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Difference between revisions of "Ranking"

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=Introduction=
+
{{PortMechanicsPortal}}
Ranking serves as the competitive aspect of Kantai Collection. You compete against other Admirals on your server to see who can earn the most points in a month doing [[#Earning Points|various activities]]. Ranking rewards players with rare equipment.
+
<div style="float:right">[[File:NPC Fairy Record 1.png|200px]]</div>
  
* You can view your rank in the [[Military Records]] menu under the Ranking tab.
+
Ranking is the competitive aspect of Kantai Collection. On each of the 20 [[Servers]], players compete against each other by earning "Ranking Points".
* Ranks are updated twice daily at '''0300 and 1500 JST'''.
+
* Those points are earned by doing [[#Earning Points|various activities]].
* Rank points stop counting for the daily update at '''0200 and 1400 JST'''.
+
* The ranking on each server is determined by those points only.
** This means any points earned after this cut off will count towards the next update.
+
* Ranking rewards players with "valuable" equipment, and sometimes consumables.
* The final cut off for the month is at '''2200 JST''' on the last day of the month.
+
 
** Any points from sorties, expeditions and exercises earned after this point '''count towards the next month.
+
=Overview=
 +
The [[Military Record#Ranking|Ranking menu]] within the Military Record page, displays the 1000 players with the most points in ranking order.
 +
* When having a rank inferior to 1000, the ranking page corresponding to the current rank is also displayed.
 +
* Ranks are updated twice daily at '''03:00 and 15:00 JST''' (at the same time as PVP).
 +
** The point counting for both daily updates stops 1h prior (02:00 and 14:00 JST). This means any points earned after this cut-off will count towards the next update.
 +
 
 +
* The final cut-off for the month is at '''22:00 JST''' on the last day of the month.
 +
** Any points from sorties, expeditions, and exercises earned after this point '''count towards the next month'''.
 
** Any points from [[#Extra Operations|EOs]] and [[#Quests|Quests]] '''will be lost'''.
 
** Any points from [[#Extra Operations|EOs]] and [[#Quests|Quests]] '''will be lost'''.
** The ranking page '''will not reflect''' the points earned between 1400 and 2200 JST on the final day.
+
** The ranking page '''will not reflect''' the points earned between 14:00 and 22:00 JST on the final day.
* Rare equipment from ranking is not necessarily useful. Please see [[Ranking/Rank Rewards|Rank Rewards]] for a list of historical rewards.
+
 
* Difficulty of ranking varies from server to server. Please see [[Ranking/Rank History|Rank History]] for the general pattern of rank thresholds for your server.
+
Ranking rewards are not necessarily "useful" nor "rare".
** Note that rank history before August 2018 are not indicative of current ranking difficulty because those were from [[KanColle Phase 2#Phase 1|Phase 1]].
+
* Those rewards range from:
* You '''will not''' be able to rank if you have reached the HQ experience cap of 300,000,000.
+
** Ultra-exclusive unobtainable equipment,
* Admirals who have breached the Terms of Service may be banned from ranking. They will be unable to rank for an unknown period of time.
+
** "Event" equipment, generally linked to upcoming or ongoing events.
* Admirals with the same amount of rank points will be sorted by HQ experience.
+
** "Valuable" equipment, that would be either expensive to obtain or/and limited in number.
* For tips on how to rank, please see [[Help:Ranking|the help page]].
+
** "Normal" equipment,
 +
** Rare consumables.
 +
* Equipment rewarded can also come with some [[Improvement]]s, the higher ranks have generally more stars {{Star}}.
 +
* ''Please see [[Ranking/Rank Rewards|Rank Rewards]] for a list of historical rewards''.
 +
 
 +
The difficulty of ranking varies from server to server.  
 +
* ''Please see [[Ranking/Rank History|Rank History]] for the general pattern of rank thresholds for each server.''
 +
* Note that rank history before August 2018 is not indicative of current ranking difficulty because those were from [[KanColle Phase 2#Phase 1|Phase 1]], with different server populations.
 +
 
 +
It is '''not''' possible to rank after reaching the HQ experience cap (360 000 000).
 +
 
 +
Admirals who have breached the Terms of Service may be banned from ranking. They will be unable to rank for an unknown period of time.
 +
 
 +
Admirals with the same amount of rank points will be sorted by HQ experience.
 +
 
 +
''For tips on how to rank, please see [[User:Minhfongboy/KC Phase 2 Ranking|the help page]].''
  
 
=Reward Tiers=
 
=Reward Tiers=
Line 26: Line 48:
 
* Top 500
 
* Top 500
  
Higher tiers provide more and better rewards. The rankings also get more competitive as you climb the tiers. T20 - and sometimes T100 - requires careful planning, resource management and strategy. Because of the way [[#Yearly Points|points are earned]], it becomes marginally easier to rank throughout the year if you rank consistently. Rewards are distributed '''with a month lag'''. I.e the reward for June's ranking is distributed at the end of July. Finalised rank points are also displayed at that time.
+
Higher tiers provide more and better rewards, but also get more and more competitive. T100 and higher require careful planning, resource management, and strategy. Because of the way [[#Yearly Points|points are earned]], it becomes marginally easier to rank throughout the year when ranking consistently.  
 
+
*Rewards are distributed '''with a month lag'''. I.e the reward for June's ranking is distributed at the end of July. Finalized ranks are also displayed at that time.
 
 
  
 
===Special Tiers===
 
===Special Tiers===
 
 
The Special reward tiers were introduced during [[KanColle Phase 2|Phase 2]]. They are:  
 
The Special reward tiers were introduced during [[KanColle Phase 2|Phase 2]]. They are:  
 
+
* Lucky Special Operations Fleet Group (キリ番特務艦隊群), abridge in "kiriban".
* Lucky Special Operations Fleet Group (キリ番特務艦隊群)
 
 
** Rank 600, 700, 800, 880, 888, 900, 999, and 1000.
 
** Rank 600, 700, 800, 880, 888, 900, 999, and 1000.
 
* Choice Fleet Name & Comment Striking Force Group (艦隊名&コメント選抜遊撃部隊群)
 
* Choice Fleet Name & Comment Striking Force Group (艦隊名&コメント選抜遊撃部隊群)
** 8 Admirals.
+
** 8 Admirals, selected from about the top 3500 ranks.
  
Admirals who are selected will receive the same reward as the Top 500. To be eligible, you need to be within the top 501-1,000 Admirals in your server. Special reward tiers are essentially a lottery and shouldn't be relied upon for ranking rewards.  
+
Admirals who are selected will receive the same reward as the Top 500.  
 +
*''Special reward tiers are essentially a lottery and shouldn't be relied upon for ranking rewards.''
  
