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Early Fall 2018 Event
The "Early" Autumn 2018 Event, "Set Sail! Combined Fleet, to the West" is scheduled to begin on the September 8th, 2018, will last for 3 weeks and will serve as the first event that will be implemented with the HTML 5 release of KanColle as it enters Phase 2.
Due to the numerous delays that have occurred, Kanmusu and Abyssals will still be dressed in their Summer Seasonal CGs since the event was originally intended to be released during the Summer.
As of current, the known details of the event is that the main operation of the event will be taking place in the "South Western and Western Waters" as your fleet makes it's way to European Waters where the Extra Operations will take place. The Extra Operations will be released on August 12th, 2018. The final battle of the Extra Operation will take place up in the far north of the European Waters.
There will be a total of 5 new ships that will be released with this event.
For additional information regarding event-related subjects and content, please refer to the following links:
- Combined Fleet
- Armor Reduction
- Land-Based Air Squadron
- Transport Operation
- Anti-Air Cut-In
- Line of Sight
- Improving Ship Speed (May become a part of event map requirements)
- Vanguard Formation
- Striking Force Fleet
Historical Background
Disclaimer: The following information is based upon a summary of World War II history and may not have any influence on the game itself. This is for historical reference only.
Battle of Bandung Strait
Indian Ocean Raid
Information
New Ships
Currently, the devs have noted that there will a total of 5 ships which will all be unique and diverse.
Destroyer
- A Yuugumo-class Destroyer Kishinami
- Avaliable as a drop on E-2 and E-3 Boss nodes
Escort Carrier
- Escort Carrier Shinyou
- Avalaible as a reward for completing the Main Operation
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- A Ship who is tied to an Abyssal Princess that has an exsisting ship girl sister in the game already
- Will be the Reward for the Extra Operation
Light Cruiser
- Swedish Light Cruiser Gotland
- Will be Avalaible as a Drop in the Extra Operation
Battleships
- Nelson-Class Battleship(s) - Nelson
- Will be the Final Operation Reward
- May come with a new mechanic ability code named "Nelson's Touch" (Release of said ability pending)
New Equipment
New Enemy Vessels
New Enemy Equipment
Event Quests
Friend Fleet
Fleet Formations
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Friend Fleet Voice Lines
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Mechanics
Participation requirements
- Must have a 75% sortie win ratio.
- Must have 5 empty ship slots for new ships.
- Must have 20 free equipment slots.
Special Mechanics
- The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium), Operation C (丙, Easy) or Operation D (丁, Very Easy) .
- Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
- An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- Switching between any other difficulties will not reset the debuff mechanism.
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- The debuff system from Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor will return.
- Returning this event will allow a fleet with seven ships (Striking Force Fleet) to sortie to certain event maps that allow single fleet operations starting from E-2, and also includes the final map of the event.
- The Striking Force cannot be sortied during exercises or sent on expeditions while it contains seven ships.
- The Striking Force can only be created and used in the third fleet in the menu (out of a total of four fleets).
- A Striking Force with a flagship that carries a new piece of equipment, the Striking Force Fleet Command Facility, will be able to make use of the new Single Ship Evacuation mechanic.
- The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
- It is possible for the damage to become even worse during a Single Ship Evacuation.
- Unlike the Combined Fleet's evacuation mechanic, it does not require an escort destroyer.
- The new Striking Force Fleet Command Facility will become obtainable and useable via the old Fleet Command Facility and the Action Report that can be earned in the upcoming Fall Event. The Fleet Command Facility, as well as the new Action Report item, will be obtainable on all difficulty levels, including Medium and Easy Mode.
- Supplementary information regarding the new Striking Force Fleet Command Facility and the Single Ship Evacuation it allows when carried by the striking force's flagship:
- The evacuation does not require an escort destroyer.
- The evacuation consumes the ship's entire fuel & ammo reserves.
- Only one ship can be evacuated per battle.
- The damage the ship suffered may become worse during the evacuation, but she will never sink.
- The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
- Returning this event, a new Fleet formation will be introduced called the Vanguard Formation.
- This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
- In addition, the formation allows for ships to become more evasive in combat situations, especially with well-trained Destroyer.
- This formation is also available only during the duration of the event.
- The formation will be usable by both normal fleets as well as the Striking Force Fleet.
- This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
- New: NPC Friend Fleets have been introduced into the game.
- Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
- As of current, only E-4 will allow the use of Friend Fleets at the boss node.
- NPC Friend Fleets are selected from a randomized preset list of ship.
- Depending on who you have in your fleet can also influence who will be arrive to aid you in battle.
- Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
Quick Info Table
Event Maps
E-1
Information Boss: New Submarine Princess (Vacation Mode)
Key Rewards:
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Branching rules
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Tips
It is also possible to use a 5-ship fleet (see routing restrictions above) to clear the map via the shortest route, although having one less ship in the fleet will probably affect your chances of success. A fleet of 3-6DE, 0-3DD could hypothetically also reach the boss via the same route, but the primary consideration in recommending the 2CL/CT configuration is survivability, as nodes G & F are surface combat nodes.
