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Difference between revisions of "Help:Resource Farming"
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| type = Sortie | | type = Sortie | ||
| listnum = Bd1 | | listnum = Bd1 | ||
+ | | page = Quests | ||
| reqQuest = B4 | | reqQuest = B4 | ||
| namejp = 敵艦隊を撃破せよ! | | namejp = 敵艦隊を撃破せよ! | ||
Line 1,135: | Line 1,136: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bd2 | | listnum = Bd2 | ||
+ | | page = Quests | ||
| reqQuest = Bd1 | | reqQuest = Bd1 | ||
| namejp = 敵艦隊主力を撃滅せよ! | | namejp = 敵艦隊主力を撃滅せよ! | ||
Line 1,152: | Line 1,154: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bd3 | | listnum = Bd3 | ||
+ | | page = Quests | ||
| reqQuest = Bd2 | | reqQuest = Bd2 | ||
| namejp = 敵艦隊を10回邀撃せよ! | | namejp = 敵艦隊を10回邀撃せよ! | ||
Line 1,167: | Line 1,170: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bd5 | | listnum = Bd5 | ||
+ | | page = Quests | ||
| reqQuest = Bd2 | | reqQuest = Bd2 | ||
| namejp = 敵補給艦を3隻撃沈せよ! | | namejp = 敵補給艦を3隻撃沈せよ! | ||
Line 1,184: | Line 1,188: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bd6 | | listnum = Bd6 | ||
+ | | page = Quests | ||
| reqQuest = Bd1 | | reqQuest = Bd1 | ||
| namejp = 敵輸送船団を叩け! | | namejp = 敵輸送船団を叩け! | ||
Line 1,199: | Line 1,204: | ||
| type = PVP | | type = PVP | ||
| listnum = C3 | | listnum = C3 | ||
+ | | page = Quests | ||
| reqQuest = C2 | | reqQuest = C2 | ||
| namejp = 「演習」で他提督を圧倒せよ! | | namejp = 「演習」で他提督を圧倒せよ! | ||
Line 1,228: | Line 1,234: | ||
| type = Supply | | type = Supply | ||
| listnum = E4 | | listnum = E4 | ||
+ | | page = Quests | ||
| reqQuest = E3 | | reqQuest = E3 | ||
| namejp = 艦隊酒保祭り! | | namejp = 艦隊酒保祭り! | ||
Line 1,259: | Line 1,266: | ||
| type = Factory | | type = Factory | ||
| listnum = F6 | | listnum = F6 | ||
+ | | page = Quests | ||
| reqQuest = F5 | | reqQuest = F5 | ||
| namejp = 新造艦「建造」指令 | | namejp = 新造艦「建造」指令 | ||
Line 1,275: | Line 1,283: | ||
| type = Factory | | type = Factory | ||
| listnum = F7 | | listnum = F7 | ||
+ | | page = Quests | ||
| reqQuest = F6 | | reqQuest = F6 | ||
| namejp = 装備「開発」集中強化! | | namejp = 装備「開発」集中強化! | ||
Line 1,290: | Line 1,299: | ||
| type = Factory | | type = Factory | ||
| listnum = F8 | | listnum = F8 | ||
+ | | page = Quests | ||
| reqQuest = F7 | | reqQuest = F7 | ||
| namejp = 艦娘「建造」艦隊強化! | | namejp = 艦娘「建造」艦隊強化! | ||
Line 1,306: | Line 1,316: | ||
| type = Factory | | type = Factory | ||
| listnum = F65 | | listnum = F65 | ||
+ | | page = Quests | ||
| reqQuest = F7 | | reqQuest = F7 | ||
− | |||
− | |||
| namejp = 装備開発力の整備 | | namejp = 装備開発力の整備 | ||
| nameen = Preparations for Strengthening Equipment Development | | nameen = Preparations for Strengthening Equipment Development | ||
Line 1,323: | Line 1,332: | ||
| type = Factory | | type = Factory | ||
| listnum = F66 | | listnum = F66 | ||
+ | | page = Quests | ||
| reqQuest = F65 | | reqQuest = F65 | ||
− | |||
− | |||
| namejp = 装備開発力の整備 | | namejp = 装備開発力の整備 | ||
| nameen = Maintenance of the Arsenal Environment | | nameen = Maintenance of the Arsenal Environment | ||
Line 1,345: | Line 1,353: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw1 | | listnum = Bw1 | ||
+ | | page = Quests | ||
| reqQuest = Bd2 | | reqQuest = Bd2 | ||
| namejp = あ号作戦 | | namejp = あ号作戦 | ||
Line 1,366: | Line 1,375: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw2 | | listnum = Bw2 | ||
