Summer 2024 Event/E-2/Historical Bonuses
< Summer 2024 Event | E-2
Revision as of 08:56, 1 August 2024 by Jigaraphale (talk | contribs)
Ship Damage Bonuses Stack with each other | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ships [Toggle Names] |
Multipliers | |||||||||||||||
Mapwide | Node U | Node W | ||||||||||||||
Coastal Defense Ships (DE) | 1.12x | - | ||||||||||||||
Destroyers (DD) | 1.03x | 1.14x | ||||||||||||||
Light Cruisers (CL) NOT CLT |
1.04x | |||||||||||||||
Heavy Cruisers (CA(V)) | - | 1.12x | ||||||||||||||
Seaplane Tenders (AV) | 1.08x | |||||||||||||||
Light Carriers (CVL) | 1.04x | - | 1.18x | |||||||||||||
Standard Carriers (CV(B)) | - | |||||||||||||||
Battleships ((F)BB(V)) | - | 1.18x | 1.12x | |||||||||||||
|
1.15x | 1.12x | 1.21x | |||||||||||||
|
1.15x | 1.24x | ||||||||||||||
|
1.12x | - | ||||||||||||||
|
1.03x | |||||||||||||||
| ||||||||||||||||
1.07x | ||||||||||||||||
1.18x | ||||||||||||||||
1.32x | ||||||||||||||||
1.24-1.29x(?) |
Foreign Plane Bonuses have returned and should be examined when planning equipment setups. The following bonuses are applied:
- Ships using planes get bonuses based on the different categories of bonuses ɑ/β/γ, A, and B.
- The ɑ/β/γ groups are the general foreign plane bonuses, being divided into three "levels" (γ>β>ɑ) and being both map-wide and node-specific,
- Group A are French and British bonuses divided into three sub-categories:
- A1 are French seaplanes,
- A2 are British seaplanes,
- A3 are Swordfish.
- B# bonuses are primarily for LBAS (with ship-based & land-based planes), with the ship-based planes also providing the same bonuses to ships, and being divided into two "levels" (B2>B1)
Heavy Bombers also have similar bonuses
- Notes
- These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks.
- Bonuses from a same line or column do not stack.
- Map-wide bonuses and node-specific bonuses always stack.
- Bonuses still work for planes equipped in 0-slot for ships.
- Bonuses do not work on 0-slot for LBAS.
Ship Effects Seaplanes | |||
---|---|---|---|
ɑ | β | γ | |
0 | - | - | |
A1 | - | ![]() |
|
A2 | - | ![]() |
![]() |
A3 | - | - | |
B1 | - | ![]() |
- |
B2 | - | - |
- The Ar196 Kai
has no bonus.
- The Loire 130M
has both A1 and B2 bonus.
- The Walrus
has both A2 and B1 bonus.
- The Sea Otter
has both A2 and B2 bonus.
- source: [2]
- On the 2024-07-31 update, the FR-1 Fireball
/SB2C-5
bug has been fixed and other bonuses have been added.
- On the 2024-08-08 update, the new USN bonuses have been added on release.
- On the 2024-07-31 update, the FR-1 Fireball
- Tips
- Carriers:
- Try to equip one plane from each column and row
- For example: ɑ/A3 + β/B1 + γ/B2
- This also applies to ships that carry multiple plane types in normal setups.
- Other Ship Types:
- As only one seaplane is generally equipped on a ship, pick γ>β>ɑ and then the highest bonus among groups A or/and B depending on the node.
- For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus.
- Equipping a second gear from the same group will not provide any additional bonus.
- The bonus groups stack with each other.
- Do not confuse the balloon mechanic fleet-wide buff with this event bonus that only buffs the individual ship equipped with it.
Equipment | Node M | Node U | Node W | ||
---|---|---|---|---|---|
Group 1
|
![]() ![]() ![]() ![]() |
Barrage Balloon![]() Toku DLC + 11th ![]() DLC + Panzer II ![]() Toku DLC + Chi-Ha ![]() Toku DLC + Chi-Ha Kai ![]() Ka-Mi tank ![]() Ka-Tsu ![]() 14inch/45 Twin Gun ![]() 14inch/45 Triple Gun ![]() |
1.04x | 1.07x | 1.02? |
Group 2
|
![]() ![]() |
Toku DLC + Ho-Ni tank![]() Toku DLC + Panzer III ![]() M4A1 DD ![]() Ka-Tsu Kai ![]() |
1.08x | 1.11x | ? |
Group 3
|
![]() |
Toku DLC + Panzer III J![]() |
1.12x | 1.15x | ? |