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Difference between revisions of "Summer 2024 Event/E-5"
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==Map Overview== | ==Map Overview== | ||
+ | E5 is a striking force, and combined fleet five-phase map, consisting of one transport and four boss phases. | ||
+ | * 3 [[LBAS]] are available to sortie on this map. | ||
+ | **Initially, no LBAS is available, | ||
+ | **After Phase 1, all can be set on Sortie, | ||
+ | **After Phase 3, the LBAS is relocated closer to the final boss. | ||
+ | |||
+ | * This map uses 2 locks: | ||
+ | ** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Rabaul Support''', Starting point 1 (striking), | ||
+ | ** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''MO Invasion Fleet''', Starting point 2 (combined). | ||
+ | ** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''MO Mobile Fleet''', Starting point 3 (combined). | ||
+ | |||
+ | *{{Color|red|'''Bug:'''}} Despite having many [[installation]]s, node {{MapRoute|V|red}} is not an installation node and {{Balloon}} [[Barrage Balloon]]s cannot be deployed here. | ||
+ | |||
+ | ==Phase 1 - TP== | ||
+ | Phase 1 is a '''"[[Transport Operation]]"''': | ||
+ | |||
+ | <tabber> | ||
+ | |-|Light= | ||
+ | * Striking Force: '''1 CVL/CA(V)/AV, 1 CL, 4-5 DD, Fast [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] | ||
+ | * Route: {{MapRoute|1||A|pink|B|red|C|green|C2|red}} | ||
+ | |||
+ | |-|Heavy= | ||
+ | * Striking Force: '''1 CVL, 2 CA(V)/CLT, 1 CL, 2 DD, 1 AV, Fast [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] | ||
+ | * Route: {{MapRoute|1||A|pink|B|red|C|green|C2|red}} | ||
+ | |||
+ | </tabber> | ||
+ | * LoS check: Casual/Easy/Med/Hard = Cn3 <span class="tooltip">30/35/40/50<span class="tooltiptext">Approximate, actual value may be higher</span></span> | ||
+ | * LBAS range: 2 (post clear) | ||
+ | |||
+ | * Bringing [[AACI]] is recommended. | ||
+ | *Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can help increase the reach rate. | ||
+ | |||
+ | ''After clearing this phase, the [[LBAS]] becomes available. | ||
+ | |||
+ | ==Phase 2 - Boss== | ||
+ | <tabber> | ||
+ | |-|STF= | ||
+ | * STF/CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] | ||
+ | **Main: '''1 (F)BB(V), 2 CVL, 2 CA, 1 DD | ||
+ | **Escort: '''1 CL, 5 DD | ||
+ | * Route: {{MapRoute|2||E|red|G|blue|I|pink|J|red|L|red}} | ||
+ | |||
+ | |||
+ | |-|CTF= | ||
+ | * CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] | ||
+ | **Main: '''1 (F)BB(V), 4 CVL, 1 DD | ||
+ | **Escort: '''1 CL, 5 DD | ||
+ | * Route: {{MapRoute|2||E|red|G|blue|I|pink|J|red|L|red}} | ||
+ | |||
+ | </tabber> | ||
+ | * LoS check: ? | ||
+ | * LBAS range: 5 | ||
+ | * Bringing [[ASW]] and [[AACI]] is recommended. | ||
+ | *Using {{Smoke}} [[Smoke]]s is recommended to pass through node {{MapRoute|J|red}}. | ||
+ | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. | ||
+ | |||
+ | ==Phase 3 - Boss== | ||
+ | <tabber> | ||
+ | |-|Short= | ||
+ | * CTF: '''Fast+''' [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''2 (F)BB(V), 4 CV | ||
