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Difference between revisions of "Combat/Anti-Installation"

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Below are recommended equipment setups for anti-installation. If a setup is not listed, it means that it is subpar and not worth considering. The order of the equipment is for illustrative purposes only. It '''does not''' matter what order the equipment are in.  
 
Below are recommended equipment setups for anti-installation. If a setup is not listed, it means that it is subpar and not worth considering. The order of the equipment is for illustrative purposes only. It '''does not''' matter what order the equipment are in.  
  
{| class="wikitable" style="width: 100%;"
+
{| class="wikitable" style="text-align: center; width: 960px;"
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="2"| Battleships
+
!colspan="2"| Battleships
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="width:40%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
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|This is a unique setup available to [[Musashi|Musashi Kai Ni]] that allows her to have the best of both worlds.
 
|This is a unique setup available to [[Musashi|Musashi Kai Ni]] that allows her to have the best of both worlds.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="2"| Heavy Cruisers
+
!colspan="2"| Heavy Cruisers
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="width:40%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
 
|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
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|This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.  
 
|This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.  
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="2"| Light Cruisers
+
!colspan="2"| Light Cruisers
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="width:40%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
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|An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
 
|An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="2"| Destroyers<ref>High-angle main guns can stand in for the small-caliber main guns.</ref>
+
!colspan="2"| Destroyers<ref>High-angle main guns can stand in for the small-caliber main guns.</ref>
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="width:40%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
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|This setup is currently unique to [[Tashkent]]. It functions much like the light cruiser setup with a powerful night battle double attack.
 
|This setup is currently unique to [[Tashkent]]. It functions much like the light cruiser setup with a powerful night battle double attack.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="2"| Carriers/Light Carriers
+
!colspan="2"| Carriers/Light Carriers
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="width:40%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{RedPlane}}{{BluePlane}}{{GreenPlane}}{{GreenPlane}}
 
|{{RedPlane}}{{BluePlane}}{{GreenPlane}}{{GreenPlane}}
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|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensures that carriers will do significant damage to installations and other targets.
 
|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensures that carriers will do significant damage to installations and other targets.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="2"| Seaplane Tenders
+
!colspan="2"| Seaplane Tenders
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="width:40%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}{{WildCard}}
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}{{WildCard}}

Revision as of 17:48, 14 June 2021

Introduction

Installations are an enemy type in game that is characterised by high armour and high HP. They are difficult to handle using normal anti-ship setups and require specific setups in order to destroy. Installations are typically found as bosses or as boss escorts.

General Characteristics

  • They cannot be targeted by torpedoes.
    • Opening and closing torpedoes will fail to trigger if only installation targets remain.
  • The torpedo stat is ignored when calculating night battle damage against installations. Please see Night Battle for more details.
    • This makes destroyers, light cruisers and heavy cruisers much weaker unless equipped with anti-installation equipment.
  • Submarines can attack installations during shelling if equipped with a Type 2 Ka-Mi Tank.
    • They will be able to attack installations at night regardless of equipment.
    • Their low firepower makes them poor anti-installation ships.
  • Only dive bombers will attack installations during the air strike phase.
  • Carriers will only attack installations in the shelling phase if equipped with torpedo bombers or anti-installation dive bombers.
  • Carriers are unable to perform cut-ins on installations, even if equipped with anti-installation dive bombers.
  • They have different damage statuses instead of the normal ones used for ships.
Ship Damage Label Installation Damage Label
Lightly Damaged

(小破)

Confused

(混乱)

Moderately Damaged

(中破)

Damaged

(損害)

Heavily Damaged

(大破)

Broken

(損壊)

Sunk

(撃沈)

Destroyed

(破壊)


Installation Classification

Installations are classified by two categories, Ship Type (BB, BBV, CV) and skin toughness (Hard, Soft).

Ship Type

Battleship (BB)

Aviation Battleship (BBV)

  • Most installations fall under this category.
  • They use the carrier attack formula for calculating damage.
  • They use the shelling attack animation in day and night battle.
  • They cannot attack during the day if heavily damaged.
  • They are forced to attack submarines if they have equipment with an ASW Anti-Submarine Warfare stat.

Carrier (CV)

  • Example is Lycoris Princess.
  • They use the carrier attack formula for calculating damage.
  • They use the carrier attack animation in day battle and the shelling animation at night.
  • They cannot attack during the day if moderately damaged.
  • They do not enable the 2nd shelling phase if there is no battleship present.

Skin Toughness

Soft Skin

Hard Skin

Damage Bonuses

Please see Damage Calculations for more details on how anti-installation damage is calculated.

  • During day, damage is capped at 220 so any ship with a proper anti-installation setup will be able to hit the cap.
    • When facing hard-skinned installations, it is better for battleships to have AP shells instead of Type 3 because they will hit the day cap anyway.
  • Anti-installation is very important during night battle when the cap is raised to 360.
  • Torpedo stat is always counted as 0 when attacking installations. This applies to both airstrikes and night battles.
  • Supply Depot Princess is the only known installation that takes post-cap damage from anti-installation equipment.
    • This makes her vulnerable to getting one shot by nuke setups. See below for details.
  • Pairing rockets or mortars give better multipliers than using them individually. Eg. WG/WG instead of WG/T4.
  • While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.