 
=Earning Points=
 
=Earning Points=
 +
<div style="float:right">{{Item/Card|Ranking Point Reward|size=150px|link=file}}</div>
 +
 
===Initial Points===
 
===Initial Points===
 +
These points are also known as "Carry Over" points. It is based on the amount of HQ experience earned in the current year to date and the amount of bonus points earned in the previous month.
 +
*These points are calculated at '''03:00 JST on the first day of the month'''.
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{RP}_\text{initial} = \frac{\text{RP}_\text{YTD}}{50,000} + \frac{\text{RP}_\text{prev-bonus}}{35}</math>
 +
|}
  
These points are also known as "Carry Over" points. It is based on the amount of HQ experience earned in the current year to date and the amount of bonus points earned in the previous month. These points are calculated at '''0300 JST on the first day of the month'''.
+
;With
 
+
* <math>\text{RP}_\text{YTD}</math> the total year-to-date HQ exp earned since January.
<math>\text{RP}_\text{initial} = \frac{\text{RP}_\text{YTD}}{50,000} + \frac{\text{RP}_\text{prev-bonus}}{35}</math>
+
** There is no way to check the carryover from HQ exp in-game, and so each admiral needs to keep records of its own to keep track.
 
+
* <math>\text{BonusRP}_\text{PrevMonth}</math> the total amount of [[#Extra Operation|EO]] and [[#Quests|quest]] bonus points earned in the previous month.
* <math>\text{RP}_\text{YTD}</math> is the total year-to-date HQ exp earned since January.
 
** There is no way to check the carry over from HQ exp in game. You will need to keep records of your own to keep track.
 
* <math>\text{BonusRP}_\text{PrevMonth}</math> is the total amount of [[#Extra Operation|EO]] and [[#Quests|quest]] bonus points earned in the previous month.
 
  
 
===Monthly Points===
 
===Monthly Points===
 +
These points are earned from sorties, exercises, and expeditions. Please see [[Experience_and_Rank#HQ_Experience|HQ experience]] for information on how HQ experience is earned. Note that HQ experience does not translate directly to rank points, points earned are given by the following formula:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{RP}_\text{month} = \text{HQ Exp}_\text{month} \times 0.0007</math>
 +
|}
 +
;With
 +
* <math>\text{HQ Exp}_\text{month}</math> the total HQ exp earned after '''2200 JST on the last day of the previous month'''.
  
These points are earned from sorties, exercises and expeditions. Please see [[Experience_and_Rank#HQ_Experience|HQ experience]] for information on HQ experience is earned. Note that HQ experience doesn't translate directly to rank points, points earned is given by the following formula:
+
These points usually count for a majority of the rank points in a month. The most efficient way of earning points is through sorties. Expeditions and exercises do not provide enough HQ exp to rank.
 
 
<math>\text{RP}_\text{month} = \text{HQ Exp}_\text{month} \times 0.0007</math>
 
  
* <math>\text{HQ Exp}_\text{month}</math> is the total HQ exp earned after '''2200 JST on the last day of the previous month'''.
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
+
!colspan=7|Sortie Points Summary<ref>Assumes S-ranks at all nodes.</ref>
These points usually count for a majority of your rank points in a month. The most efficient way of earning points is through sorties. Expeditions and exercises do not provide enough HQ exp to rank.
 
 
 
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:620"
 
|+Sortie Points Summary<ref>Assumes S-ranks at all nodes.</ref>
 
 
|-
 
|-
!style="text-align: center; background-color:#99CCFF; width:100px;" |Map
+
!width="100px"|Map
!style="text-align: center; background-color:#99CCFF; width:70px;" |Non-Boss Exp
+
!width="70px"|Non-Boss Exp
!style="text-align: center; background-color:#99CCFF; width:70px;" |Boss Exp
+
!width="70px"|Boss Exp
| rowspan="69" style="background-color:#7C9DBD; width:1px;" |
+
!rowspan=69|
!style="text-align: center; background-color:#99CCFF; width:100px;" |Route
+
!width="100px"|Route
!style="text-align: center; background-color:#99CCFF; width:70px;" |Points Earned
+
!width="70px"|Points Earned
!style="text-align: center; background-color:#99CCFF; width:300px;" |Notes
+
!width="300px"|Notes
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 1'''
+
!colspan=7| [[World 1]]
 
|-
 
|-
|style="text-align: center;" |[[World_1#1-1|1-1]]
+
|[[1-1]]|| 10|| 20|| AC|| 0.021|| Random branching only.
|style="text-align: center;" | 10
 
|style="text-align: center;" | 20
 
|style="text-align: center;" | AC
 
|style="text-align: center;" | 0.021
 
| Random branching only.
 
 
|-
 
|-
|style="text-align: center;" |[[World_1#1-2|1-2]]
+
|[[1-2]]|| 20|| 140|| AE|| 0.112|
|style="text-align: center;" | 20
 
|style="text-align: center;" | 140
 
|style="text-align: center;" | AE
 
|style="text-align: center;" | 0.112
 
 
|  
 
|  
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_1#1-3|1-3]]
+
|rowspan=2|[[1-3]]||rowspan=2| 40||rowspan=2| 380|| ADBEFJ|| 0.322|| Fuel farming route.
|style="text-align: center;" rowspan="2"| 40
 
|style="text-align: center;" rowspan="2"| 380
 
|style="text-align: center;" | ADBEFJ
 
|style="text-align: center;" | 0.322
 
| Fuel farming route.
 
 
|-
 
|-
|style="text-align: center;" | CFJ
+
| CFJ|| 0.322||  
|style="text-align: center;" | 0.322
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_1#1-4|1-4]]
+
|rowspan=2|[[1-4]]||rowspan=2| 60||rowspan=2| 720|| BCFIL<br>BCFHL<br>ADEHL<br>ADGJL|| 0.588
|style="text-align: center;" rowspan="2"| 60
 
|style="text-align: center;" rowspan="2"| 720
 
|style="text-align: center;" | BCFIL<br>BCFHL<br>ADEHL<br>ADGJL
 
|style="text-align: center;" | 0.588
 
 
|  
 
|  
 
|-
 
|-
|style="text-align: center;" | BDEHL<br>BDGJL
+
| BDEHL<br>BDGJL|| 0.630
|style="text-align: center;" | 0.630
 
 
|  
 
|  
 
|-
 
|-
|style="text-align: center;" |[[World_1#1-5|1-5]]
+
|[[1-5]]|| 80|| 1,060|| ADEJ<br>ADFGJ|| 0.910||  
|style="text-align: center;" | 80
 
|style="text-align: center;" | 1,060
 
|style="text-align: center;" | ADEJ<br>ADFGJ
 
|style="text-align: center;" | 0.910
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_1#1-6|1-6]]
+
|rowspan=2|[[1-6]]||rowspan=2| 100||rowspan=2| -|| AEGFB|| 0.140|| Unlikely to get an S rank at F.
|style="text-align: center;" rowspan="2"| 100
 
|style="text-align: center;" rowspan="2"| -
 
|style="text-align: center;" | AEGFB
 
|style="text-align: center;" | 0.140
 
| Unlikely to get an S rank at F.
 
 
|-
 
|-
|style="text-align: center;" | AEGKMJD<br>CHKMJD<br>AEGKMLID<br>CHKMLID
+
| AEGKMJD<br>CHKMJD<br>AEGKMLID<br>CHKMLID|| 0.210|| Unlikely to get an S rank at D or L.
|style="text-align: center;" | 0.210
 
| Unlikely to get an S rank at D or L.
 
