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!colspan=3|Special categories | !colspan=3|Special categories | ||
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− | |colspan=3|{{YellowPlane}}{{SPR}}{{Night Recon}} [[Reconnaissance Aircraft]] | + | |colspan=3|{{YellowPlane}}{{SPR}}{{Night Recon}} [[Reconnaissance Aircraft]] [[Recon]]s |
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|colspan=3|[[:Category:Planes with Anti-Air Resistance|Planes with Anti-Air Resistance]] | |colspan=3|[[:Category:Planes with Anti-Air Resistance|Planes with Anti-Air Resistance]] |
Revision as of 13:26, 30 October 2022
Useful fancy equipment families
Some useful templates, regrouping equipment families for convenience.
Icons/categories
A system that better reflects the current state of the game regarding mechanics, the API, and translations:
Aircrafts
- Carriers-Bassed
The base type of plane in the game:
- Bombers:
- Dive Bombers & Fighter-Bombers
- Torpedo Bombers (//larger bombers)
- Night Bombers (//Night Torpedo Bombers)
- Jets
(//Jet Fighter-Bombers)
- Fighters
- Recons
A type of plane only usable on Land-Based (because of their size or use):
- Land Based Bombers:
- Land-Based Attackers:
- Land-Based Attackers
- bomber Army Land-Based Attackers
- Land-Based Assault Aircraft
(Army attackers) - Land-Based ASW Bombers
- Land-Based Heavy Bombers
- Land-Based Attackers:
- Land-Based Interceptors/Fighters
- LB Land-based Recons
Planes only compatible with ships having the appropriate catapult:
- Seaplanes:
- Recon Seaplane Recons
- Bomber Seaplane Bombers
- Seaplane Fighters
- Large Flying Boats
- Misc
Main armement
- Naval Guns
- Main Guns:
- High-Angle Guns (dual-purpose)
- Main Main High-Angle Guns (Small & medium)
- Sec Secondary High-Angle Guns
- Secondary Guns (surface)
- AA Machine Guns // AA Rocket Launchers
- Torpedoes
- Torpedoes
- Sub Submarine Torpedoes
- Sub_LM Late Model Submarine Torpedoes
- Stern Stern Submarine Torpedoes
- Sub Submarine Torpedoes
- Minisub Midget Submarine
- Depth Charges
- DCP Depth Charge Projectors
- DCR Depth Charge (Racks)
- Other ASW Mortar
- Sonars
- Small Small Sonars
- Large Large Sonars
Other
- Radars
- Small Small Radars
- Large Large Radars
- Air Air Radars
- Surface Surface Radars
- Star Shell
- Skilled Lookouts
- Landing Crafts
- TP Transport DLC
- Tank Landing Tanks
- Armed Armed Boats
- TP Transport DLC
- Tanks
- Drums
- AA Fire Directors
- Armors // Bulges
- Medium Medium armors
- Large Large armors
- Medium Medium armors
- Command Facilities
- FCF Fleet Command Facility (FCF)
- SFFCF Striking Force Fleet Command Facility (SFFCF)
- ETSCF Elite Torpedo Squadron Command Facility (ETSCF)
- Consumables:
Bonus
Custom wiki icons:
- = Empty
- = WildCard
- = High-Angle Gun + AA Fire Director Built-In
- = Powerfull AA (concentrated)
(CDMG) - = Zuiuns
- = Either or
- Night Planes
Equipment Categories
All equipment categories as seen in the game, as well as some mechanic-related categories:
Anti-Ground Equipment | ||
---|---|---|
Shells | Anti-Aircraft Shells | |
Armor-Piercing Shells | ||
Anti-Ground Artilleries | Anti-Ground Rockets | |
Other ASW Mortars | ||
Landing Craft | TP Transport DLC | |
Tank Landing Tanks | ||
Armed Armed Boats | ||
Tanks | ||
Seaplanes | Bomber Seaplane Bombers | |
Seaplane Fighters | ||
Anti-Installation Dive Bombers |
Equipment Templates
ASW Damage Synergy | |||
---|---|---|---|
Small Small Sonars | |||
Large Large Sonars | |||
DCP Depth Charge Projectors (DCP) | AP AP | ||
DCR Depth Charge (Racks) (DCR) | AP AP AP AP AP | ||
Other ASW Mortars | |||
ASW Damage Modifiers: [math]\displaystyle{ \text{Mod}_\text{synergy} = {Mod}_\text{1} \times {Mod}_\text{2} }[/math] | |||
[math]\displaystyle{ {Mod}_\text{1} }[/math] | + (Any Sonar + Any Depth Charge) |
1.15 | |
[math]\displaystyle{ {Mod}_\text{2} }[/math] | DCP + DCR and NO Small | 1.1 | |
Small + DCP + DCR | 1.25 | ||
Examples | |||
[math]\displaystyle{ \text{Mod}_\text{synergy} }[/math] | Small + DCP + DCR | 1.4375[math]\displaystyle{ 1.15 \times 1.25 }[/math] | |
Large + DCP + DCR | 1.265[math]\displaystyle{ 1.15 \times 1.1 }[/math] | ||
Armor Penetration | |||
Indepentant of synergies, some equipment provides additional armor penetration to ASW attacks.
