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Difference between revisions of "Expeditions"
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[[File:Expedition.png|right|framed|Expeditions button in the sortie screen]] | [[File:Expedition.png|right|framed|Expeditions button in the sortie screen]] | ||
− | The | + | The '''Expedition (遠征)''' menu can be accessed from the '''Sortie (出撃)''' button on the main menu. These will be the main source of all in-game resources. |
− | * Only the 2nd, 3rd, and 4th fleets can | + | * Only the 2nd, 3rd, and 4th fleets can be sent in expeditions. |
* Resources gained from expeditions can go beyond the [[Resources#Soft_Cap|resource soft cap]]. | * Resources gained from expeditions can go beyond the [[Resources#Soft_Cap|resource soft cap]]. | ||
* Expeditions provide both HQ & ship experience. | * Expeditions provide both HQ & ship experience. | ||
=Menu Functions= | =Menu Functions= | ||
− | |||
* '''Expedition List''' - Displays all unlocked expeditions. | * '''Expedition List''' - Displays all unlocked expeditions. | ||
− | * '''Resources Yield''' - Displays the resources that can be earned from that expedition (see [[ | + | * '''Resources Yield''' - Displays the resources that can be earned from that expedition (see [[#The Dot System|Dot system]]). |
* '''Sample Composition''' - Displays a composition of ships' shadows that can work for the expedition (not always optimal). | * '''Sample Composition''' - Displays a composition of ships' shadows that can work for the expedition (not always optimal). | ||
* '''Resource Cost''' - Displays the vague fuel {{Fuel}} and ammo {{Ammo}} cost of the expedition. It is displayed as either: | * '''Resource Cost''' - Displays the vague fuel {{Fuel}} and ammo {{Ammo}} cost of the expedition. It is displayed as either: | ||
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=Unlocking Expeditions= | =Unlocking Expeditions= | ||
− | The Expedition menu is locked at the start. Quest | + | The Expedition menu is locked at the start. Quest {{Q|A4}} needs to complete to unlock it. |
*Expeditions are unlocked by clearing previous expeditions. | *Expeditions are unlocked by clearing previous expeditions. | ||
*Some expeditions also require [[Sortie]] maps to be cleared | *Some expeditions also require [[Sortie]] maps to be cleared | ||
*Note that several expeditions are not available in the game yet, and will be introduced in future updates. | *Note that several expeditions are not available in the game yet, and will be introduced in future updates. | ||
− | {| class="wikitable | + | {|class="wikitable" |
− | ! colspan= | + | !colspan=2|exped |
− | ! requirement | + | !requirement |
− | ! colspan= | + | !colspan=2|exped |
− | ! requirement | + | !requirement |
− | ! colspan= | + | !colspan=2|exped |
− | ! requirement | + | !requirement |
− | ! colspan= | + | !colspan=2|exped |
− | ! requirement | + | !requirement |
− | ! colspan= | + | !colspan=2|exped |
− | ! requirement | + | !requirement |
− | ! colspan= | + | !colspan=2|exped |
− | ! requirement | + | !requirement |
− | ! exped | + | !exped |
− | ! requirement | + | !requirement |
|- | |- | ||
− | ! rowspan= | + | !rowspan=14|W1 |
− | |'''01||clear quest | + | |'''01||clear quest {{Q|A4}} |
− | ! rowspan= | + | !rowspan=14|W2 |
|'''09||clear 01 | |'''09||clear 01 | ||
− | ! rowspan= | + | !rowspan=14|W3 |
|'''17||clear 01 | |'''17||clear 01 | ||
− | ! rowspan= | + | !rowspan=14|W7 |
|'''41||clear B1 & [[2-4]] | |'''41||clear B1 & [[2-4]] | ||
− | ! rowspan= | + | !rowspan=14|W4 |
|'''25||clear 18 | |'''25||clear 18 | ||
− | ! rowspan= | + | !rowspan=14|W5 |
|'''33*||clear 18 | |'''33*||clear 18 | ||
− | ! rowspan= | + | !rowspan=14|W6 |
− | | rowspan= | + | |rowspan=14; colspan=2|''not available yet |
|- | |- | ||
|'''02||clear 01 | |'''02||clear 01 | ||
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|style=color:red|'''46||clear D1 | |style=color:red|'''46||clear D1 | ||
|'''30||clear 29 & [[1-5]] | |'''30||clear 29 & [[1-5]] | ||
− | |'''38||clear | + | |'''38||clear 37 |
|- | |- | ||
|'''07||clear 06 | |'''07||clear 06 | ||
|'''15||clear 14 | |'''15||clear 14 | ||
|'''23||clear 22 & [[1-5]] | |'''23||clear 22 & [[1-5]] | ||
− | | rowspan= | + | |rowspan=8; colspan=2|''not available yet |
|'''31||clear 29 & [[1-5]] | |'''31||clear 29 & [[1-5]] | ||
|'''39||clear 36 & [[1-5]] | |'''39||clear 36 & [[1-5]] | ||
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|'''A1||clear 05 | |'''A1||clear 05 | ||
|'''B1||clear 10 | |'''B1||clear 10 | ||
− | | rowspan= | + | |rowspan=6; colspan=2|''not available yet |
|'''D1||clear 32 | |'''D1||clear 32 | ||
|style=color:red|'''E1||clear 40 | |style=color:red|'''E1||clear 40 | ||
|- | |- | ||
− | |'''A2||clear A1 | + | |'''A2||clear 08 & A1 |
|style=color:blue|'''B2||clear A3 | |style=color:blue|'''B2||clear A3 | ||
|style=color:red|'''D2||clear D1 | |style=color:red|'''D2||clear D1 | ||
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|style=color:blue|'''B3||clear B2 each month | |style=color:blue|'''B3||clear B2 each month | ||
|style=color:red|'''D3||clear D2 each month | |style=color:red|'''D3||clear D2 each month | ||
− | | rowspan= | + | |rowspan=4; colspan=2|''not available yet |
|- | |- | ||
|style=color:blue|'''A4||clear A3 | |style=color:blue|'''A4||clear A3 | ||
|style=color:red|'''B4||clear B3 each month | |style=color:red|'''B4||clear B3 each month | ||
− | | rowspan= | + | |rowspan=3; colspan=2|''not available yet |
|- | |- | ||
|style=color:red|'''A5||clear A4 & B3 both each month | |style=color:red|'''A5||clear A4 & B3 both each month | ||
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=Performing Expeditions= | =Performing Expeditions= | ||
===Dispatching Fleets=== | ===Dispatching Fleets=== | ||
− | [[File:Expedition fleet.png|right|thumb|300px|Sending a fleet on expedition]] | + | [[File:Expedition fleet.png|right|thumb|300px|Sending a fleet on expedition, with several drums & craft equiped.]] |
[[File:Expedition page.png|right|thumb|300px|Expedition Page of World 5. The number 3 marker denotes the third fleet is on this expedition]] | [[File:Expedition page.png|right|thumb|300px|Expedition Page of World 5. The number 3 marker denotes the third fleet is on this expedition]] | ||
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# Select the fleet to dispatch using the fleet icons at the top. | # Select the fleet to dispatch using the fleet icons at the top. | ||
#* '''Remember that the first fleet cannot be dispatched.''' | #* '''Remember that the first fleet cannot be dispatched.''' | ||
+ | # If the fleet is not fully resupplied, click on the '''"[[Provisional Resupply]]"''' button to do so. | ||
+ | #* Do note that aircraft capacity is not restored using this function. | ||
# Click on '''Begin Expedition! (遠征開始!)''' to dispatch the fleet. | # Click on '''Begin Expedition! (遠征開始!)''' to dispatch the fleet. | ||
− | + | ;Important Notes | |
* Up to 3 fleets can be dispatched at once. | * Up to 3 fleets can be dispatched at once. | ||
** They cannot be dispatched on the same expedition. | ** They cannot be dispatched on the same expedition. | ||
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* Damage state does not affect success or failure. | * Damage state does not affect success or failure. | ||
** {{color|red|'''Heavily damaged (大破)'''}} flagships will render the fleet unable to be dispatched. | ** {{color|red|'''Heavily damaged (大破)'''}} flagships will render the fleet unable to be dispatched. | ||
+ | *When equipped, the number of {{Drum}} [[Drum Canister]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Amphibious Vehicle]]s is displayed on each girl (up to 4 equipment per girl). | ||
===Recalling Expeditions=== | ===Recalling Expeditions=== | ||
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* Support expeditions '''cannot be recalled'''. | * Support expeditions '''cannot be recalled'''. | ||
* Recalled fleets do not return immediately, the return time is calculated as: | * Recalled fleets do not return immediately, the return time is calculated as: | ||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math>\text{T}_\text{Return}= \frac{ \text{min} ( \text{T}_\text{Remaining} \text{ ; } \text{T}_\text{Elapsed} ) }{3}</math> | ||
+ | |} | ||
− | + | ;With | |
− | + | *<math>\text{T}</math> in minutes. | |
− | |||
For example, a fleet is sent on expedition 01 (15 min), then after 6 minutes, it is recalled. | For example, a fleet is sent on expedition 01 (15 min), then after 6 minutes, it is recalled. | ||
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#The final recall time is 2 minutes. | #The final recall time is 2 minutes. | ||
− | = | + | ==Equipment Behaviours== |
− | + | Equipment [[Stat]]s do not behave the same in expeditions as in regular battle. Notably, aircraft stats and [[Improvement]]s {{Star}} are charged. | |
− | |||
− | + | ===Adjusted Aircraft Stats=== | |
− | + | In expeditions, the [[Stat]]s of aircraft will be affected by the aircraft's stats themself, the aircraft's [[Proficiency]], and the aircraft count (slot size). | |
− | |||
− | |||
− | |||
− | |||
− | + | Affected aircraft are: | |
− | [[ | + | *{{Dive Bomber}} [[Dive Bomber]]s, |
+ | *{{Torpedo Bomber}}/{{Night Torpedo Bomber}} [[Torpedo Bomber]]s, | ||
+ | *{{Seaplane}}/{{Night Recon}}/{{Night SPB}} [[Seaplane]]s, | ||
+ | *{{LFB}} [[Large Flying Boat]]s, | ||
+ | *{{Autogyro}} [[Rotorcraft]], | ||
+ | *{{ASWPlane}} [[Liaison Aircraft]]. | ||
