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Difference between revisions of "User:Jigaraphale/Sandbox/2"
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|colspan=2|{{Night Fighter Aircraft}} [[Night Fighter]]s | |colspan=2|{{Night Fighter Aircraft}} [[Night Fighter]]s | ||
|- | |- | ||
− | |rowspan=2|{{YellowPlane}} [[Reconnaissance Aircraft]] | + | |rowspan=2|{{YellowPlane}} [[:Category:Carrier-based Reconnaissance Aircraft|Reconnaissance Aircraft]] |
− | |colspan=2|{{YellowPlane}} | + | |colspan=2|{{YellowPlane}} Reconnaissance Aircraft |
|- | |- | ||
|colspan=2|{{Large Recon}} [[:Category:Large Carrier-based Reconnaissance Aircraft|Large Reconnaissance Aircraft]] | |colspan=2|{{Large Recon}} [[:Category:Large Carrier-based Reconnaissance Aircraft|Large Reconnaissance Aircraft]] | ||
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|- | |- | ||
!colspan=3|Special categories | !colspan=3|Special categories | ||
+ | |- | ||
+ | |colspan=3|{{YellowPlane}}{{SPR}}{{Night Recon}} [[Reconnaissance Aircraft]] | ||
|- | |- | ||
|colspan=3|[[:Category:Planes with Anti-Air Resistance|Planes with Anti-Air Resistance]] | |colspan=3|[[:Category:Planes with Anti-Air Resistance|Planes with Anti-Air Resistance]] | ||
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|{{Medium Green}} [[:Category:Medium Main High-Angle Guns|Medium Main High-Angle Guns]] | |{{Medium Green}} [[:Category:Medium Main High-Angle Guns|Medium Main High-Angle Guns]] | ||
|- | |- | ||
− | |rowspan=2|[[:Category:Secondary High-Angle Guns|Secondary High-Angle Guns]] | + | |rowspan=2|{{Sec Green}} [[:Category:Secondary High-Angle Guns|Secondary High-Angle Guns]] |
− | |{{Sec Green}} | + | |{{Sec Green}} Secondary High-Angle Guns |
|- | |- | ||
|{{Large Sec Green}} [[:Category:Large Secondary Guns|Large Secondary (High-Angle) Guns]] | |{{Large Sec Green}} [[:Category:Large Secondary Guns|Large Secondary (High-Angle) Guns]] | ||
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|- | |- | ||
|rowspan=2|{{Large Radar}} [[Large Radar]]s | |rowspan=2|{{Large Radar}} [[Large Radar]]s | ||
− | |{{Large Radar}} | + | |{{Large Radar}} Large Radars |
|- | |- | ||
|{{Very Large Radar}} [[Very Large Radar]]s | |{{Very Large Radar}} [[Very Large Radar]]s | ||
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|colspan=2|{{RedAmmo}} [[AP Shell|Armor-Piercing Shells]] | |colspan=2|{{RedAmmo}} [[AP Shell|Armor-Piercing Shells]] | ||
|- | |- | ||
− | |colspan=3|{{AntiGroundArtillery}} [[:Category:Anti-Ground | + | |colspan=3|{{AntiGroundArtillery}} [[:Category:Anti-Ground Artilleries|Anti-Ground Artilleries]] |
|- | |- | ||
|rowspan=2|{{ArmorEquipment}} [[Extra Armor]]s | |rowspan=2|{{ArmorEquipment}} [[Extra Armor]]s |
Revision as of 07:13, 29 October 2022
Useful fancy equipment families
Some useful templates, regrouping equipment families for convenience.
Icons/categories
A system that better reflects the current state of the game regarding mechanics, the API, and translations:
Aircrafts
- Carriers-Bassed
The base type of plane in the game:
- Bombers:
Dive Bombers & Fighter-Bombers
Torpedo Bombers (//larger bombers)
Night Bombers (//Night Torpedo Bombers)
Jets
(//Jet Fighter-Bombers)
Fighters
Recons
A type of plane only usable on Land-Based (because of their size or use):
- Land Based Bombers:
- Land-Based Attackers:
Land-Based Attackers
bomber Army Land-Based Attackers
Land-Based Assault Aircraft
(Army attackers)
Land-Based ASW Bombers
Land-Based Heavy Bombers
- Land-Based Attackers:
- Land-Based Interceptors/Fighters
LB Land-based Recons
Planes only compatible with ships having the appropriate catapult:
Seaplanes:
Recon Seaplane Recons
Bomber Seaplane Bombers
Seaplane Fighters
Large Flying Boats
- Misc
Main armement
- Naval Guns
- Main Guns:
High-Angle Guns (dual-purpose)
Main Main High-Angle Guns (Small & medium)
Sec Secondary High-Angle Guns
Secondary Guns (surface)
AA Machine Guns // AA Rocket Launchers
- Torpedoes
Torpedoes
Sub Submarine Torpedoes
Sub_LM Late Model Submarine Torpedoes
Stern Stern Submarine Torpedoes
Minisub Midget Submarine
Depth Charges
DCP Depth Charge Projectors
DCR Depth Charge (Racks)
Other ASW Mortar
Sonars
Small Small Sonars
Large Large Sonars
Other
Radars
Small Small Radars
Large Large Radars
Air Air Radars
