Inventory

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Inventory (アイテム) is a main menu function that displays all the items you have earned.

Menu Functions

  • "Owned Items" (保有アイテム) - Displays all owned items. Items must be in this inventory before they can be used.
    • "Expanded Items" (拡張アイテム) - Extra inventory space to fit other items.
  • "Purchased Items" (購入済みアイテム) - Any purchased item from the Shop is first placed here, and needs to be opened from there to be used elsewhere.
  • "Use" (使用する) button - Available for some items to be used or consumed.

Inventory Contents

Interactive pictures. Click on the icons to see more detail.

Standard Inventory

Row Item Name
1   Marriage Ring and Documents   Medal   Improvement Material   Food Supply Ship Irako   Present Box   Special Chocolate   First Class Medal   New Technology Aircraft Blueprint
2   Furniture Box (Small)   Furniture Box (Medium)   Furniture Box (Large)   Food Supply Ship Mamiya   Remodel Blueprint   Furniture Fairy   Headquarters Personnel   Reinforcement Expansion
3   Instant Repair Material   Instant Construction Material   Development Material   Dock Opening Key   Emergency Repair Personnel   Emergency Repair Goddess   Hishimochi   Teru Teru Bouzu
  Saury
  Xmas Select Gift Box
4  Skilled Crew Member   Prototype Flight Deck Catapult   Ne Type Engine   Canned Saury   Combat Ration   Underway Replenishment   Construction Corps   Submarine Supply Material

Expanded Inventory

Row Item Name
1   Pumpkin -   Action Report   Night Skilled Crew Member
2   New Model Gun Mount Improvement Material   New Model Aerial Armament Material   New Model Rocket Development Material   Latest Overseas Warship Technology
3   Combat Ration (Special Onigiri)   Emergency Repair Material   New Model Armament Material -
4   Sea-colored Ribbon   White Tasuki   Setsubun Beans -

Inventory Notes

Some items are considered "Consumables Equipment". As such, they both appear in the Inventory, and in Equipment Arsenal, and they do not take any equipment slot. They are:

Seasonal/Mini-Event items are "time-limited", they are usually available only during the spanning of the said season or mini-event, being removed from the inventory after a certain update (usually warned by the Devs). It is therefore recommended to consume all of them before they disappear. In addition, all of those items are capped at 99. So far, they are:

  Special Chocolates are not "time-limited".

Gotland Minigame

 
The 3 flowers and then the sheep to click on.
 
Game screen.

Also known as the "Fly! Goto Sheep" minigame (飛べ!ゴトシープ), by clicking on all 3 flowers next to the fairy on the left, a "mini-game" is unlocked.

  • This consists of an "Anti-Air Defense" game, where the Gotland's black ship is thrown to destroy abyssal planes.
  • The game session can be aborted at any time by maintaining the "End Emergency" button on the bottom-left corner.
 
End Emergency button
 
End Emergency button (pressed)

This mini-game is just here to "kill time", and so is not linked to the rest of the game, neither consuming nor rewarding anything.

  • It is possible to play this game at any time, even during an ongoing maintenance (if the game is not refreshed).
  • Game musics as well as several girls' voicelines are played during the sessions.
  • The minigame was added on the 2020/04/23 update.
    • The 2020/06/19 update added the Extra I, made the Shuusui attack available from the 1st wave, made the sheep glow when taking dow enemies, and added the larger mobile enemies.
    • The 2020/08/27 update added the Extra II
Trivia

The game is a reference to Gotland, the black sheep being her insignia and ingame mascot, and Gotland being historically an "Antiaircraft Cruiser" during the later part of WW2.

Gameplay

Supply Depot Princess Vacation Mode's pets
PT Imps:
PT Imps
Damaged:
Ukiwa-san Drone:
Ukiwa-san Drone
Damaged:
Baits Sheep
Lemon Basket:
Medium Bulge:
New Medium Bulge:

The sheep is thrown using the mouse cursor:

  • It follows a somewhat ballistic trajectory and bounces over the edges and ground.
    • There is no upper sealing, and so it might go very far above the game screen, taking a while to fall back down.
  • It can be picked up mid-air to give it more energy and adjust its trajectory.

Each enemy plane destroyed gives points and increases the combo.

