• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Difference between revisions of "World 6/6-3"

From Kancolle Wiki
Jump to navigation Jump to search
(fix air recon reward)
 
(22 intermediate revisions by 8 users not shown)
Line 1: Line 1:
==World 6-3: K作戦 Operation K==
+
{{World/Hub}}
 +
==World 6-3: グアノ環礁沖海域 Guano Atoll Offshore Sea==
 
{{LabSortieworld
 
{{LabSortieworld
| map = Map6-3.png
+
| page = World 6/6-3
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆  
 
| difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆  
 
| item = Depends
 
| item = Depends
Line 7: Line 8:
 
| code = K作戦 (Operation K)
 
| code = K作戦 (Operation K)
 
| jptext = 飛行艇または水上偵察機を装備した水上機母艦・軽巡・駆逐艦による艦隊を同方面へ進出、航空偵察「K作戦」を実施せよ!
 
| jptext = 飛行艇または水上偵察機を装備した水上機母艦・軽巡・駆逐艦による艦隊を同方面へ進出、航空偵察「K作戦」を実施せよ!
| entext = Sortie to this region with light cruisers, destroyers, and seaplane tenderd equipped with [[Type 2 Flying Boat|flying boats]] or recon seaplanes, and undertake the air reconnaissance "Operation K"!
+
| entext = Sortie to this region with light cruisers, destroyers, and seaplane tenderd equipped with {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Flying boats}} or recon seaplanes, and undertake the air reconnaissance "Operation K"!
 
| aircon =  
 
| aircon =  
 
{{AirControlSystem
 
{{AirControlSystem
| Map = 6-3 Heavy Fleet
+
| Map = 6-3 Heavier fleet
| Route = A-C-E-F-H-J
+
| Route = {{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}}
 
| AS = 0
 
| AS = 0
| Fleet = AV CL DD 3XX (XX = AV, CL or DD)
+
| Fleet = 1AV, 1CL, 1DD, 3AV/CL/DD
 
| Notes =  
 
| Notes =  
 
}}
 
}}
 
{{AirControlSystem
 
{{AirControlSystem
| Map = 6-3 Light Fleet
+
| Map = 6-3 Light fleet
| Route = A-C-E-G-H-J
+
| Route = {{MapRoute|A|blue|C|red|E|red|G|green|H|green|J|red}}
 
| AS = 0
 
| AS = 0
| Fleet = AV CL 4DD
+
| Fleet = 1AV, 1CL, 4DD
 
| Notes =  
 
| Notes =  
 
}}
 
}}
 
}}
 
}}
 +
 +
===Map Unlocking & Progression===
 +
'''6-3''' is unlocked after clearing [[6-2]] HP bar.
 +
 +
To clear the map, the boss's flagship must be sunk 4 times.
  
 
===Stage Guide===
 
===Stage Guide===
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = 6-3 Branching Rules
 
|title = 6-3 Branching Rules
|expand = true
 
 
|id = 2-5
 
|id = 2-5
 
|A/empty -> B,C = * Choice node
 
|A/empty -> B,C = * Choice node
Line 34: Line 39:
 
|E -> F, G/resource =  
 
|E -> F, G/resource =  
 
*Meet '''ANY''' of the following to go to F
 
*Meet '''ANY''' of the following to go to F
**Amount of AV+CL 4
+
**Amount of AV+CL 4
**Amount of AV 2  
+
**Amount of AV 2  
*Go to G if CL ≤ 1 '''and''' DD 3
+
*Go to G if CL ≤ 1 '''and''' DD 3
 
*Otherwise, random routing (More likely to go to F)
 
*Otherwise, random routing (More likely to go to F)
  
Line 43: Line 48:
 
|H/resource ->  I/empty =
 
|H/resource ->  I/empty =
 
* Fail the LoS check
 
* Fail the LoS check
** Routing becomes random if the LoS is between '''36 - 38 F33 Cn3'''
+
** Random routing if the 36 ≤ LoS 38 (Cn3)
|H/resource -> J = * Pass the LoS check of 38 or higher using the '''F33 Cn3''' formula
+
|H/resource -> J = *Pass the LoS check: > 38 (Cn3)
 
}}
 
}}
  
 
===Tips===
 
===Tips===
'''Regarding the map'''
+
====Regarding the map====
*Requires '''sinking boss flagship 4 times''' to clear.
+
Once the map is cleared, it no longer possible to roll the final boss form.
**Once the map is cleared, you can no longer roll the Final Form at the boss node
+
*'''Only AVs, CLs, CTs, and DDs are allowed to sortie!'''
*'''Only seaplane tenders, light cruisers, training cruisers, and destroyers allowed!''' Specifically at least 1 AV, at least 1 DD, and at least 1 CL. Torpedo cruisers (CLT) cannot be used here.
+
**Specifically at least 1AV, 1CL, and 1DD. CLT cannot be used here.
'''<br/>Specific node notes'''
+
*Maximum of 2AV allowed.
*Node C is a submarine node, but you will not get the normal indication that it is a submarine node. Node B can be a submarine node, but isn't always.
+
 
