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Difference between revisions of "Summer 2024 Event/E-1/Historical Bonuses"
< Summer 2024 Event | E-1
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|-|Planes Bonuses= | |-|Planes Bonuses= | ||
[[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: | [[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: | ||
− | * Ships using planes get bonuses based on the different categories of bonuses '''ɑ/ | + | * Ships using planes get bonuses based on the different categories of bonuses '''ɑ/β/γ''', '''A''', and '''B'''. |
− | ** The '''ɑ/ | + | ** The '''ɑ/β/γ''' groups are the general foreign plane bonuses, being divided into three "levels" (γ>β>ɑ) and being both map-wide and node-specific, |
** Group '''A''' are French and British bonuses divided into three sub-categories: | ** Group '''A''' are French and British bonuses divided into three sub-categories: | ||
− | *** '''A1''' are French seaplanes | + | *** '''A1''' are French seaplanes, |
− | *** '''A2''' are British seaplanes | + | *** '''A2''' are British seaplanes, |
− | *** '''A3''' are Swordfish | + | *** '''A3''' are Swordfish. |
− | ** '''B#''' bonuses are primarily for [[LBAS]] | + | ** '''B#''' bonuses are primarily for [[LBAS]] (with ship-based & land-based planes), with the ship-based planes also providing the same bonuses to ships, and being divided into two "levels" (B2>B1) |
− | + | ***{{LB Heavy}} [[Heavy Bomber]]s also have similar bonuses | |
− | *** | ||
;Notes | ;Notes | ||
* These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks. | * These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks. | ||
− | * Bonuses from | + | * Bonuses from a same line or column do not stack. |
− | * Map-wide bonuses and node specific bonuses always stack. | + | * Map-wide bonuses and node-specific bonuses always stack. |
* Bonuses still work for planes equipped in 0-slot for ships. | * Bonuses still work for planes equipped in 0-slot for ships. | ||
* Bonuses do not work on 0-slot for [[LBAS]]. | * Bonuses do not work on 0-slot for [[LBAS]]. | ||
Line 83: | Line 82: | ||
!colspan=2|ɑ | !colspan=2|ɑ | ||
|1.03x | |1.03x | ||
− | |rowspan= | + | |rowspan=3| 1.03x |
!rowspan=3| - | !rowspan=3| - | ||
|rowspan=3| 1.05x | |rowspan=3| 1.05x | ||
|- | |- | ||
− | !colspan=2| | + | !colspan=2|β |
| 1.04x | | 1.04x | ||
|- | |- | ||
Line 96: | Line 95: | ||
! 1 | ! 1 | ||
!rowspan=5| - | !rowspan=5| - | ||
− | |colspan= | + | |colspan=3| 1.03x |
|- | |- | ||
! 2 | ! 2 | ||
− | |colspan= | + | |colspan=3| 1.02x |
|- | |- | ||
! 3 | ! 3 | ||
− | |colspan= | + | |colspan=3| 1.04x |
|- | |- | ||
− | !rowspan= | + | !rowspan=2|B |
! 1 | ! 1 | ||
+ | |1.04x | ||
!rowspan=2| - | !rowspan=2| - | ||
|1.04x | |1.04x | ||
Line 111: | Line 111: | ||
! 2 | ! 2 | ||
| 1.06x | | 1.06x | ||
+ | | 1.06x | ||
+ | |- | ||
+ | !colspan=2|{{LB Heavy}} | ||
+ | ! - | ||
+ | ! - | ||
+ | | ? | ||
+ | | 1.16x | ||
|} | |} | ||
{{:Summer 2024 Event/Plane Bonuses}} | {{:Summer 2024 Event/Plane Bonuses}} | ||
Line 116: | Line 123: | ||
* Carriers: | * Carriers: | ||
*# Try to equip one plane from each column and row | *# Try to equip one plane from each column and row | ||
− | *# For example: ɑ/A3 + | + | *# For example: ɑ/A3 + β/B1 + γ/B2 |
+ | **This also applies to ships that carry multiple plane types in normal setups. | ||
* Other Ship Types: | * Other Ship Types: | ||
− | ** As only one seaplane | + | ** As only one seaplane is generally equipped on a ship, pick γ>β>ɑ and then the highest bonus among groups A or/and B depending on the node. |
|-|Equipment Bonuses= | |-|Equipment Bonuses= | ||
− | *For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus. Equipping a second | + | *For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus. |
− | *{{Colour|red|Do not confuse the '''[[ | + | **Equipping a second gear from the same group will not provide any additional bonus. |
− | + | **The bonus groups stack with each other. | |
+ | *{{Colour|red|Do not confuse the '''[[balloon|balloon mechanic]]''' fleet-wide buff with this '''event bonus''' that only buffs the individual ship equipped with it.}} | ||
{|class="wikitable" style="text-align:center; width:auto" | {|class="wikitable" style="text-align:center; width:auto" | ||
!colspan=3|Equipment | !colspan=3|Equipment | ||
Line 132: | Line 141: | ||
!{{Balloon}}<br>{{LandingCraft}}<br>{{Amphibious Tank}}<br>{{Large Gun}} | !{{Balloon}}<br>{{LandingCraft}}<br>{{Amphibious Tank}}<br>{{Large Gun}} | ||
!{{Equipment/Link|Barrage Balloon}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<br>{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu}}<br>{{EquipmentLink|14inch/45 Twin Gun Mount|text=14inch/45 Twin Gun}}<br>{{EquipmentLink|14inch/45 Triple Gun Mount|text=14inch/45 Triple Gun}} | !{{Equipment/Link|Barrage Balloon}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<br>{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu}}<br>{{EquipmentLink|14inch/45 Twin Gun Mount|text=14inch/45 Twin Gun}}<br>{{EquipmentLink|14inch/45 Triple Gun Mount|text=14inch/45 Triple Gun}} | ||
