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Difference between revisions of "Spring 2019 Event"
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* ''' Defeat the [[Heavy Cruiser Princess]] and her Fleet.''' | * ''' Defeat the [[Heavy Cruiser Princess]] and her Fleet.''' | ||
* '''Opening up the passage from near Kiska to allow for a Shortcut (Starting Point 2)''' | * '''Opening up the passage from near Kiska to allow for a Shortcut (Starting Point 2)''' | ||
− | * '''Attack and defeat the [[Little | + | * '''Attack and defeat the [[Northern Little Sister]]''' |
''' Defeat the [[Heavy Cruiser Princess]] and her Fleet.''' | ''' Defeat the [[Heavy Cruiser Princess]] and her Fleet.''' | ||
Line 5,071: | Line 5,071: | ||
* Simply accept the slow path and fight along the way. | * Simply accept the slow path and fight along the way. | ||
− | You will also get to choose a path along the way where you'll get to face off an against air node featuring the [[Little | + | You will also get to choose a path along the way where you'll get to face off an against air node featuring the [[Northern Little Sister]] and her land base group attacking your fleet from the distance (Node I) or go up against a surface fleet (Node K). Keep in mind that on this path there will be a risk and reward depending on the approach you take: |
* Node I have a 50% chance of routing to K or L | * Node I have a 50% chance of routing to K or L | ||
Line 5,087: | Line 5,087: | ||
− | Once defeated, the path to the [[Little | + | Once defeated, the path to the [[Northern Little Sister]] will open. |
'''Opening up the passage from near Kiska to allow for a Shortcut (Starting Point 2)''' | '''Opening up the passage from near Kiska to allow for a Shortcut (Starting Point 2)''' | ||
− | To get the best possible way to reach the [[Little | + | To get the best possible way to reach the [[Northern Little Sister]] your fleet will need to be able to complete a few objectives to get gain access to the 2nd Starting point which includes: |
* Successfully Intercept the Base Air Raid | * Successfully Intercept the Base Air Raid | ||
Line 5,159: | Line 5,159: | ||
Once you complete all the requirements, the 2nd starting point and the short cut will be open. | Once you complete all the requirements, the 2nd starting point and the short cut will be open. | ||
− | '''Attack and defeat the [[Little | + | '''Attack and defeat the [[Northern Little Sister]]''' |
For this segment, you will need to consider what kind of fleet you will use for this phase. As there will be several ways you can approach tackling the boss in question. How you approach it and what you bring can be a decisive factor on how well the battle goes for you. | For this segment, you will need to consider what kind of fleet you will use for this phase. As there will be several ways you can approach tackling the boss in question. How you approach it and what you bring can be a decisive factor on how well the battle goes for you. | ||
Line 5,209: | Line 5,209: | ||
If you can make your oiler and other slow ships faster with turbines and boilers, it'll make it possible for your fleet to go the fastest possible route to the boss node allowing for a harder hitting crew to be available. This can be a good alternative to the other composition if you lack in enough anti-installation gear. As it can bring a capable fleet to the boss. | If you can make your oiler and other slow ships faster with turbines and boilers, it'll make it possible for your fleet to go the fastest possible route to the boss node allowing for a harder hitting crew to be available. This can be a good alternative to the other composition if you lack in enough anti-installation gear. As it can bring a capable fleet to the boss. | ||
− | '''Dealing with the [[Little | + | '''Dealing with the [[Northern Little Sister]]''' |
'''Recommended LBAS''' | '''Recommended LBAS''' | ||
Line 5,229: | Line 5,229: | ||
* [[Supply Depot Princess]] are weak to all Anti-installation equipment thus using a mixture of [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]], [[Type 2 Ka-Mi Tank]] and [[WG42]] can be super effective against her | * [[Supply Depot Princess]] are weak to all Anti-installation equipment thus using a mixture of [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]], [[Type 2 Ka-Mi Tank]] and [[WG42]] can be super effective against her | ||
* [[Airfield Princess]] is mainly weak to [[Type 3 Shell]]s and [[WG42]] | * [[Airfield Princess]] is mainly weak to [[Type 3 Shell]]s and [[WG42]] | ||
− | * [[Little | + | * [[Northern Little Sister]] is mainly weak to [[Type 3 Shell]]s and [[WG42]] |
By keeping these factors all in mind you can organize a fleet of ships that can be balanced out to help assist with taking out installations some note worthy ones to consider for this map can be: | By keeping these factors all in mind you can organize a fleet of ships that can be balanced out to help assist with taking out installations some note worthy ones to consider for this map can be: | ||
Line 5,245: | Line 5,245: | ||
* Using certain key ships like [[Gangut]] or [[Tashkent]], who has a higher damage modifiers toward the bottom of your escort fleet, may also be key to your victory | * Using certain key ships like [[Gangut]] or [[Tashkent]], who has a higher damage modifiers toward the bottom of your escort fleet, may also be key to your victory | ||
− | Repeat until the [[Little | + | Repeat until the [[Northern Little Sister]] has been fully defeated on final kill to complete the operation. |
The event guides are to be constructed through the respective [[Sandbox/Spring 2019 E-3|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages. | The event guides are to be constructed through the respective [[Sandbox/Spring 2019 E-3|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages. |
Latest revision as of 06:53, 4 August 2024
The "Spring 2019 Event", Commence Allied Relief! "The 2nd Hawaii Operation" is scheduled to begin on May 20th, 2019. The current scale of the event will be Medium Scale consisting of 5 maps (3 Main Operations and 2 Extra Operations).
The theme of the event will be based on a "what-if" presentation of Pearl Harbor. The Main Operation will be using your fleet's force to gather and assemble thier force in the Northern Waters while the Extra Operation will have you fleet conduct a long distance expedition with your carrier forces into Enemy Territory. Admirals have been advised to prepare thier ASW, Air Forces, and Surface Fleet for the upcoming event.
It's been noted players who managed to complete all of the event maps will earn a new Battleship Class upon completion.
A total of 5 ships will be released with the event.
For additional information regarding event-related subjects and content, please refer to the following links:
- Combined Fleet
- Armor Reduction
- Land-Based Air Squadron
- Transport Operation
- Anti-Air Cut-In
- Line of Sight
- Improving Ship Speed (May become a part of event map requirements)
- Vanguard Formation
- Striking Force Fleet
Historical Background
Disclaimer: The following information is based upon a summary of World War II history and may not have any influence on the game itself. This is for historical reference only.
The Attack on Pearl Harbor
On December 7th, 1941, the Japanese would commence with a full carrier attack against the United State's naval forces stationed at Pearl Harbor with the intent and goal to knock out many of the main ships and forces located in the area and to attempt to delay the Americans from launching a possible counter attack while they attempted to gain control of the Philippines later on in hopes of maintaining a route to transport oil back to thier country. On this day, the Kido Butai would launch massive air strike damaging many facilities in the Pearl Harbor front and incapacitating and sink many large ships include a large number of battleships, and various cruisers. This would would mark the beginning of Japan's War against the United States and would be known as the "date that would live on in infamy".
Kito Butai
This was the fleet that mainly conducted the attack on Pearl Harbor.
Historical Ships:
Carriers: Akagi, Kaga, Souryuu, Hiryuu, Shoukaku, Zuikaku
Battleships: Hiei, Kirishima
Heavy Cruisers: Tone, Chikuma
Light Cruiser: Abukuma
Destroyers: Arare, Kasumi, Kagerou, Shiranui, Urakaze, Tanikaze, Hamakaze, Isokaze, Akigumo
Main Support Forces
This fleet was here to provide support to the Kito Butai if any problems rose out from thier attack. They did not participate in the main battle.
Battleships: Nagato, Mutsu, Ise, Hyuuga, Fusou, Yamashiro
Carriers: Zuihou, Houshou
Heavy Cruisers: Atago
Destroyers: Mikazuki, Hatsuharu, Wakaba, Nenohi, Hatsushimo, Shiratsuyu, Shigure
Submarine Forces
Mainly served in the same forces as the support Forces, but were mainly there for lookout duty.