The flat armor penetration value is calculated as follows:
|
Aircraft with at least 7 ASW , can be used to trigger special OASW and are required to perform Land-based ASW attacks.
ASW Aircraft | ||
---|---|---|
Rotorcraft | Autogyros |
|
Helicopters |
||
Liaison Aircraft | ||
Land-based Patrol Aircraft |
||
+7 ASW Torpedo Bombers | ||
+7 ASW Dive Bombers | ||
+7 ASW Seaplanes | Recons | |
Bombers |
Dive-Bombers that can attack installations | |||
---|---|---|---|
This is a segment from a bigger article. See Combat/Anti-Installation for details on Installation mechanics.
Carriers will only attack installations in the shelling phase if equipped with Torpedo Bombers or Anti-Installation Dive Bombers.
| |||
AAR AAR AAR |
Anti-PT boat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Unlike most standard Abyssals, "PT boats" (PT Imp Pack & Schnellboot Imp Pack) are "very small and fast".
During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[10].
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[edit] |
|uncollapsed=true
Wiki templates
Items
Stats
❱❱ ✔️❌
wiki stuff
text
color
glow
shadow
overline
CoucouPas coucou Coucou2
Underline
Space
Ref[1].
- ↑ test
Tab
Tab | ||
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lime | yes | red |
center | yes | |
border | yes | |
border | yes | |
left | yes |
vertical | |
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vertical
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yes
yes
other
Math
[math]\displaystyle{ \text{Main}_\text{Sub} }[/math]
[math]\displaystyle{ \times }[/math] [math]\displaystyle{ }[/math] [math]\displaystyle{ \sqrt{ 1 } }[/math] [math]\displaystyle{ \sum_\text{ 1 } }[/math]
[math]\displaystyle{ \frac{10}{10} }[/math]
[math]\displaystyle{ A }[/math] [math]\displaystyle{ \mathrm{A} }[/math] [math]\displaystyle{ \bigstar }[/math]
[math]\displaystyle{ {\color{red} \text{A}} }[/math]
( ) [math]\displaystyle{ \big( 1 \big) }[/math] [math]\displaystyle{ \Big( 1 \Big) }[/math] [math]\displaystyle{ \bigg( 1 \bigg) }[/math] [math]\displaystyle{ \Bigg( 1 \Bigg) }[/math]
[ ] [math]\displaystyle{ \big[ 1 \big] }[/math] [math]\displaystyle{ \Big[ 1 \Big] }[/math] [math]\displaystyle{ \bigg[ 1 \bigg] }[/math] [math]\displaystyle{ \Bigg[ 1 \Bigg] }[/math]
[math]\displaystyle{ \lfloor 1 \rfloor }[/math] [math]\displaystyle{ \big\lfloor 1 \big\rfloor }[/math] [math]\displaystyle{ \Big\lfloor 1 \Big\rfloor }[/math] [math]\displaystyle{ \bigg\lfloor 1 \bigg\rfloor }[/math] [math]\displaystyle{ \Bigg\lfloor 1 \Bigg\rfloor }[/math]
[math]\displaystyle{ \lceil 1 \rceil }[/math] [math]\displaystyle{ \big\lceil 1 \big\rceil }[/math] [math]\displaystyle{ \Big\lceil 1 \Big\rceil }[/math] [math]\displaystyle{ \bigg\lceil 1 \bigg\rceil }[/math] [math]\displaystyle{ \Bigg\lceil 1 \Bigg\rceil }[/math]