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Difference between revisions of "World 2/2-5"
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{{World/Hub}} | {{World/Hub}} | ||
− | + | =World 2-5 Extra Operation: 沖ノ島沖 - Off Okinoshima Island= | |
{{LabSortieworld | {{LabSortieworld | ||
| page = World 2/2-5 | | page = World 2/2-5 | ||
Line 6: | Line 6: | ||
| item = {{Fuel}} {{Steel}} | | item = {{Fuel}} {{Steel}} | ||
| exp = 250 | | exp = 250 | ||
− | | code = 沖ノ島沖戦闘哨戒 | + | | code = 沖ノ島沖戦闘哨戒<br>Combat Patrol Off Okinoshima |
| jptext = 同方面に敵反攻の兆候が報告された。巡洋艦を中心に哨戒部隊を編成、敵艦隊の動向を探れ! | | jptext = 同方面に敵反攻の兆候が報告された。巡洋艦を中心に哨戒部隊を編成、敵艦隊の動向を探れ! | ||
| entext = There are reports of an enemy counteroffensive. Form a cruiser patrol group and track their movements! | | entext = There are reports of an enemy counteroffensive. Form a cruiser patrol group and track their movements! | ||
| aircon = | | aircon = | ||
− | {{ | + | {{AirConKai |
− | + | |AS=42 | |
− | | AS = 42 | + | |ASr=114 |
− | | | + | }} |
− | |||
− | |||
}} | }} | ||
+ | |||
+ | {{MapUnlock | ||
+ | | unlock= [[2-4]] | ||
+ | | clear= the boss's flagship must be sunk 4 times | ||
+ | | reward= '''100 {{Item/Icon|Ranking Point Reward|size=25px}} [[Ranking Point]]s''' and '''1 {{Medal}} [[Medal]]''' | ||
+ | | reset= Resets at midnight JST at the beginning of every month | ||
}} | }} | ||
Line 38: | Line 42: | ||
|C -> D/empty, E = | |C -> D/empty, E = | ||
− | * Meeting '''ANY''' of the following '''FORCES''' | + | * Meeting '''ANY''' of the following '''FORCES''' to D |
− | ** Amount of CV(L | + | ** Amount of CV(B/L) ≥ 3 |
** Amount of (F)BB(V) ≥ 3 | ** Amount of (F)BB(V) ≥ 3 | ||
* Meet '''ANY''' of the following requirements to go to E | * Meet '''ANY''' of the following requirements to go to E | ||
Line 57: | Line 61: | ||
|F -> E, J = | |F -> E, J = | ||
− | * Meet ''' | + | * Go to J if Slow Fleet |
− | + | * Meet '''ANY''' of the following requirements to go to E: | |
− | ** Fleet contains CL | + | ** Fleet contains CL. Amount of DD ≥ 2 |
− | + | ** Amount of DD ≥ 3 | |
− | * | + | * Otherwise, random (65% J). |
− | * Otherwise, | ||
|G/storm -> I/empty = | |G/storm -> I/empty = | ||
* Meet '''ALL''' of the following requirements | * Meet '''ALL''' of the following requirements | ||
− | **Fleet contains no (F)BB(V) or CV(L | + | **Fleet contains no (F)BB(V) or CV(B/L) |
**CL+DD ≥ 4 | **CL+DD ≥ 4 | ||
**CL ≤ 1 | **CL ≤ 1 | ||
Line 97: | Line 100: | ||
===Tips=== | ===Tips=== | ||
− | + | This map requires a relatively high [[LoS|Effective Line of Sight]] (eLoS) in order to route to the boss. | |
− | + | ||
− | + | There are 3 main routes: | |
− | + | *The middle route is the preferred route used for clearing since it allows for 1 CV and 1 CVL to be brought, enabling powerful opening airstrikes. | |
− | ** | + | *The top north route should be considered for clearing quests such as {{Q|Bm1}}, it can also be used for clearing despite the high cost. |
− | * | + | *The north-middle route should only be used for clearing quests that banned heavy ships and only allow up to 1 CA(V) such as {{Q|Bm7}}. |
===Recommended Fleets=== | ===Recommended Fleets=== | ||
− | + | {{FleetGuide | |
− | + | | Map = Middle Route | |
− | + | | Fleet = '''0-1 CV(B), 1-2 CVL, 1 CL, 3 DD | |
− | + | | LOS = Cn1: 34 | |
+ | | Speed = Fast | ||
+ | | Route = {{MapRoute|C|red|E|red|I|blue|O|red}} | ||
+ | | AS = 42 | ||
+ | | Note = Attention should be given to fleet ordering to maximize day battle performances. | ||
+ | CV(B/L) able to perform strong opening airstrikes and [[CVCI]] should be used, to maximize accuracy and shelling power against the enemies at the boss node. | ||
+ | | Quest = | ||
+ | }} | ||
− | + | {{FleetGuide | |
− | | | + | | Map = North Route |
− | + | | Fleet = '''1 BBV, 3 CA, 2 CAV/CL''', both CAV/CL need to carry 1 {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum}} | |
− | + | | LOS = Cn1: 49 | |
− | + | | Route = {{MapRoute|B|red|F|red|J|red|O|red}} | |
− | + | | AS = 42 | |