*There is very little reason to head towards B, unless the fleet cannot (or do not) want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node C. But avoiding So-Class requires an additional fight which is not preferable
+
====Node notes====
*[[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node E.
+
*Node {{MapRoute|C|red}} is a normal submarine node
*Node G can be guaranteed with 4 destroyers in the fleet.
+
*Node {{MapRoute|B|red}} is a submarine node that sometimes contains surface ships instead of submarines
'''<br/>Regarding air reconnaissance mechanic'''
+
**Regardless of enemies present, {{MapRoute|B|red}} is treated as a Submarine node for {{Ammo}}/{{Fuel}} consumption
*From nodes G and H, recon planes will be flown towards the green X (the recon route is shown on the map as green arrows). Successful reconnaissance will reward additional resources upon '''winning at the boss node'''(B rank or higher).
+
**The only reason to head towards {{MapRoute|B|red}} is to have a fleet that cannot/doesn't want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node {{MapRoute|C|red}} but at the cost of an extra surface node
**Neither G or H have combat.
+
*A [[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node {{MapRoute|E|red}}.
**Animation will be shown for the Air Reconnaissance; if both Large Flying Boats and other seaplanes are brought, Large Flying Boat animation takes priority.
+
*Node {{MapRoute|G|green}} can be guaranteed with 4 DDs in the fleet.
**Success rate (and great success rate) of the air reconnaissance depends on the LoS and slot sizes of Seaplane Recon, Seaplane Bombers and Large Flying Boats brought.
+
 
**'''You forfeit all reconnaissance rewards if you lose at or do not reach the boss node.'''.
+
===Recommended Fleets===
'''<br/>Regarding Boss Fleet'''
+
AVs and CLs able to carry a {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised in every composition.
*Before the gauge can be depleted ('''Initial Form'''), the boss fleet consists of 1~2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1~2 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagships]], 0~1 [[Light Cruiser He-Class#Flagship|CL He-Class Flagship]], the [[Destroyer Princess]] (weaker version), and 2 late model destroyers (either [[Destroyer Ro-Class#Late Model|Ro-Class]], [[Destroyer Ha-Class#Late Model|Ha-Class]], or [[Destroyer Ni-Class#Late Model|Ni-Class]]). The two destroyers appearing will be the same class.
+
*Because you can only deploy AV/CL/CT/DD, it is unlikely that your fleet win during daytime battle. You should expect the battle to last into nighttime.
*When the gauge can be depleted ('''Final Form'''), the boss fleet is led by [[Destroyer Princess]] (stronger version), 2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagship]], and 2 [[Destroyer Ni-Class#Late Model|DD Ni-Class Late Models]].
+
*Using [[:Category:Seaplane Bombers|Seaplane Bombers]] on your AV's biggest slots can help you achieve AS and Artillery Spotting.
**Because you can only deploy AV/CL/CT/DD, it is unlikely for the player's fleet to be able to inflict significant damage during daytime battle. You should expect the battle to last into night time.
 
  
<br/>'''Recommend Fleet'''
+
<tabber>
*'''1 AV, 1 CL, 4 DD (A → C → E → G → H → J, 3 fights total)'''
+
|-|Heavier fleet=
**Pros: The most cost-effective way to get to boss, and guarantees G branching, which allows two air reconnaissance rewards. CL can be [[Abukuma|Abukuma Kai Ni]] in order to grant yourself another preemptive torpedo salvo if she is equipped with a [[Type A Ko-hyoteki]].
+
*2AV, 1CL, 1DD, 2CL/CT/DD
**Cons: Lowest damage output of the setup and may not be able to consistently get a victory at boss.
+
*'''2AV, 3CL, 1DD'''
*'''2 AV, 3 CL, 1 DD (A → C E F H J, 4 fights total)'''
+
*Route = {{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}}
**Pros: Highest damage output at boss, especially due to the boss fight almost always requiring night battle
+
**Has the highest damage output at the boss, especially since the boss fight almost always requires night battle.
**Cons: Needs to fight an extra battle against enemy fleet led by a [[Heavy Cruiser Ne-Class#Elite|CA Ne-Class Elite]] which has the stats close to a battleship.
+
**Needs to fight an extra battle against a fleet led by a [[Heavy Cruiser Ne-Class#Elite|CA Ne-Class Elite]]
*'''1 AV, 2 CL, 3 DD (Either of the above routes, 3 or 4 fights total)'''
 
**Pros: Has better damage over 1 AV 1 CL 4 DD, and if the random compass sends you to G node, can fight at boss with better output and still only fighting 3 battles total.
 
