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User:Jigaraphale/Sandbox/2
Due to how quests are frequently added, quest prerequisites are often incomplete. If a quest is not unlocked after clearing the listed prerequisites, please try to complete as many previously introduced quests as possible to unlock new ones. Also try to have as many "cyclical quests" (dailies, weeklies, ...) completed in any of those situations as they are often part of the requirements. Ship remodels equal or superior to the one named in the quest requirement do not matter for any quest, and can be used interchangeably , unless specifically indicated otherwise. |
Useful fancy equipment families
Some useful templates, regrouping equipment families for convenience.
Just icons
Aircrafts
- {{Dive Bomber}}
- {{Torpedo Bomber}}
- {{JetFighterBomber2}} {{JetFighterBomber1}}
- {{Fighter}}
- {{Carrier Recon}}
Main armement
Other
Equipment Categories
Equipment compatibilities
XX | Default equipment compatibility | |
---|---|---|
✔️ Can Equip | ❌ Cannot Equip | |
SpReconBomber | ||
SpSp_SecSubMinisubSmallLargeSmallLargeSp | ||
MediumLargeLarge | ||
Equipability notes: = ; = ; = ; =Recon ; =Bomber ; Small= ; Medium= ; Sec= ; = |
Equipment Templates
ASW Damage Synergy | |||
---|---|---|---|
Small Small Sonars | |||
Large Large Sonars | |||
DCP Depth Charge Projectors (DCP) | AP AP | ||
DCR Depth Charge (Racks) (DCR) | AP AP AP AP AP | ||
Other ASW Mortars | |||
ASW Damage Modifiers: [math]\displaystyle{ \text{Mod}_\text{synergy} = {Mod}_\text{1} \times {Mod}_\text{2} }[/math] | |||
[math]\displaystyle{ {Mod}_\text{1} }[/math] | + (Any Sonar + Any Depth Charge) |
1.15 | |
[math]\displaystyle{ {Mod}_\text{2} }[/math] | DCP + DCR and NO Small | 1.1 | |
Small + DCP + DCR | 1.25 | ||
Examples | |||
[math]\displaystyle{ \text{Mod}_\text{synergy} }[/math] | Small + DCP + DCR | 1.4375[math]\displaystyle{ 1.15 \times 1.25 }[/math] | |
Large + DCP + DCR | 1.265[math]\displaystyle{ 1.15 \times 1.1 }[/math] | ||
Armor Penetration | |||
Indepentant of synergies, some equipment provides additional armor penetration to ASW attacks.
The flat armor penetration value is calculated as follows:
|
Aircraft with at least 7 ASW , can be used to trigger special OASW and are required to perform Land-based ASW attacks.
ASW Aircraft | ||
---|---|---|
Rotorcraft | Autogyros |
|
Helicopters |
||
Liaison Aircraft | ||
Land-based Patrol Aircraft |
||
+7 ASW Torpedo Bombers | ||
+7 ASW Dive Bombers | ||
+7 ASW Seaplanes | Recons | |
Bombers |
Dive-Bombers that can attack installations | |||
---|---|---|---|
This is a segment from a bigger article. See Combat/Anti-Installation for details on Installation mechanics.
Carriers will only attack installations in the shelling phase if equipped with Torpedo Bombers or Anti-Installation Dive Bombers.
| |||
AAR AAR AAR |
Anti-PT boat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Unlike most standard Abyssals, "PT boats" (PT Imp Pack & Schnellboot Imp Pack) are "very small and fast".
During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[10].
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[edit] |
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Wiki templates
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wiki stuff
Ships & ci
- Kongou
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- Haruna Kai Ni B/C
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text
color
glow
shadow
overline
CoucouPas coucou Coucou2
Underline
- bold
- Space
Space
Ref[1] Multi ref 1[2] Multi ref 2[2]
Tab
align="center"
Tab | ||
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lime | yes | red |
center | yes | |
border | yes | |
border | yes | |
left | yes |
vertical | |
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vertical
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vertical sp
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yes
yes
other
-10 | -9~-7 | -6~-4 | -3~-1 | 0 | 1~3 | 4~6 | 7~9 | 10 |
WAAZAAA
Funky |
YURI powaaaa !!!!
Message from the yuri gang. |
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Math
[math]\displaystyle{ \text{Main}_\text{Sub} }[/math]
[math]\displaystyle{ \text{Main}^\text{top} }[/math]
[math]\displaystyle{ \times }[/math] [math]\displaystyle{ }[/math] [math]\displaystyle{ \sqrt{ 1 } }[/math]
[math]\displaystyle{ \sum_\text{ 1 } }[/math]
[math]\displaystyle{ \sum^{\text{ 1 }} }[/math]
[math]\displaystyle{ \sum^{\text{ 1 }}_\text{ 1 } }[/math]
[math]\displaystyle{ \prod_\text{ 1 } }[/math] [math]\displaystyle{ \prod^{\text{ 1 }} }[/math] [math]\displaystyle{ \prod^{\text{ 1 }}_\text{ 1 } }[/math]
[math]\displaystyle{ \frac{10}{10} }[/math]
[math]\displaystyle{ A }[/math] [math]\displaystyle{ \mathrm{A} }[/math] [math]\displaystyle{ \bigstar }[/math]
[math]\displaystyle{ {\color{red} \text{A}} }[/math]
( 1 ) [math]\displaystyle{ \big( 2 \big) }[/math] [math]\displaystyle{ \Big( 3 \Big) }[/math] [math]\displaystyle{ \bigg( 4 \bigg) }[/math] [math]\displaystyle{ \Bigg( 5 \Bigg) }[/math]
[ 1 ] [math]\displaystyle{ \big[ 2 \big] }[/math] [math]\displaystyle{ \Big[ 3 \Big] }[/math] [math]\displaystyle{ \bigg[ 4 \bigg] }[/math] [math]\displaystyle{ \Bigg[ 5 \Bigg] }[/math]
⌊ 0 ⌋ [math]\displaystyle{ \lfloor 1 \rfloor }[/math] [math]\displaystyle{ \big\lfloor 2 \big\rfloor }[/math] [math]\displaystyle{ \Big\lfloor 3 \Big\rfloor }[/math] [math]\displaystyle{ \bigg\lfloor 4 \bigg\rfloor }[/math] [math]\displaystyle{ \Bigg\lfloor 5 \Bigg\rfloor }[/math]
[math]\displaystyle{ \lceil 1 \rceil }[/math] [math]\displaystyle{ \big\lceil 2 \big\rceil }[/math] [math]\displaystyle{ \Big\lceil 3 \Big\rceil }[/math] [math]\displaystyle{ \bigg\lceil 4 \bigg\rceil }[/math] [math]\displaystyle{ \Bigg\lceil 5 \Bigg\rceil }[/math]