Information
New Ships
A total of 5 ships have been confrimed for the event
Ships
DE | Ishigaki | E-2 and E-3 Drop | |
DE | Hachijou | E-2 reward | |
CL | Giuseppe Garibaldi | E-3 reward | |
DD | Fletcher | E-4 Drop | |
BB | Colorado | E-5 reward |
Remodel
CV | Akagi Kai Ni |
Returning Ships
CVL | Kasuga Maru | E-1 Drop | CV | Katsuragi | E-2 Drop | ||
AO | Kamoi | E-2 and E-4 Drop | CVL | Shinyou | E-3 Drop | ||
DD | Tashkent | E-3 Drop | CL | Ooyodo | E-3 Drop | ||
BB | Gangut | E-3 Drop | CL | Gotland | E-3 Drop | ||
AV | Akitsushima | E-4 Drop | AV | Commandant Teste | E-4 Drop | ||
CVL | Gambier Bay | E-4 Drop | DD | Johnston | E-4 Drop | ||
DD | Samuel B. Roberts | E-4 Drop | CV | Unryuu | E-4 Drop | ||
CV | Intrepid | E-5 Drop | BB | Iowa | E-5 Drop | ||
CV | Saratoga | E-5 Drop |
New Equipment
Reppuu Kai | Land-based Fighter | E-1 Easy+ Reward | |
Reppuu Kai (352 Air Group/Skilled) | Land-based Fighter | E-2 Hard Reward | |
Reppuu Kai (Prototype Carrier-based Model) | Carrier-based Fighter Aircraft | E-3 Easy+ Reward | |
Reppuu Kai Ni | Carrier-based Fighter Aircraft | E-3 Hard Reward | |
Reppuu Kai Ni Model E | Carrier-based Fighter Aircraft | E-4 Hard Reward and E-5 Easy + Medium Reward | |
Reppuu Kai Ni (CarDiv 1/Skilled) | Carrier-based Fighter Aircraft | Unobtainable | |
Reppuu Kai Ni Model E (CarDiv 1/Skilled) | Carrier-based Fighter Aircraft | E-5 Hard Reward | |
152mm/55 Triple Rapid Fire Gun Mount | Medium Caliber Main Gun | Giuseppe Garibaldi Stock Equipment | |
152mm/55 Triple Rapid Fire Gun Mount Kai | Medium Caliber Main Gun | E-5 Medium+ Reward Giuseppe Garibaldi Kai Stock Equipment |
New Enemy Vessels
Light Cruiser Tsu-Class
|
Light Cruiser | Appears multiple times. | |
Heavy Cruiser Princess
|
Heavy Cruiser | E-3 1st Boss | |
Northern Little Sister
|
Abyssal Aviation Battleship (Installation) | E-3 2nd Boss | |
Abyssal Jellyfish Princess
|
Abyssal Standard Aircraft Carrier | E-5 1st Boss | |
Abyssal Pacific Princess
|
Abyssal Battleship | E-5 2nd Boss |
New Enemy Equipment
60px | Abyssal 16inch Mk.VIII Twin Gun Mount Kai | Large Caliber Main Gun | Abyssal Pacific Princess equipment |
60px | High-speed Abyssal Torpedo mod.3 | Torpedo | Abyssal Pacific Princess equipment |
Friend Fleet
Fleet Formations
Starting with this event, Friend Fleets will now come with a new function which will allow players to choose if they wish to bring in a Friend Fleet to aid them in battle or not. They can also choose to also decide if they want a normal Friend Fleet come aid them in battle or if they wish to use a powerful Friend Fleet that will require the cost of 6 Instant Constructions to allow you call in a more powerful Friend Fleet to aid you into battle.
If you choose to opt in for the powerful Friend fleet, the Instant Constructions will not be consumed unless a powerful Friend Fleet appears.
E-2 U | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
About Friend Fleets | ||||||||||
This Friend Fleet doesn't have any strong ties to anything historical fleets outside of connection that all ships that appear in mentioned Friend Fleet are survivors of the final remaments of the 2nd Fleet that were alive during the time of Operation Ten-go. Most were either a part of the battle or doing other various missions around the ocean. | ||||||||||
Hatsushimo FS (Variant 1) | ||||||||||
Ship | Lv. | Equipment | ||||||||
Hatsushimo Kai Ni |
76 | 32 | 58 | 85 | 81 | 55 | ||||
Ushio Kai Ni |
74 | 33 | 55 | 78 | 73 | 56 | ||||
Hibiki Kai |
76 | 30 | 49 | 79 | 49 | 49 | ||||
Hatsushimo FS (Variant 2) Regular | ||||||||||
Ship | Lv. | Equipment | ||||||||
Hatsushimo Kai Ni |
76 | 32 | 59 | 80 | 81 | 55 | ||||
Yukikaze Kai |
78 | 32 | 59 | 89 | 59 | 59 | ||||
Ushio Kai Ni |
74 | ~/33 | 54 | 80 | 75 | 56 | ||||
Hibiki Kai |
76 | ~/30 | 49 | 79 | 49 | 45 | ||||
Kitakami FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kitakami Kai Ni |
84 | 43 | 63 | 139 | 49 | 63 | ||||
Hamakaze B Kai |
73 | ~/33 | 58 | 83 | 93 | 54 | ||||
Isokaze B Kai |
77 | 34 | 61 | 78 | 88 | 53 | ||||
Yukikaze Kai |
78 | 32 | 55 | 86 | 59 | 59 | ||||
Kitakami FS (Variant 2) | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kitakami Kai Ni |
84 | 43 | 63 | 139 | 49 | 63 | ||||
Hibiki Kai |
76 | 30 | 49 | 73 | 49 | 49 | ||||
Ushio Kai Ni |
74 | 33 | 55 | 80 | 72 | 56 | ||||
Kitakami FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kitakami Kai Ni |
84 | 43 | 63 | 139 | 49 | 63 | ||||
Hibiki Kai |
76 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 79 | 76 | 56 | ||||
Yukikaze Kai |
78 | 32 | 59 | 86 | 59 | 59 | ||||
Kitakami FS (Variant 4) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kitakami Kai Ni |
84 | 43 | 63 | 139 | 49 | 63 | ||||
Ooi Kai Ni |
84 | 43 | 63 | 139 | 49 | 63 | ||||
Kashima Kai |
70 | ~/40 | 37 | 39 | 60 | 39 | ||||
Hibiki Kai |
76 | ~/30 | 49 | 78 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 76 | 56 | ||||
Sakawa FS (Variant 1) Regular | ||||||||||
Ship | Lv. | Equipment | ||||||||
Sakawa Kai |
55 | 46 | 62 | 67 | 63 | 68 | ||||
Ushio Kai Ni |
74 | 33 | 54 | 80 | 76 | 56 | ||||
Hibiki Kai |
76 | 30 | 49 | 79 | 49 | 49 | ||||
Sakawa FS (Variant 2) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Sakawa Kai |
55 | ~/46 | 58 | 65 | 66 | 65 | ||||
Yukikaze Kai |
78 | 32 | 59 | 89 | 59 | 59 | ||||
Hatsushimo Kai Ni |
76 | 32 | 59 | 85 | 81 | 55 | ||||
Hibiki Kai |
76 | ~/30 | 49 | 72 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
Yahagi FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Yahagi Kai |
80 | 47 | 70 | 79 | 74 | 69 | ||||
Hamakaze B Kai |
73 | ~/33 | 58 | 83 | 91 | 54 | ||||
Isokaze B Kai |
77 | 34 | 61 | 82 | 85 | 53 | ||||
Kasumi Kai Ni |
75 | ~/31 | 65 | 88 | 72 | 52 | ||||
Asashimo Kai |
65 | ~/33 | 50 | 78 | 62 | 51 | ||||
Hatsushimo Kai Ni |
76 | 32 | 59 | 82 | 81 | 55 | ||||
Yahagi FS (Variant 2) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Yahagi Kai |
80 | 47 | 70 | 79 | 74 | 69 | ||||
Hamakaze B Kai |
73 | ~/33 | 58 | 83 | 91 | 54 | ||||
Isokaze B Kai |
77 | 34 | 61 | 78 | 89 | 53 | ||||
Suzutsuki Kai |
60 | ~/38 | 56 | 52 | 116 | 55 | ||||
Yukikaze Kai |
78 | 32 | 59 | 89 | 59 | 59 | ||||
Yahagi FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Yahagi Kai |
80 | 47 | 70 | 79 | 74 | 69 | ||||
Kasumi Kai Ni |
75 | ~/31 | 65 | 87 | 72 | 52 | ||||
Asashimo Kai |
65 | ~/33 | 50 | 78 | 62 | 51 | ||||
Hatsushimo Kai Ni |
76 | 32 | 59 | 85 | 80 | 55 |
E-3 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
About Friend Fleets | ||||||||||
This Friend Fleet mainly consist of various ships tied to fleets associated with Operation AL along with some various fleets consisting of 5th fleet and Russian members. Most are mainly tied to thier involvement in the Northern waters rather than the history behind the map | ||||||||||
E-3 R : Abukuma FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Tashkent Kai |
73 | 39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | 37 | 58 | 87 | 65 | 58 | ||||
E-3 R : Operation AL 7th Destroyer Division - Akebono FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akebono Kai |
73 | 30 | 49 | 77 | 49 | 49 | ||||
Sazanami Kai |
72 | 30 | 49 | 79 | 49 | 49 | ||||
Oboro Kai |
72 | 30 | 49 | 79 | 49 | 49 | ||||
E-3 N : Operation AL 7th Destroyer Division - Akebono FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akebono Kai |
73 | 30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | 33 | 55 | 80 | 74 | 56 | ||||
E-3 R : Operation AL 7th Destroyer Division - Akebono FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akebono Kai |
73 | 30 | 49 | 77 | 49 | 49 | ||||
Ushio Kai Ni |
74 | 33 | 55 | 78 | 74 | 56 | ||||
E-3 R : Northern Fleet - Gangut FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Gotland Kai |
70 | ~/43 | 62 | 70 | 102 | 60 | ||||
Tashkent Kai |
73 | ~/39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 89 | 65 | 58 | ||||
E-3 N : Northern Fleet - Gangut FS (Variant 2) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Gotland Kai |
70 | ~/43 | 62 | 70 | 102 | 63 | ||||
Tashkent Kai |