**Cons: Has to deal with RNG, and being sent to node F this way hurts a bit more.
 
  
<br/>'''Suggested Ships (and equipment setups)'''
+
|-|Light fleet=
*AV: Despite the fact that [[Akitsushima]] with her [[Type 2 Flying Boat|flying boats]] can succeed at the air reconnaissance better, her battle output is low, and as the boss fleet is rather tanky, using either [[Chitose]], [[Chiyoda]] or [[Mizuho]] equipped with 2 Zuiun (or variants) and 1 [[Type A Ko-hyoteki]] is the better choice, especially since the opening torpedo can easily take out a less-armored target before shelling begins. If aviable, [[Nisshin|Nisshin A]] will be the best choice as AV, since her 4 slots allow her to equip Zuiun for Air Superiority and Artillery Spotting, Two main guns for day- and nighttime double-attack and a minisub with a potent opening Torpedo. (Akitsushima cannot equip [[Type A Ko-hyoteki]], lower plane capacity, and no torpedo capability, period.) Note that any setup with seaplane bombers have chances being shot down, especially if Tsu-Class Elite shows up at node E, which may result in no air superiority at boss node.
+
*'''1AV, 1CL, 4DD'''
*CL: Generally, your 1~3 best CLs here. Unless your other ships can compensate for the lowered night battle damage, it is not recommended to use [[Ooyodo]] here.  [[Abukuma|Abukuma Kai Ni]] is highly recommended for here since she can be armed with a [[Type A Ko-hyoteki]].
+
*Route = {{MapRoute|A|blue|C|red|E|red|G|green|H|green|J|red}}
*DD: Consider the boss fight will require night battle for the most part, and the fact that [[Destroyer Princess]] (harder version) has 115 armor, it is better to bring ships that have better night battle performances. Anti-Air equipment is not required for this map because no enemy fleets here have air capability.
+
**The most cost-effective way to get to the boss, and guarantees {{MapRoute|G|green}} branching, which allows two air reconnaissance rewards.  
 +
**The setup with the lowest damage output. It may not consistently get a victory at the boss.
  
===Air Reconnaissance===
+
|-|Medium fleet=
From Kancolle Kai, the formula for Air Reconnaissance is
+
*'''1AV, 2CL, 3DD
 +
*Route = Random:
 +
**{{MapRoute|A|blue|C|red|E|red|G|green|H|green|J|red}}
 +
**{{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}}
 +
**Has better damage over the Light fleet, and on the shortest route, can fight at the boss with better damage output.
 +
**Has to deal with RNG. Being sent to Node {{MapRoute|F|red}} may hurt a bit more.
  
<math>R = \sum_{\text{Seaplane Recon, Bombers}} \text{LoS} \times \sqrt{\sqrt{\text{No.}_\text{planes}}} + \sum_{\text{Large Flying Boats}} \text{LoS} \times \sqrt{\text{No.}_\text{planes}}</math>
+
</tabber>
  
For node G, the minimum <math>R</math> to achieve success is 12 for G and 16 for H.
+
===[[Air Reconnaissance]] Mechanic===
For Great Success, the requirement is multiplied by <math>(1.6 + rand(0.6))</math>.
+
{{:Air Reconnaissance}}
  
This means that the minimum and maximum requirement for Great Success for H is 25.6 and 35.2.
+
{{Map/Footer|6-3|
  
{| class="wikitable"
+
|enemycompsnotes=
|+ Great Success Rewards for Nodes G and H
+
 
|-
+
|shipdropnotes=  
! Item !! Chance to Obtain
 
|-
 
| 4 {{DM}} || 5%
 
|-
 
| 3 {{DM}} || 10%
 
|-
 
| 2 {{DM}} || 25%
 
|-
 
| 200 {{Ammo}} || 5%
 
|-
 
| 150 {{Ammo}}|| 10%
 
|-
 
| 100 {{Ammo}} || 15%
 
|-
 
| 150 {{Bauxite}} || 5%
 
|-
 
| 100 {{Bauxite}}|| 10%
 
|-
 
| 80 {{Bauxite}}|| 15%
 
|}
 
{| class="wikitable"
 
|+ Normal Success Rewards for Nodes G and H
 
|-
 
! Item !! Chance to Obtain
 
|-
 
| 1 {{DM}} || 35%
 
|-
 
| 80 {{Ammo}} || 5%
 
|-
 
| 60 {{Ammo}} || 10%
 
|-
 
| 50 {{Ammo}} || 15%
 
|-
 
| 50 {{Bauxite}} || 5%
 
|-
 
| 40 {{Bauxite}} || 10%
 
|-
 
| 30 {{Bauxite}} || 20%
 
|}
 
  
===Nodes And Enemy Encounters===
 
{{#invoke:EnemyEncounters2|encounterTemplate
 
|A_label = '''<span style="color:blue">Choose your route</span>'''
 
