The Winter 2018 Event is scheduled to begin on February 16th, 2018. This Event is titled " Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)".
This event will serve as a continuation of the Battle of Leyte Gulf from back in the Fall 2017 Event. Unlike the previous event, this event will focus heavily on the Kurita Fleet, Suzuki Fleet and the Ozawa Fleet being the main participants in the event waters. Meanwhile members of the Nishimura Fleet and Shima Fleet will still have a valuable role in the event.
The Event will bring back the new mechanic known as the Striking Force Fleet which will allow you to organize a 7 ship fleet. A new formation known as the Vanguard Formation which will protect some of the front ships while allowing other ships to evade efficiently. [1]
Details about the event mentioned in Kensuke Tanaka's interview in January's Comptiq and Feburary's Comptiq have noted that the event will serve as the Final Event for KanColle Phase 1.
In addition to this, Dev Tweets have noted the event will be a Large Scale Decisive Battle. [2]
For additional information regarding event-related subjects and content, please refer to the following links:
Historical Background
Disclaimer: The following information is based upon a summary of World War II history and may not have any influence on the game itself. This is for historical reference only.
Battle of the Leyte Gulf
Wikipedia Article on Battle of Leyte Gulf
Known to be the largest Naval Battle in history which occurred in waters near the Philippine islands of Leyte, Samar and Luzon, from 23–26 October 1944, between the US Navy and Australian Forces vs. the Imperial Japanese Navy as the, fought over the Island of Leyte that served as the IJN's main supply line. Due to the size of this battle, it's recommended to go view the Wikipedia Article on the Battle of Leyte Gulf for additional details. The Fall 2017 Event itself will focus mainly on the Southern IJN's counter-attack operation to attack through the Surigao Strait and the fleet's involved in it.
The Northern Force Fleet - Ozawa's Fleet
The Fleet lead by Jisaburou Ozawa, who lead a decoy fleet into the battle of the Leyte Gulf to help draw out the US's 3rd Carrier Force in an attempt to help Kurita's Fleet safely pass the San Bernardino Strait in an attempt to get to the main landing forces at Leyte. This fleet consisted of the last of the IJN's then functioning carrier force which at the time of battle served as nothing more than a bait fleet to distract Hearsay's Fleet from the real part of the operation. All the Carriers were sunk in the fight resulting inthe IJN losing the last of it's working carrier forces.
The Fleet consisted of Zuikaku (Sunk), Zuihou (Sunk), Chiyoda (Sunk), Chitose (Sunk), Ise, Hyuuga, Isuzu, Ooyodo, Tama (sunk later following the battle), Akizuki (Sunk), and Hatsuzuki (Sunk)
In the KanColle Event, this Fleet plays a role in the 3rd Event Map.
The Central Force Fleet Group 1 - Kurita's Fleet
This Fleet was lead by Takeo Kurita who lead the main fleet that was part of the attack group intended to stage the main assault against the US fleet invading the Island of Leyte. His plan was to invade the American Fleet forces invading Leytw by coming from the North of Samar. During his attempt to traverse the waters he ran into several obstacles which causes several ships in the fleet to sink, but upon passing the San Bernardino Strait was when the Main Forces experienced taking a heavy hit from group of the 3rd Fleet Carrier Task Force that was located at Samar taking out most of Kurita's main forces.
This ships that he had within his fleet were: Yamato, Musashi (sunk), Nagato, Myoukou, Haguro, Maya (Sunk), Choukai (Sunk), Takao, Atago (Sunk), Noshiro, Hatsushimo, Asashimo, Naganami, and Fujinami
The Central Force Fleet Group 2 - Suzuki's Fleet
This Fleet was lead by Yoshio Suzuki who leads followed along with Kurita' Fleet that was part of the attack group intended to stage the main assault against the US fleet invading the Island of Leyte. He was there to help aid Kurita's fleet during the assult on Leyte. During his attempt to traverse the waters he ran into several obstacles which cause several ships in the fleet to sink, but upon passing the San Bernardino Strait was when the Main Forces experienced taking a heavy hit from the group of the 3rd Fleet Carrier Task Force that was located at Samar forcing him to retreat.