Vanguard Formation and node support is recommended to help your fleet reach the boss node. Line abreast is recommended for the boss node. During Last Dance, boss support (ASW) may also be useful to help deal with the other submarines in the boss fleet before your own fleet engages, especially when faced with disadvantageous engagement modifiers. The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-2
Information Boss: Part 1: Transport Phase
Part 2: Supply Depot Princess (Vacation Mode)
Key Rewards:
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Branching rules
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Tips
E-2 Operation will involving organizing your fleet to complete 2 major task before completing the entire maps.
Complete the Transport Operation Fleet Recommendation 1CA, 1CAV, 1CL, 3 DD Path: A-C-D-F-G-I If you are playing on a Medium of hard difficulty, consider using ships that can be good in both transports and Anti-Installation combat to help out with the fight. As like most transport operations, you will need to organize a balance between transport supplies and Combat equipment. Since this operation will involve using a single fleet it's suggested to bring at most 4 Drum Canisters or Daihatsu (preferred). Your CAV should have at least 1 Seaplane Fighter to ensure that you'll gain air superiority (as the Transport boss has no air power) While moving through the nodes, use the Vanguard formation to improve your chances of survival until reaching the boss node. The boss fleet will consist of a Heavy Cruiser Princess along with a few CAs and DDs. Using an LBAS full of Land Base Bombers is recommended to take care of the enemies on this boss fight there fore the following LBAS should be considered: Recommended LBAS 4 Land Base Bombers/ Torpedo Bombers If your fleet is capable enough they should gain score consistent A or S ranks at the boss node clearing this map easily. Defeating the Supply Depot Princess Fleet Recommendation 1 CV, 1CA, 1CAV, 3 DD
In this phase your fleet will need to be armed to deal with Anti-Installation combat since the main target the operation . Because of the high air power in K and O, you will need to have a Carrier that will be equipped with only fighters (some one that isn't Akagi, Souryuu, Hiryuu, Shoukaku and Zuikaku is preferred since they're important for E-3) If you bring a CV + CVL, then it can be possible to consider being torpedo bombers and Dive bombers, but keep in mind that the AA strength of the enemy will be powerful through the entire may and may destroy your planes. All your CA(V)s, and (F)BB(V) should be armed with Type 3 Shell to help battle against the Supply Depot Princess at the boss nodes. For weaker FBBs you may consider AP shells if you need a way to pick off Artillery Imps if you're lacking in Anti-Installation gear. As for your CL and DDs, use a combination of WG42s, Daihatsu, Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines), and Type 2 Ka-Mi Tanks to stack up the multiplier you can do against Installations. Do remember that:
The most ideal set up for a very stong anti-installation attack from a DD is Type 2 Ka-Mi Tank, Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines) and WG42. The more modified the equipment is, the stronger the results can be. Using this set up can be super effective in severely or instant killing the Supply Depot Princess in a single hit. If you are lacking in some of the above mention gear for your CL/ DD consider spreading at least on of the above mention gear among your DD and CL and use 2 guns on them, while this set up isn't nearly as strong, it's will likely hit result in suitable damage against the boss. On route to the boss use, Vanguard Formation to protect your fleet if you're using a more lighter fleet, but if you're using a more heavier fleet, using Line head can be a possible option. There will be an Air Attack node with the Supply Depot Princess along with some Airfield Princess, use daimond formation and if you bring a DD with AACI, your chances of survival should improve. At the boss node, you will face the Vacation Mode Supply Depot Princess along with some Artillery Imps, a DD and a transport. On Harder difficulties it's possible for an Airfield Princess to appear in the composition as well. Using an LBAS with an effective set up can help clear out some of the enemies as well as the Artillery Imps that may block your way. Recommended LBAS 1 Fighter/Land Base Fighter, 3 Land Base Bombers/ Torpedo Bombers Keep in mind that due to the presence of Artillery Imps they may be able to knock out your LBAS's ranks easily and while this may not be a problem for farming or pre-final kill, the boss kill may present some problems as the being able to eliminate as many of the enemies as possible is needed to help improve your odds of success when delivering the final kill on the Supply Depot Princess If an Airfield Princess is present on the final kill, try to make sure your fleet's air power + AACI is strong enough to wipe out all the bombers so you can fully disable her during day battle to make the fight easier and more possible to efficiently defeat the Supply Depot Princess once all enemy ships are eliminated. Support Shelling fleets for both in-route and Boss node are recommend to ensure you will survive your trip and improve your odds of success. The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-3
Information Boss: Part 1: Summer Harbor Princess
Boss: Part 2: Anchorage Water Demon (Vacation Mode)
Boss: Part 3: German Escort Princess
Key Rewards:
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Branching rules
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Tips
Important Notice: E-3 is suppose to have Friend Fleets but as of current they are not implemented. Take caution with trying to complete this map until this feature is fully implemented. The follow guide is an early leaked release of Comptiq's October's issue. While this may provide some very basic hints, please use at your own discretion until event guides are constructed.
Special thanks to Ruiooshima for his translation work The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages.
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Ship drops |
E-4
Information
Boss:
Key Rewards:
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Branching rules
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Tips
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Ship drops |
E-5
Information
Boss:
Key Rewards:
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Branching rules
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Tips
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Ship drops |
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