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Difference between revisions of "Development"
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Revision as of 04:49, 24 February 2015
Introduction
Crafting requires resources and development materials (one dev. mat. is required for each attempt). The rarity and success rate depend on the resource recipe used and your flagship's class. Your flagship is the lead ship in your fleet marked #1.
Some equipment are not craftable, see list below.
Often you will fail to produce an item from a recipe, denoted by the penguin-in-a-box screen. In this case, the development material used will be refunded. Development materials can be found by completing quests, expeditions, and World 2-4.
Please Read This First
- The recipes presented here do not guarantee that you will get what you want.
- Percentage of success relates to: HQ Level, Secretary Ship Type, and amount of resources used.
- Page recipes should come from databases or external sites with at least hundreds of documented attempts. For your own personal lucky recipes and experiences, please use the comments section.
Development theory
According to gathered data, equipment development follows a few patterns. Theoretically, the recipe for any piece of equipment is 10 times its scrap value. However, some specific equipment can only be built when the Secretary Ship can equip that equipment. Also, the resource you use the most of in a given attempt will increase the likelihood of related equipment types types: Ammo creates Weapons, Steel creates Engines, Bauxite creates Aircraft, Radar or Sonar.
Development recipes
Input material can be adjusted by one digit unit at the top and bottom of the frame that says the number in the "▼" button "▲".
NOTE: These recipes are the minimum required resource costs, condensed down to the most recommended equipment for ease of navigation and use. If you would like to see recipes for other items, please see List of development recipes by item. Yellow Highlighted recipes have large samples sizes and are more likely to have accurate data.
HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Armored Aircraft Carrier, Standard Aircraft Carrier
Surface Combat Equipment
HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Heavy Battleship, Battleship, Fast Battleship, Aviation Battleship
Data | Note | ||||
---|---|---|---|---|---|
10 | 300 | 250 | 10 | 1222 Data 5.6% 46cm gun |
Good Recipe for gathering 46cm gun, and 15.5cm Triple Gun (Yellow) |
10 | 251 | 250 | 10 | 5519 Data 3.7% 46cm gun |
|
100 | 251 | 250 | 30 | 699 Data 3.9% 46cm gun |
Have chance produce Engine |
10 | 90 | 90 | 30 | 2056 Data 1.7% 10cm High Angle gun |
no heavy artillery, focus on shell type weapon: Type 3 Shell Type 91 AP |
10 | 20 | 50 | 10 | 3134 Data 4.1% 10cm High Angle gun |
focus on 15.5cm Triple gun (Yellow) |
10 | 10 | 30 | 10 | 7354 Data 9.8% 10cm High Angle gun |
Secretary: DD or CL focus on 10cm High Angle gun |
Anti-submarine Warfare
HQ level required: 10
HQ level Recommended: 20
Recommended Flagship: Destroyer, Light Cruiser, Torpedo Cruiser, Submarine
Note that Submarine cannot equip Depth Charge
Data | Note | ||||
---|---|---|---|---|---|
10 | 10 | 10 | 20 | 8794 Data 2.0% Type 3 SONAR |
With 59.6% penguin, theoretically 3.4% chance to get Type 3 SONAR per |
10 | 10 | 10 | 11 | 314 Data 4.1% Type 93 SONAR |
Good for daily quests, with 86.9% chance to return your |