Bonuses

Installation Type Soft-Skinned Isolated Island Princess Artillery Imp Harbor Summer Princess Supply Depot Princess
(Post Cap)
Number Equipped Single Multiple Single Multiple Single Multiple Single Multiple Single Multiple
Anti-Aircraft ShellAnti-Aircraft ShellType 3 Shell
Type 3 Shell Kai
2.5 1.75 1.75
Armor-Piercing ShellArmor Piercing ShellType 91 Armor Piercing Shell
Type 1 Armor Piercing Shell
1.85 1.3
Anti-Ground RocketWG42 (Wurfgerät 42)WG42 (Wurfgerät 42) 1.3 1.82 1.4 2.1 1.6 2.72 1.4 1.68 1.25 1.625
Anti-Ground RocketAnti-Ground Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher
Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)
1.25 1.875 1.3 2.145 1.5 2.7 1.25 1.75 1.2 1.68
Depth ChargesASW MortarType 2 12cm Mortar Kai
Type 2 12cm Mortar Kai (Concentrated Deployment)
1.2 1.56 1.2 1.68 1.3 1.95 1.1 1.265 1.15 1.38
Landing Craft Landing CraftDaihatsu Landing Craft
Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)
Toku Daihatsu Landing Craft
Toku Daihatsu Landing Craft + 11th Tank Regiment
M4A1 DD
Type Multiplier
1.4 1.8 1.8 1.7 1.7
Improvement material Landing Craft Improvement Multiplier 1 + (Average ★ /50) [Max 1.2x]
Landing Craft Toku Daihatsu Landing CraftToku Daihatsu Landing Craft 1.15 1.15 1.15 1.2 1.2
Landing Craft Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 1.5 1.95 1.2 1.68 1.5 2.1 1.6 2.4 1.3 2.08
Landing Craft Toku Daihatsu Landing Craft + 11th Tank RegimentToku Daihatsu Landing Craft + 11th Tank Regiment 1.8 1.8 1.8 1.8
Landing Craft M4A1 DDM4A1 DD ? ? 1.54 2.8 1.2
Amphibious Vehicle Special Type 2 Amphibious TankSpecial Type 2 Amphibious Tank 1.5 1.8 2.4 3.24 2.4 3.24 2.8 4.2 1.7 2.55
Improvement material Amphibious Tank Improvement Multiplier 1 + (Average ★ /30) [Max 1.33x]
Dive Bomber Carrier-based Dive Bomber 1.4 1.5 1.3
Seaplane Seaplane Fighter
Seaplane Bomber/Fighter
1.2 1.5 1.3
Destroyer / Light Cruiser (DD/CL) 1.4
Airstrike-Only Multipliers
Land-based Attack Aircraft Land Based Attack Aircraft 1.18 1.6 2.1
Land-based Attack Aircraft Seaplane Dive Bomber Bombers (Post cap) 1.7 1.55

Flat Damage Bonuses

Amount Equipped 1 2 3 4
Anti-Ground RocketWG42 (Wurfgerät 42)WG42 (Wurfgerät 42) 75 110 140 160
Anti-Ground RocketShipborne Model Type 4 20cm Anti-ground Rocket LauncherShipborne Model Type 4 20cm Anti-ground Rocket Launcher 55 115 160 190
Anti-Ground RocketType 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment) 80 170 ? ?
Depth ChargesType 2 12cm Mortar KaiType 2 12cm Mortar Kai 30 55 75 90
Depth ChargesType 2 12cm Mortar Kai (Concentrated Deployment)Type 2 12cm Mortar Kai (Concentrated Deployment) 60 110 150 ?
Landing Craft Toku Daihatsu Landing Craft + 11th Tank RegimentToku Daihatsu Landing Craft + 11th Tank Regiment 25
Landing Craft M4A1 DDM4A1 DD 25
Ship Type Bonus
Submarine (SS/SSV) 30
Airstrike-only Bonus
Land-based Attack Aircraft Seaplane Dive Bomber Bombers
(Supply Depot Princess Only)
100 (Post-cap)

Notes:

  • With the exception of the bomber bonus, Flat damage bonuses are pre-cap

Equipment Setups

Below are recommended equipment setups for anti-installation. If a setup is not listed, it means that it is subpar and not worth considering. The order of the equipment is for illustrative purposes only. It does not matter what order the equipment are in.