The ships he had in his fleet were: Kongou, Haruna, Tone, Chikuma (sunk), Kumano, Suzuya (sunk), Yahagi, Urakaze, Isokaze, Hamakaze, Yukikaze, Kiyoshimo and Nowaki
First Striking Force (1YB), Third Group - Nishimura's Fleet
The fleet lead by Admiral Shouji Nishimura, who would be one of the main fleets that would lead the attack into the Surigao Strait on the night of October 24th, 1944. It would be at this strait he would meet his end after running into an ambush conducted by the US Navy's 7th Support Fleet.
The ships that he had within his fleet were: Yamashiro (Flagship) (Sunk), Fusou (Sunk), Mogami (Sunk), Yamagumo (Sunk), Asagumo (Sunk), Michishio (Sunk), and Shigure.
Second Striking Force (2YB) - Shima's Fleet
The Fleet lead by Admiral Kiyohide Shima, who served as the second part of the Fleet that would conduct an attack against the US Navy at Leyte. He along with Nishimura attempted to invade the Surigao Strait on the night of October 24th, 1944, however after witnessing the fall of Admiral Nishimura's Fleet due to the ambush and bad timing with keeping the fleet in sync Nishimura. He was forced to retreat thus preventing the attack on the Leyte Gulf from the South.
The ships that he had within his fleet were: Nachi, Ashigara, Abukuma, Shiranui, Kasumi, Ushio, and Akebono.
Other members of the Second Striking Force (2YB)
While note entirely connected to the Battle of the Surigao Strait, there were other ships in Shima's Fleet who were a part of his fleet that was also formerly part of Nishimura's Fleet. Whether or not they'll have any impact on the event is unknown.
The Fleet Members consisted of: Wakaba, Hatsushimo, Hatsuharu, Aoba, Kinu, and Uranami
Information
New Ships
Currently, a Total of 7 ships are planned to be introduced this event.
Destroyers
Destroyer Escorts
- Hiburi-class destroyer escort Hiburi
- Hiburi-class destroyer escort Daitou
Carriers
Remodel
Musashi Kai Ni is scheduled to be getting her remodel release at the same time as the event.
New Equipment
Suspected Equipment
Current Rank Reward Equipment handed out from January Rank Rewards were equipment that was tied to the upcoming Leyte event according to the DMM forum. Current suspected equipment is to be handed out as rewards during the event include:
- Saiun (4th Recon)
- FM-2
- FM-2's design matches that of the USN Escort Carrier Gambier Bay, who has just been confirmed for the event.
New Enemy Vessels
New Enemy Equipment
Event Quests
Mechanics
Participation requirements
- Must have a 75% sortie win ratio.
- Must have 5 empty ship slots for new ships.
- Must have 20 free equipment slots.
Special Mechanics
- The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium), Operation C (丙, Easy) or Operation D (丁, Very Easy) .
- Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
- An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- Switching between any other difficulties will not reset the debuff mechanism.
- The debuff system from Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor will return.
- Returning this event will allow a fleet with seven ships (Striking Force Fleet) to sortie to certain event maps that allow single fleet operations starting from E-2, and also includes the final map of the event.
- The Striking Force cannot be sortied during exercises or sent on expeditions while it contains seven ships.
- The Striking Force can only be created and used in the third fleet in the menu (out of a total of four fleets).
- A Striking Force with a flagship that carries a new piece of equipment, the Striking Force Fleet Command Facility, will be able to make use of the new Single Ship Evacuation mechanic.
- The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
- It is possible for the damage to become even worse during a Single Ship Evacuation.
- Unlike the Combined Fleet's evacuation mechanic, it does not require an escort destroyer.
- The new Striking Force Fleet Command Facility will become obtainable and useable via the old Fleet Command Facility and the Action Report that can be earned in the upcoming Fall Event. The Fleet Command Facility as well as the new Action Report item will be obtainable on all difficulty levels, including Medium and Easy Mode.