+ | | page = Quests | ||
| reqQuest = Bd5 | | reqQuest = Bd5 | ||
| namejp = い号作戦 | | namejp = い号作戦 | ||
Line 1,382: | Line 1,392: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw3 | | listnum = Bw3 | ||
+ | | page = Quests | ||
| reqQuest = Bd2 | | reqQuest = Bd2 | ||
| namejp = 海上通商破壊作戦 | | namejp = 海上通商破壊作戦 | ||
Line 1,397: | Line 1,408: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw6 | | listnum = Bw6 | ||
+ | | page = Quests | ||
| reqQuest = Bw5 | | reqQuest = Bw5 | ||
| namejp = 敵東方艦隊を撃滅せよ! | | namejp = 敵東方艦隊を撃滅せよ! | ||
Line 1,412: | Line 1,424: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw7 | | listnum = Bw7 | ||
+ | | page = Quests | ||
| reqQuest = Bw5 | | reqQuest = Bw5 | ||
| namejp = 敵北方艦隊主力を撃滅せよ! | | namejp = 敵北方艦隊主力を撃滅せよ! | ||
Line 1,427: | Line 1,440: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw8 | | listnum = Bw8 | ||
+ | | page = Quests | ||
| reqQuest = Bw6 | | reqQuest = Bw6 | ||
| namejp = 敵東方中枢艦隊を撃破せよ! | | namejp = 敵東方中枢艦隊を撃破せよ! | ||
Line 1,443: | Line 1,457: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bw9 | | listnum = Bw9 | ||
+ | | page = Quests | ||
| reqQuest = Bw8 | | reqQuest = Bw8 | ||
| namejp = 南方海域珊瑚諸島沖の制空権を握れ! | | namejp = 南方海域珊瑚諸島沖の制空権を握れ! | ||
Line 1,459: | Line 1,474: | ||
| type = PVP | | type = PVP | ||
| listnum = C4 | | listnum = C4 | ||
+ | | page = Quests | ||
| reqQuest = C2 | | reqQuest = C2 | ||
| namejp = 大規模演習 | | namejp = 大規模演習 | ||
Line 1,490: | Line 1,506: | ||
| type = Expedition | | type = Expedition | ||
| listnum = D11 | | listnum = D11 | ||
+ | | page = Quests | ||
| reqQuest = D9 | | reqQuest = D9 | ||
| namejp = 南方への鼠輸送を継続実施せよ! | | namejp = 南方への鼠輸送を継続実施せよ! | ||
Line 1,506: | Line 1,523: | ||
| type = Factory | | type = Factory | ||
| listnum = F68 | | listnum = F68 | ||
+ | | page = Quests | ||
| reqQuest = F66 | | reqQuest = F66 | ||
− | |||
− | |||
| namejp = 装備開発力の整備 | | namejp = 装備開発力の整備 | ||
− | | nameen = Concentrated | + | | nameen = Concentrated Maintenance of Equipment Development Capabilities |
| req = Concentrated Maintenance of Equipment Development Capabilities has been implemented! Proceed to scrap 3 Medium sized Main Gun Mounts, 3 Secondary Gun Mounts, 1 [[Drum Canister]] and prepare 2,400 steel | | req = Concentrated Maintenance of Equipment Development Capabilities has been implemented! Proceed to scrap 3 Medium sized Main Gun Mounts, 3 Secondary Gun Mounts, 1 [[Drum Canister]] and prepare 2,400 steel | ||
* Resources will be consumed upon completion of this mission. | * Resources will be consumed upon completion of this mission. | ||
Line 1,524: | Line 1,540: | ||
| type = Modernization | | type = Modernization | ||
| listnum = G3 | | listnum = G3 | ||
+ | | page = Quests | ||
| reqQuest = G2 | | reqQuest = G2 | ||
| namejp = 「近代化改修」を進め、戦備を整えよ! | | namejp = 「近代化改修」を進め、戦備を整えよ! | ||
Line 1,544: | Line 1,561: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bm1 | | listnum = Bm1 | ||
+ | | page = Quests | ||
| reqQuest = A35 | | reqQuest = A35 | ||
| namejp = 「第五戦隊」出撃せよ! | | namejp = 「第五戦隊」出撃せよ! | ||
Line 1,560: | Line 1,578: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bm5 | | listnum = Bm5 | ||
+ | | page = Quests | ||
| reqQuest = B21 | | reqQuest = B21 | ||
+ | | page2 = Quests | ||
| reqQuest2 = Bm1 | | reqQuest2 = Bm1 | ||
| namejp = 海上護衛強化月間 | | namejp = 海上護衛強化月間 | ||