− | + | Since the adjusted stats for those aircraft are uncertain, it is not recommended to use them to bring the required stats to the fleet, as the real stat might be lower than the displayed one, missing the requirement. | |
− | '' | + | So far, it is known the following for stats: |
− | + | *The Firepower {{Firepower}} stat is unaffected and works as usual. | |
− | * | + | *The adjusted ASW {{ASW}} stat is known, described ''[[#Adjusted ASW|below]]''. |
+ | *The adjusted LoS {{LOS}} stat seems to be affected by the aircraft count and proficiency. | ||
+ | *The stats given by aircraft [[Visible Bonus]]es seems to work as usual. | ||
− | ''' | + | ====Adjusted ASW==== |
− | + | {|class="wikitable mw-collapsible mw-collapsed" width="100%" | |
− | + | !Adjusted ASW Formulas | |
− | + | |- | |
− | + | | | |
− | + | Those formulas work for calculating the adjusted ASW for aircraft with [[Proficiency]] level of '''0'''<ref>https://twitter.com/Xe_UCH/status/1273838678201085953?s=20</ref>. | |
− | |||
− | |||
− | |||
− | |||
− | + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | |
− | + | |valign="center"| <math>\begin{cases} | |
− | + | \text{Plane}_\text{Count} = 0 & | |
− | + | \text{ASW}_\text{Adj} = 0 | |
− | + | \\ | |
− | {| | + | \text{Plane}_\text{Count} = 1 & |
− | + | \text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times 0.65 \big\rfloor | |
− | + | \\ | |
− | + | \text{Plane}_\text{Count} ⩾ 2 & | |
− | | | + | \text{ASW}_\text{Adj} = \big\lfloor \text{ASW}_\text{Base} \times \big( 0.65 + 0.1 \times \sqrt{ \text{Plane}_\text{Count} - 2} \big) \big\rfloor |
− | + | \end{cases}</math> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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|} | |} | ||
− | + | ;With | |
− | + | *<math>\text{ASW}_\text{Adj}</math> the adjust '''ASW''' {{ASW}} stat of the aircraft, | |
− | [[ | + | *<math>\text{ASW}_\text{Base}</math> the base '''ASW''' {{ASW}} stat of the aircraft, |
− | + | *<math>\text{Plane}_\text{Count}</math> the count of aircraft in a given slot | |
− | * | + | *<math>\text{Mod}_\text{Proficiency}</math> the [[Proficiency]] of the aircraft. |
+ | **Proficiency's effect is unknown yet but not negligible for {{Double Chevron}} aircraft. | ||
+ | |} | ||
− | + | The result of this adjustment is an ASW {{ASW}} stat that can be up to '''+6''' points higher, and down to '''-5''' points lowers the displayed stat. | |
+ | *The adjusted ASW for {{Double Chevron}} aircraft with 1 to 13 {{ASW}} in any slot size configuration is given in the following table (measured values<ref>https://docs.google.com/spreadsheets/d/1o-_-I8GXuJDkSGH0Dhjo7mVYx9Kpay2N2h9H3HMyO_E/edit#gid=2027912361</ref>). | ||
− | {| class="wikitable" style="text-align: center | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
+ | ! colspan=14| Adjust Expedition ASW For {{Double Chevron}} Aircraft | ||
|- | |- | ||
− | ! | + | ! Plane Count \ Base ASW |
− | ! | + | ! 1!! 2!! 3!! 4!! 5!! 6!! 7!! 8!! 9!! 10!! 11!! 12!! 13 |
− | ! | ||
− | ! | ||
|- | |- | ||
− | ! | + | ! 0 |
− | + | | colspan=13| 0 | |
− | |||
− | |||
|- | |- | ||
− | | | + | ! 1 |
− | | | + | | 0|| 1|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| ?|| ?|| 9 |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | | | + | ! 2 |
− | | | + | | 0|| 1|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| ?|| ?|| 9 |
− | | | ||
|- | |- | ||
− | | | + | ! 3 |
− | | | + | | 0|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| 9|| ?|| ?|| 11 |
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | | | + | ! 4 |
− | | | + | | 0|| 1|| 2|| 3|| 4|| 5|| 6|| 7|| 8|| 9|| ?|| ?|| 11 |
− | | | + | |- |
− | | | + | ! 5 |
− | | | + | | 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 12 |
− | | | + | |- |
− | | | + | ! 6 |
− | + | | 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 12 | |
− | + | |- | |
− | + | ! 7 | |
− | + | | 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 13 | |
− | + | |- | |
− | + | ! 8 | |
− | + | | 0|| 1|| 2|| 3|| 5|| 6|| 7|| 8|| 9|| 10|| ?|| ?|| 13 | |
− | + | |- | |
− | + | ! 9 | |
+ | | 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 13 | ||
+ | |- | ||
+ | ! 10 | ||
+ | | 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 14 | ||
|- | |- | ||
− | ! | + | ! 11 |
− | + | | 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 14 | |
− | |||
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|- | |- | ||
− | + | ! 12 | |
− | | 0 | + | | 0|| 1|| 2|| 3|| 5|| 6|| 8|| 9|| 10|| 11|| ?|| ?|| 14 |
− | | 1 | + | |-| |
− | | | + | ! 13 |
− | | | + | | 0|| 1|| 2|| 3|| 6|| 7|| 8|| 9|| 10|| 11|| ?|| ?|| 14 |
− | | | ||
|- | |- | ||
− | | | + | ! 14 |
− | + | | 0|| 1|| 2|| 3|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15 | |
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|- | |- | ||
− | ! | + | ! 15 |
− | | | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15 |
− | | | ||
|- | |- | ||
− | ! | + | ! 16 |
− | | | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15 |
− | | | ||
|- | |- | ||
− | ! | + | ! 17 |
− | | | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15 |
− | | | ||
|- | |- | ||
− | ! | + | ! 18 |
− | | | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 15 |
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|- | |- | ||
− | ! | + | ! 19 |
− | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 16 | |
− | | | ||
|- | |- | ||
− | ! | + | ! 20 |
− | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 11|| 12|| ?|| ?|| 16 | |
|- | |- | ||
− | ! | + | ! 21 |
+ | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 10|| 12|| 13|| ?|| ?|| 16 | ||
|- | |- | ||
− | ! | + | ! 22 |
− | | 3 | + | | 1|| 2|| 3|| 4|| 6|| 7|| 9|| 11|| 12|| 13|| ?|| ?|| 16 |
|- | |- | ||
− | ! | + | ! 23 |
− | | | + | | 1|| 2|| 3|| 4|| 6|| 7|| 10|| 11|| 12|| 13|| ?|| ?|| 16 |
|- | |- | ||
− | ! | + | ! 24 |
+ | | 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| ?|| ?|| 16 | ||
|- | |- | ||
− | ! | + | ! 25 |
+ | | 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17 | ||
|- | |- | ||
− | ! | + | ! 26 |
− | + | | 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17 | |
− | | | ||
|- | |- | ||
− | ! | + | ! 27 |
− | + | | 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17 | |
− | | | ||
|- | |- | ||
− | ! | + | ! 28 |
+ | | 1|| 2|| 3|| 4|| 6|| 8|| 10|| 11|| 12|| 13|| -|| -|| 17 | ||
|- | |- | ||
− | ! | + | ! 29 |
− | + | | 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 12|| 14|| -|| -|| 17 | |
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|- | |- | ||
− | ! 1 | + | ! 30 |
− | | | + | | 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 17 |
|- | |- | ||
− | ! 2 | + | ! 31 |
− | | | + | | 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 17 |
|- | |- | ||
− | ! | + | ! 32 |
− | | | + | | 1|| 2|| 3|| 4|| 7|| 8|| 10|| 11|| 13|| 14|| -|| -|| 18 |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | ! | + | ! 33 |
− | | | + | | 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| -|| -|| 18 |
− | | | + | |- |
− | | | + | ! 34 |
− | | | + | | 1|| 2|| 3|| 4|| 7|| 8|| 10|| 12|| 13|| 14|| -|| -|| 18 |
− | | | + | |- |
− | | | + | ! 35 |
− | + | | 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| -|| -|| 18 | |
− | + | |- | |
− | + | ! 36 | |
− | + | | 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 14|| -|| -|| 18 | |
− | + | |- | |
− | + | ! 37 | |
− | + | | 1|| 2|| 3|| 4|| 7|| 8|| 11|| 12|| 13|| 15|| -|| -|| 18 | |
− | + | |- | |
− | + | ! 38 | |
− | + | | 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| -|| -|| 18 | |
− | + | |- | |
− | + | ! 39 | |
− | + | | 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 13|| 15|| -|| -|| 18 | |
− | + | |- | |
− | + | ! 40 | |
− | + | | 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19 | |
− | + | |- | |
− | + | ! 41 | |
− | + | | 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19 | |
− | + | |- | |
− | + | ! 42 | |
− | + | | 1|| 2|| 3|| 5|| 7|| 9|| 11|| 12|| 14|| 15|| -|| -|| 19 | |
− | + | |- | |
− | + | ! 43 | |
− | + | | 1|| 2|| 3|| 5|| 7|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19 | |
− | + | |- | |
− | |- | + | ! 44 |
− | + | | 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19 | |
− | | | + | |- |
− | | | + | ! 45 |
− | |- | + | | 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19 |
− | ! | + | |- |
− | | | + | ! 46 |
− | | | + | | 1|| 2|| 3|| 5|| 8|| 9|| 11|| 13|| 14|| 15|| -|| -|| 19 |
− | | | + | |} |
− | + | <references/> | |
− | | | + | |
− | | | + | ===Adjusted Improvement=== |
− | |- | + | In expeditions, [[Improvement]]s {{Star}} are globally simplified<ref>https://gyazo.com/b0c0a5451d5ca31c12c33e5e41879699</ref>. So far they are all "[[Improvement#Square Rooted Bonus|Square Rooted]]", being: |
− | + | ||
− | | | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
− | | | + | !colspan=5|Improvement Effects |
− | | | + | |- |
− | + | !Equipment Type | |
− | + | !Firepower | |
− | + | !AA | |
− | + | !ASW | |
− | =Reference Tables= | + | !LoS |
+ | |- | ||
+ | | ([[Very Large Caliber Main Gun|Very]]) [[Large Caliber Main Gun|Large Guns]]<br>{{RedGunHeavy}} | ||
+ | | 1|| -|| -|| - | ||
+ | |- | ||
+ | | [[Medium Caliber Main Gun|Medium Guns]] (Red)<br>{{RedGunMedium}} | ||
+ | | 1|| -|| -|| - | ||
+ | |- | ||
+ | | [[Small Caliber Main Gun|Small Guns]] (Red)<br>{{RedGunLight}} | ||
+ | | 0.5|| -|| -|| - | ||
+ | |- | ||
+ | | [[Secondary Gun]]s<br>{{YellowGun}} | ||
+ | | 0.5|| -|| -|| - | ||
+ | |- | ||
+ | | [[High-Angle Gun]]s<br>(any type, in addition to above bonuses)<br>{{GreenGunDP}} | ||
+ | | -|| 1|| -|| - | ||
+ | |- | ||
+ | | [[AA Gun]]s<br>{{GreenGunMG}} | ||
+ | | 0.5|| 1|| -|| - | ||
+ | |- | ||
+ | | [[Small Radar]]<br>{{Small Radar}} | ||
