D | N | D | N | D | N | D | N | D | N | N | |
D | D | N | D | N | D | D | D | D | D | D | N | D | D | D | N | N | D | N | |
R | N | D | D | N | N | N | D | N | D | N | N | D | D | N | D | D | N | N | |
R | D | N | D | D | D | D | D | D | D | D | D | D | D | D | N | N | N | D | |
D | D | D | D | D | D | D | D | D | D | N | D | D | D | D | D | D | N | D | |
D | D | N | D | N | N | N | D | N | N | N | D | N | D | D | D | N | D | D | |
R | D | D | D | D | D | N | D | D | D | N | D | D | D | D | N | N | D | N | |
R | N | N | D | N | N | D | D | D | N | N | N | N | D | D | D | D | N | D | |
R | N | N | D | N | N | N | N | N | N | N | D | N | D | D | D | D | D | D | |
D | D | D | D | D | D | N | D | D | D | N | D | D | D | D | N | D | N | D | |
D | N | N | N | D | N | N | N | D | N | D | N | D | N | D | N | D | N | D | |
D | N | D | D | D | D | D | D | D | D | D | N | D | D | D | N | N | N | D | |
D | N | N | D | D | N | N | D | D | N | N | N | N | N | N | N | N | N | D | |
[EDT 1] | N | N | D | N | N | D | N | N | N | N | N | D | D | D | N | D | D | N | |
[EDT 2] | D | D | D | D | D | D | D | N | N | N | D | D | D | D | N | N | N | N | |
R | N | D | D | D | N | D | D | N | D | D | D | D | D | N | D | N | N | ||
R | N | N | D | N | N | N | N | N | D | N | N | N | D | N | D | N | D | ||
R | N | N | D | N | N | N | D | N | D | N | N | N | D | N | D | D | D | ||
D | D | D | D | N | D | N | D | N | N | N | N | D | N | N | D | N | D | ||
R | N | D | D | D | D | N | D | N | N | N | D | N | N | N | N | N | |||
R | N | N | N | N | D | N | D | N | N | N | D | N | D | N | D | N | |||
D | D | D | D | D | D | D | D | D | N | D | D | D | N | N | N | D | |||
D | D | D | N | N | D | N | N | N | N | N | D | D | D | D | D | N | |||
R | N | N | N | N | D | N | D | N | N | N | D | N | D | N | N | ||||
R | N | N | N | N | D | D | N | N | D | D | D | N | N | D | N | ||||
R | N | D | N | D | N | D | D | D | D | D | D | D | N | D | N | ||||
D | N | D | N | D | N | D | D | D | D | D | D | D | N | D | N | ||||
D | N | D | N | D | N | D | N | D | N | D | D | D | D | D | D | ||||
R | N | N | N | N | N | D | N | N | N | D | N | D | N | N | |||||
R | N | N | N | D | N | D | N | N | N | D | N | D | N | D | |||||
D | D | N | D | N | D | N | D | D | D | N | D | N | N | D | |||||
D | N | N | N | D | N | D | N | N | N | D | N | D | N | D | |||||
R | N | D | D | D | D | N | D | D | D | N | D | N | N | ||||||
R | N | N | D | D | N | D | D | N | N | D | D | N | D | ||||||
R | N | N | N | N | N | N | D | N | N | D | D | D | D | ||||||
D | N | D | N | N | N | N | D | N | N | N | D | N | N | ||||||
D | N | D | N | D | N | N | D | N | D | D | D | D | N | ||||||
D | D | D | N | D | N | D | D | D | D | D | N | N | N | ||||||
D | N | D | N | D | N | N | N | D | D | N | D | N | N | ||||||
R | N | N | N | D | N | D | D | D | D | D | D | ||||||||
R | N | D | N | N | D | D | D | N | N | D | N | ||||||||
R | N | N | N | D | D | N | N | D | D | N | N | ||||||||
R | N | D | N | N | D | D | D | D | D | D | N | ||||||||
R | N | D | N | N | D | D | D | D | D | D | D | ||||||||
D | D | D | N | N | D | D | D | D | D | D | D | ||||||||
D | D | D | D | D | D | D | N | D | D | N | N | ||||||||
D | N | D | D | N | D | D | N | D | D | N | D | ||||||||
D | N | D | N | N | D | N | D | D | D | D | N | ||||||||
D | N | D | N | D | D | D | N | D | N | D | D | ||||||||
R | D | D | N | D | N | D | D | D | D | N | |||||||||
R | N | N | D | D | N | N | D | D | N | D | |||||||||
D | N | D | N | N | N | D | N | D | N | D | |||||||||
D | N | D | N | D | N | D | N | D | D | D | |||||||||
R | N | D | D | N | N | N | D | N | N | ||||||||||
R | N | N | N | N | D | N | N | D | N | ||||||||||
R | N | N | N | N | N | D | D | D | D | ||||||||||
D | N | D | D | D | N | D | D | N | N | ||||||||||
D | N | N | N | D | N | N | N | N | N | ||||||||||
D | D | N | N | D | D | N | D | N | D | ||||||||||
D | D | D | D | D | N | D | D | D | N | ||||||||||
R | N | N | N | N | N | N | N | D | |||||||||||
R | N | D | N | N | N | D | D | D | |||||||||||
D | D | D | D | D | N | D | D | D | |||||||||||
D | D | D | D | N | D | D | N | N | |||||||||||
R | N | D | N | D | D | D | N | ||||||||||||
D | D | D | D | N | D | D | D | ||||||||||||
R | N | N | D | D | N | N | |||||||||||||
R | N | N | D | D | N | D | |||||||||||||
D | N | N | D | D | N | N | |||||||||||||
D | D | N | N | N | N | N | |||||||||||||
R | N | N | N | N | D | ||||||||||||||
R | N | D | N | N | N | ||||||||||||||
D | N | D | N | N | N | ||||||||||||||
D | N | N | N | D | D | ||||||||||||||
R | D | N | N | D | |||||||||||||||
R | D | D | D | D | |||||||||||||||
R | N | D | N | D | |||||||||||||||
D | N | D | N | D | |||||||||||||||
D | N | N | N | D | |||||||||||||||
D | D | D | D | D | |||||||||||||||
D | D | D | D | N | |||||||||||||||
R | D | N | N | ||||||||||||||||
R | D | D | N | ||||||||||||||||
D | |||||||||||||||||||
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D | D | N | D | ||||||||||||||||
D | D | D | N | ||||||||||||||||
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This table includes all ships that are currently not permanently available outside of events (Limited Time Drops are still counted as "event drops").
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Time remaining until Event ends [3]:
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