73 | ~/39 | 66 | 65 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 87 | 65 | 58 | ||||
E-3 R : Northern Fleet - Gangut FS (Variant 3) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Gotland Kai |
70 | ~/43 | 62 | 70 | 102 | 60 | ||||
Tashkent Kai |
73 | 39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 89 | 65 | 58 | ||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
E-3 R : Northern Fleet - Gangut FS (Variant 4) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | ~/39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 86 | 65 | 58 | ||||
E-3 N : Northern Fleet - Gangut FS (Variant 5) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | ~/39 | 66 | 65 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 87 | 65 | 58 | ||||
E-3 N : Northern Fleet + Operation AL 7th Des Div - Gangut FS (Variant 6) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | 39 | 66 | 65 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 87 | 65 | 58 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
E-3 R : Northern Fleet + Operation AL 7th Des Div - Gangut FS (Variant 7) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | 39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 89 | 65 | 58 | ||||
Akebono Kai |
73 | ~/30 | 49 | 75 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 76 | 56 | ||||
E-3 R : Northern Fleet + Misc Gangut FS (Variant 8) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | 39 | 66 | 65 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 87 | 65 | 58 | ||||
Gotland Kai |
70 | ~/43 | 62 | 70 | 102 | 63 | ||||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
E-3 R : Northern Fleet + Operation AL 7th Des Div - Gangut FS (Variant 9) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | 39 | 66 | 65 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 87 | 65 | 58 | ||||
Gotland Kai |
70 | ~/43 | 62 | 70 | 102 | 63 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
E-3 R : Northern Fleet + Operation AL 7th Des Div Gangut FS (Variant 10) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | 77 | 90 | 32 | 72 | 95 | ||||
Tashkent Kai |
73 | ~/39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 86 | 65 | 58 | ||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
E-3 R : Northern Fleet + 5th Fleet - Gangut FS (Variant 11) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gangut Dva |
84 | |||||||||
Tashkent Kai |
73 | 39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | ~/37 | 58 | 89 | 65 | 58 | ||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
Kamoi Kai Bo |
69 | 39 | 25 | 0 | 34 | 33 | ||||
E-3 R : 5th Fleet + 7th Des Div - Kiso FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Akebono Kai |
73 | ~/30 | 49 | 74 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 76 | 56 | ||||
E-3 N : 5th Fleet + 7th Des Div Kiso FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
E-3 R : 5th Fleet + 7th Des Div - Kiso FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Akebono Kai |
73 | ~/30 | 49 | 77 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 76 | 56 | ||||
Tama Kai Ni |
85 | 46 | 59 | 86 | 83 | 69 | ||||
E-3 N : 5th Fleet + 7th Des Div Kiso FS (Variant 4) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
E-3 R : 5th Fleet - Kiso FS (Variant 5) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Kamoi Kai Bo |
69 | 39 | 25 | 0 | 34 | 33 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
E-3 R : 5th Fleet Anti-installation - Nisshin FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
Kamoi Kai Bo |
69 | 39 | 25 | 0 | 34 | 33 | ||||
Nachi Kai Ni |
86 | 56 | 80 | 84 | 81 | 78 | ||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
E-3 R : 5th Fleet Anti-installation - Nisshin FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Akebono Kai |
73 | ~/30 | 49 | 77 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 76 | 56 | ||||
E-3 R : 5th Fleet Anti-installation - Nisshin FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Akebono Kai |
73 | ~/30 | 49 | 77 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 76 | 56 | ||||
E-3 N : 5th Fleet + 7thc Des Div - Tama FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
E-3 R : 5th Fleet + 7th Des Div - Tama FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 71 | 56 | ||||
E-3 R : 5th Fleet - Tama FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
E-3 N : 5th Fleet - Tama FS (Variant 4) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
E-3 R : 5th Fleet Anti-Installation version - Tama FS (Variant 5) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | 46 | 59 | 91 | 83 | 69 | ||||
Kiso Kai Ni |
84 | 44 | 64 | 110 | 72 | 65 | ||||
Nisshin A |
70 | 49 | 60 | 70 | 65 | 47 | ||||
E-3 R : 5th Fleet + 7th Des Div Tama FS (Variant 6) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | ~/46 | 59 | 91 | 83 | 69 | ||||
Nachi Kai Ni |
86 | 56 | 80 | 84 | 81 | 78 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 75 | 56 | ||||
Kiso Kai Ni |
84 | ~/44 | 64 | 110 | 72 | 65 | ||||
E-3 N : 5th Fleet + 7th Des Div Tama FS (Variant 7) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tama Kai Ni |
85 | ~/46 | 59 | 91 | 83 | 69 | ||||
Nachi Kai Ni |
86 | 56 | 80 | 84 | 81 | 78 | ||||
Akebono Kai |
73 | ~/30 | 49 | 79 | 49 | 49 | ||||
Ushio Kai Ni |
74 | ~/33 | 55 | 80 | 74 | 56 | ||||
Kiso Kai Ni |
84 | ~/44 | 64 | 110 | 72 | 65 | ||||
E-3 R : Russian Fleet - Tashkent FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tashkent Kai |
73 | 39 | 66 | 68 | 69 | 56 | ||||
Verniy |
82 | 37 | 58 | 89 | 65 | 58 | ||||
E-3 N : Russian Fleet - Tashkent FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Tashkent Kai |
73 | 39 | 66 | 65 | 69 | 56 | ||||
Verniy |
82 | 37 | 58 | 87 | 65 | 58 |
E-4 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
About Friend Fleets | ||||||||||
This Friend Fleet mostly has historical ties to the Peral Harbor Attack as most units are composed of ships that were a part of the operation. There are also variation of landing force version of said members tied to the operation as well as Fleets associated with the United States Navy. | ||||||||||
E-4 V : Peral Harbor Landing Force - Abukuma FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Abukuma Kai Ni |
84 | 45 | 56 | 92 | 78 | 68 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 81 | 71 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 87 | 63 | 53 | ||||
E-4 V : Peral Harbor Landing Force - Abukuma FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
E-4 V : Peral Harbor Landing Force - Akebono FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akebono Kai |
73 | 30 | 49 | 79 | 49 | 49 | ||||
Sazanami Kai |
72 | 30 | 49 | 79 | 49 | 49 | ||||
E-4 V : Task Force 77 (Taffy 3) - Gambier Bay FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 89 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 69 | 60 | 43 | ||||
E-4 V : Task Force 77 (Taffy 3) - Gambier Bay FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 70 | 60 | 43 | ||||
E-4 V : Task Force 77 + Pearl Harbor Landing Force - Gambier Bay FS (Variant 3) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 86 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 68 | 60 | 43 | ||||
Abukuma Kai Ni |
84 | 45 | 56 | 91 | 78 | 68 | ||||
Kagerou Kai Ni |
74 | 33 | 68 | 90 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 66 | 83 | 64 | 54 | ||||
E-4 V : Task Force 77 + Pearl Harbor Landing Force - Gambier Bay FS (Variant 4) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 68 | 60 | 43 | ||||
Kongou Kai Ni C |
95 | 100px100px | 86 | 98 | 42 | 89 | 88 | |||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Kagerou Kai Ni |
74 | 33 | 66 | 87 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 89 | 63 | 54 | ||||
E-4 V : Task Force 77 + Pearl Harbor Landing Force - Gambier Bay FS (Variant 5) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 68 | 60 | 43 | ||||
Kongou Kai Ni C |
95 | 100px100px | 86 | 98 | 42 | 89 | 88 | |||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Kagerou Kai Ni |
