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Difference between revisions of "Active Branching"
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− | == | + | =Overview= |
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− | + | Active branching was introduced in the [[Spring 2015 Event]]. It is a [[Combat/Nodes#Non-Combat_Nodes|non-combat node]] that allows you to pick which direction you would like to proceed. Active branching primarily shows up in [[Events]]. | |
− | * | + | |
− | * | + | Upon hitting an active branching node, a text bubble will appear above the fleet icon saying '''"You can select the fleet's course!" (艦隊針路選択可能!)'''. Nodes that you are able to select will glow. |
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− | <br> | + | * Appears in [[World 4#4-5|4-5]], [[World 5#5-3|5-3]], [[World 5#5-5|5-5]], and [[World 6#6-3|6-3]]. |
+ | * Can affect routing in subsequent nodes. E.g 4-5H has a routing rule depending on if you passed through D or not. | ||
+ | |||
+ | =See Also= | ||
+ | [[Nodes]]<br> | ||
{{Mechanics}} | {{Mechanics}} |
Revision as of 23:54, 29 October 2019
Overview
Active branching was introduced in the Spring 2015 Event. It is a non-combat node that allows you to pick which direction you would like to proceed. Active branching primarily shows up in Events.
Upon hitting an active branching node, a text bubble will appear above the fleet icon saying "You can select the fleet's course!" (艦隊針路選択可能!). Nodes that you are able to select will glow.
- Appears in 4-5, 5-3, 5-5, and 6-3.
- Can affect routing in subsequent nodes. E.g 4-5H has a routing rule depending on if you passed through D or not.
See Also
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