+ | **Escort: '''1-2 CA(V), 1 CL, 3-4 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|Q|red|R|red}} | ||
+ | *Shortest route | ||
+ | *This fleet must be '''Fast+''' when using both {{Class|Yamato}} (''see [[Speed]]''). | ||
+ | |||
+ | |-|Long= | ||
+ | * CTF: '''Fast/Slow''' [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''2 (F)BB(V), 4 CV | ||
+ | **Escort: '''1-2 CA(V), 1 CL, 3-4 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|Q|red|R|red}} | ||
+ | * This formation is an alternative for players that '''can't do Fast+''' or are '''bringing ONLY one (1) Yamato-class'''. Using Fast+ is mandatory if bringing more than one Yamato-class ship. | ||
+ | |||
+ | |||
+ | </tabber> | ||
+ | * LoS check: ? | ||
+ | * LBAS range: 8 | ||
+ | * Bringing [[ASW]] and [[AACI]] is recommended. | ||
+ | *Using {{Smoke}} [[Smoke]]s is recommended to pass through node {{MapRoute|Q|red}}. | ||
+ | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ![[Prototype Carrier Princess Vacation Mode]] | ||
+ | |- | ||
+ | |<gallery> | ||
+ | Enemy Full Prototype Carrier Princess Vacation Mode.png|Regular | ||
+ | Enemy Full Prototype Carrier Princess Vacation Mode Damaged.png|Last Dance | ||
+ | </gallery> | ||
+ | |} | ||
+ | ''After clearing this phase, the LBAS is relocated closer to the final boss. | ||
+ | |||
+ | ==Phase 4 - Boss== | ||
+ | |||
+ | <tabber> | ||
+ | |-|Long= | ||
+ | * STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] | ||
+ | **Main: '''1 BB, 0-1 CVL/CA(V), 2 CL, 1 LHA/AV | ||
+ | **Escort: '''0-2 CA(V)/AV, 1 CL, 3-5 DD | ||
+ | * Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|S1|pink|V|red}} | ||
+ | **Having less than 3 CL will route through node {{MapRoute|S2|orange}} | ||
+ | *Longer route, but allows for a strong slow fleet. | ||
+ | |||
+ | |-|Short= | ||
+ | * STF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] | ||
+ | **Main: '''1 BB, 0-1 CVL/CA(V), 2 CL, 1-2 /AV | ||
+ | **Escort: '''0-2 CAV/AV, 1 CL, 3-5 DD | ||
+ | * Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|V|red}} | ||
+ | **Having less than 3 CL will route through node {{MapRoute|S2|orange}} | ||
+ | *Shortest route, but requires a weaker fast fleet. | ||
+ | |||
+ | </tabber> | ||
+ | * LoS check: ? | ||
+ | * LBAS range: 7 | ||
+ | *The boss contains up to 8 strong [[Installation]]s and require adequate gearing. | ||
+ | **Using several [[Help:Equipment Setup#Anti-Installation|{{TextGlow|'''Nuke Setups'''|black|text-colour=#A9F377|glow-size=2px}}]] is mandatory to defeat the boss. | ||
+ | **{{Color|red|'''Bug:'''}} Despite having many [[installation]]s, node {{MapRoute|V|red}} is not and installation node and {{Balloon}} [[Barrage Balloon]]s cannot be deployed here. | ||
+ | |||
+ | * Bringing [[ASW]] and [[AACI]] is also recommended. | ||
+ | *It is recommended to bring a [[Special Attacks#Nelson-class_Special_Attack|Nelson-class Touch]]. | ||
+ | * If {{MapRoute|T|red}} became an issue, can consider sending LBAS there to help with the pass the node to get to boss. | ||
+ | ** Send LBAS to boss on LD and employ other strategies to hop pass through {{MapRoute|T|red}} | ||
+ | *Using {{Smoke}} [[Smoke]]s can help to pass through nodes {{MapRoute|S|red|T|red}}. | ||
+ | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. | ||
+ | * Node {{MapRoute|S|red}} contains several [[PT boat]]s: | ||
+ | {{Anti-PT boat}} | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ![[Supply Depot Princess E Vacation Mode]] | ||
+ | |- | ||
+ | |<gallery> | ||
+ | Enemy Full Supply Depot Princess E Vacation Mode.png|Regular | ||
+ | Enemy Full Supply Depot Princess E Vacation Mode Damaged.png|Last Dance | ||
+ | </gallery> | ||
+ | |} | ||
+ | |||
+ | ==Phase 4.5 - Gimmick== | ||
+ | To unlock the last boss, the following steps have to be performed: | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ! !! R!! V!! X!! Y | ||
+ | |- | ||
+ | | Hard|| S|| A+ x2|| A+ x2|| A+ x2 | ||
+ | |- | ||
+ | | Medium|| -|| -|| A+ x2|| A+ x2 | ||
+ | |- | ||
+ | | Easy|| -|| -|| A+ x2|| A+ x2 | ||
+ | |- | ||
+ | | Casual|| -|| -|| A+|| A+ | ||
+ | |} | ||
+ | |||
+ | <tabber> | ||
+ | |-|Node R= | ||
+ | * Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing. | ||
+ | |||
+ | |-|Node V= | ||
+ | * Refer to [[#Phase 4 - Boss]]'s fleet for composition and routing. | ||
+ | * To secure A rank, running a Boss Support expedition is highly recommended to help clear out the escort fleet. | ||
+ | * If LBAS was previously used on {{MapRoute|T|red}}, consider sending 1 to boss and 1 to {{MapRoute|T|red}} only. | ||
+ | |||
+ | |-|Node X & Y= | ||
+ | * CTF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''2 (F)BB(V), 4 CV | ||
+ | **Escort: '''1-2 CA(V), 1 CL, 3-4 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|P|pink|W|blue|X|red}} | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|P|pink|W|blue|Z|red|Y|red}} | ||
+ | *Using [[#Phase 5 - Boss]]'s fleet is also possible. | ||
+ | </tabber> | ||
+ | |||
+ | ==Phase 5 - Boss== | ||
+ | CTF fleets usually bring the best firepower against the boss. However, the Fast+ STF advantageous shelling order makes it a better choice in most cases, especially to pass node {{MapRoute|Z|red}}. | ||
+ | |||
+ | <tabber> | ||
+ | |-|Fast+= | ||
+ | * STF: '''Fast+''' [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''3 (F)BB(V), 1 CV, 1 CA(V), 0-1 CL/DD, 1 AV | ||
+ | **Escort: '''1-3 CA(V)/AV, 1 CL, 2-4 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} | ||
+ | *The LoS check is overwritten when Fast+. | ||
+ | *Is more effective against pre-boss nodes thanks to the shelling sequence/order when using a STF. | ||
+ | *Achieving air superiority on higher difficulties is harder without appropriate equipment. | ||
+ | |||
+ | *Fast/Slow can be used STF but this will go through additional node {{MapRoute|M3|Orange}}. | ||
+ | |||
+ | |-|Long= | ||
+ | * CTF: [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''2 (F)BB(V), 2 CV, 1 CA(V)/DD, 1 CL | ||
+ | **Escort: '''1-2 CA(V), 1 CL, 3-4 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} | ||
+ | *A strong fleet that can be slow, but at the expense of a slightly longer route. | ||
+ | |||
+ | |-|Short Fast= | ||
+ | * CTF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''2 (F)BB(V)/CA(V), 2 CV, 1 CL/AV, 1 DD | ||
