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Difference between revisions of "Summer 2023 Event/E-5/Historical Bonuses"
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(Created page with "{{color|red|'''DISCLAIMER:''' ''This information is based on user submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bon...") |
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− | {{color|red|'''DISCLAIMER:''' ''This information is based on user submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.''}} | + | {{color|red|'''DISCLAIMER:''' ''This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.''}} |
===Ship Bonuses=== | ===Ship Bonuses=== | ||
{|class="wikitable" style="text-align:center; width:auto" | {|class="wikitable" style="text-align:center; width:auto" | ||
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* Carriers using planes get bonuses based on the numbers 1, 2, 3, and 4, | * Carriers using planes get bonuses based on the numbers 1, 2, 3, and 4, | ||
* Land-Bases using planes get bonuses applied to all bombers in the individual base, based on both the numbers 1, 2, 3, and 4 as well as the letters A, B, and C, | * Land-Bases using planes get bonuses applied to all bombers in the individual base, based on both the numbers 1, 2, 3, and 4 as well as the letters A, B, and C, | ||
− | ** In order to get the best out of carriers, it is | + | ** In order to get the best out of carriers, it is recommended to arm them with planes from different number categories (e.g.: C4 + B3 + B2 ''or'' C4 + B3 + A2 ''or'' C4 + B2 + A3 grants 2*3*4). |
** In order to get high bonuses out of land-bases, it is needed to arm them with planes from different letter and number categories (e.g. B2 + B3 + C4 grants B*C*2*3*4), as allowed by range considerations | ** In order to get high bonuses out of land-bases, it is needed to arm them with planes from different letter and number categories (e.g. B2 + B3 + C4 grants B*C*2*3*4), as allowed by range considerations | ||
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|} | |} | ||
;Notes | ;Notes | ||
− | *For [[Aerial_Combat#Stage_3_-_Airstrike|opening | + | *For [[Aerial_Combat#Stage_3_-_Airstrike|opening airstrikes]] the bonus only works for carrier, {{Class[Ise|Kai Ni}}, and other carrier plane capable ships. |
[https://discord.com/channels/118339803660943369/1133055923993198593/1145725348076601458] [https://twitter.com/yukicacoon/status/1695633351003259262] | [https://discord.com/channels/118339803660943369/1133055923993198593/1145725348076601458] [https://twitter.com/yukicacoon/status/1695633351003259262] |
Revision as of 19:49, 29 August 2023
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.
Ship Bonuses
Ship Damage Bonuses | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ships [Toggle Names] |
Multipliers | |||||||||||||||
Mapwide | Node Y | |||||||||||||||
Coastal Defense Ships (DE) | 1.12x | - | ||||||||||||||
Destroyers (DD) | 1.03x | |||||||||||||||
Light Cruisers (CL) NOT CLT |
1.02x | |||||||||||||||
Seaplane Tenders (AV) | 1.08x | |||||||||||||||
Light Carriers (CVL) | 1.05x | |||||||||||||||
|
1.12x | 1.07x [1.198x] | ||||||||||||||
|
1.09x | - | ||||||||||||||
|
1.07x | |||||||||||||||
|
1.06x | |||||||||||||||
|
1.07x | |||||||||||||||
1.07x | ||||||||||||||||
1.05x |
Equipment Bonuses
Equipment | Damage Map-wide | Installation Node (L1,L2) | Accuracy Map-wide |
---|---|---|---|
Rotorcraft |
1.04x each (stackable) | - | ? |
Liaison Aircraft |
1.06x each (stackable) | - | ? |
Toku DLC + Ho-Ni tank Toku DLC + Panzer III M4A1 DD |
- | 1.08x each (stackable?) | ? |
Ka-Mi tank | - | 1.05x each (stackable?) | ? |
Planes sudoku Bonuses
Plane bonuses similar to the Summer 2021 event have returned and should be examined when planning equipment setups. The following bonuses are applied:
- Carriers using planes get bonuses based on the numbers 1, 2, 3, and 4,
- Land-Bases using planes get bonuses applied to all bombers in the individual base, based on both the numbers 1, 2, 3, and 4 as well as the letters A, B, and C,
- In order to get the best out of carriers, it is recommended to arm them with planes from different number categories (e.g.: C4 + B3 + B2 or C4 + B3 + A2 or C4 + B2 + A3 grants 2*3*4).
- In order to get high bonuses out of land-bases, it is needed to arm them with planes from different letter and number categories (e.g. B2 + B3 + C4 grants B*C*2*3*4), as allowed by range considerations
Aircraft Damage Bonuses | |||||||
---|---|---|---|---|---|---|---|
Land-Based Aircraft Groups | |||||||
A | B | C | Unknown (ABC?) | ||||
Aircraft Groups
|
1 | - | LBAS | LBASLBASLBAS | ?? | ||
2 | LBAS | LBAS | |||||
3 | LBASLBAS | ||||||
4 | LBASLBAS | LBAS | LBASLBAS |
Historical Aircraft Damage Bonuses | ||||
---|---|---|---|---|
Group | Multipliers | |||
Mapwide | Nodes Y | |||
LBAS A | 1x | 1x | ||
LBAS B | ?x | ?x | ||
LBAS C | ?x | ?x | ||
1 | 1x | 1x | ||
2 | 1.03x | 1.03x [1.061x] | ||
3 | 1.04x | 1.04x [1.081x] | ||
4 | 1.05x | 1.05x [1.102x] |
- Notes
- For opening airstrikes the bonus only works for carrier, {{Class[Ise|Kai Ni}}, and other carrier plane capable ships.