 
|-
 
|-
| colspan="7" style="background-color:#7C9DBD; height:1px;" |
+
!colspan=7| [[World 2]]
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 2'''
+
|[[2-1]]|| 60|| 720|| CDH<br>CDEH|| 0.588||  
 
|-
 
|-
|style="text-align: center;" |[[World_2#2-1|2-1]]
+
|rowspan=2|[[2-2]]||rowspan=2| 70||rowspan=2| 840|| CEK<br>CEFHK|| 0.637||  
|style="text-align: center;" | 60
 
|style="text-align: center;" | 720
 
|style="text-align: center;" | CDH<br>CDEH
 
|style="text-align: center;" | 0.588
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_2#2-2|2-2]]
+
| CEGK<br>CEGHK|| 0.686||  
|style="text-align: center;" rowspan="2"| 70
 
|style="text-align: center;" rowspan="2"| 840
 
|style="text-align: center;" | CEK<br>CEFHK
 
|style="text-align: center;" | 0.637
 
|  
 
 
|-
 
|-
|style="text-align: center;" | CEGK<br>CEGHK
+
|rowspan=3|[[2-3]]||rowspan=3| 90||rowspan=3| 1,180|| CDGKN<br>CDGIKN|| 0.889||  
|style="text-align: center;" | 0.686
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="3"|[[World_2#2-3|2-3]]
+
| ADGKN<br>ADGIKN<br>CFGKN<br>CFGIKN<br>CFJN|| 0.952||  
|style="text-align: center;" rowspan="3"| 90
 
|style="text-align: center;" rowspan="3"| 1,180
 
|style="text-align: center;" | CDGKN<br>CDGIKN
 
|style="text-align: center;" | 0.889
 
|  
 
 
|-
 
|-
|style="text-align: center;" | ADGKN<br>ADGIKN<br>CFGKN<br>CFGIKN<br>CFJN
+
| BEFJN<br>BFGKN<br>BFGIKN|| 1.015||  
|style="text-align: center;" | 0.952
 
|  
 
 
|-
 
|-
|style="text-align: center;" | BEFJN<br>BFGKN<br>BFGIKN
+
|rowspan=2|[[2-4]]||rowspan=2| 120||rowspan=2| 1,740|| BGHLP<br>BCGHLP|| 1.386||  
|style="text-align: center;" | 1.015
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_2#2-4|2-4]]
+
| BGHIKLP<br>BCGHIKLP<br>BCFJLP<br>BCFJMP|| 1.470|| BCFJLMP not included because it arrives at the boss with too little fuel/ammo.
|style="text-align: center;" rowspan="2"| 120
 
|style="text-align: center;" rowspan="2"| 1,740
 
|style="text-align: center;" | BGHLP<br>BCGHLP
 
|style="text-align: center;" | 1.386
 
|  
 
 
|-
 
|-
|style="text-align: center;" | BGHIKLP<br>BCGHIKLP<br>BCFJLP<br>BCFJMP
+
|rowspan=2|[[2-5]]||rowspan=2| 160||rowspan=2| 2,320|| CEIO<br>CEGIO|| 1.848||  
|style="text-align: center;" | 1.470
 
| BCFJLMP not included because it arrives at the boss with too little fuel/ammo.
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_2#2-5|2-5]]
+
| BFJO<br>CEGLO|| 1.960||  
|style="text-align: center;" rowspan="2"| 160
 
|style="text-align: center;" rowspan="2"| 2,320
 
|style="text-align: center;" | CEIO<br>CEGIO
 
|style="text-align: center;" | 1.848
 
|  
 
 
|-
 
|-
|style="text-align: center;" | BFJO<br>CEGLO
+
!colspan=7| [[World 3]]
|style="text-align: center;" | 1.960
 
|  
 
 
|-
 
|-
| colspan="7" style="background-color:#7C9DBD; height:1px;" |
+
|[[3-1]]|| 110|| 1,420|| CDG<br>CFG|| 1.148||  
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 3'''
+
|rowspan=2|[[3-2]]||rowspan=2| 120||rowspan=2| 1,740|| CEFL<br>CGFL|| 1.302|| '''Recommended ranking route.'''
 
|-
 
|-
|style="text-align: center;" |[[World_3#3-1|3-1]]
+
| CGHFL|| 1.386||  
|style="text-align: center;" | 110
 
|style="text-align: center;" | 1,420
 
|style="text-align: center;" | CDG<br>CFG
 
|style="text-align: center;" | 1.148
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_3#3-2|3-2]]
+
|[[3-3]]|| 140|| 2,280|| ACGM<br>ABFJM|| 1.792||  
|style="text-align: center;" rowspan="2"| 120
 
|style="text-align: center;" rowspan="2"| 1,740
 
|style="text-align: center;" | CEFL
 
|style="text-align: center;" | 1.302
 
| '''Recommended ranking route.'''
 
 
|-
 
|-
|style="text-align: center;" | CGHFL
+
|rowspan=2|[[3-4]]||rowspan=2| 160||rowspan=2| 3,320|| BHLJP|| 2.548||  
|style="text-align: center;" | 1.386
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_3#3-3|3-3]]
+
| ACEGJP<br>ACFMP<br>BHGJP<br>BHLNP|| 2.660||
|style="text-align: center;" | 140
 
|style="text-align: center;" | 2,280
 
|style="text-align: center;" | ACGM<br>ABFJM
 
|style="text-align: center;" | 1.792
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_3#3-4|3-4]]
+
|rowspan=2|[[3-5]]||rowspan=2| 190||rowspan=2| 2,880|| FGK|| 2.282||  
|style="text-align: center;" rowspan="2"| 160
 
|style="text-align: center;" rowspan="2"| 3,320
 
|style="text-align: center;" | BHLJP
 
|style="text-align: center;" | 2.548
 
|  
 
 
|-
 
|-
|style="text-align: center;" | ACEGJP<br>ACFMP<br>BHGJP<br>BHLNP
+
| BDHK<br>BCFGK<br>BEHK|| 2.415||  
|style="text-align: center;" | 2.660
 
| '''ACEGJP is the recommended ranking route.'''
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_3#3-5|3-5]]
+
!colspan=7| [[World 7]]
|style="text-align: center;" rowspan="2"| 190
 
|style="text-align: center;" rowspan="2"| 2,880
 
|style="text-align: center;" | FGK
 
|style="text-align: center;" | 2.282
 
|
 
 
|-
 
|-
|style="text-align: center;" | BDHK<br>BCFGK<br>BEHK
+
|[[7-1]]|| 140|| 1,680|| DEGHK<br>FGHK|| 1.470|| '''DEGHK is the recommended ranking route.'''
|style="text-align: center;" | 2.415
 
|  
 
 
|-
 
|-
| colspan="7" style="background-color:#7C9DBD; height:1px;" |
+
|[[7-2|7-2 Phase 1]]|| 180|| 360|| CEG|| 0.504||  
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 7'''
+
|[[7-2|7-2 Phase 2]]|| 180|| 2,360|| BCDIM|| 2.030|| '''Recommended ranking route.'''
 
