Summer 2024 Event/E-3/Historical Bonuses
< Summer 2024 Event | E-3
Ship Bonuses
Ship Damage Bonuses Stack with each other | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ships [Toggle Names] |
Multipliers | ||||||||||||||||||
Mapwide | Node F | Node K | Node S | Node V1 | Node X | ||||||||||||||
Destroyers (DD) | 1.03x | - | 1.13x | ||||||||||||||||
Light Cruisers (CL) NOT CLT |
1.04x | ||||||||||||||||||
Heavy Cruisers (CA(V)) | - | 1.09x(?) | |||||||||||||||||
Seaplane Tenders (AV) | 1.08x | - | |||||||||||||||||
Light Carriers (CVL) | 1.04x | 1.07x | |||||||||||||||||
Standard Carriers (CV(B)) | - | ||||||||||||||||||
Battleships ((F)BB(V)) | - | 1.09x(?) | |||||||||||||||||
|
1.15x | 1.08x | 1.11x | 1.12x | 1.1x(?) | 1.18x | |||||||||||||
|
1.19x | - | 1.2x(?) | 1.16x | 1.22x | ||||||||||||||
|
1.05x | - | |||||||||||||||||
| |||||||||||||||||||
| |||||||||||||||||||
1.12x | - | - | - | ||||||||||||||||
1.15x | |||||||||||||||||||
1.27x | |||||||||||||||||||
1.18x | |||||||||||||||||||
1.24x | 1.12x(?) | ||||||||||||||||||
1.32x | 1.12x(?) |
Planes Bonuses
Foreign Plane Bonuses have returned and should be examined when planning equipment setups. The following bonuses are applied:
- Ships using planes get bonuses based on the different categories of bonuses A, B, and C,
- A bonuses are foreign plane bonuses. It is divided in three "level" of bonus A1<A2<A3, this bonus is both map-wide and nodes specific,
- B bonuses are French and British bonuses divided into three sub-categories,
- B1 is the French seaplane bonus,
- B2 is the British seaplane bonus,
- B3 is the Swordfish bonus.
- Cx bonuses are the LBAS bonus which also applies to the ship for this event.
- It is divided into two "levels" of bonus: C1<C2.
- Notes
- Those bonuses work for all ships and for all attack types, including LBAS, jet assault, airstrikes, air/surface shellings, and night attacks.
- Bonuses from a same line or column do not stack.
- Map-wide bonuses and nodes specific bonus always stacks,
- Bonuses still work for planes in 0-slot for ships.
- Bonuses do not work on 0-slot for LBAS.
Historical Plane Damage Bonuses | ||||||
---|---|---|---|---|---|---|
Group | Multipliers | |||||
Mapwide | Node F | Node K | Node S | Node X | ||
A | 1 | 1.06x | 1.03x | 1.02x | 1.03x | 1.05x |
2 | 1.09x | 1.05x | 1.03x | 1.05x | 1.07x | |
3 | 1.12x | 1.08x | 1.05x | 1.08x | 1.09x | |
B | 1 | - | - | - | 1.05x | 1.04x |
2 | 1.03x | 1.08x | ||||
3 | 1.08x | 1.15x | ||||
C | 1 | 1.04x | ||||
2 | 1.06x |
Ship Effects Seaplanes | |||
---|---|---|---|
ɑ | β | γ | |
0 | - | - | |
A1 | - | ||
A2 | - | ||
A3 | - | - | |
B1 | - | - | |
B2 | - | - |
- The Ar196 Kai has no bonus.
- The Loire 130M has both A1 and B2 bonus.
- The Walrus has both A2 and B1 bonus.
- The Sea Otter has both A2 and B2 bonus.
- source: [2]
- On the 2024-07-31 update, the FR-1 Fireball /SB2C-5 bug has been fixed and other bonuses have been added.
- On the 2024-08-08 update, the new USN bonuses have been added on release.
- Tips
- On carrier:
- Try to have one plane from each column,
- The ideal would be to have one B3, one C2 and one B1/B2/C1
- On other ships:
- As only one seaplane should be equipped pick A3>A2>A1 and then the highest among B and C bonuses depending on the node.
Equipment Bonuses
- For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus. Having a second one do nothing.
- Do not confuse the balloon mechanic that buff the whole fleet with this event bonus that only buff ships equip with it.
The bonus from each group is stackable.
Equipment | Node V1 | Node X | ||
---|---|---|---|---|
Group 1
|
|
Barrage Balloon Toku DLC + 11th DLC + Panzer II Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai Ka-Mi tank Ka-Tsu 14inch/45 Twin Gun 14inch/45 Triple Gun |
1.08x | 1.04x |
Group 2
|
|
Toku DLC + Ho-Ni tank Toku DLC + Panzer III M4A1 DD Ka-Tsu Kai |
1.12x | 1.08x |
Group 3
|
Toku DLC + Panzer III J | 1.18x | 1.1x |
Debuff
Ships | Node w |
---|---|
-40 | |
|
-30 |
source: [3]