Line 1,578: | Line 1,598: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bm7 | | listnum = Bm7 | ||
+ | | page = Quests | ||
| reqQuest = A46 | | reqQuest = A46 | ||
+ | | page2 = Quests | ||
| reqQuest2 = Bm6 | | reqQuest2 = Bm6 | ||
| namejp = 「水上反撃部隊」突入せよ! | | namejp = 「水上反撃部隊」突入せよ! | ||
Line 1,597: | Line 1,619: | ||
| type = Sortie | | type = Sortie | ||
| listnum = Bm8 | | listnum = Bm8 | ||
− | | | + | | page = Quests |
− | | | + | | reqQuest = C8 |
− | |||
| namejp = 兵站線確保!海上警備を強化実施せよ! | | namejp = 兵站線確保!海上警備を強化実施せよ! | ||
| nameen = Secure the Supply Lines! Strengthen the Marine Guard! | | nameen = Secure the Supply Lines! Strengthen the Marine Guard! | ||
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| steel = 0 | | steel = 0 | ||
| bauxite = 400 | | bauxite = 400 | ||
− | | other = '''Choose the following Reward:'''<br>Development Materials x4 <br> '''or'''<br> | + | | other = '''Choose the following Reward:'''<br>Development Materials x4 <br> '''or'''<br> Instant Repair x4 <br> '''or'''<br> Improvement Material x2 <br> '''Choose the following Reward:'''<br>[[Type 95 Depth Charge]] x1 <br> '''or'''<br> [[25mm Single Autocannon Mount]] x2 <br> '''or'''<br> [[Irako]] x1 <br> |
| notes = ''Monthly Quest'' | | notes = ''Monthly Quest'' | ||
| once = | | once = | ||
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| type = PVP | | type = PVP | ||
| listnum = C16 | | listnum = C16 | ||
+ | | page = Quests | ||
| reqQuest = F67 | | reqQuest = F67 | ||
+ | | page2 = Quests | ||
| reqQuest2 = F68 | | reqQuest2 = F68 | ||
− | |||
| namejp = 給糧艦「伊良湖」の支援 | | namejp = 給糧艦「伊良湖」の支援 | ||
| nameen = Support from Supply Ship "Irako" | | nameen = Support from Supply Ship "Irako" | ||
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| type = Sortie | | type = Sortie | ||
| listnum = Bq4 | | listnum = Bq4 | ||
+ | | page = Quests | ||
| reqQuest = Bq3 | | reqQuest = Bq3 | ||
− | |||
− | |||
| namejp = 前線の航空偵察を実施せよ! | | namejp = 前線の航空偵察を実施せよ! | ||
| nameen = Carry out Air Reconnaissance in the Front Lines! | | nameen = Carry out Air Reconnaissance in the Front Lines! | ||
Line 1,656: | Line 1,677: | ||
{{Quests | {{Quests | ||
| type = Sortie | | type = Sortie | ||
− | | listnum = | + | | listnum = Bq9 |
− | | | + | | page = Quests |
− | | | + | | reqQuest = D11 |
− | |||
| namejp = 空母戦力の投入による兵站線戦闘哨戒 | | namejp = 空母戦力の投入による兵站線戦闘哨戒 | ||
| nameen = Utilize the supply line logistics of your Carrier Force! | | nameen = Utilize the supply line logistics of your Carrier Force! | ||
| req = Organize a Patrol fleet that includes a Carrier, and patrol, the Oil Refinery Area(1-3), Nansei Island Defense Line (1-4), Nansei Island Front Waters (2-1), The waters of Bashi Strait (2-2) and the Eastern Orel Sea (2-3). Vigilantly patrol the area and engage the main enemy fleet in the area. | | req = Organize a Patrol fleet that includes a Carrier, and patrol, the Oil Refinery Area(1-3), Nansei Island Defense Line (1-4), Nansei Island Front Waters (2-1), The waters of Bashi Strait (2-2) and the Eastern Orel Sea (2-3). Vigilantly patrol the area and engage the main enemy fleet in the area. | ||
− | * Organize a fleet with at least 1 CV(L)(B) in your fleet and | + | * Organize a fleet with at least 1 CV(L)(B) in your fleet and sortie to 1-3, 1-4, 2-1, 2-2, and 2-3 and score an S rank at the boss nodes |
| fuel = 600 | | fuel = 600 | ||
| ammo = 0 | | ammo = 0 | ||
Line 1,676: | Line 1,696: | ||
