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Difference between revisions of "Improvement"

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*Since improving a {{EquipmentLink|Combat Ration}} up to +6★ cost '''0''' screw, it is possible to farm some screw by upgrading a ration once a day while doing quest [[Quests#F18|F18]].
 
*Since improving a {{EquipmentLink|Combat Ration}} up to +6★ cost '''0''' screw, it is possible to farm some screw by upgrading a ration once a day while doing quest [[Quests#F18|F18]].
  
{{SubmarineRadar}}{{Equipment/Link|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|Late Model Radar & Passive Radiolocator + Snorkel Equipment|text=Submarine Radars|link_category=Submarine Radar}} do not get any stat from improvement, but improving them with increase relevant Cut-In trigger rates.
 
 
===Square Rooted Bonus===
 
===Square Rooted Bonus===
 
Bonuses to attack power (day shelling, night shelling, torpedo, ASW), anti-air, LoS, accuracy, and evasion are all a function of the square root of the improvement level. The bonus can be calculated by:
 
Bonuses to attack power (day shelling, night shelling, torpedo, ASW), anti-air, LoS, accuracy, and evasion are all a function of the square root of the improvement level. The bonus can be calculated by:
Line 65: Line 64:
 
!colspan=2|Accuracy
 
!colspan=2|Accuracy
 
!colspan=2|Evasion
 
!colspan=2|Evasion
 +
!colspan=2|CI rates
 
|-
 
|-
 
!Firepower
 
!Firepower
Line 74: Line 74:
 
!Shelling
 
!Shelling
 
!Torpedo
 
!Torpedo
 +
!Fleet
 +
!Enemy
 
|-
 
|-
 
| rowspan=4|[[:Category:Main Gun|Main Guns]]
 
| rowspan=4|[[:Category:Main Gun|Main Guns]]
Line 85: Line 87:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 98: Line 102:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 111: Line 117:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 124: Line 132:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 138: Line 148:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 151: Line 163:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 164: Line 178:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 177: Line 193:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 190: Line 208:
 
| -
 
| -
 
| 1?
 
| 1?
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 204: Line 224:
 
| -
 
| -
 
| 2
 
| 2
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 216: Line 238:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 230: Line 254:
 
| -
 
| -
 
| 2
 
| 2
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 237: Line 263:
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 254: Line 282:
 
| -
 
| -
 
| 1.2
 
| 1.2
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 268: Line 298:
 
| -
 
| -
 
| 1.2
 
| 1.2
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 281: Line 313:
 
| -
 
| -
 
| 1.1
 
| 1.1
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| colspan=3|[[:Category:Liaison Aircrafts|Liaison Aircraft]]<br>{{ASWPlane}}
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| 1
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 293: Line 342:
 
| -
 
| -
 
| 0.5
 
| 0.5
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 306: Line 357:
 
| -
 
| -
 
| [[#Linear Bonus|Linear]] 0.25
 
| [[#Linear Bonus|Linear]] 0.25
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
Line 319: Line 372:
 
| -
 
| -
 
| 0.5
 
| 0.5
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
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| rowspan=2|[[:Category:Surface Radar|Surface]]
 
| rowspan=2|[[:Category:Surface Radar|Surface]]
 
| [[:Category:Large Radar|Large]]
 
| [[:Category:Large Radar|Large]]
| -|| -|| -|| -|| -|| -|| 1.4||rowspan=3| 1.7|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| 1.4||rowspan=3| 1.7|| -|| -|| -|| -|| -
 
|-
 
|-
 
| [[:Category:Small Radar|Small]]
 
| [[:Category:Small Radar|Small]]
| -|| -|| -|| -|| -|| -|| 1.25|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| 1.25|| -|| -|| -|| -|| -
 
|-
 
|-
 
| rowspan=2|Dual Purpose
 
| rowspan=2|Dual Purpose
 
| [[:Category:Large Radar|Large]] & [[:Category:Very Large Radar|Very Large]]  
 
| [[:Category:Large Radar|Large]] & [[:Category:Very Large Radar|Very Large]]  
| -|| -|| -|| -|| -||rowspan=4| 1.5|| 1.4|| -|| -|| -
+
| -|| -|| -|| -|| -||rowspan=4| 1.5|| 1.4|| -|| -|| -|| -|| -
 