74 | 33 | 66 | 87 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 89 | 63 | 54 | ||||
E-4 V : Peral Harbor Landing Force + American Fleet - Haruna FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Haruna Kai Ni |
84 | 100px | 81 | 96 | 0 | 92 | 93 | |||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
E-4 V : Peral Harbor Landing Force - Haruna FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Haruna Kai Ni |
84 | 100px | 81 | 96 | 0 | 92 | 93 | |||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
E-4 V : Peral Harbor Landing Force + American Fleet - Hiei FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Hiei Kai Ni |
86 | 100px100px | 83 | 99 | 0 | 82 | 95 | |||
Kirishima Kai Ni |
85 | 100px100px | 82 | 104 | 0 | 82 | 92 | |||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 69 | 60 | 43 | ||||
E-4 V : Peral Harbor Landing Force + American Fleet - Hiei FS (Variant 2) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Hiei Kai Ni |
86 | 100px100px | 83 | 99 | 0 | 82 | 95 | |||
Kirishima Kai Ni |
85 | 100px100px | 82 | 104 | 0 | 82 | 92 | |||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 69 | 60 | 43 | ||||
E-4 V : American Fleet + Peral Harbor Landing Forces - Iowa FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 70 | 60 | 43 | ||||
Kasumi Kai Ni |
75 | 31 | 64 | 91 | 72 | 52 | ||||
Arare Kai Ni |
72 | 31 | 65 | 86 | 63 | 53 | ||||
E-4 V : American Fleet - Johnston FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Johnston Kai |
71 | 34 | 55 | 72 | 89 | 52 | ||||
Samuel B. Roberts Kai |
70 | 27 | 50 | 70 | 60 | 43 | ||||
E-4 V : American Fleet -Johnston FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Johnston Kai |
71 | 34 | 55 | 72 | 90 | 52 | ||||
Samuel B. Roberts Kai |
70 | 27 | 50 | 69 | 60 | 43 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
E-4 V : c - Kagerou FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kagerou Kai Ni |
74 | 33 | 68 | 81 | 60 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 85 | 64 | 54 | ||||
E-4 V : Peral Harbor Force - Kagerou FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kagerou Kai Ni |
74 | 33 | 68 | 83 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 85 | 64 | 54 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
E-4 V : Peral Harbor Force - Kagerou FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kagerou Kai Ni |
74 | 33 | 68 | 83 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 85 | 64 | 54 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 68 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
E-4 V : Peral Harbor Landing Force - Kagerou FS (Variant 4) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kagerou Kai Ni |
74 | 33 | 68 | 83 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 85 | 64 | 54 | ||||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
E-4 V : Peral Harbor Landing Force + American Fleet - Kirishima FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kirishima Kai Ni |
85 | 100px100px | 82 | 104 | 0 | 82 | 92 | |||
Kagerou Kai Ni |
74 | 33 | 68 | 87 | 62 | 53 | ||||
Shiranui Kai Ni |
73 | 33 | 67 | 88 | 64 | 54 | ||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 70 | 60 | 43 | ||||
E-4 V : Peral Harbor Landing Force + American Fleet - Kirishima FS (Variant 2) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kirishima Kai Ni |
85 | 100px100px | 82 | 104 | 0 | 82 | 92 | |||
Kasumi Kai Ni |
75 | 31 | 65 | 92 | 71 | 52 | ||||
Arare Kai Ni |
72 | 31 | 66 | 78 | 62 | 53 | ||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 70 | 60 | 43 | ||||
E-4 V : Peral Harbor Landing Force + American Fleet - Kongou FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Kongou Kai Ni C |
95 | 100px100px | 86 | 98 | 42 | 89 | 88 | |||
Haruna Kai Ni |
84 | 100px | 81 | 96 | 0 | 92 | 93 | |||
Abukuma Kai Ni |
84 | 45 | 56 | 94 | 78 | 68 | ||||
Gambier Bay Kai |
72 | 38 | 32 | 0 | 48 | 39 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 69 | 60 | 43 |
E-5 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
About Friend Fleets | ||||||||||
This Friend Fleet mostly conssit of members of the Carrier Task Force members of Pearl Harbor Fleet and stronger American fleets. There are also variantions of Destroyer Division 17 among to friend fleets. | ||||||||||
E-5 Z : Peral Harbor Carrier Fleet + American Fleet - Akagi FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akagi Kai Ni E |
95 | 100px | 81 | 67 | 0 | 84 | 81 | |||
Kaga Kai |
92 | 100px | 79 | 50 | 0 | 79 | 79 | |||
Intrepid Kai |
77 | ~/69 | 54 | 0 | 95 | 90 | ||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Fletcher Kai |
78 | ~/35 | 54 | 72 | 91 | 52 | ||||
Isokaze B Kai |
88 | 34 | 61 | 82 | 90 | 53 | ||||
E-5 Z : Peral Harbor Carrier Fleet + misc. Fleet - Akagi FS (Variant 2) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akagi Kai Ni E |
95 | 100px | 81 | 67 | 0 | 84 | 81 | |||
Kaga Kai |
92 | 100px | 79 | 50 | 0 | 79 | 79 | |||
Kongou Kai Ni C |
95 | 100px100px | 86 | 98 | 42 | 89 | 88 | |||
Noshiro Kai |
85 | 45 | 68 | 75 | 72 | 69 | ||||
Tanikaze D Kai |
86 | 33 | 59 | 84 | 80 | 51 | ||||
Isokaze B Kai |
88 | 34 | 61 | 82 | 90 | 53 | ||||
E-5 Z : Peral Harbor Carrier Fleet + Des Div 17 - Akagi FS (Variant 3) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akagi Kai Ni E |
95 | 100px | 81 | 67 | 0 | 84 | 81 | |||
Kaga Kai |
92 | 100px | 79 | 50 | 0 | 79 | 79 | |||
Tanikaze D Kai |
86 | 33 | 59 | 84 | 80 | 51 | ||||
Isokaze B Kai |
88 | 34 | 61 | 82 | 90 | 53 | ||||
E-5 Z : Akagi FS (Variant 4) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Akagi Kai Ni E |
95 | 100px | 81 | 67 | 0 | 84 | 81 | |||
Shigure Kai Ni |
89 | 31 | 59 | 86 | 72 | 52 | ||||
Yukikaze Kai |
90 | 32 | 59 | 89 | 59 | 59 | ||||
E-5 Z : United State Navy Fleet - Gambier Bay FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Gambier Bay Kai |
72 | ~/38 | 32 | 0 | 48 | 39 | ||||
Intrepid Kai |
77 | ~/69 | 54 | 0 | 95 | 90 | ||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Fletcher Kai |
78 | ~/35 | 54 | 72 | 91 | 52 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
E-5 Z : United State Navy Fleet - Intrepid FS (Variant 1) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Intrepid Kai |
77 | ~/69 | 54 | 0 | 95 | 90 | ||||
Fletcher Kai |
78 | ~/35 | 54 | 72 | 91 | 52 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
E-5 Z : United State Navy Fleet - Intrepid FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Intrepid Kai |
77 | ~/69 | 54 | 0 | 95 | 90 | ||||
Saratoga Mk.II |
90 | ~/89 | 66 | 0 | 94 | 85 | ||||
Fletcher Kai |
78 | ~/35 | 54 | 72 | 91 | 52 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
E-5 Z : United State Navy Fleet - Intrepid FS (Variant 3) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Intrepid Kai |
77 | ~/69 | 54 | 0 | 95 | 90 | ||||
Saratoga Mk.II |
90 | ~/89 | 66 | 0 | 94 | 85 | ||||
Gambier Bay Kai |
72 | ~/38 | 32 | 0 | 48 | 39 | ||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Fletcher Kai |
78 | ~/35 | 54 | 72 | 91 | 52 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
E-5 Z : United State Navy Fleet - Saratoga FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Saratoga Mk.II |
90 | ~/89 | 66 | 0 | 94 | 85 | ||||
Gambier Bay Kai |
72 | ~/38 | 32 | 0 | 48 | 39 | ||||
Iowa Kai |
75 | ~/92 | 115 | 0 | 120 | 107 | ||||
Johnston Kai |
71 | ~/34 | 55 | 72 | 90 | 52 | ||||
Samuel B. Roberts Kai |
70 | ~/27 | 50 | 63 | 60 | 43 | ||||
E-5 Z : 17th Destroyer Division - Urakaze FS (Variant 1) Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Urakaze D Kai |
86 | 33 | 62 | 80 | 76 | 53 | ||||
Hamakaze B Kai |
87 | 33 | 58 | 83 | 93 | 54 | ||||
Isokaze B Kai |
88 | 34 | 61 | 82 | 90 | 53 | ||||
E-5 Z : 17th Destroyer Division - Urakaze FS (Variant 2) Regular Powerful | ||||||||||
Ship | Lv. | Equipment | ||||||||
Urakaze D Kai |
86 | 33 | 62 | 80 | 76 | 53 | ||||
Hamakaze B Kai |
87 | 33 | 58 | 83 | 93 | 54 | ||||
Tanikaze D Kai |
86 | 33 | 59 | 84 | 80 | 51 | ||||
Isokaze B Kai |
88 | 34 | 61 | 82 | 90 | 53 |
Friend Fleet Voice Lines