- Supplementary information regarding the new Striking Force Fleet Command Facility and the Single Ship Evacuation it allows when carried by the striking force's flagship:
- The evacuation does not require an escort destroyer.
- The evacuation consumes the ship's entire fuel & ammo reserves.
- Only one ship can be evacuated per battle.
- The damage the ship suffered may become worse during the evacuation, but she will never sink.
- Returning this event, a new Fleet formation will be introduced called the Vanguard Formation.
- This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
- In addition, the formation allows for ships to become more evasive in combat situations, especially with well trained Destroyer.
- This formation is also available only during the duration of the event.
- The formation will be usable by both normal fleets as well as the Striking Force Fleet.
Quick Info Table
Classification
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Map
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Name
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Fleet Type?
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Land-Based Air Squadron?
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Color of Tag
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Tag Condition & Deployment Restriction
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Difficulty Restrictions
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Notes
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Main Operation
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E-1
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Battle Stations! Perform Thorough Patrols of the Route Ahead! "Battle of the Palawan Passage Route Patrols"
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Surface ASW
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1
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Tagging: Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc. Deployment Restriction: Normal or Hard: Must have either the same-colored tag or no tag. Easy: No restrictions.
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No restrictions. All difficulties OK
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E-2
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The Grand Sortie! Kurita Fleet's "Battle of the Sibuyan Sea"
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In order to play these maps on hard, you must complete the previous map* on either normal or hard. (e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
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E-3
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Ozawa Task Force, Sortie with Full Force! "First Battle of Cape Engaño"
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E-4
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Beyond Samar... Battle of Leyte Gulf
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Extra Operation
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E-5
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E-6
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E-7
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Event Maps
E-1
Battle Stations! Perform Thorough Patrols of the Route Ahead! "Battle of the Palawan Passage Route Patrols" [3]
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作戦開始 前路哨戒を厳とせよ!「パラワン水道前路哨戒戦」
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Information
- Event Tag:
Boss: New Submarine Princess
- Hard (甲): 1500
- Medium (乙): 985
- Easy (丙): 708
- Very Easy (丁): 708
Key Rewards:
- Clearing on Hard (甲): 3x Irako, 1x Furniture Fairy, 1x Battle Rations, 1x New Type Artillery Armament Materials, 1x Blueprint, Prototype Toukai
- Clearing on Medium (乙): ?x Irako, 1x New Type Artillery Armament Materials, 1x Blueprint
- Clearing on Easy (丙): 1x New Type Artillery Armament Materials, 1x Blueprint
- Clearing on Very Easy (丁): 1x Furniture Fairy, 1x Battle Rations
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Branching rules
E-1 Branching Rules
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Nodes |
Rules
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- Do not meet the requirements to go to D.
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- Meet all of the following requirements:
- Amount of (F)BB(V) ≦ 1
- Fleet must contain a CL
- Amount of DD/DE ≧ 2
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- Do not meet the requirements to go to K.
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- Meet all of the following requirements:
- Fleet contains no battleships.
- Amount of DD ≧ 3
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- Pass the LoS check of 12 Cn1 F33.
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- * Pass the LoS check of 12 Cn1 F33.
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- * Pass the LoS check of 12 Cn1 F33.
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Branching compositions were reported over the course of the event.
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Tips
- While Ooyodo's notes suggest you can use a Surface Fleet, you can use a Striking Force Fleet here as well.
- Unlocking Boss Node:
- A+ Rank B, F, and N Nodes.
- Medium and Hard require A+ all three.
Recommended Composition:
Strike Force Based Compositon:
0-1 BBV/FBB, 1CVL, 1-2CL, 2-4DD/DE - For Nodes F, N or the boss node
Single Fleet Based Composition
1-2CA, 1CL, 3-4 DD/DE - For Nodes F, N or the boss node
1-2CA, 3-5 DD/DE - For Node B
Like most maps with that focuses on submarines patrol, it's recommended to bring a fleet with ASW combat. On Harder difficulties, it's recommended to have a fleet with pre-emptive ASW combat.