| type = PVP | | type = PVP | ||
| listnum = C29 | | listnum = C29 | ||
− | | reqQuest = | + | | page = Quests |
− | | | + | | reqQuest = B9 |
− | | | + | | page2 = Quests |
+ | | reqQuest2 = Bd1 | ||
| namejp = 空母機動部隊、演習始め! | | namejp = 空母機動部隊、演習始め! | ||
| nameen = Carrier Task Force, Commence Exercises! | | nameen = Carrier Task Force, Commence Exercises! | ||
| req = Carrier Task Force Exercise Mission: Form a carrier task force that contains at least two standard aircraft carriers, one of them as the flagship, as well as two destroyers. Improve the skills of each task force ship! Have the fleet achieve at least 4 victories in exercises within the same day! | | req = Carrier Task Force Exercise Mission: Form a carrier task force that contains at least two standard aircraft carriers, one of them as the flagship, as well as two destroyers. Improve the skills of each task force ship! Have the fleet achieve at least 4 victories in exercises within the same day! | ||
− | * Organize a fleet with 2 CV/L/B (1 CV/L/B in | + | * Organize a fleet with 2 CV/L/B (1 CV/L/B in flagship), 2 DD, and 2 XX and score 4 victories in PVP in the same day |
| fuel = 0 | | fuel = 0 | ||
| ammo = 400 | | ammo = 400 | ||
Line 1,695: | Line 1,716: | ||
| type = Expedition | | type = Expedition | ||
| listnum = D24 | | listnum = D24 | ||
− | | reqQuest = | + | | page = Quests |
− | | | + | | reqQuest = B63 |
− | | | + | | page2 = Quests |
+ | | reqQuest2 = F16 | ||
| namejp = 海上通商航路の警戒を厳とせよ! | | namejp = 海上通商航路の警戒を厳とせよ! | ||
| nameen = Perform Strict Surveillance of the Maritime Trade Route! | | nameen = Perform Strict Surveillance of the Maritime Trade Route! | ||
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| type = Factory | | type = Factory | ||
| listnum = F39 | | listnum = F39 | ||
+ | | page = Quests | ||
| reqQuest = F38 | | reqQuest = F38 | ||
+ | | page2 = Quests | ||
| reqQuest2 = D9 | | reqQuest2 = D9 | ||
| namejp = 主力「陸攻」の調達 | | namejp = 主力「陸攻」の調達 | ||
| nameen =Producing the Main "Land Based Attacker" | | nameen =Producing the Main "Land Based Attacker" | ||
− | | req = ''Conduct the production of the main Land Based Attacker [[Type 1 Land Attacker]]. | + | | req = ''Conduct the production of the main Land Based Attacker [[Type 1 Land Attacker]]. Scrap 2 [[Zero Fighter Type 21]]s and prepare 1 [[Type 96 Land Attacker]], and 2 [[Type 97 Torpedo Bomber]]s. (After completing the quest, these items will disappear.)'' |
*Scrap 2 [[Type 21 Zero Fighter]]s and have 1 [[Type 96 Land Attacker]], and 2 [[Type 97 Torpedo Bomber]]s in your inventory to complete the quest line once activated. | *Scrap 2 [[Type 21 Zero Fighter]]s and have 1 [[Type 96 Land Attacker]], and 2 [[Type 97 Torpedo Bomber]]s in your inventory to complete the quest line once activated. | ||
| fuel = 250 | | fuel = 250 | ||
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| type = Factory | | type = Factory | ||
| listnum = F55 | | listnum = F55 | ||
+ | | page = Quests | ||
| reqQuest = D23 | | reqQuest = D23 | ||
− | |||
| namejp = 新型艤装の継続研究 | | namejp = 新型艤装の継続研究 | ||
| nameen = Continued Research of New Rigging Types | | nameen = Continued Research of New Rigging Types | ||
Line 1,749: | Line 1,773: | ||
| type = Factory | | type = Factory | ||
| listnum = F67 | | listnum = F67 | ||
− | | | + | | page = Quests |
− | | | + | | reqQuest = F66 |
− | |||
| namejp = 装備開発力の整備 | | namejp = 装備開発力の整備 | ||