Battleships
Equipment Setup Notes
Large Caliber Main GunLarge Caliber Main GunSeaplaneArmor-Piercing Shell This setup is the basic setup for battleships. Because battleships can hit the damage cap easily, they do not benefit much from anti-installation equipment. The standard artillery spotting setup will allow them to be effective against all other targets including the installation.
Large Caliber Main GunLarge Caliber Main GunSeaplaneAnti-Aircraft Shell This is an option where you will be facing soft-skinned installations. Taking a Type 3 shell will limit the battleship's effectiveness against all other targets. Careful consideration must be made into whether it is worth it.
Large Caliber Main GunLarge Caliber Main GunSeaplaneLanding Craft/Amphibious Vehicle An alternative setup for Nagato Kai Ni and Mutsu Kai Ni. The landing craft/amphibious tank will make their Touch attacks deal significant damage to installation enemies. Keeping the seaplane, allows them to perform artillery spotting to maintain some effectivenes against other targets.
Large Caliber Main GunLarge Caliber Main GunSeaplaneAnti-Aircraft ShellArmor-Piercing Shell This is a unique setup available to Musashi Kai Ni that allows her to have the best of both worlds.
Heavy Cruisers
Equipment Setup Notes
Medium Caliber Main GunMedium Caliber Main GunSeaplaneAnti-Aircraft Shell This is the standard anti-installation setup for all heavy cruisers. It allows them to artillery spot and deals decent damage against installations.
Medium Caliber Main GunMedium Caliber Main GunAnti-Ground RocketAnti-Aircraft Shell This is an alternative setup only for aviation cruisers. It removes the ability to artillery spot for much more powerful anti-installation damage at night.
Light Cruisers
Equipment Setup Notes
Landing CraftAmphibious VehicleAnti-Ground Rocket This is the standard "nuke" setup. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against Supply Depot Princess.
Medium Caliber Main GunMedium Caliber Main GunAnti-Ground RocketAnti-Ground Rocket An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
Destroyers[1]
Equipment Setup Notes
Landing CraftAmphibious VehicleAnti-Ground Rocket Same as the "nuke" setup used by light cruisers. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against Supply Depot Princess.
Small Caliber Main GunSmall Caliber Main GunLanding Craft/Amphibious Vehicle This is an alternative setup that preserves their ability to double attack at night while maintaining decent anti-installation power. This setup works best if the Landing Craft or Amphibious Tanks are upgraded to maximise damage. It also allows them to perform well against non-installation targets at night.
Landing Craft/Amphibious VehicleAnti-Ground RocketAnti-Ground Rocket An alternative "nuke" setup if you are lacking Landing Craft or Amphibious Tanks. It will still deal significant damage to Supply Depot Princess.
Small Caliber Main GunSmall Caliber Main GunAnti-Ground RocketAnti-Ground Rocket This setup is currently unique to Tashkent. It functions much like the light cruiser setup with a powerful night battle double attack.
Carriers/Light Carriers
Equipment Setup Notes
Dive BomberTorpedo BomberFighterFighter This is only to be used if you have one of the anti-installation dive bombers. It will allow the carrier to still perform CVCI against other targets.
Torpedo BomberTorpedo BomberFighterFighter The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensures that carriers will do significant damage to installations and other targets.
Seaplane Tenders
Equipment Setup Notes
Landing CraftAmphibious VehicleAnti-Ground RocketWildcard Same "nuke" setup used by light cruisers. For 4-slot AVs, they can either take a 2nd anti-ground rocket or a seaplane fighter as the wild card. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against Supply Depot Princess.
  1. High-angle main guns can stand in for the small-caliber main guns.

Additional Information

Landing Craft/Amphibious Tank Capable Ships

Ship Name Landing Craft
Landing Craft
Amphibious Tank
Landing Craft
Ship Name Landing Craft
Landing Craft
Amphibious Tank
Landing Craft
Ship Name Landing Craft
Landing Craft
Amphibious Tank
Landing Craft
Destroyers
Mutsuki Kai Ni Yes No Kisaragi Kai Ni Yes No Satsuki Kai Ni Yes Yes
Fumizuki Kai Ni Yes Yes Mikazuki Kai Yes No Verniy Yes Yes
Shiratsuyu Kai Ni No Yes Murasame Kai Ni Yes No Umikaze Kai Ni Yes Yes
Kawakaze Kai Ni Yes No Asashio Kai Ni D Yes Yes Ooshio Kai Ni Yes Yes
Michishio Kai Ni Yes Yes Arashio Kai Ni Yes Yes Kasumi Kai Ni Yes Yes
Arare Kai Ni Yes Yes Kuroshio Kai Ni No Yes Makigumo Kai Ni Yes No
Kazagumo Kai Ni No Yes Okinami Kai Ni No Yes Asashimo Kai Ni No Yes
Light Cruisers
Tatsuta Kai Ni Yes Yes Tama Kai Ni Yes Yes Yura Kai Ni Yes Yes
Kinu Kai Ni Yes Yes Abukuma Kai Ni Yes Yes Yuubari Kai Ni Toku Yes Yes
Battleships
Nagato Kai Ni Yes Yes Mutsu Kai Ni No Yes
Seaplane Tenders
Chitose Yes Yes Chiyoda Yes Yes Mizuho Yes Yes
Nisshin Yes No Nisshin Kai Yes Yes Akitsushima Yes Yes
Kamoi Kai Yes Yes Commandant Teste Kai Yes Yes
Fleet Oilers
Hayasui Yes Yes Kamoi Kai Bo Yes Yes
Amphibious Landing Ship
Akitsumaru Yes Yes

Installation List

See Also