+ | | 0.5|| -|| -|| 1 | ||
+ | |- | ||
+ | | ([[Very Large Radar|Very]]) [[Large Radar]]<br>{{Large Radar}} | ||
+ | | 1|| -|| -|| 1 | ||
+ | |- | ||
+ | | [[Depth Charge]]s<br>{{DepthCharge}} | ||
+ | | -|| -|| 1|| - | ||
+ | |- | ||
+ | | [[Sonar]]s<br>{{Sonar}} | ||
+ | | -|| -|| 1|| - | ||
+ | |- | ||
+ | | [[AP Shell]]s<br>{{RedAmmo}} | ||
+ | | 0.5|| -|| -|| - | ||
+ | |- | ||
+ | | [[AA Shell]]s<br>{{GreenAmmo}} | ||
+ | | -|| -|| -|| - | ||
+ | |- | ||
+ | | [[Landing Craft]] & [[Amphibious Vehicle]]s<br>{{LandingCraft}}{{Amphibious Tank}} | ||
+ | | -|| -|| -|| - | ||
+ | |- | ||
+ | | [[Anti-Ground Rocket]]s<br>{{AntiGroundArtillery}} | ||
+ | | -|| -|| -|| - | ||
+ | |- | ||
+ | | [[Searchlights]]<br>{{Searchlight}} | ||
+ | | -|| -|| -|| - | ||
+ | |- | ||
+ | | [[SPR]]<br>{{SPR}} | ||
+ | | -|| -||rowspan=6|0<ref>0~4★</ref><br>0.5<ref>4~5★</ref><br>1<ref>5+★</ref>|| 1 | ||
+ | |- | ||
+ | | [[SPR]]<br>{{SPR}} | ||
+ | | -|| -|| - | ||
+ | |- | ||
+ | | [[Dive Bomber]]s<br>{{RedPlane}} | ||
+ | | -|| -|| - | ||
+ | |- | ||
+ | | [[Torpedo Bomber]]s<br>{{BluePlane}} | ||
+ | | -|| -|| - | ||
+ | |- | ||
+ | | [[Rotorcraft]]<br>{{Autogyro}} | ||
+ | | -|| -|| - | ||
+ | |- | ||
+ | | [[Liaison Aircraft]]<br>{{ASWPlane}} | ||
+ | | -|| -|| - | ||
+ | |} | ||
+ | <references/> | ||
+ | ;Notes | ||
+ | *All other equipment type improvements are unknown for expeditions. | ||
+ | *ASW for aircraft is uncertain as it is likely affected by the [[#Adjusted ASW]]. | ||
+ | |||
+ | =Success Conditions= | ||
+ | ===Normal Success=== | ||
+ | Meeting the requirements for the expeditions as [[#Reference Tables|detailed below]] will normally result in a '''Normal Success (成功)'''. Failing to meet the requirements will result in a '''Failure (失敗)'''. Please check the fleets against the following checklist to ensure success. | ||
+ | |||
+ | Normal success is notably affected by: | ||
+ | * '''Supply status''': Fleets should be fully '''[[Supply (Mechanic)|resupplied]]''' before being dispatched. Fleets without enough supplies to meet the expedition cost will fail. | ||
+ | * '''Flagship level''': The flagship must have a level greater or equal to the required flagship level of the expedition. | ||
+ | * '''Fleet level''': Certain expeditions also have a '''sum total of fleet level''' requirement that must be met. | ||
+ | * '''Composition''': Certain expeditions require certain ship types and/or certain numbers of ships to be dispatched. | ||
+ | * '''Drum Canisters''': Certain expeditions require a certain number of [[Drum Canister]]s to be equipped by the fleet. | ||
+ | * '''Stats''': Certain expeditions have certain '''sum total of fleet [[Stats]]''' requirements that must be met. Required stats can be firepower {{Firepower}}, ASW {{ASW}}, Line of Sight {{LOS}}, or Anti-Air {{AA}}. | ||
+ | |||
+ | ===Great Success=== | ||
+ | [[File:Greatsuccess.jpg|center|500px|Great Success]] | ||
+ | |||
+ | A '''Great Success (GS) (大成功)''' provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting [[#Normal Success|Normal Success]] conditions, conditions for GS in expeditions are split into 3 types: | ||
+ | |||
+ | |||
+ | {|class="wikitable" width="100%" | ||
+ | !Expedition Type | ||
+ | !GS Conditions | ||
+ | !Notes | ||
+ | |- | ||
+ | !style="color:black;background-color:yellow"|Type I<br>"Sparkle type" | ||
+ | | | ||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math>\text{GS}_\text{%} = ( 15 \times \text{N}_\text{Spark} + 21 ) \times \text{Mod}_\text{Sp}</math> | ||
+ | |} | ||
+ | ;With | ||
+ | *<math>\text{N}_\text{Spark}</math> the number of "[[sparkle]]d" ships. | ||
+ | *<math>\text{Mod}_\text{Sp}</math> the sparkling check, being: | ||
+ | **'''1''' if all ships in the fleet are sparkled, | ||
+ | **'''0''' if any ship in the fleet is unsparkled. | ||
+ | |||
+ | |In a fleet, every ship must be sparkled to get a GS. | ||
+ | *If any ship is unsparkled, the GS rate drops to 0%, | ||
+ | *If the fleet has less than 6 ships, each empty slot will just decrease the GS rate accordingly. | ||
+ | |- | ||
+ | !style="color:black;background-color:lightgray"|Type II<br>"Drum type" | ||
+ | | | ||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math>\text{GS}_\text{%} = 15 \times \text{N}_\text{Spark} + \text{Mod}_\text{Drum}</math> | ||
+ | |} | ||
+ | ;With | ||
+ | *<math>\text{N}_\text{Spark}</math> the number of "[[sparkle]]d" ships. | ||
+ | *<math>\text{Mod}_\text{Drum}</math> the "over drum" constant described below, being: | ||
+ | **'''6''' if the fleet is not "over drum", | ||
+ | **'''41''' if the fleet is "over drum". | ||
+ | |||
+ | {|class="wikitable mw-collapsible mw-collapsed" style="text-align: center" | ||
+ | !colspan=4|Drum requirements | ||
+ | |- | ||
+ | !Exped!!Drums carriers!!Drums required!!Over Drum | ||
+ | |- | ||
+ | !21 | ||
+ | |3||3||4 | ||
+ | |- | ||
+ | !24 | ||
+ | |1||0||2 | ||
+ | |- | ||
+ | !37 | ||
+ | |3||4||5 | ||
+ | |- | ||
+ | !38 | ||
+ | |4||8||10 | ||
+ | |- | ||
+ | !40 | ||
+ | |1||0||4 | ||
+ | |- | ||
+ | !44 | ||
+ | |3||6||8 | ||
+ | |- | ||
+ | !E2 | ||
+ | |3||4||6 | ||
+ | |} | ||
+ | |||
+ | |All "drum expeditions" follow this rule, as well as 24 and 40. | ||
+ | *"Drum expeditions" require a certain amount of {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}} to meet the success requirement. | ||
+ | *Adding enough Drums will "over drum" the expedition, being needed for GS. | ||
+ | *When "over drum", only 4 sparkled ships are enough to reach 100% GS rate. | ||
+ | |- | ||
+ | !style="color:black;background-color:cyan"|Type III<br>"Level type" | ||
+ | | | ||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math>\text{GS}_\text{%} = 15 \times \text{N}_\text{Spark} + 16 + \sqrt{\text{Lv}_\text{Flag}} + \frac{\text{Lv}_\text{Flag}}{10}</math> | ||
+ | |} | ||
+ | ;With | ||
+ | *<math>\text{N}_\text{Spark}</math> the number of "[[sparkle]]d" ships. | ||
+ | *<math>\text{Lv}_\text{Flag}</math> the level of the flagship. | ||
+ | |Greatly depends on the flagship level, the GS rate is for example: | ||
+ | *47.4 % if flagship Lv = 180 & 0 ship sparkled, | ||
+ | *100 % if flagship Lv ≥ 128 & 4 ships are sparkled, | ||
+ | *100 % if flagship Lv ≥ 33+ & 5 ships are sparkled, | ||
+ | *100 % if flagship Lv ≤ 32- & all ships are sparkled (''about the same condition as Type I'') | ||
+ | |} | ||
+ | {|class="wikitable" style="text-align:center" | ||
+ | !World 1!!World 2!!World 3!!World 7!!World 4!!World 5 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|1 | ||
+ | |style="color:black;background-color:yellow"|9 | ||
+ | |style="color:black;background-color:yellow"|17 | ||
+ | |style="color:black;background-color:cyan"|41 | ||
+ | |style="color:black;background-color:yellow"|25 | ||
+ | |33 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|2 | ||
+ | |style="color:black;background-color:yellow"|10 | ||
+ | |style="color:black;background-color:yellow"|18 | ||
+ | |style="color:black;background-color:yellow"|42 | ||
+ | |style="color:black;background-color:yellow"|26 | ||
+ | |34 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|3 | ||
+ | |style="color:black;background-color:yellow"|11 | ||
+ | |style="color:black;background-color:yellow"|19 | ||
+ | |style="color:black;background-color:cyan"|43 | ||
+ | |style="color:black;background-color:yellow"|27 | ||
+ | |style="color:black;background-color:yellow"|35 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|4 | ||
+ | |style="color:black;background-color:yellow"|12 | ||
+ | |style="color:black;background-color:yellow"|20 | ||
+ | |style="color:black;background-color:lightgray"|44 | ||
+ | |style="color:black;background-color:yellow"|28 | ||
+ | |style="color:black;background-color:yellow"|36 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|5 | ||
+ | |style="color:black;background-color:yellow"|13 | ||
+ | |style="color:black;background-color:lightgray"|21 | ||
+ | |style="color:black;background-color:cyan"|45 | ||
+ | |style="color:black;background-color:yellow"|29 | ||
+ | |style="color:black;background-color:lightgray"|37 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|6 | ||
+ | |style="color:black;background-color:yellow"|14 | ||
+ | |style="color:black;background-color:yellow"|22 | ||
+ | |style="color:black;background-color:cyan"|46 | ||
+ | |style="color:black;background-color:yellow"|30 | ||
+ | |style="color:black;background-color:lightgray"|38 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|7 | ||
+ | |style="color:black;background-color:yellow"|15 | ||
+ | |style="color:black;background-color:yellow"|23 | ||
+ | | | ||
+ | |style="color:black;background-color:yellow"|31 | ||
+ | |style="color:black;background-color:yellow"|39 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|8 | ||
+ | |style="color:black;background-color:yellow"|16 | ||
+ | |style="color:black;background-color:lightgray"|24 | ||
+ | | | ||
+ | |style="color:black;background-color:cyan"|32 | ||
+ | |style="color:black;background-color:lightgray"|40 | ||
+ | |- | ||
+ | |style="color:black;background-color:yellow"|A1 | ||
+ | |style="color:black;background-color:yellow"|B1 | ||
+ | | | ||
+ | | | ||
+ | |style="color:black;background-color:cyan"|D1 | ||
+ | |style="color:black;background-color:cyan"|E1 | ||
+ | |- | ||
+ | |style="color:black;background-color:cyan"|A2 | ||
+ | |style="color:black;background-color:yellow"|B2 | ||
+ | | | ||
+ | | | ||
+ | |style="color:black;background-color:cyan"|D2 | ||
+ | |style="color:black;background-color:lightgray"|E2 | ||
+ | |- | ||
+ | |style="color:black;background-color:cyan"|A3 | ||
