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(Created page with "==Repair time== right|thumb|404px|Confirmation window for repairs <math>\text {Total repair time} = \text {HP loss} \times \text {base repair time} \tim...")
 
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==Repair time==
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=Introduction=
[[File:Kagaheal.png|right|thumb|404px|Confirmation window for repairs]]
 
  
<math>\text {Total repair time} = \text {HP loss} \times \text {base repair time} \times \text {ship type multiplier} + \text {30 seconds}</math>
+
Repairs to your ship girls can be done either through the [[Docking]] menu or by using [[Akashi]]. It is important to keep your ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that <span style="color:red;">'''heavily damaged'''</span> ship girls can be sunk and '''permanently lost''' in sorties.
  
<math>\text {Base repair time} = \begin{align*}
+
=Overview=
 +
 
 +
* Repairs cost fuel {{Fuel}}, steel {{Steel}} and time.
 +
** The cost is the same for both methods.
 +
* Repairs can be completed immediately using Instant Repairs {{IR}}.
 +
* Repairs will reset a ship girl's [[Morale and Fatigue|morale]] to 40 if she is below 39 morale.
 +
* Ship girls being repaired can be:
 +
** [[Supply (Mechanic)|Resupplied]]
 +
** [[Composition|Placed in a fleet]]
 +
* Ship girls being repaired cannot:
 +
** Have their equipment adjusted through the [[Remodel_(Menu)|Remodel menu]].
 +
*** Swapping equipment with another ship girl still works.
 +
*** Equipment in a [[Reinforcement Expansion]] can still be adjusted.
 +
** Be sent on [[Sortie]]s, [[Expeditions]], or [[Exercises]].
 +
* There are actions which will restore your ship girl to full HP besides repairs.
 +
** [[Repair Goddess]]
 +
** [[Remodel (Mechanic)|Remodeling]]
 +
** [[Marriage]]
 +
* Returning to the docking menu with less than 1 minute remaining on the timer will automatically complete the repair.
 +
** This also works for skipping the instant repair animation.
 +
 
 +
===Repair time===
 +
 
 +
The length of time (in seconds) it takes to repair a ship girl can be calculated by:
 +
 
 +
<math>\text{Repair Time} = \text{HP}_\text{loss} \times \text{Repair Time}_\text{base} \times \text{Mod}_\text{ship} + 30</math>
 +
 
 +
* <math>\text{HP}_\text{loss}</math> is the amount of HP that needs recovering.
 +
* <math>\text{Repair Time}_\text{base} = \begin{align*}
 
\left\{
 
\left\{
 
\begin{array}{l l}
 
\begin{array}{l l}
Line 12: Line 39:
 
\right\}
 
\right\}
 
\end{align*}</math>
 
\end{align*}</math>
 +
* <math>\text{Mod}_\text{ship}</math> is the ship type modifier given by the table below:
  
 
{| class="wikitable"
 
{| class="wikitable"
!Ship Type
+
!style="background-color:#99CCFF;" | Ship Type
! style="text-align: center;"|Multiplier
+
! style="background-color:#99CCFF;text-align: center;"| Multiplier
 
|-
 
|-
 
|Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
 
|Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
Line 30: Line 58:
 
|}
 
|}
  
==Repair cost==
+
===Repair cost===
<math>\text {Fuel cost} = \lfloor(\text {Base fuel cost} \times \text {HP loss} \times 0.032)\rfloor</math><br />
 
<math>\text {Steel cost} = \lfloor(\text {Base fuel cost} \times \text {HP loss} \times 0.06)\rfloor</math>
 
  
where base fuel cost is the amount of fuel needed to resupply that ship from 0 to full.<br>
+
The fuel {{Fuel}} and steel {{Steel}} costs for repairs are calculated by:
The cost is rounded down when using dry docks, so most destroyers and submarines with only 1 HP loss can be repaired for free.<br>
 
The cost is '''not''' affected by the level of the ship.
 