|-
 
|-
|style="text-align: center;" |[[World_7#7-1|7-1]]
+
|[[7-3|7-3 Phase 1]]|| 160|| 320|| ACE|| 0.336||
|style="text-align: center;" | 140
 
|style="text-align: center;" | 1,680
 
|style="text-align: center;" | DEGHK<br>FGHK
 
|style="text-align: center;" | 1.470
 
| '''DEGHK is the recommended ranking route.'''
 
 
|-
 
|-
|style="text-align: center;" |[[World_7#7-2|7-2 Phase 1]]
+
|[[7-3|7-3 Phase 2]]|| 160|| 1920|| ACDGP|| 1.568||  
|style="text-align: center;" | 180
 
|style="text-align: center;" | 360
 
|style="text-align: center;" | CEG
 
|style="text-align: center;" | 0.504
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_7#7-2|7-2 Phase 2]]
+
|[[7-4]]|| 170|| 2140|| ABEJLP|| 1.974||  
|style="text-align: center;" | 180
 
|style="text-align: center;" | 2,360
 
|style="text-align: center;" | BCDIM
 
|style="text-align: center;" | 2.030
 
| '''Recommended ranking route.'''
 
 
|-
 
|-
| colspan="7" style="background-color:#7C9DBD; height:1px;" |
+
|[[7-5|7-5 Phase 1]]|| 180|| 360|| ABDFGHK|| 0.756||  
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 4'''
+
|[[7-5|7-5 Phase 2]]|| 180|| 360|| ABDFJOQ|| 0.756||  
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_4#4-1|4-1]]
+
|[[7-5|7-5 Phase 3]]|| 180|| 2360|| ABDFJOPT|| 2.156||  
|style="text-align: center;" rowspan="2"| 110
 
|style="text-align: center;" rowspan="2"| 1,520
 
|style="text-align: center;" | CFHJ
 
|style="text-align: center;" | 1.218
 
|  
 
 
|-
 
|-
|style="text-align: center;" | ABDHJ<br>ABDGJ<br>CFDHJ<br>CFDGJ
+
!colspan=7| [[World 4]]
|style="text-align: center;" | 1.295
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="3"|[[World_4#4-2|4-2]]
+
|rowspan=2|[[4-1]]||rowspan=2| 110||rowspan=2| 1,520|| CFHJ|| 1.218||  
|style="text-align: center;" rowspan="3"| 120
 
|style="text-align: center;" rowspan="3"| 1,640
 
|style="text-align: center;" | ACL
 
|style="text-align: center;" | 1.316
 
|  
 
 
|-
 
|-
|style="text-align: center;" | ACGL<br>AEGL<br>BDCL
+
| ABDHJ<br>ABDGJ<br>CFDHJ<br>CFDGJ|| 1.295||  
|style="text-align: center;" | 1.400
 
|  
 
 
|-
 
|-
|style="text-align: center;" | BDHGL
+
|rowspan=3|[[4-2]]||rowspan=3| 120||rowspan=3| 1,640|| ACL|| 1.316||  
|style="text-align: center;" | 1.484
 
| H is a submarine node that doesn't use ammo.
 
 
|-
 
|-
|style="text-align: center;" |[[World_4#4-3|4-3]]
+
| ACGL<br>AEGL<br>BDCL|| 1.400||  
|style="text-align: center;" | 140
 
|style="text-align: center;" | 1,880
 
|style="text-align: center;" | ABGHN<br>ADHN<br>CDHN<br>CFHN
 
|style="text-align: center;" | 1.610
 
|  
 
|-
 
|style="text-align: center;" |[[World_4#4-4|4-4]]
 
|style="text-align: center;" | 170
 
|style="text-align: center;" | 2,340
 
|style="text-align: center;" | AEIK
 
|style="text-align: center;" | 1.995
 
| '''Recommended ranking route.'''
 
 
|-
 
|-
|style="text-align: center;" rowspan="3"|[[World_4#4-5|4-5]]
+
| BDHGL|| 1.484|| H is a submarine node that doesn't use ammo.
|style="text-align: center;" rowspan="3"| 200
 
|style="text-align: center;" rowspan="3"| 2,900
 
|style="text-align: center;" | ADHT<br>CDHT
 
|style="text-align: center;" | 2.310
 
|
 
 
|-
 
|-
|style="text-align: center;" | ADHKT<br>CDHKT<br>CFGHT<br>CFJHT
+
|[[4-3]]|| 140|| 1,880|| ABGHN<br>ADHN<br>CDHN<br>CFHN|| 1.610||  
|style="text-align: center;" | 2.450
 
|  
 
 
|-
 
|-
|style="text-align: center;" | ABEMRSQONT
+
|[[4-4]]|| 170|| 2,340|| AEIK|| 1.995|| '''Recommended ranking route.'''
|style="text-align: center;" | 2.730
 
|  
 
 
|-
 
|-
| colspan="7" style="background-color:#7C9DBD; height:1px;" |
+
|rowspan=3|[[4-5]]||rowspan=3| 200||rowspan=3| 2,900|| ADHT<br>CDHT|| 2.310||  
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 5'''
+
| ADHKT<br>CDHKT<br>CFGHT<br>CFJHT|| 2.450||  
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_5#5-1|5-1]]
+
| ABEMRSQONT|| 2.730||  
|style="text-align: center;" rowspan="2"| 160
 
|style="text-align: center;" rowspan="2"| 2,020
 
|style="text-align: center;" | BCFJ
 
|style="text-align: center;" | 1.638
 
|  
 
 
|-
 
|-
|style="text-align: center;" | ADEGJ<br>BEGJ<br>BCFGJ
+
!colspan=7| [[World 5]]
|style="text-align: center;" | 1.750
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_5#5-2|5-2]]
+
|rowspan=2|[[5-1]]||rowspan=2| 160||rowspan=2| 2,020|| BCFJ|| 1.638||  
|style="text-align: center;" | 170
 
|style="text-align: center;" | 2,340
 
|style="text-align: center;" | BCDFO<br>BCEFO
 
|style="text-align: center;" | 1.995
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_5#5-3|5-3]]
+
| ADEGJ<br>BEGJ<br>BCFGJ|| 1.750||  
|style="text-align: center;" rowspan="2"| 190
 
|style="text-align: center;" rowspan="2"| 2,680
 
|style="text-align: center;" | DGIOKEQ<br>DGIOKHEQ<br>DGJLOKEQ
 
|style="text-align: center;" | 2.142
 
|  
 
 
|-
 
|-
|style="text-align: center;" | CDGIOKEQ<br>CDGIOKHEQ<br>DGIJLOKEQ
+
|[[5-2]]|| 170|| 2,340|| BCDFO<br>BCEFO|| 1.995||  
|style="text-align: center;" | 2.275
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_5#5-4|5-4]]
+
|rowspan=2|[[5-3]]||rowspan=2| 190||rowspan=2| 2,680|| DGIOKEQ<br>DGIOKHEQ<br>DGJLOKEQ|| 2.142||  
|style="text-align: center;" | 210
 