+ | |style="color:black;background-color:cyan"|B3 | ||
+ | | | ||
+ | | | ||
+ | |style="color:black;background-color:cyan"|D3 | ||
+ | | | ||
+ | |- | ||
+ | |style="color:black;background-color:cyan"|A4 | ||
+ | |style="color:black;background-color:cyan"|B4 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |style="color:black;background-color:cyan"|A5 | ||
+ | |style="color:black;background-color:cyan"|B5 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |style="color:black;background-color:cyan"|A6 | ||
+ | |style="color:black;background-color:cyan"|B6 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | =Expedition Rewards= | ||
+ | Expeditions will always yield primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) upon success. Secondary rewards are not guaranteed. | ||
+ | [[File:Expedition_Secondary_Reward.jpg|border|frame|right|Expedition 12 gives medium box (left) and development material (right)]] | ||
+ | * Items listed on the left always have a 50% chance of being obtained regardless of normal or great success. | ||
+ | * Items listed on the right are guaranteed on a great success and have a very low chance on a normal success. | ||
+ | |||
+ | See below for a summary: | ||
+ | {|class="wikitable" style="text-align:center; width:700px" | ||
+ | ! rowspan=2|Result | ||
+ | ! rowspan=2|Resources | ||
+ | ! colspan=2|Experience | ||
+ | ! colspan=2|Rewards | ||
+ | |- | ||
+ | ! HQ XP | ||
+ | ! Ship XP | ||
+ | ! Left | ||
+ | ! Right | ||
+ | |- | ||
+ | |Recall | ||
+ | |rowspan=2| None | ||
+ | | None | ||
+ | | None | ||
+ | |rowspan=2| None | ||
+ | |rowspan=3| None | ||
+ | |- | ||
+ | | Failure | ||
+ | | x0.3 | ||
+ | | x1 or x2 (50% chance) | ||
+ | |- | ||
+ | | Normal Success | ||
+ | | x1 | ||
+ | | x1 | ||
+ | | x1 or x2 (50% chance) | ||
+ | | rowspan=2| 50% | ||
+ | |- | ||
+ | | Great Success | ||
+ | | x1.5 | ||
+ | | x2 | ||
+ | | x2 or x4 (50% chance) | ||
+ | | Guaranteed | ||
+ | |} | ||
+ | |||
+ | ;Notes | ||
+ | * Flagships get 1.5x exp modifier as per usual, | ||
+ | * If the right reward can give more than 1 item, it will be a random quantity between 1 and its maximum possible (e.g. if the right reward is 3 buckets, it can be 1-3 buckets randomly), | ||
+ | * As of Phase 2 rewards are not ordered in Left/Right format, and the terminology is kept only for reference to expedition tables within the wiki. | ||
+ | |||
+ | ===The Dot System=== | ||
+ | On each expedition, the amount of resources earned is displayed with 0 to 4 dots, 0 meaning that the resource is not found on the expedition, and each additional dot approximately show the resources generated with the following rule: | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ! !! 0 dot!! 1 dot!! 2 dots!! 3 dots!! 4 dots | ||
+ | |- | ||
+ | | resource range|| 0|| 1-240|| 240-480|| 500-650|| 750-2000 | ||
+ | |} | ||
+ | *Those values do not take great success or the use of DLC or drums into account. | ||
+ | |||
+ | In those cases, the limits of the ranges are inclusive, so for instance, an expedition giving 240 resources can have either 1 or 2 dots, for no apparent reason. | ||
+ | |||
+ | Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead. | ||
+ | |||
+ | Ther game also displays the "consumption" of expeditions, using three levels: | ||
+ | *''None'' (なし), for when no ammo is consumed, | ||
+ | *''Little'' (少量), for the 20 % and 30 % consumption, | ||
+ | *''Lots'' (普通), for the 30+ % consumption. | ||
+ | |||
+ | ==Expedition Gain Formula== | ||
+ | The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula: | ||
+ | {{Formula | ||
+ | |Title=Expedition Gain Formula | ||
+ | |Math=\text{Gain}_\text{Total} = \big\lfloor \text{Gain}_\text{Base} \times \text{Mod}_\text{GS} \times | ||
+ | \Big( 1 + \text{MIN} \Big[ \sum^{ \text{All Craft} } \text{Mod}_\text{DLC} ; 0.2 \Big] \times ( 1 + \frac{\text{Avg}_\bigstar}{100} ) \Big) | ||
+ | \big\rfloor | ||
+ | + \big\lfloor \text{Gain}_\text{Base} \times \text{Mod}_\text{GS} \times \text{Mod}_\text{Toku DLC} \big\rfloor | ||
+ | |Var=<math>\text{Gain}_\text{Base}</math> the base gain of the expedition given in the tables below. | ||
+ | *<math>\text{Mod}_\text{GS}</math> being '''1.5''' if it is a {{TextGlow|'''"Great Success" (GS) (大成功)'''|black|text-colour=gold|glow-size=1px}} and '''1''' otherwise. | ||
+ | *<math>\text{Mod}_\text{DLC}</math> the bonus given by [[Landing Equipment]]s: | ||
+ | |||
+ | {{{!}}class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:700px" | ||
+ | !colspan=3{{!}}[[Landing Equipment]] Bonus | ||
+ | {{!}}- | ||
+ | ! width=10%{{!}}Type | ||
+ | ! width=40%{{!}}Name | ||
+ | ! <math>\text{Mod}_\text{DLC}</math> | ||
+ | {{!}}- | ||
+ | ! Ship | ||
+ | ! {{ShipLink|Kinu/Kai Ni}} | ||
+ | {{!}} rowspan=2{{!}} 0.05 | ||
+ | {{!}}- | ||
+ | ! {{LandingCraft}}{{Amphibious Tank}} | ||
+ | ! {{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}} | ||
+ | {{!}}- | ||
+ | ! {{Amphibious Tank}} | ||
+ | ! {{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu Tank}} | ||
+ | {{!}} 0.04 | ||
+ | {{!}}- | ||
+ | ! rowspan=2{{!}} {{LandingCraft}} | ||
+ | ! {{EquipmentLink|Armed Daihatsu}} | ||
+ | {{!}} 0.03 | ||
+ | {{!}}- | ||
+ | ! {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}} | ||
+ | {{!}} 0.02 | ||
+ | {{!}}- | ||
+ | ! {{Amphibious Tank}} | ||
+ | ! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}} | ||
+ | {{!}} 0.01 | ||
+ | {{!}}- | ||
+ | !{{LandingCraft}} | ||
+ | !{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}} | ||
+ | {{!}} rowspan=2{{!}} 0 | ||
+ | {{!}}- | ||
+ | ! {{Drum}} | ||
+ | ! {{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}} | ||
+ | {{!}}} | ||
+ | |||
+ | *<math>\text{Avg}_\bigstar</math> the average number of {{star}} on "Landing Equipment". | ||
+ | ** Landing Craft with a <math>\text{Mod}_\text{DLC}</math> of '''0''' are not counted. | ||
+ | ** Note that [[Kinu Kai Ni]] does '''not''' affect the <math>\text{Avg}_\bigstar</math>. | ||
+ | *<math>\text{Mod}_\text{Toku DLC}</math> is a bonus added based on the number of {{EquipmentLink|Toku Daihatsu Landing Craft}} in the fleet, as per follows: | ||
+ | **The number of {{EquipmentLink|Daihatsu Landing Craft}} can further affect this bonus. | ||
+ | |||
+ | {{{!}}class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:700px" | ||
+ | !colspan=6{{!}}<math>\text{Mod}_\text{Toku DLC}</math> | ||
+ | {{!}}- | ||
+ | ! width=20%{{!}} | ||
+ | ! 0 DLC!! 1 DLC!! 2 DLC!! 3 DLC!! 4+ DLC | ||
+ | {{!}}- | ||
+ | ! 1 Toku DLC | ||
+ | {{!}} colspan=5{{!}} 0.02 | ||
+ | {{!}}- | ||
+ | ! 2 Toku DLC | ||
+ | {{!}} colspan=5{{!}} 0.04 | ||
+ | {{!}}- | ||
+ | ! 3 Toku DLC | ||
+ | {{!}}colspan=2{{!}} 0.05{{!}}{{!}} 0.052{{!}}{{!}}colspan=2{{!}} 0.054 | ||
+ | {{!}}- | ||
+ | ! 4+ Toku DLC | ||
+ | {{!}} 0.054{{!}}{{!}} 0.056{{!}}{{!}} 0.058{{!}}{{!}} 0.059{{!}}{{!}} 0.06 | ||
+ | {{!}}} | ||
+ | |Notes=At best, <math>\text{Gain}_\text{Total} = \text{Gain}_\text{Base} \times 1.92</math> | ||
+ | *To reach this bonus: | ||
+ | **This must be a great success, | ||
+ | **The fleet must carry 4 [[Toku Daihatsu Landing Craft|Toku DLC]] and 4 [[DLC]], with all 8 craft at {{MaxStar}}, | ||
+ | }} | ||
+ | |||
+ | ===Equipment Modifiers Summary=== | ||
+ | Some equipment and ship will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus. | ||
+ | |||
+ | {|class="wikitable" style="text-align:center; width:700px" | ||
+ | ! width=40%|Bonus Category | ||
+ | ! width=20%|Cap | ||
+ | ! Notes | ||
+ | |- | ||
+ | ! Landing Equipment Bonus<ref>Includes [[Kinu Kai Ni]] as 1 [[DLC]]</ref> | ||
+ | | Up to +20% | ||
+ | | Refer to formula | ||
+ | |- | ||
+ | ! {{Star}} Improvement Bonus | ||
+ | | Up to +2% | ||
+ | | '''Average''' [[Improvement]] of all craft in the fleet, divided by 100 | ||
+ | |- | ||
+ | ! Toku Daihatsu Bonus | ||
+ | | Up to +6% | ||
+ | | Refer to formula | ||
+ | |- | ||
+ | ! Total Possible Cap | ||
+ | | +28% | ||
+ | | +92% with GS | ||
+ | |} | ||
+ | <references/> | ||
+ | |||
+ | ==Expedition 32 Experience Formula== | ||
+ | Unlike other expeditions, expedition 32 '''ship experience''' gain varies with the following formula | ||
+ | {{Formula | ||
+ | |Title= Expedition 32 XP Forumla | ||
+ | |Math=\text{Exp} = \big[ ( 900 \times \text{Mod}_\text{GS} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{rand} ) + \text{Mod}_\text{escort} \big] \times \text{Mod}_\text{lv} | ||
+ | |Var=<math>\text{Mod}_\text{GS}</math> being '''2''' if the expedition is a '''Great Success''', otherwise '''1'''. | ||
+ | *<math>\text{Mod}_\text{FS}</math> being '''1.5''' for the flagship, otherwise '''1'''. | ||
+ | *<math>\text{Mod}_\text{rand}</math> have a 50% chance of either being '''1''' or '''2'''. | ||
+ | *<math>\text{Mod}_\text{escort} = \text{LV}_\text{FS} + 10 \times \sqrt{\text{LV}_\text{FS}}</math> round down to the tens. | ||
+ | **It is '''0''' for the flagship. | ||
+ | *<math>\text{LV}_\text{FS}</math> flagship's level. | ||
+ | *<math>\text{Mod}_\text{lv}</math> the "level correction" of the ship, described below: | ||
+ | {{{!}}class="wikitable" style="text-align:center" | ||
+ | !colspan=2{{!}}<math>\text{Mod}_\text{lv}</math> | ||
+ | {{!}}- | ||
+ | !Level!!Modifier | ||
+ | {{!}}- | ||
+ | {{!}}1-9{{!}}{{!}}1.50 | ||
+ | {{!}}- | ||
+ | {{!}}10-19{{!}}{{!}}1.25 | ||
+ | {{!}}- | ||
+ | {{!}}20-29{{!}}{{!}}1.1 | ||
+ | {{!}}- | ||
+ | {{!}}30-69{{!}}{{!}}1 | ||
+ | {{!}}- | ||
+ | {{!}}70+{{!}}{{!}}0.9 | ||
+ | {{!}}} | ||
+ | |Notes=The flagship for this expedition must be a [[Training Cruiser]] (CT). | ||