10 | 30 | 10 | 10 | 5707 Data 2.4% Type 3 Depth Charge |
With 61.2% penguin, theoretically 3.9% chance to get Type 3 Depth Charge per |
10 | 30 | 10 | 31 | 7116 Data 2.1% Type 3 SONAR |
Use Shimakaze for higher chance of Type 3 Sonar (unconfirmed) |
10 | 50 | 10 | 51 | 1204 Data 2.2% Type 3 SONAR |
Increasing material will decrease the chance to get penguin |
RADAR
HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier
ENGINE
HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier
Data | Note | ||||
---|---|---|---|---|---|
100 | 10 | 200 | 10 | 788 Data 2.9% Enhanced Steam Boiler |
Focus on Only |
100 | 251 | 250 | 10 | 1491 Data 3.8% Enhanced Steam Boiler |
Flagship: Battleship more material to spent but have chance to obtain 46cm Triple Gun Mount |
Miscellaneous
Drum Canister
HQ level required: None
HQ level Recommended: 20
Recommended Flagship: Destroyer, Light Cruiser
Drum Canister can be obtained from Weekly Quest F12
Data | Note | ||||
---|---|---|---|---|---|
10 | 10 | 10 | 10 | 9903 Data 4.2% Drum Canister |
|
10 | 10 | 11 | 10 | 5089 Data 4.6% Drum Canister |
slightly higher chance to obtain Drum Canister |
10 | 10 | 30 | 10 | 7354 Data 9.8% 10cm High Angle gun |
have chance to obtain 10cm High Angle gun |
Equipment currently not craftable
List of equipment currently not craftable but obtainable as stock equipment from ships, or using Akashi's Improvement Arsenal upgrading from other equipment. Note that some of these ships may be event-exclusive drop or reward, see Ships currently not buildable.
List of equipment currently obtainable as Quest Reward. All of these quests are one-time only and limit the number of equipment that can be acquired. Some quests may require event-exclusive ship drop or reward.
No | Name | How to get |
---|---|---|
042 | Repair Team | new players get 2, Quests A3, A10, A23, A25, A30, A32, A33, B11, B16, B19, B29, D5, WA02, bought from cash shop |
064 | Ju 87C Kai | Quests D6, D7 |
088 | Type 22 Surface RADAR Kai 4 | Quest A38 |
094 | Tenzan Model 12 (Tomonaga Squadron) | Quest F13 |
095 | 53cm Submarine Bow Torpedo Mount (8 tubes) | Quests D13, D14 |
100 | Suisei (Egusa Squadron) | Quest F14 |
108 | Skilled Carrier-based Aircraft Maintenance Personnel | Quest B28 |
110 | Reppuu (601 Air Group) | Quest F15, Winter 2015 Event E-1 reward (A, B) |
116 | Type 1 Armor-Piercing (AP) Shell | Quests B31, B32 |
List of equipment currently not obtainable. These equipment were available in the past as Event Reward or Ranking Reward
No | Name | How to get |
---|---|---|
043 | Repair Goddess | Events: 2013 Spring E-1, Summer E-2, Fall E-3, 2014 Spring E-4,Summer E-4,Fall E-3
Ranking: 2013 June (1-20), Nov (1-3), bought from cash shop |
053 | Reppuu Kai | 2014 Spring E-1 |
056 | Shinden Kai | 2013 Spring E-4 |
067 | 53cm Hull-mount (Oxygen) Torpedoes | 2013 Fall E-3, Ranking: 2014 Jan (1-3) |
081 | Zuiun Model 12 (634 Air Group) | Ranking: 2014 Mar(1-3), Apr(1-20), May(1-20), Aug(1-100) |
083 | Tenzan (931 Air Group) | Ranking: 2014 Feb(1-20), Mar(1-20), Apr(1-100), June(1-500), July(1-20) |
089 | Type 21 Air RADAR Kai | Ranking: 2014 Apr(1-3), May(1-3), June(1-500), Aug(1-100) |
113 | Ryuusei (601 Air Group) | Winter 2015 Event E-2 reward (A,B)
Ranking: 2014 Oct(1-5), Nov(1-20) |
117 | 46cm Twin Gun Mount Prototype | Ranking: 2014 Sep(1-5x2, 6-100), Oct(1-20x2), Nov(1-500) |
118 | Shiun | Ranking: 2014 Sep(1-500), Oct(1-500) |
128 | Prototype 51cm Twin Cannon | Winter 2015 Event E-2 reward (A) |