|style="text-align: center;" | 3,020
 
|style="text-align: center;" | BCGLP<br>BEHIJMP
 
|style="text-align: center;" | 2.555
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_5#5-5|5-5]]
+
| CDGIOKEQ<br>CDGIOKHEQ<br>DGIJLOKEQ|| 2.275||  
|style="text-align: center;" | 240
 
|style="text-align: center;" | 3,480
 
|style="text-align: center;" | ACEGIMOS<br>ACEHNOS<br>BFJPS<br>BKPS
 
|style="text-align: center;" | 2.940
 
|  
 
 
|-
 
|-
| colspan="7" style="background-color:#7C9DBD; height:1px;" |
+
|[[5-4]]|| 210|| 3,020|| BCGLP<br>BEHIJMP|| 2.555||  
 
|-
 
|-
| colspan="7" style="text-align: center; background-color:#99CCFF;" |'''World 6'''
+
|[[5-5]]|| 240|| 3,480|| ACEGIMOS<br>ACEHNOS<br>BFJPS<br>BKPS|| 2.940||  
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_6#6-1|6-1]]
+
!colspan=7| [[World 6]]
|style="text-align: center;" rowspan="2"| 180
 
|style="text-align: center;" rowspan="2"| 2,160
 
|style="text-align: center;" | AFGHK
 
|style="text-align: center;" | 1.764
 
|
 
 
|-
 
|-
|style="text-align: center;" | ADFGHK<br>CFGHK
+
|rowspan=2|[[6-1]]||rowspan=2| 180||rowspan=2| 2,160|| AFGHK|| 1.764||  
|style="text-align: center;" | 1.890
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_6#6-2|6-2]]
+
| ADFGHK<br>CFGHK|| 1.890||  
|style="text-align: center;" rowspan="2"| 200
 
|style="text-align: center;" rowspan="2"| 2,600
 
|style="text-align: center;" | CEIK<br>CEJK
 
|style="text-align: center;" | 2.100
 
|  
 
 
|-
 
|-
|style="text-align: center;" | CEFIK
+
|rowspan=2|[[6-2]]||rowspan=2| 200||rowspan=2| 2,600|| CEIK<br>CEJK|| 2.100||  
|style="text-align: center;" | 2.240
 
|  
 
 
|-
 
|-
|style="text-align: center;" rowspan="2"|[[World_6#6-3|6-3]]
+
| CEFIK|| 2.240||  
|style="text-align: center;" rowspan="2"| 180
 
|style="text-align: center;" rowspan="2"| 2,760
 
|style="text-align: center;" | CEGHJ
 
|style="text-align: center;" | 2.184
 
|  
 
 
|-
 
|-
|style="text-align: center;" | CEFHJ
+
|rowspan=2|[[6-3]]||rowspan=2| 180||rowspan=2| 2,760|| CEGHJ|| 2.184||  
|style="text-align: center;" | 2.310
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_6#6-4|6-4]]
+
| CEFHJ|| 2.310||  
|style="text-align: center;" | 230
 
|style="text-align: center;" | 3,160
 
|style="text-align: center;" | ADCFN<br>BDCFN
 
|style="text-align: center;" | 2.856
 
|  
 
 
|-
 
|-
|style="text-align: center;" |[[World_6#6-5|6-5]]
+
|[[6-4]]|| 230|| 3,160|| ADCFN<br>BDCFN|| 2.856||  
|style="text-align: center;" | 260
 
|style="text-align: center;" | 3,520
 
|style="text-align: center;" | ACDGM<br>BFIJM
 
|style="text-align: center;" | 3.192
 
|  
 
 
|-
 
|-
|}<references/>
+
|[[6-5]]|| 260|| 3,520|| ACDGM<br>BFIJM|| 3.192||
 +
|}
 +
<references/>
 
{{Clear}}
 
{{Clear}}
  
 
===Extra Operations===
 
===Extra Operations===
 +
Extra Operations reset at 00:00 JST on the 1st of every month. Clearing them will give bonus points.
 +
*'''Note that clearing EOs after 22:00 JST on the last day of the month loses the bonus points.'''
  
Extra Operations reset at 0000JST on the 1st of every month. Clearing them will give bonus points. '''Note that clearing EOs after 2200JST on the last day of the month loses you the bonus points.'''
+
{|class="wikitable" style="text-align:center"
 
+
!width="100px" rowspan=2|Map
{| class="wikitable mw-collapsible" style="text-align:center;"
+
!width="70px" rowspan=2|Ranking Points{{Item/Icon|Ranking Point Reward|size=40px}}
!style="text-align: center; background-color:#99CCFF; width:100px;" rowspan="2"|Map
+
!width="140px" colspan=2|Extra Rewards
!style="text-align: center; background-color:#99CCFF; width:70px;" rowspan="2"|Bonus Points
+
!width="70px" rowspan=2|Notes
!style="text-align: center; background-color:#99CCFF; width:140px;" colspan="2"|Extra Rewards
+
|-
!style="text-align: center; background-color:#99CCFF; width:70px;" rowspan="2"|Notes
+
!width="70px"|Medal<br>{{Medal}}
 +
!width="70px"|Present Box<br>{{PBox}}
 
|-
 
|-
!style="text-align: center; background-color:#99CCFF; width:70px;" |Medal<br>{{Medal}}
+
|[[1-5]]||75||1|| -||4 clears
!style="text-align: center; background-color:#99CCFF; width:70px;" |Present Box<br>{{PBox}}
 
 
|-
 
|-
|[[World_1#1-5|1-5]]
+
|[[1-6]]||75|| -||1||7 clears
|75
 
|1
 
| -
 
|
 
 
|-
 
|-
|[[World_1#1-6|1-6]]
+
|[[2-5]]||100||1|| -||4 clears
|75
 
| -
 
|1
 
|
 
 
|-
 
|-
|[[World_2#2-5|2-5]]
+
|[[3-5]]||150||1|| -||4 clears
|100
 
|1
 
| -
 
|
 
 
|-
 
|-
|[[World_3#3-5|3-5]]
+
|[[7-5]]||170||1|| -||3 phases<br>3 clears
|150
 
|1
 
| -
 
|
 
 
|-
 
|-
|[[World_4#4-5|4-5]]
+
|[[4-5]]||180||1|| -||5 clears
|180
 
|1
 
| -
 
|
 
 
|-
 
|-
|[[World_5#5-5|5-5]]
+
|[[5-5]]||200||1|| -||5 clears
|200
 
|1
 
| -
 
|
 
 
|-
 
|-
|[[World_6#6-5|6-5]]
+
|[[6-5]]||250||1|| -||6 clears
|250
 
|1
 
| -
 
|
 
 
|-
 
|-
 +
|'''Total'''||1200||7||1
 
|}
 
|}
  
 
===Quests===
 
===Quests===
 
+
Some quests give bonus ranking points, they are quarterly, yearly, and once quests. Quarterlies reset at 0500JST on the 1st of March, June, September, and December, and yearlies reset on their specific month. These quests are colloquially known as "Cannons".  
All quests that give bonus ranking points are quarterly quests. They reset at 0500JST on the 1st of March, June, September and December. These quests are colloquially known as "Cannons".  
 