+ | **2 DD are also required to clear it. | ||
+ | *Up to 3 other ships of any type can be brought alongside them. | ||
+ | *Unlike other expeditions, this expeditions used for [[Leveling]] and not resource gain. | ||
+ | }} | ||
+ | |||
+ | =Expedition Subtypes= | ||
+ | ===Support Expeditions=== | ||
+ | Support expeditions are available in [[World 5]] and [[events]]. | ||
+ | *Fleets can be dispatched to assist the fleet during sorties in those areas. | ||
+ | *Please see [[Support Expedition]] for more details on what they are and how they work. | ||
+ | |||
+ | ===Monthly Expeditions=== | ||
+ | These expeditions can only be completed once per month. They reset '''on the 15th of every month at 12 h JST'''. | ||
+ | |||
+ | * They are marked with "Expedition Complete" once they are done for the month. | ||
+ | ** Failures do not count as completion. | ||
+ | * Some monthlies require other monthlies to be unlocked and so are locked at reset. | ||
+ | **See [[Expeditions#Unlocking_Expeditions|Unlocking Expeditions]]. | ||
+ | * These expeditions reward great quantities of resources and consumables. | ||
+ | ** They are the only expeditions rewarding improvement materials {{IM}} and [[Irako]]. | ||
+ | * It is not possible to dispatch a fleet on these expeditions if the completion timer would overlap with the reset for that month. E.g. 42 will be locked at 4 h JST. | ||
+ | |||
+ | ====Combat Expeditions==== | ||
+ | Combat expeditions are a subtype of monthlies, where the fleets can return damaged. These expeditions are further divided into Type I and Type II. | ||
+ | |||
+ | {|class="wikitable" style="text-align: center; width:600px" | ||
+ | ! | ||
+ | ! Type I | ||
+ | ! Type II | ||
+ | |- | ||
+ | ! Mark on the name | ||
+ | | Small explosion | ||
+ | | Large explosion | ||
+ | |- | ||
+ | ! Chance of ships<br>returning damaged | ||
+ | | Low | ||
+ | | High | ||
+ | |- | ||
+ | ! Greatest damage inflicted | ||
+ | | {{color|orange|'''Moderately Damaged (中破)'''}} | ||
+ | | {{color|red|'''Heavily Damaged (大破)'''}} | ||
+ | |- | ||
+ | ! Expeditions | ||
+ | | A5, B4, 43, D2 | ||
+ | | A6, B5, B6, 46, D3, E1, E2 | ||
+ | |} | ||
+ | *In some Combat Expeditions, the last ship or last 2 ships of the fleet may be spared 100% of the time. | ||
+ | *Using {{TextGlow|'''217%'''|black|text-colour=lime|glow-size=2px}} of the base stats required by a Type II Combat Expedition will '''prevent ships returning damaged''' [https://twitter.com/CC_jabberwock/status/1381532727170637827]. | ||
+ | |||
+ | =Reference Tables= | ||
===Legends=== | ===Legends=== | ||
{|class="wikitable mw-collapsible mw-collapsed" width="100%" | {|class="wikitable mw-collapsible mw-collapsed" width="100%" | ||
Line 500: | Line 953: | ||
===General Notes=== | ===General Notes=== | ||
− | |||
Unless precised otherwise, a ship type cannot be used as a substitute for another one. | Unless precised otherwise, a ship type cannot be used as a substitute for another one. | ||
− | [[ | + | [[CVE|Escort Carriers]] (CVE) are CVL specialized in ASW. All CVE count as CVL. |
− | |||
− | |||
− | + | Equipment [[Stats]] behave differently in expeditions, especially [[#Adjusted Aircraft Stats|aircraft]] and [[#Adjusted Improvement|improvements]] {{Star}}. | |
+ | *''See [[#Equipment Behaviours|above]] for more details. | ||
{|class="wikitable mw-collapsible mw-collapsed" width="50%" style="text-align:center" | {|class="wikitable mw-collapsible mw-collapsed" width="50%" style="text-align:center" | ||
Line 731: | Line 1,182: | ||
| | | | ||
|100 | |100 | ||
− | |[[File:Item Icon | + | |[[File:Item Icon Instant Repair Material.png|35px]]x2 |
|[[File:Item Icon Instant Construction Material.png|35px]]x2 | |[[File:Item Icon Instant Construction Material.png|35px]]x2 | ||
|- | |- | ||
Line 1,160: | Line 1,611: | ||
|230 | |230 | ||
|45 | |45 | ||
− | |'''Monthly Expedition'''<br>'''{{color|red|Combat Expedition (I)}}'''<br>1CVE/CL 3DD 1DD/DE | + | |'''Monthly Expedition'''<br>'''{{color|red|Combat Expedition (I)}}'''<br>1CVE/CL 3DD 1DD/DE<br>'''or'''<br>1DD 3DE 1XX<br>'''or'''<br>1CT/CL 2DE 2XX |
|280 {{Firepower}}<br>220 {{AA}}<br>240 {{ASW}}<br>150 {{LOS}} | |280 {{Firepower}}<br>220 {{AA}}<br>240 {{ASW}}<br>150 {{LOS}} | ||
| -8 | | -8 | ||
Line 1,270: | Line 1,721: | ||
|60 | |60 | ||
|{{TextGlow|'''240'''|lightgray|text-colour=blue|glow-size=1px}} | |{{TextGlow|'''240'''|lightgray|text-colour=blue|glow-size=1px}} | ||
− | |style=" | + | |style="color:red"|'''300''' |
| | | | ||
| | | | ||
Line 1,676: | Line 2,127: | ||
|- | |- | ||
!11 | !11 | ||
− | |ボーキサイト輸送任務 | + | |ボーキサイト輸送任務<br>Bauxite Transport Mission |
|05:00 | |05:00 | ||
| | | | ||
Line 2,433: | Line 2,884: | ||
|南西海域戦闘哨戒<br>Southwestern Sea Combat Patrols | |南西海域戦闘哨戒<br>Southwestern Sea Combat Patrols | ||
|3:30 | |3:30 | ||
− | | | + | |23 |
− | |27 | + | |27 |
|87 | |87 | ||
| | | | ||
Line 2,498: | Line 2,949: | ||
|300 | |300 | ||
|55 | |55 | ||
− | |'''Monthly Expedition'''<br>'''{{color|red|Combat Expedition (I)}}''' | + | |'''Monthly Expedition'''<br>'''{{color|red|Combat Expedition (I)}}''' |
+ | 1CVE<ref name="Flag">Must be flagship.</ref> 2DD 3XX<br>'''or''' | ||
+ | <br>1CVE<ref name="Flag"/> 2DE 3XX<br>'''or''' | ||
+ | <br>1CVL<ref name="Flag"/> 1CL 4DD<br>'''or''' | ||
+ | <br>1CVL<ref name="Flag"/> 1CL 2DE 2XX<br>'''or''' | ||
+ | <br>1CVL<ref name="Flag"/> 1DD 3DE 1XX<br>'''or''' | ||
+ | <br>1CVL<ref name="Flag"/> 1CT/CVE 2DE 2XX<br>'''or''' | ||
+ | <br>1CVL<ref name="Flag"/> 1CVE 2DD 2XX | ||
|500 {{Firepower}}<br>280 {{AA}}<br>280 {{ASW}}<br>170 {{LOS}} | |500 {{Firepower}}<br>280 {{AA}}<br>280 {{ASW}}<br>170 {{LOS}} | ||
| -8.5 | | -8.5 | ||
Line 2,510: | Line 2,968: | ||
|210 | |210 | ||
|35 | |35 | ||
− | |'''Monthly Expedition'''<br> | + | |'''Monthly Expedition'''<br>1CV/CVL/AV 1AV 1CL 2DD/DE 1XX |
|6 (3<ref>Minimum of Drum carrying ships.</ref>) {{Drum}}<br>200 {{AA}}<br>200 {{ASW}}<br>150 {{LOS}} | |6 (3<ref>Minimum of Drum carrying ships.</ref>) {{Drum}}<br>200 {{AA}}<br>200 {{ASW}}<br>150 {{LOS}} | ||
| -8 | | -8 | ||
Line 2,637: | Line 3,095: | ||
|100 | |100 | ||
|[[File:Item Icon Development Material.png|35px]]x1 | |[[File:Item Icon Development Material.png|35px]]x1 | ||
− | |[[File:Item Icon Furniture Box ( | + | |[[File:Item Icon Furniture Box (Medium).png|35px]]x1 |
|- | |- | ||
|colspan=14 style="background:#66cc99"| | |colspan=14 style="background:#66cc99"| | ||
Line 2,651: | Line 3,109: | ||
|100 | |100 | ||
|[[File:Item Icon Development Material.png|35px]]x3 | |[[File:Item Icon Development Material.png|35px]]x3 | ||
− | | | + | |[[File:Item Icon Furniture Box (Large).png|35px]]x1 |
|- | |- | ||
|colspan=14 style="background:#66cc99"| | |colspan=14 style="background:#66cc99"| | ||
Line 2,673: | Line 3,131: | ||
|24:00 | |24:00 | ||
|style="color:red"|'''300''' | |style="color:red"|'''300''' | ||
− | |style="color:red"|'''Var'''<ref>Varies | + | |style="color:red"|'''Var'''<ref>Varies following the [[#Expedition 32 Experience Formula|above mentioned formula]]</ref> |
|50 | |50 | ||
|50 | |50 | ||
Line 2,818: | Line 3,276: | ||
|4 | |4 | ||
|[[File:Item Icon Development Material.png|35px]]x1 | |[[File:Item Icon Development Material.png|35px]]x1 | ||
− | |[[File:Item Icon Furniture Box ( | + | |[[File:Item Icon Furniture Box (Medium).png|35px]]x1 |
|- | |- | ||
|colspan=14 style="background:#66cc99"| | |colspan=14 style="background:#66cc99"| | ||
Line 2,832: | Line 3,290: | ||
|2 | |2 | ||
|[[File:Item Icon Development Material.png|35px]]x3 | |[[File:Item Icon Development Material.png|35px]]x3 | ||
− | | | + | |[[File:Item Icon Furniture Box (Large).png|35px]]x1 |
|- | |- | ||
|colspan=14 style="background:#66cc99"| | |colspan=14 style="background:#66cc99"| | ||
Line 2,854: | Line 3,312: | ||
|24:00 | |24:00 | ||
|13 | |13 | ||
− | |style="color:red"|'''Var'''<ref>Varies | + | |style="color:red"|'''Var'''<ref>Varies following the [[#Expedition 32 Experience Formula|above mentioned formula]]</ref> |
|2 | |2 | ||
|2 | |2 | ||
Line 3,509: | Line 3,967: | ||
=See Also= | =See Also= | ||
+ | *[[Support Expedition]] | ||
+ | *[[Resource Farming]] | ||
*[http://kancollepoi.weebly.com/ Expedition tool] | *[http://kancollepoi.weebly.com/ Expedition tool] | ||
− | |||
− | |||
− | |||
− | |||
{{Mechanics}} | {{Mechanics}} | ||
[[Category:Sortie]] | [[Category:Sortie]] | ||
− |
Latest revision as of 21:33, 11 December 2024
Home Port Portal | ||
---|---|---|
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The Expedition (遠征) menu can be accessed from the Sortie (出撃) button on the main menu. These will be the main source of all in-game resources.
- Only the 2nd, 3rd, and 4th fleets can be sent in expeditions.
- Resources gained from expeditions can go beyond the resource soft cap.
- Expeditions provide both HQ & ship experience.
Menu Functions
- Expedition List - Displays all unlocked expeditions.
- Resources Yield - Displays the resources that can be earned from that expedition (see Dot system).
- Sample Composition - Displays a composition of ships' shadows that can work for the expedition (not always optimal).
- Resource Cost - Displays the vague fuel and ammo cost of the expedition. It is displayed as either:
- None (なし)
- Little (少量)
- Normal (普通)
- Confirm - Allows to select an expedition and brings up the fleet selection menu.
- An additional "resupply button" can be added here.
- Begin Expedition - Allows to send the selected fleet on an expedition.
Unlocking Expeditions
The Expedition menu is locked at the start. Quest A4 needs to complete to unlock it.
- Expeditions are unlocked by clearing previous expeditions.