  • Each time the ship lands back on the ground, the combo is reseted.
    • Throwing the ship back before it touches the ground therefore maintains the combo.
  • The amount of points given by enemy takedowns depends on the enemy.
    • Some enemy planes will appear in larger variants, moving across the screen and giving more points.
      • Starting from the 2nd wave, those may explose and deflect the sheep's trajectory.
    • Some special items can also be picked up to bring more points.
    • The combo does not affect the score.
    • Some "baits" also appear randomly on the screen, but cannot be interacted with and do not affect the gameplay.

The "Shuusui button" activates a bonus interception attack, launching the Shuusui and rapidly shooting down many enemies.

  • The number of stars displayed is the number of times it can be activated,
  • One additional Shuusui attack is given per wave.

Sequences

The game is divided in up to 5 "Sequences", and 2 "Extra Sequences", each limited in time.

  • A certain amount of point has to be achieved to reach the next sequence.
  • Once the timer has ended, the sheep stops taking down enemies and comes to a stop.
Sequence Point requirements Duration Point/plane Enemies Notes BGM
Small Large
1st 2000 60 s 10 1000   No enemy deflection Battle of the Mutsuki-class destroyers
2nd 5000 90 s 20   Some enemy deflections Regathering of the Fleet
3rd 15000 90 s 40   Some enemy deflections White Dew After the Rainy Season
4th 50000 120 s 80   Some enemy deflections Swimsuit Sortie
5th 70000 155 s 100   No enemy deflection? Spotter Planes, Begin Departure!
Extra I 70000 ? s 10~80   
  
A lot of enemy deflections

4 firsts waves enemies

Friend Fleet! Begin Counterattack
Extra II - ? s 20 / 80 A lot of enemy deflections?

4 firsts waves enemies and:

  •   &   as "big enemies"?
The Distant Ulithi Anchorage
8000
  • During the Extra I & II sequences, enemies from the 4 firsts sequences come back, each rewarding the same amount of point as in their respective waves, and appearing each in succesive baches.
  • During the Extra I sequence, "big versions" of the regular enemies appear in greater amount.
  • During the Extra II sequence, "big versions" are replaced by the Ukiwa-san Drones & PT Imps, each having a normal and a damaged CG.
    • Ukiwa-san Drones reward 80 points for the first 4, and 20 afterwards,
    • Up to 4 PT Imps appears, each rewarding 8000 points.

Score

Once the game has ended, the final score and the corresponding rank are displayed, as well as the player's high-score.

  • The high-score is only recorded for the current game session, and is reseted when closing the game.
  • For the 5 main sequences, each sequence's score is displayed under the sequence's enemy icon, being greyed if the sequence was not reached.
  • For the Extra sequences, the score is displayed under an additional boss node icon for the Extra I, and a pruple one for Extra II, each only appearing is said sequence was reached.
Final Rank
Rank            
Score ≤ 7500 > 7500 > 22500 > 72500 > 142500 > 88000
AND Extra II cleared

Voicelines

Some girls' voices are played during the mini-game, being from Gotland and a random girl from the 1st fleet.

  • The played voices depends on the curent situation, with "attack lines" played when the score is advancing at a good pace, and "minor damage lines" when the score is advancing at a slow pace.
Sequence Ship's voice Lines Notes
1st Gotland Starting a Battle: "The enemy has been spotted! Battle stations. Ready, everyone?"
2nd Gotland Equipment 2: "Scandinavian equipment is definitely good don't you tink? Yes, they're the best."
3rd 1st Fleet Girl Joining the Fleet lines
4th Gotland Attack: "Commence attack! Let's go! Attack!"
5th 1st Fleet Girl Starting A Sortie lines
Extra I Gotland Night Battle: "You want us to press the attack? Really? We have to do this then..."
Extra II 1st Fleet Girl Starting a Battle lines
All Sequences Time gauge at 50 % & score < 50 % requirement 1st Fleet Girl Minor Damage lines "Slow pace"
Score > 50 % requirement before the time gauge gets to 50 % Attack lines "Good pace"
Time gauge at 25 % & score < 75 % requirement Major Damage lines "Slow pace"
Score > 75 % requirement before the time gauge gets to 25 % Night Battle line "Good pace"
Non-S ranks When the sequence score is 0 1st Fleet Girl ?Minor Damage line
Other cases Gotland Minor Damage 2: "Unyayayaya! Whoaaa, that hurts hurts! You're getting me dirty!"
S rank Random? Gotland: Returning from Sortie: "Operation complete, the fleet has returned. Whew, I'm glad."
OR
1st Fleet Girl: MVP lines

See Also