Surface Surface Radars
Star Shell
Skilled Lookouts
Landing Crafts
TP Transport DLC
Tank Landing Tanks
Armed Armed Boats
Tanks
Drums
AA Fire Directors
Armors // Bulges
Medium Medium armors
Large Large armors
Command Facilities
FCF Fleet Command Facility
(FCF)
SFFCF Striking Force Fleet Command Facility
(SFFCF)
ETSCF Elite Torpedo Squadron Command Facility
(ETSCF)
- Consumables:
Bonus
Custom wiki icons:
= Empty
= WildCard
= High-Angle Gun + AA Fire Director Built-In
= Powerfull AA (concentrated)
(CDMG)
= Zuiuns
= Either
or
- Night Planes
Equipment Categories
All equipment categories as seen in the game, as well as some mechanic-related categories:
Equipment Templates
ASW Damage Synergy | |||
---|---|---|---|
![]() |
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![]() |
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AP AP | ||
![]() |
AP AP AP AP AP | ||
![]() |
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ASW Damage Modifiers: [math]\displaystyle{ \text{Mod}_\text{synergy} = {Mod}_\text{1} \times {Mod}_\text{2} }[/math] | |||
[math]\displaystyle{ {Mod}_\text{1} }[/math] | ![]() ![]() (Any Sonar + Any Depth Charge) |
1.15 | |
[math]\displaystyle{ {Mod}_\text{2} }[/math] | ![]() ![]() ![]() |
1.1 | |
![]() ![]() ![]() |
1.25 | ||
Examples | |||
[math]\displaystyle{ \text{Mod}_\text{synergy} }[/math] | ![]() ![]() ![]() |
1.4375[math]\displaystyle{ 1.15 \times 1.25 }[/math] | |
![]() ![]() ![]() |
1.265[math]\displaystyle{ 1.15 \times 1.1 }[/math] | ||
Armor Penetration | |||
Indepentant of synergies, some equipment provides additional armor penetration to ASW attacks.
The flat armor penetration value is calculated as follows:
|
Aircraft with at least 7 ASW , can be used to trigger special OASW and are required to perform Land-based ASW attacks.
ASW Aircraft | ||
---|---|---|
![]() |
Autogyros![]() ![]() ![]() |
|
Helicopters![]() ![]() |
||
![]() |
||
![]() ![]() ![]() |
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+7 ASW ![]() ![]() |
||
+7 ASW ![]() |
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+7 ASW ![]() |
Recons | |
Bombers |
![]() | |||
---|---|---|---|
This is a segment from a bigger article. See Combat/Anti-Installation for details on Installation mechanics.
Carriers will only attack installations in the shelling phase if equipped with Torpedo Bombers or Anti-Installation Dive Bombers.
| |||
AAR AAR AAR |
Anti-PT boat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Unlike most standard Abyssals, "PT boats" (PT Imp Pack![]() ![]()
During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[10].
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[edit] |
|uncollapsed=true
Wiki templates
Items
Stats
❱❱
✔️❌
wiki stuff
text
color
glow
shadow
overline
CoucouPas coucou Coucou2
Underline
Space
Ref[1].
- ↑ test
Tab
Tab | ||
---|---|---|
lime | yes | red |
center | yes | |
border | yes | |
border | yes | |
left | yes |
vertical | |
---|---|
vertical
|
|
|
yes
yes
other
Math
[math]\displaystyle{ \text{Main}_\text{Sub} }[/math]
[math]\displaystyle{ \times }[/math] [math]\displaystyle{ }[/math] [math]\displaystyle{ \sqrt{ 1 } }[/math] [math]\displaystyle{ \sum_\text{ 1 } }[/math]
[math]\displaystyle{ \frac{10}{10} }[/math]
[math]\displaystyle{ A }[/math] [math]\displaystyle{ \mathrm{A} }[/math] [math]\displaystyle{ \bigstar }[/math]
[math]\displaystyle{ {\color{red} \text{A}} }[/math]
( ) [math]\displaystyle{ \big( 1 \big) }[/math] [math]\displaystyle{ \Big( 1 \Big) }[/math] [math]\displaystyle{ \bigg( 1 \bigg) }[/math] [math]\displaystyle{ \Bigg( 1 \Bigg) }[/math]
[ ] [math]\displaystyle{ \big[ 1 \big] }[/math] [math]\displaystyle{ \Big[ 1 \Big] }[/math] [math]\displaystyle{ \bigg[ 1 \bigg] }[/math] [math]\displaystyle{ \Bigg[ 1 \Bigg] }[/math]
[math]\displaystyle{ \lfloor 1 \rfloor }[/math] [math]\displaystyle{ \big\lfloor 1 \big\rfloor }[/math] [math]\displaystyle{ \Big\lfloor 1 \Big\rfloor }[/math] [math]\displaystyle{ \bigg\lfloor 1 \bigg\rfloor }[/math] [math]\displaystyle{ \Bigg\lfloor 1 \Bigg\rfloor }[/math]
[math]\displaystyle{ \lceil 1 \rceil }[/math] [math]\displaystyle{ \big\lceil 1 \big\rceil }[/math] [math]\displaystyle{ \Big\lceil 1 \Big\rceil }[/math] [math]\displaystyle{ \bigg\lceil 1 \bigg\rceil }[/math] [math]\displaystyle{ \Bigg\lceil 1 \Bigg\rceil }[/math]