- Some expeditions also require Sortie maps to be cleared
- Note that several expeditions are not available in the game yet, and will be introduced in future updates.
exped | requirement | exped | requirement | exped | requirement | exped | requirement | exped | requirement | exped | requirement | exped | requirement | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
W1 | 01 | clear quest A4 | W2 | 09 | clear 01 | W3 | 17 | clear 01 | W7 | 41 | clear B1 & 2-4 | W4 | 25 | clear 18 | W5 | 33* | clear 18 | W6 | not available yet | |
02 | clear 01 | 10 | clear 09 | 18 | clear 16 & 17 | 42 | clear 41 | 26 | clear 25 | 34* | clear 26 | |||||||||
03 | clear 01 | 11 | clear 10 | 19 | clear 18 | 43 | clear 42 each month | 27 | clear 20 | 35 | clear 26 | |||||||||
04 | clear 02 & 03 | 12 | clear 10 | 20 | clear 19 | 44 | clear 40 & 41 once & A4 each month | 28 | clear 27 | 36 | clear 35 | |||||||||
05 | clear 02 & 03 | 13 | clear 10 | 21 | clear 17 | 45 | clear 32 & 41 | 29 | clear 28 | 37 | clear 36 & 1-5 | |||||||||
06 | clear 04 | 14 | clear 11, 12, & 13 | 22 | clear 18 | 46 | clear D1 | 30 | clear 29 & 1-5 | 38 | clear 37 | |||||||||
07 | clear 06 | 15 | clear 14 | 23 | clear 22 & 1-5 | not available yet | 31 | clear 29 & 1-5 | 39 | clear 36 & 1-5 | ||||||||||
08 | clear 07 | 16 | clear 15 | 24 | clear 18 & 21 | 32 | clear 08 | 40 | clear 38 | |||||||||||
A1 | clear 05 | B1 | clear 10 | not available yet | D1 | clear 32 | E1 | clear 40 | ||||||||||||
A2 | clear 08 & A1 | B2 | clear A3 | D2 | clear D1 | E2 | clear 38 | |||||||||||||
A3 | clear 24 & A2 | B3 | clear B2 each month | D3 | clear D2 each month | not available yet | ||||||||||||||
A4 | clear A3 | B4 | clear B3 each month | not available yet | ||||||||||||||||
A5 | clear A4 & B3 both each month | B5 | clear A4 & B4 both each month | |||||||||||||||||
A6 | clear A5 & B4 both each month | B6 | clear A4 & B4 both each month |
Performing Expeditions
Dispatching Fleets
To dispatch fleets on an expedition:
- Select the expedition to do from the expedition menu.
- Click the Confirm (決定) button to bring up the fleet selection menu.
- Select the fleet to dispatch using the fleet icons at the top.
- Remember that the first fleet cannot be dispatched.
- If the fleet is not fully resupplied, click on the "Provisional Resupply" button to do so.
- Do note that aircraft capacity is not restored using this function.
- Click on Begin Expedition! (遠征開始!) to dispatch the fleet.
- Important Notes
- Up to 3 fleets can be dispatched at once.
- They cannot be dispatched on the same expedition.
- Please see Composition on how to unlock more fleets.
- Every expedition has specific success conditions. Please see below for details.
- Not meeting the conditions will cause the expedition to fail and not yield any resources.
- Fuel and ammunition costs will still be applied.
- Experience will still be gained but HQ experience will be reduced by 30%.
- Expeditions only count for quests if the quest is active when the fleet returns.
- Therefore the quest only needs to be activated when the expedition is nearing completion.
- Expeditions can be completed early by returning to the home screen when less than 1 minute remains on the timer.
- Expeditions cost 3 morale.
- Exceptions are Support Expeditions.
- Damage state does not affect success or failure.
- Heavily damaged (大破) flagships will render the fleet unable to be dispatched.
- When equipped, the number of Drum Canisters, Landing Craft, and Amphibious Vehicles is displayed on each girl (up to 4 equipment per girl).
Recalling Expeditions
It is possible to cancel the expedition by clicking the Cancel Expedition/Recall Order (遠征中止/帰還命令) button.
- This is useful When the wrong fleet is sent on an expedition or a fleet is sent to the wrong expedition.
- Cancelled expeditions do not yield any resources or experience.
- They are counted as failures on the Admiral profile.
- A recall cannot be cancelled.
- Support expeditions cannot be recalled.
- Recalled fleets do not return immediately, the return time is calculated as:
[math]\displaystyle{ \text{T}_\text{Return}= \frac{ \text{min} ( \text{T}_\text{Remaining} \text{ ; } \text{T}_\text{Elapsed} ) }{3} }[/math] |
- With
- [math]\displaystyle{ \text{T} }[/math] in minutes.
For example, a fleet is sent on expedition 01 (15 min), then after 6 minutes, it is recalled.
- The remaining time is 9 minutes.
- The elapsed time is 6 minutes.
- The smaller number of the two, 6 minutes elapsed time in this case, is divided by 3.
- The final recall time is 2 minutes.
Equipment Behaviours
Equipment Stats do not behave the same in expeditions as in regular battle. Notably, aircraft stats and Improvements are charged.
Adjusted Aircraft Stats
In expeditions, the Stats of aircraft will be affected by the aircraft's stats themself, the aircraft's Proficiency, and the aircraft count (slot size).
Affected aircraft are:
Since the adjusted stats for those aircraft are uncertain, it is not recommended to use them to bring the required stats to the fleet, as the real stat might be lower than the displayed one, missing the requirement.
So far, it is known the following for stats:
- The Firepower stat is unaffected and works as usual.
- The adjusted ASW stat is known, described below.
- The adjusted LoS stat seems to be affected by the aircraft count and proficiency.
- The stats given by aircraft Visible Bonuses seems to work as usual.
Adjusted ASW
Adjusted ASW Formulas | |
---|---|
Those formulas work for calculating the adjusted ASW for aircraft with Proficiency level of 0[1].
|
The result of this adjustment is an ASW stat that can be up to +6 points higher, and down to -5 points lowers the displayed stat.
- The adjusted ASW for ❱❱ aircraft with 1 to 13 in any slot size configuration is given in the following table (measured values[2]).
Adjust Expedition ASW For ❱❱ Aircraft | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Plane Count \ Base ASW | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
0 | 0 | ||||||||||||
1 | 0 | 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ? | ? | 9 |
2 | 0 | 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ? | ? | 9 |
3 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ? | ? | 11 |
4 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ? | ? | 11 |
5 | 0 | 1 | 2 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | ? | ? | 12 |
6 | 0 | 1 | 2 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | ? | ? | 12 |
7 | 0 | 1 | 2 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | ? | ? | 13 |
8 | 0 | 1 | 2 | 3 | 5 | 6 | 7 | 8 | 9 | 10 | ? | ? | 13 |
9 | 0 | 1 | 2 | 3 | 5 | 6 | 8 | 9 | 10 | 11 | ? | ? | 13 |
10 | 0 | 1 | 2 | 3 | 5 | 6 | 8 | 9 | 10 | 11 | ? | ? | 14 |
11 | 0 | 1 | 2 | 3 | 5 | 6 | 8 | 9 | 10 | 11 | ? | ? | 14 |
12 | 0 | 1 | 2 | 3 | 5 | 6 | 8 | 9 | 10 | 11 | ? | ? | 14 |
13 | 0 | 1 | 2 | 3 | 6 | 7 | 8 | 9 | 10 | 11 | ? | ? | 14 |
14 | 0 | 1 | 2 | 3 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 15 |
15 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 15 |
16 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 15 |
17 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 15 |
18 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 15 |
19 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 16 |
20 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 11 | 12 | ? | ? | 16 |
21 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 10 | 12 | 13 | ? | ? | 16 |
22 | 1 | 2 | 3 | 4 | 6 | 7 | 9 | 11 | 12 | 13 | ? | ? | 16 |
23 | 1 | 2 | 3 | 4 | 6 | 7 | 10 | 11 | 12 | 13 | ? | ? | 16 |
24 | 1 | 2 | 3 | 4 | 6 | 8 | 10 | 11 | 12 | 13 | ? | ? | 16 |
25 | 1 | 2 | 3 | 4 | 6 | 8 | 10 | 11 | 12 | 13 | - | - | 17 |
26 | 1 | 2 | 3 | 4 | 6 | 8 | 10 | 11 | 12 | 13 | - | - | 17 |
27 | 1 | 2 | 3 | 4 | 6 | 8 | 10 | 11 | 12 | 13 | - | - | 17 |
28 | 1 | 2 | 3 | 4 | 6 | 8 | 10 | 11 | 12 | 13 | - | - | 17 |
29 | 1 | 2 | 3 | 4 | 7 | 8 | 10 | 11 | 12 | 14 | - | - | 17 |
30 | 1 | 2 | 3 | 4 | 7 | 8 | 10 | 11 | 13 | 14 | - | - | 17 |
31 | 1 | 2 | 3 | 4 | 7 | 8 | 10 | 11 | 13 | 14 | - | - | 17 |
32 | 1 | 2 | 3 | 4 | 7 | 8 | 10 | 11 | 13 | 14 | - | - | 18 |
33 | 1 | 2 | 3 | 4 | 7 | 8 | 10 | 12 | 13 | 14 | - | - | 18 |
34 | 1 | 2 | 3 | 4 | 7 | 8 | 10 | 12 | 13 | 14 | - | - | 18 |
35 | 1 | 2 | 3 | 4 | 7 | 8 | 11 | 12 | 13 | 14 | - | - | 18 |
36 | 1 | 2 | 3 | 4 | 7 | 8 | 11 | 12 | 13 | 14 | - | - | 18 |
37 | 1 | 2 | 3 | 4 | 7 | 8 | 11 | 12 | 13 | 15 | - | - | 18 |
38 | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 12 | 13 | 15 | - | - | 18 |
39 | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 12 | 13 | 15 | - | - | 18 |
40 | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 12 | 14 | 15 | - | - | 19 |
41 | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 12 | 14 | 15 | - | - | 19 |
42 | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 12 | 14 | 15 | - | - | 19 |
43 | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 13 | 14 | 15 | - | - | 19 |
44 | 1 | 2 | 3 | 5 | 8 | 9 | 11 | 13 | 14 | 15 | - | - | 19 |
45 | 1 | 2 | 3 | 5 | 8 | 9 | 11 | 13 | 14 | 15 | - | - | 19 |
46 | 1 | 2 | 3 | 5 | 8 | 9 | 11 | 13 | 14 | 15 | - | - | 19 |
Adjusted Improvement
In expeditions, Improvements are globally simplified[1]. So far they are all "Square Rooted", being:
Improvement Effects | ||||
---|---|---|---|---|
Equipment Type | Firepower | AA | ASW | LoS |
(Very) Large Guns |
1 | - | - | - |
Medium Guns (Red) |
1 | - | - | - |
Small Guns (Red) |
0.5 | - | - | - |
Secondary Guns |
0.5 | - | - | - |
High-Angle Guns (any type, in addition to above bonuses) |
- | 1 | - | - |
AA Guns |
0.5 | 1 | - | - |
Small Radar Small |
0.5 | - | - | 1 |
(Very) Large Radar Large |
1 | - | - | 1 |
Depth Charges |
- | - | 1 | - |
Sonars |
- | - | 1 | - |
AP Shells |
0.5 | - | - | - |
AA Shells |
- | - | - | - |
Landing Craft & Amphibious Vehicles |
- | - | - | - |
Anti-Ground Rockets |
- | - | - | - |
Searchlights |
- | - | - | - |
SPR Recon |
- | - | 0[2] 0.5[3] 1[4] |
1 |
SPR Recon |
- | - | - | |
Dive Bombers |
- | - | - | |
Torpedo Bombers |
- | - | - | |
Rotorcraft |
- | - | - | |
Liaison Aircraft |
- | - | - |
- ↑ https://gyazo.com/b0c0a5451d5ca31c12c33e5e41879699
- ↑ 0~4★
- ↑ 4~5★
- ↑ 5+★
- Notes
- All other equipment type improvements are unknown for expeditions.
- ASW for aircraft is uncertain as it is likely affected by the #Adjusted ASW.
Success Conditions
Normal Success
Meeting the requirements for the expeditions as detailed below will normally result in a Normal Success (成功). Failing to meet the requirements will result in a Failure (失敗). Please check the fleets against the following checklist to ensure success.
Normal success is notably affected by:
- Supply status: Fleets should be fully resupplied before being dispatched. Fleets without enough supplies to meet the expedition cost will fail.
- Flagship level: The flagship must have a level greater or equal to the required flagship level of the expedition.
- Fleet level: Certain expeditions also have a sum total of fleet level requirement that must be met.
- Composition: Certain expeditions require certain ship types and/or certain numbers of ships to be dispatched.
- Drum Canisters: Certain expeditions require a certain number of Drum Canisters to be equipped by the fleet.