|A-1_node_info = Choose your route
 
|
 
|B_label = 泊地哨戒線
 
|B-1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class ss_ka-class ss_ka-class
 
|B-1_form = line_abreast echelon
 
|B-1_xp =
 
|B-1_enemy_air_power =
 
|B-2_node_info = cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 
|B-2_form = double_line
 
|B-2_xp =
 
|B-2_enemy_air_power =
 
|B-3_node_info = ss_ka-class_elite ss_ka-class ss_ka-class ss_ka-class
 
|B-3_form = echelon line_abreast
 
|B-3_xp =
 
|B-3_enemy_air_power =
 
|B-4_node_info = dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model
 
|B-4_form = double_line
 
|B-4_xp =
 
|B-4_enemy_air_power =
 
|
 
|C_label = 深海潜水艦隊
 
|C-1_node_info = ss_so-class_elite ss_yo-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 
|C-1_form = echelon line_abreast
 
|C-1_xp =
 
|C-1_enemy_air_power =
 
|C-2_node_info = ss_yo-class_elite ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class ss_ka-class
 
|C-2_form = echelon line_abreast
 
|C-2_xp =
 
|C-2_enemy_air_power =
 
|C-3_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class
 
|C-3_form = echelon line_abreast
 
|C-3_xp =
 
|C-3_enemy_air_power =
 
|
 
|D_label = 深海ピケット艦隊
 
|D-1_node_info = cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model
 
|D-1_form = line_ahead double_line
 
|D-1_xp =
 
|D-1_enemy_air_power =
 
|D-2_node_info = cl_he-class_flagship dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model
 
|D-2_form = double_line line_ahead
 
|D-2_xp =
 
|D-2_enemy_air_power =
 
|D-3_node_info = cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
 
|D-3_form = double_line line_ahead
 
|D-3_xp =
 
|D-3_enemy_air_power =
 
|
 
|E_label = 深海哨戒水雷戦隊
 
|E-1_node_info = cl_tsu-class_elite clt_chi-class_elite clt_chi-class_elite dd_i-class_late_model dd_i-class_late_model
 
|E-1_form = line_ahead double_line
 
|E-1_xp =
 
|E-1_enemy_air_power =
 
|E-2_node_info = cl_he-class_flagship clt_chi-class_elite clt_chi-class_elite dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
 
|E-2_form = line_ahead double_line
 
|E-2_xp =
 
|E-2_enemy_air_power =
 
|E-3_node_info = cl_he-class_flagship clt_chi-class_elite clt_chi-class_elite dd_i-class_late_model dd_i-class_late_model
 
|E-3_form = line_ahead double_line
 
|E-3_xp =
 
|E-3_enemy_air_power =
 
|
 
|F_label = 深海中部水上打撃群
 
|F-1_node_info = ca_ne-class_elite ca_ri-class_elite cl_to-class_elite dd_i-class_late_model dd_i-class_late_model
 
|F-1_form = line_ahead double_line
 
|F-1_xp =
 
|F-1_enemy_air_power =
 
|F-2_node_info = ca_ne-class_elite cl_to-class_elite cl_to-class_elite dd_i-class_late_model dd_i-class_late_model
 
|F-2_form = line_ahead double_line
 
|F-2_xp =
 
|F-2_enemy_air_power =
 
|F-3_node_info = ca_ne-class_elite cl_to-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 
|F-3_form = double_line line_ahead
 
|F-3_xp =
 
|F-3_enemy_air_power =
 
|
 
|G_label =
 
|G-1_node_info =
 
|
 
|H_label =
 
|H-1_node_info =
 
|
 
|I_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|I-1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|J_label = 留守泊地旗艦艦隊
 
|J-1_node_info = bb_ta-class_flagship bb_ta-class_flagship ca_ri-class_flagship destroyer_princess dd_ni-class_late_model dd_ni-class_late_model
 
|J-1_form = line_ahead
 
|J-1_xp =
 
|J-1_enemy_air_power =
 
|J-2_node_info = destroyer_princess bb_ta-class_flagship bb_ta-class_flagship ca_ri-class_flagship dd_ni-class_late_model dd_ni-class_late_model
 
|J-2_form = line_ahead
 
|J-2_xp =
 
|J-2_enemy_air_power =
 
|J-3_node_info = bb_ta-class_flagship ca_ri-class_flagship ca_ri-class_flagship destroyer_princess dd_ni-class_late_model dd_ni-class_late_model
 
|J-3_form = line_ahead
 
|J-3_xp =
 
|J-3_enemy_air_power =
 
|J-4_node_info = bb_ta-class_flagship ca_ri-class_flagship ca_ri-class_flagship destroyer_princess dd_ha-class_late_model dd_ha-class_late_model
 