| nameen = Integrated Maintenance of Operation Equipment | | nameen = Integrated Maintenance of Operation Equipment | ||
Line 1,766: | Line 1,789: | ||
| type = Factory | | type = Factory | ||
| listnum = F70 | | listnum = F70 | ||
− | | reqQuest = | + | | page = Quests |
− | | | + | | reqQuest = B9 |
− | | | + | | page2 = Quests |
+ | | reqQuest2 = Bd2 | ||
| namejp = 主力艦上戦闘機の更新 | | namejp = 主力艦上戦闘機の更新 | ||
| nameen = Improvement of the Main Fighter Force | | nameen = Improvement of the Main Fighter Force | ||
Line 1,784: | Line 1,808: | ||
| type = Factory | | type = Factory | ||
| listnum = F72 | | listnum = F72 | ||
− | | reqQuest = | + | | page = Quests |
− | | | + | | reqQuest = F71 |
− | | | + | | page2 = Quests |
+ | | reqQuest2 = F5 | ||
| namejp = 対空兵装の整備拡充 | | namejp = 対空兵装の整備拡充 | ||
| nameen = Maintenance Expansion of Anti-Air Equipment | | nameen = Maintenance Expansion of Anti-Air Equipment |
Revision as of 20:51, 27 May 2023
This article aims to provide you with advice on the best way to farm necessary resources. As a general rule, Expeditions are the best way to gain resources. Sorties do provide a decent return on primary resources () but it works out as trading away one or more primary resources for another.
Only repeatable quests are listed on this page. One-time quests are also a major source of secondary and special resources. Please refer to Quests for more details.
General Tips
Sortie Tips
- Having the lightest possible fleet is recommended to reduce costs and maximize gains.
- For Resource Nodes, using appropriate gear is essential to maximize gains:
ExpandNormal Resource Nodes Gain Modifiers |
---|
- A battle has to be completed (win or loss) after the resource node in order to claim the resources.
- Exceptions are resource nodes that are dead-end nodes.
Expedition Tips
- Always try to sparkle for expeditions. This increases the great success chance which significantly boosts income. Your own tolerance for tedium will determine what is the minimum expedition length to sparkle for.
- Read the expedition requirements carefully. This can prevent wasted time.
- Always remember to resupply your expedition fleet.
- Raw resource returns is not as important as returns per hour.
- The exception is when you will be away from the game for long enough to complete lengthy high-return expeditions.
Quest Tips
- Quests are an excellent source of secondary resources (
).
- While it is ideal to use the lightest fleet possible to maximize primary resource gains, it is more important to have a fleet that can reliably clear the quest for secondary resources.
Landing Craft carriers
ExpandShips that can equip Landing Craft / Amphibious Vehicles |
---|
Fuel
1-3
The objective is to reach node D then retreat after node E. DO NOT attempt to farm node G. The maelstrom at node H has a chance to deplete all of your fleet's fuel. This is a fairly simple and straightforward map to farm but requires multiple fleets if you want to farm it non-stop. Take note that only the AO fleet guarantees routing to D. Kamoi is preferred over Hayasui because of the latter's cost. The AV fleet has random routing (weighted towards D), unless you bring 4 DE. But 4DE will significantly reduce your resource gains because they cannot carry drums or landing craft. The submarine in both fleet options will be able to tank every enemy you'll encounter.