- Stats: Certain expeditions have certain sum total of fleet Stats requirements that must be met. Required stats can be firepower , ASW , Line of Sight , or Anti-Air .
Great Success
A Great Success (GS) (大成功) provides 50% more resources, twice the HQ experience, four times the ship girl experience, and the great success reward item (if applicable). In addition to meeting Normal Success conditions, conditions for GS in expeditions are split into 3 types:
Expedition Type | GS Conditions | Notes | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Type I "Sparkle type" |
|
In a fleet, every ship must be sparkled to get a GS.
| |||||||||||||||||||||||||||||||||||||
Type II "Drum type" |
|
All "drum expeditions" follow this rule, as well as 24 and 40.
| |||||||||||||||||||||||||||||||||||||
Type III "Level type" |
|
Greatly depends on the flagship level, the GS rate is for example:
|
World 1 | World 2 | World 3 | World 7 | World 4 | World 5 |
---|---|---|---|---|---|
1 | 9 | 17 | 41 | 25 | 33 |
2 | 10 | 18 | 42 | 26 | 34 |
3 | 11 | 19 | 43 | 27 | 35 |
4 | 12 | 20 | 44 | 28 | 36 |
5 | 13 | 21 | 45 | 29 | 37 |
6 | 14 | 22 | 46 | 30 | 38 |
7 | 15 | 23 | 31 | 39 | |
8 | 16 | 24 | 32 | 40 | |
A1 | B1 | D1 | E1 | ||
A2 | B2 | D2 | E2 | ||
A3 | B3 | D3 | |||
A4 | B4 | ||||
A5 | B5 | ||||
A6 | B6 |
Expedition Rewards
Expeditions will always yield primary resources () upon success. Secondary rewards are not guaranteed.
- Items listed on the left always have a 50% chance of being obtained regardless of normal or great success.
- Items listed on the right are guaranteed on a great success and have a very low chance on a normal success.
See below for a summary:
Result | Resources | Experience | Rewards | ||
---|---|---|---|---|---|
HQ XP | Ship XP | Left | Right | ||
Recall | None | None | None | None | None |
Failure | x0.3 | x1 or x2 (50% chance) | |||
Normal Success | x1 | x1 | x1 or x2 (50% chance) | 50% | |
Great Success | x1.5 | x2 | x2 or x4 (50% chance) | Guaranteed |
- Notes
- Flagships get 1.5x exp modifier as per usual,
- If the right reward can give more than 1 item, it will be a random quantity between 1 and its maximum possible (e.g. if the right reward is 3 buckets, it can be 1-3 buckets randomly),
- As of Phase 2 rewards are not ordered in Left/Right format, and the terminology is kept only for reference to expedition tables within the wiki.
The Dot System
On each expedition, the amount of resources earned is displayed with 0 to 4 dots, 0 meaning that the resource is not found on the expedition, and each additional dot approximately show the resources generated with the following rule:
0 dot | 1 dot | 2 dots | 3 dots | 4 dots | |
---|---|---|---|---|---|
resource range | 0 | 1-240 | 240-480 | 500-650 | 750-2000 |
- Those values do not take great success or the use of DLC or drums into account.
In those cases, the limits of the ranges are inclusive, so for instance, an expedition giving 240 resources can have either 1 or 2 dots, for no apparent reason.
Since this dot system is very approximate, the Reference Tables may be referred to instead.
Ther game also displays the "consumption" of expeditions, using three levels:
- None (なし), for when no ammo is consumed,
- Little (少量), for the 20 % and 30 % consumption,
- Lots (普通), for the 30+ % consumption.
Expedition Gain Formula
The primary resources () rewarded by expedition is summarized by the following formula:
Expedition Gain Formula | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Equipment Modifiers Summary
Some equipment and ship will boost the primary resource gain of the expedition. All landing craft bonuses are multiplicative with the great success bonus.
Bonus Category | Cap | Notes |
---|---|---|
Landing Equipment Bonus[1] | Up to +20% | Refer to formula |
Improvement Bonus | Up to +2% | Average Improvement of all craft in the fleet, divided by 100 |
Toku Daihatsu Bonus | Up to +6% | Refer to formula |
Total Possible Cap | +28% | +92% with GS |
- ↑ Includes Kinu Kai Ni as 1 DLC
Expedition 32 Experience Formula
Unlike other expeditions, expedition 32 ship experience gain varies with the following formula
Expedition 32 XP Forumla | |||||||||||||||
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Expedition Subtypes
Support Expeditions
Support expeditions are available in World 5 and events.
- Fleets can be dispatched to assist the fleet during sorties in those areas.
- Please see Support Expedition for more details on what they are and how they work.
Monthly Expeditions
These expeditions can only be completed once per month. They reset on the 15th of every month at 12 h JST.
- They are marked with "Expedition Complete" once they are done for the month.
- Failures do not count as completion.
- Some monthlies require other monthlies to be unlocked and so are locked at reset.
- These expeditions reward great quantities of resources and consumables.
- They are the only expeditions rewarding improvement materials and Irako.
- It is not possible to dispatch a fleet on these expeditions if the completion timer would overlap with the reset for that month. E.g. 42 will be locked at 4 h JST.
Combat Expeditions
Combat expeditions are a subtype of monthlies, where the fleets can return damaged. These expeditions are further divided into Type I and Type II.
Type I | Type II | |
---|---|---|
Mark on the name | Small explosion | Large explosion |
Chance of ships returning damaged |
Low | High |
Greatest damage inflicted | Moderately Damaged (中破) | Heavily Damaged (大破) |
Expeditions | A5, B4, 43, D2 | A6, B5, B6, 46, D3, E1, E2 |
- In some Combat Expeditions, the last ship or last 2 ships of the fleet may be spared 100% of the time.
- Using 217% of the base stats required by a Type II Combat Expedition will prevent ships returning damaged [1].
Reference Tables
Legends
About Requirements | |
---|---|
Σ(Lv) | Minimum total fleet level. |
Minimum flagship level. | |
Minimum Fleet Size | Required number of ships per type. XX denotes the minimum number of wild cards (any ship) necessary in addition to the specified ship types to reach a minimum number of ships in the fleet. For expeditions requiring less than 6 ships, extras may be added (e.g. to hit fleet-level requirements). See Glossary for more ship-type abbreviations. |
Drums are required or/and affect great success. | |
Ammo and fuel consumption per ship, given in "supply bars". Each ship has 10 bars when fully resupplied. The value for each bar varies from one ship to another. |
General Notes
Unless precised otherwise, a ship type cannot be used as a substitute for another one.
Escort Carriers (CVE) are CVL specialized in ASW. All CVE count as CVL.
Equipment Stats behave differently in expeditions, especially aircraft and improvements .
- See above for more details.
- Calculated without counting the monthlies.
World 1
鎮守府海域 - Naval Base Waters
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鎮守府海域 - Naval Base Waters
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鎮守府海域 - Naval Base Waters
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World 2
南西諸島海域 - Nansei Island Waters
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南西諸島海域 - Nansei Island Waters
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南西諸島海域 - Nansei Island Waters
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# | Name | Time | Σ(Lv) | Minimum Fleet | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
09 | タンカー護衛任務 Tanker Escort Mission |
04:00 | 3 | 1CL 2DD/DE 1XX | -5 | ||||||||
10 | 強行偵察任務 Enforced Reconnaissance Mission |
01:30 | 3 | 2CL 1XX | -3 | ||||||||
11 | ボーキサイト輸送任務 Bauxite Transport Mission |
05:00 | 6 | 2DD/DE 2XX | -5 | ||||||||
12 | 資源輸送任務 Resource Transport Mission |
08:00 | 4 | 2DD/DE 2XX | -5 | ||||||||
13 | 鼠輸送作戦 Rat Transport Operation |
04:00 | 5 | 1CL 4DD 1XX | -5 | -4 | |||||||
14 | 包囲陸戦隊撤収作戦 Marine Siege Evacuation Operation |
06:00 | 6 | 1CL 3DD 2XX | -5 | ||||||||
15 | 囮機動部隊支援作戦 Decoy Naval Task Force Support Operation |
12:00 | 9 | 2CV(B/L)/AV 2DD 2XX | -5 | -4 | |||||||
16 | 艦隊決戦援護作戦 Decisive Battle Fleet Support Operation |
15:00 | 10 | 1CL 2DD 3XX | -5 | -4 | |||||||
B1 | 南西方面航空偵察作戦 South Western Air Reconnaissance Operation |
00:35 | 150 | 40 | 1AV 1CL 2DD/DE 2XX | 200 200 140 |
-5 | -2 | |||||
B2 | 敵泊地強襲反撃作戦 Enemy Harbor Assault Counter Attack Operation |
08:40 | 220 | 45 | Monthly Expedition 1CA 1CL 3DD 1XX |
360 160 160 140 |
-8 | -6 | |||||
B3 | 南西諸島離島哨戒作戦 Nansei Island Remote Island Patrolling Operation |
02:50 | 250 | 50 | Monthly Expedition 1AV 1CL 2DD 2DD/DE |
400 220 220 190 |
-6.5 | -8 | |||||
B4 | 南西諸島離島防衛作戦 Nansei Island Remote Island Defense Operation |
07:30 | 300 | 55 | Monthly Expedition Combat Expedition (I) 2CA 1CL 2DD 1SS(V) |
500 280 280 170 |
-8.5 | -8.5 | |||||
B5 | 南西諸島捜索撃滅戦 Nansei Island Search and Destroy Mission |
06:30 | 330 | 60 | Monthly Expedition Combat Expedition (II) 1AV 1CL 2DD 2XX |
510 400 285 385 |
-9 | -9.5 | |||||
B6 | 精鋭水雷戦隊夜襲}} Elite Destroyer Squadron Night Raid |
05:50 | 400 | 75 | Monthly Expedition Combat Expedition (II) 1CL[1] 5DD |
410 390 410 340 |
-9.5 | -9.5 |
- ↑ Must be flagship.