  
{| class="mw-collapsible mw-collapsed wikitable"
+
<math>\text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor</math><br />
! colspan="4" | Ship Repair Cost per HP<br>(assuming max remodel level)
+
<math>\text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor</math>
|-
+
 
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
+
* <math>\text {Base Fuel}</math> is the fuel cost for that ship girl. Please refer to the individual ship girl pages for their fuel costs. Remember that this can vary based on remodel.
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
+
* <math>\text{HP}_\text{loss}</math> is the amount of HP that needs recovering.
| colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Cost'''
+
 
|-
+
=Akashi Repairs=
| style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
 
| style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
 
|-
 
| rowspan="2" style="text-align:center;" |Destroyers
 
| style="text-align:center;" |Shimakaze<br>Amatsukaze<br>Akitsuki<br>Z1-class
 
| style="text-align:center;" |0.64
 
| style="text-align:center;" |1.2
 
|-
 
| style="text-align:center;" |Others
 
| style="text-align:center;" |0.48
 
| style="text-align:center;" |0.9
 
|-
 
| rowspan="3" style="text-align:center;" |Light Cruisers
 
| style="text-align:center;" |Ooyodo
 
| style="text-align:center;" |1.12
 
| style="text-align:center;" |2.1
 
|-
 
| style="text-align:center;" |Agano-class
 
| style="text-align:center;" |0.96
 
| style="text-align:center;" |1.8
 
|-
 
| style="text-align:center;" |Others
 
| style="text-align:center;" |0.8
 
| style="text-align:center;" |1.5
 
|-
 
| style="text-align:center;" |Torpedo Cruisers
 
| style="text-align:center;" |(all)
 
| style="text-align:center;" |0.8
 
| style="text-align:center;" |1.5
 
|-
 
| rowspan="4" style="text-align:center;" |Heavy Cruisers
 
| style="text-align:center;" |Furutaka-class<br>Aoba-class
 
| style="text-align:center;" |1.12
 
| style="text-align:center;" |2.1
 
|-
 
| style="text-align:center;" |Tone-class Kai<br>Myoukou-class Kai Ni
 
| style="text-align:center;" |1.44
 
| style="text-align:center;" |2.7
 
|-
 
| style="text-align:center;" |Prinz Eugen
 
| style="text-align:center;" |1.76
 
| style="text-align:center;" |3.3
 
|-
 
| style="text-align:center;" |Others
 
| style="text-align:center;" |1.28
 
| style="text-align:center;" |2.4
 
|-
 
| style="text-align:center;" |Aviation Cruisers
 
| style="text-align:center;" |(all)
 
| style="text-align:center;" |1.6
 
| style="text-align:center;" |3
 
|-
 
| rowspan="6" style="text-align:center;" |Battleships
 
| style="text-align:center;" |Ise-class<br>Fusou-class
 
| style="text-align:center;" |2.72
 
| style="text-align:center;" |5.1
 
|-
 
| style="text-align:center;" |Nagato-class<br>Kongou-class
 
| style="text-align:center;" |3.2
 
| style="text-align:center;" |6
 
|-
 
| style="text-align:center;" |Bismarck zwei
 
| style="text-align:center;" |3.36
 
| style="text-align:center;" |6.3
 
|-
 
| style="text-align:center;" |Bismarck drei
 
| style="text-align:center;" |3.52
 
| style="text-align:center;" |6.6
 
|-
 
| style="text-align:center;" |Vittorio Veneto-class
 
| style="text-align:center;" |4.16
 
| style="text-align:center;" |7.8
 
|-
 
| style="text-align:center;" |Yamato-class
 
| style="text-align:center;" |8
 
| style="text-align:center;" |15
 
|-
 
| rowspan="2" style="text-align:center;" |Aviation Battleships
 
| style="text-align:center;" |Ise-class Kai
 
| style="text-align:center;" |3.04
 
| style="text-align:center;" |5.7
 
|-
 
| style="text-align:center;" |Fusou-class Kai Ni
 
| style="text-align:center;" |3.36
 
| style="text-align:center;" |6.3
 
|-
 
| style="text-align:center;" |Submarines
 
| style="text-align:center;" |(all)
 