Ship | Japanese/English | Notes |
---|---|---|
Destroyers | ||
Akebono Play |
You shitty Admiral, watch closely. | |
クソ提督、よく見てなさい。 | ||
Hibiki Play |
Full speed ahead... Hurrah! | |
両舷いっぱい…Ура! | ||
Hatsushimo Play |
I won't let them do any more. I'll be your shield! | |
これ以上はやらせません。初霜が、盾になります! | ||
Kasumi Play |
I've steeled myself. All that's left... is to do it! Let's go! | |
覚悟は完了してる。あとは…いくだけ!やるわ! | ||
Kasumi Play |
Asashio-class destroyer, Kasumi, charging in! | |
朝潮型駆逐艦、霞、突入する! | ||
Kagerou Play |
Combat speed! Now, let's go! | |
機関戦闘!さあ、いくはよ! | ||
Kagerou Play |
Kagerou, starting the assault! | |
陽炎、突撃入ります! | ||
Shiranui Play |
Alright then, sink. Sink! | |
いいでしょう、沈みなさい。沈め! | ||
Yukikaze Play |
Member of the 2nd Torpedo Squadron, Kagerou-class destroyer Yukikaze, charging in! | |
第二水雷戦隊所属、陽炎型駆逐艦雪風、突撃します! | ||
Hamakaze Play |
Hamakaze, acknowledging. There are no problems. I'm fully equipped and trained for this. | |
浜風、了解。問題ありません。そのための装備、そのための練度です。 | ||
Tashkent Play |
Great! Our fleet has broken into the operational area. Now we'll support the allied forces. Hurrah! | |
Хорошо!我が艦隊は戦場海域に突入した。これより友軍を援護する!Ура! | ||
Tashkent Play |
Alriiight, good. We'll now support the Northern Combined Fleet. Comrades, are you ready? | |
よーし、いいね。北方連合艦隊、これより援護する。同志諸君、準備はいいかい? | ||
Tashkent Play |
Alright! Hurrah! | |
よし!Ура! | ||
Johnston Play |
We're here! Target in sight. Have all of you prepared yourselves? Then, let's get started. Go! | |
来たわ!Target in sight. みんな覚悟はいい?さあ、始めましょうか?Go! | ||
Light Cruisers | ||
Tama Play |
You need me to lend a hand? I'll help you. | |
多摩の手も借りたいにゃ?お助けするにゃ。 | ||
Tama Play |
I'll attack too. | |
多摩も突撃にゃ。 | ||
Kitakami Play |
Squadron flagship, Kitakami. Now, beware of air raids, everyone. Shall we get going then? | |
戦隊旗艦、北上様。さあ、みんな、空襲にも気をつけつつ。じゃあ、行きますか? | ||
Ooi Play |
A-are you ready? | |
じゅ、準備はいいですか? | ||
Kiso Play |
Kiso Squad, we're charging in now. Let's go! | |
木曽隊、これより突入する。行くぜ! | ||
Kiso Play |
Kiso, charging in. Come on, come on, make way! | |
木曽、突入する。おら、おら、道を開けろ! | ||
Abukuma Play |
Everyone, please get ready! | |
みんなさん、どぞお支度お願いします! | ||
Abukuma Play |
If there's an operation in the North, it's my turn to shine right? | |
北方での作戦といえば、私、阿武隈の出番ね? | ||
Yahagi Play |
Fleet, line ahead. Let's go. Yahagi Torpedo Squadron, charging in! | |
艦隊、単縦陣。行くぞ。矢矧水雷戦隊、推して参る! | ||
Sakawa Play |
I've practiced too. I think I can do this... Yahagi, Nagato, just watch. I'm sure I can do this! | |
酒匂も演習してたし。やれるはず…矢矧ちゃん、長門さん、見てて。きっと、やれる! | ||
Gotland Play |
It's fine, let's work hard together. | |
大丈夫、一緒に頑張りましょう。 | ||
Battleships | ||
Kongou Play |
Hey, Admiral! You better not miss our fight! | |
Hey, 提督!私達の活躍、ぜったい見ていてくださいねー! | ||
Hiei Play |
11th Squadron, flagship Hiei, we've reached the operational area. We'll now support the allied forces. Kirishima, let's go! | |
第十一戦隊、旗艦比叡、戦場海域に到達する。これより友軍を援護する。霧島、行くよ! | ||
Kirishima Play |
BatDiv11, battleship Kirishima, charging onto the battlefield. We'll now support the allied forces. FIRE! | |
第十一戦隊、戦艦霧島、戦場に突入する。これより友軍を援護する。うってー! | ||
Kirishima Play |
Kirishima, acknowledging. Main guns, make ready! FIRE! | |
霧島、了解。主砲、撃ち方始め!うってー! | ||
Iowa Play |
The battleships from your country have come too... Aha, OK, I like interesting things. Let's get along. | |
あなたの国のbattleshipまで来てるなんて…あはぁ、OK、楽しいのは好きよ。仲良くしましょう。 | ||
Iowa Play |
Aha, so that's it. OK. | |
ははん、そういうこと。OK。 | ||
Gangut Play |
Great! Now it's time for me to crush them! | |
よろしい!わが全力を叩きつけるのは今だ! | ||
Light Carriers | ||
Gambier Bay Play |
Task Force 77 has arrived at the operational area. We'll now support the allied forces. | |
Task Force 77、戦場海域に到達。これより友軍を援護します。 | ||
Gambier Bay Play |
Uhmmm, sorry! | |
えっと、すみません! | ||
Auxiliaries | ||
Kashima Play |
Yes! Kashima, charging in! | |
はい!鹿島、突撃します! |
Friend Fleet Voice Lines
Ship | Japanese/English | Notes |
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Destroyers | ||
Hamakaze Play |
Hamakaze, acknowledging. | |
浜風、了解。 | ||
Urakaze Play |
DesDiv 17, seizing the opportunity to attack! | |
十七駆、好機を捕らえ、突撃します! | ||
Fletcher Play |
USS fleet, arriving on the battlefield. We will now be supporting our friend fleet! | |
USS fleet、交戦海域に到着。 これより、friend fleetを援護します! | ||
Fletcher Play |
Fletcher, acknowledging! | |
Fletcher, 了解しました! | ||
Light Cruisers | ||
Noshiro Play |
All fleets, please check your formations. | |
各艦隊、艦隊陣形確認。よろしくどうぞ。 | ||
Battleships | ||
Haruna Play |
Are we entering night battle? Please, leave this to me! | |
これから夜戦ですか?榛名にどうぞ、お任せください! | ||
Standard Carriers | ||
Akagi Play |
1st Carrier Division, attack squadrons, launch all planes! We're counting on you. | |
第一航空戦隊、攻撃隊、全機発艦!頼みますね。 | ||
Akagi Play |
Now, let us begin! | |
さっ、行きましょう! | ||
Kaga Play |
A wise decision. | |
良い判断です。 | ||
Intrepid Play |
Shall we attack at full force? | |
全力出撃で行きましょうか? | ||
Intrepid Play |
Intrepid, all squadron, attack! | |
Intrepid, all squadron, attack! | ||
Saratoga Play |
Saratoga attack squadrons, all planes, begin the assault. Attack! | |
Saratoga攻撃隊、全機、攻撃開始。Attack! | ||
Auxiliaries | ||
Nisshin Play |
Nisshin squadron, arriving on the field of battle! The time to strike is upon us! Midget submarine squadron, alight! | |
日進隊、戦場海域に到達!これより突入を開始じゃあ!甲標的隊、発艦始め! | ||
Nisshin Play |
Ready? We shall carve victory onto dawn's horizon! | |
えいか?暁の水平線に、勝利を刻むじゃあ! |
Mechanics
Participation requirements
- Must have a 75% sortie win ratio.
- Must have 5 empty ship slots for new ships.
- Must have 20 free equipment slots.
Special Mechanics
- The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium), Operation C (丙, Easy) or Operation D (丁, Very Easy) .
- Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
- An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- Switching between any other difficulties will not reset the debuff mechanism.
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- The debuff system from Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor will return.
- It might be possible, that they will allow a fleet with seven ships (Striking Force Fleet) to sortie to certain event maps that allow single fleet operations starting from E-2, and also includes the final map of the event.
- The Striking Force cannot be sortied during exercises or sent on expeditions while it contains seven ships.
- The Striking Force can only be created and used in the third fleet in the menu (out of a total of four fleets).
- A Striking Force with a flagship that carries a new piece of equipment, the Striking Force Fleet Command Facility, will be able to make use of the new Single Ship Evacuation mechanic.
- The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
- It is possible for the damage to become even worse during a Single Ship Evacuation.
- Unlike the Combined Fleet's evacuation mechanic, it does not require an escort destroyer.
- The new Striking Force Fleet Command Facility will become obtainable and useable via the old Fleet Command Facility and the Action Report that can be earned in the upcoming Fall Event. The Fleet Command Facility, as well as the new Action Report item, will be obtainable on all difficulty levels, including Medium and Easy Mode.
- Supplementary information regarding the new Striking Force Fleet Command Facility and the Single Ship Evacuation it allows when carried by the striking force's flagship:
- The evacuation does not require an escort destroyer.
- The evacuation consumes the ship's entire fuel & ammo reserves.
- Only one ship can be evacuated per battle.
- The damage the ship suffered may become worse during the evacuation, but she will never sink.
- The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
- Returning this event, the Vanguard Formation can be used .
- This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
- In addition, the formation allows for ships to become more evasive in combat situations, especially with well-trained Destroyer.
- This formation is also available only during the duration of the event.
- The formation will be usable by both normal fleets as well as the Striking Force Fleet.