  
 
* Any bonus points from quests earned after 1400JST on the last day of the month '''are carried forward to the following month'''.
 
* Any bonus points from quests earned after 1400JST on the last day of the month '''are carried forward to the following month'''.
* Any bonus points from quests earned after 2200JST on the last day of the month '''are lost'''.
+
** For '''quarterly''' quests, if it is the last month before a quarterly reset, those points '''are lost'''.
 +
** For '''yearly''' quests, this works '''even if the quest resets on the next month''' (confirmed to work if done between midnight 0000JST and quest reset 0500JST). This means it is possible to stack these points twice for a single month.<ref>https://twitter.com/LceL_/status/1532145270460256256</ref>
 +
** The quests from [[Setsubun_Mini-Event#Quests|Setsubun Mini-Events]] also work this way.
 +
<references/>
  
{| class="wikitable mw-collapsible" style="text-align:center;"
+
{|class="wikitable" style="text-align:center"
!style="text-align: center; background-color:#99CCFF; width:100px;" |Quest Name
+
!width="90px"|Quest type
!style="text-align: center; background-color:#99CCFF; width:70px;" |Bonus Points
+
!width="90px"|Quest Name
!style="text-align: center; background-color:#99CCFF; width:400px;" |Extra Rewards
+
!width="60px"|Ranking Points{{Item/Icon|Ranking Point Reward|size=40px}}
!style="text-align: center; background-color:#99CCFF; width:70px;" |Notes
+
!width="250px"|Quest Rewards
 +
!width="150px"|Notes
 
|-
 
|-
|[[Quests#Bq2|Bq2]]
+
|Quarterly||{{Q|Bq2}}||350
|350
+
|'''Choose between:'''<br>{{ItemStack|text=3|item={{Item/Icon|Food Supply Ship Irako|size=40px}}}} {{ItemStack|text=4|item={{Item/Icon|Improvement Material|size=40px}}}}
|2,000{{Ammo}}<br>[[Irako]]x1; {{IM}}x4
+
|Aka "Z Cannon"
|Aka "Z Cannon".
 
 
|-
 
|-
|[[Quests#Bq7|Bq7]]
+
|Quarterly||{{Q|Bq7}}||200
|200
+
|'''Choose between:'''<br>{{Item/Icon|Medal|size=40px}} {{ItemStack|text=5|item={{Item/Icon|Improvement Material|size=40px}}}}
|800{{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}<br>Choice of: {{Medal}}x1 or {{IM}}x5
 
 
|Aka "Mikawa Cannon"
 
|Aka "Mikawa Cannon"
 
|-
 
|-
|[[Quests#Bq8|Bq8]]
+
|Quarterly||{{Q|Bq8}}||300
|300
+
|'''Choose between:'''<br>{{Equipment/Card|Skilled Lookouts|size=40px}} {{Item/Icon|Skilled Crew Member|size=40px}} {{ItemStack|text=4|item={{Equipment/Card|Underway Replenishment|size=40px}}}}
|2,000{{Fuel}} 500{{Ammo}} 500{{Bauxite}}<br>Choice of: [[Skilled Lookout]] x1 or [[Skilled Pilot]] x1 or [[Maritime Resupply]]x4
 
 
|Aka "W7 Cannon"
 
|Aka "W7 Cannon"
 
|-
 
|-
|[[Quests#Bq10|Bq10]]
+
|Quarterly||{{Q|Bq10}}||400
|400
+
|'''Choose between:'''<br>{{ItemStack|text=4|item={{Item/Icon|Improvement Material|size=40px}}}} {{ItemStack|text=3|item={{Item/Icon|Food Supply Ship Irako|size=40px}}}} {{ItemStack|text=4|item={{Equipment/Card|Underway Replenishment|size=40px}}}}
|2,000{{Steel}}{{Bauxite}}<br>Choice of:{{IM}}x4 or [[Irako]] x3 or [[Maritime Resupply]] x4
+
|Aka "Z2 Cannon"<br>Requires {{Q|Bq2}}
|Aka "Z2 Cannon"
 
 
|-
 
|-
|[[Quests#Bq11|Bq11]]
+
|Quarterly||{{Q|Bq11}}||80
|80
+
|{{Item/Icon|Present Box|size=40px}}<br>'''Then choose between:'''<br>{{ItemStack|text=2|item={{Item/Icon|Improvement Material|size=40px}}}} {{ItemStack|text=2|item={{Equipment/Card|Type 94 Depth Charge Projector|size=40px}}}} {{ItemStack|text=2|item={{Equipment/Card|Drum Canister (Transport Use)|size=40px}}}}
|800{{Ammo}}{{Steel}}<br>Choice of:{{IM}}x4 or [[Type 94 Depth Charge Launcher]] x2 or [[Drum Canister]] x2
 
 
|Aka "Newbie Cannon"
 
|Aka "Newbie Cannon"
 
|-
 
|-
|[[Quests#Bq12|Bq12]]
+
|Quarterly||{{Q|Bq12}}||330
|330
+
|'''Choose between:'''<br>{{Item/Icon|Medal|size=40px}} {{ItemStack|text=2|item={{Equipment/Card|Daihatsu Landing Craft|size=40px}}}} {{Item/Icon|New Model Rocket Development Material|size=40px}}
|2,400{{Steel}}<br>Choice of: {{Medal}}x1 or [[Daihatsu]] x2 or [[New Type Rocket Equipment Development Materials]] x1
+
|Aka "W4 Cannon"<br>Requires {{Q|Bq11}}
|Aka "W4 Cannon"
+
|-
 +
|Quarterly||{{Q|Bq13}}||390
 +
|'''Choose between:'''<br>{{ItemStack|text=10|item={{Item/Icon|Instant Repair Material|size=40px}}}} {{Item/Icon|Medal|size=40px}} {{Item/Icon|New Model Gun Mount Improvement Material|size=40px}}
 +
|Aka "Yuubari Cannon"
 +
|-
 +
!colspan=2|Quarterly total
 +
|2050
 +
|colspan=2|
 +
|-
 +
!colspan=5|
 +
|-
 +
|Yearly<br>'''June'''||{{Q|By9}}||480
 +
|'''Choose between:'''<br>{{ItemStack|text=2|item={{Equipment/Card|Type 13 Air Radar Kai|size=40px}}}} {{Item/Icon|Medal|size=40px}} {{Item/Icon|Reinforcement Expansion|size=40px}}
 +
|Operation AL
 +
|-
 +
|Yearly<br>'''June'''||{{Q|By10}}||600
 +
|'''Choose between:'''<br>{{ItemStack|text=5|item={{Item/Icon|Skilled Crew Member|size=40px}}}} {{Item/Icon|Prototype Flight Deck Catapult|size=40px}} {{Equipment/Card|Kikka Kai|size=40px}}
 +
|Requires {{Q|By9}}
 +
|-
 +
!colspan=2|Total (without B170)
 +
|3130
 +
|colspan=2|
 +
|-
 +
!colspan=5|
 