|J-4_form = line_ahead
 
|J-4_xp =
 
|J-4_enemy_air_power =
 
|J-5_node_info = bb_ta-class_flagship ca_ri-class_flagship ca_ri-class_flagship destroyer_princess dd_ro-class_late_model dd_ro-class_late_model
 
|J-5_form = line_ahead
 
|J-5_xp =
 
|J-5_enemy_air_power =
 
|J-6_node_info = bb_ta-class_flagship ca_ri-class_flagship cl_he-class_flagship destroyer_princess dd_ro-class_late_model dd_ro-class_late_model
 
|J-6_form = line_ahead
 
|J-6_xp =
 
|J-6_enemy_air_power =
 
|
 
|final_form =
 
|boss_node =
 
 
}}
 
}}
 
===Drops===
 
<div class="mw-customtoggle-6-3-drop globalbutton">Show/Hide Drops</div>
 
{| class="mw-collapsible mw-collapsed wikitable" id="mw-customcollapsible-6-3-drop"
 
!Node
 
!Destroyers
 
!Light Cruisers
 
!Heavy Cruisers
 
!Seaplane Tender
 
!Aircraft Carrier
 
!Battleship
 
!Submarine
 
!Others
 
|-
 
|B
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|C
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|D
 
|[[Kikuzuki]], [[Mutsuki]]
 
|
 
|[[Maya]]
 
|
 
|
 
|
 
|
 
|
 
|-
 
|E
 
|[[Satsuki]], [[Sazanami]]
 
|[[Isuzu]], [[Jintsuu]], [[Kiso]], [[Kitakami]], [[Naka]], [[Ooi]], [[Sendai]], [[Tatsuta]], [[Tenryuu]]
 
|[[Aoba]], [[Ashigara]], [[Chikuma]], [[Choukai]], [[Furutaka]], [[Kinugasa]], [[Mogami]]
 
|
 
|
 
|[[Hiei]], [[Hyuuga]], [[Ise]], [[Kirishima]], [[Kongou]]
 
|[[I-19|'''<span style="color:red">I-19</span>''']]
 
|[[Katori|'''<span style="color:red">Katori</span>''']]
 
|-
 
|F
 
|
 
|[[Jintsuu]], [[Sendai]]
 
|[[Mogami]]
 
|
 
|
 
|[[Hiei]], [[Ise]]
 
|[[I-19|'''<span style="color:red">I-19</span>''']]
 
|
 
|-
 
| style="color:red" |'''J'''
 
|[[Harusame|'''<span style="color:red">Harusame</span>''']], [[Mutsuki]], [[Satsuki]], [[Shiranui]]
 
|[[Kitakami]], [[Nagara]], [[Noshiro|'''<span style="color:red">Noshiro</span>''']], [[Ooi]], [[Ooyodo|'''<span style="color:red">Ooyodo</span>''']], [[Sendai]], [[Tama]],[[Yuubari|'''<span style="color:red">Yuubari</span>''']]
 
|[[Aoba]], [[Ashigara]], [[Atago]], [[Chikuma]], [[Choukai]], [[Furutaka]], [[Haguro]], [[Kako]], [[Kinugasa]], [[Kumano]], [[Mogami]], [[Myoukou]], [[Suzuya]], [[Takao]], [[Tone]]
 
|
 
|[[Hiyou]], [[Jun'you]], [[Ryuujou]], [[Shouhou]], [[Shoukaku]], [[Unryuu|'''<span style="color:red">Unryuu?</span>''']], [[Zuihou]], [[Zuikaku]]
 
|[[Haruna]], [[Hiei]], [[Hyuuga]], [[Ise]], [[Kirishima]], [[Kongou]]
 
|[[I-19|'''<span style="color:red">I-19</span>''']], [[I-168|'''<span style="color:red">I-168</span>''']], [[I-58|'''<span style="color:red">I-58</span>''']],
 
|
 
|}
 

Latest revision as of 13:09, 28 December 2023

World 6-3: グアノ環礁沖海域 Guano Atoll Offshore Sea

World 6 6-3 Map.png
Strategy Name
K作戦 (Operation K)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
Depends
Strategy Content
飛行艇または水上偵察機を装備した水上機母艦・軽巡・駆逐艦による艦隊を同方面へ進出、航空偵察「K作戦」を実施せよ!
Sortie to this region with light cruisers, destroyers, and seaplane tenderd equipped with Flying boatsType 2 Large Flying Boat
PBY-5A Catalina
or recon seaplanes, and undertake the air reconnaissance "Operation K"!
6-3 Heavier fleet
Fleet 1AV, 1CL, 1DD, 3AV/CL/DD
Route A C E F H J
Other Notes
AP AS AS+
0 0 0
6-3 Light fleet
Fleet 1AV, 1CL, 4DD
Route A C E G H J
Other Notes
AP AS AS+
0 0 0

Map Unlocking & Progression

6-3 is unlocked after clearing 6-2 HP bar.