World 3
北方海域 - Northern Waters
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北方海域 - Northern Waters
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北方海域 - Northern Waters
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# | Name | Time | Σ(Lv) | Minimum Fleet | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | 敵地偵察作戦 Enemy Territory Reconnaissance Operation |
00:45 | 20 | 1CL 3DD 2XX | -3 | -4 | |||||||
18 | 航空機輸送作戦 Aircraft Transport Operation |
05:00 | 15 | 3CV(B/L)/AV 2DD 1XX | -5 | -2 | |||||||
19 | {北号作戦 Operation Kita |
06:00 | 20 | 2BBV 2DD 2XX | -5 | -4 | |||||||
20 | 潜水艦哨戒任務}} Submarine Patrol Operation |
02:00 | 1 | 1SS(V) 1CL | -5 | -4 | |||||||
21 | 北方鼠輸送作戦 Northern Rat Transport Operation |
02:20 | 30 | 15 | 1CL 4DD | 3 (3[1]) | -8 | -7 | |||||
22 | 艦隊演習 Fleet Exercise |
03:00 | 45 | 30 | 1CA 1CL 2DD 2XX | -8 | -7 | ||||||
23 | 航空戦艦運用演習 Aviation Battleship Exercise Operation |
04:00 | 200 | 50 | 2BBV 2DD 2XX | -8 | -8 | ||||||
24 | 北方航路海上護衛 Northern Maritime Sea Passage Escort |
08:20 | 200 | 50 | 1CL[2] 4DD/DE 1XX | None[3] | -8 | -6 |
World 7
南西海域 - South Western Waters
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南西海域 - South Western Waters
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南西海域 - South Western Waters
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# | Name | Time | Σ(Lv) | Minimum Fleet | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
41 | ブルネイ泊地沖哨戒 Brunei Anchorage Patrol |
01:00 | 100 (115[1]) | 30 | 3DD/DE | 60 80 210 |
-5 | -5 | |||||
42 | ミ船団護衛(一号船団) Mi Convoy Escort (Fleet No.1) |
08:00 | 200 | 45 | Monthly Expedition 1CVE/CL 1DD 3DD/DE |
-8 | -6.5 | ||||||
43 | ミ船団護衛(二号船団) Mi Convoy Escort (Fleet No.2) |
12:00 | 300 | 55 | Monthly Expedition Combat Expedition (I) 1CVE[2] 2DD 3XX |
500 280 280 170 |
-8.5 | -9 | |||||
44 | 航空装備輸送任務 Aircraft Equipment Transport Mission |
10:00 | 210 | 35 | Monthly Expedition 1CV/CVL/AV 1AV 1CL 2DD/DE 1XX |
6 (3[3]) 200 200 150 |
-8 | -4 | |||||
45 | ボーキサイト船団護衛 Bauxite Convoy Escort |
03:20 | 240 | 50 | 1CVL[2] 4DD/DE | 240 300 180 |
-6 | -4 | |||||
46 | 南西海域戦闘哨戒 Southwestern Sea Combat Patrols |
3:30 | 300 | 65 | Monthly Expedition Combat Expedition (II) 2CA 1CL 2DD |
350 250 220 190 |
-7.5 | -9.5 |
World 4
西方海域 - Western Waters
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# | Name | Time | HQ | Ship | Rewards | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | 通商破壊作戦 Commerce Raid Operation |
40:00 | 80 | 180 | 900 | 500 | |||||||
26 | 敵母港空襲作戦 Enemy Homeport Air-Raid Operation |
80:00 | 150 | 200 | 900 | x3 | |||||||
27 | 潜水艦通商破壊作戦 Submarine Commerce Raid Operation |
20:00 | 80 | 60 | 800 | x1 | x2 | ||||||
28 | 西方海域封鎖作戦 Western Waters Blockade Operation |
25:00 | 100 | 140 | 900 | 350 | x2 | x2 | |||||
29 | 潜水艦派遣演習 Submarine Dispatch Exercise |
24:00 | 100 | 100 | 50 | 100 | x1 | x1 | |||||
30 | 潜水艦派遣作戦 Submarine Dispatch Operation |
48:00 | 100 | 150 | 50 | 100 | x3 | x1 | |||||
31 | 海外艦との接触 Contact with Foreign Ships |
02:00 | 50 | 50 | 30 | x1 | |||||||
32 | 遠洋練習航海 High Seas Practice |
24:00 | 300 | Var[1] | 50 | 50 | 50 | 50 | x1 | x3 | |||
D1 | 西方海域偵察作戦 Western Sea Reconnaissance Operation |
02:00 | 35 | 45 | 20 | 20 | 100 | x1 | |||||
D2 | 西方潜水艦作戦 Western Submarine Operation |
10:00 | 70 | 90 | 400 | 800 | x1 | x1 | |||||
D3 | 欧州方面友軍との接触 Contact with Friendly European Forces |
12:00 | 80 | 100 | 800 | 500 | 400 | x3 | x1 |
- ↑ Varies following the above mentioned formula
西方海域 - Western Waters
|
# | Name | Time | HQ | Ship | Rewards | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | 通商破壊作戦 Commerce Raid Operation |
40:00 | 2 | 5 | 23 | 13 | |||||||
26 | 敵母港空襲作戦 Enemy Homeport Air-Raid Operation |
80:00 | 2 | 3 | 11 | x3 | |||||||
27 | 潜水艦通商破壊作戦 Submarine Commerce Raid Operation |
20:00 | 4 | 3 | 40 | x1 | x2 | ||||||
28 | 西方海域封鎖作戦 Western Waters Blockade Operation |
25:00 | 4 | 6 | 36 | 14 | x2 | x2 | |||||
29 | 潜水艦派遣演習 Submarine Dispatch Exercise |
24:00 | 4 | 4 | 2 | 4 | x1 | x1 | |||||
30 | 潜水艦派遣作戦 Submarine Dispatch Operation |
48:00 | 2 | 3 | 1 | 2 | x3 | x1 | |||||
31 | 海外艦との接触 Contact with Foreign Ships |
02:00 | 25 | 25 | 15 | x1 | |||||||
32 | 遠洋練習航海 High Seas Practice |
24:00 | 13 | Var[1] | 2 | 2 | 2 | 2 | x1 | x3 | |||
D1 | 西方海域偵察作戦 Western Sea Reconnaissance Operation |
02:00 | 18 | 23 | 10 | 10 | 50 | x1 | |||||
D2 | 西方潜水艦作戦 Western Submarine Operation |
10:00 | 7 | 9 | 40 | 80 | x1 | x1 | |||||
D3 | 欧州方面友軍との接触 Contact with Friendly European Forces |
12:00 | 7 | 8 | 67 | 42 | 33 | x3 | x1 |
- ↑ Varies following the above mentioned formula
西方海域 - Western Waters
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# | Name | Time | Σ(Lv) | Minimum Fleet | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | 通商破壊作戦 Commerce Raid Operation |
40:00 | 25 | 2CA 2DD | -5 | -8 | |||||||
26 | 敵母港空襲作戦 Enemy Homeport Air-Raid Operation |
80:00 | 30 | 1CV(B/L)/AV 1CL 2DD | -8 | -8 | |||||||
27 | 潜水艦通商破壊作戦 Submarine Commerce Raid Operation |
20:00 | 1 | 2SS(V) | -8 | -8 | |||||||
28 | 西方海域封鎖作戦 Western Waters Blockade Operation |
25:00 | 30 | 3SS(V) | -8 | -8 | |||||||
29 | 潜水艦派遣演習 Submarine Dispatch Exercise |
24:00 | 50 | 3SS(V) | -9 | -4 | |||||||
30 | 潜水艦派遣作戦 Submarine Dispatch Operation |
48:00 | 55 | 4SS(V) | -9 | -7 | |||||||
31 | 海外艦との接触 Contact with Foreign Ships |
02:00 | 200 | 60 | 4SS(V) | -5 | |||||||
32 | 遠洋練習航海 High Seas Practice |
24:00 | 5 | 1CT[1] 2DD | -9 | -3 | |||||||
D1 | 西方海域偵察作戦 Western Sea Reconnaissance Operation |
02:00 | 200 | 50 | 1AV[1] 3DD 1XX | 240 240 300 |
-7.5 | -5 | |||||
D2 | 西方潜水艦作戦 Western Submarine Operation |
10:00 | 270 | 55 | Monthly Expedition Combat Expedition (I) 1AS[1] 3SS(V) 1XX |
60 80 50 |
-9 | -9 | |||||
D3 | 欧州方面友軍との接触 Contact with Friendly European Forces |
12:00 | 350 | 65 | Monthly Expedition Combat Expedition (II) 1AS[1] 3SS(V) 1XX |
115 90 70 95 |
-9 | -9.5 |
World 5
南方海域 - Southern Waters
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# | Name | Time | HQ | Ship | Rewards | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
33 | 前衛支援任務 Vanguard Support Mission |
00:15 | Nodes Support Expedition | ||||||||||
34 | 艦隊決戦支援任務 Decisive Battle Fleet Support Mission |
00:30 | Boss Support Expedition | ||||||||||
35 | MO作戦 Operation MO |
07:00 | 100 | 100 | 240 | 280 | x2 | x1 | |||||
36 | 水上機基地建設 Seaplane Base Construction |
09:00 | 100 | 100 | 480 | 200 | 200 | x2 | x1 | ||||
37 | 東京急行 Tokyo Express |
02:45 | 50 | 65 | 380 | 270 | x2 | ||||||
38 | 東京急行(弐) Tokyo Express (2) |
02:55 | 50 | 70 | 420 | 200 | x1 | ||||||
39 | 遠洋潜水艦作戦 Deep Sea Submarine Operation |
30:00 | 130 | 160 | 30 | 300 | x2 | x1 | |||||
40 | 水上機前線輸送 Seaplane Front Line Transport |
06:50 | 60 | 70 | 300 | 300 | 100 | x3 | x1 | ||||
E1 | ラバウル方面艦隊進出 Rabaul District Fleet Advance |
07:30 | 100 | 120 | 600 | 600 | 1000 | x2 | x1 | ||||
E2 | 強行鼠輸送作戦 Enforced Rat Transport Operation |
03:05 | 80 | 90 | 480 | x2 | x1 |
南方海域 - Southern Waters
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# | Name | Time | HQ | Ship | Rewards | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
33 | 前衛支援任務 Vanguard Support Mission |
00:15 | Nodes Support Expedition | ||||||||||
34 | 艦隊決戦支援任務 Decisive Battle Fleet Support Mission |
00:30 | Boss Support Expedition | ||||||||||
35 | MO作戦 Operation MO |
07:00 | 14 | 14 | 34 | 40 | x2 | x1 | |||||
36 | 水上機基地建設 Seaplane Base Construction |
09:00 | 11 | 11 | 53 | 22 | 22 | x2 | x1 | ||||
37 | 東京急行 Tokyo Express |
02:45 | 18 | 24 | 138 | 98 | x2 | ||||||
38 | 東京急行(弐) Tokyo Express (2) |
02:55 | 17 | 24 | 144 | 69 | x1 | ||||||
39 | 遠洋潜水艦作戦 Deep Sea Submarine Operation |
30:00 | 4 | 5 | 10 | x2 | x1 | ||||||
40 | 水上機前線輸送 Seaplane Front Line Transport |
06:50 | 9 | 10 | 44 | 44 | 15 | x3 | x1 | ||||
E1 | ラバウル方面艦隊進出 Rabaul District Fleet Advance |
07:30 | 13 | 16 | 80 | 80 | 133 | x2 | x1 | ||||
E2 | 強行鼠輸送作戦 Enforced Rat Transport Operation |
03:05 | 26 | 29 | 156 | x2 | x1 |
南方海域 - Southern Waters
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# | Name | Time | Σ(Lv) | Minimum Fleet | Requirements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
33 | 前衛支援任務 Vanguard Support Mission |
00:15 | Nodes Support Expedition | ||||||||||
34 | 艦隊決戦支援任務 Decisive Battle Fleet Support Mission |
00:30 | Boss Support Expedition | ||||||||||
35 | MO作戦 Operation MO |
07:00 | 40 | 2CV(B/L)/AV 1CA 1DD 2XX | -8 | -8 | |||||||
36 | 水上機基地建設 Seaplane Base Construction |
09:00 | 30 | 2AV 1CL 1DD 2XX | -8 | -8 | |||||||
37 | 東京急行 Tokyo Express |
02:45 | 200 | 50 | 1CL 5DD | 4 (3[1]) | -8 | -8 | |||||
38 | 東京急行(弐) Tokyo Express (2) |
02:55 | 240 | 65 | 5DD 1XX | 8 (4[1]) | -8 | -8 | |||||
39 | 遠洋潜水艦作戦 Deep Sea Submarine Operation |
30:00 | 180 | 3 | 1AS 4SS(V) | -9 | -9 | ||||||
40 | 水上機前線輸送 Seaplane Front Line Transport |
06:50 | 150 | 25 | 1CL[2] 2AV 2DD 1XX | None[3] | -8 | -7 | |||||
E1 | ラバウル方面艦隊進出 Rabaul District Fleet Advance |
07:30 | 290 | 55 | Monthly Expedition Combat Expedition (II) 1CA[2] 1CL 3DD 1XX |
450 350 330 250 |
-9.5 | -8.5 | |||||
E2 | 強行鼠輸送作戦 Enforced Rat Transport Operation |
03:05 | 320 | 70 | Monthly Expedition Combat Expedition (II) 5DD |
4 (3[1]) 280 240 200 160 |
-9 | -9.5 |
See Also
|