− | |1. | + | |1.04x |
|- | |- | ||
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Group 2</div> | !width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Group 2</div> | ||
!{{LandingCraft}}<br>{{Amphibious Tank}} | !{{LandingCraft}}<br>{{Amphibious Tank}} | ||
!{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Kai}} | !{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Kai}} | ||
− | |1. | + | |1.08x |
|- | |- | ||
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Group 3</div> | !width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Group 3</div> | ||
!{{LandingCraft}} | !{{LandingCraft}} | ||
!{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}} | !{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}} | ||
− | | | + | |1.12x |
|} | |} | ||
+ | *'''''There is no bonus on the boss node. | ||
source: [https://discord.com/channels/118339803660943369/1266405923619078235/1266712511508643933] | source: [https://discord.com/channels/118339803660943369/1266405923619078235/1266712511508643933] | ||
</tabber> | </tabber> |
Latest revision as of 19:51, 6 August 2024
Ship Damage Bonuses Stack with each other | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ships [Toggle Names] |
Multipliers | |||||||||||||||
Mapwide | Node L | Node M | ||||||||||||||
Coastal Defense Ships (DE) | 1.12x | - | ||||||||||||||
Destroyers (DD) | 1.03x | |||||||||||||||
Light Cruisers (CL) NOT CLT |
1.04x | |||||||||||||||
Seaplane Tenders (AV) | 1.08x | |||||||||||||||
Light Carriers (CVL) | 1.04x | |||||||||||||||
|
1.13x | 1.06 | ||||||||||||||
|
1.03x | 1.08x | ||||||||||||||
|
1.11x | - | ||||||||||||||
|
1.03x | |||||||||||||||
| ||||||||||||||||
1.24x |
Foreign Plane Bonuses have returned and should be examined when planning equipment setups. The following bonuses are applied:
- Ships using planes get bonuses based on the different categories of bonuses ɑ/β/γ, A, and B.
- The ɑ/β/γ groups are the general foreign plane bonuses, being divided into three "levels" (γ>β>ɑ) and being both map-wide and node-specific,
- Group A are French and British bonuses divided into three sub-categories:
- A1 are French seaplanes,
- A2 are British seaplanes,
- A3 are Swordfish.
- B# bonuses are primarily for LBAS (with ship-based & land-based planes), with the ship-based planes also providing the same bonuses to ships, and being divided into two "levels" (B2>B1)
- Heavy Bombers also have similar bonuses
- Notes
- These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks.
- Bonuses from a same line or column do not stack.
- Map-wide bonuses and node-specific bonuses always stack.
- Bonuses still work for planes equipped in 0-slot for ships.
- Bonuses do not work on 0-slot for LBAS.
Historical Plane Damage Bonuses | |||||
---|---|---|---|---|---|
Group | Multipliers | ||||
Mapwide | Node I | Node L | Node M | ||
ɑ | 1.03x | 1.03x | - | 1.05x | |
β | 1.04x | ||||
γ | 1.05x | ||||
A | 1 | - | 1.03x | ||
2 | 1.02x | ||||
3 | 1.04x | ||||
B | 1 | 1.04x | - | 1.04x | |
2 | 1.06x | 1.06x | |||
- | - | ? | 1.16x |
Ship Effects Seaplanes | |||
---|---|---|---|
ɑ | β | γ | |
0 | - | - | |
A1 | - | ||
A2 | - | ||
A3 | - | - | |
B1 | - | - | |
B2 | - | - |
- The Ar196 Kai has no bonus.
- The Loire 130M has both A1 and B2 bonus.
- The Walrus has both A2 and B1 bonus.
- The Sea Otter has both A2 and B2 bonus.
- source: [2]
- On the 2024-07-31 update, the FR-1 Fireball/SB2C-5 bug has been fixed and other bonuses have been added.
- On the 2024-08-08 update, the new USN bonuses have been added on release.
- Tips
- Carriers:
- Try to equip one plane from each column and row
- For example: ɑ/A3 + β/B1 + γ/B2
- This also applies to ships that carry multiple plane types in normal setups.
- Other Ship Types:
- As only one seaplane is generally equipped on a ship, pick γ>β>ɑ and then the highest bonus among groups A or/and B depending on the node.
- For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus.
- Equipping a second gear from the same group will not provide any additional bonus.
- The bonus groups stack with each other.
- Do not confuse the balloon mechanic fleet-wide buff with this event bonus that only buffs the individual ship equipped with it.
Equipment | Node I | ||
---|---|---|---|
Group 1
|
Barrage Balloon Toku DLC + 11th DLC + Panzer II Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai Ka-Mi tank Ka-Tsu 14inch/45 Twin Gun 14inch/45 Triple Gun |
1.04x | |
Group 2
|
Toku DLC + Ho-Ni tank Toku DLC + Panzer III M4A1 DD Ka-Tsu Kai |
1.08x | |
Group 3
|
Toku DLC + Panzer III J | 1.12x |
- There is no bonus on the boss node.