To clear the map, the boss's flagship must be sunk 4 times.

Stage Guide

6-3 Branching Rules
Nodes Rules
A
B
  • Choice node
C
E
F
  • Meet ANY of the following to go to F
    • Amount of AV+CL ≥ 4
    • Amount of AV ≥ 2
  • Go to G if CL ≤ 1 and DD ≥ 3
  • Otherwise, random routing (More likely to go to F)
G
G
H
  • Fixed route
H
I
  • Fail the LoS check
    • Random routing if the 36 ≤ LoS ≤ 38 (Cn3)
J
  • Pass the LoS check: > 38 (Cn3)


Tips

Regarding the map

Once the map is cleared, it no longer possible to roll the final boss form.

  • Only AVs, CLs, CTs, and DDs are allowed to sortie!
    • Specifically at least 1AV, 1CL, and 1DD. CLT cannot be used here.
  • Maximum of 2AV allowed.

Node notes

  • Node C is a normal submarine node
  • Node B is a submarine node that sometimes contains surface ships instead of submarines
    • Regardless of enemies present, B is treated as a Submarine node for Ammunition/Fuel consumption
    • The only reason to head towards B is to have a fleet that cannot/doesn't want to face SS So-Class Elite at node C but at the cost of an extra surface node
  • A CL Tsu-Class Elite can show up at node E.
  • Node G can be guaranteed with 4 DDs in the fleet.

Recommended Fleets

AVs and CLs able to carry a Midget SubmarineType A Kouhyouteki
Type C Kouhyouteki
Type D Kouhyouteki Kai (Kouryuu Kai)
are advised in every composition.

  • Because you can only deploy AV/CL/CT/DD, it is unlikely that your fleet win during daytime battle. You should expect the battle to last into nighttime.
  • Using Seaplane Bombers on your AV's biggest slots can help you achieve AS and Artillery Spotting.

  • 2AV, 1CL, 1DD, 2CL/CT/DD
  • 2AV, 3CL, 1DD
  • Route = A C E F H J
    • Has the highest damage output at the boss, especially since the boss fight almost always requires night battle.
    • Needs to fight an extra battle against a fleet led by a CA Ne-Class Elite

  • 1AV, 1CL, 4DD
  • Route = A C E G H J
    • The most cost-effective way to get to the boss, and guarantees G branching, which allows two air reconnaissance rewards.
    • The setup with the lowest damage output. It may not consistently get a victory at the boss.

  • 1AV, 2CL, 3DD
  • Route = Random:
    • A C E G H J
    • A C E F H J
    • Has better damage over the Light fleet, and on the shortest route, can fight at the boss with better damage output.
    • Has to deal with RNG. Being sent to Node F may hurt a bit more.

Air Reconnaissance Mechanic

On Nodes G and H, Seaplanes will be flown towards the "green X" (the recon route is shown on the map as green arrows).

  • Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss.
    • Neither G or H have combat.
    • Animation will be shown for the Air Reconnaissance; if both Large Flying Boat Large Flying BoatsType 2 Large Flying Boat
      PBY-5A Catalina
      and other Seaplane Seaplanes (SPR and SPB) are brought, Flying Boat animation takes priority.
    • Success rate of the air reconnaissance depends on the LoS and Seaplanes count.
    • All reconnaissance rewards are forfeit if the fleet fails to win at the boss node J.

The formula for Air Reconnaissance is:

Air Reconnaissance Success Formula
[math]\displaystyle{ R = \sum_{\text{SPR ; SPB} } \text{LoS} \times \sqrt{\sqrt{\text{Plane}_\text{Count} } } + \sum_{\text{Flying Boats} } \text{LoS} \times \sqrt{\text{Plane}_\text{Count} } }[/math]
With
  • [math]\displaystyle{ \text{LoS} }[/math] is the base LoS Line of Sight of the plane without fit bonuses.
  • [math]\displaystyle{ \text{Plane}_\text{Count} }[/math] is the remaining amount of planes in a slot.
Notes
  • The minimum "[math]\displaystyle{ R }[/math]" to achieve success is 12 for G and 16 for H.
  • For Great Success, the requirement is
[math]\displaystyle{ R_\text{GS} = R \times (1.6 + rand(0 ; 0.6)) }[/math]
  • This means that the minimum and maximum requirement for Great Success for H is 25.6 and 35.2.
Air recon success shown after boss node win

To sum up, the more LoS and Seaplanes used, the better, with Flying Boats counting for more than other seaplanes.