- See 1-3
- Resource Gain
- Recommended Fleet
- 1AV 4DD 1SS
- 1AO 4DD 1SS
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() |
Use whatever mix of barrels and landing craft that you have to maximize your gains. Prioritize landing craft where possible. |
AO/AV | ![]() ![]() ![]() |
This setup is for Hayasui. Although her slots are small, they are more than enough to take out the weak enemies on this map. |
![]() ![]() ![]() ![]() |
This setup is for Kamoi or an AV. If the AV can carry midget submarines, swap out one seaplane for it. | |
SS | ![]() ![]() |
Simply load the SS with torpedoes. Ideally, she should have the 61cm Triple (Oxygen) Torpedo Mount to maximize her armor. |
7-4
7-4 is a great "risck free" place to farm both fuel and bauxite.
- See the relevant page for more details.
4-3
This map can be used to farm both fuel and bauxite. The fleet used is the same for both resources. Fuel is obtained from node B. Take note that you do not have to retreat if heavily damaged at G. This is because node J is a dead-end node and will end the sortie. Unlike 1-3, a majority of the fleet needs to be combat focused. While this means you cannot bring as many bonus equipment, the base resource gain is higher. This map will cost more buckets compared to 1-3. You should take the AV over Hayasui because of the latter's cost.
- Resource Gain
- Recommended Fleets
- 1AV/AO 1CL 2DD 2CLT
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
Because of the limited space for bonus equipment, you do not have the luxury of bringing drums. |
CL | ![]() ![]() ![]() |
This setup is for Abukuma Kai Ni or Yura Kai Ni. These two are the ideal girls for farming this map as the opening torpedoes are great at taking out threats. |
![]() ![]() ![]() |
In the event that you are unable to use Abukuma or Yura in this map, simply give your CL a standard artillery spotting setup. | |
CLT | ![]() ![]() ![]() |
The midget submarine will allow them to take out some threats early and minimize the damage your fleet takes. OASW is highly recommended, especially since you will encounter submarines enroute. |
AO/AV | ![]() ![]() ![]() |
This setup is for Hayasui. Her slots may be a bit small for the enemies present in this map but they're still enough to take out the weaker enemies. Kamoi is not recommended for this map. |
![]() ![]() ![]() |
The AV should have a midget sub to add to the strength of the opening torpedo. The extra seaplane bombers add the airstrike cherry on top. |
Ammo
3-2
The main method to farm this map is to send one sacrificial DD equipped with a Repair Team and some drums. Simply continue after the battle at node A to reach node B. The repair team will not be consumed. After the sortie, simply move the equipment to a new DD and sortie again. Because you are using a fresh DD each time, this map can be run consecutively. Do note that this method will tank your sortie win ratio. You will need to watch that ratio to ensure you maintain the 75% win rate needed for event participation.
The second method is to send a fleet of 3-6SSV. This method brings a greater return but carries a higher risk and has steeper requirements. SSV can only carry Type 2 Ka-Mi Tanks. This equipment is difficult to obtain and carries a steep cost. Furthermore, there are only 4 non-event SSV. The enemy fleet also contains 1-2 ASW DD that can cost you buckets. All this translates into 18-36 more ammo per run.
- Resource Gain
- Recommended Fleets
- 1DD
- 3-6SSV
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
The Repair Team/Goddess is to allow your DD to bypass the auto-retreat mechanic for damaged flagships. The drums are to eke out the extra resources. |
SSV | ![]() ![]() |
Just stack Ka-Mi tanks to maximize resource gains. For 3-slot submarines like I-13 and I-14, just give them an additional tank. |
Steel
1-4
There really isn't a good place to farm steel but this is the only map where it is possible to do it at a low cost. This map has random branching which means you are not guaranteed to hit the steel node. The bright side is that you can gain or
instead. What you want to do is maximize the power of your opening strike to minimize the damage your DDs will take. Since a majority of the enemies encountered have weak ASW and are forced to target submarines, taking one along can allow you to sub-tank the map. You will want to retreat in the battle after the resource node.