- This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
- New: NPC Friend Fleets have been introduced into the game.
- Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
- NPC Friend Fleets are selected from a randomized preset list of ship.
- Depending on who you have in your fleet can also influence who will be arrive to aid you in battle.
- Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
- New: Enemy Radar Ambush Nodes is introduced into the game.
- Entering this node will result in your fleet facing off against an enemy fleet that will ambush and attack your fleet
- Your Fleet will not be able to fight against the enemy Fleet.
- By meeting certain conditions, you can evade these nodes.
- Entering this node will result in your fleet facing off against an enemy fleet that will ambush and attack your fleet
Quick Info Table
Event Maps
E-1
Information (Phase 1 - Boss):
Key Rewards:
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Branching rules
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Tips
E-1 is relatively simple to do on this event even on hard difficulty with a moderately trained fleet. As most of the map will require you to engage against simple surface fleets and submarines. A good general recommendation for who to choose for this map if you play on normal or hard difficulty is avoid using fleets affiliated with Pearl Harbor, the 2nd Fleet and Operation Ten-Go Members, and fleets that made up Operation AL and Northern Forces. Most other standard ships that are not key ships and are average in combat are suitable for this map. If you are a newer player who only just recently started playing KanColle, playing on Easy or Casual difficulty omits Ship Locks. This allows you lots of flexibility as you can use your best ships while attempting to clear the map without heavy resource depletion. Node Summary
Objective Over the course of this map you will need to complete a patrolling operation around 4 major key points:
Note that all condition as of current are based on Hard Difficulty and can vary in lower difficulty. Most of these nodes can be done without the assistance of LBAS at this point unless you need assistance. Patrol around the Stugaru Strait and reach the base in Northern Hokkaidou (Node G) and take out all enemy forces (S Rank) in the Outer Hokkaidou Sea (Node O) and Hitokappu Bay (Node S) Recommended Fleet Path: D-B-C-F-G
Patrol and reach Hitokappu Bay (Node U) Recommended Fleet Path: D-H-I-J-L-Q-T-U
Once all conditions are met the path to Node W will be revealed. From there all you need to do is defeat the main enemy fleet led by the new Tsu-class Flagship. Recommended Fleet Path: D-H-I-J-L-O-W LoS of 50 (Cn3)[2] needed
The boss will be a Tsu-class Flagship which has HP on par to a Flagship Transport, and the combat strength similar to a battleship along with a much higher AA which will give it's fleet stronger AA in general. The Tsu-class will have several other CLs and DD in tow (and more elite Tsu-classes on higher difficulty). Bringing an LBAS to the boss may present some risks for you planes as they may get shot down and possibly lose rank but otherwise should help you clear out most of the enemy ships easily. If you bring name squadron planes like the Nonaka Squadron and other various named or skilled planes, it'll be more likely to survive the surface AA attacks. If your LBAS clear out enough enemy ships it should result in an easy fight where you wipe out almost everyone and finish off the Tsu-class in night battle. Repeat until the operation is complete. Alternatively, you can target Node O if it provides difficulty or if you're concerned about plane ranks and would prefer to use a support fleet on the boss. Support Fleets
LBAS Recommendation 4 Ryuusei or 4 Land Base Bombers (Range 5)
Farming DEs for Luck, ASW, and HP
The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-2
Information (Phase 1 - Transport Phase):
(Phase 2 - Boss:) Aircraft Carrier Princess
Key Rewards:
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Branching rules
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Tips
Regarding the 2nd Fleet In this operation you will be using the 2nd Fleet which are considered important of operation as they will all have special buffs on this map since it takes place in Okinawa. As such, most of the ships that have benifits are from the 2nd Fleet from April 1st, 1945 that were still alive during Operation Ten-Go and they are follows: Both Node L and U Yamato, Yahagi, Yukikaze, Hatsushimo, Asashimo, Suzutsuki, Isokaze, Hamakaze - 1.15x Node L Only Ryuuhou, Junyou, Sakawa, Hibiki, Ushio - 1.1x Most fleets here are not entirely tied to Pearl Harbor except for Hamakaze, Isokaze, Hatsushimo, and Kasumi. So you decide to choose among members of Ten-Go for this operation, please consider the fact that these ships along with other key TCI ships Yukikaze may also become more vital for later EO operations. Objective In this map, your objective will be to provide reinforcement in the Nansei Island area by completing a transport operation to Node L before later engaging against a Carrier force in the western part of the waters. Overall you mission will consist of the following:
As noted in Ooyodo's chalkboard, CVs and CVB are not allowed in this operation.
Recommended Fleet 1 CVL or CAV, 1 CL, 4 DD (Fast Fleet recommended) Path A-C-F-J-K-L Summary
Along with all the detailed noted above, once you reach the boss node you'll face against a Battleship Princess (which you may face up to 2 of them in harder difficulties) along with some other CLs and DDs Since the boss lacks in air power, you can consider using a full bombing LBAS unit for this node. Repeat until TP gauge has been depleted. Once the TP gauge is depleted the a new boss gauge will appear but before you can use go further you'll need to complete to unlock the path to the new boss. Recommended LBAS Bringing additional Land Base Air Power for Node C LBAS 1 4 Fighters/Land Base Fighters (Range 4 needed)
Bombing the Battleships Princess at Node L LBAS 1 and/or 2 4 Land Base Bombers (Range 7 needed) As the boss has no air power, you can use this fleet to help clear out most of the enemies without trouble. If you are feel like taking a risk with Node C and going all out, you can use both LBAS on this node for an effective result. Unlocking the Path: Clear the air attack nodes from carriers attacks by gaining AS (Nodes B and C) Recommended Fleet 2 CVL Path A-B LBAS 1 and/or 2 4 Fighters/Land Base Fighters (Range 4 needed) In this phase, simply arm your two CVL with fighters and use your Land Base to engage the air nodes on each node, use your 1-2 LABS with only fighters and have them target these nodes. The rest should come easily as you gain AS from these node and once done, the path to the new boss node will be open. Eliminate the Aircraft Carrier Princess and her Carrier Task Force Fleet. Once you enter this part of the operation, you will be facing a large series of attacks from submarines, along with a large amount of air stirkes that you'll need to pass and then finally facing a tough surface fleet before fighting the Aircraft Carrier Princess. You will need to bring a considerable amount of AA defenses, along with combat, and LoS (with a flagship that has a Surface Radar as part of the LoS requirement) Because of the difficulty this map presents there are only several ways people can consider playing this map, all which present thier own risks. Here are a Summary of the possible compositions that the player can consider:
Below is a more detailed explanation of some of the fleets which have been commonly used by players: Ten-Go Fleet Overview: Ten-Gou style fleets (preferably using actual Ten-Gou members for the damage bonuses) have a shorter route to the boss, but are vulnerable and will struggle to deal damage prior to the night battle phase.
Recommended Fleet 1 BB, 5 DD (Yamato + 3-5 Ten-Go DDs recommended) Path 2-N-O1-O2-O3-P3-Q3-S-T-U Strengths
Weaknesses
This comp ensure you a relatively safer path away from most air node but in return you are bound to have to hope you can dodge the bombing attacks as both air strikes and boss fleet will have AS+ and contact on thier side over the course of the attack. Arming your DDs fleet with HA guns is recommended along 2 members that can AACI. You will need to fully entrust in a support fleet both in-route and at boss node to ensure your chances at survival. BB, CVL, CL, 3 DD (Yamato + Yahagi + 3 Ten-Go DDs recommended) Path 2-N-O1-O2-O3-P3-Q3-R-H-T-U Strengths
Weaknesses
This comp is more of a middle of the road composition which will give you some air power, but in return you'll need to have go through more air battles, so having 2 AACI members ready along with Yahagi and Yamato being more combat ready can help. Also if you have an expansion slot on your CVL and have a Rocket Launcher Kai 2 consider equipping it to her to negate any damage she might receive during the air attack nodes. This comp can also be decent for handling the boss node if you bring enough air power to support it from both your LBAS. Like the previous comp, in-route and boss support is recommended. Heavy Fleet Summary: Heavy Fleets (using Ten-Gou members where possible for the damage bonuses) have a longer route to the boss that goes through more air raid nodes, but have better survivability and damage output at the boss node.