Rewards for Nodes G and H
Normal Success Great Success
Item Chance to Obtain Item Chance to Obtain
1 Development material 35% 4 Development material 5%
80Ammunition 5% 3 Development material 10%
60Ammunition 10% 2 Development material 25%
50Ammunition 15% 200Ammunition 5%
50Bauxite 5% 150Ammunition 10%
40Bauxite 10% 100Ammunition 15%
30Bauxite 20% 150Bauxite 5%
100 Bauxite 10%
80 Bauxite 15%


Enemy Compositions

6-3 A
# Selection Node
A 艦隊の針路を選択できます。提督、どちらの針路をとられますか?
You can decide the fleet's course. Admiral, which heading should we take?
# Selection Node
6-3 B: 泊地哨戒線 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
B Line Abreast
Echelon
90 Submarine Ka-Class Elite (1532): 21 Armor, 27 HPBattle Card Flagship Icon.png Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP 0/0
0/0
Line Abreast
Echelon
100 Submarine Ka-Class Elite (1532): 21 Armor, 27 HPBattle Card Flagship Icon.png Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP 0/0
0/0
Line Ahead 100 Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP 0/0
0/0
Line Ahead 110 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP 0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
6-3 C: 深海潜水艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
C Line Abreast 90 Submarine Yo-Class Elite (1533): 27 Armor, 34 HPBattle Card Flagship Icon.png Submarine Yo-Class Elite (1533): 27 Armor, 34 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP 0/0
0/0
Line Abreast
Echelon
100 Submarine Yo-Class Elite (1533): 27 Armor, 34 HPBattle Card Flagship Icon.png Submarine Ka-Class Elite (1532): 21 Armor, 27 HP Submarine Ka-Class Elite (1532): 21 Armor, 27 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP
0/0
0/0
Line Abreast
Echelon
110 Submarine So-Class Elite (1571): 30 Armor, 45 HPBattle Card Flagship Icon.png Submarine Yo-Class Elite (1533): 27 Armor, 34 HP Submarine Ka-Class Elite (1532): 21 Armor, 27 HP Submarine Ka-Class (1530): 7 Armor, 19 HP Submarine Ka-Class (1530): 7 Armor, 19 HP 0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
6-3 D: 深海ピケット艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
D Double Line 100 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP 0/0
0/0
Line Ahead 110 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP 0/0
0/0
Double Line 120 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Line Ahead 130 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Double Line 140 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP 0/0
0/0
Line Ahead 150 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP 0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
6-3 E: 深海哨戒水雷戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Line Ahead
Double Line
200 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Torpedo Cruiser Chi-Class Elite (1521): 34 Armor, 50 HP Torpedo Cruiser Chi-Class Elite (1521): 34 Armor, 50 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Line Ahead
Double Line
210 Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HPBattle Card Flagship Icon.png Torpedo Cruiser Chi-Class Elite (1521): 34 Armor, 50 HP Torpedo Cruiser Chi-Class Elite (1521): 34 Armor, 50 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP
0/0
0/0
Line Ahead
Double Line
220 Light Cruiser Tsu-Class Elite (1592): 68 Armor, 66 HPBattle Card Flagship Icon.png Torpedo Cruiser Chi-Class Elite (1521): 34 Armor, 50 HP Torpedo Cruiser Chi-Class Elite (1521): 34 Armor, 50 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
6-3 F: 深海中部水上打撃群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
F Double Line 200 Heavy Cruiser Ne-Class Elite (1595): 89 Armor, 88 HPBattle Card Flagship Icon.png Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Light Cruiser Ho-Class Elite (1518): 30 Armor, 48 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Line Ahead 210 Heavy Cruiser Ne-Class Elite (1595): 89 Armor, 88 HPBattle Card Flagship Icon.png Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Light Cruiser Ho-Class Elite (1518): 30 Armor, 48 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Double Line 220 Heavy Cruiser Ne-Class Elite (1595): 89 Armor, 88 HPBattle Card Flagship Icon.png Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Line Ahead 230 Heavy Cruiser Ne-Class Elite (1595): 89 Armor, 88 HPBattle Card Flagship Icon.png Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Double Line 240 Heavy Cruiser Ne-Class Elite (1595): 89 Armor, 88 HPBattle Card Flagship Icon.png Heavy Cruiser Ri-Class Elite (1522): 60 Armor, 60 HP Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
Line Ahead 250 Heavy Cruiser Ne-Class Elite (1595): 89 Armor, 88 HPBattle Card Flagship Icon.png Heavy Cruiser Ri-Class Elite (1522): 60 Armor, 60 HP Light Cruiser To-Class Elite (1520): 36 Armor, 55 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP Destroyer I-Class Late Model (1575): 22 Armor, 35 HP 0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
6-3 G
# Resource Node
G Gained 100-200 Ammo with Large Flying Boat
G Gained 100-150 Ammo with Seaplane
G Gained 100-150 Bauxite with Large Flying Boat
G Gained 30-40-80-100 Bauxite with Seaplane
G Gained 2-4 Item Icon Development Material with Large Flying Boat
G Gained 2-3-4 Item Icon Development Material with Seaplane
# Resource Node
6-3 H
# Resource Node
H Gained 100-200 Ammo with Large Flying Boat
H Gained 80-150 Ammo with Seaplane
H Gained 100-150 Bauxite with Large Flying Boat
H Gained 30-40 Bauxite with Seaplane
H Gained 2-4 Item Icon Development Material with Large Flying Boat
H Gained 1-2-3 Item Icon Development Material with Seaplane
# Resource Node
6-3 I
# Empty Node
I 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
6-3 J: 留守泊地旗艦艦隊 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
J Line Ahead 400 Battleship Ta-Class Flagship (1543): 96 Armor, 90 HPBattle Card Flagship Icon.png Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Light Cruiser He-Class Flagship (1555): 39 Armor, 57 HP Destroyer Princess (1597): 100 Armor, 150 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP
0/0
0/0
Line Ahead 400 Battleship Ta-Class Flagship (1543): 96 Armor, 90 HPBattle Card Flagship Icon.png Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Destroyer Princess (1597): 100 Armor, 150 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP Destroyer Ro-Class Late Model (1576): 26 Armor, 37 HP
0/0
0/0
Line Ahead 400 Battleship Ta-Class Flagship (1543): 96 Armor, 90 HPBattle Card Flagship Icon.png Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Destroyer Princess (1597): 100 Armor, 150 HP Destroyer Ha-Class Late Model (1577): 29 Armor, 38 HP Destroyer Ha-Class Late Model (1577): 29 Armor, 38 HP
0/0
0/0
Line Ahead 400 Battleship Ta-Class Flagship (1543): 96 Armor, 90 HPBattle Card Flagship Icon.png Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Destroyer Princess (1597): 100 Armor, 150 HP Destroyer Ni-Class Late Model (1578): 33 Armor, 40 HP Destroyer Ni-Class Late Model (1578): 33 Armor, 40 HP
0/0
0/0
Line Ahead 400 Battleship Ta-Class Flagship (1543): 96 Armor, 90 HPBattle Card Flagship Icon.png Battleship Ta-Class Flagship (1543): 96 Armor, 90 HP Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Destroyer Princess (1597): 100 Armor, 150 HP Destroyer Ni-Class Late Model (1578): 33 Armor, 40 HP Destroyer Ni-Class Late Model (1578): 33 Armor, 40 HP
0/0
0/0
Line Ahead
(Final)
400 Destroyer Princess (1597): 100 Armor, 150 HPBattle Card Flagship Icon.png Battleship Ta-Class Flagship (1543): 96 Armor, 90 HP Battleship Ta-Class Flagship (1543): 96 Armor, 90 HP Heavy Cruiser Ri-Class Flagship (1527): 70 Armor, 76 HP Destroyer Ni-Class Late Model (1578): 33 Armor, 40 HP Destroyer Ni-Class Late Model (1578): 33 Armor, 40 HP
0/0
0/0
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