- Resource Gain
- Recommended Fleets
- 2CVL 3DD 1SSV
- 1AV 1CVL 3DD 1SSV
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
Ideally you should be using landing craft capable destroyers to supplement the meager resource returns. |
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This setup is when you are not using Landing Craft-capable destroyers. | |
CVL | ![]() ![]() ![]() ![]() |
This setup maximizes the CVL's airstrike capability and takes AS+ against the enemy CVLs. If using 2CVL, the other one can swap a fighter for a Type 2 Recon Aircraft to maximize airstrike damage. |
SSV | ![]() ![]() |
Just stack Ka-Mi tanks to maximize your resource gains if you can manage it. For 3-slot submarines like I-13 and I-14, just give them an additional tank. |
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If you lack tanks, you can just equip torpedoes on your SSV. Ideally, she should have the 61cm Triple (Oxygen) Torpedo Mount to maximize her armor. | |
AV | ![]() ![]() ![]() |
The AV is meant to be a CVL-lite with opening torpedo capability. It is not recommended to use AV that cannot perform an opening torpedo strike. |
Bauxite
2-2
This is by far the easiest map to farm bauxite. The fleet requirements are light and there is only one battle. As an added bonus, it can be run at low morale because you're depending on the airstrike to kill everything. It also has 2 transports to finish your dailies and weeklies.
- Resource Gain
- Recommended Fleets
- 3CVL 3DD
- Equipment Setups
7-4
7-4 is a great "risck free" place to farm both fuel and bauxite.
- See the relevant page for more details.
4-3
This map can be used to farm both fuel and bauxite. The fleet used is the same for both resources. Fuel is obtained from node B. Take note that you do not have to retreat if heavily damaged at G. This is because node J is a dead-end node and will end the sortie. Unlike 1-3, a majority of the fleet needs to be combat-focused. While this means you cannot bring as many bonus equipment, the base resource gain is higher. This map will cost more buckets compared to 1-3.
- Resource Gain
- Recommended Fleets
- 1AV/AO 1CL 2DD 2CLT
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
Because of the limited space for bonus equipment, you do not have the luxury of bringing drums. |
CL | ![]() ![]() ![]() |
This setup is for Abukuma Kai Ni or Yura Kai Ni. These two are the ideal girls for farming this map as the opening torpedoes are great at taking out threats. |
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In the event that you are unable to use Abukuma or Yura in this map, simply give your CL a standard artillery spotting setup. | |
CLT | ![]() ![]() ![]() |
The midget submarine will allow them to take out some threats early and minimize the damage your fleet takes. OASW is highly recommended, especially since you will encounter submarines enroute. |
AO/AV | ![]() ![]() ![]() |
This setup is for Hayasui. Her slots may be a bit small for the enemies present in this map but they're still enough to take out the weaker enemies. Kamoi is not recommended for this map. |
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The AV should have a midget sub to add to the strength of the opening torpedo. The extra seaplane bombers add the airstrike cherry on top. |
Instant Repairs
2-4
Farming 2-4 for is meant to be a last resort. Expeditions are the superior way to gain
.
Farming this map can prove a bit frustrating because of the random routing at node C. If you get off-routed to node G, it is best that you refresh the game and end the sortie. If you need the , then you can continue on and retreat after node I. The maelstrom at node C also increases your fuel costs for farming. The basic strategy is to have 3CV/Ls for routing and to do the heavy lifting with 2SS/V to act as tanks. The DD is just there for an additional radar to reduce fuel loss at the maelstrom.
- Recommended Fleets
- 3CV/L 1DD 2SS/V
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
It is recommended you have two 10cm Twin High-angle Mount + Anti-Aircraft Fire Director equipped along with an Anti-Air RADAR to allow your DD to AACI. While there is not much enemy airpower enroute, the chip damage from airstrikes can add up. |
CV/L | ![]() ![]() ![]() ![]() |
Use the RADAR to block out the CV/L's largest slot and limit bauxite losses. You need at least 144 fighter power for AS+ at node F. Therefore, the fighters should take priority in the 2nd largest slots until you have reached that threshold. It is recommended you use medium-ranged CV/L or range-extending bombers so that the DD doesn't interfere with the CV/L's attacks. |
SS/V | ![]() ![]() |
Simply load the SS with torpedoes. Ideally, she should have two 61cm Triple (Oxygen) Torpedo Mounts to maximize her armor. |
Instant Construction
2-1
The fleet used is similar to the leveling fleet with an AV taking the place of the BB/CA. The AV guarantees routing to node E and you can either retreat after node D or continue on to node H to finish daily/weekly quests.