+ | **Escort: '''0-2 FBB/CA(V), 1 CL, 3-5 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} | ||
+ | |||
+ | |-|Short Slow= | ||
+ | * CTF: [[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | ||
+ | **Main: '''2 CV, 1 CL, 1 DD, 2 AV | ||
+ | **Escort: '''2 CA(V), 1 CL, 3 DD | ||
+ | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} | ||
+ | *A lighter fleet that will route the shortest path even when slow. | ||
+ | *It also benefits from the lack of battleship and so of second shellings on route. | ||
+ | |||
+ | </tabber> | ||
+ | |||
+ | * LoS check: ? (rather high: reached at 91.3 on easy, failed at 70.8) for Cn1 HQ x0.4 | ||
+ | * LBAS range: 6 | ||
+ | * If [[Yamato]] is being used for this phase, the fleet requires 2 CA, 2 CL, and 4 DD to take the best route. | ||
+ | ** In addition to having 2 BB MAX. | ||
+ | * Bringing [[AACI]] is strongly recommended. | ||
+ | |||
+ | * Using a [[Special Attack]] is highly recommended. | ||
+ | *It is recommended to send 1 LBAS on submarine node {{MapRoute|M1|red}}, and 2 LBAS on the boss. | ||
+ | |||
+ | *Node {{MapRoute|Z|red}} is extremely tough to pass, and may require to either use: | ||
+ | **The {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate, | ||
+ | **The special attack here instead of the boss. | ||
+ | ** Using {{Smoke}} [[Smoke]]s can help to pass through the node. | ||
+ | |||
+ | ==Phase 5.5 - Debuff== | ||
+ | Once LD has been reached, the following steps have to be performed to debuff the boss. | ||
+ | {|class="wikitable" | ||
+ | ! !! O1!! R!! V!! X!! Y!! LBAS | ||
+ | |- | ||
+ | | Hard|| AS|| S|| A+|| S|| S x2|| AS x2 | ||
+ | |- | ||
+ | | Medium|| AS|| A+|| -|| S|| S|| AS | ||
+ | |- | ||
+ | | Easy|| AS|| A+|| -|| S|| S|| AS | ||
+ | |- | ||
+ | | Casual|| -|| A+|| -|| A+|| S?|| - | ||
+ | |} | ||
+ | |||
+ | <tabber> | ||
+ | |-|Node O1, X, & Y= | ||
+ | * Refer to [[#Phase 4.5 - Gimmick]]'s fleet for composition and routing. | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ! O1!! AS | ||
+ | |- | ||
+ | | Hard|| 546 | ||
+ | |- | ||
+ | | Medium|| 518 | ||
+ | |- | ||
+ | | Easy|| 330 | ||
+ | |} | ||
+ | |||
+ | |-|Node R= | ||
+ | * Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing. | ||
+ | |||
+ | |-|Node V= | ||
+ | * Refer to [[#Phase 4 - Boss]]'s fleet for composition and routing. | ||
+ | |||
+ | |-|LBAS= | ||
+ | {|class="wikitable" | ||
+ | ! LBAS!! AS | ||
+ | |- | ||
+ | | Hard|| 854 | ||
+ | |- | ||
+ | | Medium|| 525 | ||
+ | |- | ||
+ | | Easy|| 518 | ||
+ | |} | ||
+ | </tabber> | ||
+ | |||
+ | Once on LD, the CG will change to the following: | ||
+ | {|class="wikitable" | ||
+ | ![[Abyssal Coral Sea Water Demon]] | ||
+ | |- | ||
+ | |<gallery> | ||
+ | Enemy Full Abyssal Coral Sea Water Demon.png|Regular | ||
+ | Enemy Full Abyssal Coral Sea Water Demon Damaged.png|Last Dance | ||
+ | Enemy Full Abyssal Coral Sea Water Demon Damaged Debuffed.png|Debuffed | ||
+ | </gallery> | ||
+ | |} | ||
==Enemy Compositions== | ==Enemy Compositions== |
Revision as of 03:09, 3 September 2024
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() 2nd wave of Friendly Fleets has been released!
Time until event's end:
The event has ended!
