World 7-2: タウイタウイ泊地沖 - Tawi-Tawi Anchorage Sea
Strategy Name
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セレベス海戦闘哨戒 Celebes Sea Combat Patrol
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Difficulty
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☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
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Item
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Strategy Content
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我が機動部隊の出撃拠点であるタウイタウイ泊地沖に敵戦力の跳梁が確認されている。哨戒を厳として、これらを制圧せよ! Our Naval Task Force has detected an enemy force closing in on Tawi-Tawi Anchorage. Conduct a Combat patrol to take them out!
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7-2 Unlocking & Progression
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Unlock conditions
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7-2 is unlocked after clearing 7-1 HP bar
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Clear conditions
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To clear the map: both phases must be cleared:
- Phase 1: G boss requires 3 kills to clear
- Phase 2: M boss requires 4 kills to clear
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Map reset
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Resets at midnight JST at the beginning of every month
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Stage Guide
7-2 Branching Rules Phase 1
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Nodes |
Rules
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Start
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- Do not meet the requirements to go to either B or C.
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- Meet ALL of the following requirements:
- Do not meet the requirements to go to C.
- Amount of DE+DD ≥ 2
- Amount of CV(B) ≤ 1
- Amount of (F)BB(V)+CV(B) ≤ 3
- Amount of CL+CT ≤ 2
- No SS(V)
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- Meet ALL of the following requirements:
- Amount of DE+DD ≥ 3
- Amount of ships in fleet ≤ 5
- Amount of ships in fleet ≤ 4 OR DE ≥ 3
- Amount of CL+CT ≤ 1
- No (F)BB(V) or CV(B)
- No SS(V)
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- Meet ANY of the following to FORCE node D
- (F)BB(V)+CV(B) ≥ 2
- Fleet contains AO
- If the amount of ships in fleet = 6
- Go to D if fleet contains (F)BB(V), CV(B) or DD+DE ≤ 3
- Go to E if DD+DE ≥ 4
- If the amount of ships in fleet = 5
- Go to E if DD+DE ≥ 4 OR DE ≥ 3
- Otherwise, D
- If the amount of ships in fleet ≤ 4
- Go to E if DD+DE = 3 OR DE ≥ 2
- Otherwise, D
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- Always node G if fleet contains only 5 ships
- Random routing if the amount of ships in fleet is not 5 AND CL ≥ 2 (More likely to go to F)
- If the fleet contains 6 ships
- Go to G if DE ≥ 3
- Go to F if the fleet contains (F)BB(V), CV(B/L), CLT or CA(V) AND Fail the LoS check (≤ 46 (Cn4))
- Otherwise, G
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7-2 Branching Rules Phase 2
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Nodes |
Rules
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- Always node I if Fast+ fleet
- Meet ANY of the following requirements to go to H:
- Amount of (F)BB(V)+CV(B/L) ≥ 4
- Amount of (F)BB(V)+CV(B/L) ≥ 3 and fleet contains slow ship
- Random routing if Slow Fleet AND amount of (F)BB(V)+CV(B/L) = 2
- Otherwise, I.
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- Fleet contains AO
- Fleet contains AV and DD ≥ 3
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- Does not meet the condition to go to J and pass the LoS check (≥ 69 (Cn4))
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Tips
The 1st normal map to feature 2 phases.
- The 1st phase is ASW focused, similarly to 1-5 or 7-1.
- The 2nd phase is more standard, featuring submarine, surface, and aerial warfare.
On post-clear, the enemy composition for the Boss Node M will be locked to the easiest comp (Formation 1), which contains Nu-class elite, Ne-class base, and Tsu-class base, until the next reset.
Phase 1 - Eliminate the Submarine Fleet
The submarine boss fleet will usually consist of 3 SS, 1 Transport, and 2 DDs.
- A ranks are enough to clear this phase, as only the flagship has to be sunk.
Recommended Fleets
ExpandShort Route
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Fleet
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4 DD/DE 1 CVL, 3 DD 1 CL, 3 DD 2 CVL, 3 DE
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LoS
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Speed
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Any
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Any
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RouteNode Types: BLUE: Empty/Choice RED: Battle GREEN: Resource/TP VIOLET: Maelstrom PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS
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C E G
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Fleet Notes
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Any CVL should be preferably a CVE.
Fleet will need to be ASW-focused, however, if requiring S ranks, using 1-2 ships with ASW/combat hybrid set-ups is required.
- Having several OASW ships is strongly recommended.
It may be advantageous to utilize the unique targeting of Suzuya Kou Kai Ni and Kumano Kou Kai Ni (focusing surface ships instead of SS).
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Quests
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Bq8
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Air State
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AD
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AP
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AS
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AS+
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0
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0
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0
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0
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Phase 2 - Eliminate the Carrier Fleet
Boss Fleet consists of a Wo Flagship Kai along with a Nu-class Elite, Flagship or Flagship Kai variant, a Ne-class elite CA, a Tsu-class, and some DD.
- Carefully managing the fleet's air power with strong planes can help either achieve AS or AP.
- Using an AACI DD might be helpful for minimizing possible damage taken.
Recommended Fleets
ExpandShort Route
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Fleet
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1 FBB, 1 CV(B), 1 CVL, 1 CAV, 2 DD
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LoS
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Speed
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Cn4: 69
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Fast
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RouteNode Types: BLUE: Empty/Choice RED: Battle GREEN: Resource/TP VIOLET: Maelstrom PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS
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B C D I M
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Fleet Notes
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Having a slow fleet will add an extra battle on Node H.
Most battles will involve surface fleets including DD, CL, and some CA.
- Having some ASW capability can help on node C.
Using an FBB can make getting up to the boss node relatively easier, but the fleet will need to be all fast to reach the boss node.
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Quests
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Bq8
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Air State
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AD
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AP
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AS
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AS+
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107
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160
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359
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718
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ExpandLonger Route
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Fleet
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1 (F)BB(V)/CV(B), 1 CV(B), 1 CVL/CLT, 1 CAV, 2 DD
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LoS
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Speed
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Cn4: 69
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RouteNode Types: BLUE: Empty/Choice RED: Battle GREEN: Resource/TP VIOLET: Maelstrom PURPLE: Night Battle PINK: Air Raid/Battle ORANGE: Enemy Ambush/ASS
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A B C D I M
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Fleet Notes
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A stronger fleet that just pass through 1 extra storm node.
- Having a slow fleet will add an extra battle on Node H.
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Air State
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AD
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AP
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AS
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AS+
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107
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160
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359
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718
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Resource Nodes
K is a "Normal Resource Node" rewarding fuel
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- See here for more details.
Enemy Compositions
Ship Drops
This map currently has "limited-time" drops, see Drop List for more info.
- The below table contains limited-time drop data and may not be up to date.
☑ All drops (enabled)☒ All drops (disabled, only rare drops)