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Difference between revisions of "World 1/1-4"
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− | + | {{World/Hub}} | |
+ | =World 1-4: 南西諸島防衛線 - Nansei Islands Defense Line= | ||
{{LabSortieworld | {{LabSortieworld | ||
− | | | + | | page = World 1/1-4 |
| difficulty = ☆ ☆ ☆ | | difficulty = ☆ ☆ ☆ | ||
| item = {{Ammo}} {{Steel}} {{Bauxite}} | | item = {{Ammo}} {{Steel}} {{Bauxite}} | ||
| exp = Varies | | exp = Varies | ||
− | | code = 南1号作戦 | + | | code = 南1号作戦<br>[[wikipedia:ja:南号作戦|1st Southern Operation]] |
| jptext = 南西諸島の防衛ライン上の敵侵攻艦隊を捕捉、全力出撃でこれを撃滅せよ! | | jptext = 南西諸島の防衛ライン上の敵侵攻艦隊を捕捉、全力出撃でこれを撃滅せよ! | ||
− | | entext = An enemy invasion fleet is pressing on the defensive line in the Nansei Islands. | + | | entext = An enemy invasion fleet is pressing on the defensive line in the Nansei Islands. Sail out in full force and destroy them! |
− | | aircon = {{ | + | | aircon = |
− | + | {{AirConKai | |
− | + | |AS=30 | |
− | + | |ASr=24 | |
− | | AS = 30 | + | }} |
− | | | ||
}} | }} | ||
+ | |||
+ | {{MapUnlock | ||
+ | | unlock= [[1-3]] | ||
+ | | clear= the boss's flagship must be sunk once | ||
}} | }} | ||
Line 30: | Line 34: | ||
*Go to C if DD+DE ≥ 3 | *Go to C if DD+DE ≥ 3 | ||
*Otherwise, random routing | *Otherwise, random routing | ||
− | **If fleet contains CL, 80% to C | + | **If fleet contains CL, 80 % to C |
− | **Otherwise, 65% to C | + | **Otherwise, 65 % to C |
|D -> E/resource, G/resource = | |D -> E/resource, G/resource = | ||
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===Tips=== | ===Tips=== | ||
− | This is the first map in which the enemy fleets possess carriers | + | This is the first map in which the enemy fleets possess carriers, with at least one carrier on the route and one on the boss. |
− | + | *The fleet will notably be attacked by enemy bombers in the opening airstrike. | |
− | + | ||
− | + | To deal with enemy carriers, it is possible to: | |
− | + | *To bring air power, through fighters notably, in order to ensure air superiority (AS), and mitigate the enemy air power. | |
− | * | + | ** Bring a CV(B/L) is the simpler way, but ships capable of carrying {{SPB}}/{{SPF}} seaplane [[SPB|bombers]]/[[SPF|fighters]] are also an option, notably AV. |
− | + | *Ignore the enemy carriers, which is possible with durable ships (at least CL, preferably CA or higher), and anti-air set-ups such as [[AACI]]. | |
+ | |||
+ | This map is also convenient for completing {{Q|Bw2}}, as it can bring 2 to 4 CV(L) kills per run. | ||
+ | *Preferably done with a fleet of three SS, the echelon formations here hurting them far less than those in [[2-2]]. | ||
===Recommended Fleets=== | ===Recommended Fleets=== | ||
− | + | {{FleetGuide | |
− | + | | Map = Standdard Fleets | |
− | * | + | | Fleet = '''1 CL, 2 DD, 1 AV, 2 XX |
+ | '''4 DD, 2 XX''' (XX cannot be SS(V)) | ||
+ | | Route = Random: | ||
+ | *Needs 3-5 DD+DE to also avoid {{MapRoute|B|red}}{{MapRoute|D|red}} branching | ||
+ | | AS = 30 | ||
+ | | Note = Standard comps to reach the boss, with no major challenge on the route. | ||
+ | | Quest = | ||
+ | }} | ||
− | + | {{FleetGuide | |
− | {{ | + | | Map = AS Fleets |
− | + | | Fleet = '''1 AS, 5 XX | |
− | | | + | | Route = Random: |
− | | | + | *Avoids {{MapRoute|J|red}} |
− | + | *Needs 3-5 DD+DE to also avoid {{MapRoute|B|red}}{{MapRoute|D|red}} branching | |
− | + | | AS = 30 | |
− | + | | Note = A more permissive comp, for exautic quests notably. | |
− | + | | Quest = | |
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}} | }} | ||
− | {{ | + | ===Resource Nodes=== |
+ | {{MapRoute|C|green|E|green|G|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}}, ammo {{Ammo}}, and bauxite {{Bauxite}}. | ||
+ | *''See [[Resource Node|here]] for more details. | ||
+ | |||
+ | {{Map/Footer|1-4| | ||
+ | |||
+ | |enemycompsnotes= | ||
+ | |||
+ | |shipdropnotes= | ||
+ | |||
+ | }} |
Latest revision as of 08:48, 9 March 2025
World 1-4: 南西諸島防衛線 - Nansei Islands Defense Line

Strategy Name | 南1号作戦 1st Southern Operation |
---|---|
Difficulty | ☆ ☆ ☆ |
Item | ![]() ![]() ![]() |
Strategy Content | 南西諸島の防衛ライン上の敵侵攻艦隊を捕捉、全力出撃でこれを撃滅せよ! An enemy invasion fleet is pressing on the defensive line in the Nansei Islands. Sail out in full force and destroy them! |
Boss Air Control | |||
---|---|---|---|
AD | AP | AS | AS+ |
9 | 14 | 30 | 60 |
Boss Route Air Control | |||
AD | AP | AS | AS+ |
8 | 11 | 24 | 48 |
1-4 Unlocking & Progression | ||||
---|---|---|---|---|
Unlock conditions | 1-4 is unlocked after clearing 1-3 | |||
Clear conditions | To clear the map: the boss's flagship must be sunk once |
Stage Guide
1-4 Branching Rules |
---|
Tips
This is the first map in which the enemy fleets possess carriers, with at least one carrier on the route and one on the boss.
- The fleet will notably be attacked by enemy bombers in the opening airstrike.
To deal with enemy carriers, it is possible to:
- To bring air power, through fighters notably, in order to ensure air superiority (AS), and mitigate the enemy air power.
- Ignore the enemy carriers, which is possible with durable ships (at least CL, preferably CA or higher), and anti-air set-ups such as AACI.
This map is also convenient for completing Bw2, as it can bring 2 to 4 CV(L) kills per run.
- Preferably done with a fleet of three SS, the echelon formations here hurting them far less than those in 2-2.
Recommended Fleets
ExpandStanddard Fleets |
---|
ExpandAS Fleets |
---|
Resource Nodes
C E G are "Normal Resource Nodes" rewarding respectively steel , ammo
, and bauxite
.
- See here for more details.
Enemy CompositionsCollapse
Ship Drops
This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
☒ All drops (disabled, only rare drops)
ExpandShip drops |
---|
|