- Recommended Fleets
- 2CV/L 1AV 1CL/T 2DD
- Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
Fairly standard setup for DDs. They won't be contributing much to the battle beyond providing AA support. They are primarily here to reduce costs. Else, putting more CL and CA in the fleet would still work. |
CL | ![]() ![]() ![]() |
Setup for CLs that are capable of Artillery Spotting. For those that are not, simply replace the seaplane with a radar or anti-air gun. |
CLT | ![]() ![]() ![]() |
CLTs are useful at increasing the pass rate for this map. The addition of a midget sub for opening torpedo strikes can reduce the number of threats even further. |
CV/L | ![]() ![]() ![]() ![]() |
You may need to shuffle around some planes in order to hit the 162 fighter power required for AS+. One of your carriers should also have a Saiun if you can manage it. |
AV | ![]() ![]() ![]() |
You should be using an AV capable of opening torpedo strikes. One midget sub and two torpedoes will provide sufficient power for the opening torpedo strike to take out some of the tougher enemies on this map. |
Development Materials
2-4
Farming this map can prove a bit frustrating because of the random routing at node C. The setup is essentially the same as for bucket farming. You can use an AO to force routing to node G but it will cost you some buckets as AOs cannot take hits as well as DDs.
Recommended Fleets
- 3CV/L 1DD 2SS/V
- 3CV/L 1AO 2SS/V
Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
It is recommended you have two 10cm Twin High-angle Mount + Anti-Aircraft Fire Director equipped along with an Anti-Air RADAR to allow your DD to AACI. While there is not much enemy airpower en-route, the chip damage from airstrikes can add up. |
CV/L | ![]() ![]() ![]() ![]() |
Use the RADAR to block out the CV/L's largest slot and limit bauxite losses. You need at least 144 fighter power for AS+ at node F. Therefore, the fighters should take priority in the 2nd largest slots until you have reached that threshold. It is recommended you use medium range CV(L) or range-extending bombers so that the DD doesn't interfere with the CV/L's attacks. |
SS/V | ![]() ![]() |
Simply load the SS with torpedoes. Ideally, she should have two 61cm Triple (Oxygen) Torpedo Mounts to maximize her armor. |
AO | ![]() ![]() ![]() |
This setup is for Hayasui. She essentially fulfills the same role as the DD. She has very high fuel costs. |
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This setup is for Kamoi. The seaplane fighters can free up slots on your CV/Ls to take more bombers. This increases the power of your opening strike and helps ensure less damage is taken. |
6-3
While this map has the potential to return significantly more DevMats than 2-4, it is also costlier and more difficult. The enemies encountered are strong and any node has the potential to force a retreat. Furthermore, you need to score at least a B-rank at the boss in order to claim the resources. This can be a tall order when fighting BB, CA, and DD Hime with a light fleet. Also, the resources gained are random between ,
and
.
Recommended Fleets
- 1CL 4DD 1AV
Equipment Setups
Ship Type | Equipment | Notes |
---|---|---|
DD | ![]() ![]() ![]() |
Because this map has no air power, you are free to use guns with the best fit and firepower on your DDs. The wildcard can be anything that doesn't interfere with the double attack setup. It will usually be a radar to maximize fit bonuses. |
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At least one or two of your DDs should be on OASW duty. The flagship SS at node C can pose a threat to your fleet and cause you to retreat. | |
CL | ![]() ![]() ![]() |
It is highly recommended that you use either Abukuma Kai Ni or Yura Kai Ni for this map. Preferably the former. You'll want to equip either of them with one midget sub and two torpedoes to maximize their opening strike. Other CLs can work but you will increase your retreat rate and struggle even more to get a B-rank at the boss. |
AV | ![]() ![]() ![]() |
Loading the AV with Seaplane Recons will increase your chances of getting more DevMats from node G and H. Akitsushima with three Type 2 Flying Boat has the highest chances but also the most likely to be damaged. |
Improvement Materials
As every Expedition rewarding screws are monthly ones, the timer is irrelevant here.
Expedition | Yield | Fleet Requirement | Notes |
---|---|---|---|
A6 | 1 | 1CVE/CL 3DD 2XX | See the Reference Tables for more details. |
B4 | 1 | 2CA 1CL 2DD 1SS(V) | |
B5 | 1 | 1AV 1CL 2DD 2XX | |
B6 | 1 | 1CL 5DD | |
43 | 1 | 1CVE 0-1CL 2-3DD/DE 2XX | |
46 | 1 | 2CA 1CL 2DD | |
D3 | 1 | 1AS 3SS(V) 1XX | |
E1 | 1 | 1CA 1CL 3DD 1XX | |
E2 | 1 | 5DD |
See Also
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