| style="text-align:center;" |0.3
 
| style="text-align:center;" |0.8
 
|-
 
| rowspan="2" style="text-align:center;" |Submarine Aircraft Carriers
 
| style="text-align:center;" |I-401
 
| style="text-align:center;" |0.8
 
| style="text-align:center;" |1.5
 
|-
 
| style="text-align:center;" |Others
 
| style="text-align:center;" |0.32
 
| style="text-align:center;" |0.6
 
|-
 
| rowspan="2" style="text-align:center;" |Seaplane Tenders
 
| style="text-align:center;" |Chitose-class
 
| style="text-align:center;" |1.12
 
| style="text-align:center;" |2.1
 
|-
 
| style="text-align:center;" |Akitsushima
 
| style="text-align:center;" |1.6
 
| style="text-align:center;" |3
 
|-
 
| rowspan="4" style="text-align:center;" |Light Aircraft Carriers
 
| style="text-align:center;" |Houshou
 
| style="text-align:center;" |0.96
 
| style="text-align:center;" |1.8
 
|-
 
| style="text-align:center;" |Ryuuhou
 
| style="text-align:center;" |1.12
 
| style="text-align:center;" |2.1
 
|-
 
| style="text-align:center;" |Shouhou-class<br>Ryuujou
 
| style="text-align:center;" |1.28
 
| style="text-align:center;" |2.4
 
|-
 
| style="text-align:center;" |Chitose-class Carrier<br>Hiyou-class
 
| style="text-align:center;" |1.44
 
| style="text-align:center;" |2.7
 
|-
 
| rowspan="6" style="text-align:center;" |Aircraft Carriers
 
| style="text-align:center;" |Unryuu-class
 
| style="text-align:center;" |1.6
 
| style="text-align:center;" |3
 
|-
 
| style="text-align:center;" |Shoukaku-class
 
| style="text-align:center;" |2.08
 
| style="text-align:center;" |3.9
 
|-
 
| style="text-align:center;" |Hiryuu<br>Souryuu
 
| style="text-align:center;" |2.24
 
| style="text-align:center;" |4.2
 
|-
 
| style="text-align:center;" |Akagi
 
| style="text-align:center;" |2.4
 
| style="text-align:center;" |4.5
 
|-
 
| style="text-align:center;" |Kaga
 
| style="text-align:center;" |2.56
 
| style="text-align:center;" |4.8
 
|-
 
| style="text-align:center;" |Taihou
 
| style="text-align:center;" |2.88
 
| style="text-align:center;" |5.4
 
|-
 
| style="text-align:center;" |Submarine Tenders
 
| style="text-align:center;" |Taigei
 
| style="text-align:center;" |1.12
 
| style="text-align:center;" |2.1
 
|-
 
| style="text-align:center;" |Amphibious Assault Ships
 
| style="text-align:center;" |Akitsumaru
 
| style="text-align:center;" |1.44
 
| style="text-align:center;" |2.7
 
|-
 
| style="text-align:center;" |Repair Ships
 
| style="text-align:center;" |Akashi
 
| style="text-align:center;" |1.7
 
| style="text-align:center;" |3.3
 
|-
 
| style="text-align:center;" |Training Cruisers
 
| style="text-align:center;" |Katori
 
| style="text-align:center;" |1.12
 
| style="text-align:center;" |2.1
 
|-
 
| rowspan="3" style="text-align:center;" |Collaboration Ships
 
| style="background-color:rgb(127,127,127);text-align:center;" |SS Iona
 
| style="background-color:rgb(127,127,127);text-align:center;" |4.8
 
| style="background-color:rgb(127,127,127);text-align:center;" |9
 
|-
 
| style="background-color:rgb(127,127,127);text-align:center;" |CA Takao
 
| style="background-color:rgb(127,127,127);text-align:center;" |5.6
 
| style="background-color:rgb(127,127,127);text-align:center;" |10.5
 
|-
 
| style="background-color:rgb(127,127,127);text-align:center;" |BB Haruna
 
| style="background-color:rgb(127,127,127);text-align:center;" |6.4
 
| style="background-color:rgb(127,127,127);text-align:center;" |12
 
|-
 
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
 
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
 
| style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
 
| style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
 
|}
 
Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki]
 
  
==Examples==
+
[[Akashi]] has the ability to repair ships that are <span style="color:gold;">'''lightly damaged (小破)'''</span> or better. Please refer to her page for details on how this ability works.
Example 1: Level 67 [[Kongou|Kongou Kai]] with 41/75 HP (34 damage):
 