However, in this map, you fleet should focus more on surface combat during the early phase as you try to reach Nodes B, F, and N. You may want to keep at least 1-2 ships with ASW equipment to deal with the subs while having most other ships geared to fight other ships you will encounter in the nodes you'll need to score an A rank within. You may also need to bring either a carrier or a heavier cruiser with the proper LoS Gear (Seaplanes or a Saiun) to help meet the requirements of the LoS check for Node N and the boss node.
Once you trigger the debuff point and open the boss node, your fleet should focus on ASW combat so they can be able to fight against the New Submarine Princess.
The pre-boss node may present some difficulties in higher difficulties, but with either a proper LBAS fleet or the vanguard formation it can be possible to survive the node.
The boss node itself should be mostly straightforward even on harder difficulties if you have the proper LBAS and a strong ASW fleet.
Recommended LBAS Planes
4 LBAS Bombers / ASW Capable Bombers
Since this map is mostly ASW focused, you may want to organize on using ASW planes such as the Prototype Toukai to help with eliminating submarines while also bringing Bombers and Land Bombers to help take care of various surface ships on the debuff nodes and boss nodes.
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
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Ship drops
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E-2
The Grand Sortie! Kurita Fleet's "Battle of the Sibuyan Sea"[4]
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威風堂々 出撃!栗田艦隊「シブヤン海海戦」
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Information
- Event Tag:
Note: Tags are dependant on the Fleet type you use on the map, for more details check the event guide
Boss: Light Carrier Nu-Class
- Hard (甲):
- Medium (乙):
- Easy (丙):
- Very Easy (丁):
Key Rewards:
- Clearing on Hard (甲): 2x Mamiya, 1x Repair Goddess, 1x Type 2 DC, 2x Artillery Parts, 1x Blueprint, Hiburi
- Clearing on Medium (乙): ?x Mamiya, 1x Repair Goddess, ?x Blueprint, ?x Artillery Parts, Hiburi
- Clearing on Easy (丙): ?x Blueprint, ?x Artillery Parts, Hiburi
- Clearing on Very Easy (丁): Hiburi
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Branching rules
E-2 Branching Rules Starting Points
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Nodes |
Rules
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Start
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- Starting point 2 is not unlocked yet.
- Do not meet the requirement to start at 2.
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- Meet all of the following requirements:
- Unlock starting point 2.
- Surface Task Force
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E-2 Branching Rules Part 1
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Nodes |
Rules
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- Do not meet the requirements to go to either B or D.
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- Meet all of the following requirements:
- Strike Force
- Everyone in the fleet must have either no tag or the yellow shiplock tag.
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- Do not meet the requirements to go to E.
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- Meet all of the following requirements:
- Amount of Kurita Fleet members ≧ 4/6/8 on Easy/Medium/Hard
- Surface Task Force
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- Do not meet the requirements to go to J.
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- Meet one of the following requirements:
- Amount of Nishimura Fleet members ≧ 3/4/6 on Easy/Medium/Hard
- Casual players routes straight to J.
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- Amount of Nishimura Fleet members ≧ 2/3/5 on Easy/Medium/Hard
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- Do not meet the requirements to go to J.
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E-2 Branching Rules Part 2
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Nodes |
Rules
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- Do not meet the requirements to go to P.
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- Meet all of the following requirements:
- Surface Task Force
- Amount of Kurita Fleet members ≧ ?/?/6 on Easy/Medium/Hard
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- Do not meet the requirements to go to T.
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- Meet all of the following requirements:
- Surface Task Force
- Fast Fleet (Hard)
- Amount of Kurita Fleet members ≧ 4/6/8 on Easy/Medium/Hard
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Branching compositions were reported over the course of the event.
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Tips
Recommended Composition:
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
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Ship drops
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E-3
Ozawa Task Force, Sortie with Full Force! [First Battle of Cape Engaño]
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小沢機動部隊 全力出撃!【第一次エンガノ岬沖海戦】
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Information
- Event Tag:
Boss:
- Hard (甲):
- Medium (乙):
- Easy (丙):
- Very Easy (丁):
Key Rewards:
- Clearing on Hard (甲):
- Clearing on Medium (乙):
- Clearing on Easy (丙):
- Clearing on Very Easy (丁):
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Branching rules
E-3 Branching Rules Starting Points
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Nodes |
Rules
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Start
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- Single Fleet
- Strike Force
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E-3 Branching Rules Part 1
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Nodes |
Rules
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- Do not meet the requirements to go to D.