|
Information | ||||
---|---|---|---|---|
Event Tag | ![]() ![]() ![]() | |||
Boss Gauges | Hard (甲): 750 TP + 2250 HP + 4600 HP + 47300 HP + 8775 HP | |||
Medium (乙): 650 TP + 1710 HP + 3600 HP + 28600 HP + 6825 HP | ||||
Easy (丙): 575 TP + 1710 HP + 3600 HP + 28600 HP + 6825 HP | ||||
Casual (丁): 525 TP + 1710 HP + 3100 HP + 12650 HP + 5525 HP | ||||
Map Bosses | Southern War Princess![]() | |||
Standard Carrier Wo-Class Kai B Flagship II![]() | ||||
Prototype Carrier Princess Vacation Mode![]() | ||||
Supply Depot Princess E Vacation Mode![]() | ||||
Abyssal Coral Sea Water Demon![]() |
Rewards[edit] | ||||
---|---|---|---|---|
Ship | ![]() Lexington | |||
Choice | 丁 Casual |
丙 Easy |
乙 Medium |
甲 Hard |
![]() Bauxite |
3600 | 4800 | ||
OR | ||||
![]() Communication Equipment & Personnel |
1 | 1 |
Reward | 丁 Casual |
丙 Easy |
乙 Medium |
甲 Hard |
---|---|---|---|---|
![]() Improvement Material |
6 | 8 | 10 | |
![]() Medal |
1 | 2 | 3 | |
![]() Latest Overseas Warship Technology |
1 | 1 | 1 | |
![]() Action Report |
1 | |||
![]() First Class Medal |
1 | |||
![]() SBD VB-2 (Bomber Squadron) |
1 (★7) | 1 (★10) | ||
![]() SBD VS-2 (Reconnaissance Squadron) |
1 (★10) |
The event guides are to be constructed through the respective Event map page guide sandbox and reviewed by editors before being approved here.
- Do not update the guides through this page unless it is a minor fix. Please only update guides through their respective sandbox pages.
Branching Table
E-5 Branching Rules (Start Points) ▼/▲ |
---|
E-5 Branching Rules (Start Point 1) ▼/▲ |
---|
E-5 Branching Rules (Start Point 2) ▼/▲ |
---|
E-5 Branching Rules (Start Point 3) ▼/▲ |
---|
* = Rule under review
? = Ship type/amount under review
Branching compositions are reported over the course of the event.
- Please refer to KCNav for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)
Historical Bonuses
Ships [1] [Toggle Names] |
Map-wide (stacks with nodes) |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() | ||
---|---|---|---|---|---|---|---|---|---|---|
Coastal Defense Ships (DE) | 1.12x | - | - | |||||||
Destroyers (DD) | 1.03x | 1.08x | - | 1.08x | 1.16x | 1.12x | ||||
Light Cruisers (CL) NOT CLT | 1.04x | - | ||||||||
Torpedo Cruisers (CLT) | - | - | ||||||||
Seaplane Tenders (AV) Submarine Tenders (AS) |
1.08x | - | - | 1.24x | - | |||||
Light Carriers (CVL) | 1.04x | - | ||||||||
Heavy Cruisers CA(V) | - | 1.08x | 1.2204x1.08 x 1.13 | - | 1.2656x1.12 x 1.13 | |||||
Battleships ((F)BB(V)) | - | 1.08x | 1.16x | 1.12x | ||||||
Amphibious Assault Ships (LHA) | - | 1.24x | - | |||||||
Japanese Ship | 1.04x | - | ||||||||
|
1.04x | |||||||||
|
- | 1.16x | - | |||||||
|
- | - | 1.16x | 1.22x | - | 1.31x | - | |||
1.13x | ||||||||||
|
- | 1.18x | - | |||||||
|
- | - | 1.18x | 1.23x | - | 1.26x | ||||
1.12x~1.14x(?) |
- Note
- Type bonus, nation bonus, group bonus and ship bonus stacks.
Map Overview
E5 is a striking force, and combined fleet five-phase map, consisting of one transport and four boss phases.
- 3 LBAS are available to sortie on this map.
- Initially, no LBAS is available,
- After Phase 1, all can be set on Sortie,
- After Phase 3, the LBAS is relocated closer to the final boss.
- This map uses 2 locks:
- Bug: Despite having many installations, node V is not an installation node and
Barrage Balloons cannot be deployed here.
Phase 1 - TP
Phase 1 is a "Transport Operation":
- LoS check: Casual/Easy/Med/Hard = Cn3 30/35/40/50Approximate, actual value may be higher
- LBAS range: 2 (post clear)
After clearing this phase, the LBAS becomes available.
Phase 2 - Boss
- LoS check: ?
- LBAS range: 5
- Bringing ASW and AACI is recommended.
- Using
Smokes is recommended to pass through node J.
- Using the
FCF FCF
can help increase the reach rate.
