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{{PortMechanicsPortal}} | {{PortMechanicsPortal}} | ||
− | '''Range''' {{Range}} is a stat that determines the | + | '''Range''' {{Range}} is a stat that determines the [[Shooting Order]] during the [[Combat/Day Battle#First Shelling Phase|First Shelling Phase]] and [[OASW]]. |
*In those phases, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's range {{range}} stat. It is possible to increase a ship's range with proper equipment. | *In those phases, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's range {{range}} stat. It is possible to increase a ship's range with proper equipment. | ||
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*CL: {{Class|Tenryuu|Kai Ni}}, {{Class|Kuma|Kai Ni}}, {{Class|Nagara|Kai Ni}}, [[Yuubari|Yuubari Kai Ni/Toku/D]], {{Class|Atlanta}} | *CL: {{Class|Tenryuu|Kai Ni}}, {{Class|Kuma|Kai Ni}}, {{Class|Nagara|Kai Ni}}, [[Yuubari|Yuubari Kai Ni/Toku/D]], {{Class|Atlanta}} | ||
+ | *CT: [[Asahi]] | ||
*AS: [[Taigei]] | *AS: [[Taigei]] | ||
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*BBV: {{Class|Ise|Kai Ni}} | *BBV: {{Class|Ise|Kai Ni}} | ||
− | *CV: [[Akagi|Akagi Kai Ni/E]], [[Kaga|Kaga Kai Ni/E]], {{Class|Shoukaku|Kai Ni}}, [[Graf Zeppelin]], | + | *CV(B): [[Akagi|Akagi Kai Ni/E]], [[Kaga|Kaga Kai Ni/E]], {{Class|Shoukaku|Kai Ni/A}}, [[Graf Zeppelin]], {{Class|Lexington}} (all except Kai), {{Class|Yorktown}}, {{Class|Essex}}, {{Class|Illustrious|Kai}} |
− | |||
*CVL: [[Ryuuhou|Ryuuhou Kai Ni/E]], [[Zuihou Kai Ni]], {{Class|Mogami|Kou Kai Ni}}, {{Class|Taiyou|Kai Ni}}, {{Class|Independence}} | *CVL: [[Ryuuhou|Ryuuhou Kai Ni/E]], [[Zuihou Kai Ni]], {{Class|Mogami|Kou Kai Ni}}, {{Class|Taiyou|Kai Ni}}, {{Class|Independence}} | ||
− | *DD: [[Tashkent]] | + | *DD: [[Tashkent]], {{Class|Mogador}} |
− | *AV: [[Nisshin]], [[Kamoi]] | + | *AV/AO: [[Nisshin]], [[Kamoi]], [[Mikuma Kai Ni Toku]] |
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!Long | !Long | ||
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=See Also= | =See Also= | ||
+ | *[[Stats]] | ||
{{Mechanics}} | {{Mechanics}} |
Latest revision as of 12:55, 11 October 2024
Home Port's Mechanics Portal | ||
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Development · Improvement · Fit Bonuses Speed · Range · Plane Proficiency | |
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Range is a stat that determines the Shooting Order during the First Shelling Phase and OASW.
- In those phases, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's range stat. It is possible to increase a ship's range with proper equipment.
- The shelling order is Longest > Very Long > Long > Medium > Short > None.
- If two or more ships tie for range, the order between them is random.
- Notes
- "Longest" range is only attainable on certain ships, using range extenders (see Range Extension).
- Unlike the other ranges, Longest does not have a proper in-game icon and so is just displayed as "Very Long".
- "None" range is mostly reserved for Abyssal Aircraft Carriers and Transport Ships.
Base Range
Some ships have a different range than the rest of their type (often following a remodel):
Base Range | Type | Exceptions |
---|---|---|
None | N/A[1] | N/A |
Short | CV, CVB, CVL, DD, DE, SS, SSV, AV, AO, LHA, AR | |
Medium | CA, CAV, CL, CLT, CT, AS |
|
Long | FBB, BB, BBV |
|
Very Long | N/A |
|
Longest | N/A | N/A |
- ↑ Transport Ships and some Abyssal CV(L) are the only Vessels having "None range".
Range Extension
It is impossible to reduce the base Range of a ship, but certain equipment can extend it.
- Not to be confused with LBAS Range Extension.
- USN DDs, Dan Yang, and Yukikaze Kai Ni are the only DDs able to reach:
- Using both a Very Long Range equipment and a Type 2 Reconnaissance Aircraft on Souryuu Kai Ni, Hiryuu Kai Ni, Ise Kai Ni, or Hyuuga Kai Ni, will set them at "Longest Range".
See Also
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