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- All members of the Troop Transport Unit are present.
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- Do not meet the requirements to go to D.
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- Fleet contains no CA (CAV unconfirmed)
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- Do not meet the requirements to go to G.
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- Meet one of the following requirements:
- Fleet contains exactly 1 SS(V)
- ???
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E-3 Branching Rules Part 2
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Nodes |
Rules
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- Do not meet the requirements to go to J.
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Branching compositions were reported over the course of the event.
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Tips
Recommended Composition:
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
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Ship drops
|
E-4
Beyond Samar... [Battle of Leyte Gulf]
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サマール沖 その先へ――【レイテ沖海戦】
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Information
- Event Tag:
Note: Tags are dependant on the Fleet type you use on the map, for more details check the event guide
Boss:
- Hard (甲):
- Medium (乙):
- Easy (丙):
- Very Easy (丁):
Key Rewards:
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Branching rules
E-4 Branching Rules
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Nodes |
Rules
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Branching compositions were reported over the course of the event.
|
Tips
Recommended Composition:
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
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Ship drops
|
E-5
Information
Boss:
- Hard (甲):
- Medium (乙):
- Easy (丙):
- Very Easy (丁):
Key Rewards:
- Clearing on Hard (甲):
- Clearing on Medium (乙):
- Clearing on Easy (丙):
- Clearing on Very Easy (丁):
|
|
Branching rules
E-5 Branching Rules
|
Nodes |
Rules
|
Branching compositions were reported over the course of the event.
|
Tips
Recommended Composition:
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
|
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Ship drops
|
E-6
Information
Boss:
- Hard (甲):
- Medium (乙):
- Easy (丙):
- Very Easy (丁):
Key Rewards:
- Clearing on Hard (甲):
- Clearing on Medium (乙):
- Clearing on Easy (丙):
- Clearing on Very Easy (丁):
|
|
Branching rules
E-6 Branching Rules
|
Nodes |
Rules
|
Branching compositions were reported over the course of the event.
|
Tips
Recommended Composition:
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
|
|
Ship drops
|
E-7
Information
Boss:
- Hard (甲):
- Medium (乙):
- Easy (丙):
- Very Easy (丁):
Key Rewards:
- Clearing on Hard (甲):
- Clearing on Medium (乙):
- Clearing on Easy (丙):
- Clearing on Very Easy (丁):
|
|
Branching rules
E-7 Branching Rules
|
Nodes |
Rules
|
Branching compositions were reported over the course of the event.
|
Tips
Recommended Composition:
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
---|
Node | Pattern | Xp | Node Info | Form | Air |
---|
A
| Pattern 1 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | E
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | F
| Pattern 1 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | L
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | M
| Pattern 1 | | | | | N
| Pattern 1 | | | | | Pattern 2 | | | | | O
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | P
| Pattern 1 | | | | | Q
| Pattern 1 | | | | | Pattern 2 | | | | | R
| Pattern 1 | | | | | S
| Pattern 1 | | | | | Pattern 2 | | | | |
|
|
Ship drops
|
Events |
---|
|
2013 | | |
2014 | | |
2015 | | |
2016 | | |
2017 | | |
2018 | | |
2019 | | |
2020 | | |
2021 | | |
2022 | | |
2023 | | |
2024 | | | |
|
2015 · 2016 · 2017 · 2018 · 2019(& sardine) · 2021(large) · 2022 · 2023 · 2024 | | |
2015 · 2016(simple quest) · 2017(simple quest) · 2020(large) · 2021 · 2022(simple quest) | | |
2019 · 2020 · 2021 · 2022 · 2023 · 2024 | | |
2022 · 2023 · 2024 | | |
2018 | | |
2014 · 2015 |
|
|