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Difference between revisions of "Winter 2022 Event/Info"
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| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet''' <br> [[File:Winter2022EventTag7.png]] <br> '''?''' <br> [[File:Winter2022EventTag8.png]] <br> '''? | | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet''' <br> [[File:Winter2022EventTag7.png]] <br> '''?''' <br> [[File:Winter2022EventTag8.png]] <br> '''? | ||
|rowspan="1" style="text-align:center;"| Lock limited to Hard Only | |rowspan="1" style="text-align:center;"| Lock limited to Hard Only | ||
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+ | |} | ||
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+ | '''Fleet Locking Table:''' | ||
+ | {| class="wikitable" border="0" cellpadding="1" cellspacing="1" style="width: 650px;" | ||
+ | |- | ||
+ | | style="width: 180px;" | | ||
+ | !style="width: 100px; scope="col"|[[Winter_2022_Event/Main Operation#E-1|E-1]] | ||
+ | !style="width: 100px; scope="col"|[[Winter_2022_Event/Main Operation#E-1|E-2]] | ||
+ | !style="width: 100px; scope="col"|[[Winter_2022_Event/Main Operation#E-1|E-3]] | ||
+ | !style="width: 100px; scope="col"|[[Winter_2022_Event/Extra Operation#E-4|E-4]] | ||
+ | !style="width: 100px; scope="col"|[[Winter_2022_Event/Extra Operation#E-5|E-5]]<br>(Hard Only) | ||
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+ | ! scope="col" |[[File:Winter2022EventTag1.png]] <br> '''South-Western fleet | ||
+ | | style="background:lime" span | | ||
+ | | style="background:lime" span | | ||
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+ | | style="background:lime" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag2.png]] <br> '''31st Squadron | ||
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+ | | style="background:pink" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag3.png]] <br>'''Transport Unit | ||
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+ | | style="background:Yellow" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag4.png]] <br> '''Combined Fleet | ||
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+ | | style="background:blue" span | | ||
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+ | | style="background:blue" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag5.png]] <br> '''? | ||
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+ | | style="background:purple" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag6.png]] <br> '''? | ||
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+ | | style="background:grey" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag7.png]] <br> '''? | ||
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+ | | style="background:Gold" span | | ||
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+ | ! scope="col" |[[File:Winter2022EventTag8.png]] <br> '''? | ||
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Revision as of 19:02, 5 March 2022
Winter 2022 Event also known under the title of Annoucement! Operation Sho-Go 3 Alert!, is a "medium-scale event" that is set to be launched in Feburary 22, 2022
The exact scale of this event is 3 Main Operations and an unknown amount of Extra Operations.
The main operation area will take as a defense operation starting from Nansei Island Area, then taking place along the transport route in Aparri, then finally finishing in Kyushuu, Japan.
The exact contents of the Extra Operations are unknown.
For additional information regarding event-related subjects and content, please refer to the following links:
- Combined Fleet
- Armor Reduction
- Land-Based Air Squadron
- Transport Operation
- Anti-Air Cut-In
- Line of Sight
- Improving Ship Speed
- Vanguard Formation
- Striking Force Fleet
- Emergency Anchorage Repair
Historical Background
The following operation is based on a hypothetical operation that did not take place in Japan, but was however planned as one of four defense operation plans Japan had to defend thier area. Below is some details regarding the Defense Operation Plan:
Operation Sho-Go 3
Sho-Go 3 was the specialized defense operation that planned to defend Japan along with areas of Honshu, Shikoku, Kyushu, and the Ogasawara Islands.
Operation Sho-Go 3 never got activated since the Americans chose to attack from Okinawa from the Philippines (Sho-Go 1) making this event partially a hypothetical operation.
Do note however, that certain key ships were planned for the defense operation plan and some routes will hold importance due to actual campaigns and locations of interest which will be listed below in the Related historical Campaign section.
Related Historical Campaigns
31st Squadron
One of the planned squadron members planned for various Sho-Go Operations with Sho-Go 3 being among one of their plans.
This fleet was primary intended for ASW patrol and surface AA defense line for the case of Sho-Go 3, this was intended for be part of a defense line between the Nansei Islands and Kyushu.
Historical ships:
CL: Isuzu
DD: Uzuki, Satsuki, Matsu, Ume, Take, Momo
Hi Convoy Transportation
A Transport line that was used over the majority of the war as a major transportation of supplies and later on planes going from Japan to Taiwan and ultimately to the Philippines.
