- Welcome to the Kancolle Wiki!
- If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord
Difference between revisions of "Morale and Fatigue"
Jigaraphale (talk | contribs) m (→Morale Effects) |
Jigaraphale (talk | contribs) |
||
Line 197: | Line 197: | ||
** If the Gift button is flashing ([[File:Icon_Mamiya.gif]]), all 3 options can be picked. | ** If the Gift button is flashing ([[File:Icon_Mamiya.gif]]), all 3 options can be picked. | ||
** If the Gift button isn't flashing, only the latter 2 options can be picked. | ** If the Gift button isn't flashing, only the latter 2 options can be picked. | ||
− | * Both Mamiya and Irako can either be obtained through quests, events or the [[Shop | + | * Both Mamiya and Irako can either be obtained through quests, events or the [[Shop]]. |
− | ===Mamiya=== | + | ===[[Mamiya]]=== |
− | Using Mamiya [[File:Item Icon Food Supply Ship Mamiya.png|25px]] sets the morale of all ships in the fleet to a fixed value | + | Using Mamiya [[File:Item Icon Food Supply Ship Mamiya.png|25px]] sets the morale of all ships in the fleet to a fixed value: |
* {{color|red|0}}-{{color|orange|39}} Morale: Set to {{color|green|40}}. | * {{color|red|0}}-{{color|orange|39}} Morale: Set to {{color|green|40}}. | ||
* {{color|green|40-49}} Morale: Set to {{color|gold|50}}. | * {{color|green|40-49}} Morale: Set to {{color|gold|50}}. | ||
− | + | ===[[Irako]]=== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Using Irako [[File:Item Icon Food Supply Ship Irako.png|25px]] increases the morale: | |
− | + | *Of the flagship by {{color|green|'''+25'''}}, | |
− | Using Irako [[File:Item Icon Food Supply Ship Irako.png|25px]] increases the flagship | + | *Of 0 to 3 random other ship girls in the fleet by {{color|green|'''+25'''}}. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Mamiya and Irako=== | ===Mamiya and Irako=== |
Revision as of 12:11, 5 May 2022
Introduction
Morale is used to measure the current morale status of a ship girl. Low morale is referred to as "Fatigue". The actual stat ranges from 0-100 and is hidden in game. The values can only be viewed by using a viewer. Ship girls recieve bonuses or penalites depending on her level of morale.
Morale naturally regenerates by 3 points every 3 minutes up to a soft cap of 49. Exceeding this cap requires sorties, exercises or gifting. Please see Sparkling for more information on how to sparkle your ship girls.
Overview
- Morale still naturally regenerates while a ship girl with 49 or less morale is on sortie or expedition.
- This means that sorties which take 15 minutes or more can be done consecutively with a single fleet.
- Repairing ship girls below 40 morale will reset their morale to 40.
- Remodeling a ship girl will reset her morale to 40.
- Newly obtained ship girls have 40 morale.
- The time it takes to recover to soft cap from various fatigue states is:
- Heavy Fatigue: 30-48 minutes
- Moderate Fatigue: 21-30 minutes
- Slight Fatigue: 0-9 minutes
- Morale will update after every battle.
- This means that ship girls can recieve morale bonuses mid-sortie.
- Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using gifts.
Morale Effects
Visual Indicator | Status | Value | Effects |
---|---|---|---|
High Morale (Sparkling) |
50-100 |
| |
Normal Morale | 40-49 |
| |
Slightly Fatigued | 30-39 |
| |
Moderate Fatigue | 20-29 |
| |
Heavily Fatigued | 0-19 |
|
Gaining/Losing Morale
Action | Morale Change | Notes | |
---|---|---|---|
Sortie/Exercise | Day Battle | -3 | |
Day Battle (≤30 Morale) |
-6 | This stacks with the base -3 for a total of -9. | |
Night Battle | -2 | Same for both normal morale and fatigued ship girls. Applies to night battle only nodes and stacks with day battle morale cost when night battle pursuit is selected. | |
MVP | +10 | ||
Flagship | +3 | Requires the result to be at least C-rank. | |
Perfect S/S Rank | +4 | ||
A Rank | +3 | ||
B Rank | +2 | ||
C Rank | +1 | ||
D/E Rank | 0 | ||
Sortie | Returning from Sortie | -15 | |
Returning from Sortie (≤30 Morale) |
-100 | Morale is set to 0. | |
Combat Ration (For equipped ship girl) |
+10~14 | See Combat Ration for details. | |
Combat Ration (Adjacent ship girls) |
+6~8 | See Combat Ration for details. | |
Exercise | Completing Exercise | 0 | |
Expedition | Normal Expedition | -3 | |
Node Support | -1~5 | See Support Expedition for details. | |
Boss Support | -1~10 | See Support Expedition for details. | |
Combat Expedition (Damaged ship girls) |
-10 | See Expeditions for details. | |
Other | Natural Regeneration | +3 every 3 minutes | Stops at 49 morale. |
Mamiya (0-39 morale) |
Set to 40 | See below for details. | |
Mamiya (40-49 morale) |
Set to 50 | See below for details. | |
Irako | +25 | See below for details. | |
Evacuated | Reduces morale to 0. | See Combined Fleet for more details. |
Gifting
Gifting is the function to feed sweets to ship girls in a fleet to raise their morale. This function is available by clicking on the Gift (給) button in the Composition menu.
- The amount displayed beside the button is the total amount of Mamiya and Irako possessed.
- Either, Mamiya only, Irako only, or Both sweets can be given.
- Both Mamiya and Irako can either be obtained through quests, events or the Shop.
Mamiya
Using Mamiya sets the morale of all ships in the fleet to a fixed value:
- 0-39 Morale: Set to 40.
- 40-49 Morale: Set to 50.
Irako
Using Irako increases the morale:
- Of the flagship by +25,
- Of 0 to 3 random other ship girls in the fleet by +25.
Mamiya and Irako
Using both Mamiya and Irako together increases the flagship's morale by +30 and the morale of the rest of the ship girls in the fleet by +20-31.
- Ship girls that are below 39 morale get their morale set to 40 before the bonus morale is applied.
- If the ship girls are already sparkled, the bonus morale is added on top of their current morale values.
- A single use is roughly equal to 1 Mamiya and 5 Irako used individually.
- Using this on a Striking Force Fleet applies the bonus to all 7 members.
- Combined Fleet are still considered 2 fleets and so require separate uses.
See Also
|