Ship drops
Type Ship? B C D E F J
DD Harusame
CL Noshiro
CV Unryuu
CL Kitakami
CL Ooi
CL Nagara
CL Abukuma
CL Sendai
CL Yuubari
CA Kinugasa
CA Myoukou
CA Takao
CA Atago
CA Mogami
CA Suzuya
CA Kumano
CA Tone
CA Chikuma
CVL Ryuujou
CVL Shouhou
CVL Zuihou
CVL Hiyou
CVL Junyou
FBB Kongou
FBB Hiei
FBB Haruna
FBB Kirishima
BB Ise
BB Hyuuga
CV Shoukaku
CV Zuikaku
SS I-19
SS I-58
CT Katori
DD Mutsuki
DD Kisaragi
DD Satsuki
DD Fumizuki
DD Nagatsuki
DD Kikuzuki
DD Mikazuki
DD Mochizuki
DD Oboro
DD Akebono
DD Sazanami
DD Ushio
DD Hatsuharu
DD Nenohi
DD Wakaba
DD Hatsushimo
DD Shiratsuyu
DD Shigure
DD Murasame
DD Yuudachi
DD Asashio
DD Ooshio
DD Michishio
DD Arashio
DD Arare
DD Kasumi
DD Kagerou
DD Shiranui
DD Kuroshio
CL Tenryuu
CL Tatsuta
CL Kuma
CL Tama
CL Kiso
CL Isuzu
CL Natori
CL Yura
CL Jintsuu
CL Naka
CA Furutaka
CA Kako
CA Aoba
CA Nachi
CA Ashigara
CA Haguro
CA Maya
CA Choukai
SS I-168