|-
 
|-
 
| [[:Category:Small Radar|Small]]
 
| [[:Category:Small Radar|Small]]
| -|| -|| -|| -|| -|| 1.25||rowspan=3| 1|| -|| -|| -
+
| -|| -|| -|| -|| -|| 1.25||rowspan=3| 1|| -|| -|| -|| -|| -
 
|-
 
|-
 
| rowspan=2|[[:Category:Air Radar|Air Radar]]
 
| rowspan=2|[[:Category:Air Radar|Air Radar]]
 
| [[:Category:Large Radar|Large]]
 
| [[:Category:Large Radar|Large]]
| -|| -|| -|| -|| -|| 1.4|| -|| -|| -
+
| -|| -|| -|| -|| -|| 1.4|| -|| -|| -|| -|| -
 
|-
 
|-
 
| [[:Category:Small Radar|Small]]
 
| [[:Category:Small Radar|Small]]
| -|| -|| -|| -|| -|| 1.25|| -|| -|| -
+
| -|| -|| -|| -|| -|| 1.25|| -|| -|| -|| -|| -
 +
|-
 +
| colspan=3|[[:Category:Submarine Radar|Submarine Radar]]<br>{{SubmarineRadar}}
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| +?%
 +
| -
 +
|-
 +
| colspan=3|[[:Category:Searchlight|Searchlights]]<br>{{Searchlight}}
 +
| 1
 +
| -
 +
| 1
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -?%
 
|-
 
|-
 
| colspan=3|[[:Category:Depth Charges|Depth Charges]]<br>{{DepthCharge}}
 
| colspan=3|[[:Category:Depth Charges|Depth Charges]]<br>{{DepthCharge}}
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| -
 
| -
 
| 0.66
 
| 0.66
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
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| -
 
| -
 
| 1.5
 
| 1.5
 +
| -
 +
| -
 
|-
 
|-
 
| colspan=3|[[:Category:Engines|Engines]]<br>{{Turbine}}
 
| colspan=3|[[:Category:Engines|Engines]]<br>{{Turbine}}
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| -
 
| -
 
| 1.5
 
| 1.5
 +
| -
 +
| -
 
|-
 
|-
 
| colspan=3|[[:Category:Shells|Shells]]<br>{{RedAmmo}}{{GreenAmmo}}
 
| colspan=3|[[:Category:Shells|Shells]]<br>{{RedAmmo}}{{GreenAmmo}}
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| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
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| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
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| -
 
| -
 
|-
 
|-
| colspan=3|[[:Category:Searchlight|Searchlights]]<br>{{Searchlight}}
+
| colspan=3|[[:Category:Anti-Ground Artillery|Anti-Ground Artillery]]<br>{{AntiGroundArtillery}}
 
| 1
 
| 1
 
| -
 
| -
 
| 1
 
| 1
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
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| -
 
| -
 
|-
 
|-
| colspan=3|[[:Category:Anti-Ground Artillery|Anti-Ground Artillery]]<br>{{AntiGroundArtillery}}
+
| colspan=3|[[:Category:Lookout|Lookouts]]<br>{{SurfaceShipPersonnel}}
 +
| -
 +
| -
 
| 1
 
| 1
 
| -
 
| -
| 1
+
| -
 
| -
 
| -
 
| -
 
| -
Line 553: Line 652:
 
| -
 
| -
 
| 0.3
 
| 0.3
 +
| -
 +
| -
 +
| -
 +
|-
 +
| colspan=2|[[:Category:Liaison Aircrafts|Liaison Aircraft]]<br>{{ASWPlane}}
 +
| -
 +
| -
 +
| -
 +
| 0.2
 
| -
 
| -
 
| -
 
| -

Revision as of 06:42, 23 July 2022

Improvements are upgrades to equipment that increase their performance or upgrade them to better versions. Improvements are done in Akashi's Improvement Arsenal, requiring Akashi. Improvement Materials Improvement material are notably used for improvements.

  • For a comprehensive list of improvements, please refer to Akashi-List or the List of Improvements.