|-
 
|-
 +
|Once||[[Quests#B170|B170]]||(choice)
 +
|'''Choose between:'''<br>{{ItemStack|text-position = right:2px;top:-14px;|text=4★|item={{ItemStack|text=2|item={{Equipment/Card|TBF|size=40px|stars=4}}}}}} {{ItemStack|text=7|item={{Item/Icon|Improvement Material|size=40px}}}} {{Item/Icon|Action Report|size=40px}} <br> '''Then choose between:'''<br>{{ItemStack|text=800|item={{Item/Icon|Ranking Point Reward|size=40px}}}} {{Equipment/Card|FR-1 Fireball|size=40px}}
 +
|'''{{colour|red|Not recommended to take these points}}'''
 
|}
 
|}
  
 
=See Also=
 
=See Also=
[[Ranking/Rank Rewards|Rank Rewards]]<br>
+
*[[Experience and Rank]]
[[Ranking/Data|Rank History]]<br>
+
*[[Ranking/Rank Rewards|Rank Rewards]]
http://senka.com.ru/
+
*[[Ranking/Data|Rank History]]
 +
*https://senka.su/
 +
*[[User:Minhfongboy/KC_Phase_2_Ranking|Minhfongboy's P2 ranking guide]]
 
{{Mechanics}}
 
{{Mechanics}}

Latest revision as of 10:12, 15 September 2024

Home Port's Mechanics Portal
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Stats · Resources · Experience and Rank · Ranking


NPC Fairy Record 1.png

Ranking is the competitive aspect of Kantai Collection. On each of the 20 Servers, players compete against each other by earning "Ranking Points".

  • Those points are earned by doing various activities.
  • The ranking on each server is determined by those points only.
  • Ranking rewards players with "valuable" equipment, and sometimes consumables.

Overview

The Ranking menu within the Military Record page, displays the 1000 players with the most points in ranking order.

  • When having a rank inferior to 1000, the ranking page corresponding to the current rank is also displayed.
  • Ranks are updated twice daily at 03:00 and 15:00 JST (at the same time as PVP).
    • The point counting for both daily updates stops 1h prior (02:00 and 14:00 JST). This means any points earned after this cut-off will count towards the next update.
  • The final cut-off for the month is at 22:00 JST on the last day of the month.
    • Any points from sorties, expeditions, and exercises earned after this point count towards the next month.
    • Any points from EOs and Quests will be lost.
    • The ranking page will not reflect the points earned between 14:00 and 22:00 JST on the final day.

Ranking rewards are not necessarily "useful" nor "rare".

  • Those rewards range from:
    • Ultra-exclusive unobtainable equipment,
    • "Event" equipment, generally linked to upcoming or ongoing events.
    • "Valuable" equipment, that would be either expensive to obtain or/and limited in number.
    • "Normal" equipment,
    • Rare consumables.
  • Equipment rewarded can also come with some Improvements, the higher ranks have generally more stars Improved.
  • Please see Rank Rewards for a list of historical rewards.

The difficulty of ranking varies from server to server.

  • Please see Rank History for the general pattern of rank thresholds for each server.
  • Note that rank history before August 2018 is not indicative of current ranking difficulty because those were from Phase 1, with different server populations.

It is not possible to rank after reaching the HQ experience cap (360 000 000).

Admirals who have breached the Terms of Service may be banned from ranking. They will be unable to rank for an unknown period of time.

Admirals with the same amount of rank points will be sorted by HQ experience.

For tips on how to rank, please see the help page.

Reward Tiers

Normal Tiers

The standard ranking tiers are:

  • Top 5
  • Top 20
  • Top 100
  • Top 500

Higher tiers provide more and better rewards, but also get more and more competitive. T100 and higher require careful planning, resource management, and strategy. Because of the way points are earned, it becomes marginally easier to rank throughout the year when ranking consistently.

  • Rewards are distributed with a month lag. I.e the reward for June's ranking is distributed at the end of July. Finalized ranks are also displayed at that time.

Special Tiers

The Special reward tiers were introduced during Phase 2. They are:

  • Lucky Special Operations Fleet Group (キリ番特務艦隊群), abridge in "kiriban".
    • Rank 600, 700, 800, 880, 888, 900, 999, and 1000.
  • Choice Fleet Name & Comment Striking Force Group (艦隊名&コメント選抜遊撃部隊群)
    • 8 Admirals, selected from about the top 3500 ranks.

Admirals who are selected will receive the same reward as the Top 500.

  • Special reward tiers are essentially a lottery and shouldn't be relied upon for ranking rewards.

Earning Points

Item Full Ranking Point Reward.png

Initial Points

These points are also known as "Carry Over" points. It is based on the amount of HQ experience earned in the current year to date and the amount of bonus points earned in the previous month.

  • These points are calculated at 03:00 JST on the first day of the month.
[math]\displaystyle{ \text{RP}_\text{initial} = \frac{\text{RP}_\text{YTD}}{50,000} + \frac{\text{RP}_\text{prev-bonus}}{35} }[/math]
With
  • [math]\displaystyle{ \text{RP}_\text{YTD} }[/math] the total year-to-date HQ exp earned since January.
    • There is no way to check the carryover from HQ exp in-game, and so each admiral needs to keep records of its own to keep track.
  • [math]\displaystyle{ \text{BonusRP}_\text{PrevMonth} }[/math] the total amount of EO and quest bonus points earned in the previous month.

Monthly Points

These points are earned from sorties, exercises, and expeditions. Please see HQ experience for information on how HQ experience is earned. Note that HQ experience does not translate directly to rank points, points earned are given by the following formula:

[math]\displaystyle{ \text{RP}_\text{month} = \text{HQ Exp}_\text{month} \times 0.0007 }[/math]
With
  • [math]\displaystyle{ \text{HQ Exp}_\text{month} }[/math] the total HQ exp earned after 2200 JST on the last day of the previous month.

These points usually count for a majority of the rank points in a month. The most efficient way of earning points is through sorties. Expeditions and exercises do not provide enough HQ exp to rank.