Recommended Fleet 4 (F)BB(V), 2 CVL Path 2-N-O1-P1-Q1-Q2-R-E-H-T-U Strengths
Weaknesses
This come can indeed be probably one of the more easier ways to successfully clear the map, but it will present a possible issue in later event maps as Nagato, Mutsu, Ise, Hyuuga, Fusou and Yamashiro are all relevant to Pearl Harbor if possible, you can consider using foreign battleships if you have any. But keep in mind that some of them such as Gangut, and Nelson will have importance in later maps as well. Locking your BBs here can mean the difference between running a fleet for EO or being forced to possibly reduce the difficulty. Like the previous comp, in-route and boss support is recommended. If you are uncertain, avoid using this composition until more information is updated regarding this comp once EO maps are released. Offensive Assault against the Carrier Princess (Pre-kill and Final Kill) LBAS 1 - 2 2-3 Land Bases Fighters/ Carrier Fighters, 1-2 Land Base Bombers (Range 7 needed) You will need considerable a means to protect your land base bombers to a degree, but due to the amount of air power + Tsu-class (especially flagship on hard) there will always be a chance your bombers will be shot down and loose rank. Because of this, you need to be ready to deal with this factor and accept that you'll need to retrain your planes. For final kill, it's especially recommended to have your bombers at top rank to ensure the best chances at taking out the boss fleet. Otherwise overall, can be effective at providing some air power and wiping out the boss's fleet to a degree. The boss node will consist of Aircraft Carrier Princess (with a possibility of a 2nd one on Hard) and some CVL, CLs and DDs. Air power will be intense on this node and may not be easy to gain AS. Overall though if you use both LBAS at the boss node, your goal will be to shut down as many of the enemy units as you can over day battle so you can pave way for Yamato and her Ten-go members (if you bring them) to take out the Aircraft Carrier Princess. Outside of this though, chance of survival will depend on if your LBAS manages to take down as many of thier core enemy units as they can and also how much damage your support fleet delivers on the enemy fleet. The rest will ride on if you fleet manage to live through without most of them getting heavily damaged. No matter what comp you use, there will be difficulty completing this map, keep trying until you succeed and once the boss is successfully killed on her last bit of HP the map is considered complete. The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-3
Information (Phase 1 - Boss): Heavy Cruiser Princess
(Phase 2 - Boss:) Northern Little Sister
Key Rewards:
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Branching rules
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Tips
Regarding the Northern Forces and 5th Fleet In this operation you will be using the 5th Fleet along with the northern forces which are considered important for the operation as they will all have special buffs on this map since it takes place in the Northern Pacific. As such, most of the ships that have benefits are from the members of the 5th fleet and Russians as they are as follows: 5th Fleet - Northern Division Nachi, Ashigara, Kiso , Tama , Abukuma, Kasumi - 1.1x Russians Verniy, Tashkent, Gangut - 1.15x The Majority of this fleet is considered fine to use here if necessary, but some ships like Kasumi and Abukuma are considered more vital for the Pearl Harbor Operation so please consider who you bring before you go into this map as they can be more helpful in the later operations. Objective In this operation, you will be conducting the 2nd AL operation and will be deployed to conduct a distraction up in the North. In order to successfully complete this operation, you will need to complete the following tasks:
Defeat the Heavy Cruiser Princess and her Fleet. Recommended Fleet Surface Task Force Path (Slow Fleet method) (Fast Fleet method) Recommended LBAS Boss LBAS Run 1 Fighter / 3 Land Base Bomber Distance of 7 needed In this operation phase, you'll be facing off against mostly enemy fleets with some light carriers in tow. So bringing sufficient fighter power will be needed to ensure your survival.
Most of the ships that are considered important for this operation will also be slow ships which will affect your routing making you run into addition nodes along the trip. So in order to successfully complete this map, additional measure may need to be taken such as:
You will also get to choose a path along the way where you'll get to face off an against air node featuring the Northern Little Sister and her land base group attacking your fleet from the distance (Node I) or go up against a surface fleet (Node K). Keep in mind that on this path there will be a risk and reward depending on the approach you take:
Each route has it's own risk and reward to how well you survive, but otherwise, going through node I in hope of bypassing K may be worth the risk to save on extra fuel and ammo to get the best out of your fleet by the time your reach the boss node. Node L will be a fight against some Ta-class Battleships along with a Nu-class Light Carrier which your fleet will need to overcome prior to fighting the boss fleet. Once you reach the boss fleet you'll fight off against the Heavy Cruiser Princess who will be in a combined fleet. Most of her combined fleet will have some simple light weight ships along with a CVL in tow. Since the air power won't be too significant, you can use an LBAS consisting of mostly Land Base Bombers (see recommended LBAS). Also bring Boss support is recommended. Keep in mind however that on Hard Mode you will face a vastly improved version of the Heavy Cruiser Princess which will have much higher combat capabilities and higher armor to making successfully defeating her much harder to do. Having someone that can hit close to 300 cap and likely do crits will be the key to successfully defeating her on hard if you get her HP low enough.
Opening up the passage from near Kiska to allow for a Shortcut (Starting Point 2) To get the best possible way to reach the Northern Little Sister your fleet will need to be able to complete a few objectives to get gain access to the 2nd Starting point which includes:
Successfully Intercept the Base Air Raid LBAS 3 4 Interceptors / Fighters (Air Defense) If you have enough good interceptors this can be done easily on it's own especially while you clear the first part as it will count to the requirements Gain AS+ at Node I Surface Task Force Recommended LBAS LBAS 1 4 Fighters (Distance of 5 needed)
A-F-I Arm your CVLs with your best fighters and use an LBAS with fighters along with an AACI DD to get an easy AS+ thus completing the requirement. Gain AS+ at Node E Carrier Task Force Recommended LBAS LBAS 1 4 Fighters (Distance of 5 needed)
A-D-E Process is the same as prior method, should be completed the same way. S Rank Node O Carrier Task Force LBAS 1-2 4 Torpedo Bomber / Land Base Bombers (Distance of 6 needed) Path A-D-E-H-J-P-O This will require your fleet to travel through several battles and will require a considerable amount of effort to complete due to the air raid nodes and node that contain carriers. If needed, be sure to bring a In-Route support fleet to help you successfully get to the node more safely. Once you reach node, the fleet will consist of some Ru-classes along with a CVL and some DDs. All which should be easily killable with the support of an LBAS. Once you complete all the requirements, the 2nd starting point and the short cut will be open. Attack and defeat the Northern Little Sister For this segment, you will need to consider what kind of fleet you will use for this phase. As there will be several ways you can approach tackling the boss in question. How you approach it and what you bring can be a decisive factor on how well the battle goes for you. Below are 2 of the most used methods: Surface Task Force Method Surface Task Force Path S-H-J-P-O-R Strengths
Weakness
While this fleet will be strong against the boss fleet, getting to the boss may present a serious issue. Bring in-route support to help your fleet survive the trip against the carriers and battleships you'll face along the ways.
Carrier Task Force Path S-H-J-P-R Strengths
Weaknesses
If you can make your oiler and other slow ships faster with turbines and boilers, it'll make it possible for your fleet to go the fastest possible route to the boss node allowing for a harder hitting crew to be available. This can be a good alternative to the other composition if you lack in enough anti-installation gear. As it can bring a capable fleet to the boss. Dealing with the Northern Little Sister Recommended LBAS LBAS 1-2 1 Land Base Fighter/Carrier Fighter + 3 Land Base Bombers (Distance of 7 needed) This fight will have you (depending on the difficulty) be pitted against an entire land base enemy unit in which the main group will consist of almost entirely of installations consisting of Artillery Imps, Supply Depot Princesses, and an Airfield Princess. While the escort fleet will have smaller ships and possibly PT Imp Groups. Use an LBAS consisting of mainly bombers and a little bit of Fighter power to clear out as many of the installations and other smaller units you can. As taking them out will help with making it more possible to concentrate your attacks on the installations. In addition, in-route and boss support is highly recommended to ensure your safety to the boss and to further knock down the boss's units. A key thing to remember about this battle will be to ensure your chances of success are great, a couple of things should be considered when arming your ships:
By keeping these factors all in mind you can organize a fleet of ships that can be balanced out to help assist with taking out installations some note worthy ones to consider for this map can be:
Using members like these here and having the appropriate gear the key to victory as it will otherwise hard to take out most of the installations in battle without the right equipment. Other things to note regarding the fight includes:
Repeat until the Northern Little Sister has been fully defeated on final kill to complete the operation. The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-4
Information (Phase 1 - Boss): Central Princess
Key Rewards
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Branching rules
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Tips