Overview

  1. Improvement levels are displayed beside equipment names.
    • They run from Icon Star.png+1 to Icon Imp.png (+10).
  2. Improvement bonuses are hidden. The increase in stats is not reflected on ship girls' stat cards.
    • This means they do not count for Support Expeditions or for reaching certain thresholds like for OASW.
    • Those bonuses work to some extent to reach regular Expeditions thresholds.
    • Some improvements on equipment can add some additional visible Fit Bonuses.
  3. Equipped equipment cannot be improved.
    • There is an option to unequip the equipment from the improvement list.
  4. Equipment must be unlocked in order to be upgraded to a better version.
  5. Improvements have a chance to fail. Please see below.
    • Materials and any fodder equipment are still lost on failure.
    • The equipment being improved is never lost.
    • It is recommended to use the guaranteed improvement toggle when dealing with expensive improvements and/or rare fodder at Icon Star.png+6 and beyond.
    • Akashi Kai has a higher success rate than her base version.
  6. Improved equipment cannot be used as fodder.
  7. Certain conversion quests like F13, F14, F15, F19, F22, and F24 to F30, that do not require improved equipment, will carry over any Icon Star.png to the upgraded equipment.
  8. Certain conversion quests like F62, F89, F70, and F107, allow to use Improved equipment, but any Icon Star.png are lost during conversion.

Improvement Success Rates

Akashi's level does not affect improvement rates. However, her remodel status does. It is highly recommended that she be remodeled to Kai as soon as possible, to maximize improvement success rates. The data below is sourced from KanColle Kai.

Modification Level 1★ 2★ 3★ 4★ 5★ 6★ 7★ 8★ 9★ Max★ Upgrade
Akashi 100% 100% 100% 100% 95% 90% 80% 77% 72% 60% 50%
Akashi Kai 100% 100% 100% 100% 100% 95% 90% 82% 77% 67% 62%

Improvement Bonuses

The bonus stats gained from improvement will vary depending on the type of equipment as well as the stat itself.

Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
are the only equipment that do not gain any stats from improvement.

  • Improving them only serves to upgrade them into their improved versions.
  • Since improving a Combat RationCombat Ration up to +6★ cost 0 screw, it is possible to farm some screw by upgrading a ration once a day while doing quest F18.

Square Rooted Bonus

Bonuses to attack power (day shelling, night shelling, torpedo, ASW), anti-air, LoS, accuracy, and evasion are all a function of the square root of the improvement level. The bonus can be calculated by:

[math]\displaystyle{ \text{Bonus}_\text{stat} = \sum_{\text{All equips}} \text{Mod}_\text{equip} \sqrt{\bigstar} }[/math]

  • [math]\displaystyle{ \bigstar }[/math] is the improvement level of the equipment.
  • [math]\displaystyle{ \text{Mod}_\text{equip} }[/math] is the equipment modifier for that stat. Please refer to the table below for details.
Equipment Type Day Battle Night Battle ASW AA LoS Accuracy Evasion CI rates
Firepower Torpedo Equipment AA Fleet AA Shelling Torpedo Shelling Torpedo Fleet Enemy
Main Guns Small Guns (Red)
Small Caliber Main Gun
1 - 1 - - - - 1 - - - - -
Main High-Angle Guns (Green)
High-Angle Gun
1 - 1 - 0.7 2[1]
3[2]
- 1 - - - - -
Medium Guns (Red)
Medium Caliber Main Gun
1 - 1 - - - - 1 - - - - -
Large Guns
Large Caliber Main Gun
1.5 - 1 - - - - 1 - - - - -
Secondary Guns Surface (Yellow)
Secondary Gun
Linear 0.3 - Linear 0.3 - - - - 1 - - - - -
15.2 cm Single15.2cm Single Gun Mount & OTOOTO 152mm Triple Rapid Fire Gun Mount
Secondary Gun
1 - 1 - - - - 1 - - - - -
High-Angle (Green)
High-Angle Gun
Linear 0.2 - Linear 0.2 - 0.7 3 - 1 - - - - -
90 mm Single HA90mm Single High-angle Gun Mount
High-Angle Gun
1 - 1 - 0.7 3 - 1 - - - - -
5" Twin Secondary CD5inch Twin Gun Mount (Secondary Armament) Concentrated Deployment[3]
High-Angle Gun
Linear 0.3 - Linear 0.3 - 0.7? 3? - 1? - - - - -
Anti-Air Guns
Anti-Aircraft Gun
1 1.2 - - 0.7 - - - 2 - - - -
Anti-Aircraft Fire Directors
Anti-Aircraft Fire Director
1 - 1 - 0.7 2 - 1 - - - - -
Torpedoess
Torpedoes
- 1.2 1 - - - - - 2 - - - -
Midget Submarines
Torpedoes
- - 1 - - - - - - - - - -
Carrier Recons
Reconnaissance Aircraft
- - - - - - 1.2 - - - - - -
Seaplanes
Seaplane
Reconnaissance - - - - - - 1.2 - - - - - -
Bomber - - - - - - 1.1 - - - - - -
Liaison Aircraft
Liaison Aircraft
- - - - - - - 1 - - - - -
Land Based Bombers Attackers/AssaultKi-102 B
Ki-102 B Kai + No.1 Model 1B Guided Missile
/Heavy BombersShinzan
Shinzan Kai