Phase 3 - Boss
- CTF: Fast+
- Main: 2 (F)BB(V), 4 CV
- Escort: 1-2 CA(V), 1 CL, 3-4 DD
- Route: 3 M M1 M2 N O O2 Q R
- Shortest route
- This fleet must be Fast+ when using both Yamato-class (see Speed).
- LoS check: ?
- LBAS range: 8
- Bringing ASW and AACI is recommended.
- Using
Smokes is recommended to pass through node Q.
- Using the
FCF FCF
can help increase the reach rate.
Prototype Carrier Princess Vacation Mode |
---|
After clearing this phase, the LBAS is relocated closer to the final boss.
Phase 4 - Boss
- LoS check: ?
- LBAS range: 7
- The boss contains up to 8 strong Installations and require adequate gearing.
- Using several Nuke Setups is mandatory to defeat the boss.
- Bug: Despite having many installations, node V is not and installation node and
Barrage Balloons cannot be deployed here.
- Bringing ASW and AACI is also recommended.
- It is recommended to bring a Nelson-class Touch.
- If T became an issue, can consider sending LBAS there to help with the pass the node to get to boss.
- Send LBAS to boss on LD and employ other strategies to hop pass through T
- Using
Smokes can help to pass through nodes S T.
- Using the
FCF FCF
can help increase the reach rate.
- Node S contains several PT boats:
ExpandAnti-PT boat |
---|
Supply Depot Princess E Vacation Mode |
---|
Phase 4.5 - Gimmick
To unlock the last boss, the following steps have to be performed:
R | V | X | Y | |
---|---|---|---|---|
Hard | S | A+ x2 | A+ x2 | A+ x2 |
Medium | - | - | A+ x2 | A+ x2 |
Easy | - | - | A+ x2 | A+ x2 |
Casual | - | - | A+ | A+ |
- Refer to #Phase 3 - Boss's fleet for composition and routing.
Phase 5 - Boss
CTF fleets usually bring the best firepower against the boss. However, the Fast+ STF advantageous shelling order makes it a better choice in most cases, especially to pass node Z.
- STF: Fast+
- Main: 3 (F)BB(V), 1 CV, 1 CA(V), 0-1 CL/DD, 1 AV
- Escort: 1-3 CA(V)/AV, 1 CL, 2-4 DD
- Route: 3 M M1 M2 N O O2 P W Z ZZ
- The LoS check is overwritten when Fast+.
- Is more effective against pre-boss nodes thanks to the shelling sequence/order when using a STF.
- Achieving air superiority on higher difficulties is harder without appropriate equipment.
- Fast/Slow can be used STF but this will go through additional node M3.
- LoS check: ? (rather high: reached at 91.3 on easy, failed at 70.8) for Cn1 HQ x0.4
- LBAS range: 6
- If Yamato is being used for this phase, the fleet requires 2 CA, 2 CL, and 4 DD to take the best route.
- In addition to having 2 BB MAX.
- Bringing AACI is strongly recommended.
- Using a Special Attack is highly recommended.
- It is recommended to send 1 LBAS on submarine node M1, and 2 LBAS on the boss.
- Node Z is extremely tough to pass, and may require to either use:
Phase 5.5 - Debuff
Once LD has been reached, the following steps have to be performed to debuff the boss.
O1 | R | V | X | Y | LBAS | |
---|---|---|---|---|---|---|
Hard | AS | S | A+ | S | S x2 | AS x2 |
Medium | AS | A+ | - | S | S | AS |
Easy | AS | A+ | - | S | S | AS |
Casual | - | A+ | - | A+ | S? | - |
- Refer to #Phase 4.5 - Gimmick's fleet for composition and routing.