Sortie Points Summary[1]
Map Non-Boss Exp Boss Exp Route Points Earned Notes
World 1
1-1 10 20 AC 0.021 Random branching only.
1-2 20 140 AE
1-3 40 380 ADBEFJ 0.322 Fuel farming route.
CFJ 0.322
1-4 60 720 BCFIL
BCFHL
ADEHL
ADGJL
0.588
BDEHL
BDGJL
0.630
1-5 80 1,060 ADEJ
ADFGJ
0.910
1-6 100 - AEGFB 0.140 Unlikely to get an S rank at F.
AEGKMJD
CHKMJD
AEGKMLID
CHKMLID
0.210 Unlikely to get an S rank at D or L.
World 2
2-1 60 720 CDH
CDEH
0.588
2-2 70 840 CEK
CEFHK
0.637
CEGK
CEGHK
0.686
2-3 90 1,180 CDGKN
CDGIKN
0.889
ADGKN
ADGIKN
CFGKN
CFGIKN
CFJN
0.952
BEFJN
BFGKN
BFGIKN
1.015
2-4 120 1,740 BGHLP
BCGHLP
1.386
BGHIKLP
BCGHIKLP
BCFJLP
BCFJMP
1.470 BCFJLMP not included because it arrives at the boss with too little fuel/ammo.
2-5 160 2,320 CEIO
CEGIO
1.848
BFJO
CEGLO
1.960
World 3
3-1 110 1,420 CDG
CFG
1.148
3-2 120 1,740 CEFL
CGFL
1.302 Recommended ranking route.
CGHFL 1.386
3-3 140 2,280 ACGM
ABFJM
1.792
3-4 160 3,320 BHLJP 2.548
ACEGJP
ACFMP
BHGJP
BHLNP
2.660
3-5 190 2,880 FGK 2.282
BDHK
BCFGK
BEHK
2.415
World 7
7-1 140 1,680 DEGHK
FGHK
1.470 DEGHK is the recommended ranking route.
7-2 Phase 1 180 360 CEG 0.504
7-2 Phase 2 180 2,360 BCDIM 2.030 Recommended ranking route.
7-3 Phase 1 160 320 ACE 0.336
7-3 Phase 2 160 1920 ACDGP 1.568
7-4 170 2140 ABEJLP 1.974
7-5 Phase 1 180 360 ABDFGHK 0.756
7-5 Phase 2 180 360 ABDFJOQ 0.756
7-5 Phase 3 180 2360 ABDFJOPT 2.156
World 4
4-1 110 1,520 CFHJ 1.218
ABDHJ
ABDGJ
CFDHJ
CFDGJ
1.295
4-2 120 1,640 ACL 1.316
ACGL
AEGL
BDCL
1.400
BDHGL 1.484 H is a submarine node that doesn't use ammo.
4-3 140 1,880 ABGHN
ADHN
CDHN
CFHN
1.610
4-4 170 2,340 AEIK 1.995 Recommended ranking route.
4-5 200 2,900 ADHT
CDHT
2.310
ADHKT
CDHKT
CFGHT
CFJHT
2.450
ABEMRSQONT 2.730
World 5
5-1 160 2,020 BCFJ 1.638
ADEGJ
BEGJ
BCFGJ
1.750
5-2 170 2,340 BCDFO
BCEFO
1.995
5-3 190 2,680 DGIOKEQ
DGIOKHEQ
DGJLOKEQ
2.142
CDGIOKEQ
CDGIOKHEQ
DGIJLOKEQ
2.275
5-4 210 3,020 BCGLP
BEHIJMP
2.555
5-5 240 3,480 ACEGIMOS
ACEHNOS
BFJPS
BKPS
2.940
World 6
6-1 180 2,160 AFGHK 1.764
ADFGHK
CFGHK
1.890
6-2 200 2,600 CEIK
CEJK
2.100
CEFIK 2.240
6-3 180 2,760 CEGHJ 2.184
CEFHJ 2.310
6-4 230 3,160 ADCFN
BDCFN
2.856
6-5 260 3,520 ACDGM
BFIJM
3.192
  1. Assumes S-ranks at all nodes.

Extra Operations

Extra Operations reset at 00:00 JST on the 1st of every month. Clearing them will give bonus points.

  • Note that clearing EOs after 22:00 JST on the last day of the month loses the bonus points.
Map Ranking PointsItem Icon Ranking Point Reward.png Extra Rewards Notes
Medal
Item Icon Medal.png
Present Box
Item Icon Present Box.png
1-5 75 1 - 4 clears
1-6 75 - 1 7 clears
2-5 100 1 - 4 clears
3-5 150 1 - 4 clears
7-5 170 1 - 3 phases
3 clears
4-5 180 1 - 5 clears
5-5 200 1 - 5 clears
6-5 250 1 - 6 clears
Total 1200 7 1

Quests

Some quests give bonus ranking points, they are quarterly, yearly, and once quests. Quarterlies reset at 0500JST on the 1st of March, June, September, and December, and yearlies reset on their specific month. These quests are colloquially known as "Cannons".

  • Any bonus points from quests earned after 1400JST on the last day of the month are carried forward to the following month.
    • For quarterly quests, if it is the last month before a quarterly reset, those points are lost.
    • For yearly quests, this works even if the quest resets on the next month (confirmed to work if done between midnight 0000JST and quest reset 0500JST). This means it is possible to stack these points twice for a single month.[1]
    • The quests from Setsubun Mini-Events also work this way.
Quest type Quest Name Ranking PointsItem Icon Ranking Point Reward.png Quest Rewards Notes
Quarterly Bq2 350 Choose between:
Item Icon Food Supply Ship Irako.png3 Item Icon Improvement Material.png4
Aka "Z Cannon"
Quarterly Bq7 200 Choose between:
Item Icon Medal.png Item Icon Improvement Material.png5
Aka "Mikawa Cannon"
Quarterly Bq8 300 Choose between:
Equipment Card Skilled Lookouts.png Item Icon Skilled Crew Member.png Equipment Card Underway Replenishment.png4
Aka "W7 Cannon"
Quarterly Bq10 400 Choose between:
Item Icon Improvement Material.png4 Item Icon Food Supply Ship Irako.png3 Equipment Card Underway Replenishment.png4
Aka "Z2 Cannon"
Requires Bq2
Quarterly Bq11 80 Item Icon Present Box.png
Then choose between:
Item Icon Improvement Material.png2 Equipment Card Type 94 Depth Charge Projector.png2 Equipment Card Drum Canister (Transport Use).png2
Aka "Newbie Cannon"
Quarterly Bq12 330 Choose between:
Item Icon Medal.png Equipment Card Daihatsu Landing Craft.png2 Item Icon New Model Rocket Development Material.png
Aka "W4 Cannon"
Requires Bq11
Quarterly Bq13 390 Choose between:
Item Icon Instant Repair Material.png10 Item Icon Medal.png Item Icon New Model Gun Mount Improvement Material.png
Aka "Yuubari Cannon"
Quarterly total 2050
Yearly
June
By9 480 Choose between:
Equipment Card Type 13 Air Radar Kai.png2 Item Icon Medal.png Item Icon Reinforcement Expansion.png
Operation AL
Yearly
June
By10 600 Choose between:
Item Icon Skilled Crew Member.png5 Item Icon Prototype Flight Deck Catapult.png Equipment Card Kikka Kai.png
Requires By9
Total (without B170) 3130
Once B170 (choice) Choose between:
Equipment Card TBF.png24★ Item Icon Improvement Material.png7 Item Icon Action Report.png
Then choose between:
Item Icon Ranking Point Reward.png800 Equipment Card FR-1 Fireball.png
Not recommended to take these points

See Also