* Base repair time:
 
**<math>67 \times 5 + \lfloor(\sqrt {67 - 11})\rfloor \times 10 + 50 = 335 + 7 \times 10 + 50 = \text {455 seconds}</math>
 
* Repair time:
 
**<math>34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15}</math>
 
* Resource costs:
 
**<math>\lfloor(90 \times 34 \times 0.06)\rfloor = \text{183 steel}</math>
 
**<math>\lfloor(90 \times 34 \times 0.032)\rfloor = \text{97 fuel}</math>
 
Example 2: Level 175 [[Musashi|Musashi Kai Ni]] with 1/108 HP (107 damage):
 
* Base repair time:
 
**<math>175 \times 5 + \lfloor(\sqrt {175 - 11})\rfloor \times 10 + 50 = 750 + 11 \times 10 + 50 = \text {1045 seconds}</math>
 
* Repair time:
 
** <math>107 \times \text{1045 seconds} \times 2.0 + \text{30 seconds} = \text{223660 seconds or 62:07:14}</math>
 
* Resource costs:
 
** <math>\lfloor(275 \times 107 \times 0.06)\rfloor = \text{1765 steel}</math>
 
** <math>\lfloor(275 \times 107 \times 0.032)\rfloor = \text{941 fuel}</math>
 
* This is the highest in the game currently.
 
  
 
=See Also=
 
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}

Revision as of 04:11, 29 October 2019

Introduction

Repairs to your ship girls can be done either through the Docking menu or by using Akashi. It is important to keep your ship girls healthy as damage can have detrimental effects on their combat performance. Also important to note is that heavily damaged ship girls can be sunk and permanently lost in sorties.

Overview

  • Repairs cost fuel Fuel, steel Steel and time.
    • The cost is the same for both methods.
  • Repairs can be completed immediately using Instant Repairs Instant repair.
  • Repairs will reset a ship girl's morale to 40 if she is below 39 morale.
  • Ship girls being repaired can be:
  • Ship girls being repaired cannot:
  • There are actions which will restore your ship girl to full HP besides repairs.
  • Returning to the docking menu with less than 1 minute remaining on the timer will automatically complete the repair.
    • This also works for skipping the instant repair animation.

Repair time

The length of time (in seconds) it takes to repair a ship girl can be calculated by:

[math]\displaystyle{ \text{Repair Time} = \text{HP}_\text{loss} \times \text{Repair Time}_\text{base} \times \text{Mod}_\text{ship} + 30 }[/math]

  • [math]\displaystyle{ \text{HP}_\text{loss} }[/math] is the amount of HP that needs recovering.
  • [math]\displaystyle{ \text{Repair Time}_\text{base} = \begin{align*} \left\{ \begin{array}{l l} \text {Level} \times 10 & \text {if Level } \le \text {11} \\ \text {Level} \times 5 + \lfloor (\sqrt {Level - 11})\rfloor \times 10 + 50 & \text {if Level } \ge \text {12} \end{array} \right\} \end{align*} }[/math]
  • [math]\displaystyle{ \text{Mod}_\text{ship} }[/math] is the ship type modifier given by the table below:
Ship Type Multiplier
Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships 2
Heavy Cruisers, Aviation Cruisers, Fast Battleships, Light Aircraft Carriers, Submarine Tenders 1.5
Light Cruisers, Destroyers, Submarine Aircraft Carriers, Seaplane Tenders, Amphibious Assault Ships, Torpedo Cruisers 1
Submarines, Destroyer Escorts 0.5

Repair cost

The fuel Fuel and steel Steel costs for repairs are calculated by:

[math]\displaystyle{ \text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor }[/math]
[math]\displaystyle{ \text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor }[/math]

  • [math]\displaystyle{ \text {Base Fuel} }[/math] is the fuel cost for that ship girl. Please refer to the individual ship girl pages for their fuel costs. Remember that this can vary based on remodel.
  • [math]\displaystyle{ \text{HP}_\text{loss} }[/math] is the amount of HP that needs recovering.

Akashi Repairs

Akashi has the ability to repair ships that are lightly damaged (小破) or better. Please refer to her page for details on how this ability works.

See Also