O1 | AS |
---|---|
Hard | 546 |
Medium | 518 |
Easy | 330 |
Once on LD, the CG will change to the following:
Abyssal Coral Sea Water Demon |
---|
Enemy Compositions
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
A1 | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Abreast | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon | ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
A2 | Line Ahead Echelon Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
B | Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Landing Node | ||
---|---|---|---|
C | 輸送物資の揚陸地点に到達しました。本海域の輸送作戦は無事完了しています。 The landing point of the convoy has been reached. The transport operation here has already been completed successfully. | ||
# | Landing Node |
# | Empty Node | ||
---|---|---|---|
C1 | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
C2 | Line Ahead Double Line Diamond |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
104/208 467/933 |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
---|---|---|---|
D | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
46/92 206/411 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
55/109 243/486 | |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() |
55/109 243/486 | |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
E | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
F | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
66/132 296/591 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110/220 494/987 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
132/263 591/1182 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Selection Node | ||
---|---|---|---|
G | 艦隊の針路を選択できます。提督、どちらの針路をとられますか? You can decide the fleet's course. Admiral, which heading should we take? | ||
# | Selection Node |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
I | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
66/132 296/591 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110/220 494/987 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
132/263 591/1182 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
J | Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
K | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
L | Cruising Formation 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
66/132 296/591 |
Cruising Formation 4 (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
132/263 591/1182 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
M | 気のせいだった。 Must be my imagination. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
M1 | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
M2 | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
139/277 623/1245 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
112/223 501/1002 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
146/291 653/1305 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
117/233 524/1047 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
---|---|---|---|
M3 | Echelon | ![]() ![]() ![]() ![]() ![]() ![]() |
73/146 327/654 |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() |
42/83 186/372 | |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() |
47/93 209/417 | |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
N | 気のせいだった。 Must be my imagination. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
O | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110/220 494/987 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
154/308 692/1383 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
176/351 789/1578 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
O1 | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
139/277 623/1245 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
112/223 501/1002 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
146/291 653/1305 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
117/233 524/1047 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Selection Node | ||
---|---|---|---|
O2 | 艦隊の針路を選択できます。提督、どちらの針路をとられますか? You can decide the fleet's course. Admiral, which heading should we take? | ||
# | Selection Node |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
P | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
112/223 501/1002 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
79/157 353/705 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
187/373 839/1677 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
Q | Line Ahead Double Line Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
108/215 482/963 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
R | Cruising Formation 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
139/277 623/1245 |
Cruising Formation 4 (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
211/422 948/1896 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
R1 | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110/220 494/987 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
139/277 623/1245 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
211/422 948/1896 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
R2 | Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110/220 494/987 |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
139/277 623/1245 | |
Diamond | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
211/422 948/1896 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
R3 | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
S | Line Ahead Double Line Echelon |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
---|---|---|---|
S2 | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
63/126 282/564 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
78/155 347/693 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
86/171 384/768 | |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
T | Line Ahead Double Line |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
U | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
V | Cruising Formation 4 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
160/319 716/1431 |
Cruising Formation 4 (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
180/359 806/1611 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
# | Selection Node | ||
---|---|---|---|
W | 艦隊の針路を選択できます。提督、どちらの針路をとられますか? You can decide the fleet's course. Admiral, which heading should we take? | ||
# | Selection Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
X | Line Ahead Diamond Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
106/212 476/951 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
Y | Line Ahead Double Line Diamond |
![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
Z | Line Ahead Double Line Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
---|---|---|---|
Z1 | Echelon Line Abreast |
![]() ![]() ![]() ![]() ![]() ![]() |
42/83 186/372 |
Echelon | ![]() ![]() ![]() ![]() ![]() ![]() |
47/93 209/417 | |
# | Formation | Supported Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
Z2 | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
ZZ | Cruising Formation 4 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
112/223 501/1002 |
Cruising Formation 4 (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
187/373 839/1677 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
Ship Drops
ExpandShip drops |
---|
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() 2nd wave of Friendly Fleets has been released!
Time until event's end:
The event has ended!
|
Trivia
- Starting Point 1
- Starting Point 2
- Starting Point 3
- Node V is Port Moresby
- Node ZZ is in the Coral Sea, the site of the Battle of the Coral Sea. |
- The title (Second Battle of the Coral Sea/第二次珊瑚海海戦) for the map is a likely nod to the theme of KanColle events focusing on returning to previous battlefields and putting to rest ghosts from the past.