Land-based Attack AircraftLand-based Assault AircraftLand-based Heavy Bomber
- 0.7 - - 0.5 - - - - - - - -
GingaGinga & Type 1 NonakaType 1 Land-based Attack Aircraft (Nonaka Squadron)
Land-based Attack Aircraft
- 0.7 - - Linear 0.25 - - - - - - - -
Hayabusa bomberBomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)
Land-based Fighter
- - - - 0.5 - - - - - - - -
Radars
RADAR
Surface Large - - - - - - 1.4 1.7 - - - - -
Small - - - - - - 1.25 - - - - -
Dual Purpose Large & Very Large - - - - - 1.5 1.4 - - - - -
Small - - - - - 1.25 1 - - - - -
Air Radar Large - - - - - 1.4 - - - - -
Small - - - - - 1.25 - - - - -
Submarine Radar
Submarine Equipment
- - - - - - - - - - - +?% -
Searchlights
Searchlight
1 - 1 - - - - - - - - - -?%
Depth Charges
Depth Charges
0.75 - - 0.66 - - - - - - - - -
Sonars
SONAR
0.75 - - 0.66 - - - 1.3[4] - - 1.5 - -
Engines
Engine Improvement
- - - - - - - - - - 1.5 - -
Shells
Armor-Piercing ShellAnti-Aircraft Shell
1 - 1 - - - - - 1 - - - -
Landing Crafts & Amphibious Tank
Landing CraftAmphibious Vehicle
1 - 1 - - - - - - - - - -
Anti-Ground Artillery
Anti-Ground Rocket
1 - 1 - - - - - - - - - -
Lookouts
Lookout
- - 1 - - - - - - - - - -
  1. For guns with AA ≤ 6
  2. For guns with AA ≥ 7
  3. https://twitter.com/hedgehog_hasira/status/1548329561636495373
  4. Applies to ASW only.

Linear Bonus

Bonuses to fighter power, dive bomb, plane torpedo, plane ASW, armor, anti-installation bonus, and expedition bonus just have a linear growth. The bonus per improvement level is given by the table below.

Equipment Type Fighter Power Dive Bomb Torpedo ASW Armor Anti-Installation Bonus[1] Expedition Bonus[2]
Submarine Torpedoes
Torpedoes
- - 0.2 - - - -
Carrier-based Planes Fighters/SPF
FighterSeaplane Fighter
0.2 - - - - - -
Fighter-Bombers
Dive Bomber
0.25 - - - - - -
Dive Bombers (ex. FB)
Dive Bomber
- 0.2 - 0.2 - - -
Torpedo Bombers
Torpedo Bomber
- - 0.2 0.2 - - -
Interceptors
Land-based FighterLand-based Fighter
0.2 - - - - - -
Armor
Armor
Medium - - - - 0.2 - -
Large - - - - 0.3 - -
Seaplane Bombers
Seaplane
- 0.2 - - - - -
Rotorcrafts
Rotorcraft
Basic[3] - - - 0.2 - - -
Advanced[4] - - - 0.3 - - -
Liaison Aircraft
Liaison Aircraft
- - - 0.2 - - -
Landing Crafts
Landing Craft
- - - - - 0.02% 0.05%[5]


0.02%[6]

Amphibious Tanks
Amphibious Vehicle
- - - - - 0.03% 0.01%

See Also

Akashi's Improvement Arsenal
Improvement/Reference Charts
https://akashi-list.me/