Within this operation you fleets associated to the Pearl Harbor Forces are will provide you the best benifits on this map. But be careful when planning in this operation as you will need to carefully divide your fleet between two seperate fleets. The Kidou Butai which will consist of a Carrier Task Force and the Occupation Landing Force which will use a Surface Task Force. If you plan to challenge yourself on Normal or Higher you will need to prepare approximately 26-30+ ships that you'll need to assign between both tags. In addition to this, the following ships that make up the Pearl Harbor Team will be considered valuable for this operation: CV: Akagi, Kaga, Souryuu, Hiryuu, Shoukaku, Zuikaku Keep in mind that for the operation you will be mainly using ther Kidou Butai to complete various tasks and for chipping away at the boss. So keep some historical carriers for this section. When you reach the anti installations segment for the Kidou Butai, it's recommended to use Yuubari for this segment if you have her. The Landing Occupation Force will be mainly contributing to unlocking and delivering the final blow to the boss once all conditions are unlocked. Be sure to bring your historical battleships, Heavy (Aviation) Cruisers, and various Destroyers for this section. When you reach the anti installations segment for the Occupation Landing Force, it's recommended to use Ooyodo for this segment if you have her. Steps to getting the Landing Forces into position for the final strike E-4 will have you fleet go through a various number of steps you will need to complete which depending on the difficulty you will do will require additional steps as you climb up the difficulty ladder. There will include the following:
Completing all these requirements will open up a new starting point for your Surface Task Force (Landing Operation Forces) to commence with the final strike. Below will be a step by step regarding the procedures you'll need to complete. Defeat the Aircraft Carrier Water Demon's Fleet (S Rank) at node J (Score a B+ Victor on Casual) Recommended Fleet CTF - 3 CV, 2 CA, 1 FBB + 1 CL, 2 CA, 0-1 CLT, 2-3 DD Recommended LBAS Node J Path: A-D-G-J Relatively simple fight against a carrier fleet. The Aircraft Carrier Water Demon herself can be a simple enemy to take out, but if pair with carriers in higher difficulties, she can be much harder to fight against. Bring a strong carrier fleet along with a good LBAS can help make clearing this requirement easy. Defeat the enemy Transport Combined Fleet (S rank) in Node T (Easy +) Recommended Fleet 3 CV, 1 AV, 1 CA, 1 (F)BB + 1 CL, 2 CA, 0-1 CLT, 2-3 DD (Main Fleet must be slow and have an AV) Recommended LBAS Defenses again Node J Defending Against Subs (C and I) Bombing Node T Path: A-C/D-G-I-J-L-Q-T Unlike the prior task, this one will take your fleet along a long and winding path with many encounters between surface fleets, air attacks, submarines and the Aircraft Carrier Water Demon before you are able to make your way to Node T. Expect to be using your 2 Land Bases you will be using to attack to help provide some defenses and attack measures against the nodes you'll need to go through. If subs prove to be a problem, bring your Toukai, if the Aircraft Carrier Water Demon is a problem consider using the previous method to make the task of passing that node easier. If you feel you fleet can safely get to node T, then organize a fleet for that area to help clear out most of the enemies to help secure an S rank more easily. Keep in mind that because this path will have you face many difficult challenges you may want to bring in-route support to help you along the way and if needed, please consider bringing a Fleet Command Facility to improve your chances that some of your combined fleet members will make it to Node T. If you bring sizeable LoS in your fleet and can reach node T, most of the enemies there are CLs, DDs, Transports and a Light Carrier. All which can be beaten down if you have a strong enough fleet for the job. Defeat the Seaplane Tender Water Princess's Fleet (S Rank) at node S Recommended Fleet STF - 2 FBB, 3 CA(V), 1 CV + 1 CL, 2 CA, 0-1 CLT, 2-3 DD Recommended LBAS Node K Node S Path: B-F-H-K-N-S Most of this will have your fleet pitted against some surface fleet and defending against air nodes. In addition, most surface fleets will have submarines. So a few important things need to be considered while taking this route:
If you are able to manage this, you will be to likely survive the majority of the enemy fleets in the area. And if you send an Land base with Air defense for node K you'll be able to also clear the requirements for air defense on higher difficulties. Outside of these nodes, the node containing the Seaplane Tender Water Princess will have a considerable amount of air power especially on higher difficulties where she will have additional carriers to provide more air power. But with the assistance of a LBAS at node S and possibly a In-route Support fleet, along with a ship that hit hard enough to send her HP to 0 (usually with a CLT or TCI DD) it should be easy enough to defeat the boss. Players who play on Causal will only need to encounter this fleet to complete the requirements. Get AS at node L and Node K (Normal +) Recommended Fleet (Node D)CTF - 3 CV, 2 CA, 1 FBB + 1 CL, 2 CA, 0-1 CLT, 2-3 DD Recommended LBAS
Node K Node L can be easy enough to achieve AS on it's own with just your carriers, but if additional assurance is needed, bring a fighter sweep to meet the requirement. Node K you will need to make sure you have a CV an a CAV that can fighter mule along with a fighter sweep that will be strong enough clear out most of the planes to help achieve AS. This can all be done while completing all the other requirements in the way. Get AS at Land Base Air Raid (Normal +) Recommended LBAS LBAS 3 (LBAS)1-2 also if you lack in enough interceptors) As one Land base will be on Air Defense at all times. This requirement should need little to no effort to complete if your are a proud owner of Raidens and the new Land Based Reppuu Kais in which will provide more enough air power to easily gain AS with almost no effort. However if you lack in strong interceptors, you will probably need additional interceptors and fighters from LBAS 1-2 to provide enough air power to gain AS. Otherwise this can be completed while doing all the requirements along the ways. Get Central Princess's HP down to 33% (40% on Casual) Recommended Fleet CTF - 3 CV, 2 CA, 1 FBB + 1 CL, 2 CA, 0-1 CLT, 2-3 DD (Fast Fleet required) (0/0/3/4 Surface Radars Required) Recommended LBAS Node V Path: A-D-G-J-O-V This segment of the battle will likely be the longest and most drawn out segment of the entire section that you'll need to unlock the new starting point for your Occupation Landing Force fleet to deliver the final killing blow against the Central Princess. You will need go through both the Standard Carrier Water Demon along with with Node O which will contain 3 Ru-class Battleships befroe you are able to make your way to the boss itself. Because of this, it's recommended to bring both an In-route support fleet along with a Boss Support Fleet to help you chances in surviving. If also necessary, bring a Fleet Command Facility on your Flagship to pull out any damaged ships along the route to improve the likelihood you will reach the boss node. A strong LoS along with Surface Radars (3 on Normal, 4 on Hard) will help you go from O to V easily. The boss node itself will mainly consist of a large array of installations which include Central Princess, Supply Depot Princess, Airfield Princess, Artillery Imps and for Easy+ a Battleship Water Demon Kai among the main unit while in the escort fleet, you will mainly face off against some CLs, DDs and a PT Imp Group. You fleet will need to be armed to tackle all the multiple typed of enemies present at the boss node. However your main objective for the Kidou Butai will be to damage wither down the Central Princess's HP as much as possible per round as your fleet is not likely to finish her off efficiently. Because of this, you consider the following while preparing for the fights on this node:
Along with using your LBAS, your boss Support fleet, and having a fleet of some anti-installation ships, there is a chance your fleet will do considerable amount of damage to the boss. Keep in mind however it'll be difficulty to pull off and if necessary you can use a Friend Fleet to speed up the process. Since you'll be lacking in most historical tied to the Friend Fleets that can provide good anti-installation support. Repeat the process until you have successfully withered down the boss's total HP to 33% (40% on Casual) to complete the requirements. Once all conditions are met, the 3rd starting point will be unlocked which is where you Surface Task Force will commence the final assault against the Central Princess. Bonus for the Final Kill Upon unlocking the 3rd starting point, fleets associated with Pearl Harbor will be given a boost in thier combat capabilities allowing them to do higher than normal amount of damage. The following modifier bonuses are applied to the following ships:
Recommended Fleet STF - 2 FBB, 1 AV/CL/DD, 2 CA(V), 1 CV + 1 CL, 2 CA, 3 DD (Fast Fleet required) (0/0/3/4 Surface Radars Required) Recommended LBAS Node V Path: X-Y-O-V For this segment, you will be using most of your historical to make it possible to deliver the final killing blow against the Central Princess. Since you will likely be using your strongest anti-installation units here, be sure to bring Kirishima, Hiei, Tone, Chikuma, Arare, along with other strong anti-installation ships such as Arashio, and you can consider bringing an fast AV like Nisshin to help with process (If you choose to do this, have a way speed modify your slow AV or AO for E-5's segments). Also for air power purposes, it's recommended to bring Kaga along with 1 CAV that will be mainly carrying Seaplane Fighters to help secure air power. You will also need to bring a ASW capable DD (Preferably Tanikaze D Kai or Urakaze D Kai ) as you will be facing a sub in a mixed fleet along the way that will be in line ahead, double line or Diamond formation making more prone to damaging a ship along the path. Using an pre-ASW DD can help wipe it out quickly. Outside of this, you'll have to go through an air raid and a battle with Ru-classes before facing the boss node. Boss node should about the same as before, but with you being able to bring a much stronger anti-installation team, you are more likely to take down the boss and (almost) her entire fleet. With above mentioned weaknesses one of the better ways to tackle this operation is to consider the idea possibly considering the following options when arming yourself for anti-installation combat:
For lower difficulties, taking out the Central Princess shouldn't be problematic, but on higher difficulties the major concern will be your plane loosing rank due to the Artillery Imps AACI, and the Battleship Water Demon Kai's tanky Armor which will make it hard to penetrate and will make her a distraction to your fleet. Feel free to use your Friend Fleet to help give you additional edge in battle and with enough effort, the Central Princess should eventually fall. The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-5
Information (Phase 1 - Boss): Abyssal Jellyfish Princess
(Phase 2 - Boss): Abyssal Pacific Princess
Key Rewards
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Branching rules
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Tips
The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
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