Later in the war it was the main emergency line that would serve as both a transport and evacuation line which this part of the campaign will focus on:
Historical ships from the Convoy Line from 1944-1945:
CVE/CVL: Taiyou, Shinyou, Ryuuhou, Unyou
LHA: Shinshuu Maru, Akitsu Maru
AO: Hayasui
DD: Amatsukaze, Shigure, Isokaze, Hamakaze, Fujinami, Shikinami, Asakaze, Hatakaze
Kyushu Shore Air Defense
The major defense line that would serve as Japan's last major line of defense between the sea and the Japanese homeland during 1945 in the Kyushu area. This defense line would serve as one of the last major stands as Japan fought against the continuous assault from P-37s and B-29 Flying Fortresses that would cause destruction to Japan's major production line in the late part of the war. This would also serve as the prelude to one of Japan's last major iconic battle - Operation Ten-Go.
Ships present in the Kyushu Defense line during this time frame:
BB: Yamato, Haruna
BBV: Hyuuga, Ise
CV: Amagi, Katsuragi, Intrepid
CVL: Houshou, Ryuuhou
CAV: Tone
CL: Ooyodo
DD: Suzutsuki, (Fuyutsuki)
SSV: I-400
Information
Quick Info Table
Classification | Map | Name | Fleet Type | LBAS | Friendly Fleet | Fleet Tag | Notes |
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Main Operation | E-1 | Patrol the Nansei Islands | Single | 1 | TBD | ![]() South-Western fleet | |
E-2 | Aparri Defense Transport | Single | 2 | TBD | ![]() South-Western fleet ![]() 31st Squadron | ||
E-3 | Commence! Operation Sho-Go 3! | Single/Combined | 3 | TBD | ![]() Transport Unit ![]() Combined Fleet | ||
Extra Operation | E-4 | ? | Single/Combined | 3 | TBD | ![]() South-Western fleet ![]() ? ![]() ? | |
E-5 | ? | Single/Combined | 3 | TBD | ![]() Combined Fleet ![]() ? ![]() ? |
Lock limited to Hard Only |
Fleet Locking Table:
E-1 | E-2 | E-3 | E-4 | E-5 (Hard Only) | |
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![]() South-Western fleet |
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![]() 31st Squadron |
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![]() Transport Unit |
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![]() Combined Fleet |
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![]() ? |
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New Mechanics
New Ships
Returning Ships
Please refer to drop databases for the most updated lists of event drops, such as TsunDB or Poi-Statistics (or via Discord).
- Some notable returning ships are :
- Yamato on E1
- Musashi on E3
- Unryuu on E1
- Colorado on E3
- Iowa on E3
- Hornet on E3
- Washington on E3
- Katsuragi on E4
- Victorious on E5
- Atlanta on E5
New Equipment
New Enemy Vessels
- Abyssal Plum Princess (E2 boss)
- Yokohama Wharf Princess (E3 boss)
New Enemy Equipment
Friend Fleet
Fleet Formations
Friend Fleets will now come with a function that will allow players to choose if they wish to bring in a Friend Fleet to aid them in battle or not. They can also choose to also decide if they want a normal Friend Fleet come aid them in battle or if they wish to use a powerful Friend Fleet that will require the cost of 6 Instant Constructions to allow you call in a more powerful Friend Fleet to aid you into battle.
If you choose to opt-in for the powerful Friend fleet, the Instant Constructions will not be consumed unless a powerful Friend Fleet appears.
ExpandE-3 Z |
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ExpandE-4 O2 |
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ExpandE-4 X |
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ExpandE-5 N |
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ExpandE-5 Y |
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ExpandAppearance |
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Voice Lines
Friend Fleet Voice Lines
Ship | Japanese/English | ExpandNotes |
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Mechanics
Participation requirements
- Must have a 75% sortie win ratio.
- Must have 5 empty ship slots for new ships.
- Must have 20 free equipment slots.
Special Mechanics
- The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium), Operation C (丙, Easy) or Operation D (丁, Casual) .
- Choosing Hard or Normal requires a certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
- When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
- When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
- Beginning with the second map, difficulty progression rules apply.
- In order to play a map on Hard difficulty, the prior map must have been completed on either Normal or Hard.
- e.g., to do E-2 on hard, you must have completed E-1 on normal or hard.
- To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.
- Ships not already color-tagged will be tagged with the color associated with a map or map's phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
- One map can use multiple tags, usually separated by phases or fleets.
- Several maps can share one or more tags.
- On Normal or Hard difficulty, ships must have either the same-colored tag as the map/phase being deployed to, or no tag at all.
- This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard, or on post-clear.