− | + | | Note = All enemy compositions before the boss do not have any air power, making it easy to secure Air Supremacy (AS+) with just 1 bomber. | |
− | * | + | *It is recommended to bring several [[Dive Bomber]]s and [[Seaplane Bomber]]s with AA {{AA}} to secure AS at the boss. |
− | * | + | *'''[[Artillery Spotting]]''' should be used to increase the likelihood of reaching the boss node. |
+ | The boss formation is random between 3 Ru-class battleships, or 2 Ru-class battleships and 1 Wo-class carrier. | ||
+ | | Quest = {{Q|Bm1}} | ||
+ | }} | ||
− | |-| | + | {{FleetGuide |
− | + | | Map = North-Middle Route | |
− | + | | Fleet = 1 CA(V), 1 CL, 4 DD | |
− | + | | LOS = Cn1: 34 | |
− | *'''[[ | + | | Speed = Fast |
− | + | | Route = {{MapRoute|B|red|F|red|E|red|I|blue|O|red}} | |
− | * | + | | AS = 42 |
− | + | | Note = This route is difficult without access to ships that are able to equip [[SPF]]/[[SPB]] to gain some air power. | |
+ | *'''[[Zara Due]]''' is an ideal choice, being an SPF/SPB capable CA with a large first slot, ensuring that the SPB can survive until the boss node, potentially securing AS+. SPF may also be included to secure AS on the boss. | ||
+ | *Otherwise, any single CA or CL able to carry SPB/SPF will be sufficient to secure [[Artillery Spotting]] for the pre-boss nodes. | ||
+ | Please note that as the fleet is pretty light, there is a good chance of getting heavily damaged before reaching the boss node. Sparkling may help a bit to reach the boss node consistency. | ||
+ | | Quest = {{Q|Bm7}} | ||
+ | }} | ||
+ | |||
+ | {{FleetGuide | ||
+ | | Map = South Route | ||
+ | | Fleet = 2 (F)BB(V)/CV(B/L), 0-1 CA(V), 1 CL, 2-3 DD | ||
+ | | Route = {{MapRoute|B|red|F|red|E|red|G|violet|L|red|O|red}} | ||
+ | | AS = 114 | ||
+ | | Note = A hard route, only recommended for exautic quests. | ||
+ | It allows to bring a much heavier fleet, with no speed or LoS requirement. | ||
+ | *Node {{MapRoute|G|violet}} is a strong storm, so bringing several {{Radar}} is recommended. | ||
+ | | Quest = | ||
+ | }} | ||
− | + | ===Resource Nodes=== | |
− | + | {{MapRoute|M|green|N|green}} are "Special Resource Nodes" rewarding respectively fuel {{Fuel}} and ammo {{Ammo}}. | |
− | + | *''See [[Resource Node|here]] for more details. | |
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Map/Footer|2-5| | {{Map/Footer|2-5| |
Latest revision as of 08:41, 9 March 2025
World 2-5 Extra Operation: 沖ノ島沖 - Off Okinoshima Island

Boss Air Control | |||
---|---|---|---|
AD | AP | AS | AS+ |
13 | 19 | 42 | 84 |
Boss Route Air Control | |||
AD | AP | AS | AS+ |
34 | 51 | 114 | 228 |
2-5 Unlocking & Progression | ||||
---|---|---|---|---|
Unlock conditions | 2-5 is unlocked after clearing 2-4 | |||
Clear conditions | To clear the map: the boss's flagship must be sunk 4 times | |||
Clearing rewards | 100 ![]() ![]() | |||
Map reset | Resets at midnight JST at the beginning of every month |
Stage Guide
2-5 Branching Rules |
---|
Tips
This map requires a relatively high Effective Line of Sight (eLoS) in order to route to the boss.
There are 3 main routes:
- The middle route is the preferred route used for clearing since it allows for 1 CV and 1 CVL to be brought, enabling powerful opening airstrikes.
- The top north route should be considered for clearing quests such as Bm1, it can also be used for clearing despite the high cost.
- The north-middle route should only be used for clearing quests that banned heavy ships and only allow up to 1 CA(V) such as Bm7.
Recommended Fleets
ExpandMiddle Route |
---|
ExpandNorth Route |
---|
ExpandNorth-Middle Route |
---|
ExpandSouth Route |
---|
Resource Nodes
M N are "Special Resource Nodes" rewarding respectively fuel and ammo
.
- See here for more details.
Enemy CompositionsCollapse
Ship Drops
- Akashi drops only if currently not possessed, meaning that duplicates cannot be dropped here.
This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
☒ All drops (disabled, only rare drops)
ExpandShip drops |
---|
|